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- [10:34:06] [DEBUG] Created script domain 'ScriptDomain_6AD3721B' with v2.10.3.
- [10:34:06] [DEBUG] Loading scripts from 'D:\Games\GrandTheftAutoV\scripts' into script domain 'ScriptDomain_6AD3721B' ...
- [10:34:07] [INFO] Loading assembly 'AddonBlips.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'AddonBlips.dll'.
- [10:34:07] [INFO] Loading assembly 'AnimatedWipers.dll' ...
- [10:34:07] [DEBUG] Found 3 script(s) in 'AnimatedWipers.dll'.
- [10:34:07] [INFO] Loading assembly 'AutomatedTurnLights.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'AutomatedTurnLights.dll'.
- [10:34:07] [INFO] Loading assembly 'BAM.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'BAM.dll'.
- [10:34:07] [INFO] Loading assembly 'BennysOriginalMotorworks.dll' ...
- [10:34:07] [DEBUG] Found 3 script(s) in 'BennysOriginalMotorworks.dll'.
- [10:34:07] [INFO] Loading assembly 'BreakLights.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'BreakLights.dll'.
- [10:34:07] [INFO] Loading assembly 'GTACoOp.dll' ...
- [10:34:07] [DEBUG] Found 2 script(s) in 'GTACoOp.dll'.
- [10:34:07] [INFO] Loading assembly 'iFruitAddon.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'iFruitAddon.dll'.
- [10:34:07] [INFO] Loading assembly 'INMNativeUI.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
- [10:34:07] [INFO] Loading assembly 'KITT.net.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'KITT.net.dll'.
- [10:34:07] [INFO] Loading assembly 'Lidgren.Network.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'Lidgren.Network.dll'.
- [10:34:07] [INFO] Loading assembly 'MaxMind.Db.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'MaxMind.Db.dll'.
- [10:34:07] [INFO] Loading assembly 'MaxMind.GeoIP2.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'MaxMind.GeoIP2.dll'.
- [10:34:07] [INFO] Loading assembly 'NativeUI.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
- [10:34:07] [INFO] Loading assembly 'NAudio.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
- [10:34:07] [INFO] Loading assembly 'Newtonsoft.Json.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'Newtonsoft.Json.dll'.
- [10:34:07] [INFO] Loading assembly 'NPCSpawner.dll' ...
- [10:34:07] [DEBUG] Found 1 script(s) in 'NPCSpawner.dll'.
- [10:34:07] [INFO] Loading assembly 'protobuf-net.dll' ...
- [10:34:07] [DEBUG] Found 0 script(s) in 'protobuf-net.dll'.
- [10:34:07] [INFO] Loading assembly 'SinglePlayerApartment.dll' ...
- [10:34:08] [DEBUG] Found 10 script(s) in 'SinglePlayerApartment.dll'.
- [10:34:08] [INFO] Loading assembly 'MdiTabControl.dll' ...
- [10:34:08] [DEBUG] Found 0 script(s) in 'MdiTabControl.dll'.
- [10:34:08] [DEBUG] Starting 26 script(s) ...
- [10:34:08] [DEBUG] Instantiating script 'AddonBlips.Main' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'AddonBlips.Main'.
- [10:34:08] [DEBUG] Instantiating script 'AnimatedWipers.NPC1' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'AnimatedWipers.NPC1'.
- [10:34:08] [DEBUG] Instantiating script 'AnimatedWipers.Wipers' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'AnimatedWipers.Wipers'.
- [10:34:08] [DEBUG] Instantiating script 'AnimatedWipers.WipersControl' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'AnimatedWipers.WipersControl'.
- [10:34:08] [DEBUG] Instantiating script 'Barrier' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'Barrier'.
- [10:34:08] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:08] [DEBUG] Started script 'buildamission'.
- [10:34:08] [DEBUG] Instantiating script 'BennysOriginalMotorworks.Bennys' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:14] [ERROR] Failed to instantiate script 'BennysOriginalMotorworks.Bennys' because constructor threw an exception:
- System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at nativeCall()
- at GTA.Native.?A0x55605b1d.NativeTask.Run()
- at GTA.ScriptDomain.ExecuteTask(IScriptTask task)
- at GTA.Native.Function.Call[T](UInt64 hash, InputArgument[] arguments)
- at BennysOriginalMotorworks.Helper.LoadMPDLCMap()
- at BennysOriginalMotorworks.Bennys.LoadSettings()
- at BennysOriginalMotorworks.Bennys..ctor()
- [10:34:14] [DEBUG] Instantiating script 'BennysOriginalMotorworks.BennysMenu' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:14] [DEBUG] Started script 'BennysOriginalMotorworks.BennysMenu'.
- [10:34:14] [DEBUG] Instantiating script 'BennysOriginalMotorworks.ScriptedCamera' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:14] [DEBUG] Started script 'BennysOriginalMotorworks.ScriptedCamera'.
- [10:34:14] [DEBUG] Instantiating script 'BreakLights.Main' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:14] [DEBUG] Started script 'BreakLights.Main'.
- [10:34:14] [DEBUG] Instantiating script 'GTACoOp.Main' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'GTACoOp.Main'.
- [10:34:16] [DEBUG] Instantiating script 'GTACoOp.PedThread' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'GTACoOp.PedThread'.
- [10:34:16] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
- [10:34:16] [DEBUG] Instantiating script 'K.I.T.T_V.Class1' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'K.I.T.T_V.Class1'.
- [10:34:16] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'NativeUI.BigMessageThread'.
- [10:34:16] [DEBUG] Instantiating script 'NPCSpawner.Main' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:16] [DEBUG] Started script 'NPCSpawner.Main'.
- [10:34:16] [DEBUG] Instantiating script 'SinglePlayerApartment.ApartmentsHandler' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:19] [DEBUG] Started script 'SinglePlayerApartment.ApartmentsHandler'.
- [10:34:19] [DEBUG] Instantiating script 'SinglePlayerApartment.Brain' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:19] [DEBUG] Started script 'SinglePlayerApartment.Brain'.
- [10:34:19] [DEBUG] Instantiating script 'SinglePlayerApartment.Mechanic' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:19] [DEBUG] Started script 'SinglePlayerApartment.Mechanic'.
- [10:34:19] [DEBUG] Instantiating script 'SinglePlayerApartment.Phone' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:19] [DEBUG] Started script 'SinglePlayerApartment.Phone'.
- [10:34:19] [DEBUG] Instantiating script 'SinglePlayerApartment.Website' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:20] [DEBUG] Started script 'SinglePlayerApartment.Website'.
- [10:34:20] [DEBUG] Instantiating script 'SinglePlayerApartment.SinglePlayerApartment' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:20] [DEBUG] Started script 'SinglePlayerApartment.SinglePlayerApartment'.
- [10:34:20] [DEBUG] Instantiating script 'SinglePlayerApartment.SixCarGarage' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:20] [DEBUG] Started script 'SinglePlayerApartment.SixCarGarage'.
- [10:34:20] [DEBUG] Instantiating script 'SinglePlayerApartment.TenCarGarage' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:20] [DEBUG] Started script 'SinglePlayerApartment.TenCarGarage'.
- [10:34:20] [DEBUG] Instantiating script 'SinglePlayerApartment.Wardrobe' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:21] [DEBUG] Started script 'SinglePlayerApartment.Wardrobe'.
- [10:34:21] [DEBUG] Instantiating script 'SinglePlayerApartment.Z' in script domain 'ScriptDomain_6AD3721B' ...
- [10:34:21] [DEBUG] Started script 'SinglePlayerApartment.Z'.
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:41] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:42] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:42] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:42] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:42] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:43] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:45] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:45] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:46] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:46] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:46] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:47] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:47] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:47] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:48] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:49] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:50] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:50] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:53] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:53] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:34:54] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
- [10:35:00] [ERROR] Caught unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Ped.IsInVehicle(Vehicle vehicle)
- at Barrier.OnKeyDown(Object sender, KeyEventArgs e)
- at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
- at GTA.Script.MainLoop()
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