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- local Player = game.Players.LocalPlayer
- local AutoTaskEnabled = false
- local AutoBoostEnabled = false
- local AutoPickupEnabled = false
- local LastBoost = tick()
- loadstring(game:HttpGet("https://pastebin.com/raw/M17VFji3"))() -- Use Vital Script automatically
- --[[
- local spinelArea = Vector3.new(-1402, -272, 502)
- local apatiteArea = Vector3.new(-466,-110,205)
- local serpentineArea = Vector3.new(-167, -231, 1060)
- local volcanoArea = Vector3.new(729, 13, 668)
- local waterfallArea = Vector3.new(102, 21, 584)
- local hiddeniteArea = Vector3.new(462, -70, -614)
- local olivineArea = Vector3.new(1133, -318, -610)
- --]]
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "[🌳] T.L.L | 3.0", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest", IntroText = "The L0ST Land"})
- --[[
- Name = <string> - The name of the UI.
- HidePremium = <bool> - Whether or not the user details shows Premium status or not.
- SaveConfig = <bool> - Toggles the config saving in the UI.
- ConfigFolder = <string> - The name of the folder where the configs are saved.
- IntroEnabled = <bool> - Whether or not to show the intro animation.
- IntroText = <string> - Text to show in the intro animation.
- IntroIcon = <string> - URL to the image you want to use in the intro animation.
- Icon = <string> - URL to the image you want displayed on the window.
- CloseCallback = <function> - Function to execute when the window is closed.
- ]]
- task.spawn(function()
- -- Auto Task
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- while task.wait() do
- if Mouse.Target and (AutoTaskEnabled == true) then
- game.ReplicatedStorage:WaitForChild("Events"):WaitForChild("Mine"):FireServer(Mouse.Target.Position)
- end
- end
- end)
- task.spawn(function()
- -- Auto Pickup
- while task.wait() do
- for i, Item in pairs(workspace.Items:GetDescendants()) do
- if Item:IsA("ProximityPrompt") and (AutoPickupEnabled == true) then
- fireproximityprompt(Item)
- end
- end
- for i, Item in pairs(workspace.Trees:GetDescendants()) do
- if Item:IsA("ProximityPrompt") and (AutoPickupEnabled == true) then
- fireproximityprompt(Item)
- end
- end
- for i, Item in pairs(workspace.Buildings:GetDescendants()) do
- if Item:IsA("ProximityPrompt") and (AutoPickupEnabled == true) and Item.Name == "PickableInput" then
- fireproximityprompt(Item)
- end
- end
- end
- end)
- task.spawn(function()
- -- Auto Boost
- repeat
- task.wait()
- until AutoBoostEnabled == true
- LastBoost = tick()
- game.ReplicatedStorage.Events.Purchase:FireServer("2x Hit Speed", "Market")
- while task.wait() do
- if tick() - LastBoost >= 63 then
- if AutoBoostEnabled == true then
- LastBoost = tick()
- game.ReplicatedStorage.Events.Purchase:FireServer("2x Hit Speed", "Market")
- end
- end
- end
- end)
- ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Tab = Window:MakeTab({
- Name = "Main",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddParagraph("Resource Finder","Highlights the specified resource.")
- Tab:AddTextbox({
- Name = "Highlight",
- Default = "",
- TextDisappear = true,
- Callback = function(Value)
- local Resource = string.lower(Value)
- for i, Item in pairs(workspace:GetDescendants()) do
- if Item:IsA("Model") and string.find(Resource, Item.Name) then
- local Highlight = Instance.new("Highlight", Item)
- Highlight.FillColor = Color3.new(1,1,1)
- local Gui = Instance.new("BillboardGui", Item)
- Gui.Size = UDim2.new(200,0,25,0)
- Gui.AlwaysOnTop = true
- Gui.LightInfluence = 0
- local NameLabel = Instance.new("TextLabel", Gui)
- NameLabel.BackgroundTransparency = 1
- NameLabel.Size = UDim2.new(1,0,1,0)
- NameLabel.Text = Item.Name
- NameLabel.TextStrokeTransparency = 0
- NameLabel.TextColor = Color3.new(1,1,1)
- NameLabel.Font = Enum.Font.ArialBold
- game.Debris:AddItem(Highlight, 10)
- game.Debris:AddItem(Gui, 10)
- end
- end
- end
- })
- Tab:AddParagraph("Auto Task","Enabling this allows you to automatically mine, chop and attack with your tools")
- Tab:AddToggle({
- Name = "Enable Auto Task",
- Default = false,
- Callback = function(Value)
- AutoTaskEnabled = Value
- end
- })
- Tab:AddParagraph("Auto Pickup", "Enabling this will automatically pick up items around you. Not all items are picked up")
- Tab:AddToggle({
- Name = "Enable Auto Pickup",
- Default = false,
- Callback = function(Value)
- AutoPickupEnabled = Value
- end
- })
- Tab:AddParagraph("Auto Boost", "Enabling this will automatically activate boosts for you")
- Tab:AddToggle({
- Name = "Enable Auto Boost",
- Default = false,
- Callback = function(Value)
- AutoBoostEnabled = Value
- end
- })
- ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Tab = Window:MakeTab({
- Name = "Teleporters",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local AreaTeleports = {
- [1] = {
- Pos = Vector3.new(60, 65, 229),
- Name = "Waterfall"
- },
- [2] = { -- Waterfall
- Pos = Vector3.new(102, 21, 584),
- Name = "Waterfall Cave"
- },
- [3] = {
- Pos = Vector3.new(747, 65, -371),
- Name = "Village"
- },
- [4] = {
- Pos = Vector3.new(-44,65,-539),
- Name = "Burning Village"
- },
- [5] = { -- Volcano
- Pos = Vector3.new(111,65,-46),
- Name = "Pixie Village"
- },
- [6] = { -- Volcano
- Pos = Vector3.new(696, 20, 598),
- Name = "Volcano"
- },
- }
- local OreTeleports = {
- [1] = { -- Spinel
- Pos = Vector3.new(-1305, -299, 500),
- Name = "Spinel Ores"
- },
- [2] = { -- Apatite
- Pos = Vector3.new(-466,-110,205),
- Name = "Apatite Ores"
- },
- [3] = { -- Serpentine
- Pos = Vector3.new(-167, -231, 1060),
- Name = "Serpentine Ore"
- },
- [4] = { -- Olivine
- Pos = Vector3.new(1133, -318, -610),
- Name = "Olivine Ores"
- },
- [5] = { -- Hiddenite
- Pos = Vector3.new(462, -70, -614),
- Name = "Hiddenite Ores"
- },
- [6] = {
- Pos = Vector3.new(641, -140, 206),
- Name = "Jade Ore 1"
- },
- [7] = {
- Pos = Vector3.new(526, -135, 295),
- Name = "Jade Ore 2"
- },
- [8] = {
- Pos = Vector3.new(398, -138, 246),
- Name = "Jade Ore 3"
- },
- [9] = { -- Ruby
- Pos = Vector3.new(747, -163, 556),
- Name = "Ruby Ores"
- },
- [10] = { -- Sapphire
- Pos = Vector3.new(-172, -112, 136),
- Name = "Sapphire Ores 1"
- },
- [11] = { -- Sapphire
- Pos = Vector3.new(-342, -102, 74),
- Name = "Sapphire Ores 2"
- },
- }
- Tab:AddParagraph("Location Teleports", "Teleport to places!")
- for i, Item in pairs(AreaTeleports) do
- Tab:AddButton({
- Name = Item.Name,
- Callback = function()
- if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Item.Pos + Vector3.new(0,1,0))
- Player.Character.HumanoidRootPart.Anchored = true
- task.wait(0.5)
- Player.Character.HumanoidRootPart.Anchored = false
- end
- end
- })
- end
- Tab:AddParagraph("Ore Teleports", "Teleport to ores directly or places which have ores!")
- for i, Item in pairs(OreTeleports) do
- Tab:AddButton({
- Name = Item.Name,
- Callback = function()
- if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Item.Pos + Vector3.new(0,1,0))
- Player.Character.HumanoidRootPart.Anchored = true
- task.wait(0.5)
- Player.Character.HumanoidRootPart.Anchored = false
- end
- end
- })
- end
- Tab = Window:MakeTab({
- Name = "Credits",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddParagraph("Credits", "Thanks for using this script solely made by TheL0ST_Survivor!")
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