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Jul 18th, 2021
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  1. Mono path[0] = 'E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'E:/steamcmd/7_days_to_die_server/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. FMOD initialized on nosound output
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.140 seconds
  14. UnloadTime: 0.988900 ms
  15. 2021-07-18T19:06:33 0.002 INF [GSM] Singleton Initialized...
  16. 2021-07-18T19:06:33 0.097 INF Awake IsFocused: True
  17. 2021-07-18T19:06:33 0.097 INF Awake
  18. 2021-07-18T19:06:33 0.298 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit
  19. 2021-07-18T19:06:33 0.298 INF System information:
  20. 2021-07-18T19:06:33 0.299 INF OS: Windows 10 (10.0.0) 64bit
  21. 2021-07-18T19:06:33 0.299 INF CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz (cores: 10)
  22. 2021-07-18T19:06:33 0.299 INF RAM: 16382 MB
  23. 2021-07-18T19:06:33 0.299 INF GPU: Null Device (128 MB)
  24. 2021-07-18T19:06:33 0.301 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  25. 2021-07-18T19:06:33 0.327 INF Last played version: Alpha 19.5
  26. 2021-07-18T19:06:33 0.328 INF Local UTC offset: -4 hours
  27. 2021-07-18T19:06:33 0.339 INF Command line arguments: E:\steamcmd\7_days_to_die_server\7DaysToDieServer.exe -logfile E:\steamcmd\7_days_to_die_server\logs\output_log_2021-07-18_190632.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
  28. 2021-07-18T19:06:33 0.357 INF Parsing server configfile: E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/../serverconfig.xml
  29. 2021-07-18T19:06:33 0.425 INF Parsing server configfile successfully completed
  30. 2021-07-18T19:06:33 0.427 INF Starting dedicated server level=MerlinsBeard game name=MerlinsCape
  31. 2021-07-18T19:06:33 0.427 INF Maximum allowed players: 25
  32. 2021-07-18T19:06:33 0.427 INF Game mode: GameModeSurvival
  33. 2021-07-18T19:06:33 0.427 INF Dedicated server only build
  34. 2021-07-18T19:06:33 0.428 INF Not running in Big Picture Mode, no on-screen keyboard available
  35. 2021-07-18T19:06:33 0.429 INF Starting PlayerInputManager...
  36. 2021-07-18T19:06:34 0.719 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  37. 2021-07-18T19:06:34 0.748 INF Starting UserProfileManager...
  38. 2021-07-18T19:06:34 0.925 INF Occlusion: Awake
  39. 2021-07-18T19:06:34 0.929 INF Texture quality is set to 3
  40. 2021-07-18T19:06:34 1.003 INF [MODS] Start loading
  41. 2021-07-18T19:06:34 1.012 INF [MODS] Trying to load from folder: Allocs_CommandExtensions
  42. 2021-07-18T19:06:34 1.027 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
  43. 2021-07-18T19:06:34 1.028 INF [MODS] Loaded Mod: Allocs command extensions (21)
  44. 2021-07-18T19:06:34 1.028 INF [MODS] Trying to load from folder: Allocs_CommonFunc
  45. 2021-07-18T19:06:34 1.030 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
  46. 2021-07-18T19:06:34 1.030 INF [MODS] Loaded Mod: Allocs server fixes (23)
  47. 2021-07-18T19:06:34 1.030 INF [MODS] Trying to load from folder: Allocs_WebAndMapRendering
  48. 2021-07-18T19:06:34 1.031 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
  49. 2021-07-18T19:06:34 1.031 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (37)
  50. 2021-07-18T19:06:34 1.031 INF [MODS] Trying to load from folder: BCManager
  51. 2021-07-18T19:06:34 1.033 INF [MODS] Found ModAPI in BCManager.dll, creating instance
  52. 2021-07-18T19:06:34 1.034 INF [MODS] Loaded Mod: Bad Company Manager (5.1.0 (19.3b6))
  53. 2021-07-18T19:06:34 1.034 INF [MODS] Trying to load from folder: Riles-SeatingPlus
  54. 2021-07-18T19:06:34 1.035 INF [MODS] Loaded Mod: Riles-SeatingPlus (1.00)
  55. 2021-07-18T19:06:34 1.035 INF [MODS] Trying to load from folder: Snufkin_CommunityPack_ServerSideVehicles_A19_2021June12
  56. 2021-07-18T19:06:34 1.036 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
  57. 2021-07-18T19:06:34 1.036 INF [MODS] Trying to load from folder: Snufkin_CustomZombies_A19-Stable_2020Oct22
  58. 2021-07-18T19:06:34 1.037 INF [MODS] Loaded Mod: Snufkin_CustomZombies (A19-Stable-2020Oct22)
  59. 2021-07-18T19:06:34 1.037 INF [MODS] Initializing mod code
  60. 2021-07-18T19:06:34 1.045 INF (BCM) Loading server config.
  61. 2021-07-18T19:06:34 1.120 INF [MODS] Loading done
  62. 2021-07-18T19:06:34 1.123 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
  63. 2021-07-18T19:06:34 1.137 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/serveradmin.xml'
  64. 2021-07-18T19:06:34 1.160 INF Loading permissions file done.
  65. 2021-07-18T19:06:35 1.728 INF UMA Overlay loading took 292 ms
  66. 2021-07-18T19:06:35 1.731 INF UMA Slot loading took 2 ms
  67. 2021-07-18T19:06:35 1.900 INF Reloading serveradmin.xml
  68. 2021-07-18T19:06:35 1.900 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/serveradmin.xml'
  69. 2021-07-18T19:06:35 1.901 INF Loading permissions file done.
  70. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  71. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  72. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  73. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  74. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  75. 2021-07-18T19:06:35 2.647 INF WorldStaticData.Init() needed 0.911s
  76. 2021-07-18T19:06:35 2.659 INF Started Telnet on 8081
  77. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
  78. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc.dll
  79. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
  80. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
  81. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc.dll
  82. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
  83. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  84. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
  85. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  86. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  87. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
  88. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  89. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  90. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
  91. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
  92. 2021-07-18T19:06:36 2.782 INF Started Terminal Window
  93. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  94. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  95. Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  96. 2021-07-18T19:06:36 2.799 INF Awake done in 2701 ms
  97. 2021-07-18T19:06:36 2.823 INF Telnet connection from: 127.0.0.1:59890
  98. 2021-07-18T19:06:36 2.825 INF Started thread TelnetClient_127.0.0.1:59890
  99. 2021-07-18T19:06:36 2.857 INF WinThread started
  100. 2021-07-18T19:06:37 4.062 INF [GSM] GameSparks Connected
  101. 2021-07-18T19:06:38 5.213 INF [GSM] Skipping me
  102. 2021-07-18T19:06:38 5.566 INF NET: Starting server protocols
  103. 2021-07-18T19:06:38 5.568 INF [NET] Disabling protocol: SteamNetworking
  104. 2021-07-18T19:06:38 5.580 INF NET: LiteNetLib server started
  105. 2021-07-18T19:06:38 5.585 INF StartGame
  106. 2021-07-18T19:06:38 5.587 INF NetPackageManager Init
  107. 2021-07-18T19:06:39 5.830 INF Persistent GamePrefs saved
  108. GamePref.AdminFileName = serveradmin.xml
  109. GamePref.AirDropFrequency = 48
  110. GamePref.AirDropMarker = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 15
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 100
  115. GamePref.BlockDamageAIBM = 100
  116. GamePref.BlockDamagePlayer = 110
  117. GamePref.BloodMoonEnemyCount = 15
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 0
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 127.0.0.1
  123. GamePref.ConnectToServerPort = 26900
  124. GamePref.ControlPanelEnabled = True
  125. GamePref.ControlPanelPort = 8080
  126. GamePref.CraftTimer =
  127. GamePref.CreateLevelDim = 8
  128. GamePref.CreateLevelName = My Level
  129. GamePref.CreativeMenuEnabled = False
  130. GamePref.DayCount = 3
  131. GamePref.DayLightLength = 18
  132. GamePref.DayNightLength = 60
  133. GamePref.DebugMenuEnabled = False
  134. GamePref.DebugMenuShowTasks = False
  135. GamePref.DebugStopEnemiesMoving = False
  136. GamePref.DropOnDeath = 3
  137. GamePref.DropOnQuit = 0
  138. GamePref.DynamicSpawner =
  139. GamePref.EACEnabled = True
  140. GamePref.EnemyDifficulty = 0
  141. GamePref.EnemySpawnMode = True
  142. GamePref.FavoriteServersList =
  143. GamePref.FragLimit = 20
  144. GamePref.GameDifficulty = 2
  145. GamePref.GameGuidClient =
  146. GamePref.GameMode = GameModeSurvival
  147. GamePref.GameName = MerlinsCape
  148. GamePref.GameNameClient = My Game
  149. GamePref.GameVersion = Alpha 19.5
  150. GamePref.GameWorld = MerlinsBeard
  151. GamePref.HideCommandExecutionLog = 0
  152. GamePref.JoiningOptions = True
  153. GamePref.LandClaimCount = 5
  154. GamePref.LandClaimDeadZone = 30
  155. GamePref.LandClaimDecayMode = 0
  156. GamePref.LandClaimExpiryTime = 14
  157. GamePref.LandClaimOfflineDelay = 0
  158. GamePref.LandClaimOfflineDurabilityModifier = 0
  159. GamePref.LandClaimOnlineDurabilityModifier = 30
  160. GamePref.LandClaimSize = 70
  161. GamePref.LastGameResetRevision = 0
  162. GamePref.LastLoadedPrefab =
  163. GamePref.LastLoadedPrefabSize =
  164. GamePref.LastLoadingTipRead = -1
  165. GamePref.LootAbundance = 150
  166. GamePref.LootRespawnDays = 3
  167. GamePref.LootTimer =
  168. GamePref.MatchLength = 10
  169. GamePref.MaxSpawnedAnimals = 35
  170. GamePref.MaxSpawnedZombies = 50
  171. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  172. GamePref.NoGraphicsMode = True
  173. GamePref.OptionsAllowController = True
  174. GamePref.OptionsAmbientVolumeLevel = 1
  175. GamePref.OptionsAudioOcclusion = False
  176. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  177. GamePref.OptionsControllerVibration = True
  178. GamePref.OptionsControlsResetRevision = 0
  179. GamePref.OptionsDisableChunkLODs = False
  180. GamePref.OptionsDynamicMusicDailyTime = 0.45
  181. GamePref.OptionsDynamicMusicEnabled = True
  182. GamePref.OptionsForegroundGlobalOpacity = 1
  183. GamePref.OptionsGfxAA = 1
  184. GamePref.OptionsGfxBloom = True
  185. GamePref.OptionsGfxBrightness = 0.5
  186. GamePref.OptionsGfxDOF = False
  187. GamePref.OptionsGfxDynamicMinFPS = 30
  188. GamePref.OptionsGfxDynamicMode = 0
  189. GamePref.OptionsGfxDynamicScale = 1
  190. GamePref.OptionsGfxFOV = 65
  191. GamePref.OptionsGfxGrassDistance = 1
  192. GamePref.OptionsGfxLODDistance = 0.5
  193. GamePref.OptionsGfxMotionBlur = 1
  194. GamePref.OptionsGfxObjQuality = 3
  195. GamePref.OptionsGfxOcclusion = True
  196. GamePref.OptionsGfxQualityPreset = 2
  197. GamePref.OptionsGfxReflectQuality = 1
  198. GamePref.OptionsGfxReflectShadows = False
  199. GamePref.OptionsGfxResetRevision = 0
  200. GamePref.OptionsGfxResolution = 0
  201. GamePref.OptionsGfxShadowDistance = 1
  202. GamePref.OptionsGfxSSAO = True
  203. GamePref.OptionsGfxSSReflections = 1
  204. GamePref.OptionsGfxStreamMipmaps = True
  205. GamePref.OptionsGfxSunShafts = True
  206. GamePref.OptionsGfxTerrainQuality = 3
  207. GamePref.OptionsGfxTexFilter = 1
  208. GamePref.OptionsGfxTexQuality = 1
  209. GamePref.OptionsGfxTreeDistance = 4
  210. GamePref.OptionsGfxUMATexQuality = 1
  211. GamePref.OptionsGfxViewDistance = 6
  212. GamePref.OptionsGfxVsync = 1
  213. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  214. GamePref.OptionsGfxWaterQuality = 1
  215. GamePref.OptionsHudOpacity = 1
  216. GamePref.OptionsHudSize = 1
  217. GamePref.OptionsInterfaceSensitivity = 0.75
  218. GamePref.OptionsInvertMouse = False
  219. GamePref.OptionsJournalPopup = True
  220. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  221. GamePref.OptionsMicVolumeLevel = 0.75
  222. GamePref.OptionsMouseSensitivity = 0.5
  223. GamePref.OptionsMusicVolumeLevel = 0.6
  224. GamePref.OptionsOverallAudioVolumeLevel = 1
  225. GamePref.OptionsPlayChanceFrequency = 3
  226. GamePref.OptionsPlayChanceProbability = 0.983
  227. GamePref.OptionsPlayerModel = playerMale
  228. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  229. GamePref.OptionsPOICulling = 1
  230. GamePref.OptionsScreenBoundsValue = 1
  231. GamePref.OptionsShowCompass = True
  232. GamePref.OptionsShowCrosshair = True
  233. GamePref.OptionsStabSpawnBlocksOnGround = True
  234. GamePref.OptionsTempCelsius = False
  235. GamePref.OptionsUiFpsScaling = 1
  236. GamePref.OptionsVoiceChatEnabled = True
  237. GamePref.OptionsVoiceVolumeLevel = 0.75
  238. GamePref.OptionsZoomMouseSensitivity = 0.5
  239. GamePref.PartySharedKillRange = 300
  240. GamePref.PersistentPlayerProfiles = False
  241. GamePref.PlayerAutologin = False
  242. GamePref.PlayerId =
  243. GamePref.PlayerKillingMode = 2
  244. GamePref.PlayerName = Player
  245. GamePref.PlayerSafeZoneHours = 5
  246. GamePref.PlayerSafeZoneLevel = 5
  247. GamePref.PlayerToken =
  248. GamePref.RebuildMap = False
  249. GamePref.SaveGameFolder = E:\steamcmd\7_days_to_die_server\Saves
  250. GamePref.SelectionContextMode = 0
  251. GamePref.SelectionOperationMode = 0
  252. GamePref.ServerAdminSlots = 3
  253. GamePref.ServerAdminSlotsPermission = 0
  254. GamePref.ServerDescription = [FF0000] Merlins's Guild
  255.  
  256. [008000] Full PVP | 150% XP and LOOT | Dedicated Server Backed Up Daily | Custom Map | Grab-Bag system!
  257. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  258. GamePref.ServerIP =
  259. GamePref.ServerIsPublic = True
  260. GamePref.ServerLoginConfirmationText =
  261. GamePref.ServerMaxAllowedViewDistance = 12
  262. GamePref.ServerMaxPlayerCount = 25
  263. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  264. GamePref.ServerName = Merlin's Guild-Friendly PVP-150% XP-Noobs Welcome - Custom Map
  265. GamePref.ServerPort = 26900
  266. GamePref.ServerReservedSlots = 4
  267. GamePref.ServerReservedSlotsPermission = 100
  268. GamePref.ServerVisibility = 2
  269. GamePref.ServerWebsiteURL = [9400D3] Protected Claims (5) / 70 Blocks
  270. GamePref.ShowFriendPlayerOnMap = True
  271. GamePref.TelnetEnabled = True
  272. GamePref.TelnetFailedLoginLimit = 10
  273. GamePref.TelnetFailedLoginsBlocktime = 10
  274. GamePref.TelnetPort = 8081
  275. GamePref.TerminalWindowEnabled = True
  276. GamePref.TwitchBloodMoonAllowed = False
  277. GamePref.TwitchServerPermission = 90
  278. GamePref.UNUSED_OptionsBloom =
  279. GamePref.UNUSED_OptionsDeferredLighting =
  280. GamePref.UNUSED_OptionsDOF =
  281. GamePref.UNUSED_OptionsFieldOfViewNew =
  282. GamePref.UNUSED_OptionsGamma =
  283. GamePref.UNUSED_OptionsImageEffects =
  284. GamePref.UNUSED_OptionsMotionBlur =
  285. GamePref.UNUSED_OptionsObjectBlur =
  286. GamePref.UNUSED_OptionsReflectionBounces =
  287. GamePref.UNUSED_OptionsReflectionCullList =
  288. GamePref.UNUSED_OptionsReflectionFarClip =
  289. GamePref.UNUSED_OptionsReflectionRefreshMode =
  290. GamePref.UNUSED_OptionsReflectionShadowDistance =
  291. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  292. GamePref.UNUSED_OptionsSSAO =
  293. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  294. GamePref.UNUSED_OptionsSunShafts =
  295. GamePref.UserDataFolder = E:\steamcmd\7_days_to_die_server\UserData
  296. GamePref.WorldGenSeed = 187
  297. GamePref.WorldGenSize = 7000
  298. GamePref.XPMultiplier = 150
  299. GamePref.ZombieBMMove = 3
  300. GamePref.ZombieFeralMove = 3
  301. GamePref.ZombieMove = 0
  302. GamePref.ZombieMoveNight = 3
  303. GamePref.ZombiePlayers = True
  304. GameStat.AirDropFrequency = 0
  305. GameStat.AirDropMarker = False
  306. GameStat.AllowedViewDistance = 12
  307. GameStat.AnimalCount = 0
  308. GameStat.AutoParty = False
  309. GameStat.BedrollExpiryTime = 45
  310. GameStat.BlockDamagePlayer = 100
  311. GameStat.BloodMoonDay = 0
  312. GameStat.BloodMoonEnemyCount = 8
  313. GameStat.BloodMoonWarning = 8
  314. GameStat.ChunkStabilityEnabled = True
  315. GameStat.CraftTimer =
  316. GameStat.CurrentRoundIx = 0
  317. GameStat.DayLightLength = 18
  318. GameStat.DayLimitActive = False
  319. GameStat.DayLimitThisRound = 0
  320. GameStat.DropOnDeath = 1
  321. GameStat.DropOnQuit = 0
  322. GameStat.EnemyCount = 0
  323. GameStat.EnemyDifficulty = Normal
  324. GameStat.EnemySpawnMode = True
  325. GameStat.FragLimitActive = False
  326. GameStat.FragLimitThisRound = 0
  327. GameStat.GameDifficulty = 2
  328. GameStat.GameDifficultyBonus = 1
  329. GameStat.GameModeId = 0
  330. GameStat.GameState = 0
  331. GameStat.GlobalMessageToShow =
  332. GameStat.IsCreativeMenuEnabled = False
  333. GameStat.IsFlyingEnabled = False
  334. GameStat.IsPlayerCollisionEnabled = True
  335. GameStat.IsPlayerDamageEnabled = True
  336. GameStat.IsResetMapOnRestart = False
  337. GameStat.IsSaveSupplyCrates = True
  338. GameStat.IsSpawnEnemies = True
  339. GameStat.IsSpawnNearOtherPlayer = False
  340. GameStat.IsTeleportEnabled = False
  341. GameStat.IsVersionCheckDone = False
  342. GameStat.LandClaimCount = 1
  343. GameStat.LandClaimDeadZone = 30
  344. GameStat.LandClaimDecayMode = 0
  345. GameStat.LandClaimExpiryTime = 3
  346. GameStat.LandClaimOfflineDelay = 0
  347. GameStat.LandClaimOfflineDurabilityModifier = 32
  348. GameStat.LandClaimOnlineDurabilityModifier = 32
  349. GameStat.LandClaimSize = 41
  350. GameStat.LoadScene =
  351. GameStat.LootTimer =
  352. GameStat.OptionsPOICulling = 0
  353. GameStat.PartySharedKillRange = 100
  354. GameStat.PlayerKillingMode = KillStrangersOnly
  355. GameStat.ScoreDiedMultiplier = -5
  356. GameStat.ScorePlayerKillMultiplier = 1
  357. GameStat.ScoreZombieKillMultiplier = 1
  358. GameStat.ShowAllPlayersOnMap = False
  359. GameStat.ShowFriendPlayerOnMap = True
  360. GameStat.ShowSpawnWindow = False
  361. GameStat.ShowWindow =
  362. GameStat.ShowZombieCounter = False
  363. GameStat.TimeLimitActive = False
  364. GameStat.TimeLimitThisRound = 0
  365. GameStat.TimeOfDayIncPerSec = 20
  366. GameStat.TwitchBloodMoonAllowed = True
  367. GameStat.XPMultiplier = 100
  368. GameStat.ZombieHordeMeter = False
  369. 2021-07-18T19:06:39 5.925 INF StartAsServer
  370. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  371. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  372. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  373. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  374. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  375. 2021-07-18T19:06:42 9.521 INF Executing command 'getgamepref ServerMaxPlayerCount' by Telnet from 127.0.0.1:59890
  376. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  377. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  378. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  379. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  380. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  381. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  382. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  383. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  384. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  385. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  386. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  387. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  388. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  389. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  390. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  391. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  392. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  393. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  394. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  395. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  396. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  397. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  398. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  399. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  400. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  401. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  402. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  403. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  404. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  405. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  406. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  407. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  408. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  409. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  410. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  411. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  412. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  413. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  414. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  415. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  416. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  417. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  418. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  419. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  420. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  421. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  422. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  423. 2021-07-18T19:06:45 12.266 INF Block IDs with mapping
  424. 2021-07-18T19:06:45 12.266 INF BlockIDs from Mapping
  425. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  426. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  427. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  428. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  429. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  430. 2021-07-18T19:06:49 16.182 INF Item IDs with mapping
  431. 2021-07-18T19:06:49 16.182 INF ItemIDs from Mapping
  432. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  433. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  434. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  435. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  436. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  437. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  438. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  439. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  440. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  441. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  442. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  443. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  444. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  445. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  446. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  447. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  448. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  449. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  450. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  451. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  452. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  453. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  454. HDR Render Texture not supported, disabling HDR on reflection probe.
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  457.  
  458. 2021-07-18T19:07:06 32.858 INF createWorld: MerlinsBeard, MerlinsCape, GameModeSurvival
  459. 2021-07-18T19:07:06 32.859 INF Occlusion: Disabled
  460. 2021-07-18T19:07:06 32.919 INF Started thread ChunkRegeneration
  461. 2021-07-18T19:07:06 32.919 INF Started thread ChunkCalc
  462. 2021-07-18T19:07:06 33.042 INF World.Load: MerlinsBeard
  463. 2021-07-18T19:07:06 33.090 INF BloodMoon SetDay: day 427, last day 420, freq 7, range 0
  464. 2021-07-18T19:07:12 39.224 INF Executing command 'bc-time /json /tag=RAT-BC-TIME /1l' by Telnet from 127.0.0.1:59890
  465. 2021-07-18T19:07:15 42.261 INF Started thread GenerateChunks
  466. 2021-07-18T19:07:16 43.522 INF Calculating world hashes took 1160 ms (world size 284 MiB)
  467. 2021-07-18T19:07:17 44.057 INF Loading dtm raw file took 1744ms
  468. 2021-07-18T19:07:18 44.683 INF Biomes image size w= 8192, h = 8192
  469. 2021-07-18T19:07:18 45.373 INF Loading and creating biomes took 1316ms
  470. 2021-07-18T19:07:20 47.576 INF Executing command 'say "The server is restarting in 10 second(s)."' by Telnet from 127.0.0.1:59890
  471. 2021-07-18T19:07:20 47.588 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 10 second(s).
  472. 2021-07-18T19:07:20 47.624 INF Executing command 'say "The server is restarting in 9 second(s)."' by Telnet from 127.0.0.1:59890
  473. 2021-07-18T19:07:20 47.624 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 9 second(s).
  474. 2021-07-18T19:07:21 47.683 INF Loading and creating shader control textures took 2309ms
  475. 2021-07-18T19:07:21 48.594 INF Executing command 'say "The server is restarting in 8 second(s)."' by Telnet from 127.0.0.1:59890
  476. 2021-07-18T19:07:21 48.594 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 8 second(s).
  477. 2021-07-18T19:07:22 49.262 INF Executing command 'bc-time /json /tag=RAT-BC-TIME /1l' by Telnet from 127.0.0.1:59890
  478. 2021-07-18T19:07:22 49.568 INF Executing command 'say "The server is restarting in 7 second(s)."' by Telnet from 127.0.0.1:59890
  479. 2021-07-18T19:07:22 49.568 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 7 second(s).
  480. 2021-07-18T19:07:23 50.500 INF Loading and parsing of generator took 2816ms
  481. 2021-07-18T19:07:24 50.777 INF Started thread SaveChunks E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape\Region
  482. 2021-07-18T19:07:24 50.779 INF Executing command 'say "The server is restarting in 6 second(s)."' by Telnet from 127.0.0.1:59890
  483. 2021-07-18T19:07:24 50.779 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 6 second(s).
  484. 2021-07-18T19:07:25 51.687 INF Executing command 'say "The server is restarting in 5 second(s)."' by Telnet from 127.0.0.1:59890
  485. 2021-07-18T19:07:25 51.688 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 5 second(s).
  486. 2021-07-18T19:07:25 52.592 INF Executing command 'say "The server is restarting in 4 second(s)."' by Telnet from 127.0.0.1:59890
  487. 2021-07-18T19:07:25 52.594 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 4 second(s).
  488. 2021-07-18T19:07:26 53.583 INF Executing command 'say "The server is restarting in 3 second(s)."' by Telnet from 127.0.0.1:59890
  489. 2021-07-18T19:07:26 53.584 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 3 second(s).
  490. 2021-07-18T19:07:27 54.568 INF Executing command 'say "The server is restarting in 2 second(s)."' by Telnet from 127.0.0.1:59890
  491. 2021-07-18T19:07:27 54.568 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 2 second(s).
  492. 2021-07-18T19:07:28 55.016 INF [DECO] read 83149/
  493. 2021-07-18T19:07:28 55.174 INF AstarManager Init
  494. 2021-07-18T19:07:28 55.558 INF Executing command 'say "The server is restarting in 1 second(s)."' by Telnet from 127.0.0.1:59890
  495. 2021-07-18T19:07:28 55.558 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 1 second(s).
  496. 2021-07-18T19:07:29 56.057 INF Weather Packages Created FROM BIOMES
  497. 2021-07-18T19:07:29 56.057 INF createWorld() done
  498. 2021-07-18T19:07:29 56.061 INF Loading players.xml
  499. 2021-07-18T19:07:29 56.146 INF Loaded player
  500. 2021-07-18T19:07:29 56.201 INF VehicleManager E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape/vehicles.dat, loaded 63
  501. 2021-07-18T19:07:29 56.306 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  502. 2021-07-18T19:07:29 56.306 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 15, default = 8
  503. 2021-07-18T19:07:29 56.306 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 110, default = 100
  504. 2021-07-18T19:07:29 56.306 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 3, default = 30
  505. 2021-07-18T19:07:29 56.306 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
  506. 2021-07-18T19:07:29 56.306 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 48, default = 72
  507. 2021-07-18T19:07:29 56.307 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
  508. 2021-07-18T19:07:29 56.546 INF Executing command 'saveworld' by Telnet from 127.0.0.1:59890
  509. 2021-07-18T19:07:30 56.694 INF Saving 0 of chunks took 21ms
  510. 2021-07-18T19:07:30 56.722 INF [DECO] written 83149, in 27ms
  511. 2021-07-18T19:07:30 56.726 INF [EAC] Starting EAC server
  512. 2021-07-18T19:07:30 56.727 INF [DECO] write thread 3ms
  513. 2021-07-18T19:07:30 56.735 INF [EAC] Log: [EAC Server] [Info] [19:07:30:075][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000001DD81090000 LogLevel: Verb.
  514. 2021-07-18T19:07:30 56.736 INF [EAC] Log: [EAC Server] [Info] [19:07:30:075][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  515. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  516. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  517. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  518. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  519. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  520. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  521. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  522. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  523. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  524. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  525. 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  526. 2021-07-18T19:07:30 56.745 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  527. 2021-07-18T19:07:30 56.750 INF Executing command 'say "[F56720] The server is restarting"' by Telnet from 127.0.0.1:59890
  528. 2021-07-18T19:07:30 56.750 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting
  529. 2021-07-18T19:07:30 56.912 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/webpermissions.xml'
  530. 2021-07-18T19:07:30 56.912 INF Loading permissions file done.
  531. 2021-07-18T19:07:30 56.948 INF Started Webserver on 8082
  532. 2021-07-18T19:07:44 70.965 INF Web:IconHandler: Icons loaded - 14014 ms
  533. 2021-07-18T19:07:44 70.968 INF (BCM) Loading world config.
  534. 2021-07-18T19:07:44 70.977 INF (BCM) It's Alive!!! (AIEvents Activated)
  535. 2021-07-18T19:07:44 70.977 INF Started thread NeuronInvoker
  536. 2021-07-18T19:07:44 70.988 INF StartGame done
  537. 2021-07-18T19:07:44 71.043 INF Executing command 'shutdown' by Telnet from 127.0.0.1:59890
  538. 2021-07-18T19:07:44 71.048 INF [Steamworks.NET] GameServer.Init successful
  539. 2021-07-18T19:07:44 71.053 INF [Steamworks.NET] Making server public
  540. 2021-07-18T19:07:44 71.218 INF Preparing quit
  541. 2021-07-18T19:07:44 71.219 INF Disconnect
  542. 2021-07-18T19:07:44 71.220 INF [NET] ServerShutdown
  543. 2021-07-18T19:07:44 71.221 INF NET: Stopping server protocols
  544. 2021-07-18T19:07:44 71.232 INF NET: LiteNetLib server stopped
  545. 2021-07-18T19:07:44 71.235 INF SaveAndCleanupWorld
  546. 2021-07-18T19:07:44 71.369 INF Saving 0 of chunks took 20ms
  547. 2021-07-18T19:07:44 71.373 INF [EAC] Stopping EAC server
  548. 2021-07-18T19:07:44 71.373 INF [EAC] Log: [EAC Server] [Info] [19:07:44:715][Windows][EAC Server] [Info][Destroy] Called
  549. 2021-07-18T19:07:44 71.581 INF [EAC] Stopping EAC scout service
  550. 2021-07-18T19:07:44 71.583 INF [Steamworks.NET] Stopping server
  551. 2021-07-18T19:07:46 73.351 INF [Steamworks.NET] Exiting Lobby
  552. 2021-07-18T19:07:46 73.459 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
  553. 2021-07-18T19:07:46 73.462 INF AstarManager Cleanup
  554. 2021-07-18T19:07:46 73.472 INF World.Unload
  555. 2021-07-18T19:07:46 73.488 INF Exited thread GenerateChunks
  556. 2021-07-18T19:07:46 73.493 INF Exited thread SaveChunks E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape\Region
  557. 2021-07-18T19:07:46 73.551 INF World.Cleanup
  558. 2021-07-18T19:07:46 73.553 INF Exited thread ChunkRegeneration
  559. 2021-07-18T19:07:46 73.560 INF Exited thread ChunkCalc
  560. 2021-07-18T19:07:46 73.564 INF VehicleManager saving 63 (0 / 63)
  561. 2021-07-18T19:07:46 73.588 INF Persistent GamePrefs saved
  562. 2021-07-18T19:07:46 73.613 INF Persistent GamePrefs saved
  563. 2021-07-18T19:07:46 73.615 INF Cleanup
  564. 2021-07-18T19:07:46 73.615 INF Server shutting down!
  565. 2021-07-18T19:07:47 73.675 INF (BCM) Saving server config to E:\steamcmd\7_days_to_die_server\Saves\BCMDataV4.0.0\ServerConfig.bin
  566. 2021-07-18T19:07:47 73.682 INF (BCM) Saving server players config to E:\steamcmd\7_days_to_die_server\Saves\BCMDataV4.0.0\PlayersConfig.bin
  567. 2021-07-18T19:07:47 73.686 INF (BCM) Saving world config to E:\steamcmd\7_days_to_die_server\Saves\MerlinsBeard\MerlinsCape\BCMDataV4.0.0\WorldConfig.bin
  568. 2021-07-18T19:07:47 73.687 INF (BCM) Saving world players data to E:\steamcmd\7_days_to_die_server\Saves\MerlinsBeard\MerlinsCape\BCMDataV4.0.0\PlayersData.bin
  569. 2021-07-18T19:07:47 73.694 INF Telnet connection closed: 127.0.0.1:59890
  570. 2021-07-18T19:07:47 73.699 INF Closing Terminal Window
  571. 2021-07-18T19:07:47 73.704 INF Exited thread TelnetClient_127.0.0.1:59890
  572. 2021-07-18T19:07:47 73.745 INF WinThread ended
  573. 2021-07-18T19:07:47 73.748 INF Ended Terminal Window
  574. 2021-07-18T19:07:47 73.820 INF Executing command 'shutdown' by Telnet from 127.0.0.1:59890
  575. 2021-07-18T19:07:47 73.821 INF [GSM] GameSparks Disconnected
  576. 2021-07-18T19:07:47 73.870 INF Terminating threads
  577. 2021-07-18T19:07:47 73.978 INF (BCM) It's Dead Jim! (AIEvents Disabled)
  578. 2021-07-18T19:07:47 73.978 INF Exited thread NeuronInvoker
  579. 2021-07-18T19:07:47 73.978 INF OnApplicationQuit
  580. 2021-07-18T19:07:47 73.979 INF Terminating threads
  581. 2021-07-18T19:07:47 73.979 INF OnApplicationQuit
  582. 2021-07-18T19:07:47 74.333 INF Terminating threads
  583. 2021-07-18T19:07:47 74.333 INF OnApplicationQuit
  584. 2021-07-18T19:07:47 74.334 INF Terminating threads
  585. 2021-07-18T19:07:47 74.334 INF OnApplicationQuit
  586. Setting up 5 worker threads for Enlighten.
  587. Thread -> id: 1bec -> priority: 1
  588. Thread -> id: 1804 -> priority: 1
  589. Thread -> id: c08 -> priority: 1
  590. Thread -> id: 710 -> priority: 1
  591. Thread -> id: 394 -> priority: 1
  592. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  595.  
  596. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  599.  
  600. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  603.  
  604.  
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