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- 3 keys, infernal machine
- uberbosses drop organs
- ACT1
- northern higlands upper left corner (check watchtower)
- The festering woods 2 caves
- the leorics manor (backwards) kill elite,
- fields of misery act 1 warden
- chambers lvl to butcher
- ACT2
- sewers of caldeum 2elites
- black canyon mines 3elites
- road to alcarnus 1/2 ??
- desolate sands (vault of assasins 6-9 elites for farming)
- path to the oasis keywarden
- boss
- ACT 2 (no blue)
- 16:07 986,000
- 16:44 1,098,000
- 37min- 112k
- act2 blue
- 17:18 1,101,000
- 17:18 -17:31
- 17:59 -18:14 1,227,000
- 28 - 126k
- 00:15 - 1,237,000
- 00:55 - 1,398,000
- 40min -160k
- manticore:
- 2 sockets
- 1k to 1,2k dps
- 100+ crit dmg
- 11 attackspeed
- 250+ dex
- xp farming act3 16mil xp per hour.
- kill just elite packs, and keep goin
- 1.The core of arreat
- 2.Tower of the damned lvl1
- 3.Arreat crater lvl1
- 4.Arreat crater lvl2 (no bridge)
- boots with runspeed
- legs resistence
- rings 80 dex, crit dmg !
- add resistence
- shoulder slegs boots not offensive (belt) legs high vitality and all resistence
- 400 all resistance, 40k life
- rings crit chance
- chest has to have
- max disc
- shoulders, legs, belt, boots, bracers all resistence and vitality
- rings gloves, neck dmg gain survival isnt important, prices go up.
- chest and quiever max disc.
- head (anderials head is good) need s as low %fire dmg taken as possible
- i dont wanna take 18-25% more dmg from fire as it is 250+ fire res loss
- lower my dex and get way more all res
- crit and crit dmg on rings must have 40% crit and 400% crit dmg
- attack speed is cool but costs way much
- skills: with resist i can drop smokescreen and just play with shadow power and gloom.
- preperation with backup plan
- low crit
- tactical advantage for sharpshooter
- dead mans legacy attack speed 20
- crit 9
- matni with 1 socket
- 3 set natalyas must have
- manti crit and dex and 2 sock or 1 sock.
- plan for keys : Silver spire level 1
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