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- SCP-RP Rules
- Created by Bram | Edited by Snake
- Basic Rules
- -Do not let the SCP's out of their CC's without permission from an O5.
- -No one can be friends with SCP’s (besides other SCP's), no exceptions.
- -Do not break NLR (New Life Rule).
- -Do not RDM (Random Deathmatch).
- -Do not copy someone's name
- -Racism is not accepted on this server.
- -Do not SexualRP (This includes RapeRP).
- -Your name must contain English characters that you find on an English keyboard.
- -Your name must contain a First and Last Name (This can be ignored if you are playing as an SCP, however, you must have your job name as your name as an SCP).
- -Only English is allowed in the IC chat and/or in any IC situations. This includes any kind of Voice Chat. (IC = In Character)
- -All languages are allowed in OOC chat.
- -You can't have space in between each character in your name (Example: G e o r g e).
- -Always follow FearRP - the idea that you value your life and must act accordingly in dangerous situations to prevent death.
- -You may not attack people with a gun/stun gun pointed at you.
- -Do not build props you have to crouch or jump over in the facility.
- -Do not Metagame (Use OOC information in role play to gain an advantage).
- -Do not FailRP (Do unrealistic acts).
- -Do not exploit/abuse any bugs or glitches. Doing so will result in a punishment (depending on the situation), instead, report them on the forums.
- -Do not build/kill in spawn.
- -Do not Prop Abuse (this includes surfing, killing, spamming, climbing and blocking or any other type of prop abuse).
- -Do not Mic Spam (whether it's music, voice or noise, any type of spam).
- -Do not abuse the advert chat, you may only use '/advert' to advertise an event, radio communication, or an announcement (If you have the correct job).
- -Do not spawn inappropriate structures.
- -Do not block NPC's around the map (If there are any).
- -The Tall Building Roof's are normally used for Staff sits, so please avoid getting up there.
- -Don’t advertise other servers/communities. (can lead to a permanent ban).
- -If there is a breach and you are TU, CS, etc., your fist priority is to re-contain the breached SCP
- -You may not breach with more than 2 SCP's at the same time without permission from a Head Administrator or Higher Ranked Member of Staff.
- -SCP's cannot kill other SCP's (Unless it's your role, like 4500)
- -Use common sense.
- -Lethal SCP's cannot enter the Class D area.
- Punishments List
- Keep in mind that not all punishments are listed here.
- FailRP (Warn)
- FailRP as an SCP (20 Minute Ban)
- RDM (Warn)
- Mass RDM (Ban for 1 week)
- Breaking NLR (Warn)
- Breaking NLR x3 (1 hour ban)
- LTAP (1day extra ban) [NOTE: if he left from a warning he will get a 1-day ban]
- Prop Killing (Warn)
- Prop Pushing (Warn)
- Attempting to crash the server (Permanent Ban)
- Abusing Advert (Warn)
- Harassment (Warn or Ban) [depends on how much the player has been doing it]
- SexualRP/RapeRP (Perm)
- Microphone Spamming (Gag)
- FearRP (Warn)
- FearRP after first warn (Kick)
- Chat Spamming (Mute)
- Continue Chat Spamming after unmuting (Kick)
- Advertising (Verbal ban if it continues then perma ban)
- Racism (Permanent ban)
- Prop climbing (Warn)
- Prop blocking (Warn)
- Disrespecting staff (Warn)
- Second RDM (Warn and a 2 min jail)
- Third RDM (ban for 2 hours)
- Disrespecting players (Warn)
- Homophobia (permanent ban)
- Anti Semitic (permanent ban)
- Mass disrespecting staff/players (120 minute/2 hour ban)
- Glitching the doors with props (1 week ban)
- Not speaking English IC or in sits (kick)
- Threatening to DDOS the server (perm ban)
- Prop spam (2 hour ban)
- Abusing the tazer (shooting people without a reason with the tazer) [warn]
- Meta gaming (Warn)
- Lying to staff (Warn)
- Real life death threats (perma ban)
- VIP using teleporters (Verbal warn then if continue ban)
- Not cooperating with Staff in sits (Punishment x2)
- Trolling (permanent ban)
- Job Specific Rules
- SCP's
- SCP-006 FR
- -You may only kill players in your meatshop or near your meatshop (same room).
- -You may be tazed/stunned and cuffed.
- -When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
- -You cannot team with other SCP's.
- -If you need a meatshop, you can call staff to build on.
- SCP-008A
- -When you go active, you can infect up to 3 people.
- -You cannot infect X-50's
- -You can only be stopped by fire from a DU.
- -You cannot infect jobs with gas masks on.
- -You cannot team with other SCP's.
- SCP-035
- -You may only make someone your host in your CC.
- -You must kill your host and tell the Staff who it was.
- -You can only use your mindcontrol ability in your CC or if you have a host.
- -You may only mindcontrol people who are right next to you.
- -You cannot mindcontrol through Doors, Walls nor Glass.
- -You cannot mindcontrol X-50's.
- -You cannot mindcontrol other SCP's.
- -You may be tazed/stunned, cuffed/bagged.
- -When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
- -After you got tazed/stunned, you lose your host.
- -When cuffed/bagged, you cannot use your mindcontrol ability.
- -You can team with SCP-049.
- SCP-049
- -Your goal is to “cure” every human.
- -You may not “cure” someone while there is a gun pointed at you.
- -You can have up to 3 Zombie's.
- -If attacked, you may kill the one who attacked you.
- -You cannot “cure” other SCP's.
- -You have to follow orders, if there is a gun pointed at you.
- -You can team with SCP-035.
- SCP-049-2 (Zombie)
- -You count as an SCP and get the same punishment for FailRP.
- -You have to follow SCP-049's orders.
- -You have to protect SCP-049.
- -You have to kill every human on sight, unless ordered not to.
- -You can only use your knife.
- -You cannot open doors.
- SCP-079
- -You may only go active if somebody plugged you in.
- -You may open CC's.
- -You cannot activate the warheads/nukes.
- -You can hack up to 1 X-50 at a time.
- -You need to be right next to your target while hacking it.
- -You cannot hack the AI.
- -You can team with SCP-682.
- SCP-087
- -You will Jumpscare anyone that views your coffin through a camera.
- -You are allowed to be on the first and second floor.
- -You may not breach as this SCP.
- -You cannot team with other SCP's.
- SCP-096
- -You may only go active if someone saw your face.
- -If someone sees your face you have to do everything to kill them.
- -You cannot target X-50's.
- -You cannot target SCP's.
- -You may be cuffed/bagged.
- -While cuffed/bagged you have to follow orders.
- -You cannot team with other SCP's.
- SCP-106
- -You only go active if your CC is lowered.
- -You cannot lower your CC yourself.
- -Before killing your victim you have to bring it to your pocket dimension first.
- -You can't go out of noclip if there's more than 1 person in the room.
- -You can only bring people to your pocket dimension when you are alone with your target and no one sees you.
- -You have a 5min cooldown between your abductions.
- -You may only have one person at a time in your pocket dimension.
- -You cannot team with other SCP's
- -You cannot abduct X-50's
- SCP-131A/B
- -You are allowed to roam around the foundation.
- -You have to help in the recontainment of SCP-173.
- -You have to team with the foundation.
- -You cannot team with other SCP's
- SCP-173
- -You may only move/attack every 10 seconds if somebody is watching you.
- -You cannot move/attack if 3 or more people are watching you.
- -You cannot move/attack while SCP-131A/B is watching you.
- -You cannot kill other SCP's.
- -You cannot team with other SCP's.
- SCP-513
- -You are the ghost and the bell. (Invisible as ghost and visible as bell)
- -You may only go active if someone rings your bell.
- -When active you have to stalk the ones who ring your bell.
- -You may kill your target when you two are alone in a room.
- -You cannot kill other SCP's.
- -SCP's cannot ring your bell.
- -You cannot team with other SCP's.
- SCP-666
- -You have to kill every human being.
- -You may only kill X-50's if they attacked you first.
- -You cannot kill other SCP's.
- -You cannot team with anyone.
- -You may be tazed/stunned and cuffed.
- -When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
- SCP-682
- -You hate every living being.
- -You may rage for a valid reason.
- -You have to advert when you are in rage.
- -You cannot kill other SCP's.
- -You have to follow orders when SCP-999 is next to you.
- -You cannot rage when SCP-999 is next to you.
- -You can team with SCP-079.
- SCP-895
- -You may not spam your Scream attack.
- -You may not breach as this SCP.
- -You may only kill people when the coffin has been opened and viewed through a camera.
- -You cannot team with other SCP's
- SCP-999
- -You are allowed to roam the foundation.
- -You have to help in the recontainment of SCP-682.
- -You have to team with the foundation.
- -You cannot team with other SCP's.
- SCP-1048
- -You may not kill through the glass in your containment cell.
- -You may choose to resist orders. However, you will be shot.
- -You can not infect Unity X-50.
- -You may not spam your attacks.
- -You can only team with SCP-1048-D.
- SCP-1048-2 (Teddy Minions)
- -You have to follow SCP-1048's orders.
- -You cannot kill other SCP's.
- -You have to protect SCP-1048.
- -You can only team with SCP-1048-D.
- SCP-1048-D
- -You may not kill through the glass in your containment cell.
- -You may choose to resist orders. However, you will be shot.
- -You may not spam your attacks.
- -You can only team with SCP-1048.
- SCP-3014
- -You may not spam your Scream attack.
- -You may not attack without a valid reason.
- -Reasons that are valid: Being attacked, being provoked. (You may only kill the person who attacked/provoked you).
- -You cannot team with other SCP's.
- SCP-4105
- -You are allowed to roam the foundation with permission from an O5.
- -You may rage for a valid reason.
- -You have to calm after 5 minutes.
- -You may be tazed/stunned, cuffed/bagged.
- -When cuffed/bagged you may not use your weapon, and you will follow orders. (You may only be cuffed/bagged while you're tazed/stunned).
- -You cannot kill other SCP's.
- -You cannot team with other SCP's.
- SCP-4500
- -You may roam with permission from an O5.
- -You can use advert.
- -You cannot use your right click ability.
- -You have to help recontaining SCP's.
- -You may kill Class D's with permission from an O5. Don't kill any other humans tho.
- -You have to team with the foundation.
- -You cannot team with other SCP's.
- SCP-5800
- -You can roam with permission from an O5.
- -You can demand biscuits/cookies every 10 minutes.
- -You can rage if no biscuits/cookies given.
- -You can only be calmed with biscuits/cookies.
- -You have to follow orders when you are not in rage.
- -You cannot team with other SCP's.
- Foundation Staff
- Recruit Guard
- -You may only hit the Class D's once if they don't comply.
- -You may not have a gun.
- -You may not leave the Class D area
- -You may not kill or stun stick Class D’s inside of their cells.
- Security Guard
- -You may only hit the Class D's once if they don't comply.
- -You may have any assault rifle, pistol, or shotgun.
- -You may not leave Low containment zone.
- Tactical Unit (TU)
- -You patrol/Guard Light Containment Zone looking for potential breaches.
- -You may have any assault rifle, pistol, or shotgun.
- -You may not go to Entrance Zone.
- Heavy TU
- -You patrol/Guard Light Containment Zone looking for potential breaches.
- -You may have any assault rifle, pistol, or shotgun.
- -You may not go to Entrance Zone.
- TU-O5
- -You are to stay with and protect the O5 Members at all times.
- -You may have any assault rifle, pistol, or shotgun.
- Sergeant
- -You take control of all TU Units, except for TU O5 Units.
- -You take control of the LCZ Zone, also known as "Lower Containment Zone."
- -You may have any gun.
- Lieutenant
- -You command the Sergeant and the entire TU, expect the TU O5.
- -You control the HCZ Zone, also known as "Higher Containment Zone."
- -You are allowed to give commands to Unity X-50.
- -You may have any gun.
- Commander
- -You take control of all TU Units, expect TU O5.
- -You control the LCZ, HCZ Zones.
- -You are allowed to give commands to Unity X-50.
- -You may have any gun.
- -You may request the AI to launch a Nuke.
- TU Engineer
- -You're an engineer so you are allowed in the electrical centre.
- -You may have any assault rifle, pistol, or shotgun.
- -You may help in any breaches and patrol/guard anywhere.
- Disinfection Units (DU)
- -May only be active during breaches.
- -May only use his Flamethrower SWEP in an SCP 049 or SCP 1048 breach.
- Unity X-50
- -You may not be commanded by anyone lower than the rank of Lieutenant.
- -You are to help in breaches unless ordered not to.
- -You can not be infected, and you can't be controlled by SCP 035.
- -You may be hacked by SCP 079.
- -You must follow the AI's order.
- TU Gun Dealer
- -You may only give weapons to Security Personnel.
- -Recruit Guards may not be given weapons.
- Containment Specialist (CS)
- -You are to contain SCP's in breaches.
- -You may have any gun.
- Researcher Assistant
- -You cannot perform tests.
- -You assist Researcher's in their tests.
- -You may not enter the Class D area without a Researcher, Researcher Confirmed or Supervisor.
- Researcher
- -You may test Euclid SCP's.
- -You may only test with permission from a Supervisor.
- -You may only enter the Class D area to get Class D's for testing.
- Researcher Confirmed
- -You may test Euclid SCP's.
- -You do not need permission to test.
- -You can have a pistol.
- -You may only enter the Class D area to get Class D's for testing.
- Supervisor
- -You may test Euclid/Keter SCP's.
- -You do not need permission to test.
- -You can have a pistol.
- -You may enter the Class D area as you please.
- Member of the O5
- -You are a Member of the O5, you're very important and your life matters more than any Personnel.
- -If there are TU O5 online, they MUST protect you at all times with their life.
- -You may command the Tactical O5 Units.
- -If there are not any TU O5, you are to be protected by any Security member at all times.
- -You are allowed to give commands to Unity X-50.
- -You may order the AI to launch a Nuke.
- -You may not order people to break rules. (Will result in strong punishment.)
- -You may only have a pistol.
- Porter/Janitor
- -Your job is to clean the SCP Containment Cells that are Class: Euclid and Class: Safe.
- -You may enter the Class D area with permission from Security Personnel.
- Intensive Surface Technician (IST)
- -You are allowed to go to the surface.
- -You need to be escorted to surface if you have permission to go there
- -You will report any suspicious activities on the surface.
- -You may enter the Class D area with permission from Security Personnel.
- Doctor/Medic
- -You heal people. You may only heal a Class D with permission from Security Personnel.
- -You may enter the Class D area with permission from Security Personnel.
- Class D
- -You can only befriend other Class-D’s.
- -When stun-sticked, you must comply with orders given by the SCP Security.
- Other Jobs
- Foundation AI (Artificial Intelligence)
- -You have to follow orders from the foundation.
- -You may initiate a lockdown if 3 or more SCP's breached.
- -You may launch the warheads/nukes with permission from an O5.
- Agent of Insurrection
- -The “Nobody” is your leader and you have to follow their orders.
- -You may raid the SCP foundation.
- -After you died in a raid you have to wait 30 minutes until raiding again.
- -You may release SCP's while raiding. But they could kill you.
- -You can breach up to 2 SCP's in a raid.
- -You cannot disguise as an O5.
- “Nobody”
- -You may raid the SCP foundation.
- -After you died in a raid you have to wait 30 minutes until raiding again.
- -You may release SCP's while raiding. But they could kill you.
- -You can breach up to 2 SCP's in a raid.
- -You can disguise as an O5 but you cannot give orders to foundation staff or AI.
- How to recontain certain SCP's
- SCP-006 FR: Tazed/Stunned, and cuffed.
- SCP-035: Tazed/Stunnned and bagged.
- SCP-096: Bagged.
- SCP-666: Tazed/Stunned, and cuffed.
- SCP-4105: Tazed/Stunned, and cuffed.
- SCP-5800: Tazed/Stunned, and cuffed.
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