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- local tbl_main =
- {
- "[🤤RX🤤] ~ Loaded",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."lock" then
- local tbl_main =
- {
- "[ RX ] ~ Please select a device",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."unlock" then
- local tbl_main =
- {
- "[ RX ] ~ Unlocked user's device",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."ip" then
- local tbl_main =
- {
- "[ RX ] ~ Ip Logged",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."port" then
- local tbl_main =
- {
- "[ RX ] ~ Logging UDP/TCP ports",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- wait(0.5)
- local tbl_main =
- {
- "[ RX ] ~ New port logged",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ |New port logged",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."account" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Logged",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."bypass" then
- wait(0.5)
- local tbl_main =
- {
- "[ RX ] ~ Bypassing 2FA",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."mac" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ MacOS Locked!",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."iphone" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Iphone Locked!",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."android" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Andriod Locked!",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."dos" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Please select a method",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."dos" then
- wait(1.3)
- local tbl_main =
- {
- "[ RX ] ~ Methods|UDP|TCP|",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."tcp" then
- wait(0.5)
- local tbl_main =
- {
- "[ RX ] ~ Sending attack",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."udp" then
- wait(0.5)
- local tbl_main =
- {
- "[ RX ] ~ Sending attack",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."stop" then
- wait(0.51)
- local tbl_main =
- {
- "[ RX ] ~ Attack stopped",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."cmds" then
- wait(0.5)
- local tbl_main =
- {
- "[ RX ] Lock~DeviceLock~Dos~AccountLogger~IpLogger~PortPinger~reportbot",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."windows" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Windows locked!",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- _G.enabled = true
- local Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.Button2Down:Connect(function()
- if _G.enabled == true then
- if Mouse.Target and Mouse.Target.Parent then
- local loser = Mouse.Target.Parent.Name
- local Rude = '[ RX ]~ Selected ' .. loser .. ', Successfully'
- local playercheck = game.Players:FindFirstChild(loser)
- if playercheck then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Rude, "All")
- end
- end
- end
- end)
- _G.enabled = true
- local Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.Button1Down:Connect(function()
- if _G.enabled == true then
- if Mouse.Target and Mouse.Target.Parent then
- local loser = Mouse.Target.Parent.Name
- local Rude = '[ RX ]~ Losers username is ' .. loser .. ', lmao'
- local playercheck = game.Players:FindFirstChild(loser)
- if playercheck then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Rude, "All")
- end
- end
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."reportbot" then
- wait(1)
- local tbl_main =
- {
- "[ RX ] ~ Bot's reporting user...",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- end)
- local child = game.Players.LocalPlayer
- local prefix = "/"
- child.Chatted:connect(function(msg)
- if msg:lower() == ""..prefix.."gravity" then
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- key = key:lower()
- if key == "l" then --lowercase always
- loadstring(game:HttpGet("https://pastebin.com/raw/MHdBcJQL", true))()
- end
- end)
- end
- end)
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