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- , "__comment": "Paste this after the block model, but before the last curley bracket to fix block models",
- "display": {
- "gui": {
- "rotation": [ 30, 225, 0 ],
- "translation": [ 0, 0, 0],
- "scale":[ 0.625, 0.625, 0.625 ]
- },
- "ground": {
- "rotation": [ 0, 0, 0 ],
- "translation": [ 0, 3, 0],
- "scale":[ 0.25, 0.25, 0.25 ]
- },
- "fixed": {
- "rotation": [ 0, 0, 0 ],
- "translation": [ 0, 0, 0],
- "scale":[ 0.5, 0.5, 0.5 ]
- },
- "thirdperson_righthand": {
- "rotation": [ 75, 45, 0 ],
- "translation": [ 0, 2.5, 0],
- "scale": [ 0.375, 0.375, 0.375 ]
- },
- "thirdperson_lefthand": {
- "rotation": [ 75, 225, 0 ],
- "translation": [ 0, 2.5, 0],
- "scale": [ 0.375, 0.375, 0.375 ]
- },
- "firstperson_righthand": {
- "rotation": [ 0, 45, 0 ],
- "translation": [ 0, 0, 0 ],
- "scale": [ 0.40, 0.40, 0.40 ]
- },
- "firstperson_lefthand": {
- "rotation": [ 0, 225, 0 ],
- "translation": [ 0, 0, 0 ],
- "scale": [ 0.40, 0.40, 0.40 ]
- }
- }
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