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Finnegan5

RPG-7

Sep 29th, 2017
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  1. wait(1)
  2. CV="Blue"
  3. Player = game.Players.LocalPlayer
  4. Character = Player.Character
  5. local txt = Instance.new("BillboardGui", Character)
  6. txt.Adornee = Character .Head
  7. txt.Name = "_status"
  8. txt.Size = UDim2.new(2, 0, 1.2, 0)
  9. txt.StudsOffset = Vector3.new(-9, 8, 0)
  10. local text = Instance.new("TextLabel", txt)
  11. text.Size = UDim2.new(10, 0, 7, 0)
  12. text.FontSize = "Size24"
  13. text.TextScaled = true
  14. text.TextTransparency = 0
  15. text.BackgroundTransparency = 1
  16. text.TextTransparency = 0
  17. text.TextStrokeTransparency = 0
  18. text.Font = "Cartoon"
  19. text.TextStrokeColor3 = Color3.new(255,0,0)
  20.  
  21. v=Instance.new("Part")
  22. v.Name = "ColorBrick"
  23. v.Parent=Player.Character
  24. v.FormFactor="Symmetric"
  25. v.Anchored=true
  26. v.CanCollide=false
  27. v.BottomSurface="Smooth"
  28. v.TopSurface="Smooth"
  29. v.Size=Vector3.new(10,5,3)
  30. v.Transparency=1
  31. v.CFrame=Character.Torso.CFrame
  32. v.BrickColor=BrickColor.new(CV)
  33. v.Transparency=1
  34. text.TextColor3 = Color3.new(0,0,255)
  35. v.Shape="Block"
  36. text.Text = "The Aussie Server Soldier"
  37.  
  38. p = game.Players.LocalPlayer
  39. char049 = p.Character
  40.  
  41. char049.Shirt:Remove()
  42. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  43. wait()shirt = Instance.new("Shirt", char049)
  44. shirt.Name = "Shirt"
  45. pants = Instance.new("Pants", char049)
  46. pants.Name = "Pants"
  47.  
  48. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=243375932"
  49. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=305070694"
  50. char049.Head.face.Texture = "rbxassetid://568062090"
  51.  
  52. Player = game:GetService("Players").LocalPlayer-------by raulib fellas, made in less of 24 hours and the first rpg in a script of --entire roblox.--
  53. Character = Player.Character
  54. PlayerGui = Player.PlayerGui
  55. Backpack = Player.Backpack
  56. Torso = Character.Torso
  57. Head = Character.Head
  58. Humanoid = Character.Humanoid
  59. RootPart = Character.HumanoidRootPart
  60. RootJoint = RootPart.RootJoint
  61. LeftArm = Character["Left Arm"]
  62. LeftLeg = Character["Left Leg"]
  63. RightArm = Character["Right Arm"]
  64. RightLeg = Character["Right Leg"]
  65. LS = Torso["Left Shoulder"]
  66. LH = Torso["Left Hip"]
  67. RS = Torso["Right Shoulder"]
  68. RH = Torso["Right Hip"]
  69.  
  70. local DANSE = coroutine.create(function()
  71. sound = Instance.new("Sound", Character)
  72. sound.SoundId = "rbxassetid://756404718"
  73. sound.Volume = 100000000
  74. sound.EmitterSize = 25
  75. sound:Play()
  76. sound.Looped = true
  77. Face = Head.face
  78. Neck = Torso.Neck
  79. it = Instance.new
  80. vt = Vector3.new
  81. cf = CFrame.new
  82. rad = math.rad
  83. euler = CFrame.fromEulerAnglesXYZ
  84. angles = CFrame.Angles
  85. Mouse = Player:GetMouse()
  86. coroutine.resume(coroutine.create(function()
  87. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  88. Text = "Fixed by PixelFir3 / Cortana#8155";
  89. Color = Color3.new(0, 1, 1);
  90. Font = Enum.Font.Code;
  91. FontSize = Enum.FontSize.Size24;
  92. })
  93. end))
  94. ArtificialHB = Instance.new("BindableEvent", script)
  95. ArtificialHB.Name = "ArtificialHB"
  96. script:WaitForChild("ArtificialHB")
  97. frame = 0.016666666666667
  98. tf = 0
  99. allowframeloss = false
  100. tossremainder = false
  101. lastframe = tick()
  102. script.ArtificialHB:Fire()
  103. game:GetService("RunService").Heartbeat:connect(function(s, p)
  104.  
  105. tf = tf + s
  106. if frame <= tf then
  107. if allowframeloss then
  108. script.ArtificialHB:Fire()
  109. lastframe = tick()
  110. else
  111. for i = 1, math.floor(tf / frame) do
  112. script.ArtificialHB:Fire()
  113. end
  114. lastframe = tick()
  115. end
  116. if tossremainder then
  117. tf = 0
  118. else
  119. tf = tf - frame * math.floor(tf / frame)
  120. end
  121. end
  122. end
  123. )
  124. local animationspeed = 2
  125. hbwait = function(number)
  126.  
  127. if number == 0 or number == nil then
  128. ArtificialHB.Event:wait()
  129. else
  130. for i = 0, number do
  131. ArtificialHB.Event:wait()
  132. end
  133. end
  134. end
  135.  
  136. local Stats = Instance.new("Folder", Character)
  137. Stats.Name = "Stats"
  138. local Defense = Instance.new("NumberValue", Stats)
  139. Defense.Name = "Defense"
  140. Defense.Value = 0.1
  141. local Movement = Instance.new("NumberValue", Stats)
  142. Movement.Name = "Movement"
  143. Movement.Value = 0.35
  144. local Damage = Instance.new("NumberValue", Stats)
  145. Damage.Name = "Damage"
  146. Damage.Value = 0
  147. local Mana = Instance.new("NumberValue", Stats)
  148. Mana.Name = "Mana"
  149. Mana.Value = 0
  150. local Rooted = Instance.new("BoolValue", Stats)
  151. Rooted.Name = "Rooted"
  152. Rooted.Value = false
  153. local BlockValue = Instance.new("BoolValue", Stats)
  154. BlockValue.Name = "BlockValue"
  155. BlockValue.Value = false
  156. local StaggerHitAnim = Instance.new("BoolValue", Stats)
  157. StaggerHitAnim.Name = "StaggerHitAnim"
  158. StaggerHitAnim.Value = false
  159. local StaggerAnim = Instance.new("BoolValue", Stats)
  160. StaggerAnim.Name = "StaggerAnim"
  161. StaggerAnim.Value = false
  162. local StunAnim = Instance.new("BoolValue", Stats)
  163. StunAnim.Name = "StunAnim"
  164. StunAnim.Value = false
  165. local StunValue = Instance.new("NumberValue", Stats)
  166. StunValue.Name = "StunValue"
  167. StunValue.Value = 0
  168. local CanCrit = Instance.new("BoolValue", Stats)
  169. CanCrit.Name = "CanCrit"
  170. CanCrit.Value = false
  171. local CritChance = Instance.new("NumberValue", Stats)
  172. CritChance.Name = "CritChance"
  173. CritChance.Value = 20
  174. local CanPenetrateArmor = Instance.new("BoolValue", Stats)
  175. CanPenetrateArmor.Name = "CanPenetrateArmor"
  176. CanPenetrateArmor.Value = false
  177. local AntiTeamKill = Instance.new("BoolValue", Stats)
  178. AntiTeamKill.Name = "AntiTeamKill"
  179. AntiTeamKill.Value = false
  180. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  181. RootCF = angles(rad(-90), 0, rad(180))
  182. local idle = 0
  183. local Anim = "Idle"
  184. local animtype = math.floor(math.random(1, 3))
  185. local attacktype = 1
  186. local attack = false
  187. local equipped = false
  188. local LastPoint = nil
  189. local staggerhitanim = false
  190. local staggeranim = false
  191. local stunanim = false
  192. local CritChanceNumber = 0
  193. local idlen = 0
  194. local donum = 0
  195. local sine = 0
  196. local change = 2 / animationspeed
  197. local walkinganim = false
  198. local handidle = false
  199. local walk = 0
  200. local stundelay = 0
  201. local manadelay = 0
  202. local robloxidleanimation = Instance.new("Animation", Torso)
  203. robloxidleanimation.Name = "robloxidleanimation"
  204. robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  205. local Animator = Humanoid:FindFirstChild("Animator")
  206. local Animate = Character:FindFirstChild("Animate")
  207. local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
  208. local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
  209. local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
  210. local HitBlockSounds = {199148933, 199148947}
  211. local cooldown1 = 0
  212. local cooldown2 = 0
  213. local cooldown3 = 0
  214. local cooldown4 = 0
  215. local scrn = Instance.new("ScreenGui", PlayerGui)
  216. local ud = UDim2.new
  217. local c3 = Color3.new
  218. local skillcolorscheme = c3(1, 1, 1)
  219. subtractmana = function(k)
  220.  
  221. if k <= Mana.Value then
  222. Mana.Value = Mana.Value - k
  223. end
  224. end
  225.  
  226. local co1 = 0
  227. local co2 = 0
  228. local co3 = 0
  229. local co4 = 0
  230. local maxmana = 0
  231. local maxstun = 1
  232. local recovermana = 0
  233. local losestun = 0
  234. local stunwait = 0
  235. local manawait = 0
  236. local skill1mana = 0
  237. local skill2mana = 0
  238. local skill3mana = 0
  239. local skill4mana = 0
  240. local menuupdatespeed = 0
  241. local constantupdate = false
  242. local showstats = false
  243. local allowstunbar = false
  244. local CustomColor = Torso.BrickColor
  245. local Colorpart1 = CustomColor.r
  246. local Colorpart2 = CustomColor.g
  247. local Colorpart3 = CustomColor.b
  248. local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3))
  249. makeframe = function(par, trans, pos, size, color, name)
  250.  
  251. local frame = Instance.new("Frame")
  252. frame.Parent = par
  253. frame.BackgroundTransparency = trans
  254. frame.BorderSizePixel = 2
  255. frame.Position = pos
  256. frame.Size = size
  257. frame.BackgroundColor3 = color
  258. frame.Name = name
  259. return frame
  260. end
  261.  
  262. makelabel = function(par, text, trans, stroketrans, name)
  263.  
  264. local label = Instance.new("TextLabel")
  265. label.Parent = par
  266. label.BackgroundTransparency = 1
  267. label.Size = ud(1, 0, 1, 0)
  268. label.Position = ud(0, 0, 0, 0)
  269. label.TextColor3 = c3(255, 255, 255)
  270. label.TextStrokeTransparency = stroketrans
  271. label.TextTransparency = trans
  272. label.FontSize = Enum.FontSize.Size32
  273. label.Font = Enum.Font.Legacy
  274. label.BorderSizePixel = 0
  275. label.TextScaled = true
  276. label.Text = text
  277. label.Name = name
  278. return label
  279. end
  280.  
  281. framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1")
  282. framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2")
  283. framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3")
  284. framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4")
  285. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1")
  286. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2")
  287. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3")
  288. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4")
  289. text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1")
  290. text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2")
  291. text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3")
  292. text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4")
  293. manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar")
  294. manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover")
  295. manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text")
  296. healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar")
  297. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover")
  298. healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text")
  299. if allowstunbar == true then
  300. stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame")
  301. stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar")
  302. stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text")
  303. end
  304. if showstats == true then
  305. defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame")
  306. damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame")
  307. movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame")
  308. defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text")
  309. damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text")
  310. movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text")
  311. end
  312. NoOutline = function(Part)
  313.  
  314. Part.TopSurface = 10
  315. end
  316.  
  317. local weldBetween = function(a, b)
  318.  
  319. local weldd = Instance.new("ManualWeld")
  320. weldd.Part0 = a
  321. weldd.Part1 = b
  322. weldd.C0 = CFrame.new()
  323. weldd.C1 = b.CFrame:inverse() * a.CFrame
  324. weldd.Parent = a
  325. return weldd
  326. end
  327.  
  328. nooutline = function(part)
  329.  
  330. part.TopSurface = 10
  331. end
  332.  
  333. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  334.  
  335. local fp = it("Part")
  336. fp.formFactor = formfactor
  337. fp.Parent = parent
  338. fp.Reflectance = reflectance
  339. fp.Transparency = transparency
  340. fp.CanCollide = false
  341. fp.Locked = true
  342. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  343. fp.Name = name
  344. fp.Size = size
  345. fp.Position = Character.Torso.Position
  346. nooutline(fp)
  347. fp.Material = material
  348. fp:BreakJoints()
  349. return fp
  350. end
  351.  
  352. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  353.  
  354. local mesh = it(Mesh)
  355. mesh.Parent = part
  356. if Mesh == "SpecialMesh" then
  357. mesh.MeshType = meshtype
  358. mesh.MeshId = meshid
  359. end
  360. mesh.Offset = offset
  361. mesh.Scale = scale
  362. return mesh
  363. end
  364.  
  365. weld = function(parent, part0, part1, c0, c1)
  366.  
  367. local weld = it("Motor")
  368. weld.Parent = parent
  369. weld.Part0 = part0
  370. weld.Part1 = part1
  371. weld.C0 = c0
  372. weld.C1 = c1
  373. return weld
  374. end
  375.  
  376. local WeaponName = "Russian Kick"
  377. local ClassName = "Russian Kick"
  378. local PlayerSize = 1
  379. local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  380. local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  381. if PlayerSize ~= 1 then
  382. RootPart.Size = RootPart.Size * PlayerSize
  383. Torso.Size = Torso.Size * PlayerSize
  384. Head.Size = Head.Size * PlayerSize
  385. RightArm.Size = RightArm.Size * PlayerSize
  386. LeftArm.Size = LeftArm.Size * PlayerSize
  387. RightLeg.Size = RightLeg.Size * PlayerSize
  388. LeftLeg.Size = LeftLeg.Size * PlayerSize
  389. RootJoint.Parent = RootPart
  390. Neck.Parent = Torso
  391. LS.Parent = Torso
  392. RS.Parent = Torso
  393. LH.Parent = Torso
  394. RH.Parent = Torso
  395. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  396. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  397. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  398. RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  399. LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  400. RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  401. LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  402. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  403. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  404. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  405. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  406. for _,v in pairs(Character:GetChildren()) do
  407. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  408. v.Parent = nil
  409. v.Parent = Character
  410. v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize
  411. for _,b in pairs(v.Handle:GetChildren()) do
  412. if b.ClassName == "Weld" or b.ClassName == "Motor" then
  413. local p1 = b.Part1
  414. b.Part1 = nil
  415. local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components()
  416. local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components()
  417. b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012)
  418. b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112)
  419. b.Part1 = p1
  420. end
  421. end
  422. end
  423. end
  424. end
  425. m = Instance.new("Model", Character)
  426. m.Name = WeaponName
  427. Effects = Instance.new("Folder", m)
  428. Effects.Name = "Effects"
  429. Humanoid.Died:connect(function()
  430.  
  431. attack = true
  432. for _,v in pairs(Character:GetChildren()) do
  433. if v.ClassName == "Model" then
  434. v:Destroy()
  435. end
  436. end
  437. end
  438. )
  439. for i,v in pairs(Character:GetChildren()) do
  440. if v.ClassName == "Model" then
  441. for _,c in pairs(v:GetChildren()) do
  442. if c.ClassName == "Part" then
  443. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  444. end
  445. end
  446. end
  447. end
  448. print(ClassName .. " loaded.")
  449. clerp = function(a, b, t)
  450. return a:lerp(b, t)
  451. end
  452.  
  453. positiveangle = function(number)
  454.  
  455. if number > 0 then
  456. number = 0
  457. end
  458. return number
  459. end
  460.  
  461. negativeangle = function(number)
  462.  
  463. if number < 0 then
  464. number = 0
  465. end
  466. return number
  467. end
  468.  
  469. so = function(id, par, vol, pit)
  470.  
  471. coroutine.resume(coroutine.create(function()
  472.  
  473. local sou = Instance.new("Sound", par or workspace)
  474. sou.Volume = vol
  475. sou.Pitch = pit or 1
  476. sou.SoundId = "http://roblox.com/asset/?id=" .. id
  477. hbwait()
  478. sou:play()
  479. game:GetService("Debris"):AddItem(sou, 10)
  480. end
  481. ))
  482. end
  483.  
  484. GetDistance = function(Part1, Part2, magnitude)
  485.  
  486. local target = Part1.Position - Part2.Position
  487. local mag = target.magnitude
  488. if mag <= magnitude then
  489. return true
  490. else
  491. return false
  492. end
  493. end
  494.  
  495. rayCast = function(Pos, Dir, Max, Ignore)
  496.  
  497. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  498. end
  499.  
  500. DamageStatLabel = function(labeltype, cframe, text, color)
  501.  
  502. local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0))
  503. c.CFrame = cf(cframe.p + vt(0, 1.5, 0))
  504. game:GetService("Debris"):AddItem(c, 5)
  505. Instance.new("BodyGyro", c)
  506. local f = Instance.new("BodyPosition", c)
  507. f.P = 2000
  508. f.D = 100
  509. f.maxForce = vt(math.huge, math.huge, math.huge)
  510. if labeltype == "Normal" then
  511. f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2))
  512. else
  513. if labeltype == "Debuff" then
  514. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  515. else
  516. if labeltype == "Interruption" then
  517. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  518. end
  519. end
  520. end
  521. game:GetService("Debris"):AddItem(c, 5)
  522. local bg = Instance.new("BillboardGui", c)
  523. bg.Adornee = c
  524. bg.Size = UDim2.new(2.5, 0, 2.5, 0)
  525. bg.StudsOffset = vt(-2, 2, 0)
  526. bg.AlwaysOnTop = false
  527. local tl = Instance.new("TextLabel", bg)
  528. tl.BackgroundTransparency = 1
  529. tl.Size = UDim2.new(2.5, 0, 2.5, 0)
  530. tl.Text = text
  531. tl.Font = Enum.Font.SourceSans
  532. tl.FontSize = Enum.FontSize.Size42
  533. tl.TextColor3 = color
  534. tl.TextScaled = false
  535. tl.TextStrokeTransparency = 0
  536. tl.TextScaled = true
  537. tl.TextWrapped = true
  538. f.Parent = c
  539. coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel)
  540.  
  541. wait(0.25)
  542. for i = 1, 5 do
  543. wait()
  544. BodyPosition.position = Part.Position - vt(0, 0.5, 0)
  545. end
  546. wait(1.25)
  547. for i = 1, 5 do
  548. wait()
  549. TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2
  550. TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2
  551. BodyPosition.position = Part.Position + vt(0, 0.5, 0)
  552. end
  553. Part.Parent = nil
  554. end
  555. ), c, f, tl)
  556. end
  557.  
  558. IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  559.  
  560. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  561.  
  562. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  563.  
  564. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  565. Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount
  566. if ShowTheStat == true then
  567. if Stat == "Defense" then
  568. DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
  569. else
  570. if Stat == "Damage" then
  571. DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
  572. else
  573. if Stat == "Movement" then
  574. DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
  575. end
  576. end
  577. end
  578. end
  579. coroutine.resume(coroutine.create(function(CurrentDecrease)
  580.  
  581. wait(Duration)
  582. CurrentDecrease.Value = CurrentDecrease.Value - Amount
  583. end
  584. ), Location.Stats[Stat])
  585. end
  586. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  587. end
  588.  
  589. DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  590.  
  591. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  592.  
  593. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  594.  
  595. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  596. Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount
  597. if ShowTheStat == true then
  598. if Stat == "Defense" then
  599. DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
  600. else
  601. if Stat == "Damage" then
  602. DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
  603. else
  604. if Stat == "Movement" then
  605. DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
  606. end
  607. end
  608. end
  609. end
  610. coroutine.resume(coroutine.create(function(CurrentDecrease)
  611.  
  612. wait(Duration)
  613. CurrentDecrease.Value = CurrentDecrease.Value + Amount
  614. end
  615. ), Location.Stats[Stat])
  616. end
  617. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  618. end
  619.  
  620. Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  621.  
  622. if hit.Parent == nil then
  623. return
  624. end
  625. h = hit.Parent:FindFirstChild("Humanoid")
  626. for _,v in pairs(hit.Parent:GetChildren()) do
  627. if v:IsA("Humanoid") then
  628. h = v
  629. end
  630. end
  631. if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then
  632. StaggerHitAnim.Value = true
  633. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1)
  634. return
  635. end
  636. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  637. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  638. end
  639. if hit.Parent.className == "Hat" then
  640. hit = hit.Parent.Parent:FindFirstChild("Head")
  641. end
  642. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  643. if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  644. return
  645. end
  646. if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
  647. return
  648. end
  649. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
  650. return
  651. end
  652. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
  653. hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
  654. end
  655. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
  656. hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
  657. end
  658. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
  659. if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
  660. DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  661. local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
  662. BlockDebounce.Name = "BlockDebounce"
  663. BlockDebounce.Value = true
  664. game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
  665. end
  666. do
  667. if ranged ~= true then
  668. do
  669. if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
  670. local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
  671. BlockDebounce2.Name = "BlockDebounce2"
  672. BlockDebounce2.Value = true
  673. game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
  674. so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1)
  675. end
  676. hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
  677. StaggerAnim.Value = true
  678. do return end
  679. if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
  680. if DecreaseTheStat == "Defense" then
  681. DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  682. else
  683. if DecreaseTheStat == "Damage" then
  684. DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  685. else
  686. if DecreaseTheStat == "Movement" then
  687. DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  688. end
  689. end
  690. end
  691. end
  692. local D = math.random(minim, maxim) * Damage.Value
  693. if hit.Parent:FindFirstChild("Stats") ~= nil then
  694. if hit.Parent.Stats:FindFirstChild("Defense") then
  695. if CanPenetrateArmor.Value == true then
  696. D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
  697. -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1
  698.  
  699. if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
  700. CritChanceNumber = math.random(1, CritChance.Value)
  701. if CritChanceNumber == CritChance.Value then
  702. D = D * 2
  703. end
  704. end
  705. D = math.floor(D)
  706. h.Health = h.Health - D
  707. if D <= 3 and staggerhit == true then
  708. if ranged ~= true then
  709. StaggerHitAnim.Value = true
  710. end
  711. if ranged ~= true then
  712. so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1)
  713. end
  714. else
  715. if D > 3 and ranged ~= true then
  716. so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1)
  717. end
  718. end
  719. if D > 3 and D < 20 then
  720. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  721. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  722. so("296102734", hit, 1, 1)
  723. else
  724. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
  725. end
  726. else
  727. if D >= 20 then
  728. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  729. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  730. so("296102734", hit, 1, 1)
  731. else
  732. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
  733. end
  734. else
  735. if D <= 3 then
  736. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  737. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  738. so("296102734", hit, 1, 1)
  739. else
  740. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
  741. end
  742. end
  743. end
  744. end
  745. do
  746. if Type == "Normal" then
  747. local vp = Instance.new("BodyVelocity")
  748. vp.P = 500
  749. vp.maxForce = vt(math.huge, 0, math.huge)
  750. if KnockbackType == 1 then
  751. vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  752. else
  753. if KnockbackType == 2 then
  754. vp.Velocity = Property.CFrame.lookVector * knockback
  755. end
  756. end
  757. if knockback > 0 then
  758. vp.Parent = hit.Parent.Torso
  759. end
  760. game:GetService("Debris"):AddItem(vp, 0.5)
  761. end
  762. local DebounceHit = Instance.new("BoolValue", hit.Parent)
  763. DebounceHit.Name = "DebounceHit"
  764. DebounceHit.Value = true
  765. game:GetService("Debris"):AddItem(DebounceHit, Delay)
  766. end
  767. end
  768. end
  769. end
  770. end
  771. end
  772. end
  773. end
  774. end
  775. end
  776.  
  777. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  778.  
  779. for _,c in pairs(workspace:GetChildren()) do
  780. local hum = (c:FindFirstChild("Humanoid"))
  781. local head = nil
  782. if hum ~= nil then
  783. head = c:FindFirstChild("Torso")
  784. if head ~= nil then
  785. local targ = head.Position - Part.Position
  786. local mag = targ.magnitude
  787. if mag <= magni and c.Name ~= Player.Name then
  788. Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  789. end
  790. end
  791. do
  792. for _,d in pairs(c:GetChildren()) do
  793. if d.ClassName == "Model" and ranged ~= true then
  794. head = d:FindFirstChild("Hitbox")
  795. if head ~= nil then
  796. local targ = head.Position - Part.Position
  797. local mag = targ.magnitude
  798. if mag <= magni and c.Name ~= Player.Name then
  799. local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt())
  800. hitrefpart.Anchored = true
  801. hitrefpart.CFrame = cf(head.Position)
  802. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1)
  803. StaggerHitAnim.Value = true
  804. end
  805. end
  806. end
  807. end
  808. do
  809. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT
  810.  
  811. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT
  812.  
  813. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT
  814.  
  815. end
  816. end
  817. end
  818. end
  819. end
  820.  
  821. MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead)
  822.  
  823. if Player.Neutral == true then
  824. if Type == "Buff" then
  825. IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  826. else
  827. if Type == "Debuff" then
  828. DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  829. end
  830. end
  831. end
  832. for _,c in pairs(workspace:GetChildren()) do
  833. local hum = (c:FindFirstChild("Humanoid"))
  834. local head = nil
  835. if hum ~= nil then
  836. head = c:FindFirstChild("Torso")
  837. if head ~= nil then
  838. local targ = head.Position - Part.Position
  839. local mag = targ.magnitude
  840. -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1
  841.  
  842. if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  843. if Type == "Buff" then
  844. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  845. else
  846. if Type == "Debuff" then
  847. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  848. end
  849. end
  850. end
  851. end
  852. end
  853. if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  854. if Type == "Buff" then
  855. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  856. else
  857. if Type == "Debuff" then
  858. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  859. end
  860. end
  861. end
  862. end
  863. end
  864.  
  865. Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last)
  866.  
  867. local magz = p0 - p1.magnitude
  868. local curpos = p0
  869. local trz = {-ofs, ofs}
  870. for i = 1, tym do
  871. local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym))
  872. do
  873. li.Anchored = true
  874. local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  875. local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz
  876. if tym == i then
  877. local magz2 = curpos - p1.magnitude
  878. li.Size = vt(th, th, magz2)
  879. li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2)
  880. else
  881. do
  882. do
  883. li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2)
  884. curpos = li.CFrame * cf(0, 0, magz / tym / 2).p
  885. game.Debris:AddItem(li, last)
  886. coroutine.resume(coroutine.create(function()
  887.  
  888. while li.Transparency ~= 1 do
  889. for i = 0, 1, last do
  890. hbwait()
  891. li.Transparency = li.Transparency + 0.1 / last
  892. end
  893. end
  894. end
  895. ))
  896. end
  897. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  898.  
  899. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT
  900.  
  901. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT
  902.  
  903. end
  904. end
  905. end
  906. end
  907. end
  908.  
  909. MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  910.  
  911. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  912. prt.Anchored = true
  913. prt.CFrame = cframe
  914. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  915. game:GetService("Debris"):AddItem(prt, 10)
  916. coroutine.resume(coroutine.create(function(Part, Mesh)
  917.  
  918. for i = 0, 1, delay do
  919. hbwait()
  920. Part.CFrame = Part.CFrame
  921. Part.Transparency = i
  922. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  923. end
  924. Part.Parent = nil
  925. end
  926. ), prt, msh)
  927. end
  928.  
  929. MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  930.  
  931. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  932. prt.Anchored = true
  933. prt.CFrame = cframe
  934. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
  935. game:GetService("Debris"):AddItem(prt, 10)
  936. coroutine.resume(coroutine.create(function(Part, Mesh)
  937.  
  938. for i = 0, 1, delay do
  939. hbwait()
  940. Part.CFrame = Part.CFrame
  941. Part.Transparency = i
  942. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  943. end
  944. Part.Parent = nil
  945. end
  946. ), prt, msh)
  947. end
  948.  
  949. MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  950.  
  951. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  952. prt.Anchored = true
  953. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  954. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. coroutine.resume(coroutine.create(function(Part, Mesh)
  957.  
  958. for i = 0, 1, delay do
  959. hbwait()
  960. if rotate == true then
  961. Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  962. end
  963. Part.Transparency = i
  964. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  965. end
  966. Part.Parent = nil
  967. end
  968. ), prt, msh)
  969. end
  970.  
  971. MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  972.  
  973. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  974. prt.Anchored = true
  975. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  976. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  977. game:GetService("Debris"):AddItem(prt, 10)
  978. CF = prt.CFrame
  979. num = math.random(5, 20)
  980. coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num)
  981.  
  982. for i = 0, 1, delay do
  983. hbwait()
  984. if rotate == true then
  985. Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  986. else
  987. Part.CFrame = CF2 * cf(0, i * Num, 0)
  988. end
  989. Part.Transparency = i
  990. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  991. end
  992. Part.Parent = nil
  993. end
  994. ), prt, msh, CF, num)
  995. end
  996.  
  997. MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  998.  
  999. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1000. prt.Anchored = true
  1001. prt.CFrame = cframe
  1002. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1003. game:GetService("Debris"):AddItem(prt, 10)
  1004. coroutine.resume(coroutine.create(function(Part, Mesh)
  1005.  
  1006. for i = 0, 1, delay do
  1007. hbwait()
  1008. Part.Transparency = i
  1009. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1010. end
  1011. Part.Parent = nil
  1012. end
  1013. ), prt, msh)
  1014. end
  1015.  
  1016. MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1017.  
  1018. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1019. prt.Anchored = true
  1020. prt.CFrame = cframe
  1021. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1022. game:GetService("Debris"):AddItem(prt, 10)
  1023. coroutine.resume(coroutine.create(function(Part, Mesh)
  1024.  
  1025. for i = 0, 1, delay do
  1026. hbwait()
  1027. Part.Transparency = i
  1028. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1029. end
  1030. Part.Parent = nil
  1031. end
  1032. ), prt, msh)
  1033. end
  1034.  
  1035. MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1036.  
  1037. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe
  1040. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  1041. game:GetService("Debris"):AddItem(prt, 10)
  1042. coroutine.resume(coroutine.create(function(Part, Mesh)
  1043.  
  1044. for i = 0, 1, delay do
  1045. hbwait()
  1046. Part.Transparency = i
  1047. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1048. end
  1049. Part.Parent = nil
  1050. end
  1051. ), prt, msh)
  1052. end
  1053.  
  1054. BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay)
  1055.  
  1056. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1057. prt.Anchored = true
  1058. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1059. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1060. game:GetService("Debris"):AddItem(prt, 10)
  1061. coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb)
  1062.  
  1063. CF = Part.CFrame
  1064. Numbb = 0
  1065. randnumb = math.random() - math.random()
  1066. for i = 0, 1, delay do
  1067. hbwait()
  1068. CF = CF * cf(0, 1, 0)
  1069. if rotate == true then
  1070. Part.CFrame = CF * angles(Numbb, 0, 0)
  1071. else
  1072. if rotate == false then
  1073. Part.CFrame = CF
  1074. end
  1075. end
  1076. Part.Transparency = i
  1077. Numbb = Numbb + (randnumb)
  1078. end
  1079. Part.Parent = nil
  1080. end
  1081. ), prt, CF, Numbb, randnumb)
  1082. end
  1083.  
  1084. ElecEffect = function(brickcolor, material, cf, x, y, z, delay)
  1085.  
  1086. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1087. prt.Anchored = true
  1088. prt.CFrame = cf
  1089. xval = math.random()
  1090. yval = math.random()
  1091. zval = math.random()
  1092. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
  1093. game:GetService("Debris"):AddItem(prt, 10)
  1094. coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal)
  1095.  
  1096. for i = 0, 1, delay do
  1097. hbwait()
  1098. Part.CFrame = Part.CFrame
  1099. xvaal = xvaal - 0.1 * (delay * 10)
  1100. yvaal = yvaal - 0.1 * (delay * 10)
  1101. zvaal = zvaal - 0.1 * (delay * 10)
  1102. Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal)
  1103. Part.Transparency = i
  1104. end
  1105. Part.Parent = nil
  1106. end
  1107. ), prt, msh, xval, yval, zval)
  1108. end
  1109.  
  1110. TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay)
  1111.  
  1112. local magnitudecframe = currentcf.p - oldcf.p.magnitude
  1113. if magnitudecframe > 0.01 then
  1114. local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1))
  1115. prt.Anchored = true
  1116. prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0)
  1117. local TheMeshType = "BlockMesh"
  1118. if meshtype == "Cylinder" then
  1119. TheMeshType = "CylinderMesh"
  1120. end
  1121. local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size))
  1122. game:GetService("Debris"):AddItem(prt, 10)
  1123. coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame)
  1124.  
  1125. for i = 0, 1, delay do
  1126. hbwait()
  1127. Part.Transparency = i
  1128. Mesh.Scale = Mesh.Scale + vt(x, y, z)
  1129. end
  1130. Part.Parent = nil
  1131. end
  1132. ), prt, msh, currentcf, oldcf)
  1133. end
  1134. end
  1135.  
  1136. ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay)
  1137.  
  1138. local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt())
  1139. prt.Anchored = true
  1140. prt.CFrame = cframe
  1141. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
  1142. game:GetService("Debris"):AddItem(prt, 10)
  1143. local TheLastPoint = cframe
  1144. coroutine.resume(coroutine.create(function(Part)
  1145.  
  1146. for i = 1, duration do
  1147. hbwait()
  1148. Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0)
  1149. TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay)
  1150. TheLastPoint = Part.CFrame
  1151. end
  1152. Part.Parent = nil
  1153. end
  1154. ), prt)
  1155. end
  1156.  
  1157. MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1158.  
  1159. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1160. prt.Anchored = true
  1161. prt.CFrame = cframe
  1162. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
  1163. game:GetService("Debris"):AddItem(prt, 10)
  1164. coroutine.resume(coroutine.create(function(Part, Mesh)
  1165.  
  1166. for i = 0, 1, delay do
  1167. hbwait()
  1168. Part.Transparency = i
  1169. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1170. end
  1171. Part.Parent = nil
  1172. end
  1173. ), prt, msh)
  1174. end
  1175.  
  1176. MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1177.  
  1178. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1179. prt.Anchored = true
  1180. prt.CFrame = cframe
  1181. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
  1182. game:GetService("Debris"):AddItem(prt, 10)
  1183. coroutine.resume(coroutine.create(function(Part, Mesh)
  1184.  
  1185. for i = 0, 1, delay do
  1186. hbwait()
  1187. Part.Transparency = i
  1188. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1189. end
  1190. Part.Parent = nil
  1191. end
  1192. ), prt, msh)
  1193. end
  1194.  
  1195. MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1196.  
  1197. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1198. prt.Anchored = true
  1199. prt.CFrame = cframe
  1200. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
  1201. game:GetService("Debris"):AddItem(prt, 10)
  1202. coroutine.resume(coroutine.create(function(Part, Mesh)
  1203.  
  1204. for i = 0, 1, delay do
  1205. hbwait()
  1206. Part.Transparency = i
  1207. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1208. end
  1209. Part.Parent = nil
  1210. end
  1211. ), prt, msh)
  1212. end
  1213.  
  1214. MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1215.  
  1216. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1217. prt.Anchored = true
  1218. prt.CFrame = cframe
  1219. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
  1220. game:GetService("Debris"):AddItem(prt, 10)
  1221. coroutine.resume(coroutine.create(function(Part, Mesh)
  1222.  
  1223. for i = 0, 1, delay do
  1224. hbwait()
  1225. Part.Transparency = i
  1226. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1227. end
  1228. Part.Parent = nil
  1229. end
  1230. ), prt, msh)
  1231. end
  1232.  
  1233. MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1234.  
  1235. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1236. prt.Anchored = true
  1237. prt.CFrame = cframe
  1238. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
  1239. game:GetService("Debris"):AddItem(prt, 10)
  1240. coroutine.resume(coroutine.create(function(Part, Mesh)
  1241.  
  1242. for i = 0, 1, delay do
  1243. hbwait()
  1244. Part.Transparency = i
  1245. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1246. end
  1247. Part.Parent = nil
  1248. end
  1249. ), prt, msh)
  1250. end
  1251.  
  1252. local startequipped = true
  1253. local startequippedwithequipanimation = false
  1254. local disableanimator = true
  1255. local disableanimate = true
  1256. local alternatewalk = false
  1257. local hidemenu = false
  1258. local allowmenutofunction = false
  1259. local allowabilitiestofunction = false
  1260. local canunequiporequip = false
  1261. local allowwalking = false
  1262. local disablemovingarms = false
  1263. local usemotorsinsteadofwelds = false
  1264. local leftarm = false
  1265. local rightarm = false
  1266. local allowhopperbin = false
  1267. local showstunbar = false
  1268. local walkspeeddependsonmovementvalue = true
  1269. local alternatemanaregensystem = false
  1270. local showhealthmanaandstunnumbers = false
  1271. local changebarcolorsifnotenoughmana = false
  1272. local disablejump = false
  1273. if hidemenu == true or allowmenutofunction == false then
  1274. for _,v in pairs(scrn:GetChildren()) do
  1275. if v.ClassName == "Frame" or v.ClassName == "TextLabel" then
  1276. v.Visible = false
  1277. v.BorderSizePixel = 0
  1278. end
  1279. end
  1280. end
  1281. do
  1282. Humanoid.Changed:connect(function(Jump)
  1283.  
  1284. if Jump == "Jump" and disablejump == true then
  1285. Humanoid.Jump = false
  1286. end
  1287. end
  1288. )
  1289. if allowmenutofunction == true then
  1290. for _,v in pairs(scrn:GetChildren()) do
  1291. if v.ClassName == "Frame" then
  1292. for _,b in pairs(v:GetChildren()) do
  1293. if b.ClassName == "TextLabel" then
  1294. coroutine.resume(coroutine.create(function(TheTextLabel)
  1295.  
  1296. wait(menuupdatespeed)
  1297. for i = 1, 0, -0.1 do
  1298. hbwait()
  1299. TheTextLabel.TextTransparency = i
  1300. TheTextLabel.TextStrokeTransparency = i
  1301. end
  1302. TheTextLabel.TextTransparency = 0
  1303. TheTextLabel.TextStrokeTransparency = 0
  1304. end
  1305. ), b)
  1306. if showstats == true then
  1307. coroutine.resume(coroutine.create(function(TheTextLabel)
  1308.  
  1309. wait(menuupdatespeed)
  1310. for i = 1, 0, -0.1 do
  1311. hbwait()
  1312. TheTextLabel.TextTransparency = i
  1313. TheTextLabel.TextStrokeTransparency = i
  1314. end
  1315. TheTextLabel.TextTransparency = 0
  1316. TheTextLabel.TextStrokeTransparency = 0
  1317. end
  1318. ), b)
  1319. end
  1320. if showstunbar == true then
  1321. coroutine.resume(coroutine.create(function(TheTextLabel)
  1322.  
  1323. wait(menuupdatespeed)
  1324. for i = 1, 0, -0.1 do
  1325. hbwait()
  1326. TheTextLabel.TextTransparency = i
  1327. TheTextLabel.TextStrokeTransparency = i
  1328. end
  1329. TheTextLabel.TextTransparency = 0
  1330. TheTextLabel.TextStrokeTransparency = 0
  1331. end
  1332. ), b)
  1333. end
  1334. if allowabilitiestofunction == true then
  1335. coroutine.resume(coroutine.create(function(TheTextLabel)
  1336.  
  1337. wait(menuupdatespeed)
  1338. for i = 1, 0, -0.1 do
  1339. hbwait()
  1340. TheTextLabel.TextTransparency = i
  1341. TheTextLabel.TextStrokeTransparency = i
  1342. end
  1343. TheTextLabel.TextTransparency = 0
  1344. TheTextLabel.TextStrokeTransparency = 0
  1345. end
  1346. ), b)
  1347. end
  1348. end
  1349. end
  1350. end
  1351. end
  1352. end
  1353. do
  1354. if allowhopperbin == true then
  1355. if script.Parent.className ~= "HopperBin" then
  1356. Tool = Instance.new("HopperBin")
  1357. Tool.Parent = Backpack
  1358. Tool.Name = WeaponName
  1359. script.Parent = Tool
  1360. end
  1361. Bin = script.Parent
  1362. end
  1363. if disablemovingarms == true then
  1364. RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1365. LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1366. RSH = nil
  1367. if usemotorsinsteadofwelds == true then
  1368. RW = Instance.new("Motor")
  1369. LW = Instance.new("Motor")
  1370. else
  1371. RW = Instance.new("Weld")
  1372. LW = Instance.new("Weld")
  1373. end
  1374. RW.Name = "Right Shoulder"
  1375. LW.Name = "Left Shoulder"
  1376. RSH = Torso["Right Shoulder"]
  1377. LSH = Torso["Left Shoulder"]
  1378. RSH.Parent = Torso
  1379. LSH.Parent = Torso
  1380. RW.Name = "Right Shoulder"
  1381. RW.Part0 = Torso
  1382. RW.C0 = cf(1.5, 0.5, 0)
  1383. RW.C1 = cf(0, 0.5, 0)
  1384. RW.Part1 = Character["Right Arm"]
  1385. RW.Parent = nil
  1386. LW.Name = "Left Shoulder"
  1387. LW.Part0 = Torso
  1388. LW.C0 = cf(-1.5, 0.5, 0)
  1389. LW.C1 = cf(0, 0.5, 0)
  1390. LW.Part1 = Character["Left Arm"]
  1391. LW.Parent = nil
  1392. else
  1393. RW = Torso["Right Shoulder"]
  1394. LW = Torso["Left Shoulder"]
  1395. RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  1396. LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  1397. end
  1398. equipanim = function()
  1399.  
  1400. attack = true
  1401. Movement.Value = Movement.Value - 0.1
  1402. Defense.Value = Defense.Value + 0.4
  1403. for i = 0, 1, 0.08 / animationspeed do
  1404. hbwait()
  1405. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1406. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1407. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1408. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1409. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1410. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1411. end
  1412. attack = false
  1413. end
  1414.  
  1415. unequipanim = function()
  1416.  
  1417. attack = true
  1418. for i = 0, 1, 0.08 / animationspeed do
  1419. hbwait()
  1420. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1421. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed)
  1422. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1423. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1424. if disablemovingarms == false then
  1425. RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1426. LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1427. end
  1428. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1429. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1430. RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1431. LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1432. end
  1433. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  1434. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  1435. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  1436. RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  1437. LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  1438. if disablemovingarms == false then
  1439. RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1440. LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1441. end
  1442. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1443. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1444. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1445. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1446. Movement.Value = Movement.Value + 0.1
  1447. Defense.Value = Defense.Value - 0.4
  1448. attack = false
  1449. end
  1450.  
  1451. if startequipped == true then
  1452. equipped = true
  1453. if disableanimate == true then
  1454. Animate.Disabled = true
  1455. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1456. idleanimation:Play()
  1457. end
  1458. if disableanimator == true then
  1459. Animator.Parent = nil
  1460. end
  1461. if disablemovingarms == true then
  1462. RW.Parent = Torso
  1463. LW.Parent = Torso
  1464. RSH.Parent = nil
  1465. LSH.Parent = nil
  1466. end
  1467. Movement.Value = Movement.Value - 0.1
  1468. Defense.Value = Defense.Value + 0.4
  1469. end
  1470. if startequippedwithequipanimation == true then
  1471. equipped = true
  1472. if disableanimate == true then
  1473. Animate.Disabled = true
  1474. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1475. idleanimation:Play()
  1476. end
  1477. if disableanimator == true then
  1478. Animator.Parent = nil
  1479. end
  1480. if disablemovingarms == true then
  1481. RW.Parent = Torso
  1482. LW.Parent = Torso
  1483. RSH.Parent = nil
  1484. LSH.Parent = nil
  1485. end
  1486. coroutine.resume(coroutine.create(function()
  1487.  
  1488. hbwait()
  1489. equipanim()
  1490. end
  1491. ))
  1492. end
  1493.  
  1494. StaggerHit = function()
  1495.  
  1496. attack = true
  1497. if Hitbox ~= nil then
  1498. for i = 1, math.random(2, 4) do
  1499. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1500. end
  1501. end
  1502. do
  1503. for i = 0, 1, 0.1 / animationspeed do
  1504. hbwait()
  1505. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed)
  1506. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed)
  1507. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed)
  1508. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1509. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed)
  1510. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1511. if StaggerAnim.Value ~= true then
  1512. do
  1513. if StunAnim.Value == true then
  1514. break
  1515. end
  1516. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1517.  
  1518. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT
  1519.  
  1520. end
  1521. end
  1522. end
  1523. attack = false
  1524. end
  1525. end
  1526.  
  1527. Stagger = function()
  1528.  
  1529. attack = true
  1530. disablejump = true
  1531. if Hitbox ~= nil then
  1532. for i = 1, math.random(2, 4) do
  1533. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1534. end
  1535. end
  1536. do
  1537. attacktype = 1
  1538. DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
  1539. local staggervelocity = Instance.new("BodyVelocity", Torso)
  1540. staggervelocity.P = 500
  1541. staggervelocity.maxForce = vt(math.huge, 0, math.huge)
  1542. if Rooted.Value == false then
  1543. staggervelocity.Velocity = RootPart.CFrame.lookVector * -25
  1544. end
  1545. for i = 0, 1, 0.35 / animationspeed do
  1546. hbwait()
  1547. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed)
  1548. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1549. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1550. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1551. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1552. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1553. end
  1554. for i = 0, 1, 0.2 / animationspeed do
  1555. hbwait()
  1556. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed)
  1557. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1558. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1559. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1560. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1561. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed)
  1562. end
  1563. staggervelocity:Destroy()
  1564. for i = 0, 1, 0.015 / animationspeed do
  1565. hbwait()
  1566. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed)
  1567. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed)
  1568. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed)
  1569. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1570. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed)
  1571. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed)
  1572. if StunAnim.Value == true then
  1573. break
  1574. end
  1575. end
  1576. do
  1577. attacktype = 1
  1578. disablejump = false
  1579. attack = false
  1580. end
  1581. end
  1582. end
  1583.  
  1584. Stun = function()
  1585.  
  1586. attack = true
  1587. disablejump = true
  1588. attacktype = 1
  1589. DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
  1590. for i = 0, 1, 0.4 / animationspeed do
  1591. hbwait()
  1592. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed)
  1593. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1594. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed)
  1595. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed)
  1596. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1597. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1598. end
  1599. for i = 0, 1, 0.4 / animationspeed do
  1600. hbwait()
  1601. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed)
  1602. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1603. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed)
  1604. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed)
  1605. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1606. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1607. end
  1608. for i = 0, 1, 0.4 / animationspeed do
  1609. hbwait()
  1610. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed)
  1611. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1612. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed)
  1613. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed)
  1614. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1615. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed)
  1616. end
  1617. Humanoid.AutoRotate = false
  1618. for i = 1, 70 * animationspeed do
  1619. hbwait()
  1620. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed)
  1621. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1622. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed)
  1623. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed)
  1624. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1625. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1626. end
  1627. for i = 0, 1, 0.15 / animationspeed do
  1628. hbwait()
  1629. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed)
  1630. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1631. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed)
  1632. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed)
  1633. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed)
  1634. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed)
  1635. end
  1636. Humanoid.AutoRotate = true
  1637. attacktype = 1
  1638. disablejump = false
  1639. attack = false
  1640. end
  1641.  
  1642. EAbility = function()
  1643.  
  1644. attack = true
  1645. attack = false
  1646. end
  1647.  
  1648. Attack1 = function()
  1649.  
  1650. attack = true
  1651. attack = false
  1652. end
  1653.  
  1654. Attack2 = function()
  1655.  
  1656. attack = true
  1657. attack = false
  1658. end
  1659.  
  1660. Attack3 = function()
  1661.  
  1662. attack = true
  1663. attack = false
  1664. end
  1665.  
  1666. Attack4 = function()
  1667.  
  1668. attack = true
  1669. attack = false
  1670. end
  1671.  
  1672. Move1 = function()
  1673.  
  1674. attack = true
  1675. attack = false
  1676. end
  1677.  
  1678. Move2 = function()
  1679.  
  1680. attack = true
  1681. attack = false
  1682. end
  1683.  
  1684. Move3 = function()
  1685.  
  1686. attack = true
  1687. attack = false
  1688. end
  1689.  
  1690. Move4 = function()
  1691.  
  1692. attack = true
  1693. attack = false
  1694. end
  1695.  
  1696. hold = false
  1697. Mouse.Button1Down:connect(function()
  1698.  
  1699. if attack == true or equipped == false then
  1700. return
  1701. end
  1702. hold = true
  1703. if attacktype == 1 then
  1704. attacktype = 2
  1705. Attack1()
  1706. else
  1707. if attacktype == 2 then
  1708. attacktype = 3
  1709. Attack2()
  1710. else
  1711. if attacktype == 3 then
  1712. attacktype = 4
  1713. Attack3()
  1714. else
  1715. if attacktype == 4 then
  1716. attacktype = 1
  1717. Attack4()
  1718. end
  1719. end
  1720. end
  1721. end
  1722. coroutine.resume(coroutine.create(function()
  1723.  
  1724. for i = 1, 50 do
  1725. if attack == false then
  1726. hbwait()
  1727. end
  1728. end
  1729. if attack == false then
  1730. attacktype = 1
  1731. end
  1732. end
  1733. ))
  1734. end
  1735. )
  1736. if allowhopperbin == true then
  1737. ob1u = function(Mouse)
  1738.  
  1739. hold = false
  1740. end
  1741.  
  1742. end
  1743. Mouse.KeyDown:connect(function(key)
  1744.  
  1745. if key == "f" and canunequiporequip == true and attack == false then
  1746. if equipped == false then
  1747. equipped = true
  1748. if disableanimate == true then
  1749. Animate.Disabled = true
  1750. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1751. idleanimation:Play()
  1752. end
  1753. if disableanimator == true then
  1754. Animator.Parent = nil
  1755. end
  1756. if disablemovingarms == true then
  1757. RW.Parent = Torso
  1758. LW.Parent = Torso
  1759. RSH.Parent = nil
  1760. LSH.Parent = nil
  1761. end
  1762. equipanim()
  1763. elseif equipped == true then
  1764. equipped = false
  1765. unequipanim()
  1766. hbwait()
  1767. if disablemovingarms == true then
  1768. RW.Parent = nil
  1769. LW.Parent = nil
  1770. RSH.Parent = Torso
  1771. LSH.Parent = Torso
  1772. end
  1773. if disableanimator == true then
  1774. Animator.Parent = Humanoid
  1775. end
  1776. if disableanimate == true then
  1777. Animate.Disabled = false
  1778. end
  1779. end
  1780. end
  1781. if key == "e" and attack == false and equipped == true then
  1782. if animtype < 3 then
  1783. animtype = animtype + 1
  1784. elseif animtype >= 3 then
  1785. animtype = 1
  1786. end
  1787. end
  1788. if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then
  1789. subtractmana(skill1mana)
  1790. cooldown1 = 0
  1791. Move1()
  1792. end
  1793. if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then
  1794. subtractmana(skill2mana)
  1795. cooldown2 = 0
  1796. Move2()
  1797. end
  1798. if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then
  1799. subtractmana(skill3mana)
  1800. cooldown3 = 0
  1801. Move3()
  1802. end
  1803. if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then
  1804. subtractmana(skill4mana)
  1805. cooldown4 = 0
  1806. Move4()
  1807. end
  1808. if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then
  1809. if key == "q" then
  1810. Mana.Value = 100
  1811. cooldown1 = co1
  1812. cooldown2 = co2
  1813. cooldown3 = co3
  1814. cooldown4 = co4
  1815. end
  1816. if key == "p" then
  1817. StaggerHitAnim.Value = true
  1818. end
  1819. if key == "[" then
  1820. StaggerAnim.Value = true
  1821. end
  1822. if key == "]" then
  1823. StunAnim.Value = true
  1824. end
  1825. end
  1826. end
  1827. )
  1828. Mouse.KeyUp:connect(function(key2)
  1829.  
  1830. end
  1831. )
  1832. if allowhopperbin == true then
  1833. s = function(Mouse)
  1834.  
  1835. Mouse.Button1Down:connect(function()
  1836.  
  1837. ob1d(Mouse)
  1838. end
  1839. )
  1840. Mouse.Button1Up:connect(function()
  1841.  
  1842. ob1u(Mouse)
  1843. end
  1844. )
  1845. Mouse.KeyDown:connect(key)
  1846. Mouse.KeyUp:connect(key2)
  1847. end
  1848.  
  1849. end
  1850. if allowhopperbin == true then
  1851. ds = function(Mouse)
  1852.  
  1853. end
  1854.  
  1855. end
  1856. if allowhopperbin == true then
  1857. Bin.Selected:connect(s)
  1858. Bin.Deselected:connect(ds)
  1859. end
  1860. updateskills = function()
  1861.  
  1862. if allowabilitiestofunction == true then
  1863. if cooldown1 <= co1 then
  1864. cooldown1 = cooldown1 + 0.033333333333333
  1865. if co1 <= cooldown1 then
  1866. cooldown1 = co1
  1867. end
  1868. end
  1869. if cooldown2 <= co2 then
  1870. cooldown2 = cooldown2 + 0.033333333333333
  1871. if co2 <= cooldown2 then
  1872. cooldown2 = co2
  1873. end
  1874. end
  1875. if cooldown3 <= co3 then
  1876. cooldown3 = cooldown3 + 0.033333333333333
  1877. if co3 <= cooldown3 then
  1878. cooldown3 = co3
  1879. end
  1880. end
  1881. if cooldown4 <= co4 then
  1882. cooldown4 = cooldown4 + 0.033333333333333
  1883. if co4 <= cooldown4 then
  1884. cooldown4 = co4
  1885. end
  1886. end
  1887. if changebarcolorsifnotenoughmana == true then
  1888. if Mana.Value <= skill1mana then
  1889. bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1890. else
  1891. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1892. end
  1893. if Mana.Value <= skill2mana then
  1894. bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1895. else
  1896. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1897. end
  1898. if Mana.Value <= skill3mana then
  1899. bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1900. else
  1901. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1902. end
  1903. if Mana.Value <= skill4mana then
  1904. bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1905. else
  1906. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1907. end
  1908. else
  1909. if changebarcolorsifnotenoughmana == false then
  1910. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1911. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1912. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1913. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1914. end
  1915. end
  1916. end
  1917. if alternatemanaregensystem == false then
  1918. if Mana.Value <= maxmana then
  1919. Mana.Value = Mana.Value + recovermana / 30
  1920. else
  1921. if maxmana <= Mana.Value then
  1922. Mana.Value = maxmana
  1923. end
  1924. end
  1925. else
  1926. if alternatemanaregensystem == true then
  1927. if maxmana <= Mana.Value then
  1928. Mana.Value = maxmana
  1929. else
  1930. if manadelay <= manawait then
  1931. manadelay = manadelay + 1
  1932. else
  1933. manadelay = 0
  1934. Mana.Value = Mana.Value + 1
  1935. end
  1936. end
  1937. end
  1938. end
  1939. if allowstunbar == true then
  1940. if StunValue.Value <= 0 then
  1941. StunValue.Value = 0
  1942. else
  1943. if stundelay <= stunwait then
  1944. stundelay = stundelay + 1
  1945. else
  1946. stundelay = 0
  1947. StunValue.Value = StunValue.Value - 1
  1948. end
  1949. end
  1950. else
  1951. if allowstunbar == false then
  1952. StunValue.Value = 0
  1953. end
  1954. end
  1955. end
  1956.  
  1957. if allowmenutofunction == true then
  1958. ArtificialHB.Event:connect(function()
  1959.  
  1960. updateskills()
  1961. if allowabilitiestofunction == true then
  1962. framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1963. framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1964. framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1965. framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1966. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1967. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1968. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1969. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1970. end
  1971. manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1972. manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1973. healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1974. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1975. if allowstunbar == true and showstunbar == true and stunframe ~= nil then
  1976. stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1977. stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1978. end
  1979. if showhealthmanaandstunnumbers == true then
  1980. manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]"
  1981. healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]"
  1982. if allowstunbar == true and showstunbar == true then
  1983. stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]"
  1984. end
  1985. end
  1986. if showstats == true then
  1987. defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1988. damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1989. movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1990. defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%"
  1991. damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%"
  1992. if Rooted.Value == false then
  1993. movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%"
  1994. else
  1995. if Rooted.Value == true or Movement.Value <= 0 then
  1996. movementtext.Text = "Movement: 0%"
  1997. end
  1998. end
  1999. end
  2000. end
  2001. )
  2002. end
  2003. while 1 do
  2004. hbwait()
  2005. if Hitbox ~= nil then
  2006. if attack == true then
  2007. Hitbox.Name = "Hitbox"
  2008. else
  2009. if attack == false then
  2010. Hitbox.Name = "NilHitbox"
  2011. end
  2012. end
  2013. end
  2014. if 0 < Humanoid.Health then
  2015. if walkspeeddependsonmovementvalue == true then
  2016. if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then
  2017. Humanoid.WalkSpeed = 0
  2018. else
  2019. Humanoid.WalkSpeed = 16 * Movement.Value
  2020. end
  2021. end
  2022. if maxstun <= StunValue.Value then
  2023. StunValue.Value = 0
  2024. StunAnim.Value = true
  2025. end
  2026. if StaggerAnim.Value == true and staggeranim == false then
  2027. coroutine.resume(coroutine.create(function()
  2028.  
  2029. staggeranim = true
  2030. while attack == true do
  2031. hbwait()
  2032. end
  2033. Stagger()
  2034. StaggerAnim.Value = false
  2035. staggeranim = false
  2036. end
  2037. ))
  2038. end
  2039. if StaggerHitAnim.Value == true and staggerhitanim == false then
  2040. coroutine.resume(coroutine.create(function()
  2041.  
  2042. staggerhitanim = true
  2043. while attack == true do
  2044. hbwait()
  2045. end
  2046. StaggerHit()
  2047. StaggerHitAnim.Value = false
  2048. staggerhitanim = false
  2049. end
  2050. ))
  2051. end
  2052. if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then
  2053. coroutine.resume(coroutine.create(function()
  2054.  
  2055. StunValue.Value = 0
  2056. stunanim = true
  2057. while attack == true do
  2058. hbwait()
  2059. end
  2060. Stun()
  2061. StunAnim.Value = false
  2062. stunanim = false
  2063. end
  2064. ))
  2065. end
  2066. sine = sine + change
  2067. local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude
  2068. local velderp = RootPart.Velocity.y
  2069. local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position)
  2070. hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character)
  2071. if 0.5 <= donum then
  2072. handidle = true
  2073. else
  2074. if donum <= 0 then
  2075. handidle = false
  2076. end
  2077. end
  2078. if handidle == false then
  2079. donum = donum + 0.003 / animationspeed
  2080. else
  2081. donum = donum - 0.003 / animationspeed
  2082. end
  2083. if equipped == true or equipped == false then
  2084. if attack == false then
  2085. idle = idle + 1
  2086. else
  2087. idle = 0
  2088. end
  2089. if leftarm == true then
  2090. if Anim == "Walk" and equipped == true and attack == false then
  2091. if alternatewalk == false then
  2092. if walkinganim == true then
  2093. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2094. else
  2095. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2096. end
  2097. else
  2098. if walkinganim == true then
  2099. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2100. else
  2101. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2102. end
  2103. end
  2104. else
  2105. -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3
  2106.  
  2107. if (Anim ~= "Walk" and equipped == true) or leftarm == false then
  2108. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2109. end
  2110. end
  2111. end
  2112. if rightarm == true then
  2113. if Anim == "Walk" and equipped == true and attack == false then
  2114. if alternatewalk == false then
  2115. if walkinganim == true then
  2116. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2117. else
  2118. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2119. end
  2120. else
  2121. if walkinganim == true then
  2122. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2123. else
  2124. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2125. end
  2126. end
  2127. else
  2128. -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3
  2129.  
  2130. if (Anim ~= "Walk" and equipped == true) or rightarm == false then
  2131. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2132. end
  2133. end
  2134. end
  2135. if allowwalking == true then
  2136. if Anim == "Walk" and equipped == true then
  2137. if alternatewalk == false then
  2138. if walkinganim == true then
  2139. RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2140. LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2141. else
  2142. RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2143. LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2144. end
  2145. else
  2146. if walkinganim == true then
  2147. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2148. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2149. else
  2150. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2151. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2152. end
  2153. end
  2154. else
  2155. if Anim ~= "Walk" and equipped == true then
  2156. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2157. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2158. end
  2159. end
  2160. end
  2161. Anim = "Idle"
  2162. if attack == false then
  2163. if equipped == true then
  2164. if animtype == 1 then
  2165. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2166. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2167. RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed)
  2168. LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed)
  2169. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2170. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2171. end
  2172. if animtype == 2 then
  2173. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2174. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2175. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed)
  2176. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed)
  2177. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2178. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2179. end
  2180. end
  2181. if animtype == 3 then
  2182. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2183. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2184. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed)
  2185. LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed)
  2186. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2187. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2188. end
  2189. end
  2190. end
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end)
  2196.  
  2197. Player = game.Players.LocalPlayer
  2198. Jihad = Player.Character
  2199. Mouse = Player:GetMouse()
  2200. ----------------------------------------By raulib Fellas---------------------------------------------------- Thank you TurboFusion for your RPG Body thing
  2201. -----------------------------------------Fake RPG-----------------------------------------------------------
  2202. o1 = Instance.new("Model")
  2203. o2 = Instance.new("Part")
  2204. o3 = Instance.new("SpecialMesh")
  2205. o4 = Instance.new("Part")
  2206. o5 = Instance.new("SpecialMesh")
  2207. o6 = Instance.new("Weld")
  2208. o7 = Instance.new("CFrameValue")
  2209. o8 = Instance.new("Part")
  2210. o9 = Instance.new("SpecialMesh")
  2211. o10 = Instance.new("Weld")
  2212. o11 = Instance.new("CFrameValue")
  2213. o12 = Instance.new("Part")
  2214. o13 = Instance.new("SpecialMesh")
  2215. o14 = Instance.new("Weld")
  2216. o15 = Instance.new("CFrameValue")
  2217. o16 = Instance.new("Part")
  2218. o17 = Instance.new("SpecialMesh")
  2219. o18 = Instance.new("Weld")
  2220. o19 = Instance.new("CFrameValue")
  2221. o20 = Instance.new("Part")
  2222. o21 = Instance.new("SpecialMesh")
  2223. o22 = Instance.new("Weld")
  2224. o23 = Instance.new("CFrameValue")
  2225. o24 = Instance.new("Part")
  2226. o25 = Instance.new("SpecialMesh")
  2227. o26 = Instance.new("Weld")
  2228. o27 = Instance.new("CFrameValue")
  2229. o28 = Instance.new("Part")
  2230. o29 = Instance.new("SpecialMesh")
  2231. o30 = Instance.new("Weld")
  2232. o31 = Instance.new("CFrameValue")
  2233. o32 = Instance.new("Part")
  2234. o33 = Instance.new("SpecialMesh")
  2235. o34 = Instance.new("Weld")
  2236. o35 = Instance.new("CFrameValue")
  2237. o36 = Instance.new("Part")
  2238. o37 = Instance.new("SpecialMesh")
  2239. o38 = Instance.new("Weld")
  2240. o39 = Instance.new("CFrameValue")
  2241. o40 = Instance.new("Part")
  2242. o41 = Instance.new("SpecialMesh")
  2243. o42 = Instance.new("Weld")
  2244. o43 = Instance.new("CFrameValue")
  2245. o44 = Instance.new("Part")
  2246. o45 = Instance.new("SpecialMesh")
  2247. o46 = Instance.new("Weld")
  2248. o47 = Instance.new("CFrameValue")
  2249. o48 = Instance.new("Part")
  2250. o49 = Instance.new("SpecialMesh")
  2251. o50 = Instance.new("Weld")
  2252. o51 = Instance.new("CFrameValue")
  2253. o52 = Instance.new("Part")
  2254. o53 = Instance.new("SpecialMesh")
  2255. o54 = Instance.new("Weld")
  2256. o55 = Instance.new("CFrameValue")
  2257. o56 = Instance.new("Part")
  2258. o57 = Instance.new("Weld")
  2259. o58 = Instance.new("CFrameValue")
  2260. o1.Name = "FakeRPG"
  2261. o1.Parent = Jihad
  2262. o2.Name = "Metal1"
  2263. o2.Parent = o1
  2264. o2.Material = Enum.Material.Metal
  2265. o2.BrickColor = BrickColor.new("Fossil")
  2266. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2267. o2.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2268. o2.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2269. o2.CFrame = CFrame.new(-41.2860374, 2.1168952, -15.5143509, 0.918073952, 0.39601633, -0.017805526, -0.39593938, 0.918247759, 0.0079295421, 0.0194900092, -0.000229949132, 0.999814689)
  2270. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2271. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2272. o2.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2273. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2274. o3.Parent = o2
  2275. o3.MeshId = "rbxassetid://895844710"
  2276. o3.MeshType = Enum.MeshType.FileMesh
  2277. o4.Name = "Metal2"
  2278. o4.Parent = o1
  2279. o4.Material = Enum.Material.Metal
  2280. o4.BrickColor = BrickColor.new("Fossil")
  2281. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2282. o4.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2283. o4.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2284. o4.CFrame = CFrame.new(-42.4355278, 2.60990143, -15.5402012, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2285. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2286. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2287. o4.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2288. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2289. o5.Parent = o4
  2290. o5.MeshId = "rbxassetid://895839083"
  2291. o5.MeshType = Enum.MeshType.FileMesh
  2292. o6.Name = "qCFrameWeldThingy"
  2293. o6.Parent = o4
  2294. o6.C1 = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2295. o6.Part0 = o2
  2296. o6.Part1 = o4
  2297. o7.Name = "qRelativeCFrameWeldValue"
  2298. o7.Parent = o4
  2299. o7.Value = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2300. o8.Name = "Metal3"
  2301. o8.Parent = o1
  2302. o8.Material = Enum.Material.Metal
  2303. o8.BrickColor = BrickColor.new("Fossil")
  2304. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2305. o8.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2306. o8.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2307. o8.CFrame = CFrame.new(-41.7581062, 2.13098216, -15.5168371, -0.918074071, 0.396016359, 0.017805526, 0.395939469, 0.918247879, -0.0079295449, -0.019490011, -0.000229947793, -0.999814808)
  2308. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2309. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2310. o8.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2311. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2312. o9.Parent = o8
  2313. o9.MeshId = "rbxassetid://895859769"
  2314. o9.MeshType = Enum.MeshType.FileMesh
  2315. o10.Name = "qCFrameWeldThingy"
  2316. o10.Parent = o8
  2317. o10.C1 = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2318. o10.Part0 = o2
  2319. o10.Part1 = o8
  2320. o11.Name = "qRelativeCFrameWeldValue"
  2321. o11.Parent = o8
  2322. o11.Value = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2323. o12.Name = "Metal4"
  2324. o12.Parent = o1
  2325. o12.Material = Enum.Material.Metal
  2326. o12.BrickColor = BrickColor.new("Fossil")
  2327. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2328. o12.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2329. o12.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2330. o12.CFrame = CFrame.new(-40.8392029, 1.91714776, -15.3002386, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2331. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2332. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2333. o12.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2334. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2335. o13.Parent = o12
  2336. o13.MeshId = "rbxassetid://895840568"
  2337. o13.MeshType = Enum.MeshType.FileMesh
  2338. o14.Name = "qCFrameWeldThingy"
  2339. o14.Parent = o12
  2340. o14.C1 = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2341. o14.Part0 = o2
  2342. o14.Part1 = o12
  2343. o15.Name = "qRelativeCFrameWeldValue"
  2344. o15.Parent = o12
  2345. o15.Value = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2346. o16.Name = "Metal5"
  2347. o16.Parent = o1
  2348. o16.Material = Enum.Material.Metal
  2349. o16.BrickColor = BrickColor.new("Fossil")
  2350. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2351. o16.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2352. o16.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2353. o16.CFrame = CFrame.new(-40.7302208, 2.21318436, -15.3436546, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2354. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2355. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2356. o16.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2357. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2358. o17.Parent = o16
  2359. o17.MeshId = "rbxassetid://895854002"
  2360. o17.MeshType = Enum.MeshType.FileMesh
  2361. o18.Name = "qCFrameWeldThingy"
  2362. o18.Parent = o16
  2363. o18.C1 = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2364. o18.Part0 = o2
  2365. o18.Part1 = o16
  2366. o19.Name = "qRelativeCFrameWeldValue"
  2367. o19.Parent = o16
  2368. o19.Value = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2369. o20.Name = "Metal6"
  2370. o20.Parent = o1
  2371. o20.Material = Enum.Material.Metal
  2372. o20.BrickColor = BrickColor.new("Fossil")
  2373. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2374. o20.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2375. o20.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2376. o20.CFrame = CFrame.new(-42.3173676, 2.84703016, -15.3914499, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2377. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2378. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2379. o20.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2380. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2381. o21.Parent = o20
  2382. o21.MeshId = "rbxassetid://895857014"
  2383. o21.MeshType = Enum.MeshType.FileMesh
  2384. o22.Name = "qCFrameWeldThingy"
  2385. o22.Parent = o20
  2386. o22.C1 = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2387. o22.Part0 = o2
  2388. o22.Part1 = o20
  2389. o23.Name = "qRelativeCFrameWeldValue"
  2390. o23.Parent = o20
  2391. o23.Value = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2392. o24.Name = "Metal7"
  2393. o24.Parent = o1
  2394. o24.Material = Enum.Material.Metal
  2395. o24.BrickColor = BrickColor.new("Fossil")
  2396. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2397. o24.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2398. o24.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2399. o24.CFrame = CFrame.new(-41.8051186, 1.96285367, -15.5118408, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2400. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2401. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2402. o24.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2403. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2404. o25.Parent = o24
  2405. o25.MeshId = "rbxassetid://895861020"
  2406. o25.MeshType = Enum.MeshType.FileMesh
  2407. o26.Name = "qCFrameWeldThingy"
  2408. o26.Parent = o24
  2409. o26.C1 = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2410. o26.Part0 = o2
  2411. o26.Part1 = o24
  2412. o27.Name = "qRelativeCFrameWeldValue"
  2413. o27.Parent = o24
  2414. o27.Value = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2415. o28.Name = "Rocket1"
  2416. o28.Parent = o1
  2417. o28.Material = Enum.Material.Metal
  2418. o28.BrickColor = BrickColor.new("Sand green")
  2419. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2420. o28.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2421. o28.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2422. o28.CFrame = CFrame.new(-43.0272102, 2.86127996, -15.5532627, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2423. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2424. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2425. o28.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2426. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2427. o29.Parent = o28
  2428. o29.MeshId = "rbxassetid://895848972"
  2429. o29.MeshType = Enum.MeshType.FileMesh
  2430. o30.Name = "qCFrameWeldThingy"
  2431. o30.Parent = o28
  2432. o30.C1 = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2433. o30.Part0 = o2
  2434. o30.Part1 = o28
  2435. o31.Name = "qRelativeCFrameWeldValue"
  2436. o31.Parent = o28
  2437. o31.Value = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2438. o32.Name = "Rocket2"
  2439. o32.Parent = o1
  2440. o32.Material = Enum.Material.Metal
  2441. o32.BrickColor = BrickColor.new("Sand green")
  2442. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2443. o32.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2444. o32.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  2445. o32.CFrame = CFrame.new(-43.3324127, 2.99072981, -15.5562248, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2446. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2447. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2448. o32.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2449. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2450. o33.Parent = o32
  2451. o33.MeshId = "rbxassetid://895849928"
  2452. o33.MeshType = Enum.MeshType.FileMesh
  2453. o34.Name = "qCFrameWeldThingy"
  2454. o34.Parent = o32
  2455. o34.C1 = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2456. o34.Part0 = o2
  2457. o34.Part1 = o32
  2458. o35.Name = "qRelativeCFrameWeldValue"
  2459. o35.Parent = o32
  2460. o35.Value = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2461. o36.Name = "Tail1"
  2462. o36.Parent = o1
  2463. o36.Material = Enum.Material.Metal
  2464. o36.BrickColor = BrickColor.new("Smoky grey")
  2465. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2466. o36.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2467. o36.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  2468. o36.CFrame = CFrame.new(-37.6536446, 0.541621327, -15.4376383, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2469. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2470. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2471. o36.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2472. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2473. o37.Parent = o36
  2474. o37.MeshId = "rbxassetid://895836915"
  2475. o37.MeshType = Enum.MeshType.FileMesh
  2476. o38.Name = "qCFrameWeldThingy"
  2477. o38.Parent = o36
  2478. o38.C1 = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2479. o38.Part0 = o2
  2480. o38.Part1 = o36
  2481. o39.Name = "qRelativeCFrameWeldValue"
  2482. o39.Parent = o36
  2483. o39.Value = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2484. o40.Name = "Tail2"
  2485. o40.Parent = o1
  2486. o40.Material = Enum.Material.Metal
  2487. o40.BrickColor = BrickColor.new("Smoky grey")
  2488. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2489. o40.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2490. o40.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  2491. o40.CFrame = CFrame.new(-38.1827202, 0.771430492, -15.4518843, 0.918074131, 0.396016389, -0.0178040713, -0.395939559, 0.918247998, 0.00792891718, 0.0194884259, -0.000229945959, 0.999814987)
  2492. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2493. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2494. o40.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2495. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2496. o41.Parent = o40
  2497. o41.MeshId = "rbxassetid://895843622"
  2498. o41.MeshType = Enum.MeshType.FileMesh
  2499. o42.Name = "qCFrameWeldThingy"
  2500. o42.Parent = o40
  2501. o42.C1 = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2502. o42.Part0 = o2
  2503. o42.Part1 = o40
  2504. o43.Name = "qRelativeCFrameWeldValue"
  2505. o43.Parent = o40
  2506. o43.Value = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2507. o44.Name = "Wood"
  2508. o44.Parent = o1
  2509. o44.Material = Enum.Material.Wood
  2510. o44.BrickColor = BrickColor.new("Reddish brown")
  2511. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2512. o44.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2513. o44.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  2514. o44.CFrame = CFrame.new(-39.2893181, 1.25412059, -15.475419, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2515. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2516. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2517. o44.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2518. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2519. o45.Parent = o44
  2520. o45.MeshId = "rbxassetid://895842255"
  2521. o45.MeshType = Enum.MeshType.FileMesh
  2522. o46.Name = "qCFrameWeldThingy"
  2523. o46.Parent = o44
  2524. o46.C1 = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2525. o46.Part0 = o2
  2526. o46.Part1 = o44
  2527. o47.Name = "qRelativeCFrameWeldValue"
  2528. o47.Parent = o44
  2529. o47.Value = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2530. o48.Name = "Wood2"
  2531. o48.Parent = o1
  2532. o48.Material = Enum.Material.WoodPlanks
  2533. o48.BrickColor = BrickColor.new("Reddish brown")
  2534. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2535. o48.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2536. o48.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  2537. o48.CFrame = CFrame.new(-41.0325165, 1.46520686, -15.5036364, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2538. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2539. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2540. o48.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2541. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2542. o49.Parent = o48
  2543. o49.MeshId = "rbxassetid://895846898"
  2544. o49.MeshType = Enum.MeshType.FileMesh
  2545. o50.Name = "qCFrameWeldThingy"
  2546. o50.Parent = o48
  2547. o50.C1 = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2548. o50.Part0 = o2
  2549. o50.Part1 = o48
  2550. o51.Name = "qRelativeCFrameWeldValue"
  2551. o51.Parent = o48
  2552. o51.Value = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2553. o52.Name = "Wood3"
  2554. o52.Parent = o1
  2555. o52.Material = Enum.Material.Wood
  2556. o52.BrickColor = BrickColor.new("Reddish brown")
  2557. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2558. o52.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2559. o52.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  2560. o52.CFrame = CFrame.new(-41.8984833, 1.54351878, -15.5099411, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2561. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2562. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2563. o52.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2564. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2565. o53.Parent = o52
  2566. o53.MeshId = "rbxassetid://895861866"
  2567. o53.MeshType = Enum.MeshType.FileMesh
  2568. o54.Name = "qCFrameWeldThingy"
  2569. o54.Parent = o52
  2570. o54.C1 = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2571. o54.Part0 = o2
  2572. o54.Part1 = o52
  2573. o55.Name = "qRelativeCFrameWeldValue"
  2574. o55.Parent = o52
  2575. o55.Value = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2576. o56.Name = "Fake Torso"
  2577. o56.Parent = o1
  2578. o56.Transparency = 1
  2579. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2580. o56.Rotation = Vector3.new(0.319999993, -1.67999995, -2.99000001)
  2581. o56.CanCollide = false
  2582. o56.Size = Vector3.new(2, 2, 1)
  2583. o56.CFrame = CFrame.new(-40.9501038, 1.95513773, -16.2185173, 0.998210609, 0.052119676, -0.0294037778, -0.0523085073, 0.998619795, -0.00562939048, 0.0290696826, 0.00715741981, 0.999556243)
  2584. o56.BottomSurface = Enum.SurfaceType.Smooth
  2585. o56.TopSurface = Enum.SurfaceType.Smooth
  2586. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2587. o56.Orientation = Vector3.new(0.319999993, -1.67999995, -3)
  2588. o57.Name = "qCFrameWeldThingy"
  2589. o57.Parent = o56
  2590. o57.C1 = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2591. o57.Part0 = o2
  2592. o57.Part1 = o56
  2593. o58.Name = "qRelativeCFrameWeldValue"
  2594. o58.Parent = o56
  2595. o58.Value = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2596. WELD = Instance.new("Weld")
  2597. WELD.Part0 = o56
  2598. WELD.Part1 = Jihad.Torso
  2599. WELD.Parent = o56
  2600. ------------------------------------------------------------------------------------------------------------
  2601. -------------------------------------------Declaration------------------------------------------------------
  2602. Shot = false
  2603. EQUIP = false
  2604. Run = false
  2605. Recharging = false
  2606. DANS = false
  2607. TUANT = false
  2608. JUTPAC = false
  2609. -------------------------------------------Rpg Make---------------------------------------------------------
  2610. o1 = Instance.new("Tool")
  2611. o2 = Instance.new("Part")
  2612. o3 = Instance.new("Weld")
  2613. o4 = Instance.new("CFrameValue")
  2614. o5 = Instance.new("Part")
  2615. o6 = Instance.new("SpecialMesh")
  2616. o7 = Instance.new("Weld")
  2617. o8 = Instance.new("CFrameValue")
  2618. o9 = Instance.new("Part")
  2619. o10 = Instance.new("SpecialMesh")
  2620. o11 = Instance.new("Weld")
  2621. o12 = Instance.new("CFrameValue")
  2622. o13 = Instance.new("Part")
  2623. o14 = Instance.new("SpecialMesh")
  2624. o15 = Instance.new("Part")
  2625. o16 = Instance.new("SpecialMesh")
  2626. o17 = Instance.new("Weld")
  2627. o18 = Instance.new("CFrameValue")
  2628. o19 = Instance.new("Part")
  2629. o20 = Instance.new("SpecialMesh")
  2630. o21 = Instance.new("Weld")
  2631. o22 = Instance.new("CFrameValue")
  2632. o23 = Instance.new("Part")
  2633. o24 = Instance.new("SpecialMesh")
  2634. o25 = Instance.new("Weld")
  2635. o26 = Instance.new("CFrameValue")
  2636. o27 = Instance.new("Part")
  2637. o28 = Instance.new("SpecialMesh")
  2638. o29 = Instance.new("Weld")
  2639. o30 = Instance.new("CFrameValue")
  2640. o31 = Instance.new("Part")
  2641. o32 = Instance.new("SpecialMesh")
  2642. o33 = Instance.new("Weld")
  2643. o34 = Instance.new("CFrameValue")
  2644. o35 = Instance.new("Part")
  2645. o36 = Instance.new("SpecialMesh")
  2646. o37 = Instance.new("Weld")
  2647. o38 = Instance.new("CFrameValue")
  2648. o39 = Instance.new("Part")
  2649. o40 = Instance.new("SpecialMesh")
  2650. o41 = Instance.new("Weld")
  2651. o42 = Instance.new("CFrameValue")
  2652. o43 = Instance.new("Part")
  2653. o44 = Instance.new("SpecialMesh")
  2654. o45 = Instance.new("Weld")
  2655. o46 = Instance.new("CFrameValue")
  2656. o47 = Instance.new("Part")
  2657. o48 = Instance.new("SpecialMesh")
  2658. o49 = Instance.new("Weld")
  2659. o50 = Instance.new("CFrameValue")
  2660. o51 = Instance.new("Part")
  2661. o52 = Instance.new("SpecialMesh")
  2662. o53 = Instance.new("Weld")
  2663. o54 = Instance.new("CFrameValue")
  2664. o55 = Instance.new("Part")
  2665. o56 = Instance.new("SpecialMesh")
  2666. o57 = Instance.new("Weld")
  2667. o58 = Instance.new("CFrameValue")
  2668. o1.Name = "RPG-7"
  2669. o1.Parent = Player.Backpack
  2670. o1.GripForward = Vector3.new(0.0267404374, -0, 0.999642491)
  2671. o1.GripRight = Vector3.new(-0.999642372, 0, 0.0267404336)
  2672. o1.ToolTip = "A Great rocket launcher by raulib"
  2673. o1.CanBeDropped = false
  2674. o2.Name = "Handle"
  2675. o2.Parent = o1
  2676. o2.Transparency = 1
  2677. TRGT = Instance.new("ObjectValue")
  2678. TRGT.Name = "Target"
  2679. TRGT.Parent = o2
  2680. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2681. o2.Rotation = Vector3.new(-71.7399979, 82.0400009, 71.6600037)
  2682. o2.Size = Vector3.new(0.570000172, 0.600000024, 0.530000091)
  2683. o2.CFrame = CFrame.new(-24.1333675, 2.76798773, -0.940837502, 0.0435764529, -0.131428212, 0.990367472, 0.00133668713, 0.991315901, 0.131495267, -0.999049187, -0.00440628594, 0.0433737114)
  2684. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2685. o2.Orientation = Vector3.new(-7.55999994, 87.4899979, 0.0799999982)
  2686. o3.Name = "qCFrameWeldThingy"
  2687. o3.Parent = o2
  2688. o3.C1 = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2689. o3.Part0 = o13
  2690. o3.Part1 = o2
  2691. o4.Name = "qRelativeCFrameWeldValue"
  2692. o4.Parent = o2
  2693. o4.Value = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2694. o5.Name = "Metal1"
  2695. o5.Parent = o1
  2696. o5.Material = Enum.Material.Metal
  2697. o5.BrickColor = BrickColor.new("Fossil")
  2698. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2699. o5.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2700. o5.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2701. o5.CFrame = CFrame.new(-23.7612419, 3.32878733, -0.935867488, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2702. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2703. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2704. o5.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2705. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2706. o6.Parent = o5
  2707. o6.MeshId = "rbxassetid://895844710"
  2708. o6.MeshType = Enum.MeshType.FileMesh
  2709. o7.Name = "qCFrameWeldThingy"
  2710. o7.Parent = o5
  2711. o7.C1 = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2712. o7.Part0 = o13
  2713. o7.Part1 = o5
  2714. o8.Name = "qRelativeCFrameWeldValue"
  2715. o8.Parent = o5
  2716. o8.Value = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2717. o9.Name = "Metal2"
  2718. o9.Parent = o1
  2719. o9.Material = Enum.Material.Metal
  2720. o9.BrickColor = BrickColor.new("Fossil")
  2721. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2722. o9.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2723. o9.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2724. o9.CFrame = CFrame.new(-22.5220146, 3.49079704, -0.880126894, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2725. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2726. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2727. o9.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2728. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2729. o10.Parent = o9
  2730. o10.MeshId = "rbxassetid://895839083"
  2731. o10.MeshType = Enum.MeshType.FileMesh
  2732. o11.Name = "qCFrameWeldThingy"
  2733. o11.Parent = o9
  2734. o11.C1 = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2735. o11.Part0 = o13
  2736. o11.Part1 = o9
  2737. o12.Name = "qRelativeCFrameWeldValue"
  2738. o12.Parent = o9
  2739. o12.Value = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2740. o13.Name = "Metal3"
  2741. o13.Parent = o1
  2742. o13.Material = Enum.Material.Metal
  2743. o13.BrickColor = BrickColor.new("Fossil")
  2744. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2745. o13.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2746. o13.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2747. o13.CFrame = CFrame.new(-23.3033237, 3.21402216, -0.922083378, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2748. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2749. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2750. o13.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2751. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2752. o14.Parent = o13
  2753. o14.MeshId = "rbxassetid://895859769"
  2754. o14.MeshType = Enum.MeshType.FileMesh
  2755. o15.Name = "Metal4"
  2756. o15.Parent = o1
  2757. o15.Material = Enum.Material.Metal
  2758. o15.BrickColor = BrickColor.new("Fossil")
  2759. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2760. o15.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2761. o15.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2762. o15.CFrame = CFrame.new(-24.2402058, 3.25771356, -1.16157889, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2763. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2764. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2765. o15.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2766. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2767. o16.Parent = o15
  2768. o16.MeshId = "rbxassetid://895840568"
  2769. o16.MeshType = Enum.MeshType.FileMesh
  2770. o17.Name = "qCFrameWeldThingy"
  2771. o17.Parent = o15
  2772. o17.C1 = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2773. o17.Part0 = o13
  2774. o17.Part1 = o15
  2775. o18.Name = "qRelativeCFrameWeldValue"
  2776. o18.Parent = o15
  2777. o18.Value = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2778. o19.Name = "Metal5"
  2779. o19.Parent = o1
  2780. o19.Material = Enum.Material.Metal
  2781. o19.BrickColor = BrickColor.new("Fossil")
  2782. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2783. o19.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2784. o19.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2785. o19.CFrame = CFrame.new(-24.2656479, 3.57228851, -1.11922657, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2786. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2787. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2788. o19.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2789. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2790. o20.Parent = o19
  2791. o20.MeshId = "rbxassetid://895854002"
  2792. o20.MeshType = Enum.MeshType.FileMesh
  2793. o21.Name = "qCFrameWeldThingy"
  2794. o21.Parent = o19
  2795. o21.C1 = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2796. o21.Part0 = o13
  2797. o21.Part1 = o19
  2798. o22.Name = "qRelativeCFrameWeldValue"
  2799. o22.Parent = o19
  2800. o22.Value = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2801. o23.Name = "Metal6"
  2802. o23.Parent = o1
  2803. o23.Material = Enum.Material.Metal
  2804. o23.BrickColor = BrickColor.new("Fossil")
  2805. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2806. o23.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2807. o23.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2808. o23.CFrame = CFrame.new(-22.5676346, 3.75089788, -1.03041005, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2809. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2810. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2811. o23.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2812. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2813. o24.Parent = o23
  2814. o24.MeshId = "rbxassetid://895857014"
  2815. o24.MeshType = Enum.MeshType.FileMesh
  2816. o25.Name = "qCFrameWeldThingy"
  2817. o25.Parent = o23
  2818. o25.C1 = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2819. o25.Part0 = o13
  2820. o25.Part1 = o23
  2821. o26.Name = "qRelativeCFrameWeldValue"
  2822. o26.Parent = o23
  2823. o26.Value = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2824. o27.Name = "Metal7"
  2825. o27.Parent = o1
  2826. o27.Material = Enum.Material.Metal
  2827. o27.BrickColor = BrickColor.new("Fossil")
  2828. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2829. o27.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2830. o27.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2831. o27.CFrame = CFrame.new(-23.3036652, 3.03944039, -0.926836014, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2832. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2833. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2834. o27.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2835. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2836. o28.Parent = o27
  2837. o28.MeshId = "rbxassetid://895861020"
  2838. o28.MeshType = Enum.MeshType.FileMesh
  2839. o29.Name = "qCFrameWeldThingy"
  2840. o29.Parent = o27
  2841. o29.C1 = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2842. o29.Part0 = o13
  2843. o29.Part1 = o27
  2844. o30.Name = "qRelativeCFrameWeldValue"
  2845. o30.Parent = o27
  2846. o30.Value = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2847. o31.Name = "Rocket1"
  2848. o31.Parent = o1
  2849. o31.Material = Enum.Material.Metal
  2850. o31.BrickColor = BrickColor.new("Sand green")
  2851. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  2852. o31.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2853. o31.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2854. o31.CFrame = CFrame.new(-21.8847847, 3.57188892, -0.851692975, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2855. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2856. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  2857. o31.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2858. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2859. o32.Parent = o31
  2860. o32.MeshId = "rbxassetid://895848972"
  2861. o32.MeshType = Enum.MeshType.FileMesh
  2862. o33.Name = "qCFrameWeldThingy"
  2863. o33.Parent = o31
  2864. o33.C1 = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2865. o33.Part0 = o13
  2866. o33.Part1 = o31
  2867. o34.Name = "qRelativeCFrameWeldValue"
  2868. o34.Parent = o31
  2869. o34.Value = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2870. o35.Name = "Rocket2"
  2871. o35.Parent = o1
  2872. o35.Material = Enum.Material.Metal
  2873. o35.BrickColor = BrickColor.new("Sand green")
  2874. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  2875. o35.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2876. o35.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  2877. o35.CFrame = CFrame.new(-21.5560589, 3.61350226, -0.840802312, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2878. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2879. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  2880. o35.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2881. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2882. o36.Parent = o35
  2883. o36.MeshId = "rbxassetid://895849928"
  2884. o36.MeshType = Enum.MeshType.FileMesh
  2885. o37.Name = "qCFrameWeldThingy"
  2886. o37.Parent = o35
  2887. o37.C1 = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2888. o37.Part0 = o13
  2889. o37.Part1 = o35
  2890. o38.Name = "qRelativeCFrameWeldValue"
  2891. o38.Parent = o35
  2892. o38.Value = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2893. o39.Name = "Tail1"
  2894. o39.Parent = o1
  2895. o39.Material = Enum.Material.Metal
  2896. o39.BrickColor = BrickColor.new("Smoky grey")
  2897. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  2898. o39.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2899. o39.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  2900. o39.CFrame = CFrame.new(-27.6820507, 2.80012441, -1.10712194, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2901. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2902. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  2903. o39.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2904. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2905. o40.Parent = o39
  2906. o40.MeshId = "rbxassetid://895836915"
  2907. o40.MeshType = Enum.MeshType.FileMesh
  2908. o41.Name = "qCFrameWeldThingy"
  2909. o41.Parent = o39
  2910. o41.C1 = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2911. o41.Part0 = o13
  2912. o41.Part1 = o39
  2913. o42.Name = "qRelativeCFrameWeldValue"
  2914. o42.Parent = o39
  2915. o42.Value = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2916. o43.Name = "Tail2"
  2917. o43.Parent = o1
  2918. o43.Material = Enum.Material.Metal
  2919. o43.BrickColor = BrickColor.new("Smoky grey")
  2920. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  2921. o43.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2922. o43.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  2923. o43.CFrame = CFrame.new(-27.1109352, 2.87748051, -1.0791049, -0.990367532, -0.131428212, 0.0435748808, -0.131495267, 0.991315901, 0.00133647851, -0.0433721244, -0.00440628594, -0.999049246)
  2924. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2925. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  2926. o43.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2927. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2928. o44.Parent = o43
  2929. o44.MeshId = "rbxassetid://895843622"
  2930. o44.MeshType = Enum.MeshType.FileMesh
  2931. o45.Name = "qCFrameWeldThingy"
  2932. o45.Parent = o43
  2933. o45.C1 = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  2934. o45.Part0 = o13
  2935. o45.Part1 = o43
  2936. o46.Name = "qRelativeCFrameWeldValue"
  2937. o46.Parent = o43
  2938. o46.Value = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  2939. o47.Name = "Wood"
  2940. o47.Parent = o1
  2941. o47.Material = Enum.Material.Wood
  2942. o47.BrickColor = BrickColor.new("Reddish brown")
  2943. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  2944. o47.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2945. o47.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  2946. o47.CFrame = CFrame.new(-25.9157257, 3.04121733, -1.02675307, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2947. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2948. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  2949. o47.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2950. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2951. o48.Parent = o47
  2952. o48.MeshId = "rbxassetid://895842255"
  2953. o48.MeshType = Enum.MeshType.FileMesh
  2954. o49.Name = "qCFrameWeldThingy"
  2955. o49.Parent = o47
  2956. o49.C1 = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2957. o49.Part0 = o13
  2958. o49.Part1 = o47
  2959. o50.Name = "qRelativeCFrameWeldValue"
  2960. o50.Parent = o47
  2961. o50.Value = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2962. o51.Name = "Wood2"
  2963. o51.Parent = o1
  2964. o51.Material = Enum.Material.WoodPlanks
  2965. o51.BrickColor = BrickColor.new("Reddish brown")
  2966. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  2967. o51.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2968. o51.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  2969. o51.CFrame = CFrame.new(-24.1820011, 2.77053857, -0.955997944, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2970. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2971. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  2972. o51.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2973. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2974. o52.Parent = o51
  2975. o52.MeshId = "rbxassetid://895846898"
  2976. o52.MeshType = Enum.MeshType.FileMesh
  2977. o53.Name = "qCFrameWeldThingy"
  2978. o53.Parent = o51
  2979. o53.C1 = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2980. o53.Part0 = o13
  2981. o53.Part1 = o51
  2982. o54.Name = "qRelativeCFrameWeldValue"
  2983. o54.Parent = o51
  2984. o54.Value = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2985. o55.Name = "Wood3"
  2986. o55.Parent = o1
  2987. o55.Material = Enum.Material.Wood
  2988. o55.BrickColor = BrickColor.new("Reddish brown")
  2989. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  2990. o55.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2991. o55.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  2992. o55.CFrame = CFrame.new(-23.3277702, 2.61051416, -0.928698599, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2993. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2994. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  2995. o55.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2996. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2997. o56.Parent = o55
  2998. o56.MeshId = "rbxassetid://895861866"
  2999. o56.MeshType = Enum.MeshType.FileMesh
  3000. o57.Name = "qCFrameWeldThingy"
  3001. o57.Parent = o55
  3002. o57.C1 = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3003. o57.Part0 = o13
  3004. o57.Part1 = o55
  3005. o58.Name = "qRelativeCFrameWeldValue"
  3006. o58.Parent = o55
  3007. o58.Value = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3008.  
  3009. script.Parent = o1
  3010. script.Name = "RPGSCRIPT"
  3011. Tool = script.Parent
  3012. -------------------------------------------Rpg Make End-----------------------------------------------------
  3013. -------------------------------------------Sounds-----------------------------------------------------------
  3014. SoundFolder = Instance.new("Backpack")
  3015. SoundFolder.Name = "MLGRPGSOUNDSJIHADALLAHUAKBAR"
  3016. SoundFolder.Parent = Player
  3017.  
  3018. SoundPlayer = Instance.new("Sound")
  3019. SoundPlayer.Parent = o2
  3020. SoundPlayer.Name ="Sound Player for your boi Rpg-7 by my dad raulib"
  3021. SoundPlayer.Volume = 2.5
  3022.  
  3023. DRAW = Instance.new("Sound")
  3024. DRAW.Name = "Draw"
  3025. DRAW.SoundId = "rbxassetid://169799883"
  3026. DRAW.Parent = o2
  3027.  
  3028. Sound1 = Instance.new("Sound")
  3029. Sound1.Parent = SoundFolder
  3030. Sound1.Name = "RUUUCKET LUUUNCH"
  3031. Sound1.SoundId = "rbxassetid://153230666"
  3032. -------------------------------------------------------------------------------------------------------------
  3033. function equip()
  3034. Jihad.Humanoid.WalkSpeed = 8
  3035. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3036. if veee:IsA("Part") then
  3037. veee.Transparency = 1
  3038. end
  3039. end
  3040. LWe = Instance.new("Weld")
  3041. LCFRAME = Instance.new("CFrameValue")
  3042. LWe.Name = "qCFrameWeldThingy"
  3043. LWe.Parent = Jihad["Left Arm"]
  3044. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3045. LWe.Part0 = Jihad.Torso
  3046. LWe.Part1 = Jihad["Left Arm"]
  3047. LCFRAME.Name = "qRelativeCFrameWeldValue"
  3048. LCFRAME.Parent = Jihad["Left Arm"]
  3049. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3050. EQUIP = true
  3051. DRAW:Play()
  3052.  
  3053. RWe = Instance.new("Weld")
  3054. RCFRAME = Instance.new("CFrameValue")
  3055. RWe.Name = "qCFrameWeldThingy"
  3056. RWe.Parent = Jihad["Right Arm"]
  3057. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3058. RWe.Part0 = Jihad.Torso
  3059. RWe.Part1 = Jihad["Right Arm"]
  3060. RCFRAME.Name = "qRelativeCFrameWeldValue"
  3061. RCFRAME.Parent = Jihad["Right Arm"]
  3062. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3063.  
  3064. local VIWMODL = Instance.new("Model")
  3065. VIWMODL.Parent = workspace.CurrentCamera
  3066. VIWMODL.Name = "ViewModel"
  3067. local FRARM = Instance.new("Part")
  3068. local FLARM = Instance.new("Part")
  3069. FRARM.Name = "Right Arm"
  3070. FLARM.Name = "Left Arm"
  3071. FRARM.Parent = VIWMODL
  3072. FLARM.Parent = VIWMODL
  3073. FRARM.Size = Jihad["Right Arm"].Size
  3074. FLARM.Size = Jihad["Left Arm"].Size
  3075. FLARM:BreakJoints()
  3076. FRARM:BreakJoints()
  3077. local FakeHumanoid = Instance.new("Humanoid")
  3078. FakeHumanoid.Parent = VIWMODL
  3079. local LW = Instance.new("Weld")
  3080. local RW = Instance.new("Weld")
  3081. RW.Parent = FRARM
  3082. LW.Parent = FLARM
  3083. RW.Part0 = FRARM
  3084. RW.Part1 = Jihad["Right Arm"]
  3085. LW.Part0 = FLARM
  3086. LW.Part1 = Jihad["Left Arm"]
  3087. local BDYCULURS = Jihad["Body Colors"]:Clone()
  3088. BDYCULURS.Parent = VIWMODL
  3089. local SHERT = Jihad.Shirt:Clone()
  3090. SHERT.Parent = VIWMODL
  3091. FLARM.CanCollide = false
  3092. FRARM.CanCollide = false
  3093.  
  3094. local cam = game.Workspace.CurrentCamera
  3095. local rs = game:GetService('RunService')
  3096.  
  3097. rs.RenderStepped:connect(function()
  3098. if (cam.Focus.p-cam.CoordinateFrame.p).magnitude <= 1 then -- 0.5 is the as far as it can zoom in)
  3099. FLARM.Transparency = 0
  3100. FRARM.Transparency = 0
  3101. else
  3102. FLARM.Transparency = 1
  3103. FRARM.Transparency = 1
  3104.  
  3105. end
  3106. end)
  3107.  
  3108. end
  3109.  
  3110. function unequip()
  3111. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3112. if veee:IsA("Part") then
  3113. veee.Transparency = 0
  3114. Jihad.FakeRPG["Fake Torso"].Transparency = 1
  3115. end
  3116. end
  3117. for i, v in pairs(Jihad["Right Arm"]:GetChildren()) do
  3118. if v:IsA("CFrameValue") then
  3119. v:Destroy()
  3120. end
  3121. end
  3122. for i, ev in pairs(Jihad["Right Arm"]:GetChildren()) do
  3123. if ev:IsA("Weld") then
  3124. ev:Destroy()
  3125. end
  3126. end
  3127. for i, eev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3128. if eev:IsA("CFrameValue") then
  3129. eev:Destroy()
  3130. end
  3131. end
  3132. for i, eeev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3133. if eeev:IsA("Weld") then
  3134. eeev:Destroy()
  3135. end
  3136. end
  3137. for i, eeeve in pairs(Jihad.Torso:GetChildren()) do
  3138. if eeeve:IsA("BodyThrust") then
  3139. eeeve:Destroy()
  3140. end
  3141. end
  3142. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3143. Tool.GripPos = Vector3.new(0, 0, 0)
  3144. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3145. Tool.GripUp = Vector3.new(0, 1, 0)
  3146. DRAW:Play()
  3147. workspace.CurrentCamera.ViewModel:Destroy()
  3148. local LEFTARM = Instance.new("Motor6D")
  3149. local RIGHTARM = Instance.new("Motor6D")
  3150. LEFTARM.Parent = Jihad.Torso
  3151. RIGHTARM.Parent = Jihad.Torso
  3152.  
  3153. LEFTARM.Name = "Left Shoulder"
  3154. RIGHTARM.Name = "Right Shoulder"
  3155. EQUIP = false
  3156. LEFTARM.Part0 = Jihad.Torso
  3157. LEFTARM.Part1 = Jihad["Left Arm"]
  3158. LEFTARM.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3159. LEFTARM.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3160.  
  3161. RIGHTARM.Part0 = Jihad.Torso
  3162. RIGHTARM.Part1 = Jihad["Right Arm"]
  3163. RIGHTARM.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3164. RIGHTARM.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3165. Jihad.Humanoid.WalkSpeed = 16
  3166. TUANT = false
  3167. Recharging = false
  3168. JUTPAC = false
  3169. o4:Stop()
  3170. o9.Enabled = false
  3171. o13.Enabled = false
  3172.  
  3173. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3174. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3175. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3176. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3177. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3178. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3179. if Shot == true
  3180. then
  3181. Jihad.FakeRPG.Rocket1.Transparency = 1
  3182. Jihad.FakeRPG.Rocket2.Transparency = 1
  3183. end
  3184. end
  3185.  
  3186.  
  3187.  
  3188.  
  3189.  
  3190.  
  3191.  
  3192.  
  3193.  
  3194.  
  3195.  
  3196.  
  3197.  
  3198.  
  3199.  
  3200.  
  3201.  
  3202.  
  3203. Mouse.Button1Down:connect(function()
  3204. for i, v in pairs(Mouse.Target.Parent:GetChildren()) do
  3205. if v:IsA("Humanoid") then
  3206. if EQUIP == true and Shot == false and Run == false and TUANT == false
  3207. then
  3208. if
  3209. Mouse.Target.Parent == Jihad or Mouse.Target.Parent.Name == "RPG-7" == false
  3210. then
  3211. TRGT.Value = Mouse.Target
  3212. Shot = true
  3213. print("Click")
  3214. SoundPlayer.SoundId = Sound1.SoundId
  3215. SoundPlayer:Play()
  3216. o31.Transparency = 1
  3217. o35.Transparency = 1
  3218. Calculate = (TRGT.Value.Position - o2.Position).magnitude------------------------Calculate Distance from RPG to target------------------
  3219. wait(Calculate/1000 +.1)
  3220. KABUM = Instance.new("Explosion")
  3221. KABUM.Parent = Mouse.Target
  3222. KABUM.Name = "KABOOOOOM"
  3223. KABUM.BlastRadius = 2.5
  3224. KABUM.BlastPressure = 5000
  3225. KABUM.Position = TRGT.Value.Position
  3226. local Effact = Instance.new("Sound")
  3227. Effact.Parent = TRGT.Value
  3228. Effact.SoundId = "rbxassetid://163064102"
  3229. Effact.Name = "Ded not big soup rice"
  3230. Effact:Play()
  3231. Effact.Volume = 100
  3232. wait(.1)
  3233. for i, v in pairs(TRGT.Value.Parent:GetChildren()) do
  3234. if v:IsA("Part") then
  3235. v.Position = v.Position + Vector3.new(0,50,0)
  3236. end
  3237. end
  3238.  
  3239.  
  3240. local Victimm = TRGT.Value.Parent
  3241. Victimm.Humanoid.PlatformStand = true
  3242. guigroup=Instance.new("BillboardGui")
  3243. guigroup.Parent=Victimm.Head
  3244. guigroup.Adornee=Victimm.Head
  3245. guigroup.Size = UDim2.new(1,0,1,0)
  3246. guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
  3247. owooo1 = Instance.new("ImageLabel")
  3248. owooo1.Size = UDim2.new(0,100,0,100)
  3249. owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  3250. owooo1.BackgroundTransparency = 1
  3251. owooo1.Image = "rbxassetid://20016320"
  3252. owooo1.Parent = guigroup
  3253. owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  3254. owooo1.Size = UDim2.new(1.5,0,1.5,0)
  3255. local player = Victimm
  3256. local char = Victimm
  3257. local OMGCREEPYw = Instance.new("Sound")
  3258. OMGCREEPYw.Volume = 5
  3259. OMGCREEPYw.SoundId = "rbxassetid://605536910"
  3260. char.Archivable = true
  3261. local rg = char:Clone()
  3262. rg.HumanoidRootPart:Destroy()
  3263. rg.Name = ""
  3264. rg.Humanoid.MaxHealth = 0
  3265. rg.Humanoid.PlatformStand = true
  3266. for i, v in pairs(rg.Torso:GetChildren()) do
  3267. if v:IsA("Motor6D") then
  3268. v:Destroy()
  3269. end
  3270. end
  3271. for i, v in pairs(rg:GetChildren()) do
  3272. if v:IsA("BodyColors") then
  3273. v:Destroy()
  3274. end
  3275. end
  3276. for i, v in pairs(rg:GetChildren()) do
  3277. if v:IsA("Shirt") then
  3278. v:Destroy()
  3279. end
  3280. end
  3281. for i, v in pairs(rg:GetChildren()) do
  3282. if v:IsA("Pants") then
  3283. v:Destroy()
  3284. end
  3285. end
  3286. for i, v in pairs(rg:GetChildren()) do
  3287. if v:IsA("ShirtGraphic") then
  3288. v:Destroy()
  3289. end
  3290. end
  3291. for i, v in pairs(rg:GetChildren()) do
  3292. if v:IsA("Part") then
  3293. v.BrickColor = BrickColor.new("Really black")
  3294. v.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3295. end
  3296. end
  3297. local TorsoPointNeckAttachment = Instance.new("Attachment")
  3298. TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
  3299. TorsoPointNeckAttachment.Parent = rg.Torso
  3300. TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
  3301. TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3302. TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3303. local HeadPointNeckAttachment= Instance.new("Attachment")
  3304. HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
  3305. HeadPointNeckAttachment.Parent = rg.Head
  3306. HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
  3307. HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3308. HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3309. local LeftArmPointAttachment = Instance.new("Attachment")
  3310. LeftArmPointAttachment.Name = "LeftArmPointAttachment"
  3311. LeftArmPointAttachment.Parent = rg["Left Arm"]
  3312. LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3313. LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
  3314. LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3315. local RightArmPointAttachment = Instance.new("Attachment")
  3316. RightArmPointAttachment.Name = "RightArmPointAttachment"
  3317. RightArmPointAttachment.Parent = rg["Right Arm"]
  3318. RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3319. RightArmPointAttachment.Axis = Vector3.new(1,0,0)
  3320. RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3321. local LeftLegPointAttachment = Instance.new("Attachment")
  3322. LeftLegPointAttachment.Name = "LeftLegPointAttachment"
  3323. LeftLegPointAttachment.Parent = rg["Left Leg"]
  3324. LeftLegPointAttachment.Position = Vector3.new(0,1,0)
  3325. LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
  3326. LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3327. local RightLegPointAttachment = Instance.new("Attachment")
  3328. RightLegPointAttachment.Name = "RightLegPointAttachment"
  3329. RightLegPointAttachment.Parent = rg["Right Leg"]
  3330. RightLegPointAttachment.Position = Vector3.new(0,1,0)
  3331. RightLegPointAttachment.Axis = Vector3.new(1,0,0)
  3332. RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3333. local LeftHipPointAttachment = Instance.new("Attachment")
  3334. LeftHipPointAttachment.Name = "LeftHipPointAttachment"
  3335. LeftHipPointAttachment.Parent = rg.Torso
  3336. LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
  3337. LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
  3338. LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3339. local RightHipPointAttachment = Instance.new("Attachment")
  3340. RightHipPointAttachment.Name = "RightHipPointAttachment"
  3341. RightHipPointAttachment.Parent = rg.Torso
  3342. RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
  3343. RightHipPointAttachment.Axis = Vector3.new(1,0,0)
  3344. RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3345. local LeftShoulderPointAttachment = Instance.new("Attachment")
  3346. LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
  3347. LeftShoulderPointAttachment.Parent = rg.Torso
  3348. LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
  3349. LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3350. LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3351. local RightShoulderPointAttachment = Instance.new("Attachment")
  3352. RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
  3353. RightShoulderPointAttachment.Parent = rg.Torso
  3354. RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
  3355. RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3356. RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3357.  
  3358.  
  3359.  
  3360.  
  3361.  
  3362.  
  3363. local n = Instance.new("BallSocketConstraint", rg.Torso)
  3364. n.Name = "BallSocketNeck"
  3365. n.Attachment0 = TorsoPointNeckAttachment
  3366. n.Attachment1 = HeadPointNeckAttachment
  3367. n.Restitution = 0
  3368. n.UpperAngle = 90
  3369. n.Enabled = true
  3370. n.LimitsEnabled = true
  3371.  
  3372. local rs = Instance.new("BallSocketConstraint", rg.Torso)
  3373. rs.Name = "BallSocketRightShoulder"
  3374. rs.Attachment0 = RightShoulderPointAttachment
  3375. rs.Attachment1 = RightArmPointAttachment
  3376. rs.Restitution = 0
  3377. rs.UpperAngle = 90
  3378. rs.Enabled = true
  3379. rs.LimitsEnabled = true
  3380. local ls = Instance.new("BallSocketConstraint", rg.Torso)
  3381. ls.Name = "BallSocketLeftShoulder"
  3382. ls.Attachment0 = LeftShoulderPointAttachment
  3383. ls.Attachment1 = LeftArmPointAttachment
  3384. ls.Restitution = 0
  3385. ls.UpperAngle = 90
  3386. ls.Enabled = true
  3387. ls.LimitsEnabled = true
  3388.  
  3389. local rh = Instance.new("BallSocketConstraint", rg.Torso)
  3390. rh.Name = "BallSocketRightHip"
  3391. rh.Attachment0 = RightHipPointAttachment
  3392. rh.Attachment1 = RightLegPointAttachment
  3393. rh.Restitution = 0
  3394. rh.UpperAngle = 90
  3395. rh.Enabled = true
  3396. rh.LimitsEnabled = true
  3397. local lh = Instance.new("BallSocketConstraint", rg.Torso)
  3398. lh.Name = "BallSocketLeftHip"
  3399. lh.Attachment0 = LeftHipPointAttachment
  3400. lh.Attachment1 = LeftLegPointAttachment
  3401. lh.Restitution = 0
  3402. lh.UpperAngle = 90
  3403. lh.Enabled = true
  3404. lh.LimitsEnabled = true
  3405.  
  3406.  
  3407. char.Torso:Destroy()
  3408. char.Head:Destroy()
  3409. char["Left Leg"]:Destroy()
  3410. char["Left Arm"]:Destroy()
  3411. char["Right Leg"]:Destroy()
  3412. char["Right Arm"]:Destroy()
  3413. char["HumanoidRootPart"]:Destroy()
  3414. char.Humanoid.PlatformStand = true
  3415. rg.Parent = game.Workspace
  3416. rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  3417. Victimm.Humanoid.Name = "Humanoid2"
  3418. local runDummyScript = function(f,scri)
  3419. local oldenv = getfenv(f)
  3420. local newenv = setmetatable({}, {
  3421. __index = function(_, k)
  3422. if k:lower() == 'script' then
  3423. return scri
  3424. else
  3425. return oldenv[k]
  3426. end
  3427. end
  3428. })
  3429. setfenv(f, newenv)
  3430. ypcall(function() f() end)
  3431. end
  3432. local cors = {}
  3433. local mas = Instance.new("Model",game:GetService("Lighting"))
  3434. mas.Name = "Collidable Limbs"
  3435. local oo1 = Instance.new("Part")
  3436. local oo2 = Instance.new("Part")
  3437. local oo3 = Instance.new("Part")
  3438. local oo4 = Instance.new("Part")
  3439. local oo5 = Instance.new("Part")
  3440. local oo6 = Instance.new("Part")
  3441. local w1 = Instance.new("Weld")
  3442. local w2 = Instance.new("Weld")
  3443. local w3 = Instance.new("Weld")
  3444. local w4 = Instance.new("Weld")
  3445. local w5 = Instance.new("Weld")
  3446. local w6 = Instance.new("Weld")
  3447. oo1.Name = "CHead"
  3448. w1.Parent = oo1
  3449. w1.Part0 = w1.Parent
  3450. w1.Part1 = rg["Head"]
  3451. oo1.Parent = mas
  3452. oo1.Material = Enum.Material.SmoothPlastic
  3453. oo1.BrickColor = BrickColor.new("Institutional white")
  3454. oo1.Transparency = 1
  3455. oo1.Position = rg.Head.Position
  3456. oo1.Velocity = Vector3.new(0, -9.19685173, 0)
  3457. oo1.Locked = true
  3458. oo1.FormFactor = Enum.FormFactor.Symmetric
  3459. oo1.Size = Vector3.new(2, 1, 1)
  3460. oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3461. oo1.BottomSurface = Enum.SurfaceType.Smooth
  3462. oo1.TopSurface = Enum.SurfaceType.Smooth
  3463. oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3464. oo1.Position = Vector3.new(0, 4.50001812, 0)
  3465. oo1.CanCollide = false
  3466.  
  3467. oo2.Name = "CT"
  3468. w2.Parent = oo2
  3469. w2.Part0 = w2.Parent
  3470. w2.Part1 = rg["Torso"]
  3471. oo2.Parent = mas
  3472. oo2.CanCollide = true
  3473. oo2.Material = Enum.Material.SmoothPlastic
  3474. oo2.BrickColor = BrickColor.new("Institutional white")
  3475. oo2.Transparency = 1
  3476. oo2.Position = rg.Torso.Position
  3477. oo2.Velocity = Vector3.new(0, -9.19685173, 0)
  3478. oo2.Locked = true
  3479. oo2.Anchored = false
  3480. oo2.FormFactor = Enum.FormFactor.Symmetric
  3481. oo2.Size = Vector3.new(2, 2, 1)
  3482. oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3483. oo2.BottomSurface = Enum.SurfaceType.Smooth
  3484. oo2.TopSurface = Enum.SurfaceType.Smooth
  3485. oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3486. oo2.Position = Vector3.new(0, 3.00001788, 0)
  3487. oo3.Name = "CLA"
  3488. oo3.CanCollide = true
  3489. w3.Parent = oo3
  3490. w3.Part0 = w3.Parent
  3491. w3.Part1 = rg["Left Arm"]
  3492. w3.C0 = CFrame.new(0, 0, 0)
  3493. w3.C1 = CFrame.new(0, -0.2, 0)
  3494. oo3.Parent = mas
  3495. oo3.Material = Enum.Material.SmoothPlastic
  3496. oo3.BrickColor = BrickColor.new("Institutional white")
  3497. oo3.Transparency = 1
  3498. oo3.Position = rg["Left Arm"].Position
  3499. oo3.Velocity = Vector3.new(0, -9.19685173, 0)
  3500. oo3.CanCollide = true
  3501. oo3.Locked = true
  3502. oo3.FormFactor = Enum.FormFactor.Symmetric
  3503. oo3.Size = Vector3.new(1, 1.40, 1)
  3504. oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3505. oo3.BottomSurface = Enum.SurfaceType.Smooth
  3506. oo3.TopSurface = Enum.SurfaceType.Smooth
  3507. oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3508. oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
  3509. oo4.Name = "CRA"
  3510. w4.Parent = oo4
  3511. w4.Part0 = w4.Parent
  3512. w4.Part1 = rg["Right Arm"]
  3513. w4.C0 = CFrame.new(0, 0, 0)
  3514. w4.C1 = CFrame.new(0, -0.2, 0)
  3515. oo4.Parent = mas
  3516. oo4.CanCollide = true
  3517. oo4.Material = Enum.Material.SmoothPlastic
  3518. oo4.BrickColor = BrickColor.new("Institutional white")
  3519. oo4.Transparency = 1
  3520. oo4.Position = Vector3.new(1.5, 3.00001788, 0)
  3521. oo4.Velocity = Vector3.new(0, -9.19685173, 0)
  3522. oo4.CanCollide = true
  3523. oo4.Locked = true
  3524. oo4.FormFactor = Enum.FormFactor.Symmetric
  3525. oo4.Size = Vector3.new(1, 1.40, 1)
  3526. oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3527. oo4.BottomSurface = Enum.SurfaceType.Smooth
  3528. oo4.TopSurface = Enum.SurfaceType.Smooth
  3529. oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3530. oo4.Position = rg["Right Arm"].Position
  3531. oo5.Name = "CLL"
  3532. oo5.Parent = mas
  3533. w5.Parent = oo5
  3534. w5.Part0 = w5.Parent
  3535. w5.Part1 = rg["Left Leg"]
  3536. w5.C0 = CFrame.new(0, 0, 0)
  3537. w5.C1 = CFrame.new(0, -0.2, 0)
  3538. oo5.Material = Enum.Material.SmoothPlastic
  3539. oo5.BrickColor = BrickColor.new("Institutional white")
  3540. oo5.Transparency = 1
  3541. oo5.CanCollide = true
  3542. oo5.Position = rg["Left Leg"].Position
  3543. oo5.Velocity = Vector3.new(0, -9.19685173, 0)
  3544. oo5.CanCollide = true
  3545. oo5.Locked = true
  3546. oo5.FormFactor = Enum.FormFactor.Symmetric
  3547. oo5.Size = Vector3.new(1, 1.65, 1)
  3548. oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3549. oo5.BottomSurface = Enum.SurfaceType.Smooth
  3550. oo5.TopSurface = Enum.SurfaceType.Smooth
  3551. oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3552. oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
  3553. oo6.Name = "CRL"
  3554. oo6.Parent = mas
  3555. oo6.Material = Enum.Material.SmoothPlastic
  3556. oo6.BrickColor = BrickColor.new("Institutional white")
  3557. oo6.Transparency = 1
  3558. oo6.Position = rg["Right Leg"].Position
  3559. oo6.Velocity = Vector3.new(0, -9.19685173, 0)
  3560. oo6.CanCollide = true
  3561. oo6.Locked = true
  3562. oo6.FormFactor = Enum.FormFactor.Symmetric
  3563. oo6.Size = Vector3.new(1, 1.65, 1)
  3564. oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3565. oo6.BottomSurface = Enum.SurfaceType.Smooth
  3566. oo6.TopSurface = Enum.SurfaceType.Smooth
  3567. oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3568. oo6.Position = Vector3.new(0.5, 1.00001788, 0)
  3569. oo6.CanCollide = true
  3570. w6.Parent = oo6
  3571. w6.Part0 = w6.Parent
  3572. w6.Part1 = rg["Right Leg"]
  3573. w6.C0 = CFrame.new(0, 0, 0)
  3574. w6.C1 = CFrame.new(0, -0.2, 0)
  3575. mas.Parent = rg
  3576. mas:MakeJoints()
  3577. local NAEM = rg.Name
  3578. local raggeeh = rg:Clone()
  3579. raggeeh.Head.Anchored = true
  3580. raggeeh.Name = Victimm.Name
  3581. raggeeh.Humanoid.PlatformStand = true
  3582. local FORS = Instance.new("BodyThrust")
  3583. FORS.Force = Vector3.new(0,100,0)
  3584. FORS.Location = Vector3.new(0,1,0)
  3585. FORS.Parent = raggeeh.Head
  3586. local TUURS = raggeeh.Torso
  3587. local CPU = Instance.new("Model")
  3588. CPU.Parent = raggeeh
  3589. raggeeh.Parent = game:GetService("Workspace")
  3590. CPU.Name = NAEM.."'s generated CameraPart"
  3591.  
  3592. local FORCEo1 = Instance.new("BodyThrust")
  3593. FORCEo1.Parent = raggeeh.Torso
  3594. FORCEo1.force = Vector3.new(0, 1000, 0)
  3595. FORCEo1.location = Vector3.new(0, 0, 1)
  3596.  
  3597. raggeeh.Parent = game:GetService("Workspace")
  3598. rg:destroy()
  3599. raggeeh.Head.Anchored = false
  3600.  
  3601. raggeeh.Parent = game:GetService("Workspace")
  3602. wait()
  3603. local FOLDARR = Instance.new("Model")
  3604. FOLDARR.Parent = raggeeh
  3605. FOLDARR.Name = "BLUDDDDDDDDDDD"
  3606. local FLUIDS = Instance.new("Model")
  3607. FLUIDS.Name = NAEM.."'s fluids"
  3608. FLUIDS.Parent = FOLDARR
  3609. raggeeh.Head.Anchored = false
  3610. OMGCREEPYw.Parent = raggeeh
  3611. OMGCREEPYw:Play()
  3612. local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","I hate bannannaaaaaassssssssssssssss lik u","Why","Fuck you","AFWR·$%H"}
  3613. game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
  3614. game:GetService("RunService").Stepped:wait()
  3615. FORCEo1:Destroy()
  3616. raggeeh.Humanoid.Name = "Humanoid2"
  3617. for i, veee in pairs(raggeeh:GetChildren()) do
  3618. if veee:IsA("Part") then
  3619. local firo1 = Instance.new("ParticleEmitter")
  3620. firo2 = Instance.new("Sound")
  3621. firo1.Name = "Fire"
  3622. firo1.Parent = veee
  3623. firo1.Transparency = NumberSequence.new(0,0.54374998807907,0.73749995231628,0,0.72500002384186,0.45625001192093,0.63749998807907,0,0.52499997615814,0)
  3624. firo1.Rotation = NumberRange.new(4,9)
  3625. firo1.Size = NumberSequence.new(1)
  3626. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3627. firo1.LightEmission = 0.86000001430511
  3628. firo1.Texture = "http://www.roblox.com/asset/?id=248625108"
  3629. firo1.Lifetime = NumberRange.new(0,1)
  3630. firo1.Rate = 2.222222306653e+16
  3631. firo1.RotSpeed = NumberRange.new(5,9)
  3632. firo1.Acceleration = Vector3.new(0, 20, 0)
  3633. firo1.Speed = NumberRange.new(0)
  3634. firo1.VelocitySpread = 28
  3635. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3636.  
  3637. lio1 = Instance.new("PointLight")
  3638. lio1.Name = "FireLight"
  3639. lio1.Parent = veee
  3640. lio1.Color = Color3.new(1, 0.333333, 0)
  3641. lio1.Range = 14
  3642. lio1.Shadows = true
  3643. lio1.Color = Color3.new(1, 0.333333, 0)
  3644.  
  3645. end
  3646. end
  3647. firo2.Name = "FireSound"
  3648. firo2.Parent = raggeeh.Head
  3649. firo2.Pitch = 1.0800000429153
  3650. firo2.SoundId = "rbxassetid://172154904"
  3651. firo2.Volume = 5
  3652. firo2.Looped = true
  3653. firo2:Play()
  3654. print(raggeeh.Name.." lived a good life.")
  3655. end
  3656. end
  3657. end
  3658. end
  3659. end)
  3660.  
  3661. Mouse.KeyDown:connect(function(key)
  3662. if (key == "r") and Run == false and Shot == true and EQUIP == true and Recharging == false and TUANT == false and JUTPAC == false
  3663. then
  3664. Recharging = true
  3665. local Effact = Instance.new("Sound")
  3666. Effact.Parent = o2
  3667. Effact.SoundId = "rbxassetid://896792661"
  3668. Effact.Name = "recharge"
  3669. Effact.Volume = 5
  3670. Effact.TimePosition = 0
  3671. Effact:Play()
  3672. wait(3)
  3673. print("Recharg")
  3674. LWe.C1 = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3675. LCFRAME.Value = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3676. RWe.C1 = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3677. RCFRAME.Value = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3678. o31.Transparency = 0
  3679. o35.Transparency = 0
  3680. wait(1)
  3681. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3682. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3683. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3684. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3685. Shot = false
  3686. Recharging = false
  3687. end
  3688. end)
  3689.  
  3690. Mouse.KeyDown:connect(function(key)
  3691. if string.byte(key) == 50 and EQUIP == true and Run == false and TUANT == false and Recharging == false and JUTPAC == false
  3692. then
  3693. Run = true
  3694. Jihad.Humanoid.WalkSpeed = 20
  3695. o13.Name = "qCFrameWeldThingy"
  3696. LWe.C1 = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3697. LCFRAME.Value = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3698.  
  3699. RWe.C1 = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3700. RCFRAME.Value = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3701. end
  3702. end)
  3703.  
  3704. Mouse.KeyUp:connect(function(key)
  3705. if string.byte(key) == 50 and EQUIP == true and Run == true and JUTPAC == false
  3706. then
  3707. Run = false
  3708. Jihad.Humanoid.WalkSpeed = 8
  3709. o13.Name = "qCFrameWeldThingy"
  3710. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3711. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3712.  
  3713. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3714. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3715. end
  3716. end)
  3717.  
  3718. Mouse.KeyDown:connect(function(key)
  3719. if (key == "p") and TUANT == false and Run == false and Recharging == false and JUTPAC == false
  3720. then
  3721. RWe.C1 = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3722. RCFRAME.Value = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3723. LWe.C1 = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3724. LCFRAME.Value = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3725. Tool.GripForward = Vector3.new(0, 1, 0.005)
  3726. Tool.GripPos = Vector3.new(0, 0.5, -0.5)
  3727. Tool.GripRight = Vector3.new(1, -0, -0)
  3728. Tool.GripUp = Vector3.new(0, -0.005, 1)
  3729. TUANT = true
  3730. Jihad.Humanoid.WalkSpeed = 0
  3731. Jihad.Humanoid.JumpPower = 0
  3732. TUANT = true
  3733. end
  3734. end)
  3735.  
  3736. Mouse.KeyDown:connect(function(key)
  3737. if (key == "l") and TUANT == true and Run == false and JUTPAC == false
  3738. then
  3739.  
  3740. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3741. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3742. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3743. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3744. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3745. Tool.GripPos = Vector3.new(0, 0, 0)
  3746. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3747. Tool.GripUp = Vector3.new(0, 1, 0)
  3748. Jihad.Humanoid.WalkSpeed = 8
  3749. Jihad.Humanoid.JumpPower = 50
  3750. TUANT = false
  3751. end
  3752. end)
  3753.  
  3754. o1 = Instance.new("Model")
  3755. o2 = Instance.new("Part")
  3756. o3 = Instance.new("SpecialMesh")
  3757. o4 = Instance.new("Sound")
  3758. o8 = Instance.new("Part")
  3759. o9 = Instance.new("ParticleEmitter")
  3760. o10 = Instance.new("Weld")
  3761. o11 = Instance.new("CFrameValue")
  3762. o12 = Instance.new("Part")
  3763. o13 = Instance.new("ParticleEmitter")
  3764. o14 = Instance.new("Weld")
  3765. o15 = Instance.new("CFrameValue")
  3766. o16 = Instance.new("Part")
  3767. o17 = Instance.new("Weld")
  3768. o18 = Instance.new("CFrameValue")
  3769. o1.Name = "Jet pac"
  3770. o1.Parent = Jihad
  3771. o2.Name = "Handle"
  3772. o2.Parent = o1
  3773. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3774. o2.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3775. o2.FormFactor = Enum.FormFactor.Symmetric
  3776. o2.Size = Vector3.new(5, 3, 1)
  3777. o2.CFrame = CFrame.new(-10.3698969, 7.79880476, -31.5854397, 0.999986887, 0.000177491413, -0.00512228627, -0.000123886552, 0.999945283, 0.0104634464, 0.005123863, -0.0104626743, 0.99993217)
  3778. o2.BottomSurface = Enum.SurfaceType.Weld
  3779. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3780. o2.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3781. o3.Parent = o2
  3782. o3.MeshId = "http://www.roblox.com/asset/?id=30643517"
  3783. o3.TextureId = "http://www.roblox.com/asset/?id=31322728"
  3784. o3.MeshType = Enum.MeshType.FileMesh
  3785. o4.Parent = o2
  3786. o4.Pitch = 0.5
  3787. o4.SoundId = "rbxassetid://558246436"
  3788. o8.Name = "1"
  3789. o8.Parent = o1
  3790. o8.Transparency = 1
  3791. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3792. o8.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3793. o8.FormFactor = Enum.FormFactor.Symmetric
  3794. o8.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3795. o8.CFrame = CFrame.new(-10.8659163, 6.27540779, -31.4270248, 0.999987304, 7.41409749e-05, 0.00505591277, 0.000127067455, -0.999945283, -0.0104687158, 0.00505485991, 0.0104692252, -0.999932468)
  3796. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3799. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3800. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3801. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3802. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3803. o8.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3804. o9.Parent = o8
  3805. o9.Size = NumberSequence.new(0.5,0.5)
  3806. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3807. o9.Enabled = false
  3808. o9.LightEmission = 1
  3809. o9.Texture = "http://www.roblox.com/asset/?id=189845859"
  3810. o9.Lifetime = NumberRange.new(0.5,0.5)
  3811. o9.Rate = 3.3333331781222e+14
  3812. o9.RotSpeed = NumberRange.new(20,20)
  3813. o9.Speed = NumberRange.new(7,7)
  3814. o9.VelocitySpread = 15
  3815. o9.LockedToPart = true
  3816. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3817. o10.Name = "qCFrameWeldThingy"
  3818. o10.Parent = o8
  3819. o10.C1 = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3820. o10.Part0 = o2
  3821. o10.Part1 = o8
  3822. o11.Name = "qRelativeCFrameWeldValue"
  3823. o11.Parent = o8
  3824. o11.Value = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3825. o12.Name = "2"
  3826. o12.Parent = o1
  3827. o12.Transparency = 1
  3828. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3829. o12.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3830. o12.FormFactor = Enum.FormFactor.Symmetric
  3831. o12.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3832. o12.CFrame = CFrame.new(-9.85590458, 6.27527666, -31.4218502, 0.999987304, 7.41420226e-05, 0.00505588297, 0.000127068182, -0.999945283, -0.0104687167, 0.00505483011, 0.0104692252, -0.999932468)
  3833. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3834. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3835. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3836. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3839. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3840. o12.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3841. o13.Parent = o12
  3842. o13.Size = NumberSequence.new(0.5,0.5)
  3843. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3844. o13.Enabled = false
  3845. o13.LightEmission = 1
  3846. o13.Texture = "http://www.roblox.com/asset/?id=189845859"
  3847. o13.Lifetime = NumberRange.new(0.5,0.5)
  3848. o13.Rate = 3.3333331781222e+14
  3849. o13.RotSpeed = NumberRange.new(20,20)
  3850. o13.Speed = NumberRange.new(7,7)
  3851. o13.VelocitySpread = 15
  3852. o13.LockedToPart = true
  3853. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3854. o14.Name = "qCFrameWeldThingy"
  3855. o14.Parent = o12
  3856. o14.C1 = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  3857. o14.Part0 = o2
  3858. o14.Part1 = o12
  3859. o15.Name = "qRelativeCFrameWeldValue"
  3860. o15.Parent = o12
  3861. o15.Value = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  3862. o16.Name = "FAik torso"
  3863. o16.Parent = o1
  3864. o16.BrickColor = BrickColor.new("Bright red")
  3865. o16.Transparency = 1
  3866. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  3867. o16.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3868. o16.FormFactor = Enum.FormFactor.Symmetric
  3869. o16.Size = Vector3.new(2, 2, 1)
  3870. o16.CFrame = CFrame.new(-10.3353624, 7.66948891, -32.4739723, 0.999989867, 0.000177492228, -0.0051222844, -0.00012388725, 0.999949574, 0.0104634725, 0.00512384856, -0.010462719, 0.999934673)
  3871. o16.BottomSurface = Enum.SurfaceType.Smooth
  3872. o16.TopSurface = Enum.SurfaceType.Smooth
  3873. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3874. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  3875. o16.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3876. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3877. o17.Name = "qCFrameWeldThingy"
  3878. o17.Parent = o16
  3879. o17.C1 = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  3880. o17.Part0 = o2
  3881. o17.Part1 = o16
  3882. o18.Name = "qRelativeCFrameWeldValue"
  3883. o18.Parent = o16
  3884. o18.Value = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  3885. WUELD = Instance.new("Weld")
  3886. WUELD.Part0 = o16
  3887. WUELD.Part1 = Jihad.Torso
  3888. WUELD.Parent = o16
  3889.  
  3890. Mouse.KeyDown:connect(function(key)
  3891. if (key == "j") and Recharging == false and JUTPAC == false and Run == false and DANS == false and TUANT == false and EQUIP == true
  3892. then
  3893. JUTPAC = true
  3894. local DEPLOI = Instance.new("Sound")
  3895. DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
  3896. DEPLOI.SoundId = "rbxassetid://417575434"
  3897. DEPLOI.Volume = 1
  3898. DEPLOI:Play()
  3899. wait(1)
  3900. Jihad.Humanoid.Jump = true
  3901. FUORS = Instance.new("BodyThrust")
  3902. FUORS.Force = Vector3.new(0, 20000, 0)
  3903. FUORS.Parent = Jihad.Torso
  3904. o4:Play()
  3905. o9.Enabled = true
  3906. o13.Enabled = true
  3907. o4.Looped = true
  3908. DEPLOI:Destroy()
  3909. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3910. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, -0.0439841747, 0.228667736, -4.37113883e-08, 0, -1, -0.732189834, 0.681100607, 3.20050333e-08, 0.681100607, 0.732189834, -2.97718525e-08)
  3911. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3912. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, -0.0041782856, 0.479911029, -4.37113883e-08, 0, 1, 0.669510365, 0.742802739, 2.92652267e-08, -0.742802739, 0.669510365, -3.24689395e-08)
  3913. Jihad.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3914. Jihad.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.179892376, 0.983686328, 0, 0.983686328, -0.179892376)
  3915. JUTPAC = true
  3916. end
  3917. end)
  3918.  
  3919. Mouse.KeyUp:connect(function(key)
  3920. if (key == "j") and Recharging == false and JUTPAC == true and Run == false and DANS == false and TUANT == false and EQUIP == true
  3921. then
  3922. JUTPAC = false
  3923. FUORS:Destroy()
  3924. o4:Stop()
  3925. o9.Enabled = false
  3926. o13.Enabled = false
  3927. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3928. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3929. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3930. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3931. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3932. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3933. end
  3934. end)
  3935.  
  3936.  
  3937.  
  3938.  
  3939.  
  3940. Tool.Equipped:connect(equip)
  3941. Tool.Unequipped:connect(unequip)
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