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- 2026-10-19T13:50:20+02:00: cr_sdk_initialize: Adobe Photoshop Lightroom Classic 15.6 (Windows), version 18.7x2743, 64-bit, Release
- 2026-10-19T13:50:20+02:00: gDNGMaxSIMD: 3
- 2026-10-19T13:50:20+02:00: Memory allocator: internal scalable (cr_memory_scalable_allocator)
- 2026-10-19T13:50:20+02:00: libdispatch threading: yes
- 2026-10-19T13:50:20+02:00: thread type: dispatch
- 2026-10-19T13:50:20+02:00: ACE thread type: dispatch
- 2026-10-19T13:50:20+02:00: cr_scratch_file: using multiple files (new method)
- 2026-10-19T13:50:20+02:00: CPU: AMD Ryzen 7 3700X 8-Core Processor
- 2026-10-19T13:50:20+02:00: OS: 10.0.26100.9549
- 2026-10-19T13:50:20+02:00: MPProcessorCount (hyperthreading = false): 16
- 2026-10-19T13:50:20+02:00: MPProcessorCount (hyperthreading = true): 16
- 2026-10-19T13:50:20+02:00: MPThreadCount: 5
- 2026-10-19T13:50:20+02:00: std::thread::hardware_concurrency: 16
- 2026-10-19T13:50:20+02:00: AVX support: yes
- 2026-10-19T13:50:20+02:00: AVX2 support: yes
- 2026-10-19T13:50:20+02:00: AVX512 support: no
- 2026-10-19T13:50:20+02:00: System physical RAM: 32 GB
- 2026-10-19T13:50:20+02:00: Initialize GPU system
- 2026-10-19T13:50:20+02:00: Read GPU config
- 2026-10-19T13:50:20+02:00: Safe load GPU
- 2026-10-19T13:50:20+02:00: Device 0: NVIDIA GeForce GTX 1660 SUPER
- 2026-10-19T13:50:20+02:00: Native16BitShaderOpsSupported: YES
- 2026-10-19T13:50:20+02:00: SupportsShaderModel_6_2_OrHigher: YES
- 2026-10-19T13:50:20+02:00: Supports FP16 for DX on WML: YES
- 2026-10-19T13:50:20+02:00: Building pipeline states for NVIDIA GeForce GTX 1660 SUPER
- 2026-10-19T13:50:20+02:00: name : NVIDIA GeForce GTX 1660 SUPER
- 2026-10-19T13:50:20+02:00: VendorId : 4318
- 2026-10-19T13:50:20+02:00: DeviceId : 8644
- 2026-10-19T13:50:20+02:00: SubSysId : 3344569442
- 2026-10-19T13:50:20+02:00: Revision : 161
- 2026-10-19T13:50:20+02:00: DedicatedVideoMemory : 6255804416
- 2026-10-19T13:50:20+02:00: DedicatedSystemMemory : 0
- 2026-10-19T13:50:20+02:00: SharedSystemMemory : 17153044480
- 2026-10-19T13:50:20+02:00: MemoryBudget : 5450498048
- 2026-10-19T13:50:20+02:00: AdapterLuid.LowPart : 45570
- 2026-10-19T13:50:20+02:00: AdapterLuid.HighPart : 0
- 2026-10-19T13:50:20+02:00: Flags : 0
- 2026-10-19T13:50:20+02:00: DoublePrecisionFloatShaderOps : yes
- 2026-10-19T13:50:20+02:00: ConservativeRasterizationTier : 3
- 2026-10-19T13:50:20+02:00: CrossNodeSharingTier : 0
- 2026-10-19T13:50:20+02:00: ResourceBindingTier : 3
- 2026-10-19T13:50:20+02:00: ResourceHeapTier : 2
- 2026-10-19T13:50:20+02:00: TiledResourcesTier : 4
- 2026-10-19T13:50:20+02:00: NodeIndex : 0
- 2026-10-19T13:50:20+02:00: TileBasedRenderer : no
- 2026-10-19T13:50:20+02:00: UMA : no
- 2026-10-19T13:50:20+02:00: CacheCoherentUMA : no
- 2026-10-19T13:50:20+02:00: feature level : 0x00009100
- 2026-10-19T13:50:20+02:00: feature level : 0x00009200
- 2026-10-19T13:50:20+02:00: feature level : 0x00009300
- 2026-10-19T13:50:20+02:00: feature level : 0x0000a000
- 2026-10-19T13:50:20+02:00: feature level : 0x0000a100
- 2026-10-19T13:50:20+02:00: feature level : 0x0000b000
- 2026-10-19T13:50:20+02:00: feature level : 0x0000b100
- 2026-10-19T13:50:20+02:00: feature level : 0x0000c000
- 2026-10-19T13:50:20+02:00: feature level : 0x0000c100
- 2026-10-19T13:50:20+02:00: MaxSupportedFeatureLevel : 0x0000c100
- 2026-10-19T13:50:20+02:00: HighestShaderModel : 0x60
- 2026-10-19T13:50:20+02:00: WaveOps : yes
- 2026-10-19T13:50:20+02:00: WaveLaneCountMin : 32
- 2026-10-19T13:50:20+02:00: WaveLaneCountMax : 32
- 2026-10-19T13:50:20+02:00: TotalLaneCount : 1408
- 2026-10-19T13:50:20+02:00: ExpandedComputeResourceStates : yes
- 2026-10-19T13:50:20+02:00: Int64ShaderOps : yes
- 2026-10-19T13:50:20+02:00: RootSignature.HighestVersion : 0x2
- 2026-10-19T13:50:20+02:00: Device 1: Microsoft Basic Render Driver
- 2026-10-19T13:50:20+02:00: Loaded GPU system: DirectX
- 2026-10-19T13:50:20+02:00: GPU primary driver version: 32.0.16.1742
- 2026-10-19T13:50:20+02:00: GPU device count: 1
- 2026-10-19T13:50:20+02:00: GPU device names: NVIDIA GeForce GTX 1660 SUPER
- 2026-10-19T13:50:20+02:00: GPU3 allow list: yes
- 2026-10-19T13:50:20+02:00: GPU3 deny list: no
- 2026-10-19T13:50:20+02:00: GPU3 prev digest: 7E19CD7699288FFFD0DF89BDA0DF22D5
- 2026-10-19T13:50:20+02:00: GPU3 new digest: 7E19CD7699288FFFD0DF89BDA0DF22D5
- 2026-10-19T13:50:20+02:00: Need to run gpu self tests : False.
- 2026-10-19T13:50:20+02:00: GPU Init Status (part 1): I2_GPU2
- 2026-10-19T13:50:20+02:00: GPU3 Hard Status Result (part 1): unknown
- 2026-10-19T13:50:20+02:00: GPU3 Soft Status Result (part 1): success
- 2026-10-19T13:50:20+02:00: GPU4 Hard Status Result (part 1): unknown
- 2026-10-19T13:50:20+02:00: GPU4 Soft Status Result (part 1): fail_insufficient_memory
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (1/260)
- 2026-10-19T13:50:20+02:00: ML inference: default device (Auto Fastest)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (2/260)
- 2026-10-19T13:50:20+02:00: PatchMatch initialized (version 6.0.0.0). Using 16 threads.
- 2026-10-19T13:50:20+02:00: WML: Try use GPU? yes
- 2026-10-19T13:50:20+02:00: Intel Compiler: no
- 2026-10-19T13:50:20+02:00: ML Model subject: version=318769633 (19.0.0.2529)
- 2026-10-19T13:50:20+02:00: ML Model sky: version=234881976 (14.0.0.952)
- 2026-10-19T13:50:20+02:00: ML Model object: version=234881976 (14.0.0.952)
- 2026-10-19T13:50:20+02:00: ML Model skin: version=234881976 (14.0.0.952)
- 2026-10-19T13:50:20+02:00: ML Model depth: version=37B906DA95BD40F3889028E4FB427132
- 2026-10-19T13:50:20+02:00: ML Model layered depth: version=945A3D4FBDC9AB7B3C6DA3E3A40AAF4A
- 2026-10-19T13:50:20+02:00: ML Model AI Look: version=1.0.8 - 20240818 (ONNX)
- 2026-10-19T13:50:20+02:00: ML Model Dereflect: version=2026-04-14-1258
- 2026-10-19T13:50:20+02:00: ML Model Dereflect Base: version=2026-04-14-1258
- 2026-10-19T13:50:20+02:00: ML Model Dereflect Upsampler: version=2025-06-25-0915
- 2026-10-19T13:50:20+02:00: ML Model Skin Blemish Detection: version=1.0.3 - 07-23-2025
- 2026-10-19T13:50:20+02:00: ML Model Skin Retouch: version=1.0.6 - 06-12-2026
- 2026-10-19T13:50:20+02:00: ML Model Dust Detection: version=1.0.2 - 08-19-2024
- 2026-10-19T13:50:20+02:00: ML Model GenCrop Automatic: version=0.4.1 - 06-07-2026
- 2026-10-19T13:50:20+02:00: Loaded adobe_c2pa: adobe_api/1.66.1 c2pa-c-ffi/0.85.0 c2pa-rs/0.85.0
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (3/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (4/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (5/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (6/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (7/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (8/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (9/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (10/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (11/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (12/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (13/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (14/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (15/260)
- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Building compute pipeline state (16/260)
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- 2026-10-19T13:50:20+02:00: NVIDIA GeForce GTX 1660 SUPER: Finished building compute pipeline states.
- 2026-10-19T13:50:23+02:00: cmd download task start: model="dereflect/winml/" totalBytes=234099603
- 2026-10-19T13:50:23+02:00: cmd file start: Model Name: "dereflect", Model Path: "dereflect/winml/" retry=0 stop=0
- 2026-10-19T13:50:31+02:00: Windows cr_gpu_view backing scale: h= 1.0000, v= 1.0000
- 2026-10-19T13:50:31+02:00: first frame index is: 0
- 2026-10-19T13:50:31+02:00: BuildSwapChain 'developAfterLoupeView' format 23
- 2026-10-19T13:50:31+02:00: GPU Init Status (part 2): I4_GPU3
- 2026-10-19T13:50:31+02:00: GPU3 Hard Status Result (part 2): success
- 2026-10-19T13:50:31+02:00: GPU3 Soft Status Result (part 2): success
- 2026-10-19T13:50:31+02:00: GPU4 Hard Status Result (part 2): success
- 2026-10-19T13:50:31+02:00: GPU4 Soft Status Result (part 2): fail_insufficient_memory
- 2026-10-19T13:50:39+02:00: *** Error: xlase decode error code = -2147418060 ***
- 2026-10-19T13:50:39+02:00: *** Error: xlase decode error code = -2147418060 ***
- 2026-10-19T13:50:40+02:00: *** Error: xlase decode error code = -2147418060 ***
- 2026-10-19T13:50:40+02:00: *** Error: xlase decode error code = -2147418060 ***
- 2026-10-19T13:51:24+02:00: TrimFootprint: 1392.2 MB purged from pools.
- 2026-10-19T13:51:36+02:00: TrimFootprint: 1365.7 MB purged from pools.
- 2026-10-19T13:55:53+02:00: TrimFootprint: 1408.9 MB purged from pools.
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