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- Mono path[0] = 'E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Managed'
- Mono config path = 'E:/steamcmd/7_days_to_die_server/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- FMOD initialized on nosound output
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.140 seconds
- UnloadTime: 0.988900 ms
- 2021-07-18T19:06:33 0.002 INF [GSM] Singleton Initialized...
- 2021-07-18T19:06:33 0.097 INF Awake IsFocused: True
- 2021-07-18T19:06:33 0.097 INF Awake
- 2021-07-18T19:06:33 0.298 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit
- 2021-07-18T19:06:33 0.298 INF System information:
- 2021-07-18T19:06:33 0.299 INF OS: Windows 10 (10.0.0) 64bit
- 2021-07-18T19:06:33 0.299 INF CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz (cores: 10)
- 2021-07-18T19:06:33 0.299 INF RAM: 16382 MB
- 2021-07-18T19:06:33 0.299 INF GPU: Null Device (128 MB)
- 2021-07-18T19:06:33 0.301 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2021-07-18T19:06:33 0.327 INF Last played version: Alpha 19.5
- 2021-07-18T19:06:33 0.328 INF Local UTC offset: -4 hours
- 2021-07-18T19:06:33 0.339 INF Command line arguments: E:\steamcmd\7_days_to_die_server\7DaysToDieServer.exe -logfile E:\steamcmd\7_days_to_die_server\logs\output_log_2021-07-18_190632.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
- 2021-07-18T19:06:33 0.357 INF Parsing server configfile: E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/../serverconfig.xml
- 2021-07-18T19:06:33 0.425 INF Parsing server configfile successfully completed
- 2021-07-18T19:06:33 0.427 INF Starting dedicated server level=MerlinsBeard game name=MerlinsCape
- 2021-07-18T19:06:33 0.427 INF Maximum allowed players: 25
- 2021-07-18T19:06:33 0.427 INF Game mode: GameModeSurvival
- 2021-07-18T19:06:33 0.427 INF Dedicated server only build
- 2021-07-18T19:06:33 0.428 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-07-18T19:06:33 0.429 INF Starting PlayerInputManager...
- 2021-07-18T19:06:34 0.719 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2021-07-18T19:06:34 0.748 INF Starting UserProfileManager...
- 2021-07-18T19:06:34 0.925 INF Occlusion: Awake
- 2021-07-18T19:06:34 0.929 INF Texture quality is set to 3
- 2021-07-18T19:06:34 1.003 INF [MODS] Start loading
- 2021-07-18T19:06:34 1.012 INF [MODS] Trying to load from folder: Allocs_CommandExtensions
- 2021-07-18T19:06:34 1.027 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
- 2021-07-18T19:06:34 1.028 INF [MODS] Loaded Mod: Allocs command extensions (21)
- 2021-07-18T19:06:34 1.028 INF [MODS] Trying to load from folder: Allocs_CommonFunc
- 2021-07-18T19:06:34 1.030 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
- 2021-07-18T19:06:34 1.030 INF [MODS] Loaded Mod: Allocs server fixes (23)
- 2021-07-18T19:06:34 1.030 INF [MODS] Trying to load from folder: Allocs_WebAndMapRendering
- 2021-07-18T19:06:34 1.031 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2021-07-18T19:06:34 1.031 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (37)
- 2021-07-18T19:06:34 1.031 INF [MODS] Trying to load from folder: BCManager
- 2021-07-18T19:06:34 1.033 INF [MODS] Found ModAPI in BCManager.dll, creating instance
- 2021-07-18T19:06:34 1.034 INF [MODS] Loaded Mod: Bad Company Manager (5.1.0 (19.3b6))
- 2021-07-18T19:06:34 1.034 INF [MODS] Trying to load from folder: Riles-SeatingPlus
- 2021-07-18T19:06:34 1.035 INF [MODS] Loaded Mod: Riles-SeatingPlus (1.00)
- 2021-07-18T19:06:34 1.035 INF [MODS] Trying to load from folder: Snufkin_CommunityPack_ServerSideVehicles_A19_2021June12
- 2021-07-18T19:06:34 1.036 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
- 2021-07-18T19:06:34 1.036 INF [MODS] Trying to load from folder: Snufkin_CustomZombies_A19-Stable_2020Oct22
- 2021-07-18T19:06:34 1.037 INF [MODS] Loaded Mod: Snufkin_CustomZombies (A19-Stable-2020Oct22)
- 2021-07-18T19:06:34 1.037 INF [MODS] Initializing mod code
- 2021-07-18T19:06:34 1.045 INF (BCM) Loading server config.
- 2021-07-18T19:06:34 1.120 INF [MODS] Loading done
- 2021-07-18T19:06:34 1.123 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
- 2021-07-18T19:06:34 1.137 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/serveradmin.xml'
- 2021-07-18T19:06:34 1.160 INF Loading permissions file done.
- 2021-07-18T19:06:35 1.728 INF UMA Overlay loading took 292 ms
- 2021-07-18T19:06:35 1.731 INF UMA Slot loading took 2 ms
- 2021-07-18T19:06:35 1.900 INF Reloading serveradmin.xml
- 2021-07-18T19:06:35 1.900 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/serveradmin.xml'
- 2021-07-18T19:06:35 1.901 INF Loading permissions file done.
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2021-07-18T19:06:35 2.647 INF WorldStaticData.Init() needed 0.911s
- 2021-07-18T19:06:35 2.659 INF Started Telnet on 8081
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/libX11
- 2021-07-18T19:06:36 2.782 INF Started Terminal Window
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
- Fallback handler could not load library E:/steamcmd/7_days_to_die_server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- 2021-07-18T19:06:36 2.799 INF Awake done in 2701 ms
- 2021-07-18T19:06:36 2.823 INF Telnet connection from: 127.0.0.1:59890
- 2021-07-18T19:06:36 2.825 INF Started thread TelnetClient_127.0.0.1:59890
- 2021-07-18T19:06:36 2.857 INF WinThread started
- 2021-07-18T19:06:37 4.062 INF [GSM] GameSparks Connected
- 2021-07-18T19:06:38 5.213 INF [GSM] Skipping me
- 2021-07-18T19:06:38 5.566 INF NET: Starting server protocols
- 2021-07-18T19:06:38 5.568 INF [NET] Disabling protocol: SteamNetworking
- 2021-07-18T19:06:38 5.580 INF NET: LiteNetLib server started
- 2021-07-18T19:06:38 5.585 INF StartGame
- 2021-07-18T19:06:38 5.587 INF NetPackageManager Init
- 2021-07-18T19:06:39 5.830 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 48
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 110
- GamePref.BloodMoonEnemyCount = 15
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 0
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = MerlinsCape
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.5
- GamePref.GameWorld = MerlinsBeard
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 14
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 0
- GamePref.LandClaimOnlineDurabilityModifier = 30
- GamePref.LandClaimSize = 70
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 3
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 35
- GamePref.MaxSpawnedZombies = 50
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 0
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 0
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 300
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = E:\steamcmd\7_days_to_die_server\Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 3
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = [FF0000] Merlins's Guild
- [008000] Full PVP | 150% XP and LOOT | Dedicated Server Backed Up Daily | Custom Map | Grab-Bag system!
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 25
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Merlin's Guild-Friendly PVP-150% XP-Noobs Welcome - Custom Map
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 4
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL = [9400D3] Protected Claims (5) / 70 Blocks
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = E:\steamcmd\7_days_to_die_server\UserData
- GamePref.WorldGenSeed = 187
- GamePref.WorldGenSize = 7000
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-07-18T19:06:39 5.925 INF StartAsServer
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2021-07-18T19:06:42 9.521 INF Executing command 'getgamepref ServerMaxPlayerCount' by Telnet from 127.0.0.1:59890
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2021-07-18T19:06:45 12.266 INF Block IDs with mapping
- 2021-07-18T19:06:45 12.266 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2021-07-18T19:06:49 16.182 INF Item IDs with mapping
- 2021-07-18T19:06:49 16.182 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
- 2021-07-18T19:07:06 32.858 INF createWorld: MerlinsBeard, MerlinsCape, GameModeSurvival
- 2021-07-18T19:07:06 32.859 INF Occlusion: Disabled
- 2021-07-18T19:07:06 32.919 INF Started thread ChunkRegeneration
- 2021-07-18T19:07:06 32.919 INF Started thread ChunkCalc
- 2021-07-18T19:07:06 33.042 INF World.Load: MerlinsBeard
- 2021-07-18T19:07:06 33.090 INF BloodMoon SetDay: day 427, last day 420, freq 7, range 0
- 2021-07-18T19:07:12 39.224 INF Executing command 'bc-time /json /tag=RAT-BC-TIME /1l' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:15 42.261 INF Started thread GenerateChunks
- 2021-07-18T19:07:16 43.522 INF Calculating world hashes took 1160 ms (world size 284 MiB)
- 2021-07-18T19:07:17 44.057 INF Loading dtm raw file took 1744ms
- 2021-07-18T19:07:18 44.683 INF Biomes image size w= 8192, h = 8192
- 2021-07-18T19:07:18 45.373 INF Loading and creating biomes took 1316ms
- 2021-07-18T19:07:20 47.576 INF Executing command 'say "The server is restarting in 10 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:20 47.588 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 10 second(s).
- 2021-07-18T19:07:20 47.624 INF Executing command 'say "The server is restarting in 9 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:20 47.624 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 9 second(s).
- 2021-07-18T19:07:21 47.683 INF Loading and creating shader control textures took 2309ms
- 2021-07-18T19:07:21 48.594 INF Executing command 'say "The server is restarting in 8 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:21 48.594 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 8 second(s).
- 2021-07-18T19:07:22 49.262 INF Executing command 'bc-time /json /tag=RAT-BC-TIME /1l' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:22 49.568 INF Executing command 'say "The server is restarting in 7 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:22 49.568 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 7 second(s).
- 2021-07-18T19:07:23 50.500 INF Loading and parsing of generator took 2816ms
- 2021-07-18T19:07:24 50.777 INF Started thread SaveChunks E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape\Region
- 2021-07-18T19:07:24 50.779 INF Executing command 'say "The server is restarting in 6 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:24 50.779 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 6 second(s).
- 2021-07-18T19:07:25 51.687 INF Executing command 'say "The server is restarting in 5 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:25 51.688 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 5 second(s).
- 2021-07-18T19:07:25 52.592 INF Executing command 'say "The server is restarting in 4 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:25 52.594 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 4 second(s).
- 2021-07-18T19:07:26 53.583 INF Executing command 'say "The server is restarting in 3 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:26 53.584 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 3 second(s).
- 2021-07-18T19:07:27 54.568 INF Executing command 'say "The server is restarting in 2 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:27 54.568 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 2 second(s).
- 2021-07-18T19:07:28 55.016 INF [DECO] read 83149/
- 2021-07-18T19:07:28 55.174 INF AstarManager Init
- 2021-07-18T19:07:28 55.558 INF Executing command 'say "The server is restarting in 1 second(s)."' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:28 55.558 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting in 1 second(s).
- 2021-07-18T19:07:29 56.057 INF Weather Packages Created FROM BIOMES
- 2021-07-18T19:07:29 56.057 INF createWorld() done
- 2021-07-18T19:07:29 56.061 INF Loading players.xml
- 2021-07-18T19:07:29 56.146 INF Loaded player
- 2021-07-18T19:07:29 56.201 INF VehicleManager E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape/vehicles.dat, loaded 63
- 2021-07-18T19:07:29 56.306 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2021-07-18T19:07:29 56.306 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 15, default = 8
- 2021-07-18T19:07:29 56.306 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 110, default = 100
- 2021-07-18T19:07:29 56.306 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 3, default = 30
- 2021-07-18T19:07:29 56.306 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2021-07-18T19:07:29 56.306 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 48, default = 72
- 2021-07-18T19:07:29 56.307 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- 2021-07-18T19:07:29 56.546 INF Executing command 'saveworld' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:30 56.694 INF Saving 0 of chunks took 21ms
- 2021-07-18T19:07:30 56.722 INF [DECO] written 83149, in 27ms
- 2021-07-18T19:07:30 56.726 INF [EAC] Starting EAC server
- 2021-07-18T19:07:30 56.727 INF [DECO] write thread 3ms
- 2021-07-18T19:07:30 56.735 INF [EAC] Log: [EAC Server] [Info] [19:07:30:075][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000001DD81090000 LogLevel: Verb.
- 2021-07-18T19:07:30 56.736 INF [EAC] Log: [EAC Server] [Info] [19:07:30:075][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2021-07-18T19:07:30 56.744 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2021-07-18T19:07:30 56.745 INF [EAC] Log: [EAC Server] [Info] [19:07:30:085][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2021-07-18T19:07:30 56.750 INF Executing command 'say "[F56720] The server is restarting"' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:30 56.750 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': The server is restarting
- 2021-07-18T19:07:30 56.912 INF Loading permissions file at 'E:\steamcmd\7_days_to_die_server\Saves/webpermissions.xml'
- 2021-07-18T19:07:30 56.912 INF Loading permissions file done.
- 2021-07-18T19:07:30 56.948 INF Started Webserver on 8082
- 2021-07-18T19:07:44 70.965 INF Web:IconHandler: Icons loaded - 14014 ms
- 2021-07-18T19:07:44 70.968 INF (BCM) Loading world config.
- 2021-07-18T19:07:44 70.977 INF (BCM) It's Alive!!! (AIEvents Activated)
- 2021-07-18T19:07:44 70.977 INF Started thread NeuronInvoker
- 2021-07-18T19:07:44 70.988 INF StartGame done
- 2021-07-18T19:07:44 71.043 INF Executing command 'shutdown' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:44 71.048 INF [Steamworks.NET] GameServer.Init successful
- 2021-07-18T19:07:44 71.053 INF [Steamworks.NET] Making server public
- 2021-07-18T19:07:44 71.218 INF Preparing quit
- 2021-07-18T19:07:44 71.219 INF Disconnect
- 2021-07-18T19:07:44 71.220 INF [NET] ServerShutdown
- 2021-07-18T19:07:44 71.221 INF NET: Stopping server protocols
- 2021-07-18T19:07:44 71.232 INF NET: LiteNetLib server stopped
- 2021-07-18T19:07:44 71.235 INF SaveAndCleanupWorld
- 2021-07-18T19:07:44 71.369 INF Saving 0 of chunks took 20ms
- 2021-07-18T19:07:44 71.373 INF [EAC] Stopping EAC server
- 2021-07-18T19:07:44 71.373 INF [EAC] Log: [EAC Server] [Info] [19:07:44:715][Windows][EAC Server] [Info][Destroy] Called
- 2021-07-18T19:07:44 71.581 INF [EAC] Stopping EAC scout service
- 2021-07-18T19:07:44 71.583 INF [Steamworks.NET] Stopping server
- 2021-07-18T19:07:46 73.351 INF [Steamworks.NET] Exiting Lobby
- 2021-07-18T19:07:46 73.459 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
- 2021-07-18T19:07:46 73.462 INF AstarManager Cleanup
- 2021-07-18T19:07:46 73.472 INF World.Unload
- 2021-07-18T19:07:46 73.488 INF Exited thread GenerateChunks
- 2021-07-18T19:07:46 73.493 INF Exited thread SaveChunks E:\steamcmd\7_days_to_die_server\Saves/MerlinsBeard/MerlinsCape\Region
- 2021-07-18T19:07:46 73.551 INF World.Cleanup
- 2021-07-18T19:07:46 73.553 INF Exited thread ChunkRegeneration
- 2021-07-18T19:07:46 73.560 INF Exited thread ChunkCalc
- 2021-07-18T19:07:46 73.564 INF VehicleManager saving 63 (0 / 63)
- 2021-07-18T19:07:46 73.588 INF Persistent GamePrefs saved
- 2021-07-18T19:07:46 73.613 INF Persistent GamePrefs saved
- 2021-07-18T19:07:46 73.615 INF Cleanup
- 2021-07-18T19:07:46 73.615 INF Server shutting down!
- 2021-07-18T19:07:47 73.675 INF (BCM) Saving server config to E:\steamcmd\7_days_to_die_server\Saves\BCMDataV4.0.0\ServerConfig.bin
- 2021-07-18T19:07:47 73.682 INF (BCM) Saving server players config to E:\steamcmd\7_days_to_die_server\Saves\BCMDataV4.0.0\PlayersConfig.bin
- 2021-07-18T19:07:47 73.686 INF (BCM) Saving world config to E:\steamcmd\7_days_to_die_server\Saves\MerlinsBeard\MerlinsCape\BCMDataV4.0.0\WorldConfig.bin
- 2021-07-18T19:07:47 73.687 INF (BCM) Saving world players data to E:\steamcmd\7_days_to_die_server\Saves\MerlinsBeard\MerlinsCape\BCMDataV4.0.0\PlayersData.bin
- 2021-07-18T19:07:47 73.694 INF Telnet connection closed: 127.0.0.1:59890
- 2021-07-18T19:07:47 73.699 INF Closing Terminal Window
- 2021-07-18T19:07:47 73.704 INF Exited thread TelnetClient_127.0.0.1:59890
- 2021-07-18T19:07:47 73.745 INF WinThread ended
- 2021-07-18T19:07:47 73.748 INF Ended Terminal Window
- 2021-07-18T19:07:47 73.820 INF Executing command 'shutdown' by Telnet from 127.0.0.1:59890
- 2021-07-18T19:07:47 73.821 INF [GSM] GameSparks Disconnected
- 2021-07-18T19:07:47 73.870 INF Terminating threads
- 2021-07-18T19:07:47 73.978 INF (BCM) It's Dead Jim! (AIEvents Disabled)
- 2021-07-18T19:07:47 73.978 INF Exited thread NeuronInvoker
- 2021-07-18T19:07:47 73.978 INF OnApplicationQuit
- 2021-07-18T19:07:47 73.979 INF Terminating threads
- 2021-07-18T19:07:47 73.979 INF OnApplicationQuit
- 2021-07-18T19:07:47 74.333 INF Terminating threads
- 2021-07-18T19:07:47 74.333 INF OnApplicationQuit
- 2021-07-18T19:07:47 74.334 INF Terminating threads
- 2021-07-18T19:07:47 74.334 INF OnApplicationQuit
- Setting up 5 worker threads for Enlighten.
- Thread -> id: 1bec -> priority: 1
- Thread -> id: 1804 -> priority: 1
- Thread -> id: c08 -> priority: 1
- Thread -> id: 710 -> priority: 1
- Thread -> id: 394 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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