RedoGaming

Goopie Dance

Sep 27th, 2020
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  1. --[[
  2. Original creator might be: not sure
  3. Edit by: dak#1111
  4.  
  5. Made it less aids to read + some quality of life changes. :p
  6. (Who ever made this, for the love of god learn to not make spaghetti.)
  7. --]]
  8.  
  9. -- Variables and setting up the character
  10. local rs = game:GetService("RunService")
  11.  
  12. local plr = game:GetService("Players").LocalPlayer
  13. local char = plr.Character
  14. char.Archivable = true
  15. local cam = workspace:WaitForChild("Camera")
  16.  
  17. local fakechar = char:Clone()
  18. fakechar.Head.face.Texture = ""
  19. fakechar.Parent = workspace
  20. cam.CameraSubject = fakechar:FindFirstChildOfClass("Humanoid")
  21.  
  22. local connections = {}
  23. local kill = false
  24.  
  25. -- Align function
  26. local function Align(Part1, Part0, Position, Angle)
  27. Part1.CanCollide = false
  28.  
  29. local AlignPos = Instance.new("AlignPosition")
  30. AlignPos.ApplyAtCenterOfMass = true
  31. AlignPos.MaxForce = 100000
  32. AlignPos.MaxVelocity = math.huge
  33. AlignPos.ReactionForceEnabled = false
  34. AlignPos.Responsiveness = 200
  35. AlignPos.RigidityEnabled = false
  36. AlignPos.Parent = Part1
  37.  
  38. local AlignOri = Instance.new("AlignOrientation")
  39. AlignOri.MaxAngularVelocity = math.huge
  40. AlignOri.MaxTorque = 100000
  41. AlignOri.PrimaryAxisOnly = false
  42. AlignOri.ReactionTorqueEnabled = false
  43. AlignOri.Responsiveness = 200
  44. AlignOri.RigidityEnabled = false
  45. AlignOri.Parent = Part1
  46.  
  47. local at1 = Instance.new("Attachment")
  48. at1.Parent = Part1
  49. local at2 = Instance.new("Attachment")
  50. at2.Parent = Part0
  51. at2.Orientation = Angle
  52. at2.Position = Position
  53.  
  54. AlignPos.Attachment0 = at1
  55. AlignPos.Attachment1 = at2
  56. AlignOri.Attachment0 = at1
  57. AlignOri.Attachment1 = at2
  58. end
  59.  
  60. local success, fail = pcall(function()
  61. -- Make the fake character invisible
  62. for _,v in pairs(fakechar:GetDescendants()) do
  63. if v:IsA("Part") then
  64. v.Transparency = 1
  65. elseif v:IsA("SpecialMesh") then
  66. v.MeshId = "rbxassetid://0"
  67. end
  68. end
  69.  
  70. -- Networking
  71. spawn(function()
  72. while rs.Stepped:wait() and not kill do
  73. settings().Physics.AllowSleep = false
  74.  
  75. sethiddenproperty(plr, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  76. sethiddenproperty(plr, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  77. end
  78. end)
  79.  
  80. -- Noclipping
  81. table.insert(connections, rs.Stepped:Connect(function()
  82. fakechar:FindFirstChild("Head").CanCollide = false
  83. fakechar:FindFirstChild("Torso").CanCollide = false
  84. char.Head.CanCollide = false
  85. char.Torso.CanCollide = false
  86. end))
  87. table.insert(connections, rs.Heartbeat:Connect(function()
  88. fakechar:FindFirstChild("Head").CanCollide = false
  89. fakechar:FindFirstChild("Torso").CanCollide = false
  90. char.Head.CanCollide = false
  91. char.Torso.CanCollide = false
  92. end))
  93. table.insert(connections, rs.RenderStepped:Connect(function()
  94. fakechar:FindFirstChild("Head").CanCollide = false
  95. fakechar:FindFirstChild("Torso").CanCollide = false
  96. char.Head.CanCollide = false
  97. char.Torso.CanCollide = false
  98. end))
  99.  
  100. -- Rigging
  101. char.Torso["Right Shoulder"]:Destroy()
  102. char.Torso["Left Shoulder"]:Destroy()
  103. char.Torso["Right Hip"]:Destroy()
  104. char.Torso["Left Hip"]:Destroy()
  105. char.HumanoidRootPart["RootJoint"]:Destroy()
  106. char.HumanoidRootPart.Anchored = true
  107. char.Humanoid.PlatformStand = true
  108. fakechar["Torso"].Position = char["Torso"].Position
  109.  
  110. -- Align
  111. for _,v in pairs(char:GetChildren()) do
  112. if v:IsA("Part") and v.Name ~= "Head" then
  113. if v.Name == "Torso" then
  114. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0.5,0),Vector3.new(0,0,0))
  115. else
  116. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0,0),Vector3.new(0,0,0))
  117. end
  118. end
  119. end
  120. end)
  121. if fail then
  122. warn(fail)
  123. plr.Character = char
  124. char:BreakJoints()
  125. fakechar:Destroy()
  126.  
  127. kill = false
  128. return
  129. end
  130.  
  131. -- Cleanup
  132. fakechar.Humanoid.Died:Connect(function()
  133. plr.Character = char
  134. char:BreakJoints()
  135. fakechar:Destroy()
  136.  
  137. kill = false
  138.  
  139. for _,v in pairs(connections) do v:Disconnect() end
  140. end)
  141. char.Humanoid.Died:Connect(function()
  142. plr.Character = char
  143. char:BreakJoints()
  144. fakechar:Destroy()
  145.  
  146. kill = true
  147.  
  148. for _,v in pairs(connections) do v:Disconnect() end
  149. end)
  150.  
  151. plr.Character = fakechar
  152.  
  153. ArtificialHB = Instance.new("BindableEvent", script)
  154. ArtificialHB.Name = "Heartbeat"
  155. script:WaitForChild("Heartbeat")
  156.  
  157. Player = game:GetService("Players").LocalPlayer
  158. PlayerGui = Player.PlayerGui
  159. Cam = workspace.CurrentCamera
  160. Backpack = Player.Backpack
  161. Character = Player.Character
  162. Humanoid = Character.Humanoid
  163. Mouse = Player:GetMouse()
  164. RootPart = Character["HumanoidRootPart"]
  165. Torso = Character["Torso"]
  166. Head = Character["Head"]
  167. RightArm = Character["Right Arm"]
  168. LeftArm = Character["Left Arm"]
  169. RightLeg = Character["Right Leg"]
  170. LeftLeg = Character["Left Leg"]
  171. RootJoint = RootPart["RootJoint"]
  172. Neck = Torso["Neck"]
  173. RightShoulder = Torso["Right Shoulder"]
  174. LeftShoulder = Torso["Left Shoulder"]
  175. RightHip = Torso["Right Hip"]
  176. LeftHip = Torso["Left Hip"]
  177.  
  178. Character = Player.Character
  179. Humanoid = Character.Humanoid
  180.  
  181. local BODY = {}
  182. for _, c in pairs(Character:GetDescendants()) do
  183. if c:IsA("BasePart") and c.Name ~= "Handle" then
  184. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  185. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  186. end
  187. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  188. elseif c:IsA("JointInstance") then
  189. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  190. end
  191. end
  192.  
  193. function refit()
  194. Character.Parent = workspace
  195. for e = 1, #BODY do
  196. if BODY[e] ~= nil then
  197. local STUFF = BODY[e]
  198. local PART = STUFF[1]
  199. local PARENT = STUFF[2]
  200. local MATERIAL = STUFF[3]
  201. local COLOR = STUFF[4]
  202. local TRANSPARENCY = STUFF[5]
  203. --local SIZE = STUFF[6]
  204. local NAME = STUFF[7]
  205. if PART.ClassName == "Part" and PART ~= RootPart then
  206. PART.Material = MATERIAL
  207. PART.Transparency = TRANSPARENCY
  208. PART.Name = NAME
  209. end
  210. if PART.Parent ~= PARENT then
  211. Humanoid:remove()
  212. PART.Parent = PARENT
  213. Humanoid = IT("Humanoid",Character)
  214. end
  215. end
  216. end
  217. end
  218.  
  219. Humanoid.Died:connect(function()
  220. refit()
  221. end)
  222.  
  223. Player = game:GetService("Players").LocalPlayer
  224. PlayerGui = Player.PlayerGui
  225. Cam = workspace.CurrentCamera
  226. Backpack = Player.Backpack
  227. Character = Player.Character
  228. Humanoid = Character.Humanoid
  229. Mouse = Player:GetMouse()
  230. RootPart = Character["HumanoidRootPart"]
  231. Torso = Character["Torso"]
  232. Head = Character["Head"]
  233. RightArm = Character["Right Arm"]
  234. LeftArm = Character["Left Arm"]
  235. RightLeg = Character["Right Leg"]
  236. LeftLeg = Character["Left Leg"]
  237. RootJoint = RootPart["RootJoint"]
  238. Neck = Torso["Neck"]
  239. RightShoulder = Torso["Right Shoulder"]
  240. LeftShoulder = Torso["Left Shoulder"]
  241. RightHip = Torso["Right Hip"]
  242. LeftHip = Torso["Left Hip"]
  243. local sick = Instance.new("Sound",Torso)
  244.  
  245. IT = Instance.new
  246. CF = CFrame.new
  247. VT = Vector3.new
  248. RAD = math.rad
  249. C3 = Color3.new
  250. UD2 = UDim2.new
  251. BRICKC = BrickColor.new
  252. ANGLES = CFrame.Angles
  253. EULER = CFrame.fromEulerAnglesXYZ
  254. COS = math.cos
  255. ACOS = math.acos
  256. SIN = math.sin
  257. ASIN = math.asin
  258. ABS = math.abs
  259. MRANDOM = math.random
  260. FLOOR = math.floor
  261.  
  262. local Speed = 0.1
  263. AnimationSpeed=.8
  264. SmoothTime=2
  265.  
  266. function swait(num)
  267. if num==0 or num==nil then
  268. --if Stagger.Value==false or Stun.Value<=100 then
  269. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  270. script.Heartbeat.Event:wait()
  271. --end
  272. else
  273. for i=0,num do
  274. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  275. script.Heartbeat.Event:wait()
  276. --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
  277. break
  278. end]]
  279. end
  280. end
  281. end
  282. script:WaitForChild("Heartbeat")
  283.  
  284. frame = 1/60
  285. tf = 0
  286. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
  287. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  288. lastframe = tick()
  289. script.Heartbeat:Fire() --ayy lmao
  290.  
  291. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  292. tf = tf + s
  293. if tf >= frame then
  294. if allowframeloss then
  295. script.Heartbeat:Fire()
  296. lastframe=tick()
  297. else
  298. ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
  299. for i=1, math.floor(tf/frame) do
  300. script.Heartbeat:Fire()
  301. end
  302. lastframe=tick()
  303. end
  304. if tossremainder then
  305. tf = 0
  306. else
  307. tf = tf - frame * math.floor(tf/frame)
  308. end
  309. end
  310. end)
  311.  
  312. Anim = { ---PUT YOUR CFRAME THINGY BELOW ME
  313. Properties = {
  314. Looping = true,
  315. Priority = Enum.AnimationPriority.Action
  316. },
  317. Keyframes = {
  318. [0] = {
  319. ["HumanoidRootPart"] = {
  320. ["Torso"] = {
  321. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  322. ["Left Leg"] = {
  323. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  324. },
  325. ["Right Leg"] = {
  326. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  327. },
  328. ["Left Arm"] = {
  329. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  330. },
  331. ["Head"] = {
  332. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  333. },
  334. ["Right Arm"] = {
  335. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  336. },
  337. },
  338. },
  339. },
  340. [0.05] = {
  341. ["HumanoidRootPart"] = {
  342. ["Torso"] = {
  343. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  344. ["Left Leg"] = {
  345. CFrame = CFrame.new(-0.298, 0.365, 0.546) * CFrame.Angles(math.rad(-2.063), math.rad(32.258), math.rad(0.974)),
  346. },
  347. ["Right Leg"] = {
  348. CFrame = CFrame.new(0.157, 0.357, 0.48) * CFrame.Angles(math.rad(-0.917), math.rad(-39.591), math.rad(2.75)),
  349. },
  350. ["Left Arm"] = {
  351. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  352. },
  353. ["Head"] = {
  354. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  355. },
  356. ["Right Arm"] = {
  357. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  358. },
  359. },
  360. },
  361. },
  362. [0.1] = {
  363. ["HumanoidRootPart"] = {
  364. ["Torso"] = {
  365. CFrame = CFrame.new(-0.005, 0.076, -0.311) * CFrame.Angles(math.rad(10.772), 0, 0),
  366. ["Left Leg"] = {
  367. CFrame = CFrame.new(-0.365, 0.351, 0.703) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(3.037)),
  368. },
  369. ["Right Leg"] = {
  370. CFrame = CFrame.new(0.243, 0.344, 0.663) * CFrame.Angles(math.rad(3.094), math.rad(-37.357), math.rad(-0.286)),
  371. },
  372. ["Left Arm"] = {
  373. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  374. },
  375. ["Head"] = {
  376. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  377. },
  378. ["Right Arm"] = {
  379. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  380. },
  381. },
  382. },
  383. },
  384. [0.15] = {
  385. ["HumanoidRootPart"] = {
  386. ["Torso"] = {
  387. CFrame = CFrame.new(-0.02, 0.076, -0.324) * CFrame.Angles(math.rad(10.772), 0, 0),
  388. ["Left Leg"] = {
  389. CFrame = CFrame.new(0.037, 0.339, -0.094) * CFrame.Angles(math.rad(-15.069), math.rad(40.795), math.rad(-10.199)),
  390. },
  391. ["Right Leg"] = {
  392. CFrame = CFrame.new(-0.087, 0.326, -0.097) * CFrame.Angles(math.rad(-10.428), math.rad(-45.951), math.rad(12.147)),
  393. },
  394. ["Left Arm"] = {
  395. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  396. },
  397. ["Head"] = {
  398. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  399. },
  400. ["Right Arm"] = {
  401. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  402. },
  403. },
  404. },
  405. },
  406. [0.2] = {
  407. ["HumanoidRootPart"] = {
  408. ["Torso"] = {
  409. CFrame = CFrame.new(-0.02, 0.076, -0.316) * CFrame.Angles(math.rad(10.772), 0, 0),
  410. ["Left Leg"] = {
  411. CFrame = CFrame.new(-0.303, 0.391, 0.55) * CFrame.Angles(math.rad(-3.094), math.rad(32.888), math.rad(1.49)),
  412. },
  413. ["Right Leg"] = {
  414. CFrame = CFrame.new(0.193, 0.374, 0.509) * CFrame.Angles(math.rad(-0.115), math.rad(-39.133), math.rad(1.203)),
  415. },
  416. ["Left Arm"] = {
  417. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  418. },
  419. ["Head"] = {
  420. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  421. },
  422. ["Right Arm"] = {
  423. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  424. },
  425. },
  426. },
  427. },
  428. [0.25] = {
  429. ["HumanoidRootPart"] = {
  430. ["Torso"] = {
  431. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  432. ["Left Leg"] = {
  433. CFrame = CFrame.new(-0.033, 0.348, 0.054) * CFrame.Angles(math.rad(-12.319), math.rad(38.675), math.rad(-7.85)),
  434. },
  435. ["Right Leg"] = {
  436. CFrame = CFrame.new(-0.065, 0.314, -0.019) * CFrame.Angles(math.rad(-8.766), math.rad(-44.633), math.rad(11.459)),
  437. },
  438. ["Left Arm"] = {
  439. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  440. },
  441. ["Head"] = {
  442. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  443. },
  444. ["Right Arm"] = {
  445. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  446. },
  447. },
  448. },
  449. },
  450. [0.3] = {
  451. ["HumanoidRootPart"] = {
  452. ["Torso"] = {
  453. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  454. ["Left Leg"] = {
  455. CFrame = CFrame.new(0.091, 0.286, -0.129) * CFrame.Angles(math.rad(-14.84), math.rad(40.508), math.rad(-12.777)),
  456. },
  457. ["Right Leg"] = {
  458. CFrame = CFrame.new(-0.133, 0.273, -0.138) * CFrame.Angles(math.rad(-10.256), math.rad(-45.722), math.rad(14.553)),
  459. },
  460. ["Left Arm"] = {
  461. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  462. },
  463. ["Head"] = {
  464. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  465. },
  466. ["Right Arm"] = {
  467. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  468. },
  469. },
  470. },
  471. },
  472. [0.35] = {
  473. ["HumanoidRootPart"] = {
  474. ["Torso"] = {
  475. CFrame = CFrame.new(-0.005, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  476. ["Left Leg"] = {
  477. CFrame = CFrame.new(-0.349, 0.338, 0.693) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(2.349)),
  478. },
  479. ["Right Leg"] = {
  480. CFrame = CFrame.new(0.229, 0.33, 0.651) * CFrame.Angles(math.rad(3.094), math.rad(-37.3), math.rad(0.401)),
  481. },
  482. ["Left Arm"] = {
  483. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  484. },
  485. ["Head"] = {
  486. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  487. },
  488. ["Right Arm"] = {
  489. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  490. },
  491. },
  492. },
  493. },
  494. [0.4] = {
  495. ["HumanoidRootPart"] = {
  496. ["Torso"] = {
  497. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  498. ["Left Leg"] = {
  499. CFrame = CFrame.new(-0.063, 0.359, 0.073) * CFrame.Angles(math.rad(-11.516), math.rad(38.102), math.rad(-6.761)),
  500. },
  501. ["Right Leg"] = {
  502. CFrame = CFrame.new(-0.097, 0.296, -0.046) * CFrame.Angles(math.rad(-9.511), math.rad(-45.206), math.rad(12.892)),
  503. },
  504. ["Left Arm"] = {
  505. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  506. },
  507. ["Head"] = {
  508. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  509. },
  510. ["Right Arm"] = {
  511. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  512. },
  513. },
  514. },
  515. },
  516. [0.45] = {
  517. ["HumanoidRootPart"] = {
  518. ["Torso"] = {
  519. CFrame = CFrame.new(-0.02, 0.076, -0.326) * CFrame.Angles(math.rad(10.772), 0, 0),
  520. ["Left Leg"] = {
  521. CFrame = CFrame.new(-0.313, 0.401, 0.556) * CFrame.Angles(math.rad(-3.151), math.rad(32.945), math.rad(1.948)),
  522. },
  523. ["Right Leg"] = {
  524. CFrame = CFrame.new(0.202, 0.384, 0.517) * CFrame.Angles(math.rad(-0.115), math.rad(-39.19), math.rad(0.745)),
  525. },
  526. ["Left Arm"] = {
  527. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  528. },
  529. ["Head"] = {
  530. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  531. },
  532. ["Right Arm"] = {
  533. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  534. },
  535. },
  536. },
  537. },
  538. [0.5] = {
  539. ["HumanoidRootPart"] = {
  540. ["Torso"] = {
  541. CFrame = CFrame.new(-0.02, 0.076, -0.321) * CFrame.Angles(math.rad(10.772), 0, 0),
  542. ["Left Leg"] = {
  543. CFrame = CFrame.new(-0.368, 0.365, 0.706) * CFrame.Angles(math.rad(0.688), math.rad(30.825), math.rad(3.323)),
  544. },
  545. ["Right Leg"] = {
  546. CFrame = CFrame.new(0.259, 0.349, 0.675) * CFrame.Angles(math.rad(3.552), math.rad(-37.128), math.rad(-0.917)),
  547. },
  548. ["Left Arm"] = {
  549. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  550. },
  551. ["Head"] = {
  552. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  553. },
  554. ["Right Arm"] = {
  555. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  556. },
  557. },
  558. },
  559. },
  560. [0.55] = {
  561. ["HumanoidRootPart"] = {
  562. ["Torso"] = {
  563. CFrame = CFrame.new(-0.057, 0.076, -0.351) * CFrame.Angles(math.rad(10.772), math.rad(0.802), math.rad(-0.172)),
  564. ["Left Leg"] = {
  565. CFrame = CFrame.new(0.05, 0.365, -0.108) * CFrame.Angles(math.rad(-17.361), math.rad(42.284), math.rad(-10.256)),
  566. },
  567. ["Right Leg"] = {
  568. CFrame = CFrame.new(-0.009, 0.377, -0.026) * CFrame.Angles(math.rad(-8.537), math.rad(-45.149), math.rad(8.537)),
  569. },
  570. ["Left Arm"] = {
  571. CFrame = CFrame.new(0.358, 0.107, 0.224) * CFrame.Angles(math.rad(-33.69), math.rad(-25.267), math.rad(-3.495)),
  572. },
  573. ["Head"] = {
  574. CFrame = CFrame.Angles(math.rad(-6.417), math.rad(4.469), math.rad(-0.344)),
  575. },
  576. ["Right Arm"] = {
  577. CFrame = CFrame.new(-0.185, 0.13, 0.059) * CFrame.Angles(math.rad(-28.132), math.rad(25.382), math.rad(-8.48)),
  578. },
  579. },
  580. },
  581. },
  582. [0.6] = {
  583. ["HumanoidRootPart"] = {
  584. ["Torso"] = {
  585. CFrame = CFrame.new(-0.137, 0.076, -0.415) * CFrame.Angles(math.rad(10.772), math.rad(2.636), math.rad(-0.516)),
  586. ["Left Leg"] = {
  587. CFrame = CFrame.new(-0.306, 0.586, 0.54) * CFrame.Angles(math.rad(-11.574), math.rad(37.414), math.rad(4.24)),
  588. },
  589. ["Right Leg"] = {
  590. CFrame = CFrame.new(0.333, 0.344, 0.621) * CFrame.Angles(math.rad(7.391), math.rad(-36.039), math.rad(-3.896)),
  591. },
  592. ["Left Arm"] = {
  593. CFrame = CFrame.new(0.297, 0.06, 0.222) * CFrame.Angles(math.rad(-43.659), math.rad(-14.782), math.rad(-2.005)),
  594. },
  595. ["Head"] = {
  596. CFrame = CFrame.Angles(math.rad(-6.303), math.rad(12.892), math.rad(-0.974)),
  597. },
  598. ["Right Arm"] = {
  599. CFrame = CFrame.new(-0.144, 0.113, 0.076) * CFrame.Angles(math.rad(-34.034), math.rad(16.616), math.rad(-6.704)),
  600. },
  601. },
  602. },
  603. },
  604. [0.65] = {
  605. ["HumanoidRootPart"] = {
  606. ["Torso"] = {
  607. CFrame = CFrame.new(-0.258, 0.076, -0.453) * CFrame.Angles(math.rad(10.829), math.rad(6.99), math.rad(-1.318)),
  608. ["Left Leg"] = {
  609. CFrame = CFrame.new(0.14, 0.461, -0.119) * CFrame.Angles(math.rad(-30.138), math.rad(49.675), math.rad(-11.287)),
  610. },
  611. ["Right Leg"] = {
  612. CFrame = CFrame.new(0.296, 0.338, 0.297) * CFrame.Angles(math.rad(7.563), math.rad(-37.586), math.rad(-2.865)),
  613. },
  614. ["Left Arm"] = {
  615. CFrame = CFrame.new(-0.043, 0.01, 0.314) * CFrame.Angles(math.rad(-59.358), math.rad(17.418), math.rad(4.412)),
  616. },
  617. ["Head"] = {
  618. CFrame = CFrame.new(-0.03, 0, -0.003) * CFrame.Angles(math.rad(-6.36), math.rad(11.918), math.rad(-0.917)),
  619. },
  620. ["Right Arm"] = {
  621. CFrame = CFrame.new(-0.052, 0.097, 0.113) * CFrame.Angles(math.rad(-42.112), math.rad(-1.547), math.rad(-3.495)),
  622. },
  623. },
  624. },
  625. },
  626. [0.7] = {
  627. ["HumanoidRootPart"] = {
  628. ["Torso"] = {
  629. CFrame = CFrame.new(-0.269, 0.076, -0.455) * CFrame.Angles(math.rad(10.829), math.rad(7.85), math.rad(-1.49)),
  630. ["Left Leg"] = {
  631. CFrame = CFrame.new(0.402, 0.159, -0.4) * CFrame.Angles(math.rad(-33.403), math.rad(52.082), math.rad(-24.809)),
  632. },
  633. ["Right Leg"] = {
  634. CFrame = CFrame.new(0.281, 0.337, 0.231) * CFrame.Angles(math.rad(7.334), math.rad(-38.102), math.rad(-2.349)),
  635. },
  636. ["Left Arm"] = {
  637. CFrame = CFrame.new(-0.04, 0.006, 0.342) * CFrame.Angles(math.rad(-57.353), math.rad(16.673), math.rad(4.354)),
  638. },
  639. ["Head"] = {
  640. CFrame = CFrame.new(-0.086, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(1.719), math.rad(-0.115)),
  641. },
  642. ["Right Arm"] = {
  643. CFrame = CFrame.new(-0.056, 0.097, 0.115) * CFrame.Angles(math.rad(-42.513), math.rad(-0.802), math.rad(-3.667)),
  644. },
  645. },
  646. },
  647. },
  648. [0.75] = {
  649. ["HumanoidRootPart"] = {
  650. ["Torso"] = {
  651. CFrame = CFrame.new(-0.197, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.089), math.rad(0.229)),
  652. ["Left Leg"] = {
  653. CFrame = CFrame.new(-0.38, 0.495, 0.73) * CFrame.Angles(math.rad(-3.724), math.rad(34.034), math.rad(5.558)),
  654. },
  655. ["Right Leg"] = {
  656. CFrame = CFrame.new(0.423, 0.416, 0.798) * CFrame.Angles(math.rad(7.678), math.rad(-34.893), math.rad(-7.735)),
  657. },
  658. ["Left Arm"] = {
  659. CFrame = CFrame.new(0.382, -0.155, 0.138) * CFrame.Angles(math.rad(-38.445), math.rad(28.648), math.rad(-37.529)),
  660. },
  661. ["Head"] = {
  662. CFrame = CFrame.new(-0.098, -0.002, -0.009) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  663. },
  664. ["Right Arm"] = {
  665. CFrame = CFrame.new(-0.081, 0.099, 0.111) * CFrame.Angles(math.rad(-41.711), math.rad(4.068), math.rad(-4.584)),
  666. },
  667. },
  668. },
  669. },
  670. [0.8] = {
  671. ["HumanoidRootPart"] = {
  672. ["Torso"] = {
  673. CFrame = CFrame.new(-0.113, 0.076, -0.45) * CFrame.Angles(math.rad(10.772), math.rad(-4.183), math.rad(0.802)),
  674. ["Left Leg"] = {
  675. CFrame = CFrame.new(-0.158, 0.448, 0.161) * CFrame.Angles(math.rad(-9.568), math.rad(39.534), math.rad(-2.063)),
  676. },
  677. ["Right Leg"] = {
  678. CFrame = CFrame.new(0.1, 0.61, 0.098) * CFrame.Angles(math.rad(-13.751), math.rad(-46.811), math.rad(1.49)),
  679. },
  680. ["Left Arm"] = {
  681. CFrame = CFrame.new(0.423, -0.209, -0.065) * CFrame.Angles(math.rad(-8.594), math.rad(29.679), math.rad(-71.276)),
  682. },
  683. ["Head"] = {
  684. CFrame = CFrame.new(-0.068, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  685. },
  686. ["Right Arm"] = {
  687. CFrame = CFrame.new(-0.098, 0.1, 0.108) * CFrame.Angles(math.rad(-40.852), math.rad(7.219), math.rad(-5.157)),
  688. },
  689. },
  690. },
  691. },
  692. [0.85] = {
  693. ["HumanoidRootPart"] = {
  694. ["Torso"] = {
  695. CFrame = CFrame.new(0.081, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(0.573), math.rad(-0.115)),
  696. ["Left Leg"] = {
  697. CFrame = CFrame.new(-0.458, 0.503, 0.643) * CFrame.Angles(math.rad(-1.318), math.rad(32.028), math.rad(8.079)),
  698. },
  699. ["Right Leg"] = {
  700. CFrame = CFrame.new(0.233, 0.507, 0.558) * CFrame.Angles(math.rad(-2.636), math.rad(-41.368), math.rad(-2.063)),
  701. },
  702. ["Left Arm"] = {
  703. CFrame = CFrame.new(-0.256, -0.126, -0.222) * CFrame.Angles(math.rad(-51.394), math.rad(-56.952), math.rad(-143.641)),
  704. },
  705. ["Head"] = {
  706. CFrame = CFrame.new(-0.019, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(-1.49), math.rad(0.115)),
  707. },
  708. ["Right Arm"] = {
  709. CFrame = CFrame.new(-0.128, 0.106, 0.101) * CFrame.Angles(math.rad(-38.961), math.rad(13.178), math.rad(-6.36)),
  710. },
  711. },
  712. },
  713. },
  714. [0.9] = {
  715. ["HumanoidRootPart"] = {
  716. ["Torso"] = {
  717. CFrame = CFrame.new(0.093, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.031), math.rad(0.172)),
  718. ["Left Leg"] = {
  719. CFrame = CFrame.new(-0.515, 0.387, 0.795) * CFrame.Angles(math.rad(5.959), math.rad(28.591), math.rad(8.709)),
  720. },
  721. ["Right Leg"] = {
  722. CFrame = CFrame.new(0.287, 0.537, 0.71) * CFrame.Angles(math.rad(-1.948), math.rad(-40.279), math.rad(-4.24)),
  723. },
  724. ["Left Arm"] = {
  725. CFrame = CFrame.new(-0.27, -0.175, -0.239) * CFrame.Angles(math.rad(-56.551), math.rad(-52.655), math.rad(-148.568)),
  726. },
  727. ["Head"] = {
  728. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(2.75), math.rad(-0.229)),
  729. },
  730. ["Right Arm"] = {
  731. CFrame = CFrame.new(-0.14, 0.109, 0.101) * CFrame.Angles(math.rad(-38.331), math.rad(15.47), math.rad(-6.875)),
  732. },
  733. },
  734. },
  735. },
  736. [0.95] = {
  737. ["HumanoidRootPart"] = {
  738. ["Torso"] = {
  739. CFrame = CFrame.new(0.039, 0.076, -0.441) * CFrame.Angles(math.rad(10.772), math.rad(-2.464), math.rad(0.458)),
  740. ["Left Leg"] = {
  741. CFrame = CFrame.new(-0.476, 0.361, 0.769) * CFrame.Angles(math.rad(6.073), math.rad(28.934), math.rad(7.162)),
  742. },
  743. ["Right Leg"] = {
  744. CFrame = CFrame.new(0.303, 0.565, 0.708) * CFrame.Angles(math.rad(-2.75), math.rad(-40.222), math.rad(-5.042)),
  745. },
  746. ["Left Arm"] = {
  747. CFrame = CFrame.new(-0.282, -0.218, -0.263) * CFrame.Angles(math.rad(-58.556), math.rad(-49.79), math.rad(-151.547)),
  748. },
  749. ["Head"] = {
  750. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(4.87), math.rad(-0.344)),
  751. },
  752. ["Right Arm"] = {
  753. CFrame = CFrame.new(-0.153, 0.112, 0.108) * CFrame.Angles(math.rad(-38.904), math.rad(18.163), math.rad(-7.563)),
  754. },
  755. },
  756. },
  757. },
  758. [1] = {
  759. ["HumanoidRootPart"] = {
  760. ["Torso"] = {
  761. CFrame = CFrame.new(0.001, 0.076, -0.434) * CFrame.Angles(math.rad(10.772), math.rad(-2.578), math.rad(0.516)),
  762. ["Left Leg"] = {
  763. CFrame = CFrame.new(-0.441, 0.378, 0.73) * CFrame.Angles(math.rad(4.24), math.rad(29.908), math.rad(6.131)),
  764. },
  765. ["Right Leg"] = {
  766. CFrame = CFrame.new(0.314, 0.553, 0.701) * CFrame.Angles(math.rad(-2.12), math.rad(-39.763), math.rad(-5.329)),
  767. },
  768. ["Left Arm"] = {
  769. CFrame = CFrame.new(-0.28, -0.223, -0.27) * CFrame.Angles(math.rad(-58.213), math.rad(-50.535), math.rad(-152.063)),
  770. },
  771. ["Head"] = {
  772. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(5.5), math.rad(-0.401)),
  773. },
  774. ["Right Arm"] = {
  775. CFrame = CFrame.new(-0.144, 0.109, 0.122) * CFrame.Angles(math.rad(-41.711), math.rad(15.928), math.rad(-7.506)),
  776. },
  777. },
  778. },
  779. },
  780. [1.05] = {
  781. ["HumanoidRootPart"] = {
  782. ["Torso"] = {
  783. CFrame = CFrame.new(-0.078, 0.076, -0.418) * CFrame.Angles(math.rad(10.772), math.rad(-2.75), math.rad(0.516)),
  784. ["Left Leg"] = {
  785. CFrame = CFrame.new(-0.324, 0.423, 0.558) * CFrame.Angles(math.rad(-1.547), math.rad(33.174), math.rad(2.693)),
  786. },
  787. ["Right Leg"] = {
  788. CFrame = CFrame.new(0.314, 0.536, 0.63) * CFrame.Angles(math.rad(-2.005), math.rad(-39.591), math.rad(-5.099)),
  789. },
  790. ["Left Arm"] = {
  791. CFrame = CFrame.new(-0.268, -0.216, -0.275) * CFrame.Angles(math.rad(-56.207), math.rad(-53.858), math.rad(-152.178)),
  792. },
  793. ["Head"] = {
  794. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.016), math.rad(-0.458)),
  795. },
  796. ["Right Arm"] = {
  797. CFrame = CFrame.new(-0.025, 0.102, 0.182) * CFrame.Angles(math.rad(-53.342), math.rad(-9.167), math.rad(-4.813)),
  798. },
  799. },
  800. },
  801. },
  802. [1.1] = {
  803. ["HumanoidRootPart"] = {
  804. ["Torso"] = {
  805. CFrame = CFrame.new(-0.11, 0.076, -0.412) * CFrame.Angles(math.rad(10.772), math.rad(-3.151), math.rad(0.63)),
  806. ["Left Leg"] = {
  807. CFrame = CFrame.new(-0.234, 0.426, 0.405) * CFrame.Angles(math.rad(-4.87), math.rad(35.409), math.rad(-0.229)),
  808. },
  809. ["Right Leg"] = {
  810. CFrame = CFrame.new(0.291, 0.551, 0.546) * CFrame.Angles(math.rad(-3.724), math.rad(-40.451), math.rad(-4.469)),
  811. },
  812. ["Left Arm"] = {
  813. CFrame = CFrame.new(-0.264, -0.214, -0.275) * CFrame.Angles(math.rad(-55.52), math.rad(-54.832), math.rad(-152.349)),
  814. },
  815. ["Head"] = {
  816. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.073), math.rad(-0.458)),
  817. },
  818. ["Right Arm"] = {
  819. CFrame = CFrame.new(0.084, 0.143, 0.237) * CFrame.Angles(math.rad(-58.957), math.rad(-33.232), math.rad(-2.063)),
  820. },
  821. },
  822. },
  823. },
  824. [1.15] = {
  825. ["HumanoidRootPart"] = {
  826. ["Torso"] = {
  827. CFrame = CFrame.new(-0.13, 0.076, -0.457) * CFrame.Angles(math.rad(10.829), math.rad(-6.188), math.rad(1.203)),
  828. ["Left Leg"] = {
  829. CFrame = CFrame.new(0.38, 0.109, -0.654) * CFrame.Angles(math.rad(-16.387), math.rad(47.269), math.rad(-25.783)),
  830. },
  831. ["Right Leg"] = {
  832. CFrame = CFrame.new(-0.145, 0.457, -0.396) * CFrame.Angles(math.rad(-22.746), math.rad(-52.655), math.rad(12.433)),
  833. },
  834. ["Left Arm"] = {
  835. CFrame = CFrame.new(-0.274, -0.236, -0.276) * CFrame.Angles(math.rad(-57.181), math.rad(-52.082), math.rad(-154.24)),
  836. },
  837. ["Head"] = {
  838. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.089), math.rad(0.057)),
  839. },
  840. ["Right Arm"] = {
  841. CFrame = CFrame.new(0.171, 0.247, 0.312) * CFrame.Angles(math.rad(-65.317), math.rad(-61.536), math.rad(0.344)),
  842. },
  843. },
  844. },
  845. },
  846. [1.2] = {
  847. ["HumanoidRootPart"] = {
  848. ["Torso"] = {
  849. CFrame = CFrame.new(-0.095, 0.076, -0.502) * CFrame.Angles(math.rad(10.829), math.rad(-7.506), math.rad(1.432)),
  850. ["Left Leg"] = {
  851. CFrame = CFrame.new(0.226, 0.251, -0.547) * CFrame.Angles(math.rad(-14.782), math.rad(47.212), math.rad(-18.277)),
  852. },
  853. ["Right Leg"] = {
  854. CFrame = CFrame.new(-0.205, 0.434, -0.487) * CFrame.Angles(math.rad(-26.299), math.rad(-55.119), math.rad(15.011)),
  855. },
  856. ["Left Arm"] = {
  857. CFrame = CFrame.new(-0.281, -0.254, -0.277) * CFrame.Angles(math.rad(-58.213), math.rad(-50.019), math.rad(-155.329)),
  858. },
  859. ["Head"] = {
  860. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(-8.308), math.rad(0.63)),
  861. },
  862. ["Right Arm"] = {
  863. CFrame = CFrame.new(0.17, 0.253, 0.318) * CFrame.Angles(math.rad(-67.265), math.rad(-63.14), math.rad(-1.318)),
  864. },
  865. },
  866. },
  867. },
  868. [1.25] = {
  869. ["HumanoidRootPart"] = {
  870. ["Torso"] = {
  871. CFrame = CFrame.new(0.088, 0.076, -0.473) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  872. ["Left Leg"] = {
  873. CFrame = CFrame.new(-0.321, 0.589, 0.332) * CFrame.Angles(math.rad(-8.995), math.rad(36.612), math.rad(4.641)),
  874. },
  875. ["Right Leg"] = {
  876. CFrame = CFrame.new(0.19, 0.538, 0.422) * CFrame.Angles(math.rad(-5.787), math.rad(-43.831), math.rad(-1.031)),
  877. },
  878. ["Left Arm"] = {
  879. CFrame = CFrame.new(-0.299, -0.292, -0.278) * CFrame.Angles(math.rad(-59.931), math.rad(-45.951), math.rad(-157.105)),
  880. },
  881. ["Head"] = {
  882. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.917), math.rad(-0.057)),
  883. },
  884. ["Right Arm"] = {
  885. CFrame = CFrame.new(0.021, -0.228, -0.227) * CFrame.Angles(math.rad(-0.688), math.rad(54.03), math.rad(91.673)),
  886. },
  887. },
  888. },
  889. },
  890. [1.3] = {
  891. ["HumanoidRootPart"] = {
  892. ["Torso"] = {
  893. CFrame = CFrame.new(0.13, 0.076, -0.491) * CFrame.Angles(math.rad(10.772), math.rad(3.151), math.rad(-0.63)),
  894. ["Left Leg"] = {
  895. CFrame = CFrame.new(-0.386, 0.651, 0.432) * CFrame.Angles(math.rad(-9.167), math.rad(35.81), math.rad(7.391)),
  896. },
  897. ["Right Leg"] = {
  898. CFrame = CFrame.new(0.262, 0.475, 0.604) * CFrame.Angles(math.rad(-0.057), math.rad(-41.024), math.rad(-3.037)),
  899. },
  900. ["Left Arm"] = {
  901. CFrame = CFrame.new(-0.307, -0.311, -0.279) * CFrame.Angles(math.rad(-60.619), math.rad(-44.06), math.rad(-157.793)),
  902. },
  903. ["Head"] = {
  904. CFrame = CFrame.new(0.013, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.745), math.rad(-0.057)),
  905. },
  906. ["Right Arm"] = {
  907. CFrame = CFrame.new(0.03, -0.288, -0.228) * CFrame.Angles(math.rad(-4.756), math.rad(54.03), math.rad(96.83)),
  908. },
  909. },
  910. },
  911. },
  912. [1.35] = {
  913. ["HumanoidRootPart"] = {
  914. ["Torso"] = {
  915. CFrame = CFrame.new(0.133, 0.076, -0.529) * CFrame.Angles(math.rad(10.772), math.rad(3.094), math.rad(-0.573)),
  916. ["Left Leg"] = {
  917. CFrame = CFrame.new(-0.247, 0.692, 0.104) * CFrame.Angles(math.rad(-16.501), math.rad(41.081), math.rad(3.896)),
  918. },
  919. ["Right Leg"] = {
  920. CFrame = CFrame.new(0.12, 0.541, 0.26) * CFrame.Angles(math.rad(-7.277), math.rad(-46.524), math.rad(1.318)),
  921. },
  922. ["Left Arm"] = {
  923. CFrame = CFrame.new(-0.321, -0.342, -0.28) * CFrame.Angles(math.rad(-61.478), math.rad(-41.081), math.rad(-158.767)),
  924. },
  925. ["Head"] = {
  926. CFrame = CFrame.new(-0.006, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.229), 0),
  927. },
  928. ["Right Arm"] = {
  929. CFrame = CFrame.new(0.038, -0.354, -0.228) * CFrame.Angles(math.rad(-11.402), math.rad(53.4), math.rad(105.195)),
  930. },
  931. },
  932. },
  933. },
  934. [1.4] = {
  935. ["HumanoidRootPart"] = {
  936. ["Torso"] = {
  937. CFrame = CFrame.new(0.125, 0.076, -0.534) * CFrame.Angles(math.rad(10.772), math.rad(2.177), math.rad(-0.401)),
  938. ["Left Leg"] = {
  939. CFrame = CFrame.new(-0.218, 0.675, 0.042) * CFrame.Angles(math.rad(-16.73), math.rad(41.826), math.rad(2.807)),
  940. },
  941. ["Right Leg"] = {
  942. CFrame = CFrame.new(0.09, 0.562, 0.192) * CFrame.Angles(math.rad(-9.454), math.rad(-47.785), math.rad(2.177)),
  943. },
  944. ["Left Arm"] = {
  945. CFrame = CFrame.new(-0.326, -0.354, -0.28) * CFrame.Angles(math.rad(-61.708), math.rad(-40.05), math.rad(-159.053)),
  946. },
  947. ["Head"] = {
  948. CFrame = CFrame.new(-0.018, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.802), math.rad(0.057)),
  949. },
  950. ["Right Arm"] = {
  951. CFrame = CFrame.new(0.04, -0.367, -0.228) * CFrame.Angles(math.rad(-13.694), math.rad(52.941), math.rad(108.117)),
  952. },
  953. },
  954. },
  955. },
  956. [1.45] = {
  957. ["HumanoidRootPart"] = {
  958. ["Torso"] = {
  959. CFrame = CFrame.new(0.113, 0.076, -0.537) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  960. ["Left Leg"] = {
  961. CFrame = CFrame.new(-0.345, 0.654, 0.307) * CFrame.Angles(math.rad(-9.969), math.rad(37.586), math.rad(6.417)),
  962. },
  963. ["Right Leg"] = {
  964. CFrame = CFrame.new(0.153, 0.605, 0.33) * CFrame.Angles(math.rad(-8.709), math.rad(-46.467), math.rad(-0.688)),
  965. },
  966. ["Left Arm"] = {
  967. CFrame = CFrame.new(-0.331, -0.364, -0.28) * CFrame.Angles(math.rad(-61.937), math.rad(-39.133), math.rad(-159.34)),
  968. },
  969. ["Head"] = {
  970. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.375), math.rad(0.115)),
  971. },
  972. ["Right Arm"] = {
  973. CFrame = CFrame.new(0.045, -0.377, -0.229) * CFrame.Angles(math.rad(-15.871), math.rad(52.483), math.rad(110.925)),
  974. },
  975. },
  976. },
  977. },
  978. [1.5] = {
  979. ["HumanoidRootPart"] = {
  980. ["Torso"] = {
  981. CFrame = CFrame.new(0.113, 0.123, -0.533) * CFrame.Angles(math.rad(6.532), math.rad(0.859), math.rad(-0.172)),
  982. ["Left Leg"] = {
  983. CFrame = CFrame.new(-0.469, 0.604, 0.457) * CFrame.Angles(math.rad(-10.256), math.rad(34.664), math.rad(14.84)),
  984. },
  985. ["Right Leg"] = {
  986. CFrame = CFrame.new(0.268, 0.595, 0.461) * CFrame.Angles(math.rad(-11.688), math.rad(-44.118), math.rad(-10.371)),
  987. },
  988. ["Left Arm"] = {
  989. CFrame = CFrame.new(-0.301, -0.331, -0.278) * CFrame.Angles(math.rad(-56.207), math.rad(-49.962), math.rad(-153.725)),
  990. },
  991. ["Head"] = {
  992. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.219), math.rad(-1.375), math.rad(0.115)),
  993. },
  994. ["Right Arm"] = {
  995. CFrame = CFrame.new(0.055, -0.377, -0.235) * CFrame.Angles(math.rad(-10.6), math.rad(52.884), math.rad(104.278)),
  996. },
  997. },
  998. },
  999. },
  1000. [1.55] = {
  1001. ["HumanoidRootPart"] = {
  1002. ["Torso"] = {
  1003. CFrame = CFrame.new(0.113, 0.086, -0.633) * CFrame.Angles(math.rad(9.912), math.rad(0.859), math.rad(-0.172)),
  1004. ["Left Leg"] = {
  1005. CFrame = CFrame.new(-0.439, 0.729, 0.409) * CFrame.Angles(math.rad(-9.11), math.rad(36.841), math.rad(11.516)),
  1006. },
  1007. ["Right Leg"] = {
  1008. CFrame = CFrame.new(0.218, 0.705, 0.409) * CFrame.Angles(math.rad(-9.282), math.rad(-46.581), math.rad(-5.558)),
  1009. },
  1010. ["Left Arm"] = {
  1011. CFrame = CFrame.new(-0.303, -0.161, -0.259) * CFrame.Angles(math.rad(31.799), math.rad(-63.942), math.rad(-66.177)),
  1012. },
  1013. ["Head"] = {
  1014. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.657), math.rad(-1.375), math.rad(0.057)),
  1015. },
  1016. ["Right Arm"] = {
  1017. CFrame = CFrame.new(0.102, -0.382, -0.28) * CFrame.Angles(math.rad(8.537), math.rad(48.644), math.rad(79.011)),
  1018. },
  1019. },
  1020. },
  1021. },
  1022. [1.6] = {
  1023. ["HumanoidRootPart"] = {
  1024. ["Torso"] = {
  1025. CFrame = CFrame.new(0.113, 0.002, -0.697) * CFrame.Angles(math.rad(17.533), math.rad(0.859), math.rad(-0.172)),
  1026. ["Left Leg"] = {
  1027. CFrame = CFrame.new(-0.212, 0.825, 0.125) * CFrame.Angles(math.rad(-6.245), math.rad(42.456), math.rad(-3.38)),
  1028. },
  1029. ["Right Leg"] = {
  1030. CFrame = CFrame.new(-0.002, 0.731, 0.138) * CFrame.Angles(math.rad(-1.948), math.rad(-51.165), math.rad(12.834)),
  1031. },
  1032. ["Left Arm"] = {
  1033. CFrame = CFrame.new(-0.323, -0.13, -0.239) * CFrame.Angles(math.rad(40.966), math.rad(-57.811), math.rad(-56.264)),
  1034. },
  1035. ["Head"] = {
  1036. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.375), math.rad(0.057)),
  1037. },
  1038. ["Right Arm"] = {
  1039. CFrame = CFrame.new(0.122, -0.39, -0.319) * CFrame.Angles(math.rad(10.886), math.rad(46.41), math.rad(75.229)),
  1040. },
  1041. },
  1042. },
  1043. },
  1044. [1.65] = {
  1045. ["HumanoidRootPart"] = {
  1046. ["Torso"] = {
  1047. CFrame = CFrame.new(0.149, 0.002, -0.67) * CFrame.Angles(math.rad(17.475), math.rad(1.432), math.rad(1.547)),
  1048. ["Left Leg"] = {
  1049. CFrame = CFrame.new(0.075, 0.699, -0.331) * CFrame.Angles(math.rad(-5.386), math.rad(44.805), math.rad(-17.418)),
  1050. },
  1051. ["Right Leg"] = {
  1052. CFrame = CFrame.new(-0.067, 0.668, -0.109) * CFrame.Angles(math.rad(-4.011), math.rad(-55.004), math.rad(15.069)),
  1053. },
  1054. ["Left Arm"] = {
  1055. CFrame = CFrame.new(-0.316, -0.073, -0.148) * CFrame.Angles(math.rad(42.857), math.rad(-55.978), math.rad(-54.03)),
  1056. },
  1057. ["Head"] = {
  1058. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.833), math.rad(-2.922)),
  1059. },
  1060. ["Right Arm"] = {
  1061. CFrame = CFrame.new(0.126, -0.398, -0.44) * CFrame.Angles(math.rad(8.824), math.rad(48.243), math.rad(78.553)),
  1062. },
  1063. },
  1064. },
  1065. },
  1066. [1.7] = {
  1067. ["HumanoidRootPart"] = {
  1068. ["Torso"] = {
  1069. CFrame = CFrame.new(0.171, 0.004, -0.608) * CFrame.Angles(math.rad(17.361), math.rad(2.464), math.rad(5.042)),
  1070. ["Left Leg"] = {
  1071. CFrame = CFrame.new(-0.08, 0.695, -0.18) * CFrame.Angles(math.rad(-3.552), math.rad(36.268), math.rad(-13.923)),
  1072. },
  1073. ["Right Leg"] = {
  1074. CFrame = CFrame.new(-0.095, 0.594, -0.18) * CFrame.Angles(math.rad(-4.469), math.rad(-57.697), math.rad(14.267)),
  1075. },
  1076. ["Left Arm"] = {
  1077. CFrame = CFrame.new(-0.308, -0.032, -0.074) * CFrame.Angles(math.rad(40.05), math.rad(-55.749), math.rad(-56.78)),
  1078. },
  1079. ["Head"] = {
  1080. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.574), math.rad(-2.177), math.rad(-7.563)),
  1081. },
  1082. ["Right Arm"] = {
  1083. CFrame = CFrame.new(0.124, -0.401, -0.525) * CFrame.Angles(math.rad(2.464), math.rad(49.217), math.rad(87.376)),
  1084. },
  1085. },
  1086. },
  1087. },
  1088. [1.75] = {
  1089. ["HumanoidRootPart"] = {
  1090. ["Torso"] = {
  1091. CFrame = CFrame.new(0.204, 0.012, -0.406) * CFrame.Angles(math.rad(16.673), math.rad(5.443), math.rad(14.668)),
  1092. ["Left Leg"] = {
  1093. CFrame = CFrame.new(-0.294, 0.505, 0.093) * CFrame.Angles(math.rad(1.948), math.rad(16.673), math.rad(-15.584)),
  1094. },
  1095. ["Right Leg"] = {
  1096. CFrame = CFrame.new(-0.222, 0.326, -0.369) * CFrame.Angles(math.rad(-2.063), math.rad(-63.598), math.rad(17.762)),
  1097. },
  1098. ["Left Arm"] = {
  1099. CFrame = CFrame.new(-0.371, -0.157, 0.18) * CFrame.Angles(math.rad(-44.003), math.rad(-51.222), math.rad(-157.793)),
  1100. },
  1101. ["Head"] = {
  1102. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.918), math.rad(-3.209), math.rad(-17.704)),
  1103. },
  1104. ["Right Arm"] = {
  1105. CFrame = CFrame.new(0.159, -0.222, -0.682) * CFrame.Angles(math.rad(-31.054), math.rad(37.013), math.rad(151.146)),
  1106. },
  1107. },
  1108. },
  1109. },
  1110. [1.8] = {
  1111. ["HumanoidRootPart"] = {
  1112. ["Torso"] = {
  1113. CFrame = CFrame.new(0.208, 0.035, -0.367) * CFrame.Angles(math.rad(14.553), math.rad(5.787), math.rad(15.584)),
  1114. ["Left Leg"] = {
  1115. CFrame = CFrame.new(-0.302, 0.476, 0.073) * CFrame.Angles(math.rad(0.286), math.rad(15.986), math.rad(-14.152)),
  1116. },
  1117. ["Right Leg"] = {
  1118. CFrame = CFrame.new(-0.216, 0.3, -0.374) * CFrame.Angles(math.rad(-4.756), math.rad(-63.312), math.rad(13.121)),
  1119. },
  1120. ["Left Arm"] = {
  1121. CFrame = CFrame.new(-0.263, 0.101, 0.284) * CFrame.Angles(math.rad(-42.227), math.rad(-57.582), math.rad(-146.677)),
  1122. },
  1123. ["Head"] = {
  1124. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.62), math.rad(-4.698), math.rad(-17.647)),
  1125. },
  1126. ["Right Arm"] = {
  1127. CFrame = CFrame.new(0.141, -0.159, -0.66) * CFrame.Angles(math.rad(-30.481), math.rad(40.394), math.rad(150.516)),
  1128. },
  1129. },
  1130. },
  1131. },
  1132. [1.85] = {
  1133. ["HumanoidRootPart"] = {
  1134. ["Torso"] = {
  1135. CFrame = CFrame.new(0.206, 0.134, -0.348) * CFrame.Angles(math.rad(5.672), math.rad(5.5), math.rad(15.069)),
  1136. ["Left Leg"] = {
  1137. CFrame = CFrame.new(-0.43, 0.485, 0.08) * CFrame.Angles(math.rad(-5.5), math.rad(17.303), math.rad(-0.573)),
  1138. },
  1139. ["Right Leg"] = {
  1140. CFrame = CFrame.new(-0.133, 0.326, -0.333) * CFrame.Angles(math.rad(-20.054), math.rad(-59.645), math.rad(-8.422)),
  1141. },
  1142. ["Left Arm"] = {
  1143. CFrame = CFrame.new(-0.345, -0.136, 0.249) * CFrame.Angles(math.rad(-31.914), math.rad(-60.332), math.rad(-152.922)),
  1144. },
  1145. ["Head"] = {
  1146. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.709), math.rad(-4.584), math.rad(-15.47)),
  1147. },
  1148. ["Right Arm"] = {
  1149. CFrame = CFrame.new(0.169, -0.19, -0.661) * CFrame.Angles(math.rad(-30.424), math.rad(40.795), math.rad(152.407)),
  1150. },
  1151. },
  1152. },
  1153. },
  1154. [1.9] = {
  1155. ["HumanoidRootPart"] = {
  1156. ["Torso"] = {
  1157. CFrame = CFrame.new(0.206, 0.174, -0.371) * CFrame.Angles(math.rad(2.12), math.rad(5.558), math.rad(12.72)),
  1158. ["Left Leg"] = {
  1159. CFrame = CFrame.new(-0.491, 0.499, 0.11) * CFrame.Angles(math.rad(-8.365), math.rad(19.595), math.rad(6.933)),
  1160. },
  1161. ["Right Leg"] = {
  1162. CFrame = CFrame.new(-0.052, 0.355, -0.283) * CFrame.Angles(math.rad(-23.892), math.rad(-55.863), math.rad(-15.642)),
  1163. },
  1164. ["Left Arm"] = {
  1165. CFrame = CFrame.new(-0.404, -0.381, 0.082) * CFrame.Angles(math.rad(-20.34), math.rad(-55.978), math.rad(-156.99)),
  1166. },
  1167. ["Head"] = {
  1168. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.652), math.rad(-5.042), math.rad(-11.001)),
  1169. },
  1170. ["Right Arm"] = {
  1171. CFrame = CFrame.new(0.251, -0.353, -0.712) * CFrame.Angles(math.rad(-26.585), math.rad(41.711), math.rad(156.99)),
  1172. },
  1173. },
  1174. },
  1175. },
  1176. [1.95] = {
  1177. ["HumanoidRootPart"] = {
  1178. ["Torso"] = {
  1179. CFrame = CFrame.new(0.169, 0.147, -0.569) * CFrame.Angles(math.rad(4.469), math.rad(5.386), math.rad(6.704)),
  1180. ["Left Leg"] = {
  1181. CFrame = CFrame.new(-0.518, 0.696, 0.209) * CFrame.Angles(math.rad(-8.938), math.rad(27.044), math.rad(11.574)),
  1182. },
  1183. ["Right Leg"] = {
  1184. CFrame = CFrame.new(0.16, 0.569, -0.101) * CFrame.Angles(math.rad(-19.481), math.rad(-52.941), math.rad(-17.647)),
  1185. },
  1186. ["Left Arm"] = {
  1187. CFrame = CFrame.new(0.022, -0.509, -0.448) * CFrame.Angles(math.rad(34.263), math.rad(-36.669), math.rad(-112.128)),
  1188. },
  1189. ["Head"] = {
  1190. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.11), math.rad(-4.584), math.rad(-2.75)),
  1191. },
  1192. ["Right Arm"] = {
  1193. CFrame = CFrame.new(-0.05, -0.458, -0.707) * CFrame.Angles(math.rad(17.647), math.rad(43.029), math.rad(98.606)),
  1194. },
  1195. },
  1196. },
  1197. },
  1198. [2] = {
  1199. ["HumanoidRootPart"] = {
  1200. ["Torso"] = {
  1201. CFrame = CFrame.new(0.077, 0.07, -0.715) * CFrame.Angles(math.rad(11.402), math.rad(4.584), math.rad(3.667)),
  1202. ["Left Leg"] = {
  1203. CFrame = CFrame.new(-0.355, 0.87, 0.239) * CFrame.Angles(math.rad(-5.558), math.rad(32.945), math.rad(3.38)),
  1204. },
  1205. ["Right Leg"] = {
  1206. CFrame = CFrame.new(0.181, 0.743, -0.036) * CFrame.Angles(math.rad(-8.193), math.rad(-52.598), math.rad(-7.563)),
  1207. },
  1208. ["Left Arm"] = {
  1209. CFrame = CFrame.new(-0.038, -0.202, -0.565) * CFrame.Angles(math.rad(35.753), math.rad(-7.62), math.rad(-67.552)),
  1210. },
  1211. ["Head"] = {
  1212. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-7.277), math.rad(-4.927), 0),
  1213. },
  1214. ["Right Arm"] = {
  1215. CFrame = CFrame.new(0.175, -0.041, -0.598) * CFrame.Angles(math.rad(21.772), math.rad(28.361), math.rad(47.154)),
  1216. },
  1217. },
  1218. },
  1219. },
  1220. [2.05] = {
  1221. ["HumanoidRootPart"] = {
  1222. ["Torso"] = {
  1223. CFrame = CFrame.new(-0.139, 0.011, -0.752) * CFrame.Angles(math.rad(16.673), math.rad(1.547), math.rad(-2.177)),
  1224. ["Left Leg"] = {
  1225. CFrame = CFrame.new(-0.102, 0.875, 0.217) * CFrame.Angles(math.rad(-4.469), math.rad(44.118), math.rad(-4.526)),
  1226. },
  1227. ["Right Leg"] = {
  1228. CFrame = CFrame.new(0.303, 0.814, 0.02) * CFrame.Angles(math.rad(1.261), math.rad(-42.915), math.rad(-1.031)),
  1229. },
  1230. ["Left Arm"] = {
  1231. CFrame = CFrame.new(-0.419, 0.079, -0.507) * CFrame.Angles(math.rad(39.305), math.rad(-9.798), math.rad(-31.971)),
  1232. },
  1233. ["Head"] = {
  1234. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-6.704), math.rad(-5.157), math.rad(5.386)),
  1235. },
  1236. ["Right Arm"] = {
  1237. CFrame = CFrame.new(0.194, -0.145, -0.384) * CFrame.Angles(math.rad(18.621), math.rad(29.45), math.rad(45.951)),
  1238. },
  1239. },
  1240. },
  1241. },
  1242. [2.1] = {
  1243. ["HumanoidRootPart"] = {
  1244. ["Torso"] = {
  1245. CFrame = CFrame.new(-0.221, 0.004, -0.662) * CFrame.Angles(math.rad(17.189), math.rad(0.057), math.rad(-5.042)),
  1246. ["Left Leg"] = {
  1247. CFrame = CFrame.new(-0.013, 0.752, 0.109) * CFrame.Angles(math.rad(-6.532), math.rad(48.816), math.rad(-6.875)),
  1248. },
  1249. ["Right Leg"] = {
  1250. CFrame = CFrame.new(0.406, 0.736, 0.064) * CFrame.Angles(math.rad(2.636), math.rad(-36.898), math.rad(-0.745)),
  1251. },
  1252. ["Left Arm"] = {
  1253. CFrame = CFrame.new(-0.205, 0.068, -0.558) * CFrame.Angles(math.rad(51.795), math.rad(-15.584), math.rad(-44.175)),
  1254. },
  1255. ["Head"] = {
  1256. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(1.948), math.rad(-2.177), math.rad(8.709)),
  1257. },
  1258. ["Right Arm"] = {
  1259. CFrame = CFrame.new(0.196, -0.215, -0.275) * CFrame.Angles(math.rad(6.474), math.rad(40.565), math.rad(64.515)),
  1260. },
  1261. },
  1262. },
  1263. },
  1264. [2.15] = {
  1265. ["HumanoidRootPart"] = {
  1266. ["Torso"] = {
  1267. CFrame = CFrame.new(-0.319, -0.001, -0.463) * CFrame.Angles(math.rad(17.418), math.rad(-1.948), math.rad(-9.282)),
  1268. ["Left Leg"] = {
  1269. CFrame = CFrame.new(0.212, 0.401, -0.254) * CFrame.Angles(math.rad(-9.74), math.rad(54.488), math.rad(-17.418)),
  1270. },
  1271. ["Right Leg"] = {
  1272. CFrame = CFrame.new(0.493, 0.553, 0.116) * CFrame.Angles(math.rad(4.412), math.rad(-28.648), math.rad(2.521)),
  1273. },
  1274. ["Left Arm"] = {
  1275. CFrame = CFrame.new(-0.05, -0.078, -0.486) * CFrame.Angles(math.rad(77.578), math.rad(-54.775), math.rad(-52.54)),
  1276. },
  1277. ["Head"] = {
  1278. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-5.157), math.rad(1.375), math.rad(12.261)),
  1279. },
  1280. ["Right Arm"] = {
  1281. CFrame = CFrame.new(0.38, -0.627, -0.243) * CFrame.Angles(math.rad(-11.459), math.rad(44.863), math.rad(155.443)),
  1282. },
  1283. },
  1284. },
  1285. },
  1286. [2.2] = {
  1287. ["HumanoidRootPart"] = {
  1288. ["Torso"] = {
  1289. CFrame = CFrame.new(-0.331, -0.001, -0.424) * CFrame.Angles(math.rad(17.418), math.rad(-2.235), math.rad(-9.969)),
  1290. ["Left Leg"] = {
  1291. CFrame = CFrame.new(0.286, 0.291, -0.37) * CFrame.Angles(math.rad(-10.199), math.rad(55.29), math.rad(-21.772)),
  1292. },
  1293. ["Right Leg"] = {
  1294. CFrame = CFrame.new(0.493, 0.517, 0.121) * CFrame.Angles(math.rad(4.641), math.rad(-27.502), math.rad(3.552)),
  1295. },
  1296. ["Left Arm"] = {
  1297. CFrame = CFrame.new(-0.548, -0.286, -0.426) * CFrame.Angles(math.rad(-61.192), math.rad(-63.484), math.rad(176.471)),
  1298. },
  1299. ["Head"] = {
  1300. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.397), math.rad(1.662), math.rad(12.892)),
  1301. },
  1302. ["Right Arm"] = {
  1303. CFrame = CFrame.new(0.289, -0.321, -0.152) * CFrame.Angles(math.rad(-14.897), math.rad(43.831), math.rad(155.501)),
  1304. },
  1305. },
  1306. },
  1307. },
  1308. [2.25] = {
  1309. ["HumanoidRootPart"] = {
  1310. ["Torso"] = {
  1311. CFrame = CFrame.new(-0.306, 0.07, -0.419) * CFrame.Angles(math.rad(11.173), math.rad(-0.917), math.rad(-7.964)),
  1312. ["Left Leg"] = {
  1313. CFrame = CFrame.new(0.15, 0.412, -0.229) * CFrame.Angles(math.rad(-18.163), math.rad(50.993), math.rad(-6.417)),
  1314. },
  1315. ["Right Leg"] = {
  1316. CFrame = CFrame.new(0.525, 0.481, 0.095) * CFrame.Angles(math.rad(-0.401), math.rad(-30.596), math.rad(-6.073)),
  1317. },
  1318. ["Left Arm"] = {
  1319. CFrame = CFrame.new(-0.783, -0.207, -0.39) * CFrame.Angles(math.rad(-70.818), math.rad(-36.841), math.rad(170.283)),
  1320. },
  1321. ["Head"] = {
  1322. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.246), math.rad(-0.172), math.rad(10.886)),
  1323. },
  1324. ["Right Arm"] = {
  1325. CFrame = CFrame.new(0.168, -0.174, -0.059) * CFrame.Angles(math.rad(-18.277), math.rad(42.628), math.rad(149.771)),
  1326. },
  1327. },
  1328. },
  1329. },
  1330. [2.3] = {
  1331. ["HumanoidRootPart"] = {
  1332. ["Torso"] = {
  1333. CFrame = CFrame.new(-0.277, 0.12, -0.442) * CFrame.Angles(math.rad(6.875), math.rad(0.115), math.rad(-5.844)),
  1334. ["Left Leg"] = {
  1335. CFrame = CFrame.new(0.01, 0.502, -0.105) * CFrame.Angles(math.rad(-22.002), math.rad(47.04), math.rad(3.61)),
  1336. },
  1337. ["Right Leg"] = {
  1338. CFrame = CFrame.new(0.537, 0.469, 0.074) * CFrame.Angles(math.rad(-4.584), math.rad(-33.232), math.rad(-13.465)),
  1339. },
  1340. ["Left Arm"] = {
  1341. CFrame = CFrame.new(-0.765, -0.328, -0.387) * CFrame.Angles(math.rad(-68.125), math.rad(-44.462), math.rad(166.502)),
  1342. },
  1343. ["Head"] = {
  1344. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.542), math.rad(0.344), math.rad(8.824)),
  1345. },
  1346. ["Right Arm"] = {
  1347. CFrame = CFrame.new(0.208, -0.24, -0.169) * CFrame.Angles(math.rad(-4.87), math.rad(53.285), math.rad(149.542)),
  1348. },
  1349. },
  1350. },
  1351. },
  1352. [2.35] = {
  1353. ["HumanoidRootPart"] = {
  1354. ["Torso"] = {
  1355. CFrame = CFrame.new(-0.185, 0.111, -0.607) * CFrame.Angles(math.rad(7.735), math.rad(1.948), math.rad(-1.318)),
  1356. ["Left Leg"] = {
  1357. CFrame = CFrame.new(-0.2, 0.738, 0.114) * CFrame.Angles(math.rad(-17.189), math.rad(42.8), math.rad(7.162)),
  1358. },
  1359. ["Right Leg"] = {
  1360. CFrame = CFrame.new(0.468, 0.621, 0.054) * CFrame.Angles(math.rad(-6.646), math.rad(-40.623), math.rad(-15.986)),
  1361. },
  1362. ["Left Arm"] = {
  1363. CFrame = CFrame.new(0.234, -0.082, -0.582) * CFrame.Angles(math.rad(66.979), math.rad(-23.892), math.rad(-68.698)),
  1364. },
  1365. ["Head"] = {
  1366. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.74), math.rad(-0.859), math.rad(4.526)),
  1367. },
  1368. ["Right Arm"] = {
  1369. CFrame = CFrame.new(0.162, -0.732, -0.132) * CFrame.Angles(math.rad(-15.986), math.rad(40.966), math.rad(120.951)),
  1370. },
  1371. },
  1372. },
  1373. },
  1374. [2.4] = {
  1375. ["HumanoidRootPart"] = {
  1376. ["Torso"] = {
  1377. CFrame = CFrame.new(-0.117, 0.052, -0.729) * CFrame.Angles(math.rad(12.949), math.rad(2.75), math.rad(0.229)),
  1378. ["Left Leg"] = {
  1379. CFrame = CFrame.new(-0.184, 0.877, 0.187) * CFrame.Angles(math.rad(-8.938), math.rad(41.597), math.rad(0.057)),
  1380. },
  1381. ["Right Leg"] = {
  1382. CFrame = CFrame.new(0.328, 0.767, 0.031) * CFrame.Angles(math.rad(-2.521), math.rad(-45.378), math.rad(-7.792)),
  1383. },
  1384. ["Left Arm"] = {
  1385. CFrame = CFrame.new(-0.195, -0.042, -0.574) * CFrame.Angles(math.rad(42.284), math.rad(-8.537), math.rad(-47.097)),
  1386. },
  1387. ["Head"] = {
  1388. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.766), math.rad(-1.146), math.rad(2.865)),
  1389. },
  1390. ["Right Arm"] = {
  1391. CFrame = CFrame.new(0.16, -0.171, -0.371) * CFrame.Angles(math.rad(4.641), math.rad(37.3), math.rad(54.145)),
  1392. },
  1393. },
  1394. },
  1395. },
  1396. [2.45] = {
  1397. ["HumanoidRootPart"] = {
  1398. ["Torso"] = {
  1399. CFrame = CFrame.new(0.054, 0.025, -0.763) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1400. ["Left Leg"] = {
  1401. CFrame = CFrame.new(-0.262, 0.89, 0.307) * CFrame.Angles(math.rad(-0.229), math.rad(35.18), math.rad(-1.432)),
  1402. },
  1403. ["Right Leg"] = {
  1404. CFrame = CFrame.new(0.181, 0.808, 0.031) * CFrame.Angles(math.rad(-0.974), math.rad(-49.217), math.rad(0.344)),
  1405. },
  1406. ["Left Arm"] = {
  1407. CFrame = CFrame.new(-0.378, 0.061, -0.345) * CFrame.Angles(math.rad(34.148), math.rad(-7.334), math.rad(-33.976)),
  1408. },
  1409. ["Head"] = {
  1410. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1411. },
  1412. ["Right Arm"] = {
  1413. CFrame = CFrame.new(0.175, -0.092, -0.604) * CFrame.Angles(math.rad(24.58), math.rad(28.19), math.rad(42.8)),
  1414. },
  1415. },
  1416. },
  1417. },
  1418. [2.5] = {
  1419. ["HumanoidRootPart"] = {
  1420. ["Torso"] = {
  1421. CFrame = CFrame.new(0.145, 0.033, -0.7) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1422. ["Left Leg"] = {
  1423. CFrame = CFrame.new(-0.321, 0.802, 0.342) * CFrame.Angles(math.rad(2.922), math.rad(31.685), math.rad(-1.031)),
  1424. },
  1425. ["Right Leg"] = {
  1426. CFrame = CFrame.new(0.21, 0.735, 0.179) * CFrame.Angles(math.rad(0.745), math.rad(-47.097), math.rad(0.688)),
  1427. },
  1428. ["Left Arm"] = {
  1429. CFrame = CFrame.new(0.042, 0.034, -0.09) * CFrame.Angles(math.rad(49.332), math.rad(-11.516), math.rad(-51.623)),
  1430. },
  1431. ["Head"] = {
  1432. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1433. },
  1434. ["Right Arm"] = {
  1435. CFrame = CFrame.new(0.139, -0.112, -0.693) * CFrame.Angles(math.rad(26.986), math.rad(40.795), math.rad(50.821)),
  1436. },
  1437. },
  1438. },
  1439. },
  1440. [2.55] = {
  1441. ["HumanoidRootPart"] = {
  1442. ["Torso"] = {
  1443. CFrame = CFrame.new(0.241, 0.046, -0.53) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1444. ["Left Leg"] = {
  1445. CFrame = CFrame.new(-0.333, 0.606, 0.326) * CFrame.Angles(math.rad(6.016), math.rad(28.304), math.rad(-3.552)),
  1446. },
  1447. ["Right Leg"] = {
  1448. CFrame = CFrame.new(0.243, 0.543, 0.363) * CFrame.Angles(math.rad(4.412), math.rad(-42.8), math.rad(2.807)),
  1449. },
  1450. ["Left Arm"] = {
  1451. CFrame = CFrame.new(0.257, 0.034, 0.504) * CFrame.Angles(math.rad(80.386), math.rad(-45.951), math.rad(-49.217)),
  1452. },
  1453. ["Head"] = {
  1454. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1455. },
  1456. ["Right Arm"] = {
  1457. CFrame = CFrame.new(0.162, -0.348, -0.763) * CFrame.Angles(math.rad(-44.519), math.rad(41.196), math.rad(147.479)),
  1458. },
  1459. },
  1460. },
  1461. },
  1462. [2.6] = {
  1463. ["HumanoidRootPart"] = {
  1464. ["Torso"] = {
  1465. CFrame = CFrame.new(0.168, 0.045, -0.457) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1466. ["Left Leg"] = {
  1467. CFrame = CFrame.new(-0.262, 0.557, 0.279) * CFrame.Angles(math.rad(3.782), math.rad(29.851), math.rad(-6.532)),
  1468. },
  1469. ["Right Leg"] = {
  1470. CFrame = CFrame.new(0.253, 0.459, 0.342) * CFrame.Angles(math.rad(6.36), math.rad(-40.852), math.rad(3.724)),
  1471. },
  1472. ["Left Arm"] = {
  1473. CFrame = CFrame.new(-0.525, -0.439, 0.338) * CFrame.Angles(math.rad(-61.65), math.rad(-44.347), math.rad(174.236)),
  1474. },
  1475. ["Head"] = {
  1476. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1477. },
  1478. ["Right Arm"] = {
  1479. CFrame = CFrame.new(0.303, -0.393, -0.718) * CFrame.Angles(math.rad(-38.388), math.rad(22.689), math.rad(154.183)),
  1480. },
  1481. },
  1482. },
  1483. },
  1484. [2.65] = {
  1485. ["HumanoidRootPart"] = {
  1486. ["Torso"] = {
  1487. CFrame = CFrame.new(-0.107, 0.045, -0.388) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1488. ["Left Leg"] = {
  1489. CFrame = CFrame.new(-0.056, 0.497, 0.153) * CFrame.Angles(math.rad(-3.323), math.rad(35.867), math.rad(-14.267)),
  1490. },
  1491. ["Right Leg"] = {
  1492. CFrame = CFrame.new(0.325, 0.333, 0.301) * CFrame.Angles(math.rad(12.605), math.rad(-36.154), math.rad(2.75)),
  1493. },
  1494. ["Left Arm"] = {
  1495. CFrame = CFrame.new(-0.706, -0.501, -0.681) * CFrame.Angles(math.rad(-40.852), math.rad(-4.412), math.rad(-169.481)),
  1496. },
  1497. ["Head"] = {
  1498. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1499. },
  1500. ["Right Arm"] = {
  1501. CFrame = CFrame.new(0.526, -0.414, -0.35) * CFrame.Angles(math.rad(-19.251), math.rad(7.105), math.rad(158.48)),
  1502. },
  1503. },
  1504. },
  1505. },
  1506. [2.7] = {
  1507. ["HumanoidRootPart"] = {
  1508. ["Torso"] = {
  1509. CFrame = CFrame.new(-0.169, 0.043, -0.396) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1510. ["Left Leg"] = {
  1511. CFrame = CFrame.new(-0.018, 0.496, 0.127) * CFrame.Angles(math.rad(-4.87), math.rad(37.414), math.rad(-15.584)),
  1512. },
  1513. ["Right Leg"] = {
  1514. CFrame = CFrame.new(0.339, 0.337, 0.265) * CFrame.Angles(math.rad(13.063), math.rad(-35.867), math.rad(2.177)),
  1515. },
  1516. ["Left Arm"] = {
  1517. CFrame = CFrame.new(-1.064, -0.51, -0.855) * CFrame.Angles(math.rad(-37.128), math.rad(-4.011), math.rad(176.528)),
  1518. },
  1519. ["Head"] = {
  1520. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1521. },
  1522. ["Right Arm"] = {
  1523. CFrame = CFrame.new(0.568, -0.49, -0.15) * CFrame.Angles(math.rad(-26.012), math.rad(7.907), math.rad(162.376)),
  1524. },
  1525. },
  1526. },
  1527. },
  1528. [2.75] = {
  1529. ["HumanoidRootPart"] = {
  1530. ["Torso"] = {
  1531. CFrame = CFrame.new(-0.226, 0.038, -0.464) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1532. ["Left Leg"] = {
  1533. CFrame = CFrame.new(-0.019, 0.57, 0.125) * CFrame.Angles(math.rad(-6.532), math.rad(39.591), math.rad(-14.439)),
  1534. },
  1535. ["Right Leg"] = {
  1536. CFrame = CFrame.new(0.358, 0.42, 0.194) * CFrame.Angles(math.rad(11.459), math.rad(-37.013), math.rad(0.229)),
  1537. },
  1538. ["Left Arm"] = {
  1539. CFrame = CFrame.new(-1.359, -0.509, -0.741) * CFrame.Angles(math.rad(-51.337), math.rad(-13.407), math.rad(160.944)),
  1540. },
  1541. ["Head"] = {
  1542. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1543. },
  1544. ["Right Arm"] = {
  1545. CFrame = CFrame.new(0.558, -0.511, 0.196) * CFrame.Angles(math.rad(-37.643), math.rad(12.319), math.rad(163.579)),
  1546. },
  1547. },
  1548. },
  1549. },
  1550. [2.8] = {
  1551. ["HumanoidRootPart"] = {
  1552. ["Torso"] = {
  1553. CFrame = CFrame.new(-0.234, 0.035, -0.523) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1554. ["Left Leg"] = {
  1555. CFrame = CFrame.new(-0.04, 0.641, 0.139) * CFrame.Angles(math.rad(-6.99), math.rad(40.565), math.rad(-12.605)),
  1556. },
  1557. ["Right Leg"] = {
  1558. CFrame = CFrame.new(0.363, 0.491, 0.163) * CFrame.Angles(math.rad(9.912), math.rad(-38.216), math.rad(-1.089)),
  1559. },
  1560. ["Left Arm"] = {
  1561. CFrame = CFrame.new(-1.139, -0.495, -0.5) * CFrame.Angles(math.rad(-67.838), math.rad(-31.398), math.rad(165.069)),
  1562. },
  1563. ["Head"] = {
  1564. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1565. },
  1566. ["Right Arm"] = {
  1567. CFrame = CFrame.new(0.499, -0.412, 0.298) * CFrame.Angles(math.rad(-43.258), math.rad(21.944), math.rad(158.423)),
  1568. },
  1569. },
  1570. },
  1571. },
  1572. [2.85] = {
  1573. ["HumanoidRootPart"] = {
  1574. ["Torso"] = {
  1575. CFrame = CFrame.new(-0.205, 0.026, -0.684) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1576. ["Left Leg"] = {
  1577. CFrame = CFrame.new(-0.089, 0.825, 0.178) * CFrame.Angles(math.rad(-6.99), math.rad(42.112), math.rad(-8.021)),
  1578. },
  1579. ["Right Leg"] = {
  1580. CFrame = CFrame.new(0.338, 0.684, 0.102) * CFrame.Angles(math.rad(5.787), math.rad(-41.998), math.rad(-3.38)),
  1581. },
  1582. ["Left Arm"] = {
  1583. CFrame = CFrame.new(-0.158, -0.097, -0.497) * CFrame.Angles(math.rad(63.255), math.rad(-31.685), math.rad(-48.988)),
  1584. },
  1585. ["Head"] = {
  1586. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1587. },
  1588. ["Right Arm"] = {
  1589. CFrame = CFrame.new(0.238, -0.25, 0.111) * CFrame.Angles(math.rad(21.028), math.rad(46.811), math.rad(70.417)),
  1590. },
  1591. },
  1592. },
  1593. },
  1594. [2.9] = {
  1595. ["HumanoidRootPart"] = {
  1596. ["Torso"] = {
  1597. CFrame = CFrame.new(-0.131, 0.023, -0.757) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1598. ["Left Leg"] = {
  1599. CFrame = CFrame.new(-0.133, 0.905, 0.211) * CFrame.Angles(math.rad(-5.5), math.rad(41.196), math.rad(-5.271)),
  1600. },
  1601. ["Right Leg"] = {
  1602. CFrame = CFrame.new(0.276, 0.785, 0.047) * CFrame.Angles(math.rad(2.406), math.rad(-45.436), math.rad(-2.865)),
  1603. },
  1604. ["Left Arm"] = {
  1605. CFrame = CFrame.new(-0.426, 0.023, -0.516) * CFrame.Angles(math.rad(40.852), math.rad(-12.261), math.rad(-35.294)),
  1606. },
  1607. ["Head"] = {
  1608. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1609. },
  1610. ["Right Arm"] = {
  1611. CFrame = CFrame.new(0.236, -0.104, -0.282) * CFrame.Angles(math.rad(23.606), math.rad(29.049), math.rad(45.206)),
  1612. },
  1613. },
  1614. },
  1615. },
  1616. [2.95] = {
  1617. ["HumanoidRootPart"] = {
  1618. ["Torso"] = {
  1619. CFrame = CFrame.new(0.055, 0.024, -0.772) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1620. ["Left Leg"] = {
  1621. CFrame = CFrame.new(-0.252, 0.901, 0.286) * CFrame.Angles(math.rad(-0.688), math.rad(35.695), math.rad(-1.547)),
  1622. },
  1623. ["Right Leg"] = {
  1624. CFrame = CFrame.new(0.144, 0.821, -0.063) * CFrame.Angles(math.rad(-2.636), math.rad(-50.993), math.rad(1.547)),
  1625. },
  1626. ["Left Arm"] = {
  1627. CFrame = CFrame.new(-0.356, 0.101, -0.44) * CFrame.Angles(math.rad(35.122), math.rad(-7.678), math.rad(-33.403)),
  1628. },
  1629. ["Head"] = {
  1630. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1631. },
  1632. ["Right Arm"] = {
  1633. CFrame = CFrame.new(0.174, -0.056, -0.405) * CFrame.Angles(math.rad(22.575), math.rad(25.439), math.rad(42.342)),
  1634. },
  1635. },
  1636. },
  1637. },
  1638. [3] = {
  1639. ["HumanoidRootPart"] = {
  1640. ["Torso"] = {
  1641. CFrame = CFrame.new(0.124, 0.029, -0.734) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1642. ["Left Leg"] = {
  1643. CFrame = CFrame.new(-0.297, 0.846, 0.309) * CFrame.Angles(math.rad(1.49), math.rad(33.232), math.rad(-1.031)),
  1644. },
  1645. ["Right Leg"] = {
  1646. CFrame = CFrame.new(0.1, 0.776, -0.106) * CFrame.Angles(math.rad(-3.782), math.rad(-52.139), math.rad(4.297)),
  1647. },
  1648. ["Left Arm"] = {
  1649. CFrame = CFrame.new(-0.31, 0.252, -0.302) * CFrame.Angles(math.rad(42.628), math.rad(-11.688), math.rad(-31.112)),
  1650. },
  1651. ["Head"] = {
  1652. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1653. },
  1654. ["Right Arm"] = {
  1655. CFrame = CFrame.new(0.15, -0.017, -0.23) * CFrame.Angles(math.rad(24.58), math.rad(30.882), math.rad(45.722)),
  1656. },
  1657. },
  1658. },
  1659. },
  1660. [3.05] = {
  1661. ["HumanoidRootPart"] = {
  1662. ["Torso"] = {
  1663. CFrame = CFrame.new(0.138, 0.031, -0.656) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1664. ["Left Leg"] = {
  1665. CFrame = CFrame.new(-0.301, 0.761, 0.299) * CFrame.Angles(math.rad(1.948), math.rad(32.258), math.rad(-2.12)),
  1666. },
  1667. ["Right Leg"] = {
  1668. CFrame = CFrame.new(0.091, 0.694, -0.13) * CFrame.Angles(math.rad(-3.667), math.rad(-51.222), math.rad(6.131)),
  1669. },
  1670. ["Left Arm"] = {
  1671. CFrame = CFrame.new(-0.087, 0.184, -0.081) * CFrame.Angles(math.rad(64.286), math.rad(-23.835), math.rad(-37.128)),
  1672. },
  1673. ["Head"] = {
  1674. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1675. },
  1676. ["Right Arm"] = {
  1677. CFrame = CFrame.new(0.129, -0.181, -0.054) * CFrame.Angles(math.rad(11.287), math.rad(53.572), math.rad(76.031)),
  1678. },
  1679. },
  1680. },
  1681. },
  1682. [3.1] = {
  1683. ["HumanoidRootPart"] = {
  1684. ["Torso"] = {
  1685. CFrame = CFrame.new(0.1, 0.031, -0.635) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1686. ["Left Leg"] = {
  1687. CFrame = CFrame.new(-0.272, 0.731, 0.278) * CFrame.Angles(math.rad(0.802), math.rad(33.06), math.rad(-3.438)),
  1688. },
  1689. ["Right Leg"] = {
  1690. CFrame = CFrame.new(0.115, 0.678, -0.114) * CFrame.Angles(math.rad(-2.807), math.rad(-49.962), math.rad(5.443)),
  1691. },
  1692. ["Left Arm"] = {
  1693. CFrame = CFrame.new(0.079, -0.213, -0.026) * CFrame.Angles(math.rad(77.808), math.rad(-40.164), math.rad(-45.894)),
  1694. },
  1695. ["Head"] = {
  1696. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1697. },
  1698. ["Right Arm"] = {
  1699. CFrame = CFrame.new(0.333, -0.805, -0.045) * CFrame.Angles(math.rad(-36.039), math.rad(47.441), math.rad(145.932)),
  1700. },
  1701. },
  1702. },
  1703. },
  1704. [3.15] = {
  1705. ["HumanoidRootPart"] = {
  1706. ["Torso"] = {
  1707. CFrame = CFrame.new(-0.037, 0.043, -0.632) * CFrame.Angles(math.rad(16.558), math.rad(3.037), math.rad(0.229)),
  1708. ["Left Leg"] = {
  1709. CFrame = CFrame.new(-0.147, 0.681, 0.215) * CFrame.Angles(math.rad(-1.432), math.rad(36.44), math.rad(-9.626)),
  1710. },
  1711. ["Right Leg"] = {
  1712. CFrame = CFrame.new(0.19, 0.679, -0.047) * CFrame.Angles(math.rad(2.292), math.rad(-45.894), math.rad(4.87)),
  1713. },
  1714. ["Left Arm"] = {
  1715. CFrame = CFrame.new(-0.156, -0.714, 0.007) * CFrame.Angles(math.rad(24.293), math.rad(-81.303), math.rad(-102.33)),
  1716. },
  1717. ["Head"] = {
  1718. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-4.985), math.rad(0.115), math.rad(2.75)),
  1719. },
  1720. ["Right Arm"] = {
  1721. CFrame = CFrame.new(0.475, -1.005, -0.041) * CFrame.Angles(math.rad(-46.066), math.rad(17.361), math.rad(162.892)),
  1722. },
  1723. },
  1724. },
  1725. },
  1726. [3.2] = {
  1727. ["HumanoidRootPart"] = {
  1728. ["Torso"] = {
  1729. CFrame = CFrame.new(-0.122, 0.074, -0.649) * CFrame.Angles(math.rad(18.507), math.rad(2.807), math.rad(-0.974)),
  1730. ["Left Leg"] = {
  1731. CFrame = CFrame.new(-0.025, 0.636, 0.174) * CFrame.Angles(math.rad(0.229), math.rad(39.018), math.rad(-17.819)),
  1732. },
  1733. ["Right Leg"] = {
  1734. CFrame = CFrame.new(0.208, 0.686, -0.02) * CFrame.Angles(math.rad(8.136), math.rad(-41.826), math.rad(9.454)),
  1735. },
  1736. ["Left Arm"] = {
  1737. CFrame = CFrame.new(-0.29, -0.832, -0.016) * CFrame.Angles(math.rad(-46.983), math.rad(-76.318), math.rad(-176.07)),
  1738. },
  1739. ["Head"] = {
  1740. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(2.865), math.rad(3.953)),
  1741. },
  1742. ["Right Arm"] = {
  1743. CFrame = CFrame.new(0.516, -1.05, -0.044) * CFrame.Angles(math.rad(-44.92), math.rad(12.777), math.rad(166.1)),
  1744. },
  1745. },
  1746. },
  1747. },
  1748. [3.25] = {
  1749. ["HumanoidRootPart"] = {
  1750. ["Torso"] = {
  1751. CFrame = CFrame.new(-0.263, 0.168, -0.72) * CFrame.Angles(math.rad(22.746), math.rad(1.719), math.rad(-3.552)),
  1752. ["Left Leg"] = {
  1753. CFrame = CFrame.new(0.188, 0.511, 0.094) * CFrame.Angles(math.rad(7.162), math.rad(42.685), math.rad(-36.612)),
  1754. },
  1755. ["Right Leg"] = {
  1756. CFrame = CFrame.new(0.195, 0.717, 0) * CFrame.Angles(math.rad(17.361), math.rad(-32.372), math.rad(20.111)),
  1757. },
  1758. ["Left Arm"] = {
  1759. CFrame = CFrame.new(-0.333, -0.912, -0.097) * CFrame.Angles(math.rad(-53.342), math.rad(-71.849), math.rad(170.57)),
  1760. },
  1761. ["Head"] = {
  1762. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.943), math.rad(8.766), math.rad(6.933)),
  1763. },
  1764. ["Right Arm"] = {
  1765. CFrame = CFrame.new(0.545, -1.076, -0.065) * CFrame.Angles(math.rad(-43.086), math.rad(8.938), math.rad(168.793)),
  1766. },
  1767. },
  1768. },
  1769. },
  1770. [3.3] = {
  1771. ["HumanoidRootPart"] = {
  1772. ["Torso"] = {
  1773. CFrame = CFrame.new(-0.291, 0.216, -0.773) * CFrame.Angles(math.rad(23.606), math.rad(1.089), math.rad(-3.953)),
  1774. ["Left Leg"] = {
  1775. CFrame = CFrame.new(0.225, 0.506, 0.091) * CFrame.Angles(math.rad(10.199), math.rad(42.8), math.rad(-41.253)),
  1776. },
  1777. ["Right Leg"] = {
  1778. CFrame = CFrame.new(0.165, 0.757, -0.003) * CFrame.Angles(math.rad(18.908), math.rad(-29.966), math.rad(23.549)),
  1779. },
  1780. ["Left Arm"] = {
  1781. CFrame = CFrame.new(-0.21, -0.861, -0.137) * CFrame.Angles(math.rad(-33.518), math.rad(-76.203), math.rad(-171.486)),
  1782. },
  1783. ["Head"] = {
  1784. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-13.636), math.rad(9.74), math.rad(7.735)),
  1785. },
  1786. ["Right Arm"] = {
  1787. CFrame = CFrame.new(0.548, -1.071, -0.087) * CFrame.Angles(math.rad(-41.998), math.rad(8.251), math.rad(169.08)),
  1788. },
  1789. },
  1790. },
  1791. },
  1792. [3.35] = {
  1793. ["HumanoidRootPart"] = {
  1794. ["Torso"] = {
  1795. CFrame = CFrame.new(-0.234, 0.263, -0.912) * CFrame.Angles(math.rad(23.663), math.rad(-1.089), math.rad(3.094)),
  1796. ["Left Leg"] = {
  1797. CFrame = CFrame.new(0.165, 0.548, 0.214) * CFrame.Angles(math.rad(13.808), math.rad(35.065), math.rad(-42.915)),
  1798. },
  1799. ["Right Leg"] = {
  1800. CFrame = CFrame.new(-0.041, 0.86, 0.194) * CFrame.Angles(math.rad(21.429), math.rad(-31.112), math.rad(28.992)),
  1801. },
  1802. ["Left Arm"] = {
  1803. CFrame = CFrame.new(0.113, -0.341, -0.134) * CFrame.Angles(math.rad(45.837), math.rad(-69.156), math.rad(-81.876)),
  1804. },
  1805. ["Head"] = {
  1806. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.934), math.rad(0.172), math.rad(6.131)),
  1807. },
  1808. ["Right Arm"] = {
  1809. CFrame = CFrame.new(0.056, -0.816, -0.116) * CFrame.Angles(math.rad(-6.303), math.rad(4.068), math.rad(141.807)),
  1810. },
  1811. },
  1812. },
  1813. },
  1814. [3.4] = {
  1815. ["HumanoidRootPart"] = {
  1816. ["Torso"] = {
  1817. CFrame = CFrame.new(-0.112, 0.269, -0.981) * CFrame.Angles(math.rad(23.549), math.rad(-1.948), math.rad(9.225)),
  1818. ["Left Leg"] = {
  1819. CFrame = CFrame.new(0.066, 0.571, 0.321) * CFrame.Angles(math.rad(15.069), math.rad(27.044), math.rad(-41.425)),
  1820. },
  1821. ["Right Leg"] = {
  1822. CFrame = CFrame.new(-0.223, 0.923, 0.355) * CFrame.Angles(math.rad(22.746), math.rad(-34.549), math.rad(31.799)),
  1823. },
  1824. ["Left Arm"] = {
  1825. CFrame = CFrame.new(0.083, 0.222, -0.027) * CFrame.Angles(math.rad(46.581), math.rad(-64.229), math.rad(-58.843)),
  1826. },
  1827. ["Head"] = {
  1828. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-19.824), math.rad(-8.594), math.rad(4.125)),
  1829. },
  1830. ["Right Arm"] = {
  1831. CFrame = CFrame.new(-0.038, -0.628, -0.02) * CFrame.Angles(math.rad(11.345), math.rad(-14.954), math.rad(126.967)),
  1832. },
  1833. },
  1834. },
  1835. },
  1836. [3.45] = {
  1837. ["HumanoidRootPart"] = {
  1838. ["Torso"] = {
  1839. CFrame = CFrame.new(0.301, 0.292, -1.067) * CFrame.Angles(math.rad(21.944), math.rad(-2.12), math.rad(19.079)),
  1840. ["Left Leg"] = {
  1841. CFrame = CFrame.new(-0.266, 0.643, 0.523) * CFrame.Angles(math.rad(18.105), math.rad(8.193), math.rad(-31.914)),
  1842. },
  1843. ["Right Leg"] = {
  1844. CFrame = CFrame.new(-0.597, 1.062, 0.488) * CFrame.Angles(math.rad(23.778), math.rad(-50.363), math.rad(37.586)),
  1845. },
  1846. ["Left Arm"] = {
  1847. CFrame = CFrame.new(0.199, 0.683, 0.198) * CFrame.Angles(math.rad(43.946), math.rad(-63.14), math.rad(-54.087)),
  1848. },
  1849. ["Head"] = {
  1850. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.147), math.rad(-23.835), math.rad(-0.229)),
  1851. },
  1852. ["Right Arm"] = {
  1853. CFrame = CFrame.new(-0.323, -0.753, 0.195) * CFrame.Angles(math.rad(-53.801), math.rad(-19.251), math.rad(33.289)),
  1854. },
  1855. },
  1856. },
  1857. },
  1858. [3.5] = {
  1859. ["HumanoidRootPart"] = {
  1860. ["Torso"] = {
  1861. CFrame = CFrame.new(0.449, 0.298, -1.079) * CFrame.Angles(math.rad(21.429), math.rad(-2.063), math.rad(20.684)),
  1862. ["Left Leg"] = {
  1863. CFrame = CFrame.new(-0.43, 0.651, 0.589) * CFrame.Angles(math.rad(20.626), math.rad(1.948), math.rad(-26.585)),
  1864. },
  1865. ["Right Leg"] = {
  1866. CFrame = CFrame.new(-0.68, 1.084, 0.439) * CFrame.Angles(math.rad(24.351), math.rad(-57.181), math.rad(41.368)),
  1867. },
  1868. ["Left Arm"] = {
  1869. CFrame = CFrame.new(0.272, 0.806, 0.291) * CFrame.Angles(math.rad(30.08), math.rad(-67.036), math.rad(-68.182)),
  1870. },
  1871. ["Head"] = {
  1872. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.892), math.rad(-26.413), math.rad(-1.089)),
  1873. },
  1874. ["Right Arm"] = {
  1875. CFrame = CFrame.new(-0.09, -0.412, 0.196) * CFrame.Angles(math.rad(-44.118), math.rad(12.376), math.rad(-7.334)),
  1876. },
  1877. },
  1878. },
  1879. },
  1880. [3.55] = {
  1881. ["HumanoidRootPart"] = {
  1882. ["Torso"] = {
  1883. CFrame = CFrame.new(0.636, 0.292, -0.786) * CFrame.Angles(math.rad(22.231), math.rad(8.308), math.rad(18.392)),
  1884. ["Left Leg"] = {
  1885. CFrame = CFrame.new(-0.602, 0.697, 0.565) * CFrame.Angles(math.rad(13.006), math.rad(0.63), math.rad(-25.955)),
  1886. },
  1887. ["Right Leg"] = {
  1888. CFrame = CFrame.new(-0.459, 0.565, 0.725) * CFrame.Angles(math.rad(33.232), math.rad(-53.629), math.rad(38.216)),
  1889. },
  1890. ["Left Arm"] = {
  1891. CFrame = CFrame.new(0.34, 0.873, 0.417) * CFrame.Angles(math.rad(-46.238), math.rad(-55.921), math.rad(-144.5)),
  1892. },
  1893. ["Head"] = {
  1894. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-15.298), math.rad(14.496)),
  1895. },
  1896. ["Right Arm"] = {
  1897. CFrame = CFrame.new(-0.168, -0.264, 0.208) * CFrame.Angles(math.rad(-41.597), math.rad(13.063), math.rad(-8.709)),
  1898. },
  1899. },
  1900. },
  1901. },
  1902. [3.6] = {
  1903. ["HumanoidRootPart"] = {
  1904. ["Torso"] = {
  1905. CFrame = CFrame.new(0.724, 0.29, -0.596) * CFrame.Angles(math.rad(23.033), math.rad(15.47), math.rad(16.616)),
  1906. ["Left Leg"] = {
  1907. CFrame = CFrame.new(-0.607, 0.715, 0.522) * CFrame.Angles(math.rad(6.073), math.rad(2.464), math.rad(-29.565)),
  1908. },
  1909. ["Right Leg"] = {
  1910. CFrame = CFrame.new(-0.401, 0.136, 0.591) * CFrame.Angles(math.rad(39.821), math.rad(-49.79), math.rad(44.805)),
  1911. },
  1912. ["Left Arm"] = {
  1913. CFrame = CFrame.new(0.303, 0.872, 0.446) * CFrame.Angles(math.rad(-56.551), math.rad(-37.185), math.rad(-156.016)),
  1914. },
  1915. ["Head"] = {
  1916. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-7.391), math.rad(24.694)),
  1917. },
  1918. ["Right Arm"] = {
  1919. CFrame = CFrame.new(-0.205, -0.249, 0.22) * CFrame.Angles(math.rad(-43.201), math.rad(11.918), math.rad(-7.162)),
  1920. },
  1921. },
  1922. },
  1923. },
  1924. [3.65] = {
  1925. ["HumanoidRootPart"] = {
  1926. ["Torso"] = {
  1927. CFrame = CFrame.new(0.877, 0.307, -0.505) * CFrame.Angles(math.rad(21.601), math.rad(17.704), math.rad(16.043)),
  1928. ["Left Leg"] = {
  1929. CFrame = CFrame.new(-0.563, 0.611, 0.49) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-30.424)),
  1930. },
  1931. ["Right Leg"] = {
  1932. CFrame = CFrame.new(-0.493, -0.102, 0.25) * CFrame.Angles(math.rad(38.617), math.rad(-52.827), math.rad(55.462)),
  1933. },
  1934. ["Left Arm"] = {
  1935. CFrame = CFrame.new(0.21, 0.863, 0.356) * CFrame.Angles(math.rad(-49.504), math.rad(-21.944), math.rad(-156.475)),
  1936. },
  1937. ["Head"] = {
  1938. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.715), math.rad(-4.698), math.rad(29.45)),
  1939. },
  1940. ["Right Arm"] = {
  1941. CFrame = CFrame.new(-0.255, -0.247, 0.246) * CFrame.Angles(math.rad(-46.868), math.rad(16.272), math.rad(-9.969)),
  1942. },
  1943. },
  1944. },
  1945. },
  1946. [3.7] = {
  1947. ["HumanoidRootPart"] = {
  1948. ["Torso"] = {
  1949. CFrame = CFrame.new(0.954, 0.337, -0.507) * CFrame.Angles(math.rad(17.991), math.rad(15.928), math.rad(16.673)),
  1950. ["Left Leg"] = {
  1951. CFrame = CFrame.new(-0.473, 0.493, 0.455) * CFrame.Angles(math.rad(7.506), math.rad(1.547), math.rad(-28.992)),
  1952. },
  1953. ["Right Leg"] = {
  1954. CFrame = CFrame.new(-0.513, -0.041, 0.243) * CFrame.Angles(math.rad(31.455), math.rad(-57.869), math.rad(50.306)),
  1955. },
  1956. ["Left Arm"] = {
  1957. CFrame = CFrame.new(0.101, 0.783, 0.164) * CFrame.Angles(math.rad(-40.394), math.rad(-12.605), math.rad(-156.819)),
  1958. },
  1959. ["Head"] = {
  1960. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-22.116), math.rad(-6.417), math.rad(29.221)),
  1961. },
  1962. ["Right Arm"] = {
  1963. CFrame = CFrame.new(-0.293, -0.256, 0.262) * CFrame.Angles(math.rad(-48.644), math.rad(22.231), math.rad(-13.923)),
  1964. },
  1965. },
  1966. },
  1967. },
  1968. [3.75] = {
  1969. ["HumanoidRootPart"] = {
  1970. ["Torso"] = {
  1971. CFrame = CFrame.new(0.847, 0.296, -0.653) * CFrame.Angles(math.rad(16.788), math.rad(14.725), math.rad(13.694)),
  1972. ["Left Leg"] = {
  1973. CFrame = CFrame.new(-0.598, 0.786, 0.435) * CFrame.Angles(math.rad(3.667), math.rad(8.48), math.rad(-17.361)),
  1974. },
  1975. ["Right Leg"] = {
  1976. CFrame = CFrame.new(-0.37, 0.234, 0.592) * CFrame.Angles(math.rad(27.731), math.rad(-55.119), math.rad(33.06)),
  1977. },
  1978. ["Left Arm"] = {
  1979. CFrame = CFrame.new(-0.073, 0.566, -0.086) * CFrame.Angles(math.rad(-23.377), math.rad(-0.229), math.rad(-160.944)),
  1980. },
  1981. ["Head"] = {
  1982. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.663), math.rad(-9.11), math.rad(28.762)),
  1983. },
  1984. ["Right Arm"] = {
  1985. CFrame = CFrame.new(-0.375, -0.268, 0.293) * CFrame.Angles(math.rad(-49.504), math.rad(39.706), math.rad(-24.637)),
  1986. },
  1987. },
  1988. },
  1989. },
  1990. [3.8] = {
  1991. ["HumanoidRootPart"] = {
  1992. ["Torso"] = {
  1993. CFrame = CFrame.new(0.54, 0.232, -0.78) * CFrame.Angles(math.rad(18.449), math.rad(14.095), math.rad(6.933)),
  1994. ["Left Leg"] = {
  1995. CFrame = CFrame.new(-0.513, 1.061, 0.433) * CFrame.Angles(math.rad(-5.558), math.rad(23.319), math.rad(-12.834)),
  1996. },
  1997. ["Right Leg"] = {
  1998. CFrame = CFrame.new(-0.122, 0.331, 0.811) * CFrame.Angles(math.rad(31.054), math.rad(-41.425), math.rad(23.147)),
  1999. },
  2000. ["Left Arm"] = {
  2001. CFrame = CFrame.new(-0.111, 0.461, -0.073) * CFrame.Angles(math.rad(-20.97), math.rad(-0.401), math.rad(-159.454)),
  2002. },
  2003. ["Head"] = {
  2004. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.356), math.rad(-2.464), math.rad(28.19)),
  2005. },
  2006. ["Right Arm"] = {
  2007. CFrame = CFrame.new(-0.368, -0.299, 0.321) * CFrame.Angles(math.rad(-55.863), math.rad(44.118), math.rad(-21.944)),
  2008. },
  2009. },
  2010. },
  2011. },
  2012. [3.85] = {
  2013. ["HumanoidRootPart"] = {
  2014. ["Torso"] = {
  2015. CFrame = CFrame.new(0.077, 0.18, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(9.912), math.rad(-6.474)),
  2016. ["Left Leg"] = {
  2017. CFrame = CFrame.new(-0.049, 1.125, 0.25) * CFrame.Angles(math.rad(-19.824), math.rad(51.853), math.rad(-12.892)),
  2018. },
  2019. ["Right Leg"] = {
  2020. CFrame = CFrame.new(0.373, 0.479, 0.859) * CFrame.Angles(math.rad(33.461), math.rad(-17.876), math.rad(12.892)),
  2021. },
  2022. ["Left Arm"] = {
  2023. CFrame = CFrame.new(-0.516, -0.165, -0.051) * CFrame.Angles(math.rad(-12.261), math.rad(-18.507), math.rad(-168.507)),
  2024. },
  2025. ["Head"] = {
  2026. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-31.971), math.rad(18.048), math.rad(24.924)),
  2027. },
  2028. ["Right Arm"] = {
  2029. CFrame = CFrame.new(0.33, -0.732, 0.034) * CFrame.Angles(math.rad(17.762), math.rad(-45.894), math.rad(139.573)),
  2030. },
  2031. },
  2032. },
  2033. },
  2034. [3.9] = {
  2035. ["HumanoidRootPart"] = {
  2036. ["Torso"] = {
  2037. CFrame = CFrame.new(-0.005, 0.188, -1.002) * CFrame.Angles(math.rad(21.658), math.rad(4.927), math.rad(-9.912)),
  2038. ["Left Leg"] = {
  2039. CFrame = CFrame.new(0.093, 0.989, 0.188) * CFrame.Angles(math.rad(-18.163), math.rad(57.181), math.rad(-15.355)),
  2040. },
  2041. ["Right Leg"] = {
  2042. CFrame = CFrame.new(0.461, 0.693, 0.799) * CFrame.Angles(math.rad(28.075), math.rad(-14.152), math.rad(12.49)),
  2043. },
  2044. ["Left Arm"] = {
  2045. CFrame = CFrame.new(-0.361, -0.389, -0.076) * CFrame.Angles(math.rad(-0.115), math.rad(-25.21), math.rad(-151.605)),
  2046. },
  2047. ["Head"] = {
  2048. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.184), math.rad(15.699), math.rad(20.569)),
  2049. },
  2050. ["Right Arm"] = {
  2051. CFrame = CFrame.new(0.275, -0.701, -0.132) * CFrame.Angles(math.rad(9.74), math.rad(-12.433), math.rad(133.843)),
  2052. },
  2053. },
  2054. },
  2055. },
  2056. [3.95] = {
  2057. ["HumanoidRootPart"] = {
  2058. ["Torso"] = {
  2059. CFrame = CFrame.new(0.483, 0.238, -1.038) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2060. ["Left Leg"] = {
  2061. CFrame = CFrame.new(-0.135, 1.013, 0.495) * CFrame.Angles(math.rad(3.782), math.rad(47.269), math.rad(-8.48)),
  2062. },
  2063. ["Right Leg"] = {
  2064. CFrame = CFrame.new(0.08, 1.007, 0.481) * CFrame.Angles(math.rad(11.516), math.rad(-33.002), math.rad(32.143)),
  2065. },
  2066. ["Left Arm"] = {
  2067. CFrame = CFrame.new(-0.176, -0.357, -0.007) * CFrame.Angles(math.rad(12.548), math.rad(-23.663), math.rad(-120.894)),
  2068. },
  2069. ["Head"] = {
  2070. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.772), math.rad(3.094), math.rad(14.897)),
  2071. },
  2072. ["Right Arm"] = {
  2073. CFrame = CFrame.new(0.084, -0.198, -0.166) * CFrame.Angles(math.rad(-7.506), math.rad(23.319), math.rad(106.054)),
  2074. },
  2075. },
  2076. },
  2077. },
  2078. [4] = {
  2079. ["HumanoidRootPart"] = {
  2080. ["Torso"] = {
  2081. CFrame = CFrame.new(0.681, 0.271, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2082. ["Left Leg"] = {
  2083. CFrame = CFrame.new(-0.229, 0.891, 0.6) * CFrame.Angles(math.rad(12.089), math.rad(41.024), math.rad(-9.454)),
  2084. },
  2085. ["Right Leg"] = {
  2086. CFrame = CFrame.new(0.028, 0.851, 0.424) * CFrame.Angles(math.rad(10.313), math.rad(-37.07), math.rad(40.164)),
  2087. },
  2088. ["Left Arm"] = {
  2089. CFrame = CFrame.new(-0.18, -0.324, 0.045) * CFrame.Angles(math.rad(11.23), math.rad(-25.783), math.rad(-118.831)),
  2090. },
  2091. ["Head"] = {
  2092. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.371), math.rad(0.115), math.rad(13.522)),
  2093. },
  2094. ["Right Arm"] = {
  2095. CFrame = CFrame.new(0.046, -0.21, -0.117) * CFrame.Angles(math.rad(-12.662), math.rad(34.893), math.rad(109.951)),
  2096. },
  2097. },
  2098. },
  2099. },
  2100. [4.05] = {
  2101. ["HumanoidRootPart"] = {
  2102. ["Torso"] = {
  2103. CFrame = CFrame.new(0.645, 0.283, -0.59) * CFrame.Angles(math.rad(21.371), math.rad(-1.375), math.rad(-11.115)),
  2104. ["Left Leg"] = {
  2105. CFrame = CFrame.new(-0.244, 0.479, 0.721) * CFrame.Angles(math.rad(17.017), math.rad(35.753), math.rad(-15.928)),
  2106. },
  2107. ["Right Leg"] = {
  2108. CFrame = CFrame.new(0.113, 0.466, 0.472) * CFrame.Angles(math.rad(9.053), math.rad(-32.143), math.rad(40.795)),
  2109. },
  2110. ["Left Arm"] = {
  2111. CFrame = CFrame.new(-0.187, -0.232, 0.134) * CFrame.Angles(math.rad(5.901), math.rad(-33.06), math.rad(-115.852)),
  2112. },
  2113. ["Head"] = {
  2114. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.349), math.rad(10.313)),
  2115. },
  2116. ["Right Arm"] = {
  2117. CFrame = CFrame.new(-0.002, -0.19, 0.244) * CFrame.Angles(math.rad(-23.663), math.rad(52.827), math.rad(118.373)),
  2118. },
  2119. },
  2120. },
  2121. },
  2122. [4.1] = {
  2123. ["HumanoidRootPart"] = {
  2124. ["Torso"] = {
  2125. CFrame = CFrame.new(0.488, 0.274, -0.422) * CFrame.Angles(math.rad(21.429), math.rad(-0.516), math.rad(-9.11)),
  2126. ["Left Leg"] = {
  2127. CFrame = CFrame.new(-0.194, 0.334, 0.726) * CFrame.Angles(math.rad(14.381), math.rad(35.065), math.rad(-20.569)),
  2128. },
  2129. ["Right Leg"] = {
  2130. CFrame = CFrame.new(0.121, 0.3, 0.496) * CFrame.Angles(math.rad(11.459), math.rad(-29.164), math.rad(38.789)),
  2131. },
  2132. ["Left Arm"] = {
  2133. CFrame = CFrame.new(-0.191, -0.155, 0.17) * CFrame.Angles(math.rad(0.917), math.rad(-36.784), math.rad(-114.305)),
  2134. },
  2135. ["Head"] = {
  2136. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.636), math.rad(9.11)),
  2137. },
  2138. ["Right Arm"] = {
  2139. CFrame = CFrame.new(-0.016, -0.146, 0.417) * CFrame.Angles(math.rad(-27.674), math.rad(58.614), math.rad(121.352)),
  2140. },
  2141. },
  2142. },
  2143. },
  2144. [4.15] = {
  2145. ["HumanoidRootPart"] = {
  2146. ["Torso"] = {
  2147. CFrame = CFrame.new(0.361, 0.261, -0.341) * CFrame.Angles(math.rad(21.429), math.rad(-0.573), math.rad(-6.589)),
  2148. ["Left Leg"] = {
  2149. CFrame = CFrame.new(-0.111, 0.214, 0.664) * CFrame.Angles(math.rad(12.605), math.rad(33.976), math.rad(-26.471)),
  2150. },
  2151. ["Right Leg"] = {
  2152. CFrame = CFrame.new(0.108, 0.25, 0.491) * CFrame.Angles(math.rad(12.261), math.rad(-29.966), math.rad(37.07)),
  2153. },
  2154. ["Left Arm"] = {
  2155. CFrame = CFrame.new(-0.21, -0.069, 0.132) * CFrame.Angles(math.rad(-13.121), math.rad(-39.477), math.rad(-116.941)),
  2156. },
  2157. ["Head"] = {
  2158. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.084), math.rad(-3.151), math.rad(8.652)),
  2159. },
  2160. ["Right Arm"] = {
  2161. CFrame = CFrame.new(-0.061, 0.021, 0.371) * CFrame.Angles(math.rad(-23.892), math.rad(62.109), math.rad(116.368)),
  2162. },
  2163. },
  2164. },
  2165. },
  2166. [4.2] = {
  2167. ["HumanoidRootPart"] = {
  2168. ["Torso"] = {
  2169. CFrame = CFrame.new(0.341, 0.259, -0.341) * CFrame.Angles(math.rad(21.486), math.rad(-2.063), math.rad(-6.188)),
  2170. ["Left Leg"] = {
  2171. CFrame = CFrame.new(-0.048, 0.136, 0.606) * CFrame.Angles(math.rad(14.209), math.rad(33.403), math.rad(-29.737)),
  2172. },
  2173. ["Right Leg"] = {
  2174. CFrame = CFrame.new(0.09, 0.289, 0.443) * CFrame.Angles(math.rad(9.969), math.rad(-31.856), math.rad(37.873)),
  2175. },
  2176. ["Left Arm"] = {
  2177. CFrame = CFrame.new(-0.379, -0.339, -0.038) * CFrame.Angles(math.rad(-15.814), math.rad(-37.471), math.rad(-133.327)),
  2178. },
  2179. ["Head"] = {
  2180. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.027), math.rad(-3.667), math.rad(8.594)),
  2181. },
  2182. ["Right Arm"] = {
  2183. CFrame = CFrame.new(-0.076, 0.062, 0.089) * CFrame.Angles(math.rad(-12.605), math.rad(51.91), math.rad(108.919)),
  2184. },
  2185. },
  2186. },
  2187. },
  2188. [4.25] = {
  2189. ["HumanoidRootPart"] = {
  2190. ["Torso"] = {
  2191. CFrame = CFrame.new(0.413, 0.26, -0.533) * CFrame.Angles(math.rad(21.486), math.rad(-4.354), math.rad(-5.672)),
  2192. ["Left Leg"] = {
  2193. CFrame = CFrame.new(-0.29, 0.308, 0.817) * CFrame.Angles(math.rad(19.079), math.rad(30.825), math.rad(-18.22)),
  2194. },
  2195. ["Right Leg"] = {
  2196. CFrame = CFrame.new(0.029, 0.524, 0.323) * CFrame.Angles(math.rad(5.271), math.rad(-39.821), math.rad(39.534)),
  2197. },
  2198. ["Left Arm"] = {
  2199. CFrame = CFrame.new(-0.653, -0.587, -0.383) * CFrame.Angles(math.rad(-17.704), math.rad(-31.054), math.rad(-149.427)),
  2200. },
  2201. ["Head"] = {
  2202. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.855), math.rad(-4.87), math.rad(8.594)),
  2203. },
  2204. ["Right Arm"] = {
  2205. CFrame = CFrame.new(0.125, -0.45, -0.354) * CFrame.Angles(math.rad(11.574), math.rad(-3.953), math.rad(144.729)),
  2206. },
  2207. },
  2208. },
  2209. },
  2210. [4.3] = {
  2211. ["HumanoidRootPart"] = {
  2212. ["Torso"] = {
  2213. CFrame = CFrame.new(0.39, 0.25, -0.715) * CFrame.Angles(math.rad(21.486), math.rad(-2.75), math.rad(-6.303)),
  2214. ["Left Leg"] = {
  2215. CFrame = CFrame.new(-0.398, 0.561, 0.957) * CFrame.Angles(math.rad(16.215), math.rad(32.888), math.rad(-9.912)),
  2216. },
  2217. ["Right Leg"] = {
  2218. CFrame = CFrame.new(0.03, 0.707, 0.318) * CFrame.Angles(math.rad(7.047), math.rad(-41.425), math.rad(36.383)),
  2219. },
  2220. ["Left Arm"] = {
  2221. CFrame = CFrame.new(-0.637, -0.518, -0.445) * CFrame.Angles(math.rad(-18.335), math.rad(-30.138), math.rad(-144.328)),
  2222. },
  2223. ["Head"] = {
  2224. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.798), math.rad(-5.443), math.rad(8.709)),
  2225. },
  2226. ["Right Arm"] = {
  2227. CFrame = CFrame.new(0.381, -0.283, -0.154) * CFrame.Angles(math.rad(21.314), math.rad(-26.585), math.rad(151.146)),
  2228. },
  2229. },
  2230. },
  2231. },
  2232. [4.35] = {
  2233. ["HumanoidRootPart"] = {
  2234. ["Torso"] = {
  2235. CFrame = CFrame.new(0.244, 0.2, -1.06) * CFrame.Angles(math.rad(21.486), math.rad(4.354), math.rad(-9.053)),
  2236. ["Left Leg"] = {
  2237. CFrame = CFrame.new(-0.228, 1.198, 0.859) * CFrame.Angles(math.rad(-1.089), math.rad(47.785), math.rad(-2.005)),
  2238. },
  2239. ["Right Leg"] = {
  2240. CFrame = CFrame.new(0.079, 0.947, 0.427) * CFrame.Angles(math.rad(14.61), math.rad(-38.675), math.rad(26.184)),
  2241. },
  2242. ["Left Arm"] = {
  2243. CFrame = CFrame.new(-0.404, -0.102, -0.42) * CFrame.Angles(math.rad(4.297), math.rad(-38.503), math.rad(-95.741)),
  2244. },
  2245. ["Head"] = {
  2246. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.303), math.rad(9.11)),
  2247. },
  2248. ["Right Arm"] = {
  2249. CFrame = CFrame.new(0.185, 0.073, 0.161) * CFrame.Angles(math.rad(44.118), math.rad(-24.866), math.rad(154.183)),
  2250. },
  2251. },
  2252. },
  2253. },
  2254. [4.4] = {
  2255. ["HumanoidRootPart"] = {
  2256. ["Torso"] = {
  2257. CFrame = CFrame.new(0.145, 0.179, -1.138) * CFrame.Angles(math.rad(21.543), math.rad(5.959), math.rad(-9.683)),
  2258. ["Left Leg"] = {
  2259. CFrame = CFrame.new(-0.103, 1.327, 0.718) * CFrame.Angles(math.rad(-7.964), math.rad(55.29), math.rad(-2.063)),
  2260. },
  2261. ["Right Leg"] = {
  2262. CFrame = CFrame.new(0.121, 0.995, 0.482) * CFrame.Angles(math.rad(16.673), math.rad(-36.268), math.rad(21.83)),
  2263. },
  2264. ["Left Arm"] = {
  2265. CFrame = CFrame.new(-0.395, -0.041, -0.412) * CFrame.Angles(math.rad(17.074), math.rad(-35.18), math.rad(-78.438)),
  2266. },
  2267. ["Head"] = {
  2268. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.474), math.rad(9.397)),
  2269. },
  2270. ["Right Arm"] = {
  2271. CFrame = CFrame.new(0.254, 0.021, 0.185) * CFrame.Angles(math.rad(48.587), math.rad(-17.59), math.rad(162.949)),
  2272. },
  2273. },
  2274. },
  2275. },
  2276. [4.45] = {
  2277. ["HumanoidRootPart"] = {
  2278. ["Torso"] = {
  2279. CFrame = CFrame.new(-0.129, 0.163, -1.16) * CFrame.Angles(math.rad(21.601), math.rad(-7.047), math.rad(-4.584)),
  2280. ["Left Leg"] = {
  2281. CFrame = CFrame.new(-0.201, 0.941, 0.915) * CFrame.Angles(math.rad(4.297), math.rad(48.071), math.rad(-5.672)),
  2282. },
  2283. ["Right Leg"] = {
  2284. CFrame = CFrame.new(-0.089, 1.293, 0.209) * CFrame.Angles(math.rad(7.563), math.rad(-41.769), math.rad(26.872)),
  2285. },
  2286. ["Left Arm"] = {
  2287. CFrame = CFrame.new(-0.525, -0.264, -0.428) * CFrame.Angles(math.rad(14.61), math.rad(-30.08), math.rad(-81.074)),
  2288. },
  2289. ["Head"] = {
  2290. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.287), math.rad(8.594), math.rad(13.407)),
  2291. },
  2292. ["Right Arm"] = {
  2293. CFrame = CFrame.new(0.776, -0.934, -0.319) * CFrame.Angles(math.rad(-43.086), math.rad(46.925), math.rad(-160.371)),
  2294. },
  2295. },
  2296. },
  2297. },
  2298. [4.5] = {
  2299. ["HumanoidRootPart"] = {
  2300. ["Torso"] = {
  2301. CFrame = CFrame.new(-0.193, 0.163, -1.172) * CFrame.Angles(math.rad(21.887), math.rad(-11.516), math.rad(-2.75)),
  2302. ["Left Leg"] = {
  2303. CFrame = CFrame.new(-0.213, 0.792, 0.921) * CFrame.Angles(math.rad(9.053), math.rad(45.149), math.rad(-8.251)),
  2304. },
  2305. ["Right Leg"] = {
  2306. CFrame = CFrame.new(-0.186, 1.351, 0.064) * CFrame.Angles(math.rad(4.412), math.rad(-45.034), math.rad(30.653)),
  2307. },
  2308. ["Left Arm"] = {
  2309. CFrame = CFrame.new(-0.578, -0.659, -0.496) * CFrame.Angles(math.rad(12.834), math.rad(-29.45), math.rad(-100.497)),
  2310. },
  2311. ["Head"] = {
  2312. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-12.204), math.rad(13.751), math.rad(15.642)),
  2313. },
  2314. ["Right Arm"] = {
  2315. CFrame = CFrame.new(0.405, -0.187, -0.351) * CFrame.Angles(math.rad(-71.047), math.rad(52.827), math.rad(165.528)),
  2316. },
  2317. },
  2318. },
  2319. },
  2320. [4.55] = {
  2321. ["HumanoidRootPart"] = {
  2322. ["Torso"] = {
  2323. CFrame = CFrame.new(-0.076, 0.167, -1.174) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2324. ["Left Leg"] = {
  2325. CFrame = CFrame.new(-0.2, 0.963, 0.894) * CFrame.Angles(math.rad(4.87), math.rad(46.811), math.rad(-5.901)),
  2326. },
  2327. ["Right Leg"] = {
  2328. CFrame = CFrame.new(-0.155, 1.27, 0.164) * CFrame.Angles(math.rad(7.85), math.rad(-44.92), math.rad(31.054)),
  2329. },
  2330. ["Left Arm"] = {
  2331. CFrame = CFrame.new(-0.647, -0.799, -0.546) * CFrame.Angles(math.rad(5.558), math.rad(-34.893), math.rad(-112.529)),
  2332. },
  2333. ["Head"] = {
  2334. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2335. },
  2336. ["Right Arm"] = {
  2337. CFrame = CFrame.new(0.685, -0.482, -0.381) * CFrame.Angles(math.rad(-68.812), math.rad(32.601), math.rad(178.362)),
  2338. },
  2339. },
  2340. },
  2341. },
  2342. [4.6] = {
  2343. ["HumanoidRootPart"] = {
  2344. ["Torso"] = {
  2345. CFrame = CFrame.new(-0.13, 0.163, -1.173) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2346. ["Left Leg"] = {
  2347. CFrame = CFrame.new(-0.157, 0.962, 0.853) * CFrame.Angles(math.rad(3.323), math.rad(48.358), math.rad(-7.277)),
  2348. },
  2349. ["Right Leg"] = {
  2350. CFrame = CFrame.new(-0.131, 1.284, 0.182) * CFrame.Angles(math.rad(7.735), math.rad(-43.659), math.rad(29.221)),
  2351. },
  2352. ["Left Arm"] = {
  2353. CFrame = CFrame.new(-0.679, -0.91, -0.557) * CFrame.Angles(math.rad(5.157), math.rad(-33.747), math.rad(-119.061)),
  2354. },
  2355. ["Head"] = {
  2356. CFrame = CFrame.new(-0.118, -0.016, -0.015) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2357. },
  2358. ["Right Arm"] = {
  2359. CFrame = CFrame.new(0.707, -0.513, -0.448) * CFrame.Angles(math.rad(-68.182), math.rad(32.258), math.rad(-179.851)),
  2360. },
  2361. },
  2362. },
  2363. },
  2364. [4.65] = {
  2365. ["HumanoidRootPart"] = {
  2366. ["Torso"] = {
  2367. CFrame = CFrame.new(-0.005, 0.16, -1.116) * CFrame.Angles(math.rad(21.486), math.rad(-3.38), math.rad(-6.016)),
  2368. ["Left Leg"] = {
  2369. CFrame = CFrame.new(-0.176, 1.022, 0.823) * CFrame.Angles(math.rad(0.974), math.rad(47.441), math.rad(-5.615)),
  2370. },
  2371. ["Right Leg"] = {
  2372. CFrame = CFrame.new(-0.076, 1.166, 0.248) * CFrame.Angles(math.rad(8.881), math.rad(-44.576), math.rad(29.221)),
  2373. },
  2374. ["Left Arm"] = {
  2375. CFrame = CFrame.new(-0.714, -0.926, -0.55) * CFrame.Angles(math.rad(-0.286), math.rad(-35.466), math.rad(-124.16)),
  2376. },
  2377. ["Head"] = {
  2378. CFrame = CFrame.new(-0.072, -0.01, -0.015) * CFrame.Angles(math.rad(-11.459), math.rad(5.615), math.rad(17.074)),
  2379. },
  2380. ["Right Arm"] = {
  2381. CFrame = CFrame.new(0.734, -0.557, -0.385) * CFrame.Angles(math.rad(-66.979), math.rad(36.784), math.rad(-177.961)),
  2382. },
  2383. },
  2384. },
  2385. },
  2386. [4.7] = {
  2387. ["HumanoidRootPart"] = {
  2388. ["Torso"] = {
  2389. CFrame = CFrame.new(0.077, 0.16, -1.159) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2390. ["Left Leg"] = {
  2391. CFrame = CFrame.new(-0.224, 1.084, 0.81) * CFrame.Angles(math.rad(3.839), math.rad(41.597), math.rad(-8.824)),
  2392. },
  2393. ["Right Leg"] = {
  2394. CFrame = CFrame.new(-0.187, 1.159, 0.211) * CFrame.Angles(math.rad(11.058), math.rad(-52.483), math.rad(32.659)),
  2395. },
  2396. ["Left Arm"] = {
  2397. CFrame = CFrame.new(-0.696, -0.829, -0.536) * CFrame.Angles(math.rad(-5.099), math.rad(-37.471), math.rad(-122.498)),
  2398. },
  2399. ["Head"] = {
  2400. CFrame = CFrame.new(0.1, -0.01, -0.018) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2401. },
  2402. ["Right Arm"] = {
  2403. CFrame = CFrame.new(0.72, -0.585, -0.357) * CFrame.Angles(math.rad(-66.578), math.rad(43.602), math.rad(-177.273)),
  2404. },
  2405. },
  2406. },
  2407. },
  2408. [4.75] = {
  2409. ["HumanoidRootPart"] = {
  2410. ["Torso"] = {
  2411. CFrame = CFrame.new(0.097, 0.155, -1.256) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2412. ["Left Leg"] = {
  2413. CFrame = CFrame.new(-0.212, 1.177, 0.807) * CFrame.Angles(math.rad(3.667), math.rad(42.399), math.rad(-7.448)),
  2414. },
  2415. ["Right Leg"] = {
  2416. CFrame = CFrame.new(-0.293, 1.189, 0.142) * CFrame.Angles(math.rad(14.095), math.rad(-55.061), math.rad(38.732)),
  2417. },
  2418. ["Left Arm"] = {
  2419. CFrame = CFrame.new(-0.638, -0.744, -0.401) * CFrame.Angles(math.rad(-3.839), math.rad(-37.987), math.rad(-117.915)),
  2420. },
  2421. ["Head"] = {
  2422. CFrame = CFrame.new(-0.092, -0.038, -0.066) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2423. },
  2424. ["Right Arm"] = {
  2425. CFrame = CFrame.new(0.384, -0.307, -0.351) * CFrame.Angles(math.rad(-43.717), math.rad(71.333), math.rad(150.631)),
  2426. },
  2427. },
  2428. },
  2429. },
  2430. [4.8] = {
  2431. ["HumanoidRootPart"] = {
  2432. ["Torso"] = {
  2433. CFrame = CFrame.new(0.098, 0.166, -1.106) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2434. ["Left Leg"] = {
  2435. CFrame = CFrame.new(-0.209, 1.029, 0.765) * CFrame.Angles(math.rad(4.068), math.rad(40.508), math.rad(-10.772)),
  2436. },
  2437. ["Right Leg"] = {
  2438. CFrame = CFrame.new(-0.173, 1.099, 0.205) * CFrame.Angles(math.rad(10.256), math.rad(-53.056), math.rad(33.805)),
  2439. },
  2440. ["Left Arm"] = {
  2441. CFrame = CFrame.new(-0.527, -0.305, -0.307) * CFrame.Angles(math.rad(17.361), math.rad(-27.788), math.rad(-76.433)),
  2442. },
  2443. ["Head"] = {
  2444. CFrame = CFrame.new(-0.083, -0.046, -0.064) * CFrame.Angles(math.rad(-9.912), math.rad(3.38), math.rad(5.959)),
  2445. },
  2446. ["Right Arm"] = {
  2447. CFrame = CFrame.new(0.223, -0.055, -0.361) * CFrame.Angles(math.rad(37.414), math.rad(60.619), math.rad(62.567)),
  2448. },
  2449. },
  2450. },
  2451. },
  2452. [4.85] = {
  2453. ["HumanoidRootPart"] = {
  2454. ["Torso"] = {
  2455. CFrame = CFrame.new(0.288, 0.162, -0.888) * CFrame.Angles(math.rad(25.439), math.rad(2.235), math.rad(3.151)),
  2456. ["Left Leg"] = {
  2457. CFrame = CFrame.new(-0.182, 0.827, 0.628) * CFrame.Angles(math.rad(8.652), math.rad(28.476), math.rad(-25.955)),
  2458. },
  2459. ["Right Leg"] = {
  2460. CFrame = CFrame.new(-0.22, 0.739, 0.186) * CFrame.Angles(math.rad(16.329), math.rad(-57.983), math.rad(44.863)),
  2461. },
  2462. ["Left Arm"] = {
  2463. CFrame = CFrame.new(-0.254, -0.15, -0.327) * CFrame.Angles(math.rad(-22.976), math.rad(-48.071), math.rad(-124.676)),
  2464. },
  2465. ["Head"] = {
  2466. CFrame = CFrame.new(-0.036, -0.054, -0.057) * CFrame.Angles(math.rad(-4.698), math.rad(1.146), math.rad(-0.344)),
  2467. },
  2468. ["Right Arm"] = {
  2469. CFrame = CFrame.new(0.498, 0.11, -0.236) * CFrame.Angles(math.rad(14.897), math.rad(22.116), math.rad(47.842)),
  2470. },
  2471. },
  2472. },
  2473. },
  2474. [4.9] = {
  2475. ["HumanoidRootPart"] = {
  2476. ["Torso"] = {
  2477. CFrame = CFrame.new(0.356, 0.157, -0.835) * CFrame.Angles(math.rad(26.643), math.rad(3.896), math.rad(4.87)),
  2478. ["Left Leg"] = {
  2479. CFrame = CFrame.new(-0.164, 0.766, 0.579) * CFrame.Angles(math.rad(9.11), math.rad(24.866), math.rad(-30.711)),
  2480. },
  2481. ["Right Leg"] = {
  2482. CFrame = CFrame.new(-0.253, 0.599, 0.138) * CFrame.Angles(math.rad(19.595), math.rad(-59.874), math.rad(50.879)),
  2483. },
  2484. ["Left Arm"] = {
  2485. CFrame = CFrame.new(-0.238, -0.109, -0.337) * CFrame.Angles(math.rad(-12.949), math.rad(-51.222), math.rad(-113.56)),
  2486. },
  2487. ["Head"] = {
  2488. CFrame = CFrame.new(-0.015, -0.055, -0.053) * CFrame.Angles(math.rad(-1.891), math.rad(-0.115), math.rad(-3.151)),
  2489. },
  2490. ["Right Arm"] = {
  2491. CFrame = CFrame.new(0.229, 0.012, -0.192) * CFrame.Angles(math.rad(32.888), math.rad(32.372), math.rad(51.051)),
  2492. },
  2493. },
  2494. },
  2495. },
  2496. [4.95] = {
  2497. ["HumanoidRootPart"] = {
  2498. ["Torso"] = {
  2499. CFrame = CFrame.new(0.317, 0.128, -0.68) * CFrame.Angles(math.rad(24.58), math.rad(4.297), math.rad(4.756)),
  2500. ["Left Leg"] = {
  2501. CFrame = CFrame.new(-0.315, 0.704, 0.58) * CFrame.Angles(math.rad(4.641), math.rad(27.674), math.rad(-23.491)),
  2502. },
  2503. ["Right Leg"] = {
  2504. CFrame = CFrame.new(-0.194, 0.468, 0.11) * CFrame.Angles(math.rad(11.803), math.rad(-58.785), math.rad(42.571)),
  2505. },
  2506. ["Left Arm"] = {
  2507. CFrame = CFrame.new(-0.308, -0.07, -0.42) * CFrame.Angles(math.rad(16.272), math.rad(-40.909), math.rad(-80.329)),
  2508. },
  2509. ["Head"] = {
  2510. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(1.547), math.rad(-0.859), math.rad(-4.297)),
  2511. },
  2512. ["Right Arm"] = {
  2513. CFrame = CFrame.new(0.096, -0.277, -0.102) * CFrame.Angles(math.rad(39.305), math.rad(67.609), math.rad(76.662)),
  2514. },
  2515. },
  2516. },
  2517. },
  2518. [5] = {
  2519. ["HumanoidRootPart"] = {
  2520. ["Torso"] = {
  2521. CFrame = CFrame.new(0.271, 0.099, -0.585) * CFrame.Angles(math.rad(22.345), math.rad(4.354), math.rad(4.756)),
  2522. ["Left Leg"] = {
  2523. CFrame = CFrame.new(-0.449, 0.666, 0.593) * CFrame.Angles(math.rad(0.057), math.rad(30.195), math.rad(-15.527)),
  2524. },
  2525. ["Right Leg"] = {
  2526. CFrame = CFrame.new(-0.161, 0.411, 0.094) * CFrame.Angles(math.rad(5.214), math.rad(-57.697), math.rad(34.32)),
  2527. },
  2528. ["Left Arm"] = {
  2529. CFrame = CFrame.new(-0.333, -0.073, -0.513) * CFrame.Angles(math.rad(24.465), math.rad(-34.492), math.rad(-68.411)),
  2530. },
  2531. ["Head"] = {
  2532. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(2.578), math.rad(-0.974), math.rad(-4.24)),
  2533. },
  2534. ["Right Arm"] = {
  2535. CFrame = CFrame.new(0.273, -0.402, -0.124) * CFrame.Angles(math.rad(-2.005), math.rad(69.557), math.rad(120.149)),
  2536. },
  2537. },
  2538. },
  2539. },
  2540. [5.05] = {
  2541. ["HumanoidRootPart"] = {
  2542. ["Torso"] = {
  2543. CFrame = CFrame.new(0.153, 0.041, -0.391) * CFrame.Angles(math.rad(16.387), math.rad(4.183), math.rad(4.813)),
  2544. ["Left Leg"] = {
  2545. CFrame = CFrame.new(-0.429, 0.46, 0.565) * CFrame.Angles(math.rad(-8.48), math.rad(33.117), math.rad(-7.391)),
  2546. },
  2547. ["Right Leg"] = {
  2548. CFrame = CFrame.new(-0.177, 0.258, 0.028) * CFrame.Angles(math.rad(-5.615), math.rad(-53.457), math.rad(20.569)),
  2549. },
  2550. ["Left Arm"] = {
  2551. CFrame = CFrame.new(-0.271, -0.094, -0.646) * CFrame.Angles(math.rad(3.266), math.rad(-45.264), math.rad(-96.314)),
  2552. },
  2553. ["Head"] = {
  2554. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(3.782), math.rad(-1.031), math.rad(-4.125)),
  2555. },
  2556. ["Right Arm"] = {
  2557. CFrame = CFrame.new(0.243, -0.293, -0.155) * CFrame.Angles(math.rad(37.93), math.rad(51.566), math.rad(62.109)),
  2558. },
  2559. },
  2560. },
  2561. },
  2562. [5.1] = {
  2563. ["HumanoidRootPart"] = {
  2564. ["Torso"] = {
  2565. CFrame = CFrame.new(0.092, 0.023, -0.304) * CFrame.Angles(math.rad(13.121), math.rad(4.068), math.rad(4.813)),
  2566. ["Left Leg"] = {
  2567. CFrame = CFrame.new(-0.208, 0.324, 0.541) * CFrame.Angles(math.rad(-8.938), math.rad(32.945), math.rad(-10.542)),
  2568. },
  2569. ["Right Leg"] = {
  2570. CFrame = CFrame.new(-0.218, 0.193, 0.047) * CFrame.Angles(math.rad(-7.162), math.rad(-51.337), math.rad(15.756)),
  2571. },
  2572. ["Left Arm"] = {
  2573. CFrame = CFrame.new(-0.299, -0.173, -0.637) * CFrame.Angles(math.rad(32.773), math.rad(-41.941), math.rad(-60.963)),
  2574. },
  2575. ["Head"] = {
  2576. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.068), math.rad(-1.089), math.rad(-4.068)),
  2577. },
  2578. ["Right Arm"] = {
  2579. CFrame = CFrame.new(0.195, -0.495, -0.12) * CFrame.Angles(math.rad(32.601), math.rad(58.843), math.rad(80.73)),
  2580. },
  2581. },
  2582. },
  2583. },
  2584. [5.15] = {
  2585. ["HumanoidRootPart"] = {
  2586. ["Torso"] = {
  2587. CFrame = CFrame.new(-0.006, 0.035, -0.173) * CFrame.Angles(math.rad(7.105), math.rad(3.896), math.rad(4.87)),
  2588. ["Left Leg"] = {
  2589. CFrame = CFrame.new(0.135, 0.131, 0.491) * CFrame.Angles(math.rad(-9.568), math.rad(31.627), math.rad(-14.381)),
  2590. },
  2591. ["Right Leg"] = {
  2592. CFrame = CFrame.new(-0.249, 0.112, 0.097) * CFrame.Angles(math.rad(-9.626), math.rad(-48.071), math.rad(6.36)),
  2593. },
  2594. ["Left Arm"] = {
  2595. CFrame = CFrame.new(-0.454, -0.378, -0.513) * CFrame.Angles(math.rad(30.653), math.rad(-8.48), math.rad(-39.878)),
  2596. },
  2597. ["Head"] = {
  2598. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2599. },
  2600. ["Right Arm"] = {
  2601. CFrame = CFrame.new(0.271, -0.57, -0.083) * CFrame.Angles(math.rad(20.397), math.rad(63.255), math.rad(110.008)),
  2602. },
  2603. },
  2604. },
  2605. },
  2606. [5.2] = {
  2607. ["HumanoidRootPart"] = {
  2608. ["Torso"] = {
  2609. CFrame = CFrame.new(-0.034, 0.06, -0.137) * CFrame.Angles(math.rad(4.641), math.rad(3.839), math.rad(4.87)),
  2610. ["Left Leg"] = {
  2611. CFrame = CFrame.new(0.119, 0.116, 0.487) * CFrame.Angles(math.rad(-11.402), math.rad(30.711), math.rad(-10.485)),
  2612. },
  2613. ["Right Leg"] = {
  2614. CFrame = CFrame.new(-0.258, 0.088, 0.075) * CFrame.Angles(math.rad(-11.688), math.rad(-46.811), math.rad(3.209)),
  2615. },
  2616. ["Left Arm"] = {
  2617. CFrame = CFrame.new(-0.484, -0.388, -0.364) * CFrame.Angles(math.rad(22.804), math.rad(-2.349), math.rad(-42.342)),
  2618. },
  2619. ["Head"] = {
  2620. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2621. },
  2622. ["Right Arm"] = {
  2623. CFrame = CFrame.new(0.175, -0.221, -0.126) * CFrame.Angles(math.rad(65.317), math.rad(46.18), math.rad(77.98)),
  2624. },
  2625. },
  2626. },
  2627. },
  2628. [5.25] = {
  2629. ["HumanoidRootPart"] = {
  2630. ["Torso"] = {
  2631. CFrame = CFrame.new(-0.055, 0.106, -0.11) * CFrame.Angles(math.rad(0.401), math.rad(3.896), math.rad(4.87)),
  2632. ["Left Leg"] = {
  2633. CFrame = CFrame.new(0.019, 0.131, 0.496) * CFrame.Angles(math.rad(-14.267), math.rad(28.648), math.rad(-1.146)),
  2634. },
  2635. ["Right Leg"] = {
  2636. CFrame = CFrame.new(-0.224, 0.084, 0.075) * CFrame.Angles(math.rad(-16.215), math.rad(-44.748), math.rad(-4.526)),
  2637. },
  2638. ["Left Arm"] = {
  2639. CFrame = CFrame.new(-0.378, -0.059, -0.165) * CFrame.Angles(math.rad(10.084), math.rad(9.167), math.rad(-53.858)),
  2640. },
  2641. ["Head"] = {
  2642. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-4.584), math.rad(-0.344), math.rad(-4.584)),
  2643. },
  2644. ["Right Arm"] = {
  2645. CFrame = CFrame.new(0.593, 0.017, 0.483) * CFrame.Angles(math.rad(122.556), math.rad(4.526), math.rad(55.119)),
  2646. },
  2647. },
  2648. },
  2649. },
  2650. [5.3] = {
  2651. ["HumanoidRootPart"] = {
  2652. ["Torso"] = {
  2653. CFrame = CFrame.new(-0.056, 0.132, -0.108) * CFrame.Angles(math.rad(-1.891), math.rad(3.896), math.rad(4.87)),
  2654. ["Left Leg"] = {
  2655. CFrame = CFrame.new(-0.045, 0.14, 0.501) * CFrame.Angles(math.rad(-15.699), math.rad(27.445), math.rad(3.953)),
  2656. },
  2657. ["Right Leg"] = {
  2658. CFrame = CFrame.new(-0.186, 0.091, 0.089) * CFrame.Angles(math.rad(-18.85), math.rad(-43.602), math.rad(-9.339)),
  2659. },
  2660. ["Left Arm"] = {
  2661. CFrame = CFrame.new(-0.125, -0.13, -0.285) * CFrame.Angles(math.rad(17.303), math.rad(12.147), math.rad(-129.947)),
  2662. },
  2663. ["Head"] = {
  2664. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-12.433), math.rad(0.401), math.rad(-5.042)),
  2665. },
  2666. ["Right Arm"] = {
  2667. CFrame = CFrame.new(0.602, -0.341, 0.605) * CFrame.Angles(math.rad(150.23), math.rad(-6.646), math.rad(64.114)),
  2668. },
  2669. },
  2670. },
  2671. },
  2672. [5.35] = {
  2673. ["HumanoidRootPart"] = {
  2674. ["Torso"] = {
  2675. CFrame = CFrame.new(-0.042, 0.182, -0.302) * CFrame.Angles(math.rad(-6.303), math.rad(3.896), math.rad(4.87)),
  2676. ["Left Leg"] = {
  2677. CFrame = CFrame.new(-0.463, 0.26, 0.616) * CFrame.Angles(math.rad(-19.309), math.rad(25.382), math.rad(24.293)),
  2678. },
  2679. ["Right Leg"] = {
  2680. CFrame = CFrame.new(0.194, 0.234, 0.352) * CFrame.Angles(math.rad(-26.986), math.rad(-41.425), math.rad(-32.086)),
  2681. },
  2682. ["Left Arm"] = {
  2683. CFrame = CFrame.new(-0.242, 0.25, -0.21) * CFrame.Angles(math.rad(16.616), math.rad(8.308), math.rad(-155.157)),
  2684. },
  2685. ["Head"] = {
  2686. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-24.408), math.rad(1.604), math.rad(-5.5)),
  2687. },
  2688. ["Right Arm"] = {
  2689. CFrame = CFrame.new(0.624, -0.547, 0.559) * CFrame.Angles(math.rad(158.824), math.rad(-11.23), math.rad(65.661)),
  2690. },
  2691. },
  2692. },
  2693. },
  2694. [5.4] = {
  2695. ["HumanoidRootPart"] = {
  2696. ["Torso"] = {
  2697. CFrame = CFrame.new(-0.036, 0.192, -0.49) * CFrame.Angles(math.rad(-7.162), math.rad(3.896), math.rad(4.87)),
  2698. ["Left Leg"] = {
  2699. CFrame = CFrame.new(-0.694, 0.351, 0.672) * CFrame.Angles(math.rad(-21.085), math.rad(25.038), math.rad(33.805)),
  2700. },
  2701. ["Right Leg"] = {
  2702. CFrame = CFrame.new(0.394, 0.349, 0.472) * CFrame.Angles(math.rad(-31.856), math.rad(-41.196), math.rad(-42.857)),
  2703. },
  2704. ["Left Arm"] = {
  2705. CFrame = CFrame.new(-0.328, 0.076, -0.366) * CFrame.Angles(math.rad(16.272), math.rad(4.813), math.rad(-158.709)),
  2706. },
  2707. ["Head"] = {
  2708. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-26.929), math.rad(1.891), math.rad(-5.558)),
  2709. },
  2710. ["Right Arm"] = {
  2711. CFrame = CFrame.new(0.702, -0.531, 0.409) * CFrame.Angles(math.rad(154.641), math.rad(-15.986), math.rad(61.364)),
  2712. },
  2713. },
  2714. },
  2715. },
  2716. [5.45] = {
  2717. ["HumanoidRootPart"] = {
  2718. ["Torso"] = {
  2719. CFrame = CFrame.new(-0.076, -0.021, -0.895) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2720. ["Left Leg"] = {
  2721. CFrame = CFrame.new(-0.169, 0.868, 0.708) * CFrame.Angles(math.rad(11.459), math.rad(26.528), math.rad(-23.95)),
  2722. },
  2723. ["Right Leg"] = {
  2724. CFrame = CFrame.new(-0.185, 0.818, 0.477) * CFrame.Angles(math.rad(21.83), math.rad(-50.764), math.rad(29.966)),
  2725. },
  2726. ["Left Arm"] = {
  2727. CFrame = CFrame.new(-0.115, -0.253, -0.948) * CFrame.Angles(math.rad(6.589), math.rad(-33.289), math.rad(-93.106)),
  2728. },
  2729. ["Head"] = {
  2730. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(0.172), math.rad(-0.745), math.rad(-4.297)),
  2731. },
  2732. ["Right Arm"] = {
  2733. CFrame = CFrame.new(0.786, -0.642, 0.304) * CFrame.Angles(math.rad(148.912), math.rad(-11.402), math.rad(49.332)),
  2734. },
  2735. },
  2736. },
  2737. },
  2738. [5.5] = {
  2739. ["HumanoidRootPart"] = {
  2740. ["Torso"] = {
  2741. CFrame = CFrame.new(-0.076, -0.007, -0.984) * CFrame.Angles(math.rad(33.289), math.rad(3.896), math.rad(4.87)),
  2742. ["Left Leg"] = {
  2743. CFrame = CFrame.new(-0.069, 0.882, 0.722) * CFrame.Angles(math.rad(16.157), math.rad(22.861), math.rad(-33.002)),
  2744. },
  2745. ["Right Leg"] = {
  2746. CFrame = CFrame.new(-0.317, 0.819, 0.451) * CFrame.Angles(math.rad(29.737), math.rad(-46.811), math.rad(42.685)),
  2747. },
  2748. ["Left Arm"] = {
  2749. CFrame = CFrame.new(-0.114, -0.227, -0.943) * CFrame.Angles(math.rad(11.402), math.rad(-29.049), math.rad(-85.944)),
  2750. },
  2751. ["Head"] = {
  2752. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-0.63), math.rad(-0.745), math.rad(-4.354)),
  2753. },
  2754. ["Right Arm"] = {
  2755. CFrame = CFrame.new(0.793, -0.702, 0.309) * CFrame.Angles(math.rad(147.995), math.rad(-6.073), math.rad(42.628)),
  2756. },
  2757. },
  2758. },
  2759. },
  2760. [5.55] = {
  2761. ["HumanoidRootPart"] = {
  2762. ["Torso"] = {
  2763. CFrame = CFrame.new(-0.076, 0, -1.023) * CFrame.Angles(math.rad(35.523), math.rad(3.896), math.rad(4.87)),
  2764. ["Left Leg"] = {
  2765. CFrame = CFrame.new(-0.082, 0.912, 0.755) * CFrame.Angles(math.rad(17.762), math.rad(20.626), math.rad(-34.435)),
  2766. },
  2767. ["Right Leg"] = {
  2768. CFrame = CFrame.new(-0.326, 0.852, 0.452) * CFrame.Angles(math.rad(32.315), math.rad(-46.524), math.rad(45.665)),
  2769. },
  2770. ["Left Arm"] = {
  2771. CFrame = CFrame.new(-0.052, -0.118, -0.94) * CFrame.Angles(math.rad(14.267), math.rad(-26.299), math.rad(-81.016)),
  2772. },
  2773. ["Head"] = {
  2774. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-5.443), math.rad(-0.458), math.rad(-4.641)),
  2775. },
  2776. ["Right Arm"] = {
  2777. CFrame = CFrame.new(0.776, -0.702, 0.304) * CFrame.Angles(math.rad(146.792), math.rad(0.802), math.rad(31.856)),
  2778. },
  2779. },
  2780. },
  2781. },
  2782. [5.6] = {
  2783. ["HumanoidRootPart"] = {
  2784. ["Torso"] = {
  2785. CFrame = CFrame.new(-0.076, -0.005, -0.975) * CFrame.Angles(math.rad(34.492), math.rad(3.896), math.rad(4.87)),
  2786. ["Left Leg"] = {
  2787. CFrame = CFrame.new(-0.17, 0.912, 0.772) * CFrame.Angles(math.rad(16.73), math.rad(21.142), math.rad(-30.653)),
  2788. },
  2789. ["Right Leg"] = {
  2790. CFrame = CFrame.new(-0.226, 0.873, 0.483) * CFrame.Angles(math.rad(29.966), math.rad(-48.759), math.rad(40.451)),
  2791. },
  2792. ["Left Arm"] = {
  2793. CFrame = CFrame.new(-0.047, -0.104, -0.755) * CFrame.Angles(math.rad(14.037), math.rad(-30.424), math.rad(-79.813)),
  2794. },
  2795. ["Head"] = {
  2796. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-8.537), math.rad(-0.286), math.rad(-4.87)),
  2797. },
  2798. ["Right Arm"] = {
  2799. CFrame = CFrame.new(0.632, -0.487, 0.269) * CFrame.Angles(math.rad(140.776), math.rad(10.027), math.rad(34.836)),
  2800. },
  2801. },
  2802. },
  2803. },
  2804. [5.65] = {
  2805. ["HumanoidRootPart"] = {
  2806. ["Torso"] = {
  2807. CFrame = CFrame.new(-0.075, -0.022, -0.718) * CFrame.Angles(math.rad(29.565), math.rad(3.953), math.rad(4.927)),
  2808. ["Left Leg"] = {
  2809. CFrame = CFrame.new(-0.463, 0.774, 0.787) * CFrame.Angles(math.rad(11.631), math.rad(23.319), math.rad(-18.277)),
  2810. },
  2811. ["Right Leg"] = {
  2812. CFrame = CFrame.new(0.174, 0.786, 0.586) * CFrame.Angles(math.rad(15.527), math.rad(-52.655), math.rad(17.59)),
  2813. },
  2814. ["Left Arm"] = {
  2815. CFrame = CFrame.new(-0.021, -0.056, -0.133) * CFrame.Angles(math.rad(7.162), math.rad(-40.451), math.rad(-83.022)),
  2816. },
  2817. ["Head"] = {
  2818. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.35), math.rad(0.286), math.rad(-5.099)),
  2819. },
  2820. ["Right Arm"] = {
  2821. CFrame = CFrame.new(0.096, -0.277, -0.578) * CFrame.Angles(math.rad(40.508), math.rad(-5.558), math.rad(115.967)),
  2822. },
  2823. },
  2824. },
  2825. },
  2826. [5.7] = {
  2827. ["HumanoidRootPart"] = {
  2828. ["Torso"] = {
  2829. CFrame = CFrame.new(-0.076, -0.021, -0.594) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2830. ["Left Leg"] = {
  2831. CFrame = CFrame.new(-0.541, 0.669, 0.787) * CFrame.Angles(math.rad(10.141), math.rad(23.377), math.rad(-15.642)),
  2832. },
  2833. ["Right Leg"] = {
  2834. CFrame = CFrame.new(0.315, 0.697, 0.604) * CFrame.Angles(math.rad(10.313), math.rad(-52.082), math.rad(10.657)),
  2835. },
  2836. ["Left Arm"] = {
  2837. CFrame = CFrame.new(-0.048, -0.025, -0.036) * CFrame.Angles(math.rad(1.604), math.rad(-37.357), math.rad(-90.184)),
  2838. },
  2839. ["Head"] = {
  2840. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-14.152), math.rad(0.573), math.rad(-5.099)),
  2841. },
  2842. ["Right Arm"] = {
  2843. CFrame = CFrame.new(0.025, -0.146, -0.267) * CFrame.Angles(math.rad(10.6), math.rad(-19.309), math.rad(87.319)),
  2844. },
  2845. },
  2846. },
  2847. },
  2848. [5.75] = {
  2849. ["HumanoidRootPart"] = {
  2850. ["Torso"] = {
  2851. CFrame = CFrame.new(-0.221, -0.009, -0.476) * CFrame.Angles(math.rad(27.617), math.rad(-2.693), math.rad(2.177)),
  2852. ["Left Leg"] = {
  2853. CFrame = CFrame.new(-0.56, 0.386, 0.852) * CFrame.Angles(math.rad(14.324), math.rad(26.299), math.rad(-14.095)),
  2854. },
  2855. ["Right Leg"] = {
  2856. CFrame = CFrame.new(0.493, 0.771, 0.551) * CFrame.Angles(math.rad(3.094), math.rad(-47.384), math.rad(7.448)),
  2857. },
  2858. ["Left Arm"] = {
  2859. CFrame = CFrame.new(-0.383, -0.154, -0.234) * CFrame.Angles(math.rad(-2.406), math.rad(-5.901), math.rad(-148.912)),
  2860. },
  2861. ["Head"] = {
  2862. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.636), math.rad(2.578), math.rad(2.693)),
  2863. },
  2864. ["Right Arm"] = {
  2865. CFrame = CFrame.new(0.321, 0.13, -0.084) * CFrame.Angles(math.rad(43.086), math.rad(-34.377), math.rad(135.963)),
  2866. },
  2867. },
  2868. },
  2869. },
  2870. [5.8] = {
  2871. ["HumanoidRootPart"] = {
  2872. ["Torso"] = {
  2873. CFrame = CFrame.new(-0.298, -0.004, -0.466) * CFrame.Angles(math.rad(27.502), math.rad(-5.5), math.rad(-0.917)),
  2874. ["Left Leg"] = {
  2875. CFrame = CFrame.new(-0.544, 0.319, 0.899) * CFrame.Angles(math.rad(15.241), math.rad(30.195), math.rad(-11.803)),
  2876. },
  2877. ["Right Leg"] = {
  2878. CFrame = CFrame.new(0.608, 0.828, 0.535) * CFrame.Angles(math.rad(1.547), math.rad(-42.743), math.rad(6.245)),
  2879. },
  2880. ["Left Arm"] = {
  2881. CFrame = CFrame.new(-0.427, -0.211, -0.297) * CFrame.Angles(math.rad(3.953), math.rad(-2.75), math.rad(-164.84)),
  2882. },
  2883. ["Head"] = {
  2884. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.579), math.rad(3.839), math.rad(8.193)),
  2885. },
  2886. ["Right Arm"] = {
  2887. CFrame = CFrame.new(0.205, 0.395, 0.063) * CFrame.Angles(math.rad(50.649), math.rad(-27.846), math.rad(138.77)),
  2888. },
  2889. },
  2890. },
  2891. },
  2892. [5.85] = {
  2893. ["HumanoidRootPart"] = {
  2894. ["Torso"] = {
  2895. CFrame = CFrame.new(-0.362, -0.019, -0.796) * CFrame.Angles(math.rad(27.044), math.rad(-5.901), math.rad(-7.047)),
  2896. ["Left Leg"] = {
  2897. CFrame = CFrame.new(-0.616, 0.637, 1.127) * CFrame.Angles(math.rad(8.193), math.rad(41.138), math.rad(6.589)),
  2898. },
  2899. ["Right Leg"] = {
  2900. CFrame = CFrame.new(0.767, 1.112, 0.543) * CFrame.Angles(math.rad(1.375), math.rad(-37.357), math.rad(-1.604)),
  2901. },
  2902. ["Left Arm"] = {
  2903. CFrame = CFrame.new(-0.131, -0.559, -0.355) * CFrame.Angles(math.rad(17.475), math.rad(-18.621), math.rad(-82.506)),
  2904. },
  2905. ["Head"] = {
  2906. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.099), math.rad(13.35)),
  2907. },
  2908. ["Right Arm"] = {
  2909. CFrame = CFrame.new(0.183, 0.362, 0.092) * CFrame.Angles(math.rad(37.471), math.rad(-39.19), math.rad(112.586)),
  2910. },
  2911. },
  2912. },
  2913. },
  2914. [5.9] = {
  2915. ["HumanoidRootPart"] = {
  2916. ["Torso"] = {
  2917. CFrame = CFrame.new(-0.448, -0.025, -0.911) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2918. ["Left Leg"] = {
  2919. CFrame = CFrame.new(-0.57, 0.777, 1.129) * CFrame.Angles(math.rad(1.776), math.rad(46.811), math.rad(11.516)),
  2920. },
  2921. ["Right Leg"] = {
  2922. CFrame = CFrame.new(0.861, 1.174, 0.567) * CFrame.Angles(math.rad(2.636), math.rad(-33.805), math.rad(-6.245)),
  2923. },
  2924. ["Left Arm"] = {
  2925. CFrame = CFrame.new(-0.335, -0.077, -0.32) * CFrame.Angles(math.rad(20.397), math.rad(-19.595), math.rad(-39.935)),
  2926. },
  2927. ["Head"] = {
  2928. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.214), math.rad(13.694)),
  2929. },
  2930. ["Right Arm"] = {
  2931. CFrame = CFrame.new(0.194, 0.318, 0.081) * CFrame.Angles(math.rad(31.455), math.rad(-41.31), math.rad(104.565)),
  2932. },
  2933. },
  2934. },
  2935. },
  2936. [5.95] = {
  2937. ["HumanoidRootPart"] = {
  2938. ["Torso"] = {
  2939. CFrame = CFrame.new(-0.68, -0.011, -0.523) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2940. ["Left Leg"] = {
  2941. CFrame = CFrame.new(-0.437, 0.473, 1.001) * CFrame.Angles(math.rad(0.516), math.rad(47.613), math.rad(-1.948)),
  2942. },
  2943. ["Right Leg"] = {
  2944. CFrame = CFrame.new(1.291, 0.65, 0.689) * CFrame.Angles(math.rad(11.803), math.rad(-21.944), math.rad(-11.86)),
  2945. },
  2946. ["Left Arm"] = {
  2947. CFrame = CFrame.new(-0.43, -0.187, -0.387) * CFrame.Angles(math.rad(22.116), math.rad(-21.543), math.rad(-40.164)),
  2948. },
  2949. ["Head"] = {
  2950. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-12.548), math.rad(2.693), math.rad(12.433)),
  2951. },
  2952. ["Right Arm"] = {
  2953. CFrame = CFrame.new(0.188, 0.325, 0.12) * CFrame.Angles(math.rad(40.852), math.rad(-43.43), math.rad(114.878)),
  2954. },
  2955. },
  2956. },
  2957. },
  2958. [6] = {
  2959. ["HumanoidRootPart"] = {
  2960. ["Torso"] = {
  2961. CFrame = CFrame.new(-0.66, 0.006, -0.303) * CFrame.Angles(math.rad(26.413), math.rad(-5.214), math.rad(-7.85)),
  2962. ["Left Leg"] = {
  2963. CFrame = CFrame.new(-0.36, 0.258, 0.895) * CFrame.Angles(math.rad(2.807), math.rad(44.462), math.rad(-10.714)),
  2964. },
  2965. ["Right Leg"] = {
  2966. CFrame = CFrame.new(1.248, 0.489, 0.637) * CFrame.Angles(math.rad(11.173), math.rad(-22.689), math.rad(-7.334)),
  2967. },
  2968. ["Left Arm"] = {
  2969. CFrame = CFrame.new(-0.447, -0.219, -0.443) * CFrame.Angles(math.rad(23.778), math.rad(-23.491), math.rad(-40.394)),
  2970. },
  2971. ["Head"] = {
  2972. CFrame = CFrame.new(-0.007, -0.045, -0.023) * CFrame.Angles(math.rad(-11.287), math.rad(0.115), math.rad(11.115)),
  2973. },
  2974. ["Right Arm"] = {
  2975. CFrame = CFrame.new(0.171, 0.348, 0.162) * CFrame.Angles(math.rad(52.54), math.rad(-42.857), math.rad(127.369)),
  2976. },
  2977. },
  2978. },
  2979. },
  2980. [6.05] = {
  2981. ["HumanoidRootPart"] = {
  2982. ["Torso"] = {
  2983. CFrame = CFrame.new(-0.534, 0.066, -0.036) * CFrame.Angles(math.rad(23.147), math.rad(-2.005), math.rad(-6.188)),
  2984. ["Left Leg"] = {
  2985. CFrame = CFrame.new(-0.164, -0.029, 0.676) * CFrame.Angles(math.rad(2.406), math.rad(39.19), math.rad(-22.861)),
  2986. },
  2987. ["Right Leg"] = {
  2988. CFrame = CFrame.new(1.036, 0.231, 0.518) * CFrame.Angles(math.rad(8.594), math.rad(-26.7), math.rad(-0.802)),
  2989. },
  2990. ["Left Arm"] = {
  2991. CFrame = CFrame.new(-0.415, -0.207, -0.557) * CFrame.Angles(math.rad(33.69), math.rad(-34.721), math.rad(-39.362)),
  2992. },
  2993. ["Head"] = {
  2994. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-8.824), math.rad(-5.901), math.rad(7.964)),
  2995. },
  2996. ["Right Arm"] = {
  2997. CFrame = CFrame.new(0.018, 0.439, 0.268) * CFrame.Angles(math.rad(81.131), math.rad(-17.475), math.rad(160.657)),
  2998. },
  2999. },
  3000. },
  3001. },
  3002. [6.1] = {
  3003. ["HumanoidRootPart"] = {
  3004. ["Torso"] = {
  3005. CFrame = CFrame.new(-0.451, 0.1, 0.029) * CFrame.Angles(math.rad(21.257), math.rad(-0.172), math.rad(-5.157)),
  3006. ["Left Leg"] = {
  3007. CFrame = CFrame.new(-0.101, -0.096, 0.622) * CFrame.Angles(math.rad(1.604), math.rad(36.841), math.rad(-25.382)),
  3008. },
  3009. ["Right Leg"] = {
  3010. CFrame = CFrame.new(0.896, 0.145, 0.444) * CFrame.Angles(math.rad(6.875), math.rad(-28.877), math.rad(2.12)),
  3011. },
  3012. ["Left Arm"] = {
  3013. CFrame = CFrame.new(-0.371, -0.182, -0.593) * CFrame.Angles(math.rad(40.508), math.rad(-43.487), math.rad(-37.987)),
  3014. },
  3015. ["Head"] = {
  3016. CFrame = CFrame.new(-0.01, -0.028, 0.025) * CFrame.Angles(math.rad(-7.85), math.rad(-8.537), math.rad(6.36)),
  3017. },
  3018. ["Right Arm"] = {
  3019. CFrame = CFrame.new(-0.116, 0.45, 0.292) * CFrame.Angles(math.rad(85.371), math.rad(4.526), math.rad(171.945)),
  3020. },
  3021. },
  3022. },
  3023. },
  3024. [6.15] = {
  3025. ["HumanoidRootPart"] = {
  3026. ["Torso"] = {
  3027. CFrame = CFrame.new(-0.303, 0.148, 0.068) * CFrame.Angles(math.rad(19.251), math.rad(1.833), math.rad(-3.953)),
  3028. ["Left Leg"] = {
  3029. CFrame = CFrame.new(-0.212, -0.054, 0.696) * CFrame.Angles(math.rad(2.349), math.rad(33.633), math.rad(-20.684)),
  3030. },
  3031. ["Right Leg"] = {
  3032. CFrame = CFrame.new(0.634, 0.069, 0.29) * CFrame.Angles(math.rad(3.61), math.rad(-31.856), math.rad(9.397)),
  3033. },
  3034. ["Left Arm"] = {
  3035. CFrame = CFrame.new(-0.193, -0.381, -0.591) * CFrame.Angles(math.rad(49.618), math.rad(-65.432), math.rad(-50.306)),
  3036. },
  3037. ["Head"] = {
  3038. CFrame = CFrame.new(-0.011, -0.023, 0.039) * CFrame.Angles(math.rad(-7.162), math.rad(-11.058), math.rad(3.495)),
  3039. },
  3040. ["Right Arm"] = {
  3041. CFrame = CFrame.new(-0.267, 0.424, 0.26) * CFrame.Angles(math.rad(77.521), math.rad(26.929), math.rad(-172.174)),
  3042. },
  3043. },
  3044. },
  3045. },
  3046. [6.2] = {
  3047. ["HumanoidRootPart"] = {
  3048. ["Torso"] = {
  3049. CFrame = CFrame.new(-0.251, 0.155, 0.066) * CFrame.Angles(math.rad(19.595), math.rad(1.891), math.rad(-3.896)),
  3050. ["Left Leg"] = {
  3051. CFrame = CFrame.new(-0.216, -0.059, 0.697) * CFrame.Angles(math.rad(4.125), math.rad(32.659), math.rad(-21.658)),
  3052. },
  3053. ["Right Leg"] = {
  3054. CFrame = CFrame.new(0.49, 0.044, 0.197) * CFrame.Angles(math.rad(2.75), math.rad(-32.601), math.rad(15.814)),
  3055. },
  3056. ["Left Arm"] = {
  3057. CFrame = CFrame.new(-0.186, -0.547, -0.567) * CFrame.Angles(math.rad(29.908), math.rad(-78.151), math.rad(-79.928)),
  3058. },
  3059. ["Head"] = {
  3060. CFrame = CFrame.new(-0.011, -0.025, 0.035) * CFrame.Angles(math.rad(-7.277), math.rad(-10.141), math.rad(2.406)),
  3061. },
  3062. ["Right Arm"] = {
  3063. CFrame = CFrame.new(-0.297, 0.43, 0.235) * CFrame.Angles(math.rad(71.849), math.rad(29.049), math.rad(-166.96)),
  3064. },
  3065. },
  3066. },
  3067. },
  3068. [6.25] = {
  3069. ["HumanoidRootPart"] = {
  3070. ["Torso"] = {
  3071. CFrame = CFrame.new(-0.17, 0.148, 0.045) * CFrame.Angles(math.rad(21.83), math.rad(1.891), math.rad(-3.896)),
  3072. ["Left Leg"] = {
  3073. CFrame = CFrame.new(-0.052, -0.131, 0.573) * CFrame.Angles(math.rad(7.735), math.rad(30.882), math.rad(-32.429)),
  3074. },
  3075. ["Right Leg"] = {
  3076. CFrame = CFrame.new(0.377, 0.078, 0.116) * CFrame.Angles(math.rad(2.636), math.rad(-34.034), math.rad(23.377)),
  3077. },
  3078. ["Left Arm"] = {
  3079. CFrame = CFrame.new(-0.333, -0.611, -0.554) * CFrame.Angles(math.rad(-69.786), math.rad(-66.921), math.rad(174.007)),
  3080. },
  3081. ["Head"] = {
  3082. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-7.907), math.rad(-4.526), math.rad(0.974)),
  3083. },
  3084. ["Right Arm"] = {
  3085. CFrame = CFrame.new(-0.327, 0.484, 0.19) * CFrame.Angles(math.rad(62.682), math.rad(26.872), math.rad(-161.803)),
  3086. },
  3087. },
  3088. },
  3089. },
  3090. [6.3] = {
  3091. ["HumanoidRootPart"] = {
  3092. ["Torso"] = {
  3093. CFrame = CFrame.new(-0.134, 0.139, 0.022) * CFrame.Angles(math.rad(23.319), math.rad(1.833), math.rad(-3.896)),
  3094. ["Left Leg"] = {
  3095. CFrame = CFrame.new(-0.061, -0.096, 0.567) * CFrame.Angles(math.rad(9.282), math.rad(30.08), math.rad(-34.034)),
  3096. },
  3097. ["Right Leg"] = {
  3098. CFrame = CFrame.new(0.362, 0.116, 0.103) * CFrame.Angles(math.rad(2.922), math.rad(-34.721), math.rad(25.84)),
  3099. },
  3100. ["Left Arm"] = {
  3101. CFrame = CFrame.new(-0.384, -0.587, -0.548) * CFrame.Angles(math.rad(-73.568), math.rad(-58.9), math.rad(167.762)),
  3102. },
  3103. ["Head"] = {
  3104. CFrame = CFrame.new(-0.008, -0.039, -0.007) * CFrame.Angles(math.rad(-8.537), math.rad(-0.802), math.rad(0.516)),
  3105. },
  3106. ["Right Arm"] = {
  3107. CFrame = CFrame.new(-0.336, 0.518, 0.171) * CFrame.Angles(math.rad(59.187), math.rad(24.866), math.rad(-161.001)),
  3108. },
  3109. },
  3110. },
  3111. },
  3112. [6.35] = {
  3113. ["HumanoidRootPart"] = {
  3114. ["Torso"] = {
  3115. CFrame = CFrame.new(-0.052, 0.118, -0.06) * CFrame.Angles(math.rad(26.127), math.rad(1.776), math.rad(-3.896)),
  3116. ["Left Leg"] = {
  3117. CFrame = CFrame.new(-0.083, -0.027, 0.534) * CFrame.Angles(math.rad(11.688), math.rad(28.648), math.rad(-36.555)),
  3118. },
  3119. ["Right Leg"] = {
  3120. CFrame = CFrame.new(0.321, 0.188, 0.07) * CFrame.Angles(math.rad(3.151), math.rad(-36.669), math.rad(30.653)),
  3121. },
  3122. ["Left Arm"] = {
  3123. CFrame = CFrame.new(-0.432, -0.571, -0.509) * CFrame.Angles(math.rad(-73.682), math.rad(-53.629), math.rad(160.6)),
  3124. },
  3125. ["Head"] = {
  3126. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-11.058), math.rad(6.245), math.rad(-0.344)),
  3127. },
  3128. ["Right Arm"] = {
  3129. CFrame = CFrame.new(-0.347, 0.58, 0.143) * CFrame.Angles(math.rad(54.202), math.rad(21.314), math.rad(-160.944)),
  3130. },
  3131. },
  3132. },
  3133. },
  3134. [6.4] = {
  3135. ["HumanoidRootPart"] = {
  3136. ["Torso"] = {
  3137. CFrame = CFrame.new(0, 0.111, -0.123) * CFrame.Angles(math.rad(27.044), math.rad(1.776), math.rad(-3.896)),
  3138. ["Left Leg"] = {
  3139. CFrame = CFrame.new(-0.211, 0.078, 0.585) * CFrame.Angles(math.rad(12.49), math.rad(28.132), math.rad(-32.028)),
  3140. },
  3141. ["Right Leg"] = {
  3142. CFrame = CFrame.new(0.295, 0.214, 0.051) * CFrame.Angles(math.rad(2.693), math.rad(-38.102), math.rad(32.716)),
  3143. },
  3144. ["Left Arm"] = {
  3145. CFrame = CFrame.new(-0.442, -0.598, -0.471) * CFrame.Angles(math.rad(-72.536), math.rad(-54.717), math.rad(157.048)),
  3146. },
  3147. ["Head"] = {
  3148. CFrame = CFrame.new(-0.006, -0.053, -0.048) * CFrame.Angles(math.rad(-13.063), math.rad(8.594), math.rad(-0.745)),
  3149. },
  3150. ["Right Arm"] = {
  3151. CFrame = CFrame.new(-0.35, 0.599, 0.135) * CFrame.Angles(math.rad(52.827), math.rad(20.225), math.rad(-161.23)),
  3152. },
  3153. },
  3154. },
  3155. },
  3156. [6.45] = {
  3157. ["HumanoidRootPart"] = {
  3158. ["Torso"] = {
  3159. CFrame = CFrame.new(0.137, 0.103, -0.317) * CFrame.Angles(math.rad(25.898), math.rad(1.891), math.rad(-6.532)),
  3160. ["Left Leg"] = {
  3161. CFrame = CFrame.new(-0.631, 0.455, 0.682) * CFrame.Angles(math.rad(7.334), math.rad(33.461), math.rad(-7.678)),
  3162. },
  3163. ["Right Leg"] = {
  3164. CFrame = CFrame.new(0.385, 0.371, 0.135) * CFrame.Angles(math.rad(-0.917), math.rad(-39.419), math.rad(26.929)),
  3165. },
  3166. ["Left Arm"] = {
  3167. CFrame = CFrame.new(0.051, -0.66, -0.283) * CFrame.Angles(math.rad(31.283), math.rad(-74.427), math.rad(-104.049)),
  3168. },
  3169. ["Head"] = {
  3170. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-21.658), math.rad(8.995), math.rad(-2.005)),
  3171. },
  3172. ["Right Arm"] = {
  3173. CFrame = CFrame.new(-0.287, 0.439, 0.047) * CFrame.Angles(math.rad(52.025), math.rad(20.34), math.rad(-160.371)),
  3174. },
  3175. },
  3176. },
  3177. },
  3178. [6.5] = {
  3179. ["HumanoidRootPart"] = {
  3180. ["Torso"] = {
  3181. CFrame = CFrame.new(0.176, 0.098, -0.432) * CFrame.Angles(math.rad(24.465), math.rad(2.292), math.rad(-9.225)),
  3182. ["Left Leg"] = {
  3183. CFrame = CFrame.new(-0.665, 0.626, 0.451) * CFrame.Angles(math.rad(-4.698), math.rad(42.112), math.rad(2.349)),
  3184. },
  3185. ["Right Leg"] = {
  3186. CFrame = CFrame.new(0.544, 0.544, 0.255) * CFrame.Angles(math.rad(-2.406), math.rad(-38.102), math.rad(17.876)),
  3187. },
  3188. ["Left Arm"] = {
  3189. CFrame = CFrame.new(0.342, -0.438, -0.21) * CFrame.Angles(math.rad(41.024), math.rad(-33.06), math.rad(-83.308)),
  3190. },
  3191. ["Head"] = {
  3192. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-25.955), math.rad(8.136), math.rad(-2.349)),
  3193. },
  3194. ["Right Arm"] = {
  3195. CFrame = CFrame.new(-0.182, 0.27, -0.012) * CFrame.Angles(math.rad(56.379), math.rad(21.543), math.rad(-162.548)),
  3196. },
  3197. },
  3198. },
  3199. },
  3200. [6.55] = {
  3201. ["HumanoidRootPart"] = {
  3202. ["Torso"] = {
  3203. CFrame = CFrame.new(0.15, 0.379, -0.54) * CFrame.Angles(math.rad(29.278), math.rad(2.406), math.rad(-9.225)),
  3204. ["Left Leg"] = {
  3205. CFrame = CFrame.new(-0.422, 0.784, 0.3) * CFrame.Angles(math.rad(7.964), math.rad(45.264), math.rad(-24.924)),
  3206. },
  3207. ["Right Leg"] = {
  3208. CFrame = CFrame.new(0.454, 0.591, 0.301) * CFrame.Angles(math.rad(13.636), math.rad(-35.466), math.rad(37.987)),
  3209. },
  3210. ["Left Arm"] = {
  3211. CFrame = CFrame.new(-0.343, -0.093, 0.226) * CFrame.Angles(math.rad(17.59), math.rad(41.368), math.rad(-74.37)),
  3212. },
  3213. ["Head"] = {
  3214. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-20.283), math.rad(5.558), math.rad(8.995)),
  3215. },
  3216. ["Right Arm"] = {
  3217. CFrame = CFrame.new(-0.466, -0.354, -0.031) * CFrame.Angles(math.rad(46.696), math.rad(37.07), math.rad(100.898)),
  3218. },
  3219. },
  3220. },
  3221. },
  3222. [6.6] = {
  3223. ["HumanoidRootPart"] = {
  3224. ["Torso"] = {
  3225. CFrame = CFrame.new(0.138, 0.466, -0.69) * CFrame.Angles(math.rad(32.2), math.rad(2.292), math.rad(-9.225)),
  3226. ["Left Leg"] = {
  3227. CFrame = CFrame.new(-0.298, 0.897, 0.358) * CFrame.Angles(math.rad(15.756), math.rad(42.17), math.rad(-35.065)),
  3228. },
  3229. ["Right Leg"] = {
  3230. CFrame = CFrame.new(0.398, 0.71, 0.361) * CFrame.Angles(math.rad(19.652), math.rad(-33.289), math.rad(44.519)),
  3231. },
  3232. ["Left Arm"] = {
  3233. CFrame = CFrame.new(-0.283, -0.08, 0.299) * CFrame.Angles(math.rad(31.513), math.rad(47.326), math.rad(-93.335)),
  3234. },
  3235. ["Head"] = {
  3236. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-18.22), math.rad(5.042), math.rad(13.006)),
  3237. },
  3238. ["Right Arm"] = {
  3239. CFrame = CFrame.new(0.019, 0.148, -0.159) * CFrame.Angles(math.rad(31.685), math.rad(44.863), math.rad(65.718)),
  3240. },
  3241. },
  3242. },
  3243. },
  3244. [6.65] = {
  3245. ["HumanoidRootPart"] = {
  3246. ["Torso"] = {
  3247. CFrame = CFrame.new(0.08, 0.337, -0.622) * CFrame.Angles(math.rad(29.45), math.rad(2.177), math.rad(-9.225)),
  3248. ["Left Leg"] = {
  3249. CFrame = CFrame.new(-0.335, 0.832, 0.346) * CFrame.Angles(math.rad(8.766), math.rad(46.009), math.rad(-25.382)),
  3250. },
  3251. ["Right Leg"] = {
  3252. CFrame = CFrame.new(0.435, 0.694, 0.348) * CFrame.Angles(math.rad(14.381), math.rad(-34.721), math.rad(34.836)),
  3253. },
  3254. ["Left Arm"] = {
  3255. CFrame = CFrame.new(-0.359, -0.327, 0.104) * CFrame.Angles(math.rad(40.164), math.rad(48.873), math.rad(-130.978)),
  3256. },
  3257. ["Head"] = {
  3258. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.819), math.rad(2.005), math.rad(13.293)),
  3259. },
  3260. ["Right Arm"] = {
  3261. CFrame = CFrame.new(0.094, -0.211, -0.201) * CFrame.Angles(math.rad(17.59), math.rad(58.843), math.rad(89.668)),
  3262. },
  3263. },
  3264. },
  3265. },
  3266. [6.7] = {
  3267. ["HumanoidRootPart"] = {
  3268. ["Torso"] = {
  3269. CFrame = CFrame.new(-0.044, 0.255, -0.306) * CFrame.Angles(math.rad(22.632), math.rad(2.292), math.rad(-9.225)),
  3270. ["Left Leg"] = {
  3271. CFrame = CFrame.new(-0.204, 0.375, 0.105) * CFrame.Angles(math.rad(-5.443), math.rad(47.326), math.rad(-21.887)),
  3272. },
  3273. ["Right Leg"] = {
  3274. CFrame = CFrame.new(0.152, 0.187, 0.016) * CFrame.Angles(math.rad(6.646), math.rad(-32.315), math.rad(38.503)),
  3275. },
  3276. ["Left Arm"] = {
  3277. CFrame = CFrame.new(-0.343, -0.562, 0.02) * CFrame.Angles(math.rad(37.013), math.rad(44.06), math.rad(-143.182)),
  3278. },
  3279. ["Head"] = {
  3280. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.361), math.rad(-1.146), math.rad(13.522)),
  3281. },
  3282. ["Right Arm"] = {
  3283. CFrame = CFrame.new(0.179, -0.305, -0.249) * CFrame.Angles(math.rad(-7.277), math.rad(61.306), math.rad(120.207)),
  3284. },
  3285. },
  3286. },
  3287. },
  3288. [6.75] = {
  3289. ["HumanoidRootPart"] = {
  3290. ["Torso"] = {
  3291. CFrame = CFrame.new(0.025, 0.288, -0.386) * CFrame.Angles(math.rad(15.699), math.rad(3.667), math.rad(-8.938)),
  3292. ["Left Leg"] = {
  3293. CFrame = CFrame.new(-0.305, 0.509, 0.204) * CFrame.Angles(math.rad(-12.834), math.rad(45.951), math.rad(-4.354)),
  3294. },
  3295. ["Right Leg"] = {
  3296. CFrame = CFrame.new(0.208, 0.31, 0.076) * CFrame.Angles(math.rad(-0.057), math.rad(-34.435), math.rad(24.694)),
  3297. },
  3298. ["Left Arm"] = {
  3299. CFrame = CFrame.new(-0.199, -0.351, -0.028) * CFrame.Angles(math.rad(31.341), math.rad(42.972), math.rad(-97.288)),
  3300. },
  3301. ["Head"] = {
  3302. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-28.075), math.rad(-2.464), math.rad(12.147)),
  3303. },
  3304. ["Right Arm"] = {
  3305. CFrame = CFrame.new(0.373, -0.071, -0.664) * CFrame.Angles(math.rad(52.025), math.rad(51.108), math.rad(42.8)),
  3306. },
  3307. },
  3308. },
  3309. },
  3310. [6.8] = {
  3311. ["HumanoidRootPart"] = {
  3312. ["Torso"] = {
  3313. CFrame = CFrame.new(0.048, 0.283, -0.611) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3314. ["Left Leg"] = {
  3315. CFrame = CFrame.new(-0.414, 0.763, 0.319) * CFrame.Angles(math.rad(-14.381), math.rad(47.842), math.rad(5.042)),
  3316. },
  3317. ["Right Leg"] = {
  3318. CFrame = CFrame.new(0.541, 0.664, 0.333) * CFrame.Angles(math.rad(-1.776), math.rad(-36.841), math.rad(7.506)),
  3319. },
  3320. ["Left Arm"] = {
  3321. CFrame = CFrame.new(-0.106, -0.173, -0.055) * CFrame.Angles(math.rad(30.768), math.rad(41.597), math.rad(-84.339)),
  3322. },
  3323. ["Head"] = {
  3324. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-31.856), math.rad(-2.75), math.rad(11.688)),
  3325. },
  3326. ["Right Arm"] = {
  3327. CFrame = CFrame.new(0.444, 0.044, -0.797) * CFrame.Angles(math.rad(51.051), math.rad(34.549), math.rad(29.049)),
  3328. },
  3329. },
  3330. },
  3331. },
  3332. [6.85] = {
  3333. ["HumanoidRootPart"] = {
  3334. ["Torso"] = {
  3335. CFrame = CFrame.new(0.048, 0.238, -1.17) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3336. ["Left Leg"] = {
  3337. CFrame = CFrame.new(-0.19, 1.282, 0.21) * CFrame.Angles(math.rad(-16.157), math.rad(58.728), math.rad(7.62)),
  3338. },
  3339. ["Right Leg"] = {
  3340. CFrame = CFrame.new(0.536, 1.225, 0.427) * CFrame.Angles(math.rad(-5.271), math.rad(-46.41), math.rad(-2.349)),
  3341. },
  3342. ["Left Arm"] = {
  3343. CFrame = CFrame.new(-0.058, 0.059, 0.021) * CFrame.Angles(math.rad(30.367), math.rad(45.722), math.rad(-84.798)),
  3344. },
  3345. ["Head"] = {
  3346. CFrame = CFrame.new(0.082, -0.065, -0.085) * CFrame.Angles(math.rad(-3.094), math.rad(0.859), math.rad(14.954)),
  3347. },
  3348. ["Right Arm"] = {
  3349. CFrame = CFrame.new(0.476, 0.182, -0.802) * CFrame.Angles(math.rad(42.685), math.rad(27.158), math.rad(28.419)),
  3350. },
  3351. },
  3352. },
  3353. },
  3354. [6.9] = {
  3355. ["HumanoidRootPart"] = {
  3356. ["Torso"] = {
  3357. CFrame = CFrame.new(0.088, 0.249, -1.032) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3358. ["Left Leg"] = {
  3359. CFrame = CFrame.new(-0.223, 1.146, 0.289) * CFrame.Angles(math.rad(-11.115), math.rad(53.686), math.rad(4.297)),
  3360. },
  3361. ["Right Leg"] = {
  3362. CFrame = CFrame.new(0.528, 1.086, 0.409) * CFrame.Angles(math.rad(-4.698), math.rad(-44.576), math.rad(0.802)),
  3363. },
  3364. ["Left Arm"] = {
  3365. CFrame = CFrame.new(-0.041, 0.151, 0.065) * CFrame.Angles(math.rad(30.539), math.rad(44.92), math.rad(-86.116)),
  3366. },
  3367. ["Head"] = {
  3368. CFrame = CFrame.new(0.081, -0.062, -0.076) * CFrame.Angles(math.rad(-3.552), math.rad(0.344), math.rad(13.923)),
  3369. },
  3370. ["Right Arm"] = {
  3371. CFrame = CFrame.new(0.476, 0.222, -0.79) * CFrame.Angles(math.rad(41.368), math.rad(26.872), math.rad(29.507)),
  3372. },
  3373. },
  3374. },
  3375. },
  3376. [6.95] = {
  3377. ["HumanoidRootPart"] = {
  3378. ["Torso"] = {
  3379. CFrame = CFrame.new(0.099, 0.238, -0.567) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3380. ["Left Leg"] = {
  3381. CFrame = CFrame.new(-0.17, 0.661, 0.277) * CFrame.Angles(math.rad(-6.761), math.rad(46.524), math.rad(-5.558)),
  3382. },
  3383. ["Right Leg"] = {
  3384. CFrame = CFrame.new(0.365, 0.569, 0.218) * CFrame.Angles(math.rad(-3.094), math.rad(-38.445), math.rad(13.407)),
  3385. },
  3386. ["Left Arm"] = {
  3387. CFrame = CFrame.new(-0.018, 0.29, 0.166) * CFrame.Angles(math.rad(30.882), math.rad(41.597), math.rad(-91.215)),
  3388. },
  3389. ["Head"] = {
  3390. CFrame = CFrame.new(0.076, -0.05, -0.028) * CFrame.Angles(math.rad(-5.959), math.rad(-2.063), math.rad(8.824)),
  3391. },
  3392. ["Right Arm"] = {
  3393. CFrame = CFrame.new(0.452, 0.275, -0.729) * CFrame.Angles(math.rad(40.966), math.rad(29.221), math.rad(34.148)),
  3394. },
  3395. },
  3396. },
  3397. },
  3398. [0.017] = {
  3399. ["HumanoidRootPart"] = {
  3400. ["Torso"] = {
  3401. CFrame = CFrame.new(0.048, 0.197, -0.438) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3402. ["Left Leg"] = {
  3403. CFrame = CFrame.new(-0.057, 0.497, 0.19) * CFrame.Angles(math.rad(-8.193), math.rad(46.524), math.rad(-10.141)),
  3404. },
  3405. ["Right Arm"] = {
  3406. CFrame = CFrame.new(0.438, 0.29, -0.673) * CFrame.Angles(math.rad(38.732), math.rad(29.393), math.rad(37.815)),
  3407. },
  3408. ["Head"] = {
  3409. CFrame = CFrame.new(0.073, -0.045, -0.007) * CFrame.Angles(math.rad(-7.105), math.rad(-3.037), math.rad(6.417)),
  3410. },
  3411. ["Right Leg"] = {
  3412. CFrame = CFrame.new(0.232, 0.391, 0.1) * CFrame.Angles(math.rad(-2.807), math.rad(-36.555), math.rad(18.449)),
  3413. },
  3414. ["Left Arm"] = {
  3415. CFrame = CFrame.new(-0.011, 0.331, 0.219) * CFrame.Angles(math.rad(30.825), math.rad(40.565), math.rad(-93.106)),
  3416. },
  3417. },
  3418. },
  3419. },
  3420. [0.067] = {
  3421. ["HumanoidRootPart"] = {
  3422. ["Torso"] = {
  3423. CFrame = CFrame.new(0.024, 0.196, -0.3) * CFrame.Angles(math.rad(13.579), math.rad(1.662), math.rad(-8.079)),
  3424. ["Left Leg"] = {
  3425. CFrame = CFrame.new(0.059, 0.259, 0.181) * CFrame.Angles(math.rad(-4.011), math.rad(43.258), math.rad(-15.413)),
  3426. },
  3427. ["Right Arm"] = {
  3428. CFrame = CFrame.new(-0.031, -0.059, -0.553) * CFrame.Angles(math.rad(17.876), math.rad(3.037), math.rad(68.583)),
  3429. },
  3430. ["Head"] = {
  3431. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.157), math.rad(-0.688), math.rad(6.474)),
  3432. },
  3433. ["Right Leg"] = {
  3434. CFrame = CFrame.new(-0.002, 0.187, -0.101) * CFrame.Angles(math.rad(-7.277), math.rad(-37.471), math.rad(26.986)),
  3435. },
  3436. ["Left Arm"] = {
  3437. CFrame = CFrame.new(0.004, 0.236, 0.295) * CFrame.Angles(math.rad(6.36), math.rad(44.404), math.rad(-66.52)),
  3438. },
  3439. },
  3440. },
  3441. },
  3442. [0.117] = {
  3443. ["HumanoidRootPart"] = {
  3444. ["Torso"] = {
  3445. CFrame = CFrame.new(0.031, 0.244, -0.261) * CFrame.Angles(math.rad(9.969), math.rad(-2.75), math.rad(-6.818)),
  3446. ["Left Leg"] = {
  3447. CFrame = CFrame.new(0.037, 0.114, 0.31) * CFrame.Angles(math.rad(3.094), math.rad(38.56), math.rad(-12.319)),
  3448. },
  3449. ["Right Arm"] = {
  3450. CFrame = CFrame.new(0.131, 0.083, -0.153) * CFrame.Angles(math.rad(-21.715), math.rad(-8.48), math.rad(23.606)),
  3451. },
  3452. ["Head"] = {
  3453. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.745), math.rad(4.526), math.rad(8.079)),
  3454. },
  3455. ["Right Leg"] = {
  3456. CFrame = CFrame.new(-0.009, 0.178, -0.145) * CFrame.Angles(math.rad(-17.418), math.rad(-40.623), math.rad(23.835)),
  3457. },
  3458. ["Left Arm"] = {
  3459. CFrame = CFrame.new(0.337, -0.065, 0.235) * CFrame.Angles(math.rad(-24.637), math.rad(23.09), math.rad(-35.695)),
  3460. },
  3461. },
  3462. },
  3463. },
  3464. [0.167] = {
  3465. ["HumanoidRootPart"] = {
  3466. ["Torso"] = {
  3467. CFrame = CFrame.new(0.017, 0.342, -0.283) * CFrame.Angles(math.rad(1.146), math.rad(-3.953), math.rad(-6.704)),
  3468. ["Left Leg"] = {
  3469. CFrame = CFrame.new(-0.071, 0.094, 0.433) * CFrame.Angles(math.rad(-1.031), math.rad(37.185), math.rad(3.782)),
  3470. },
  3471. ["Right Arm"] = {
  3472. CFrame = CFrame.new(-0.008, 0.083, 0.182) * CFrame.Angles(math.rad(-28.648), math.rad(-8.537), math.rad(19.824)),
  3473. },
  3474. ["Head"] = {
  3475. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.344), math.rad(6.99), math.rad(8.594)),
  3476. },
  3477. ["Right Leg"] = {
  3478. CFrame = CFrame.new(0.216, 0.327, -0.073) * CFrame.Angles(math.rad(-29.794), math.rad(-38.102), math.rad(3.094)),
  3479. },
  3480. ["Left Arm"] = {
  3481. CFrame = CFrame.new(0.687, -0.103, 0.18) * CFrame.Angles(math.rad(-21.486), math.rad(6.646), math.rad(-42.342)),
  3482. },
  3483. },
  3484. },
  3485. },
  3486. [0.217] = {
  3487. ["HumanoidRootPart"] = {
  3488. ["Torso"] = {
  3489. CFrame = CFrame.new(-0.026, 0.373, -0.386) * CFrame.Angles(math.rad(-2.521), math.rad(-1.891), math.rad(-6.99)),
  3490. ["Left Leg"] = {
  3491. CFrame = CFrame.new(-0.252, 0.219, 0.547) * CFrame.Angles(math.rad(-10.084), math.rad(37.815), math.rad(17.934)),
  3492. },
  3493. ["Right Arm"] = {
  3494. CFrame = CFrame.new(0.105, 0.164, 0.285) * CFrame.Angles(math.rad(-14.267), math.rad(-18.449), math.rad(37.701)),
  3495. },
  3496. ["Head"] = {
  3497. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.641), math.rad(5.901), math.rad(8.193)),
  3498. },
  3499. ["Right Leg"] = {
  3500. CFrame = CFrame.new(0.55, 0.462, 0.09) * CFrame.Angles(math.rad(-30.94), math.rad(-34.95), math.rad(-14.61)),
  3501. },
  3502. ["Left Arm"] = {
  3503. CFrame = CFrame.new(0.525, -0.159, 0.14) * CFrame.Angles(math.rad(-22.517), math.rad(4.641), math.rad(-53.113)),
  3504. },
  3505. },
  3506. },
  3507. },
  3508. [0.267] = {
  3509. ["HumanoidRootPart"] = {
  3510. ["Torso"] = {
  3511. CFrame = CFrame.new(-0.077, 0.395, -0.675) * CFrame.Angles(math.rad(-6.073), math.rad(2.063), math.rad(-7.105)),
  3512. ["Left Leg"] = {
  3513. CFrame = CFrame.new(-0.509, 0.523, 0.649) * CFrame.Angles(math.rad(-26.184), math.rad(39.018), math.rad(36.841)),
  3514. },
  3515. ["Right Arm"] = {
  3516. CFrame = CFrame.new(-0.071, 0.101, 0.192) * CFrame.Angles(math.rad(17.361), math.rad(4.24), math.rad(72.078)),
  3517. },
  3518. ["Head"] = {
  3519. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.714), math.rad(2.75), math.rad(7.219)),
  3520. },
  3521. ["Right Leg"] = {
  3522. CFrame = CFrame.new(0.969, 0.562, 0.274) * CFrame.Angles(math.rad(-31.856), math.rad(-32.028), math.rad(-35.581)),
  3523. },
  3524. ["Left Arm"] = {
  3525. CFrame = CFrame.new(0.234, -0.132, -0.174) * CFrame.Angles(math.rad(-20.34), math.rad(-8.079), math.rad(-72.823)),
  3526. },
  3527. },
  3528. },
  3529. },
  3530. [0.317] = {
  3531. ["HumanoidRootPart"] = {
  3532. ["Torso"] = {
  3533. CFrame = CFrame.new(-0.071, 0.361, -0.799) * CFrame.Angles(math.rad(-3.094), math.rad(2.578), math.rad(-7.105)),
  3534. ["Left Leg"] = {
  3535. CFrame = CFrame.new(-0.516, 0.697, 0.651) * CFrame.Angles(math.rad(-26.299), math.rad(41.826), math.rad(35.294)),
  3536. },
  3537. ["Right Arm"] = {
  3538. CFrame = CFrame.new(-0.096, 0.115, -0.006) * CFrame.Angles(math.rad(31.054), math.rad(26.299), math.rad(61.536)),
  3539. },
  3540. ["Head"] = {
  3541. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.485), math.rad(0.974), math.rad(7.219)),
  3542. },
  3543. ["Right Leg"] = {
  3544. CFrame = CFrame.new(1.03, 0.695, 0.303) * CFrame.Angles(math.rad(-32.258), math.rad(-35.008), math.rad(-37.013)),
  3545. },
  3546. ["Left Arm"] = {
  3547. CFrame = CFrame.new(0.252, -0.19, -0.378) * CFrame.Angles(math.rad(-12.605), math.rad(-26.929), math.rad(-87.204)),
  3548. },
  3549. },
  3550. },
  3551. },
  3552. [0.367] = {
  3553. ["HumanoidRootPart"] = {
  3554. ["Torso"] = {
  3555. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3556. ["Left Leg"] = {
  3557. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3558. },
  3559. ["Right Arm"] = {
  3560. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3561. },
  3562. ["Head"] = {
  3563. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3564. },
  3565. ["Right Leg"] = {
  3566. CFrame = CFrame.new(0.816, 1.032, 0.307) * CFrame.Angles(math.rad(-22.403), math.rad(-47.154), math.rad(-21.601)),
  3567. },
  3568. ["Left Arm"] = {
  3569. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3570. },
  3571. },
  3572. },
  3573. },
  3574. [0.417] = {
  3575. ["HumanoidRootPart"] = {
  3576. ["Torso"] = {
  3577. CFrame = CFrame.new(-0.078, 0.142, -0.892) * CFrame.Angles(math.rad(16.501), math.rad(2.005), math.rad(-7.105)),
  3578. ["Left Leg"] = {
  3579. CFrame = CFrame.new(-0.122, 0.935, 0.596) * CFrame.Angles(math.rad(-2.12), math.rad(47.555), math.rad(-2.464)),
  3580. },
  3581. ["Right Arm"] = {
  3582. CFrame = CFrame.new(-0.087, -0.208, -0.571) * CFrame.Angles(math.rad(56.723), math.rad(53.572), math.rad(48.415)),
  3583. },
  3584. ["Head"] = {
  3585. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(-0.057), math.rad(8.193)),
  3586. },
  3587. ["Right Leg"] = {
  3588. CFrame = CFrame.new(0.724, 1.035, 0.324) * CFrame.Angles(math.rad(-14.381), math.rad(-48.472), math.rad(-12.032)),
  3589. },
  3590. ["Left Arm"] = {
  3591. CFrame = CFrame.new(0.13, -0.065, -0.611) * CFrame.Angles(math.rad(19.423), math.rad(-57.181), math.rad(-83.251)),
  3592. },
  3593. },
  3594. },
  3595. },
  3596. [0.467] = {
  3597. ["HumanoidRootPart"] = {
  3598. ["Torso"] = {
  3599. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3600. ["Left Leg"] = {
  3601. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3602. },
  3603. ["Right Arm"] = {
  3604. CFrame = CFrame.new(-0.123, -0.45, -0.64) * CFrame.Angles(math.rad(70.073), math.rad(64.916), math.rad(60.218)),
  3605. },
  3606. ["Head"] = {
  3607. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3608. },
  3609. ["Right Leg"] = {
  3610. CFrame = CFrame.new(0.719, 0.61, 0.285) * CFrame.Angles(math.rad(-7.448), math.rad(-40.623), math.rad(-0.688)),
  3611. },
  3612. ["Left Arm"] = {
  3613. CFrame = CFrame.new(-0.147, -0.364, -0.548) * CFrame.Angles(math.rad(-23.95), math.rad(-63.656), math.rad(-144.156)),
  3614. },
  3615. },
  3616. },
  3617. },
  3618. [0.517] = {
  3619. ["HumanoidRootPart"] = {
  3620. ["Torso"] = {
  3621. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3622. ["Left Leg"] = {
  3623. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3624. },
  3625. ["Right Arm"] = {
  3626. CFrame = CFrame.new(-0.012, -0.496, -0.657) * CFrame.Angles(math.rad(66.234), math.rad(75.401), math.rad(69.099)),
  3627. },
  3628. ["Head"] = {
  3629. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.975), math.rad(1.432), math.rad(8.308)),
  3630. },
  3631. ["Right Leg"] = {
  3632. CFrame = CFrame.new(0.603, 0.407, 0.18) * CFrame.Angles(math.rad(-6.073), math.rad(-38.503), math.rad(6.99)),
  3633. },
  3634. ["Left Arm"] = {
  3635. CFrame = CFrame.new(-0.295, -0.491, -0.51) * CFrame.Angles(math.rad(-37.701), math.rad(-61.478), math.rad(-166.215)),
  3636. },
  3637. },
  3638. },
  3639. },
  3640. [0.567] = {
  3641. ["HumanoidRootPart"] = {
  3642. ["Torso"] = {
  3643. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3644. ["Left Leg"] = {
  3645. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3646. },
  3647. ["Right Arm"] = {
  3648. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3649. },
  3650. ["Head"] = {
  3651. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3652. },
  3653. ["Right Leg"] = {
  3654. CFrame = CFrame.new(0.563, 0.303, 0.094) * CFrame.Angles(math.rad(-13.808), math.rad(-35.867), math.rad(0.401)),
  3655. },
  3656. ["Left Arm"] = {
  3657. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3658. },
  3659. },
  3660. },
  3661. },
  3662. [0.617] = {
  3663. ["HumanoidRootPart"] = {
  3664. ["Torso"] = {
  3665. CFrame = CFrame.new(-0.077, 0.201, -0.262) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3666. ["Left Leg"] = {
  3667. CFrame = CFrame.new(0.028, 0.249, 0.37) * CFrame.Angles(math.rad(-6.474), math.rad(41.539), math.rad(-10.084)),
  3668. },
  3669. ["Right Arm"] = {
  3670. CFrame = CFrame.new(0.108, -0.495, -0.669) * CFrame.Angles(math.rad(28.018), math.rad(82.219), math.rad(108.576)),
  3671. },
  3672. ["Head"] = {
  3673. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.636), math.rad(-0.401), math.rad(7.907)),
  3674. },
  3675. ["Right Leg"] = {
  3676. CFrame = CFrame.new(0.674, 0.372, 0.154) * CFrame.Angles(math.rad(-14.725), math.rad(-36.154), math.rad(-4.412)),
  3677. },
  3678. ["Left Arm"] = {
  3679. CFrame = CFrame.new(-0.399, -0.565, -0.484) * CFrame.Angles(math.rad(-44.118), math.rad(-59.702), math.rad(-177.216)),
  3680. },
  3681. },
  3682. },
  3683. },
  3684. [0.667] = {
  3685. ["HumanoidRootPart"] = {
  3686. ["Torso"] = {
  3687. CFrame = CFrame.new(-0.077, 0.201, -0.57) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3688. ["Left Leg"] = {
  3689. CFrame = CFrame.new(-0.22, 0.608, 0.577) * CFrame.Angles(math.rad(-7.964), math.rad(43.889), math.rad(3.782)),
  3690. },
  3691. ["Right Arm"] = {
  3692. CFrame = CFrame.new(-0.09, -0.363, -0.612) * CFrame.Angles(math.rad(60.161), math.rad(64.057), math.rad(63.541)),
  3693. },
  3694. ["Head"] = {
  3695. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.615), math.rad(-0.745), math.rad(7.792)),
  3696. },
  3697. ["Right Leg"] = {
  3698. CFrame = CFrame.new(0.968, 0.669, 0.312) * CFrame.Angles(math.rad(-20.111), math.rad(-38.961), math.rad(-20.225)),
  3699. },
  3700. ["Left Arm"] = {
  3701. CFrame = CFrame.new(-0.11, -0.3, -0.565) * CFrame.Angles(math.rad(-25.267), math.rad(-61.306), math.rad(-138.427)),
  3702. },
  3703. },
  3704. },
  3705. },
  3706. [0.717] = {
  3707. ["HumanoidRootPart"] = {
  3708. ["Torso"] = {
  3709. CFrame = CFrame.new(-0.077, 0.201, -0.745) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3710. ["Left Leg"] = {
  3711. CFrame = CFrame.new(-0.252, 0.781, 0.614) * CFrame.Angles(math.rad(-8.824), math.rad(45.722), math.rad(7.448)),
  3712. },
  3713. ["Right Arm"] = {
  3714. CFrame = CFrame.new(-0.067, -0.2, -0.56) * CFrame.Angles(math.rad(54.889), math.rad(57.697), math.rad(53.4)),
  3715. },
  3716. ["Head"] = {
  3717. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.245), math.rad(-0.859), math.rad(7.792)),
  3718. },
  3719. ["Right Leg"] = {
  3720. CFrame = CFrame.new(1.034, 0.827, 0.334) * CFrame.Angles(math.rad(-24.122), math.rad(-41.368), math.rad(-26.299)),
  3721. },
  3722. ["Left Arm"] = {
  3723. CFrame = CFrame.new(0.052, -0.137, -0.599) * CFrame.Angles(math.rad(-0.516), math.rad(-60.905), math.rad(-103.018)),
  3724. },
  3725. },
  3726. },
  3727. },
  3728. [0.767] = {
  3729. ["HumanoidRootPart"] = {
  3730. ["Torso"] = {
  3731. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3732. ["Left Leg"] = {
  3733. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3734. },
  3735. ["Right Arm"] = {
  3736. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3737. },
  3738. ["Head"] = {
  3739. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3740. },
  3741. ["Right Leg"] = {
  3742. CFrame = CFrame.new(1.06, 1.004, 0.315) * CFrame.Angles(math.rad(-29.966), math.rad(-44.805), math.rad(-32.2)),
  3743. },
  3744. ["Left Arm"] = {
  3745. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3746. },
  3747. },
  3748. },
  3749. },
  3750. [0.817] = {
  3751. ["HumanoidRootPart"] = {
  3752. ["Torso"] = {
  3753. CFrame = CFrame.new(-0.077, 0.16, -0.887) * CFrame.Angles(math.rad(14.782), math.rad(2.063), math.rad(-7.105)),
  3754. ["Left Leg"] = {
  3755. CFrame = CFrame.new(-0.158, 0.93, 0.601) * CFrame.Angles(math.rad(-4.412), math.rad(47.67), math.rad(1.031)),
  3756. },
  3757. ["Right Arm"] = {
  3758. CFrame = CFrame.new(-0.052, -0.088, -0.515) * CFrame.Angles(math.rad(50.821), math.rad(53.572), math.rad(45.722)),
  3759. },
  3760. ["Head"] = {
  3761. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.859), math.rad(-0.172), math.rad(8.021)),
  3762. },
  3763. ["Right Leg"] = {
  3764. CFrame = CFrame.new(0.994, 1.009, 0.331) * CFrame.Angles(math.rad(-24.293), math.rad(-46.295), math.rad(-25.611)),
  3765. },
  3766. ["Left Arm"] = {
  3767. CFrame = CFrame.new(0.169, 0.012, -0.626) * CFrame.Angles(math.rad(19.022), math.rad(-54.202), math.rad(-77.177)),
  3768. },
  3769. },
  3770. },
  3771. },
  3772. [0.867] = {
  3773. ["HumanoidRootPart"] = {
  3774. ["Torso"] = {
  3775. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3776. ["Left Leg"] = {
  3777. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3778. },
  3779. ["Right Arm"] = {
  3780. CFrame = CFrame.new(-0.112, -0.264, -0.598) * CFrame.Angles(math.rad(56.494), math.rad(60.734), math.rad(59.473)),
  3781. },
  3782. ["Head"] = {
  3783. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3784. },
  3785. ["Right Leg"] = {
  3786. CFrame = CFrame.new(0.89, 0.629, 0.304) * CFrame.Angles(math.rad(-11.345), math.rad(-39.992), math.rad(-7.62)),
  3787. },
  3788. ["Left Arm"] = {
  3789. CFrame = CFrame.new(-0.107, -0.214, -0.596) * CFrame.Angles(math.rad(-20.741), math.rad(-61.822), math.rad(-131.952)),
  3790. },
  3791. },
  3792. },
  3793. },
  3794. [0.917] = {
  3795. ["HumanoidRootPart"] = {
  3796. ["Torso"] = {
  3797. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3798. ["Left Leg"] = {
  3799. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3800. },
  3801. ["Right Arm"] = {
  3802. CFrame = CFrame.new(-0.092, -0.365, -0.636) * CFrame.Angles(math.rad(58.671), math.rad(67.895), math.rad(67.724)),
  3803. },
  3804. ["Head"] = {
  3805. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.23), math.rad(1.547), math.rad(8.308)),
  3806. },
  3807. ["Right Leg"] = {
  3808. CFrame = CFrame.new(0.76, 0.441, 0.206) * CFrame.Angles(math.rad(-9.11), math.rad(-37.93), math.rad(0.745)),
  3809. },
  3810. ["Left Arm"] = {
  3811. CFrame = CFrame.new(-0.268, -0.349, -0.559) * CFrame.Angles(math.rad(-35.409), math.rad(-60.562), math.rad(-158.308)),
  3812. },
  3813. },
  3814. },
  3815. },
  3816. [0.967] = {
  3817. ["HumanoidRootPart"] = {
  3818. ["Torso"] = {
  3819. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3820. ["Left Leg"] = {
  3821. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3822. },
  3823. ["Right Arm"] = {
  3824. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3825. },
  3826. ["Head"] = {
  3827. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3828. },
  3829. ["Right Leg"] = {
  3830. CFrame = CFrame.new(0.674, 0.318, 0.104) * CFrame.Angles(math.rad(-15.871), math.rad(-34.721), math.rad(-3.552)),
  3831. },
  3832. ["Left Arm"] = {
  3833. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3834. },
  3835. },
  3836. },
  3837. },
  3838. [1.017] = {
  3839. ["HumanoidRootPart"] = {
  3840. ["Torso"] = {
  3841. CFrame = CFrame.new(-0.183, 0.19, -0.259) * CFrame.Angles(math.rad(11.058), math.rad(2.521), math.rad(-7.277)),
  3842. ["Left Leg"] = {
  3843. CFrame = CFrame.new(0.116, 0.227, 0.297) * CFrame.Angles(math.rad(-10.829), math.rad(43.659), math.rad(-12.204)),
  3844. },
  3845. ["Right Arm"] = {
  3846. CFrame = CFrame.new(0.723, -0.701, -0.698) * CFrame.Angles(math.rad(-55.863), math.rad(42.227), math.rad(-160.027)),
  3847. },
  3848. ["Head"] = {
  3849. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.229), math.rad(-1.089), math.rad(8.136)),
  3850. },
  3851. ["Right Leg"] = {
  3852. CFrame = CFrame.new(0.871, 0.358, 0.213) * CFrame.Angles(math.rad(-13.293), math.rad(-32.83), math.rad(-11.803)),
  3853. },
  3854. ["Left Arm"] = {
  3855. CFrame = CFrame.new(-0.46, -0.694, -0.379) * CFrame.Angles(math.rad(-43.487), math.rad(-58.384), math.rad(176.471)),
  3856. },
  3857. },
  3858. },
  3859. },
  3860. [1.067] = {
  3861. ["HumanoidRootPart"] = {
  3862. ["Torso"] = {
  3863. CFrame = CFrame.new(-0.476, 0.13, -0.519) * CFrame.Angles(math.rad(11.23), math.rad(4.985), math.rad(-7.735)),
  3864. ["Left Leg"] = {
  3865. CFrame = CFrame.new(0.072, 0.535, 0.289) * CFrame.Angles(math.rad(-28.476), math.rad(53.17), math.rad(-0.516)),
  3866. },
  3867. ["Right Arm"] = {
  3868. CFrame = CFrame.new(0.422, -0.692, -0.31) * CFrame.Angles(math.rad(-40.394), math.rad(73.51), math.rad(-162.72)),
  3869. },
  3870. ["Head"] = {
  3871. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.516), math.rad(-3.552), math.rad(8.709)),
  3872. },
  3873. ["Right Leg"] = {
  3874. CFrame = CFrame.new(1.327, 0.299, 0.423) * CFrame.Angles(math.rad(-4.526), math.rad(-27.559), math.rad(-33.117)),
  3875. },
  3876. ["Left Arm"] = {
  3877. CFrame = CFrame.new(-0.482, -0.689, -0.044) * CFrame.Angles(math.rad(-20.512), math.rad(-52.655), math.rad(178.763)),
  3878. },
  3879. },
  3880. },
  3881. },
  3882. [1.117] = {
  3883. ["HumanoidRootPart"] = {
  3884. ["Torso"] = {
  3885. CFrame = CFrame.new(-0.466, 0.102, -0.649) * CFrame.Angles(math.rad(11.287), math.rad(6.073), math.rad(-7.907)),
  3886. ["Left Leg"] = {
  3887. CFrame = CFrame.new(-0.022, 0.748, 0.394) * CFrame.Angles(math.rad(-31.971), math.rad(54.832), math.rad(8.422)),
  3888. },
  3889. ["Right Arm"] = {
  3890. CFrame = CFrame.new(0.449, -0.66, -0.071) * CFrame.Angles(math.rad(-35.638), math.rad(73.167), math.rad(-170.741)),
  3891. },
  3892. ["Head"] = {
  3893. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.63), math.rad(-4.526), math.rad(8.938)),
  3894. },
  3895. ["Right Leg"] = {
  3896. CFrame = CFrame.new(1.436, 0.299, 0.459) * CFrame.Angles(math.rad(-5.042), math.rad(-26.7), math.rad(-39.591)),
  3897. },
  3898. ["Left Arm"] = {
  3899. CFrame = CFrame.new(-0.487, -0.651, 0.101) * CFrame.Angles(math.rad(-10.313), math.rad(-51.738), math.rad(-178.133)),
  3900. },
  3901. },
  3902. },
  3903. },
  3904. [1.167] = {
  3905. ["HumanoidRootPart"] = {
  3906. ["Torso"] = {
  3907. CFrame = CFrame.new(-0.385, 0.122, -1.007) * CFrame.Angles(math.rad(8.652), math.rad(5.959), math.rad(-6.303)),
  3908. ["Left Leg"] = {
  3909. CFrame = CFrame.new(-0.175, 1.147, 0.598) * CFrame.Angles(math.rad(-31.226), math.rad(54.717), math.rad(21.142)),
  3910. },
  3911. ["Right Arm"] = {
  3912. CFrame = CFrame.new(0.472, -0.614, 0.103) * CFrame.Angles(math.rad(-22.403), math.rad(72.995), math.rad(174.523)),
  3913. },
  3914. ["Head"] = {
  3915. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(2.865), math.rad(-3.552), math.rad(7.964)),
  3916. },
  3917. ["Right Leg"] = {
  3918. CFrame = CFrame.new(1.645, 0.411, 0.503) * CFrame.Angles(math.rad(-17.074), math.rad(-25.898), math.rad(-57.64)),
  3919. },
  3920. ["Left Arm"] = {
  3921. CFrame = CFrame.new(-0.482, -0.599, 0.223) * CFrame.Angles(math.rad(-0.286), math.rad(-51.165), math.rad(-170.398)),
  3922. },
  3923. },
  3924. },
  3925. },
  3926. [1.217] = {
  3927. ["HumanoidRootPart"] = {
  3928. ["Torso"] = {
  3929. CFrame = CFrame.new(-0.204, 0.186, -1.107) * CFrame.Angles(math.rad(3.323), math.rad(4.125), math.rad(-2.406)),
  3930. ["Left Leg"] = {
  3931. CFrame = CFrame.new(-0.467, 1.131, 0.713) * CFrame.Angles(math.rad(-23.892), math.rad(44.232), math.rad(27.387)),
  3932. },
  3933. ["Right Arm"] = {
  3934. CFrame = CFrame.new(0.477, -0.607, 0.082) * CFrame.Angles(math.rad(-19.194), math.rad(73.912), math.rad(176.013)),
  3935. },
  3936. ["Head"] = {
  3937. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.277), math.rad(-0.745), math.rad(5.042)),
  3938. },
  3939. ["Right Leg"] = {
  3940. CFrame = CFrame.new(1.596, 0.545, 0.47) * CFrame.Angles(math.rad(-37.414), math.rad(-26.814), math.rad(-66.52)),
  3941. },
  3942. ["Left Arm"] = {
  3943. CFrame = CFrame.new(-0.469, -0.578, 0.239) * CFrame.Angles(math.rad(1.604), math.rad(-52.712), math.rad(-170.283)),
  3944. },
  3945. },
  3946. },
  3947. },
  3948. [1.267] = {
  3949. ["HumanoidRootPart"] = {
  3950. ["Torso"] = {
  3951. CFrame = CFrame.new(0.2, 0.312, -0.936) * CFrame.Angles(math.rad(-3.896), math.rad(-1.49), math.rad(6.474)),
  3952. ["Left Leg"] = {
  3953. CFrame = CFrame.new(-1.085, 0.317, 0.866) * CFrame.Angles(math.rad(5.386), math.rad(21.371), math.rad(36.497)),
  3954. },
  3955. ["Right Arm"] = {
  3956. CFrame = CFrame.new(0.459, -0.551, 0.044) * CFrame.Angles(math.rad(-12.032), math.rad(75.974), math.rad(179.107)),
  3957. },
  3958. ["Head"] = {
  3959. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.037), math.rad(4.068), math.rad(-2.979)),
  3960. },
  3961. ["Right Leg"] = {
  3962. CFrame = CFrame.new(1.059, 0.714, 0.264) * CFrame.Angles(math.rad(-63.713), math.rad(-34.377), math.rad(-60.905)),
  3963. },
  3964. ["Left Arm"] = {
  3965. CFrame = CFrame.new(-0.429, -0.529, 0.302) * CFrame.Angles(math.rad(6.245), math.rad(-63.942), math.rad(-170.684)),
  3966. },
  3967. },
  3968. },
  3969. },
  3970. [1.317] = {
  3971. ["HumanoidRootPart"] = {
  3972. ["Torso"] = {
  3973. CFrame = CFrame.new(0.318, 0.343, -0.825) * CFrame.Angles(math.rad(-1.432), math.rad(-3.323), math.rad(9.568)),
  3974. ["Left Leg"] = {
  3975. CFrame = CFrame.new(-1.134, 0.145, 0.767) * CFrame.Angles(math.rad(14.439), math.rad(17.131), math.rad(30.768)),
  3976. },
  3977. ["Right Arm"] = {
  3978. CFrame = CFrame.new(0.437, -0.498, 0.058) * CFrame.Angles(math.rad(-9.282), math.rad(76.719), math.rad(179.508)),
  3979. },
  3980. ["Head"] = {
  3981. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(12.032), math.rad(5.042), math.rad(-6.016)),
  3982. },
  3983. ["Right Leg"] = {
  3984. CFrame = CFrame.new(0.802, 0.742, 0.113) * CFrame.Angles(math.rad(-69.385), math.rad(-41.826), math.rad(-54.145)),
  3985. },
  3986. ["Left Arm"] = {
  3987. CFrame = CFrame.new(-0.41, -0.504, 0.345) * CFrame.Angles(math.rad(9.339), math.rad(-72.135), math.rad(-170.226)),
  3988. },
  3989. },
  3990. },
  3991. },
  3992. [1.367] = {
  3993. ["HumanoidRootPart"] = {
  3994. ["Torso"] = {
  3995. CFrame = CFrame.new(0.393, 0.359, -0.591) * CFrame.Angles(math.rad(10.886), math.rad(-3.839), math.rad(13.006)),
  3996. ["Left Leg"] = {
  3997. CFrame = CFrame.new(-1.066, 0.157, 0.601) * CFrame.Angles(math.rad(22.746), math.rad(10.199), math.rad(7.907)),
  3998. },
  3999. ["Right Arm"] = {
  4000. CFrame = CFrame.new(0.392, -0.398, 0.122) * CFrame.Angles(math.rad(-7.277), math.rad(77.636), math.rad(-179.565)),
  4001. },
  4002. ["Head"] = {
  4003. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.031), math.rad(6.761), math.rad(-9.167)),
  4004. },
  4005. ["Right Leg"] = {
  4006. CFrame = CFrame.new(0.485, 0.714, -0.01) * CFrame.Angles(math.rad(-63.255), math.rad(-61.077), math.rad(-36.211)),
  4007. },
  4008. ["Left Arm"] = {
  4009. CFrame = CFrame.new(-0.386, -0.449, 0.431) * CFrame.Angles(math.rad(45.665), math.rad(-87.548), math.rad(-138.197)),
  4010. },
  4011. },
  4012. },
  4013. },
  4014. [1.417] = {
  4015. ["HumanoidRootPart"] = {
  4016. ["Torso"] = {
  4017. CFrame = CFrame.new(0.356, 0.361, -0.441) * CFrame.Angles(math.rad(16.444), math.rad(-3.38), math.rad(13.579)),
  4018. ["Left Leg"] = {
  4019. CFrame = CFrame.new(-0.898, 0.14, 0.518) * CFrame.Angles(math.rad(22.746), math.rad(8.48), math.rad(-6.589)),
  4020. },
  4021. ["Right Arm"] = {
  4022. CFrame = CFrame.new(0.375, -0.367, 0.16) * CFrame.Angles(math.rad(-8.422), math.rad(77.75), math.rad(-178.476)),
  4023. },
  4024. ["Head"] = {
  4025. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.068), math.rad(7.277), math.rad(-9.683)),
  4026. },
  4027. ["Right Leg"] = {
  4028. CFrame = CFrame.new(0.402, 0.628, -0.014) * CFrame.Angles(math.rad(-46.123), math.rad(-65.89), math.rad(-17.074)),
  4029. },
  4030. ["Left Arm"] = {
  4031. CFrame = CFrame.new(-0.376, -0.415, 0.461) * CFrame.Angles(math.rad(159.397), math.rad(-86.287), math.rad(-25.669)),
  4032. },
  4033. },
  4034. },
  4035. },
  4036. [1.467] = {
  4037. ["HumanoidRootPart"] = {
  4038. ["Torso"] = {
  4039. CFrame = CFrame.new(0.118, 0.387, -0.23) * CFrame.Angles(math.rad(15.183), math.rad(-2.235), math.rad(10.141)),
  4040. ["Left Leg"] = {
  4041. CFrame = CFrame.new(-0.299, 0.006, 0.343) * CFrame.Angles(math.rad(13.522), math.rad(15.699), math.rad(-26.299)),
  4042. },
  4043. ["Right Arm"] = {
  4044. CFrame = CFrame.new(0.369, -0.364, 0.192) * CFrame.Angles(math.rad(-14.381), math.rad(77.521), math.rad(-173.606)),
  4045. },
  4046. ["Head"] = {
  4047. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-3.953), math.rad(6.36), math.rad(-7.391)),
  4048. },
  4049. ["Right Leg"] = {
  4050. CFrame = CFrame.new(0.419, 0.474, 0.112) * CFrame.Angles(math.rad(-19.423), math.rad(-55.004), math.rad(-0.057)),
  4051. },
  4052. ["Left Arm"] = {
  4053. CFrame = CFrame.new(-0.335, -0.322, 0.488) * CFrame.Angles(math.rad(155.272), math.rad(-83.996), math.rad(-29.737)),
  4054. },
  4055. },
  4056. },
  4057. },
  4058. [1.517] = {
  4059. ["HumanoidRootPart"] = {
  4060. ["Torso"] = {
  4061. CFrame = CFrame.new(-0.041, 0.441, -0.199) * CFrame.Angles(math.rad(7.506), math.rad(0.573), math.rad(2.349)),
  4062. ["Left Leg"] = {
  4063. CFrame = CFrame.new(-0.117, 0.111, 0.318) * CFrame.Angles(math.rad(1.49), math.rad(26.413), math.rad(-17.533)),
  4064. },
  4065. ["Right Arm"] = {
  4066. CFrame = CFrame.new(0.375, -0.373, 0.208) * CFrame.Angles(math.rad(-18.564), math.rad(77.12), math.rad(-170.913)),
  4067. },
  4068. ["Head"] = {
  4069. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.089), math.rad(4.125), math.rad(-1.432)),
  4070. },
  4071. ["Right Leg"] = {
  4072. CFrame = CFrame.new(0.361, 0.298, 0.167) * CFrame.Angles(math.rad(-5.672), math.rad(-41.081), math.rad(2.922)),
  4073. },
  4074. ["Left Arm"] = {
  4075. CFrame = CFrame.new(-0.299, -0.265, 0.516) * CFrame.Angles(math.rad(141.521), math.rad(-83.079), math.rad(-42.227)),
  4076. },
  4077. },
  4078. },
  4079. },
  4080. [1.567] = {
  4081. ["HumanoidRootPart"] = {
  4082. ["Torso"] = {
  4083. CFrame = CFrame.new(-0.312, 0.508, -0.726) * CFrame.Angles(math.rad(-2.807), math.rad(6.36), math.rad(-8.308)),
  4084. ["Left Leg"] = {
  4085. CFrame = CFrame.new(-0.604, 0.694, 0.769) * CFrame.Angles(math.rad(-21.371), math.rad(39.477), math.rad(31.685)),
  4086. },
  4087. ["Right Arm"] = {
  4088. CFrame = CFrame.new(0.393, -0.384, 0.279) * CFrame.Angles(math.rad(-28.132), math.rad(75.516), math.rad(-167.476)),
  4089. },
  4090. ["Head"] = {
  4091. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(8.652), math.rad(1.891), math.rad(13.98)),
  4092. },
  4093. ["Right Leg"] = {
  4094. CFrame = CFrame.new(0.864, 0.302, 0.548) * CFrame.Angles(math.rad(13.407), math.rad(-25.783), math.rad(-21.028)),
  4095. },
  4096. ["Left Arm"] = {
  4097. CFrame = CFrame.new(-0.208, -0.144, 0.598) * CFrame.Angles(math.rad(116.654), math.rad(-79.813), math.rad(-62.796)),
  4098. },
  4099. },
  4100. },
  4101. },
  4102. [1.617] = {
  4103. ["HumanoidRootPart"] = {
  4104. ["Torso"] = {
  4105. CFrame = CFrame.new(-0.309, 0.507, -1.065) * CFrame.Angles(math.rad(-2.979), math.rad(3.61), math.rad(-8.48)),
  4106. ["Left Leg"] = {
  4107. CFrame = CFrame.new(-0.591, 0.88, 0.869) * CFrame.Angles(math.rad(-10.199), math.rad(40.451), math.rad(29.966)),
  4108. },
  4109. ["Right Arm"] = {
  4110. CFrame = CFrame.new(0.393, -0.372, 0.364) * CFrame.Angles(math.rad(-33.232), math.rad(74.083), math.rad(-168.45)),
  4111. },
  4112. ["Head"] = {
  4113. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.964), math.rad(1.833), math.rad(19.538)),
  4114. },
  4115. ["Right Leg"] = {
  4116. CFrame = CFrame.new(0.994, 0.654, 0.65) * CFrame.Angles(math.rad(11.402), math.rad(-25.21), math.rad(-24.523)),
  4117. },
  4118. ["Left Arm"] = {
  4119. CFrame = CFrame.new(-0.158, -0.087, 0.644) * CFrame.Angles(math.rad(107.659), math.rad(-77.865), math.rad(-68.984)),
  4120. },
  4121. },
  4122. },
  4123. },
  4124. [1.667] = {
  4125. ["HumanoidRootPart"] = {
  4126. ["Torso"] = {
  4127. CFrame = CFrame.new(-0.131, 0.482, -1.176) * CFrame.Angles(math.rad(-0.802), math.rad(1.49), math.rad(-12.147)),
  4128. ["Left Leg"] = {
  4129. CFrame = CFrame.new(-0.507, 0.918, 0.837) * CFrame.Angles(math.rad(-4.354), math.rad(43.545), math.rad(27.731)),
  4130. },
  4131. ["Right Arm"] = {
  4132. CFrame = CFrame.new(0.417, -0.394, 0.394) * CFrame.Angles(math.rad(-42.743), math.rad(72.766), math.rad(-162.72)),
  4133. },
  4134. ["Head"] = {
  4135. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(0.859), math.rad(25.439)),
  4136. },
  4137. ["Right Leg"] = {
  4138. CFrame = CFrame.new(0.814, 1.088, 0.437) * CFrame.Angles(math.rad(0.917), math.rad(-27.215), math.rad(-13.808)),
  4139. },
  4140. ["Left Arm"] = {
  4141. CFrame = CFrame.new(-0.063, 0.003, 0.728) * CFrame.Angles(math.rad(95.512), math.rad(-74.886), math.rad(-75.86)),
  4142. },
  4143. },
  4144. },
  4145. },
  4146. [1.717] = {
  4147. ["HumanoidRootPart"] = {
  4148. ["Torso"] = {
  4149. CFrame = CFrame.new(0.014, 0.433, -1.087) * CFrame.Angles(math.rad(3.552), math.rad(2.636), math.rad(-19.824)),
  4150. ["Left Leg"] = {
  4151. CFrame = CFrame.new(-0.352, 1.022, 0.628) * CFrame.Angles(math.rad(-21.314), math.rad(53.686), math.rad(33.805)),
  4152. },
  4153. ["Right Arm"] = {
  4154. CFrame = CFrame.new(0.426, -0.404, 0.407) * CFrame.Angles(math.rad(-47.269), math.rad(72.078), math.rad(-159.626)),
  4155. },
  4156. ["Head"] = {
  4157. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(0.172), math.rad(26.757)),
  4158. },
  4159. ["Right Leg"] = {
  4160. CFrame = CFrame.new(0.754, 1.051, 0.322) * CFrame.Angles(math.rad(2.521), math.rad(-22.575), math.rad(-2.693)),
  4161. },
  4162. ["Left Arm"] = {
  4163. CFrame = CFrame.new(-0.023, 0.033, 0.762) * CFrame.Angles(math.rad(92.074), math.rad(-74.37), math.rad(-77.349)),
  4164. },
  4165. },
  4166. },
  4167. },
  4168. [1.767] = {
  4169. ["HumanoidRootPart"] = {
  4170. ["Torso"] = {
  4171. CFrame = CFrame.new(0.285, 0.305, -0.865) * CFrame.Angles(math.rad(14.954), math.rad(1.833), math.rad(-31.169)),
  4172. ["Left Leg"] = {
  4173. CFrame = CFrame.new(0, 0.969, 0.162) * CFrame.Angles(math.rad(-31.971), math.rad(67.494), math.rad(24.122)),
  4174. },
  4175. ["Right Arm"] = {
  4176. CFrame = CFrame.new(0.428, -0.42, 0.422) * CFrame.Angles(math.rad(-55.29), math.rad(70.818), math.rad(-152.636)),
  4177. },
  4178. ["Head"] = {
  4179. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.271), math.rad(-1.432), math.rad(28.361)),
  4180. },
  4181. ["Right Leg"] = {
  4182. CFrame = CFrame.new(0.539, 0.783, 0.17) * CFrame.Angles(math.rad(7.334), math.rad(-16.387), math.rad(23.377)),
  4183. },
  4184. ["Left Arm"] = {
  4185. CFrame = CFrame.new(0.025, 0.052, 0.799) * CFrame.Angles(math.rad(91.673), math.rad(-76.089), math.rad(-76.604)),
  4186. },
  4187. },
  4188. },
  4189. },
  4190. [1.817] = {
  4191. ["HumanoidRootPart"] = {
  4192. ["Torso"] = {
  4193. CFrame = CFrame.new(0.378, 0.264, -0.775) * CFrame.Angles(math.rad(19.652), math.rad(-1.146), math.rad(-30.825)),
  4194. ["Left Leg"] = {
  4195. CFrame = CFrame.new(0.043, 0.853, 0.195) * CFrame.Angles(math.rad(-8.136), math.rad(66.635), math.rad(1.203)),
  4196. },
  4197. ["Right Arm"] = {
  4198. CFrame = CFrame.new(0.422, -0.421, 0.433) * CFrame.Angles(math.rad(-57.754), math.rad(70.417), math.rad(-147.766)),
  4199. },
  4200. ["Head"] = {
  4201. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.021), math.rad(-1.948), math.rad(29.45)),
  4202. },
  4203. ["Right Leg"] = {
  4204. CFrame = CFrame.new(0.363, 0.615, 0.095) * CFrame.Angles(math.rad(8.193), math.rad(-19.022), math.rad(37.93)),
  4205. },
  4206. ["Left Arm"] = {
  4207. CFrame = CFrame.new(0.041, 0.043, 0.811) * CFrame.Angles(math.rad(97.861), math.rad(-79.011), math.rad(-72.021)),
  4208. },
  4209. },
  4210. },
  4211. },
  4212. [1.867] = {
  4213. ["HumanoidRootPart"] = {
  4214. ["Torso"] = {
  4215. CFrame = CFrame.new(0.446, 0.247, -0.582) * CFrame.Angles(math.rad(23.892), math.rad(-6.646), math.rad(-27.387)),
  4216. ["Left Leg"] = {
  4217. CFrame = CFrame.new(0.058, 0.531, 0.299) * CFrame.Angles(math.rad(19.137), math.rad(56.837), math.rad(-24.064)),
  4218. },
  4219. ["Right Arm"] = {
  4220. CFrame = CFrame.new(0.414, -0.414, 0.457) * CFrame.Angles(math.rad(-58.671), math.rad(70.359), math.rad(-141.005)),
  4221. },
  4222. ["Head"] = {
  4223. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.975), math.rad(-2.464), math.rad(30.94)),
  4224. },
  4225. ["Right Leg"] = {
  4226. CFrame = CFrame.new(0.153, 0.143, -0.073) * CFrame.Angles(math.rad(7.162), math.rad(-23.778), math.rad(61.822)),
  4227. },
  4228. ["Left Arm"] = {
  4229. CFrame = CFrame.new(0.068, 0.024, 0.833) * CFrame.Angles(math.rad(120.665), math.rad(-83.766), math.rad(-52.769)),
  4230. },
  4231. },
  4232. },
  4233. },
  4234. [1.917] = {
  4235. ["HumanoidRootPart"] = {
  4236. ["Torso"] = {
  4237. CFrame = CFrame.new(0.355, 0.237, -0.45) * CFrame.Angles(math.rad(24.637), math.rad(-4.297), math.rad(-20.168)),
  4238. ["Left Leg"] = {
  4239. CFrame = CFrame.new(-0.019, 0.422, 0.335) * CFrame.Angles(math.rad(14.61), math.rad(50.077), math.rad(-25.153)),
  4240. },
  4241. ["Right Arm"] = {
  4242. CFrame = CFrame.new(0.405, -0.362, 0.453) * CFrame.Angles(math.rad(-58.785), math.rad(70.245), math.rad(-143.927)),
  4243. },
  4244. ["Head"] = {
  4245. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.063), math.rad(-2.464), math.rad(23.778)),
  4246. },
  4247. ["Right Leg"] = {
  4248. CFrame = CFrame.new(0.165, 0.183, -0.043) * CFrame.Angles(math.rad(8.136), math.rad(-28.361), math.rad(53.572)),
  4249. },
  4250. ["Left Arm"] = {
  4251. CFrame = CFrame.new(0.038, -0.053, 0.78) * CFrame.Angles(math.rad(127.712), math.rad(-85.313), math.rad(-43.487)),
  4252. },
  4253. },
  4254. },
  4255. },
  4256. [1.967] = {
  4257. ["HumanoidRootPart"] = {
  4258. ["Torso"] = {
  4259. CFrame = CFrame.new(0.117, 0.234, -0.286) * CFrame.Angles(math.rad(24.408), math.rad(4.297), math.rad(-3.38)),
  4260. ["Left Leg"] = {
  4261. CFrame = CFrame.new(-0.134, 0.306, 0.314) * CFrame.Angles(math.rad(1.833), math.rad(38.102), math.rad(-33.117)),
  4262. },
  4263. ["Right Arm"] = {
  4264. CFrame = CFrame.new(0.452, -0.949, 0.17) * CFrame.Angles(math.rad(-101.414), math.rad(79.297), math.rad(-92.876)),
  4265. },
  4266. ["Head"] = {
  4267. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.866), math.rad(-1.662), math.rad(3.209)),
  4268. },
  4269. ["Right Leg"] = {
  4270. CFrame = CFrame.new(0.235, 0.242, 0.143) * CFrame.Angles(math.rad(16.272), math.rad(-38.159), math.rad(33.69)),
  4271. },
  4272. ["Left Arm"] = {
  4273. CFrame = CFrame.new(-0.056, -0.272, 0.559) * CFrame.Angles(math.rad(160.485), math.rad(-88.006), math.rad(-1.49)),
  4274. },
  4275. },
  4276. },
  4277. },
  4278. [2.017] = {
  4279. ["HumanoidRootPart"] = {
  4280. ["Torso"] = {
  4281. CFrame = CFrame.new(0.144, 0.275, -0.28) * CFrame.Angles(math.rad(20.569), math.rad(6.704), math.rad(-3.209)),
  4282. ["Left Leg"] = {
  4283. CFrame = CFrame.new(-0.193, 0.398, 0.337) * CFrame.Angles(math.rad(-4.469), math.rad(39.305), math.rad(-24.981)),
  4284. },
  4285. ["Right Arm"] = {
  4286. CFrame = CFrame.new(0.397, -0.865, 0.687) * CFrame.Angles(math.rad(-101.127), math.rad(82.85), math.rad(-131.952)),
  4287. },
  4288. ["Head"] = {
  4289. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.121), math.rad(-1.662), math.rad(3.266)),
  4290. },
  4291. ["Right Leg"] = {
  4292. CFrame = CFrame.new(0.288, 0.221, 0.172) * CFrame.Angles(math.rad(14.496), math.rad(-39.076), math.rad(25.898)),
  4293. },
  4294. ["Left Arm"] = {
  4295. CFrame = CFrame.new(-0.058, -0.072, 0.44) * CFrame.Angles(math.rad(62.911), math.rad(-81.245), math.rad(-87.376)),
  4296. },
  4297. },
  4298. },
  4299. },
  4300. [2.067] = {
  4301. ["HumanoidRootPart"] = {
  4302. ["Torso"] = {
  4303. CFrame = CFrame.new(0.174, 0.451, -0.475) * CFrame.Angles(math.rad(4.584), math.rad(9.397), math.rad(-2.12)),
  4304. ["Left Leg"] = {
  4305. CFrame = CFrame.new(-0.511, 0.679, 0.428) * CFrame.Angles(math.rad(-24.408), math.rad(39.649), math.rad(10.313)),
  4306. },
  4307. ["Right Arm"] = {
  4308. CFrame = CFrame.new(0.312, 0.01, 0.477) * CFrame.Angles(math.rad(-105.424), math.rad(74.313), math.rad(165.986)),
  4309. },
  4310. ["Head"] = {
  4311. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.053), math.rad(-1.604), math.rad(3.495)),
  4312. },
  4313. ["Right Leg"] = {
  4314. CFrame = CFrame.new(0.572, 0.352, 0.321) * CFrame.Angles(math.rad(-2.177), math.rad(-41.998), math.rad(-9.225)),
  4315. },
  4316. ["Left Arm"] = {
  4317. CFrame = CFrame.new(-0.102, -0.122, 0.25) * CFrame.Angles(math.rad(-51.509), math.rad(-55.863), math.rad(-109.206)),
  4318. },
  4319. },
  4320. },
  4321. },
  4322. [2.117] = {
  4323. ["HumanoidRootPart"] = {
  4324. ["Torso"] = {
  4325. CFrame = CFrame.new(0.166, 0.505, -0.847) * CFrame.Angles(math.rad(-0.573), math.rad(9.454), math.rad(-2.005)),
  4326. ["Left Leg"] = {
  4327. CFrame = CFrame.new(-0.641, 0.991, 0.412) * CFrame.Angles(math.rad(-34.091), math.rad(43.201), math.rad(25.267)),
  4328. },
  4329. ["Right Arm"] = {
  4330. CFrame = CFrame.new(0.344, -0.204, 0.356) * CFrame.Angles(math.rad(-97.288), math.rad(72.193), math.rad(168.335)),
  4331. },
  4332. ["Head"] = {
  4333. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.818), math.rad(-1.547), math.rad(3.782)),
  4334. },
  4335. ["Right Leg"] = {
  4336. CFrame = CFrame.new(0.693, 0.662, 0.386) * CFrame.Angles(math.rad(-11.631), math.rad(-45.149), math.rad(-23.491)),
  4337. },
  4338. ["Left Arm"] = {
  4339. CFrame = CFrame.new(-0.117, -0.153, -0.058) * CFrame.Angles(math.rad(-54.488), math.rad(-55.061), math.rad(-103.476)),
  4340. },
  4341. },
  4342. },
  4343. },
  4344. [2.167] = {
  4345. ["HumanoidRootPart"] = {
  4346. ["Torso"] = {
  4347. CFrame = CFrame.new(0.163, 0.343, -1.065) * CFrame.Angles(math.rad(4.354), math.rad(9.511), math.rad(-2.292)),
  4348. ["Left Leg"] = {
  4349. CFrame = CFrame.new(-0.356, 1.243, 0.258) * CFrame.Angles(math.rad(-33.518), math.rad(52.769), math.rad(18.335)),
  4350. },
  4351. ["Right Arm"] = {
  4352. CFrame = CFrame.new(0.432, -0.775, -0.226) * CFrame.Angles(math.rad(-67.437), math.rad(68.583), math.rad(170.913)),
  4353. },
  4354. ["Head"] = {
  4355. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.354), math.rad(-1.49), math.rad(4.87)),
  4356. },
  4357. ["Right Leg"] = {
  4358. CFrame = CFrame.new(0.533, 0.945, 0.329) * CFrame.Angles(math.rad(-12.834), math.rad(-52.082), math.rad(-20.856)),
  4359. },
  4360. ["Left Arm"] = {
  4361. CFrame = CFrame.new(-0.225, -0.795, -0.241) * CFrame.Angles(math.rad(-32.143), math.rad(-54.316), math.rad(-118.029)),
  4362. },
  4363. },
  4364. },
  4365. },
  4366. [2.217] = {
  4367. ["HumanoidRootPart"] = {
  4368. ["Torso"] = {
  4369. CFrame = CFrame.new(0.172, 0.098, -0.96) * CFrame.Angles(math.rad(16.673), math.rad(9.626), math.rad(-2.636)),
  4370. ["Left Leg"] = {
  4371. CFrame = CFrame.new(-0.124, 1.167, 0.305) * CFrame.Angles(math.rad(-16.272), math.rad(52.884), math.rad(-2.979)),
  4372. },
  4373. ["Right Arm"] = {
  4374. CFrame = CFrame.new(0.506, -1.128, -0.749) * CFrame.Angles(math.rad(-51.051), math.rad(75.516), math.rad(-156.532)),
  4375. },
  4376. ["Head"] = {
  4377. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.698), math.rad(-1.203), math.rad(5.844)),
  4378. },
  4379. ["Right Leg"] = {
  4380. CFrame = CFrame.new(0.361, 0.87, 0.386) * CFrame.Angles(math.rad(2.75), math.rad(-52.426), math.rad(-3.782)),
  4381. },
  4382. ["Left Arm"] = {
  4383. CFrame = CFrame.new(-0.187, -0.956, -0.258) * CFrame.Angles(math.rad(-15.928), math.rad(-55.061), math.rad(-125.936)),
  4384. },
  4385. },
  4386. },
  4387. },
  4388. [2.267] = {
  4389. ["HumanoidRootPart"] = {
  4390. ["Torso"] = {
  4391. CFrame = CFrame.new(0.099, -0.009, -0.377) * CFrame.Angles(math.rad(21.199), math.rad(2.75), math.rad(-2.578)),
  4392. ["Left Leg"] = {
  4393. CFrame = CFrame.new(0.016, 0.339, 0.364) * CFrame.Angles(math.rad(-2.177), math.rad(40.852), math.rad(-23.033)),
  4394. },
  4395. ["Right Arm"] = {
  4396. CFrame = CFrame.new(0.279, -0.53, -0.733) * CFrame.Angles(math.rad(-54.603), math.rad(72.25), math.rad(-131.207)),
  4397. },
  4398. ["Head"] = {
  4399. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.761), math.rad(0.802), math.rad(8.594)),
  4400. },
  4401. ["Right Leg"] = {
  4402. CFrame = CFrame.new(0.39, 0.472, 0.237) * CFrame.Angles(math.rad(2.005), math.rad(-44.519), math.rad(8.824)),
  4403. },
  4404. ["Left Arm"] = {
  4405. CFrame = CFrame.new(0.071, -0.524, -0.645) * CFrame.Angles(math.rad(88.98), math.rad(-75.573), math.rad(-95.512)),
  4406. },
  4407. },
  4408. },
  4409. },
  4410. [2.317] = {
  4411. ["HumanoidRootPart"] = {
  4412. ["Torso"] = {
  4413. CFrame = CFrame.new(0.02, 0.039, -0.142) * CFrame.Angles(math.rad(16.788), math.rad(-4.24), math.rad(-2.693)),
  4414. ["Left Leg"] = {
  4415. CFrame = CFrame.new(0.349, -0.097, 0.123) * CFrame.Angles(math.rad(2.979), math.rad(37.758), math.rad(-32.372)),
  4416. },
  4417. ["Right Arm"] = {
  4418. CFrame = CFrame.new(0.225, -0.46, -0.771) * CFrame.Angles(math.rad(-55.119), math.rad(72.422), math.rad(-124.504)),
  4419. },
  4420. ["Head"] = {
  4421. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-7.85), math.rad(2.005), math.rad(10.027)),
  4422. },
  4423. ["Right Leg"] = {
  4424. CFrame = CFrame.new(0.307, 0.334, 0.043) * CFrame.Angles(math.rad(-10.428), math.rad(-43.602), math.rad(10.371)),
  4425. },
  4426. ["Left Arm"] = {
  4427. CFrame = CFrame.new(0.072, -0.357, -0.326) * CFrame.Angles(math.rad(104.049), math.rad(-81.704), math.rad(-72.708)),
  4428. },
  4429. },
  4430. },
  4431. },
  4432. [2.367] = {
  4433. ["HumanoidRootPart"] = {
  4434. ["Torso"] = {
  4435. CFrame = CFrame.new(-0.085, 0.116, -0.078) * CFrame.Angles(math.rad(10.199), math.rad(-4.24), math.rad(-2.693)),
  4436. ["Left Leg"] = {
  4437. CFrame = CFrame.new(0.427, -0.057, 0.112) * CFrame.Angles(math.rad(-3.667), math.rad(38.904), math.rad(-24.924)),
  4438. },
  4439. ["Right Arm"] = {
  4440. CFrame = CFrame.new(0.201, -0.167, 0.381) * CFrame.Angles(math.rad(-64.057), math.rad(70.531), math.rad(177.732)),
  4441. },
  4442. ["Head"] = {
  4443. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.397), math.rad(3.896), math.rad(12.204)),
  4444. },
  4445. ["Right Leg"] = {
  4446. CFrame = CFrame.new(0.397, 0.278, 0.063) * CFrame.Angles(math.rad(-15.642), math.rad(-39.992), math.rad(-1.891)),
  4447. },
  4448. ["Left Arm"] = {
  4449. CFrame = CFrame.new(0.283, 0.417, 0.652) * CFrame.Angles(math.rad(-2.292), math.rad(-72.594), math.rad(-108.862)),
  4450. },
  4451. },
  4452. },
  4453. },
  4454. [2.417] = {
  4455. ["HumanoidRootPart"] = {
  4456. ["Torso"] = {
  4457. CFrame = CFrame.new(-0.069, 0.098, -0.149) * CFrame.Angles(math.rad(11.058), math.rad(-4.24), math.rad(-2.693)),
  4458. ["Left Leg"] = {
  4459. CFrame = CFrame.new(0.46, -0.068, 0.108) * CFrame.Angles(math.rad(-2.406), math.rad(39.362), math.rad(-27.502)),
  4460. },
  4461. ["Right Arm"] = {
  4462. CFrame = CFrame.new(0.112, 0.006, 0.4) * CFrame.Angles(math.rad(-58.957), math.rad(66.234), math.rad(136.135)),
  4463. },
  4464. ["Head"] = {
  4465. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.969), math.rad(4.584), math.rad(13.006)),
  4466. },
  4467. ["Right Leg"] = {
  4468. CFrame = CFrame.new(0.452, 0.361, 0.102) * CFrame.Angles(math.rad(-15.986), math.rad(-41.024), math.rad(-4.125)),
  4469. },
  4470. ["Left Arm"] = {
  4471. CFrame = CFrame.new(0.214, 0.3, 0.461) * CFrame.Angles(math.rad(-18.793), math.rad(-64.114), math.rad(-106.57)),
  4472. },
  4473. },
  4474. },
  4475. },
  4476. [2.467] = {
  4477. ["HumanoidRootPart"] = {
  4478. ["Torso"] = {
  4479. CFrame = CFrame.new(-0.033, 0.015, -0.603) * CFrame.Angles(math.rad(14.152), math.rad(-4.24), math.rad(-2.693)),
  4480. ["Left Leg"] = {
  4481. CFrame = CFrame.new(0.093, 0.407, 0.478) * CFrame.Angles(math.rad(-0.573), math.rad(42.915), math.rad(-11.688)),
  4482. },
  4483. ["Right Arm"] = {
  4484. CFrame = CFrame.new(0.112, -0.124, 0.168) * CFrame.Angles(math.rad(-60.103), math.rad(66.119), math.rad(133.671)),
  4485. },
  4486. ["Head"] = {
  4487. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.772), math.rad(5.615), math.rad(14.095)),
  4488. },
  4489. ["Right Leg"] = {
  4490. CFrame = CFrame.new(0.54, 0.833, 0.169) * CFrame.Angles(math.rad(-20.225), math.rad(-48.644), math.rad(-13.98)),
  4491. },
  4492. ["Left Arm"] = {
  4493. CFrame = CFrame.new(0.02, -0.111, -0.024) * CFrame.Angles(math.rad(-35.18), math.rad(-55.863), math.rad(-104.106)),
  4494. },
  4495. },
  4496. },
  4497. },
  4498. [2.517] = {
  4499. ["HumanoidRootPart"] = {
  4500. ["Torso"] = {
  4501. CFrame = CFrame.new(-0.031, -0.022, -0.845) * CFrame.Angles(math.rad(15.355), math.rad(-4.24), math.rad(-2.636)),
  4502. ["Left Leg"] = {
  4503. CFrame = CFrame.new(0.069, 0.66, 0.566) * CFrame.Angles(0, math.rad(46.066), math.rad(-7.85)),
  4504. },
  4505. ["Right Arm"] = {
  4506. CFrame = CFrame.new(0.169, -0.312, 0.053) * CFrame.Angles(math.rad(-76.031), math.rad(69.156), math.rad(167.189)),
  4507. },
  4508. ["Head"] = {
  4509. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.001), math.rad(5.901), math.rad(14.439)),
  4510. },
  4511. ["Right Leg"] = {
  4512. CFrame = CFrame.new(0.427, 1.063, 0.084) * CFrame.Angles(math.rad(-22.804), math.rad(-55.233), math.rad(-15.011)),
  4513. },
  4514. ["Left Arm"] = {
  4515. CFrame = CFrame.new(-0.09, -0.48, -0.105) * CFrame.Angles(math.rad(-19.423), math.rad(-57.811), math.rad(-110.008)),
  4516. },
  4517. },
  4518. },
  4519. },
  4520. [2.567] = {
  4521. ["HumanoidRootPart"] = {
  4522. ["Torso"] = {
  4523. CFrame = CFrame.new(0.046, -0.056, -0.905) * CFrame.Angles(math.rad(18.507), math.rad(-5.271), math.rad(-4.985)),
  4524. ["Left Leg"] = {
  4525. CFrame = CFrame.new(0.062, 0.696, 0.638) * CFrame.Angles(math.rad(5.157), math.rad(46.41), math.rad(-7.964)),
  4526. },
  4527. ["Right Arm"] = {
  4528. CFrame = CFrame.new(0.296, -0.369, -0.228) * CFrame.Angles(math.rad(-57.009), math.rad(69.901), math.rad(-164.496)),
  4529. },
  4530. ["Head"] = {
  4531. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.303), math.rad(14.782)),
  4532. },
  4533. ["Right Leg"] = {
  4534. CFrame = CFrame.new(0.223, 1.104, -0.018) * CFrame.Angles(math.rad(-14.324), math.rad(-58.27), math.rad(1.719)),
  4535. },
  4536. ["Left Arm"] = {
  4537. CFrame = CFrame.new(-0.176, -1.027, -0.121) * CFrame.Angles(math.rad(20.455), math.rad(-70.187), math.rad(-126.853)),
  4538. },
  4539. },
  4540. },
  4541. },
  4542. [2.617] = {
  4543. ["HumanoidRootPart"] = {
  4544. ["Torso"] = {
  4545. CFrame = CFrame.new(0.144, -0.052, -0.78) * CFrame.Angles(math.rad(19.824), math.rad(-7.162), math.rad(-9.167)),
  4546. ["Left Leg"] = {
  4547. CFrame = CFrame.new(-0.026, 0.536, 0.702) * CFrame.Angles(math.rad(9.11), math.rad(45.55), math.rad(-5.099)),
  4548. },
  4549. ["Right Arm"] = {
  4550. CFrame = CFrame.new(0.297, -0.235, -0.34) * CFrame.Angles(math.rad(-34.95), math.rad(77.349), math.rad(-147.651)),
  4551. },
  4552. ["Head"] = {
  4553. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.417), math.rad(14.84)),
  4554. },
  4555. ["Right Leg"] = {
  4556. CFrame = CFrame.new(0.208, 0.97, -0.036) * CFrame.Angles(math.rad(-9.683), math.rad(-52.884), math.rad(14.439)),
  4557. },
  4558. ["Left Arm"] = {
  4559. CFrame = CFrame.new(-0.308, -0.742, -0.327) * CFrame.Angles(math.rad(-51.222), math.rad(-84.569), math.rad(106.971)),
  4560. },
  4561. },
  4562. },
  4563. },
  4564. [2.667] = {
  4565. ["HumanoidRootPart"] = {
  4566. ["Torso"] = {
  4567. CFrame = CFrame.new(0.174, -0.046, -0.484) * CFrame.Angles(math.rad(20.225), math.rad(-7.964), math.rad(-12.147)),
  4568. ["Left Leg"] = {
  4569. CFrame = CFrame.new(-0.097, 0.283, 0.56) * CFrame.Angles(math.rad(6.131), math.rad(45.894), math.rad(-5.329)),
  4570. },
  4571. ["Right Arm"] = {
  4572. CFrame = CFrame.new(0.327, -0.046, -0.28) * CFrame.Angles(math.rad(-33.862), math.rad(79.011), math.rad(-141.922)),
  4573. },
  4574. ["Head"] = {
  4575. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4576. },
  4577. ["Right Leg"] = {
  4578. CFrame = CFrame.new(0.308, 0.683, -0.011) * CFrame.Angles(math.rad(-9.912), math.rad(-43.659), math.rad(19.309)),
  4579. },
  4580. ["Left Arm"] = {
  4581. CFrame = CFrame.new(-0.458, -0.114, -0.091) * CFrame.Angles(math.rad(-37.07), math.rad(-68.526), math.rad(125.306)),
  4582. },
  4583. },
  4584. },
  4585. },
  4586. [2.717] = {
  4587. ["HumanoidRootPart"] = {
  4588. ["Torso"] = {
  4589. CFrame = CFrame.new(0.134, -0.045, -0.374) * CFrame.Angles(math.rad(20.168), math.rad(-7.105), math.rad(-12.548)),
  4590. ["Left Leg"] = {
  4591. CFrame = CFrame.new(-0.07, 0.218, 0.412) * CFrame.Angles(math.rad(0.401), math.rad(46.581), math.rad(-7.047)),
  4592. },
  4593. ["Right Arm"] = {
  4594. CFrame = CFrame.new(0.363, 0.034, -0.126) * CFrame.Angles(math.rad(-41.196), math.rad(73.281), math.rad(-161.46)),
  4595. },
  4596. ["Head"] = {
  4597. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4598. },
  4599. ["Right Leg"] = {
  4600. CFrame = CFrame.new(0.357, 0.577, 0.014) * CFrame.Angles(math.rad(-8.938), math.rad(-39.878), math.rad(18.392)),
  4601. },
  4602. ["Left Arm"] = {
  4603. CFrame = CFrame.new(-0.392, -0.096, 0.012) * CFrame.Angles(math.rad(-40.107), math.rad(-69.958), math.rad(144.786)),
  4604. },
  4605. },
  4606. },
  4607. },
  4608. [2.767] = {
  4609. ["HumanoidRootPart"] = {
  4610. ["Torso"] = {
  4611. CFrame = CFrame.new(0.091, -0.047, -0.276) * CFrame.Angles(math.rad(20.168), math.rad(-4.584), math.rad(-13.063)),
  4612. ["Left Leg"] = {
  4613. CFrame = CFrame.new(0.066, 0.144, 0.077) * CFrame.Angles(math.rad(-11.287), math.rad(46.639), math.rad(-12.662)),
  4614. },
  4615. ["Right Arm"] = {
  4616. CFrame = CFrame.new(0.388, -0.081, -0.072) * CFrame.Angles(math.rad(-79.125), math.rad(68.698), math.rad(-178.018)),
  4617. },
  4618. ["Head"] = {
  4619. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4620. },
  4621. ["Right Leg"] = {
  4622. CFrame = CFrame.new(0.415, 0.454, 0.055) * CFrame.Angles(math.rad(-5.5), math.rad(-35.351), math.rad(16.73)),
  4623. },
  4624. ["Left Arm"] = {
  4625. CFrame = CFrame.new(-0.071, 0.235, 0.535) * CFrame.Angles(math.rad(-23.95), math.rad(-70.76), math.rad(-138.312)),
  4626. },
  4627. },
  4628. },
  4629. },
  4630. [2.817] = {
  4631. ["HumanoidRootPart"] = {
  4632. ["Torso"] = {
  4633. CFrame = CFrame.new(0.114, 0.027, -0.276) * CFrame.Angles(math.rad(20.397), math.rad(-2.521), math.rad(-8.995)),
  4634. ["Left Leg"] = {
  4635. CFrame = CFrame.new(-0.031, 0.185, 0.102) * CFrame.Angles(math.rad(-11.058), math.rad(43.144), math.rad(-15.871)),
  4636. },
  4637. ["Right Arm"] = {
  4638. CFrame = CFrame.new(0.369, -0.139, -0.064) * CFrame.Angles(math.rad(-87.491), math.rad(70.015), math.rad(173.893)),
  4639. },
  4640. ["Head"] = {
  4641. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4642. },
  4643. ["Right Leg"] = {
  4644. CFrame = CFrame.new(0.354, 0.418, 0.083) * CFrame.Angles(math.rad(-2.177), math.rad(-38.847), math.rad(18.621)),
  4645. },
  4646. ["Left Arm"] = {
  4647. CFrame = CFrame.new(-0.123, 0.186, 0.366) * CFrame.Angles(math.rad(-9.11), math.rad(-67.323), math.rad(-101.643)),
  4648. },
  4649. },
  4650. },
  4651. },
  4652. [2.867] = {
  4653. ["HumanoidRootPart"] = {
  4654. ["Torso"] = {
  4655. CFrame = CFrame.new(0.192, 0.251, -0.442) * CFrame.Angles(math.rad(23.319), math.rad(1.547), math.rad(4.584)),
  4656. ["Left Leg"] = {
  4657. CFrame = CFrame.new(-0.554, 0.556, 0.305) * CFrame.Angles(math.rad(-2.521), math.rad(32.315), math.rad(-19.022)),
  4658. },
  4659. ["Right Arm"] = {
  4660. CFrame = CFrame.new(0.317, -0.172, -0.215) * CFrame.Angles(math.rad(-63.885), math.rad(76.719), math.rad(126.165)),
  4661. },
  4662. ["Head"] = {
  4663. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4664. },
  4665. ["Right Leg"] = {
  4666. CFrame = CFrame.new(0.302, 0.611, 0.195) * CFrame.Angles(math.rad(0.974), math.rad(-43.831), math.rad(19.882)),
  4667. },
  4668. ["Left Arm"] = {
  4669. CFrame = CFrame.new(-0.318, -0.03, -0.272) * CFrame.Angles(math.rad(-13.407), math.rad(-48.014), math.rad(-60.103)),
  4670. },
  4671. },
  4672. },
  4673. },
  4674. [2.917] = {
  4675. ["HumanoidRootPart"] = {
  4676. ["Torso"] = {
  4677. CFrame = CFrame.new(0.263, 0.264, -0.751) * CFrame.Angles(math.rad(28.132), math.rad(2.75), math.rad(7.563)),
  4678. ["Left Leg"] = {
  4679. CFrame = CFrame.new(-0.651, 0.963, 0.254) * CFrame.Angles(math.rad(0.458), math.rad(33.805), math.rad(-19.137)),
  4680. },
  4681. ["Right Arm"] = {
  4682. CFrame = CFrame.new(0.333, -0.104, -0.562) * CFrame.Angles(math.rad(9.969), math.rad(62.109), math.rad(44.977)),
  4683. },
  4684. ["Head"] = {
  4685. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4686. },
  4687. ["Right Leg"] = {
  4688. CFrame = CFrame.new(0.439, 1.037, 0.124) * CFrame.Angles(math.rad(-8.824), math.rad(-34.721), math.rad(13.407)),
  4689. },
  4690. ["Left Arm"] = {
  4691. CFrame = CFrame.new(-0.442, -0.092, -0.554) * CFrame.Angles(math.rad(-11.345), math.rad(-35.753), math.rad(-51.28)),
  4692. },
  4693. },
  4694. },
  4695. },
  4696. [2.967] = {
  4697. ["HumanoidRootPart"] = {
  4698. ["Torso"] = {
  4699. CFrame = CFrame.new(0.305, 0.309, -0.899) * CFrame.Angles(math.rad(27.158), math.rad(3.667), math.rad(8.251)),
  4700. ["Left Leg"] = {
  4701. CFrame = CFrame.new(-0.652, 1.136, 0.162) * CFrame.Angles(math.rad(-1.833), math.rad(35.982), math.rad(-17.017)),
  4702. },
  4703. ["Right Arm"] = {
  4704. CFrame = CFrame.new(0.37, -0.066, -0.738) * CFrame.Angles(math.rad(3.266), math.rad(36.784), math.rad(50.764)),
  4705. },
  4706. ["Head"] = {
  4707. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.881), math.rad(5.844), math.rad(13.235)),
  4708. },
  4709. ["Right Leg"] = {
  4710. CFrame = CFrame.new(0.46, 1.167, 0.019) * CFrame.Angles(math.rad(-14.381), math.rad(-28.247), math.rad(11.23)),
  4711. },
  4712. ["Left Arm"] = {
  4713. CFrame = CFrame.new(-0.531, -0.087, -0.671) * CFrame.Angles(math.rad(-9.339), math.rad(-25.669), math.rad(-55.405)),
  4714. },
  4715. },
  4716. },
  4717. },
  4718. [3.017] = {
  4719. ["HumanoidRootPart"] = {
  4720. ["Torso"] = {
  4721. CFrame = CFrame.new(0.306, 0.407, -0.855) * CFrame.Angles(math.rad(18.335), math.rad(3.724), math.rad(8.251)),
  4722. ["Left Leg"] = {
  4723. CFrame = CFrame.new(-0.788, 1.058, 0.132) * CFrame.Angles(math.rad(-10.714), math.rad(34.435), math.rad(-5.558)),
  4724. },
  4725. ["Right Arm"] = {
  4726. CFrame = CFrame.new(0.366, -0.024, -0.728) * CFrame.Angles(math.rad(-2.636), math.rad(31.57), math.rad(66.005)),
  4727. },
  4728. ["Head"] = {
  4729. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.979), math.rad(4.068), math.rad(9.511)),
  4730. },
  4731. ["Right Leg"] = {
  4732. CFrame = CFrame.new(0.546, 1.03, 0.053) * CFrame.Angles(math.rad(-16.215), math.rad(-22.918), math.rad(4.526)),
  4733. },
  4734. ["Left Arm"] = {
  4735. CFrame = CFrame.new(-0.547, -0.024, -0.659) * CFrame.Angles(math.rad(-6.245), math.rad(-21.887), math.rad(-64.916)),
  4736. },
  4737. },
  4738. },
  4739. },
  4740. [3.067] = {
  4741. ["HumanoidRootPart"] = {
  4742. ["Torso"] = {
  4743. CFrame = CFrame.new(0.303, 0.664, -0.779) * CFrame.Angles(math.rad(-4.24), math.rad(3.495), math.rad(8.308)),
  4744. ["Left Leg"] = {
  4745. CFrame = CFrame.new(-0.826, 0.738, 0.044) * CFrame.Angles(math.rad(-25.726), math.rad(25.497), math.rad(12.605)),
  4746. },
  4747. ["Right Arm"] = {
  4748. CFrame = CFrame.new(0.299, 0.147, -0.688) * CFrame.Angles(math.rad(-4.068), math.rad(23.262), math.rad(101.929)),
  4749. },
  4750. ["Head"] = {
  4751. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.918), math.rad(-1.432), math.rad(1.948)),
  4752. },
  4753. ["Right Leg"] = {
  4754. CFrame = CFrame.new(0.5, 0.654, 0.079) * CFrame.Angles(math.rad(-17.303), math.rad(-13.636), math.rad(-7.907)),
  4755. },
  4756. ["Left Arm"] = {
  4757. CFrame = CFrame.new(-0.487, 0.21, -0.579) * CFrame.Angles(math.rad(8.308), math.rad(-21.601), math.rad(-93.106)),
  4758. },
  4759. },
  4760. },
  4761. },
  4762. [3.117] = {
  4763. ["HumanoidRootPart"] = {
  4764. ["Torso"] = {
  4765. CFrame = CFrame.new(0.302, 0.755, -0.744) * CFrame.Angles(math.rad(-12.376), math.rad(3.438), math.rad(8.308)),
  4766. ["Left Leg"] = {
  4767. CFrame = CFrame.new(-0.609, 0.618, -0.039) * CFrame.Angles(math.rad(-28.762), math.rad(21.601), math.rad(11.574)),
  4768. },
  4769. ["Right Arm"] = {
  4770. CFrame = CFrame.new(0.223, 0.215, -0.656) * CFrame.Angles(math.rad(-3.151), math.rad(22.517), math.rad(115.222)),
  4771. },
  4772. ["Head"] = {
  4773. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(17.59), math.rad(-3.037), math.rad(0.859)),
  4774. },
  4775. ["Right Leg"] = {
  4776. CFrame = CFrame.new(0.508, 0.509, 0.076) * CFrame.Angles(math.rad(-17.475), math.rad(-10.141), math.rad(-14.496)),
  4777. },
  4778. ["Left Arm"] = {
  4779. CFrame = CFrame.new(-0.398, 0.306, -0.51) * CFrame.Angles(math.rad(12.49), math.rad(-26.929), math.rad(-105.367)),
  4780. },
  4781. },
  4782. },
  4783. },
  4784. [3.167] = {
  4785. ["HumanoidRootPart"] = {
  4786. ["Torso"] = {
  4787. CFrame = CFrame.new(0.357, 0.82, -0.616) * CFrame.Angles(math.rad(-20.455), math.rad(3.38), math.rad(8.251)),
  4788. ["Left Leg"] = {
  4789. CFrame = CFrame.new(-0.271, 0.488, -0.13) * CFrame.Angles(math.rad(-29.794), math.rad(17.819), math.rad(9.11)),
  4790. },
  4791. ["Right Arm"] = {
  4792. CFrame = CFrame.new(0.066, 0.282, -0.592) * CFrame.Angles(math.rad(-3.667), math.rad(23.778), math.rad(132.009)),
  4793. },
  4794. ["Head"] = {
  4795. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(23.377), math.rad(-3.724), math.rad(1.261)),
  4796. },
  4797. ["Right Leg"] = {
  4798. CFrame = CFrame.new(0.609, 0.215, 0.057) * CFrame.Angles(math.rad(-18.277), math.rad(-2.693), math.rad(-25.955)),
  4799. },
  4800. ["Left Arm"] = {
  4801. CFrame = CFrame.new(-0.205, 0.402, -0.371) * CFrame.Angles(math.rad(10.084), math.rad(-38.503), math.rad(-123.014)),
  4802. },
  4803. },
  4804. },
  4805. },
  4806. [3.217] = {
  4807. ["HumanoidRootPart"] = {
  4808. ["Torso"] = {
  4809. CFrame = CFrame.new(0.408, 0.821, -0.54) * CFrame.Angles(math.rad(-22.46), math.rad(3.438), math.rad(8.251)),
  4810. ["Left Leg"] = {
  4811. CFrame = CFrame.new(-0.219, 0.404, -0.118) * CFrame.Angles(math.rad(-29.335), math.rad(16.902), math.rad(11.115)),
  4812. },
  4813. ["Right Arm"] = {
  4814. CFrame = CFrame.new(-0.008, 0.298, -0.563) * CFrame.Angles(math.rad(-5.099), math.rad(24.866), math.rad(139.229)),
  4815. },
  4816. ["Head"] = {
  4817. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(24.58), math.rad(-3.839), math.rad(1.49)),
  4818. },
  4819. ["Right Leg"] = {
  4820. CFrame = CFrame.new(0.599, 0.089, 0.048) * CFrame.Angles(math.rad(-18.392), math.rad(0.917), math.rad(-28.705)),
  4821. },
  4822. ["Left Arm"] = {
  4823. CFrame = CFrame.new(-0.11, 0.421, -0.306) * CFrame.Angles(math.rad(4.469), math.rad(-44.06), math.rad(-132.411)),
  4824. },
  4825. },
  4826. },
  4827. },
  4828. [3.267] = {
  4829. ["HumanoidRootPart"] = {
  4830. ["Torso"] = {
  4831. CFrame = CFrame.new(0.498, 0.8, -0.419) * CFrame.Angles(math.rad(-23.95), math.rad(3.438), math.rad(8.308)),
  4832. ["Left Leg"] = {
  4833. CFrame = CFrame.new(-0.42, 0.23, 0.014) * CFrame.Angles(math.rad(-28.018), math.rad(16.272), math.rad(23.205)),
  4834. },
  4835. ["Right Arm"] = {
  4836. CFrame = CFrame.new(-0.138, 0.307, -0.516) * CFrame.Angles(math.rad(-11.058), math.rad(26.643), math.rad(155.443)),
  4837. },
  4838. ["Head"] = {
  4839. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4840. },
  4841. ["Right Leg"] = {
  4842. CFrame = CFrame.new(0.454, -0.018, 0.048) * CFrame.Angles(math.rad(-17.991), math.rad(5.73), math.rad(-27.387)),
  4843. },
  4844. ["Left Arm"] = {
  4845. CFrame = CFrame.new(0.049, 0.409, -0.195) * CFrame.Angles(math.rad(-16.96), math.rad(-51.452), math.rad(-158.824)),
  4846. },
  4847. },
  4848. },
  4849. },
  4850. [3.317] = {
  4851. ["HumanoidRootPart"] = {
  4852. ["Torso"] = {
  4853. CFrame = CFrame.new(0.514, 0.794, -0.399) * CFrame.Angles(math.rad(-24.064), math.rad(3.438), math.rad(8.308)),
  4854. ["Left Leg"] = {
  4855. CFrame = CFrame.new(-0.456, 0.199, 0.04) * CFrame.Angles(math.rad(-27.674), math.rad(16.387), math.rad(25.21)),
  4856. },
  4857. ["Right Arm"] = {
  4858. CFrame = CFrame.new(-0.189, 0.3, -0.5) * CFrame.Angles(math.rad(-15.47), math.rad(26.528), math.rad(164.84)),
  4859. },
  4860. ["Head"] = {
  4861. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4862. },
  4863. ["Right Leg"] = {
  4864. CFrame = CFrame.new(0.404, -0.019, 0.051) * CFrame.Angles(math.rad(-17.876), math.rad(6.417), math.rad(-26.07)),
  4865. },
  4866. ["Left Arm"] = {
  4867. CFrame = CFrame.new(0.102, 0.38, -0.153) * CFrame.Angles(math.rad(-30.825), math.rad(-51.108), math.rad(-174.924)),
  4868. },
  4869. },
  4870. },
  4871. },
  4872. [3.367] = {
  4873. ["HumanoidRootPart"] = {
  4874. ["Torso"] = {
  4875. CFrame = CFrame.new(0.443, 0.789, -0.475) * CFrame.Angles(math.rad(-23.09), math.rad(3.438), math.rad(8.251)),
  4876. ["Left Leg"] = {
  4877. CFrame = CFrame.new(-0.6, 0.244, 0.084) * CFrame.Angles(math.rad(-29.794), math.rad(17.475), math.rad(28.247)),
  4878. },
  4879. ["Right Arm"] = {
  4880. CFrame = CFrame.new(-0.261, 0.25, -0.488) * CFrame.Angles(math.rad(-26.356), math.rad(23.262), math.rad(-177.273)),
  4881. },
  4882. ["Head"] = {
  4883. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4884. },
  4885. ["Right Leg"] = {
  4886. CFrame = CFrame.new(0.656, -0.045, 0.039) * CFrame.Angles(math.rad(-17.418), math.rad(5.329), math.rad(-32.773)),
  4887. },
  4888. ["Left Arm"] = {
  4889. CFrame = CFrame.new(0.154, 0.296, -0.111) * CFrame.Angles(math.rad(-49.618), math.rad(-41.998), math.rad(160.6)),
  4890. },
  4891. },
  4892. },
  4893. },
  4894. [3.417] = {
  4895. ["HumanoidRootPart"] = {
  4896. ["Torso"] = {
  4897. CFrame = CFrame.new(0.372, 0.771, -0.539) * CFrame.Angles(math.rad(-21.085), math.rad(3.38), math.rad(8.251)),
  4898. ["Left Leg"] = {
  4899. CFrame = CFrame.new(-0.675, 0.314, 0.099) * CFrame.Angles(math.rad(-31.513), math.rad(19.309), math.rad(28.018)),
  4900. },
  4901. ["Right Arm"] = {
  4902. CFrame = CFrame.new(-0.281, 0.208, -0.482) * CFrame.Angles(math.rad(-31.57), math.rad(20.455), math.rad(-170.627)),
  4903. },
  4904. ["Head"] = {
  4905. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4906. },
  4907. ["Right Leg"] = {
  4908. CFrame = CFrame.new(0.812, -0.012, 0.033) * CFrame.Angles(math.rad(-17.131), math.rad(3.667), math.rad(-35.18)),
  4909. },
  4910. ["Left Arm"] = {
  4911. CFrame = CFrame.new(0.162, 0.243, -0.105) * CFrame.Angles(math.rad(-52.655), math.rad(-36.211), math.rad(153.954)),
  4912. },
  4913. },
  4914. },
  4915. },
  4916. [3.467] = {
  4917. ["HumanoidRootPart"] = {
  4918. ["Torso"] = {
  4919. CFrame = CFrame.new(0.22, 0.665, -0.624) * CFrame.Angles(math.rad(-10.943), math.rad(3.438), math.rad(8.308)),
  4920. ["Left Leg"] = {
  4921. CFrame = CFrame.new(-0.64, 0.528, 0.091) * CFrame.Angles(math.rad(-30.653), math.rad(27.846), math.rad(16.73)),
  4922. },
  4923. ["Right Arm"] = {
  4924. CFrame = CFrame.new(-0.296, 0.091, -0.441) * CFrame.Angles(math.rad(-38.847), math.rad(15.47), math.rad(-163.121)),
  4925. },
  4926. ["Head"] = {
  4927. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4928. },
  4929. ["Right Leg"] = {
  4930. CFrame = CFrame.new(0.951, 0.254, 0.04) * CFrame.Angles(math.rad(-16.043), math.rad(-2.578), math.rad(-28.648)),
  4931. },
  4932. ["Left Arm"] = {
  4933. CFrame = CFrame.new(0.163, 0.089, -0.101) * CFrame.Angles(math.rad(-51.795), math.rad(-28.419), math.rad(147.651)),
  4934. },
  4935. },
  4936. },
  4937. },
  4938. [3.517] = {
  4939. ["HumanoidRootPart"] = {
  4940. ["Torso"] = {
  4941. CFrame = CFrame.new(0.163, 0.474, -0.638) * CFrame.Angles(math.rad(0.229), math.rad(3.61), math.rad(8.308)),
  4942. ["Left Leg"] = {
  4943. CFrame = CFrame.new(-0.517, 0.638, 0.088) * CFrame.Angles(math.rad(-24.924), math.rad(34.32), math.rad(4.24)),
  4944. },
  4945. ["Right Arm"] = {
  4946. CFrame = CFrame.new(-0.297, 0.013, -0.396) * CFrame.Angles(math.rad(-40.966), math.rad(14.324), math.rad(-161.861)),
  4947. },
  4948. ["Head"] = {
  4949. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4950. },
  4951. ["Right Leg"] = {
  4952. CFrame = CFrame.new(0.895, 0.485, 0.039) * CFrame.Angles(math.rad(-15.126), math.rad(-6.589), math.rad(-18.793)),
  4953. },
  4954. ["Left Arm"] = {
  4955. CFrame = CFrame.new(0.163, -0.029, -0.091) * CFrame.Angles(math.rad(-49.79), math.rad(-27.33), math.rad(146.906)),
  4956. },
  4957. },
  4958. },
  4959. },
  4960. [3.567] = {
  4961. ["HumanoidRootPart"] = {
  4962. ["Torso"] = {
  4963. CFrame = CFrame.new(0.109, -0.003, -0.97) * CFrame.Angles(math.rad(18.908), math.rad(3.438), math.rad(8.308)),
  4964. ["Left Leg"] = {
  4965. CFrame = CFrame.new(-0.31, 1, 0.101) * CFrame.Angles(math.rad(-15.069), math.rad(47.555), math.rad(-7.391)),
  4966. },
  4967. ["Right Arm"] = {
  4968. CFrame = CFrame.new(-0.228, -0.355, -0.195) * CFrame.Angles(math.rad(-39.821), math.rad(15.298), math.rad(-161.001)),
  4969. },
  4970. ["Head"] = {
  4971. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4972. },
  4973. ["Right Leg"] = {
  4974. CFrame = CFrame.new(0.819, 0.981, -0.06) * CFrame.Angles(math.rad(-18.564), math.rad(-13.579), math.rad(-14.037)),
  4975. },
  4976. ["Left Arm"] = {
  4977. CFrame = CFrame.new(0.124, -0.435, 0.037) * CFrame.Angles(math.rad(-51.222), math.rad(-36.669), math.rad(142.094)),
  4978. },
  4979. },
  4980. },
  4981. },
  4982. [3.617] = {
  4983. ["HumanoidRootPart"] = {
  4984. ["Torso"] = {
  4985. CFrame = CFrame.new(0.102, -0.058, -1.314) * CFrame.Angles(math.rad(18.105), math.rad(2.406), math.rad(7.62)),
  4986. ["Left Leg"] = {
  4987. CFrame = CFrame.new(-0.089, 1.25, -0.009) * CFrame.Angles(math.rad(-15.355), math.rad(60.963), math.rad(-6.532)),
  4988. },
  4989. ["Right Arm"] = {
  4990. CFrame = CFrame.new(-0.165, -0.661, -0.093) * CFrame.Angles(math.rad(-32.83), math.rad(16.788), math.rad(-158.881)),
  4991. },
  4992. ["Head"] = {
  4993. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4994. },
  4995. ["Right Leg"] = {
  4996. CFrame = CFrame.new(0.732, 1.268, -0.268) * CFrame.Angles(math.rad(-28.992), math.rad(-21.314), math.rad(-20.225)),
  4997. },
  4998. ["Left Arm"] = {
  4999. CFrame = CFrame.new(0.101, -0.69, 0.188) * CFrame.Angles(math.rad(-63.827), math.rad(-50.764), math.rad(122.728)),
  5000. },
  5001. },
  5002. },
  5003. },
  5004. [3.667] = {
  5005. ["HumanoidRootPart"] = {
  5006. ["Torso"] = {
  5007. CFrame = CFrame.new(0.099, -0.063, -0.981) * CFrame.Angles(math.rad(13.006), math.rad(-0.229), math.rad(3.037)),
  5008. ["Left Leg"] = {
  5009. CFrame = CFrame.new(-0.574, 0.933, 0.181) * CFrame.Angles(math.rad(-33.461), math.rad(45.894), math.rad(22.976)),
  5010. },
  5011. ["Right Arm"] = {
  5012. CFrame = CFrame.new(-0.432, -0.694, -0.209) * CFrame.Angles(math.rad(9.11), math.rad(27.33), math.rad(-159.97)),
  5013. },
  5014. ["Head"] = {
  5015. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(22.002), math.rad(-4.985), math.rad(-0.802)),
  5016. },
  5017. ["Right Leg"] = {
  5018. CFrame = CFrame.new(1.077, 0.831, -0.302) * CFrame.Angles(math.rad(-28.762), math.rad(-5.099), math.rad(-25.783)),
  5019. },
  5020. ["Left Arm"] = {
  5021. CFrame = CFrame.new(0.473, -0.824, 0.282) * CFrame.Angles(math.rad(-10.371), math.rad(-78.954), math.rad(133.098)),
  5022. },
  5023. },
  5024. },
  5025. },
  5026. [3.717] = {
  5027. ["HumanoidRootPart"] = {
  5028. ["Torso"] = {
  5029. CFrame = CFrame.new(0.098, -0.044, -0.691) * CFrame.Angles(math.rad(10.084), math.rad(-1.547), math.rad(0.286)),
  5030. ["Left Leg"] = {
  5031. CFrame = CFrame.new(-0.617, 0.599, 0.24) * CFrame.Angles(math.rad(-28.247), math.rad(37.643), math.rad(23.72)),
  5032. },
  5033. ["Right Arm"] = {
  5034. CFrame = CFrame.new(-0.645, -0.847, -0.045) * CFrame.Angles(math.rad(-12.261), math.rad(71.219), math.rad(-111.841)),
  5035. },
  5036. ["Head"] = {
  5037. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.897), math.rad(-6.875), math.rad(-6.417)),
  5038. },
  5039. ["Right Leg"] = {
  5040. CFrame = CFrame.new(1.057, 0.566, -0.292) * CFrame.Angles(math.rad(-26.07), math.rad(1.948), math.rad(-22.231)),
  5041. },
  5042. ["Left Arm"] = {
  5043. CFrame = CFrame.new(0.577, -0.825, 0.296) * CFrame.Angles(math.rad(55.978), math.rad(-77.464), math.rad(-172.346)),
  5044. },
  5045. },
  5046. },
  5047. },
  5048. [3.767] = {
  5049. ["HumanoidRootPart"] = {
  5050. ["Torso"] = {
  5051. CFrame = CFrame.new(0.084, -0.022, -0.25) * CFrame.Angles(math.rad(6.818), math.rad(-4.183), math.rad(-2.578)),
  5052. ["Left Leg"] = {
  5053. CFrame = CFrame.new(-0.052, 0.118, -0.015) * CFrame.Angles(math.rad(-14.381), math.rad(32.315), math.rad(2.636)),
  5054. },
  5055. ["Right Arm"] = {
  5056. CFrame = CFrame.new(-0.621, -0.745, 0.039) * CFrame.Angles(math.rad(-49.446), math.rad(60.676), math.rad(-18.793)),
  5057. },
  5058. ["Head"] = {
  5059. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.724), math.rad(-8.308), math.rad(-15.011)),
  5060. },
  5061. ["Right Leg"] = {
  5062. CFrame = CFrame.new(0.685, 0.269, -0.214) * CFrame.Angles(math.rad(-24.694), math.rad(8.193), math.rad(-7.964)),
  5063. },
  5064. ["Left Arm"] = {
  5065. CFrame = CFrame.new(0.471, -0.786, 0.39) * CFrame.Angles(math.rad(-87.032), math.rad(-53.342), math.rad(-11.173)),
  5066. },
  5067. },
  5068. },
  5069. },
  5070. [3.817] = {
  5071. ["HumanoidRootPart"] = {
  5072. ["Torso"] = {
  5073. CFrame = CFrame.new(0.042, -0.027, -0.193) * CFrame.Angles(math.rad(6.818), math.rad(-5.73), math.rad(-2.12)),
  5074. ["Left Leg"] = {
  5075. CFrame = CFrame.new(0.055, 0.078, -0.058) * CFrame.Angles(math.rad(-11.918), math.rad(30.596), math.rad(-2.292)),
  5076. },
  5077. ["Right Arm"] = {
  5078. CFrame = CFrame.new(-0.653, -0.403, 0.097) * CFrame.Angles(math.rad(14.209), math.rad(81.532), math.rad(-68.297)),
  5079. },
  5080. ["Head"] = {
  5081. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(-7.334), math.rad(-10.829)),
  5082. },
  5083. ["Right Leg"] = {
  5084. CFrame = CFrame.new(0.564, 0.257, -0.17) * CFrame.Angles(math.rad(-24.637), math.rad(7.85), math.rad(-4.354)),
  5085. },
  5086. ["Left Arm"] = {
  5087. CFrame = CFrame.new(0.512, -0.442, 0.376) * CFrame.Angles(math.rad(-80.615), math.rad(-81.417), math.rad(-21.83)),
  5088. },
  5089. },
  5090. },
  5091. },
  5092. [3.867] = {
  5093. ["HumanoidRootPart"] = {
  5094. ["Torso"] = {
  5095. CFrame = CFrame.new(-0.096, -0.039, -0.197) * CFrame.Angles(math.rad(7.162), math.rad(-8.709), math.rad(0.172)),
  5096. ["Left Leg"] = {
  5097. CFrame = CFrame.new(-0.028, 0.057, 0.032) * CFrame.Angles(math.rad(-9.225), math.rad(21.944), math.rad(-2.979)),
  5098. },
  5099. ["Right Arm"] = {
  5100. CFrame = CFrame.new(-0.658, -0.248, 0.139) * CFrame.Angles(math.rad(73.74), math.rad(78.667), math.rad(-127.77)),
  5101. },
  5102. ["Head"] = {
  5103. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(4.584), math.rad(-1.375), math.rad(13.923)),
  5104. },
  5105. ["Right Leg"] = {
  5106. CFrame = CFrame.new(0.391, 0.331, -0.043) * CFrame.Angles(math.rad(-21.486), math.rad(5.214), math.rad(-0.859)),
  5107. },
  5108. ["Left Arm"] = {
  5109. CFrame = CFrame.new(0.476, -0.174, 0.42) * CFrame.Angles(math.rad(125.592), math.rad(-62.682), math.rad(-174.408)),
  5110. },
  5111. },
  5112. },
  5113. },
  5114. [3.917] = {
  5115. ["HumanoidRootPart"] = {
  5116. ["Torso"] = {
  5117. CFrame = CFrame.new(-0.15, -0.045, -0.222) * CFrame.Angles(math.rad(7.448), math.rad(-9.912), math.rad(1.49)),
  5118. ["Left Leg"] = {
  5119. CFrame = CFrame.new(-0.083, 0.043, 0.077) * CFrame.Angles(math.rad(-8.251), math.rad(16.157), math.rad(-3.38)),
  5120. },
  5121. ["Right Arm"] = {
  5122. CFrame = CFrame.new(-0.673, -0.294, 0.108) * CFrame.Angles(math.rad(22.059), math.rad(76.604), math.rad(-83.365)),
  5123. },
  5124. ["Head"] = {
  5125. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.953), math.rad(2.005), math.rad(28.075)),
  5126. },
  5127. ["Right Leg"] = {
  5128. CFrame = CFrame.new(0.304, 0.379, 0.025) * CFrame.Angles(math.rad(-19.595), math.rad(4.125), math.rad(0.859)),
  5129. },
  5130. ["Left Arm"] = {
  5131. CFrame = CFrame.new(0.496, -0.202, 0.315) * CFrame.Angles(math.rad(119.118), math.rad(-71.505), math.rad(-178.304)),
  5132. },
  5133. },
  5134. },
  5135. },
  5136. [3.967] = {
  5137. ["HumanoidRootPart"] = {
  5138. ["Torso"] = {
  5139. CFrame = CFrame.new(-0.2, -0.052, -0.315) * CFrame.Angles(math.rad(7.85), math.rad(-11.058), math.rad(2.865)),
  5140. ["Left Leg"] = {
  5141. CFrame = CFrame.new(-0.39, 0.025, 0.148) * CFrame.Angles(math.rad(-8.136), math.rad(5.386), math.rad(2.75)),
  5142. },
  5143. ["Right Arm"] = {
  5144. CFrame = CFrame.new(-0.658, -0.493, 0.079) * CFrame.Angles(math.rad(-45.665), math.rad(57.41), math.rad(-37.987)),
  5145. },
  5146. ["Head"] = {
  5147. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.948), math.rad(5.099), math.rad(42.857)),
  5148. },
  5149. ["Right Leg"] = {
  5150. CFrame = CFrame.new(0.278, 0.488, 0.087) * CFrame.Angles(math.rad(-17.361), math.rad(3.209), math.rad(0.516)),
  5151. },
  5152. ["Left Arm"] = {
  5153. CFrame = CFrame.new(0.517, -0.28, 0.168) * CFrame.Angles(math.rad(81.761), math.rad(-83.766), math.rad(153.324)),
  5154. },
  5155. },
  5156. },
  5157. },
  5158. [4.017] = {
  5159. ["HumanoidRootPart"] = {
  5160. ["Torso"] = {
  5161. CFrame = CFrame.new(-0.097, 0.013, -0.378) * CFrame.Angles(math.rad(7.85), math.rad(-9.11), math.rad(2.693)),
  5162. ["Left Leg"] = {
  5163. CFrame = CFrame.new(-0.652, 0.123, 0.169) * CFrame.Angles(math.rad(-8.251), math.rad(5.214), math.rad(9.454)),
  5164. },
  5165. ["Right Arm"] = {
  5166. CFrame = CFrame.new(-0.64, -0.587, 0.1) * CFrame.Angles(math.rad(-61.249), math.rad(53.056), math.rad(-32.601)),
  5167. },
  5168. ["Head"] = {
  5169. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.469), math.rad(1.146), math.rad(34.492)),
  5170. },
  5171. ["Right Leg"] = {
  5172. CFrame = CFrame.new(0.314, 0.538, 0.089) * CFrame.Angles(math.rad(-17.647), math.rad(1.948), math.rad(0.917)),
  5173. },
  5174. ["Left Arm"] = {
  5175. CFrame = CFrame.new(0.513, -0.393, 0.15) * CFrame.Angles(math.rad(-56.093), math.rad(-78.323), math.rad(19.939)),
  5176. },
  5177. },
  5178. },
  5179. },
  5180. [4.067] = {
  5181. ["HumanoidRootPart"] = {
  5182. ["Torso"] = {
  5183. CFrame = CFrame.new(0.303, 0.198, -0.542) * CFrame.Angles(math.rad(7.678), math.rad(-0.859), math.rad(1.49)),
  5184. ["Left Leg"] = {
  5185. CFrame = CFrame.new(-0.311, 0.475, 0.202) * CFrame.Angles(math.rad(-4.985), math.rad(9.053), math.rad(-4.813)),
  5186. },
  5187. ["Right Arm"] = {
  5188. CFrame = CFrame.new(-0.625, -0.736, 0.122) * CFrame.Angles(math.rad(-76.948), math.rad(55.634), math.rad(-31.226)),
  5189. },
  5190. ["Head"] = {
  5191. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.809), math.rad(-2.235), math.rad(-0.974)),
  5192. },
  5193. ["Right Leg"] = {
  5194. CFrame = CFrame.new(0.427, 0.588, 0.119) * CFrame.Angles(math.rad(-18.163), math.rad(-1.719), math.rad(2.005)),
  5195. },
  5196. ["Left Arm"] = {
  5197. CFrame = CFrame.new(0.484, -0.551, 0.177) * CFrame.Angles(math.rad(-79.125), math.rad(-62.624), math.rad(11.746)),
  5198. },
  5199. },
  5200. },
  5201. },
  5202. [4.117] = {
  5203. ["HumanoidRootPart"] = {
  5204. ["Torso"] = {
  5205. CFrame = CFrame.new(0.402, 0.198, -0.644) * CFrame.Angles(math.rad(7.678), math.rad(1.662), math.rad(0.573)),
  5206. ["Left Leg"] = {
  5207. CFrame = CFrame.new(-0.443, 0.622, 0.237) * CFrame.Angles(math.rad(-4.985), math.rad(8.594), math.rad(0.229)),
  5208. },
  5209. ["Right Arm"] = {
  5210. CFrame = CFrame.new(-0.618, -0.799, 0.12) * CFrame.Angles(math.rad(-80.443), math.rad(59.416), math.rad(-32.258)),
  5211. },
  5212. ["Head"] = {
  5213. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.866), math.rad(-0.172), math.rad(-9.912)),
  5214. },
  5215. ["Right Leg"] = {
  5216. CFrame = CFrame.new(0.612, 0.635, 0.128) * CFrame.Angles(math.rad(-17.762), math.rad(-0.974), math.rad(-3.552)),
  5217. },
  5218. ["Left Arm"] = {
  5219. CFrame = CFrame.new(0.479, -0.596, 0.195) * CFrame.Angles(math.rad(-85.829), math.rad(-62.051), math.rad(13.579)),
  5220. },
  5221. },
  5222. },
  5223. },
  5224. [4.167] = {
  5225. ["HumanoidRootPart"] = {
  5226. ["Torso"] = {
  5227. CFrame = CFrame.new(0.492, 0.197, -0.869) * CFrame.Angles(math.rad(7.792), math.rad(3.953), math.rad(-1.318)),
  5228. ["Left Leg"] = {
  5229. CFrame = CFrame.new(-0.804, 0.795, 0.416) * CFrame.Angles(math.rad(-0.401), math.rad(5.042), math.rad(12.72)),
  5230. },
  5231. ["Right Arm"] = {
  5232. CFrame = CFrame.new(-0.594, -0.888, 0.105) * CFrame.Angles(math.rad(-79.928), math.rad(68.411), math.rad(-38.274)),
  5233. },
  5234. ["Head"] = {
  5235. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.351), math.rad(2.12), math.rad(-18.048)),
  5236. },
  5237. ["Right Leg"] = {
  5238. CFrame = CFrame.new(0.937, 0.763, 0.194) * CFrame.Angles(math.rad(-15.699), math.rad(1.375), math.rad(-13.006)),
  5239. },
  5240. ["Left Arm"] = {
  5241. CFrame = CFrame.new(0.483, -0.635, 0.201) * CFrame.Angles(math.rad(-89.381), math.rad(-69.385), math.rad(24.122)),
  5242. },
  5243. },
  5244. },
  5245. },
  5246. [4.217] = {
  5247. ["HumanoidRootPart"] = {
  5248. ["Torso"] = {
  5249. CFrame = CFrame.new(0.503, 0.196, -0.985) * CFrame.Angles(math.rad(7.85), math.rad(4.183), math.rad(-1.948)),
  5250. ["Left Leg"] = {
  5251. CFrame = CFrame.new(-0.961, 0.83, 0.511) * CFrame.Angles(math.rad(3.209), math.rad(2.979), math.rad(18.105)),
  5252. },
  5253. ["Right Arm"] = {
  5254. CFrame = CFrame.new(-0.575, -0.902, 0.094) * CFrame.Angles(math.rad(-73.339), math.rad(73.51), math.rad(-46.295)),
  5255. },
  5256. ["Head"] = {
  5257. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-23.892), math.rad(2.693), math.rad(-19.022)),
  5258. },
  5259. ["Right Leg"] = {
  5260. CFrame = CFrame.new(1.037, 0.846, 0.224) * CFrame.Angles(math.rad(-14.954), math.rad(1.833), math.rad(-16.157)),
  5261. },
  5262. ["Left Arm"] = {
  5263. CFrame = CFrame.new(0.487, -0.615, 0.178) * CFrame.Angles(math.rad(-69.901), math.rad(-77.808), math.rad(48.243)),
  5264. },
  5265. },
  5266. },
  5267. },
  5268. [4.267] = {
  5269. ["HumanoidRootPart"] = {
  5270. ["Torso"] = {
  5271. CFrame = CFrame.new(0.446, 0.209, -1.211) * CFrame.Angles(math.rad(8.308), math.rad(4.011), math.rad(-2.063)),
  5272. ["Left Leg"] = {
  5273. CFrame = CFrame.new(-0.918, 1.075, 0.543) * CFrame.Angles(math.rad(2.865), math.rad(3.61), math.rad(17.074)),
  5274. },
  5275. ["Right Arm"] = {
  5276. CFrame = CFrame.new(-0.506, -0.768, 0.053) * CFrame.Angles(math.rad(18.449), math.rad(76.089), math.rad(-138.255)),
  5277. },
  5278. ["Head"] = {
  5279. CFrame = CFrame.new(0.07, -0.042, 0.002) * CFrame.Angles(math.rad(-22.059), math.rad(3.209), math.rad(-18.105)),
  5280. },
  5281. ["Right Leg"] = {
  5282. CFrame = CFrame.new(1.03, 1.078, 0.278) * CFrame.Angles(math.rad(-13.579), math.rad(-2.12), math.rad(-17.189)),
  5283. },
  5284. ["Left Arm"] = {
  5285. CFrame = CFrame.new(-0.026, -0.386, 0.057) * CFrame.Angles(math.rad(48.243), math.rad(43.602), math.rad(-167.418)),
  5286. },
  5287. },
  5288. },
  5289. },
  5290. [4.317] = {
  5291. ["HumanoidRootPart"] = {
  5292. ["Torso"] = {
  5293. CFrame = CFrame.new(0.305, 0.247, -1.307) * CFrame.Angles(math.rad(9.282), math.rad(3.61), math.rad(-1.604)),
  5294. ["Left Leg"] = {
  5295. CFrame = CFrame.new(-0.566, 1.33, 0.394) * CFrame.Angles(math.rad(-6.016), math.rad(13.694), math.rad(6.875)),
  5296. },
  5297. ["Right Arm"] = {
  5298. CFrame = CFrame.new(-0.367, -0.491, 0.004) * CFrame.Angles(math.rad(54.431), math.rad(42.743), math.rad(-173.148)),
  5299. },
  5300. ["Head"] = {
  5301. CFrame = CFrame.new(0.064, -0.042, 0.002) * CFrame.Angles(math.rad(-20.626), math.rad(2.979), math.rad(-15.355)),
  5302. },
  5303. ["Right Leg"] = {
  5304. CFrame = CFrame.new(0.899, 1.208, 0.428) * CFrame.Angles(math.rad(-6.245), math.rad(-5.5), math.rad(-12.662)),
  5305. },
  5306. ["Left Arm"] = {
  5307. CFrame = CFrame.new(-0.133, -0.471, 0.114) * CFrame.Angles(math.rad(20.397), math.rad(70.359), math.rad(-130.176)),
  5308. },
  5309. },
  5310. },
  5311. },
  5312. [4.367] = {
  5313. ["HumanoidRootPart"] = {
  5314. ["Torso"] = {
  5315. CFrame = CFrame.new(-0.027, 0.335, -1.405) * CFrame.Angles(math.rad(12.949), math.rad(2.349), math.rad(-0.229)),
  5316. ["Left Leg"] = {
  5317. CFrame = CFrame.new(0.182, 1.309, 0.166) * CFrame.Angles(math.rad(-3.667), math.rad(40.966), math.rad(-22.059)),
  5318. },
  5319. ["Right Arm"] = {
  5320. CFrame = CFrame.new(0.206, -0.162, 0.073) * CFrame.Angles(math.rad(60.963), math.rad(-57.296), math.rad(158.595)),
  5321. },
  5322. ["Head"] = {
  5323. CFrame = CFrame.new(0.047, -0.042, 0.002) * CFrame.Angles(math.rad(-17.303), math.rad(2.349), math.rad(-7.62)),
  5324. },
  5325. ["Right Leg"] = {
  5326. CFrame = CFrame.new(0.608, 1.227, 0.757) * CFrame.Angles(math.rad(12.433), math.rad(-4.584), math.rad(1.261)),
  5327. },
  5328. ["Left Arm"] = {
  5329. CFrame = CFrame.new(-0.193, -0.395, 0.088) * CFrame.Angles(math.rad(-12.319), math.rad(64.973), math.rad(-78.151)),
  5330. },
  5331. },
  5332. },
  5333. },
  5334. [4.417] = {
  5335. ["HumanoidRootPart"] = {
  5336. ["Torso"] = {
  5337. CFrame = CFrame.new(-0.13, 0.359, -1.263) * CFrame.Angles(math.rad(15.699), math.rad(1.776), math.rad(0.458)),
  5338. ["Left Leg"] = {
  5339. CFrame = CFrame.new(0.059, 1.184, 0.195) * CFrame.Angles(math.rad(-5.099), math.rad(40.508), math.rad(-23.09)),
  5340. },
  5341. ["Right Arm"] = {
  5342. CFrame = CFrame.new(0.303, -0.085, 0.092) * CFrame.Angles(math.rad(27.101), math.rad(-75.401), math.rad(113.446)),
  5343. },
  5344. ["Head"] = {
  5345. CFrame = CFrame.new(0.039, -0.041, 0.002) * CFrame.Angles(math.rad(-15.871), math.rad(2.12), math.rad(-3.896)),
  5346. },
  5347. ["Right Leg"] = {
  5348. CFrame = CFrame.new(0.596, 1.057, 0.829) * CFrame.Angles(math.rad(17.189), math.rad(-6.646), math.rad(4.87)),
  5349. },
  5350. ["Left Arm"] = {
  5351. CFrame = CFrame.new(-0.208, -0.289, 0.059) * CFrame.Angles(math.rad(-8.824), math.rad(60.791), math.rad(-73.281)),
  5352. },
  5353. },
  5354. },
  5355. },
  5356. [4.467] = {
  5357. ["HumanoidRootPart"] = {
  5358. ["Torso"] = {
  5359. CFrame = CFrame.new(-0.197, 0.329, -0.589) * CFrame.Angles(math.rad(23.262), math.rad(1.146), math.rad(1.203)),
  5360. ["Left Leg"] = {
  5361. CFrame = CFrame.new(-0.281, 0.59, 0.219) * CFrame.Angles(math.rad(-10.943), math.rad(26.986), math.rad(-27.731)),
  5362. },
  5363. ["Right Arm"] = {
  5364. CFrame = CFrame.new(0.367, 0.137, 0.076) * CFrame.Angles(math.rad(4.412), math.rad(-72.422), math.rad(75.115)),
  5365. },
  5366. ["Head"] = {
  5367. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.439), math.rad(2.177), math.rad(-0.115)),
  5368. },
  5369. ["Right Leg"] = {
  5370. CFrame = CFrame.new(0.282, 0.397, 0.609) * CFrame.Angles(math.rad(18.564), math.rad(-14.324), math.rad(27.903)),
  5371. },
  5372. ["Left Arm"] = {
  5373. CFrame = CFrame.new(-0.218, -0.023, 0.027) * CFrame.Angles(math.rad(-3.037), math.rad(57.468), math.rad(-68.583)),
  5374. },
  5375. },
  5376. },
  5377. },
  5378. [4.517] = {
  5379. ["HumanoidRootPart"] = {
  5380. ["Torso"] = {
  5381. CFrame = CFrame.new(-0.113, 0.219, -0.355) * CFrame.Angles(math.rad(27.788), math.rad(1.146), math.rad(1.261)),
  5382. ["Left Leg"] = {
  5383. CFrame = CFrame.new(-0.228, 0.285, 0.197) * CFrame.Angles(math.rad(-9.167), math.rad(22.059), math.rad(-37.013)),
  5384. },
  5385. ["Right Arm"] = {
  5386. CFrame = CFrame.new(0.341, 0.213, 0.147) * CFrame.Angles(math.rad(31.513), math.rad(-67.609), math.rad(93.908)),
  5387. },
  5388. ["Head"] = {
  5389. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.303), math.rad(2.292), math.rad(-0.172)),
  5390. },
  5391. ["Right Leg"] = {
  5392. CFrame = CFrame.new(0.01, 0.012, 0.35) * CFrame.Angles(math.rad(15.699), math.rad(-17.647), math.rad(45.55)),
  5393. },
  5394. ["Left Arm"] = {
  5395. CFrame = CFrame.new(-0.174, 0.1, 0.113) * CFrame.Angles(math.rad(0.917), math.rad(51.566), math.rad(-65.661)),
  5396. },
  5397. },
  5398. },
  5399. },
  5400. [4.567] = {
  5401. ["HumanoidRootPart"] = {
  5402. ["Torso"] = {
  5403. CFrame = CFrame.new(0.157, -0.016, -0.206) * CFrame.Angles(math.rad(33.232), math.rad(1.146), math.rad(1.203)),
  5404. ["Left Leg"] = {
  5405. CFrame = CFrame.new(-0.284, 0.155, 0.176) * CFrame.Angles(math.rad(-5.386), math.rad(14.152), math.rad(-38.789)),
  5406. },
  5407. ["Right Arm"] = {
  5408. CFrame = CFrame.new(0.157, 0.08, 0.134) * CFrame.Angles(math.rad(-5.443), math.rad(-26.929), math.rad(37.758)),
  5409. },
  5410. ["Head"] = {
  5411. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-25.439), math.rad(2.464), math.rad(-0.286)),
  5412. },
  5413. ["Right Leg"] = {
  5414. CFrame = CFrame.new(0.11, -0.009, 0.252) * CFrame.Angles(math.rad(9.511), math.rad(-28.018), math.rad(44.748)),
  5415. },
  5416. ["Left Arm"] = {
  5417. CFrame = CFrame.new(-0.007, 0.303, 0.285) * CFrame.Angles(math.rad(29.164), math.rad(24.179), math.rad(-59.759)),
  5418. },
  5419. },
  5420. },
  5421. },
  5422. [4.617] = {
  5423. ["HumanoidRootPart"] = {
  5424. ["Torso"] = {
  5425. CFrame = CFrame.new(0.198, 0, -0.197) * CFrame.Angles(math.rad(31.57), math.rad(2.063), math.rad(0.917)),
  5426. ["Left Leg"] = {
  5427. CFrame = CFrame.new(-0.328, 0.209, 0.163) * CFrame.Angles(math.rad(-6.589), math.rad(14.381), math.rad(-34.721)),
  5428. },
  5429. ["Right Arm"] = {
  5430. CFrame = CFrame.new(0.174, 0.008, 0.126) * CFrame.Angles(math.rad(-10.027), math.rad(-29.393), math.rad(37.643)),
  5431. },
  5432. ["Head"] = {
  5433. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-24.351), math.rad(1.146), math.rad(-0.516)),
  5434. },
  5435. ["Right Leg"] = {
  5436. CFrame = CFrame.new(0.105, -0.032, 0.245) * CFrame.Angles(math.rad(8.881), math.rad(-28.591), math.rad(43.029)),
  5437. },
  5438. ["Left Arm"] = {
  5439. CFrame = CFrame.new(0.187, -0.041, -0.035) * CFrame.Angles(math.rad(30.138), math.rad(26.814), math.rad(-91.158)),
  5440. },
  5441. },
  5442. },
  5443. },
  5444. [4.667] = {
  5445. ["HumanoidRootPart"] = {
  5446. ["Torso"] = {
  5447. CFrame = CFrame.new(0.291, 0.098, -0.181) * CFrame.Angles(math.rad(22.059), math.rad(7.277), math.rad(-0.573)),
  5448. ["Left Leg"] = {
  5449. CFrame = CFrame.new(-0.517, 0.391, 0.072) * CFrame.Angles(math.rad(-17.59), math.rad(17.361), math.rad(-15.011)),
  5450. },
  5451. ["Right Arm"] = {
  5452. CFrame = CFrame.new(0.258, -0.349, 0.095) * CFrame.Angles(math.rad(-37.758), math.rad(-46.639), math.rad(33.862)),
  5453. },
  5454. ["Head"] = {
  5455. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.105), math.rad(-6.646), math.rad(-1.49)),
  5456. },
  5457. ["Right Leg"] = {
  5458. CFrame = CFrame.new(0.198, -0.062, 0.279) * CFrame.Angles(math.rad(7.448), math.rad(-27.559), math.rad(26.7)),
  5459. },
  5460. ["Left Arm"] = {
  5461. CFrame = CFrame.new(-0.101, -0.51, 0.049) * CFrame.Angles(math.rad(12.892), math.rad(45.951), math.rad(-122.097)),
  5462. },
  5463. },
  5464. },
  5465. },
  5466. [4.717] = {
  5467. ["HumanoidRootPart"] = {
  5468. ["Torso"] = {
  5469. CFrame = CFrame.new(0.332, 0.157, -0.205) * CFrame.Angles(math.rad(16.673), math.rad(10.371), math.rad(-0.974)),
  5470. ["Left Leg"] = {
  5471. CFrame = CFrame.new(-0.629, 0.45, 0.003) * CFrame.Angles(math.rad(-25.21), math.rad(18.392), math.rad(-4.068)),
  5472. },
  5473. ["Right Arm"] = {
  5474. CFrame = CFrame.new(0.294, -0.509, 0.059) * CFrame.Angles(math.rad(-52.598), math.rad(-56.666), math.rad(30.08)),
  5475. },
  5476. ["Head"] = {
  5477. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.553), math.rad(-11.058), math.rad(-1.604)),
  5478. },
  5479. ["Right Leg"] = {
  5480. CFrame = CFrame.new(0.279, -0.074, 0.312) * CFrame.Angles(math.rad(7.047), math.rad(-26.585), math.rad(16.558)),
  5481. },
  5482. ["Left Arm"] = {
  5483. CFrame = CFrame.new(-0.262, -0.368, 0.256) * CFrame.Angles(math.rad(8.48), math.rad(59.301), math.rad(-121.352)),
  5484. },
  5485. },
  5486. },
  5487. },
  5488. [4.767] = {
  5489. ["HumanoidRootPart"] = {
  5490. ["Torso"] = {
  5491. CFrame = CFrame.new(0.371, 0.222, -0.358) * CFrame.Angles(math.rad(10.772), math.rad(13.636), math.rad(-1.146)),
  5492. ["Left Leg"] = {
  5493. CFrame = CFrame.new(-0.721, 0.569, -0.118) * CFrame.Angles(math.rad(-35.008), math.rad(21.142), math.rad(7.964)),
  5494. },
  5495. ["Right Arm"] = {
  5496. CFrame = CFrame.new(0.322, -0.633, 0.002) * CFrame.Angles(math.rad(-72.708), math.rad(-70.989), math.rad(23.434)),
  5497. },
  5498. ["Head"] = {
  5499. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(-15.756), math.rad(-1.49)),
  5500. },
  5501. ["Right Leg"] = {
  5502. CFrame = CFrame.new(0.533, -0.001, 0.44) * CFrame.Angles(math.rad(6.303), math.rad(-26.07), math.rad(-0.802)),
  5503. },
  5504. ["Left Arm"] = {
  5505. CFrame = CFrame.new(-0.284, -0.073, 0.204) * CFrame.Angles(math.rad(14.381), math.rad(66.463), math.rad(-126.108)),
  5506. },
  5507. },
  5508. },
  5509. },
  5510. [4.817] = {
  5511. ["HumanoidRootPart"] = {
  5512. ["Torso"] = {
  5513. CFrame = CFrame.new(0.263, 0.19, -0.588) * CFrame.Angles(math.rad(10.714), math.rad(10.542), math.rad(-0.458)),
  5514. ["Left Leg"] = {
  5515. CFrame = CFrame.new(-0.625, 0.74, -0.152) * CFrame.Angles(math.rad(-34.549), math.rad(27.101), math.rad(8.766)),
  5516. },
  5517. ["Right Arm"] = {
  5518. CFrame = CFrame.new(0.316, -0.583, 0.02) * CFrame.Angles(math.rad(-79.928), math.rad(-77.292), math.rad(21.601)),
  5519. },
  5520. ["Head"] = {
  5521. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.6), math.rad(-12.319), math.rad(-1.776)),
  5522. },
  5523. ["Right Leg"] = {
  5524. CFrame = CFrame.new(0.775, 0.268, 0.579) * CFrame.Angles(math.rad(2.406), math.rad(-27.617), math.rad(-13.063)),
  5525. },
  5526. ["Left Arm"] = {
  5527. CFrame = CFrame.new(-0.283, -0.093, 0.187) * CFrame.Angles(math.rad(14.553), math.rad(63.885), math.rad(-133.098)),
  5528. },
  5529. },
  5530. },
  5531. },
  5532. [4.867] = {
  5533. ["HumanoidRootPart"] = {
  5534. ["Torso"] = {
  5535. CFrame = CFrame.new(-0.082, 0.073, -1.063) * CFrame.Angles(math.rad(13.063), math.rad(-1.318), math.rad(1.662)),
  5536. ["Left Leg"] = {
  5537. CFrame = CFrame.new(-0.049, 0.955, -0.018) * CFrame.Angles(math.rad(-16.902), math.rad(44.347), math.rad(-5.672)),
  5538. },
  5539. ["Right Arm"] = {
  5540. CFrame = CFrame.new(0.274, -0.366, 0.001) * CFrame.Angles(math.rad(64.286), math.rad(-73.682), math.rad(-170.512)),
  5541. },
  5542. ["Head"] = {
  5543. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(2.005), math.rad(-2.292)),
  5544. },
  5545. ["Right Leg"] = {
  5546. CFrame = CFrame.new(0.677, 1.049, 0.409) * CFrame.Angles(math.rad(-12.433), math.rad(-36.383), math.rad(-19.882)),
  5547. },
  5548. ["Left Arm"] = {
  5549. CFrame = CFrame.new(-0.277, -0.084, 0.149) * CFrame.Angles(math.rad(3.839), math.rad(55.806), math.rad(-139.515)),
  5550. },
  5551. },
  5552. },
  5553. },
  5554. [4.917] = {
  5555. ["HumanoidRootPart"] = {
  5556. ["Torso"] = {
  5557. CFrame = CFrame.new(-0.057, 0.006, -1.048) * CFrame.Angles(math.rad(19.309), math.rad(-4.125), math.rad(-3.037)),
  5558. ["Left Leg"] = {
  5559. CFrame = CFrame.new(0.031, 0.908, 0.123) * CFrame.Angles(math.rad(-7.334), math.rad(41.883), math.rad(-11.058)),
  5560. },
  5561. ["Right Arm"] = {
  5562. CFrame = CFrame.new(0.317, -0.334, 0.029) * CFrame.Angles(math.rad(49.733), math.rad(-53.572), math.rad(-158.194)),
  5563. },
  5564. ["Head"] = {
  5565. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.485), math.rad(4.813), math.rad(3.667)),
  5566. },
  5567. ["Right Leg"] = {
  5568. CFrame = CFrame.new(0.381, 1.143, 0.295) * CFrame.Angles(math.rad(-5.558), math.rad(-34.435), math.rad(1.375)),
  5569. },
  5570. ["Left Arm"] = {
  5571. CFrame = CFrame.new(-0.459, -0.321, 0.342) * CFrame.Angles(math.rad(-2.406), math.rad(47.842), math.rad(-162.892)),
  5572. },
  5573. },
  5574. },
  5575. },
  5576. [4.967] = {
  5577. ["HumanoidRootPart"] = {
  5578. ["Torso"] = {
  5579. CFrame = CFrame.new(0.078, -0.045, -0.832) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5580. ["Left Leg"] = {
  5581. CFrame = CFrame.new(-0.133, 0.734, 0.298) * CFrame.Angles(math.rad(-1.203), math.rad(30.539), math.rad(-10.714)),
  5582. },
  5583. ["Right Arm"] = {
  5584. CFrame = CFrame.new(0.16, -0.219, -0.105) * CFrame.Angles(math.rad(36.669), math.rad(-45.034), math.rad(-163.866)),
  5585. },
  5586. ["Head"] = {
  5587. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5588. },
  5589. ["Right Leg"] = {
  5590. CFrame = CFrame.new(0.367, 0.956, 0.287) * CFrame.Angles(math.rad(-3.724), math.rad(-29.622), math.rad(14.324)),
  5591. },
  5592. ["Left Arm"] = {
  5593. CFrame = CFrame.new(-0.501, -0.312, 0.419) * CFrame.Angles(math.rad(-15.183), math.rad(43.258), math.rad(-168.965)),
  5594. },
  5595. },
  5596. },
  5597. },
  5598. [5.017] = {
  5599. ["HumanoidRootPart"] = {
  5600. ["Torso"] = {
  5601. CFrame = CFrame.new(0.118, -0.046, -0.672) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5602. ["Left Leg"] = {
  5603. CFrame = CFrame.new(-0.237, 0.591, 0.325) * CFrame.Angles(math.rad(-0.458), math.rad(25.669), math.rad(-10.428)),
  5604. },
  5605. ["Right Arm"] = {
  5606. CFrame = CFrame.new(0.145, -0.2, -0.085) * CFrame.Angles(math.rad(34.549), math.rad(-43.602), math.rad(-163.121)),
  5607. },
  5608. ["Head"] = {
  5609. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5610. },
  5611. ["Right Leg"] = {
  5612. CFrame = CFrame.new(0.43, 0.812, 0.295) * CFrame.Angles(math.rad(-5.157), math.rad(-28.476), math.rad(14.782)),
  5613. },
  5614. ["Left Arm"] = {
  5615. CFrame = CFrame.new(-0.475, -0.27, 0.423) * CFrame.Angles(math.rad(-18.678), math.rad(43.487), math.rad(-168.278)),
  5616. },
  5617. },
  5618. },
  5619. },
  5620. [5.067] = {
  5621. ["HumanoidRootPart"] = {
  5622. ["Torso"] = {
  5623. CFrame = CFrame.new(0.155, -0.052, -0.37) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5624. ["Left Leg"] = {
  5625. CFrame = CFrame.new(-0.265, 0.282, 0.306) * CFrame.Angles(math.rad(0.688), math.rad(20.512), math.rad(-14.897)),
  5626. },
  5627. ["Right Arm"] = {
  5628. CFrame = CFrame.new(0.115, -0.148, -0.041) * CFrame.Angles(math.rad(32.83), math.rad(-42.112), math.rad(-162.09)),
  5629. },
  5630. ["Head"] = {
  5631. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5632. },
  5633. ["Right Leg"] = {
  5634. CFrame = CFrame.new(0.419, 0.484, 0.276) * CFrame.Angles(math.rad(-6.188), math.rad(-25.669), math.rad(20.283)),
  5635. },
  5636. ["Left Arm"] = {
  5637. CFrame = CFrame.new(-0.39, -0.195, 0.383) * CFrame.Angles(math.rad(-22.059), math.rad(45.436), math.rad(-164.21)),
  5638. },
  5639. },
  5640. },
  5641. },
  5642. [5.117] = {
  5643. ["HumanoidRootPart"] = {
  5644. ["Torso"] = {
  5645. CFrame = CFrame.new(0.16, -0.057, -0.27) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5646. ["Left Leg"] = {
  5647. CFrame = CFrame.new(-0.228, 0.165, 0.286) * CFrame.Angles(math.rad(0.859), math.rad(19.481), math.rad(-17.704)),
  5648. },
  5649. ["Right Arm"] = {
  5650. CFrame = CFrame.new(0.099, -0.113, -0.024) * CFrame.Angles(math.rad(32.888), math.rad(-41.883), math.rad(-161.803)),
  5651. },
  5652. ["Head"] = {
  5653. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5654. },
  5655. ["Right Leg"] = {
  5656. CFrame = CFrame.new(0.368, 0.348, 0.256) * CFrame.Angles(math.rad(-6.303), math.rad(-24.752), math.rad(23.778)),
  5657. },
  5658. ["Left Arm"] = {
  5659. CFrame = CFrame.new(-0.348, -0.171, 0.351) * CFrame.Angles(math.rad(-22.575), math.rad(46.41), math.rad(-161.746)),
  5660. },
  5661. },
  5662. },
  5663. },
  5664. [5.167] = {
  5665. ["HumanoidRootPart"] = {
  5666. ["Torso"] = {
  5667. CFrame = CFrame.new(0.153, -0.078, -0.274) * CFrame.Angles(math.rad(24.694), math.rad(-6.131), math.rad(-9.11)),
  5668. ["Left Leg"] = {
  5669. CFrame = CFrame.new(-0.259, 0.171, 0.338) * CFrame.Angles(math.rad(1.833), math.rad(19.481), math.rad(-16.043)),
  5670. },
  5671. ["Right Arm"] = {
  5672. CFrame = CFrame.new(0.463, -0.116, 0.254) * CFrame.Angles(math.rad(27.044), math.rad(-39.878), math.rad(-142.781)),
  5673. },
  5674. ["Head"] = {
  5675. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(5.329), math.rad(11.115)),
  5676. },
  5677. ["Right Leg"] = {
  5678. CFrame = CFrame.new(0.368, 0.347, 0.246) * CFrame.Angles(math.rad(-6.245), math.rad(-23.549), math.rad(25.153)),
  5679. },
  5680. ["Left Arm"] = {
  5681. CFrame = CFrame.new(-0.498, -0.279, 0.324) * CFrame.Angles(math.rad(-13.694), math.rad(44.232), math.rad(-169.252)),
  5682. },
  5683. },
  5684. },
  5685. },
  5686. [5.217] = {
  5687. ["HumanoidRootPart"] = {
  5688. ["Torso"] = {
  5689. CFrame = CFrame.new(0.125, -0.098, -0.368) * CFrame.Angles(math.rad(25.898), math.rad(-7.277), math.rad(-11.918)),
  5690. ["Left Leg"] = {
  5691. CFrame = CFrame.new(-0.36, 0.267, 0.487) * CFrame.Angles(math.rad(4.068), math.rad(20.111), math.rad(-10.6)),
  5692. },
  5693. ["Right Arm"] = {
  5694. CFrame = CFrame.new(0.652, -0.681, 0.306) * CFrame.Angles(math.rad(1.891), math.rad(-39.649), math.rad(-160.142)),
  5695. },
  5696. ["Head"] = {
  5697. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.293), math.rad(6.016), math.rad(15.011)),
  5698. },
  5699. ["Right Leg"] = {
  5700. CFrame = CFrame.new(0.404, 0.461, 0.239) * CFrame.Angles(math.rad(-5.5), math.rad(-21.257), math.rad(26.07)),
  5701. },
  5702. ["Left Arm"] = {
  5703. CFrame = CFrame.new(-0.568, -0.591, 0.127) * CFrame.Angles(math.rad(-8.193), math.rad(36.383), math.rad(-159.97)),
  5704. },
  5705. },
  5706. },
  5707. },
  5708. [5.267] = {
  5709. ["HumanoidRootPart"] = {
  5710. ["Torso"] = {
  5711. CFrame = CFrame.new(-0.016, -0.129, -0.517) * CFrame.Angles(math.rad(28.247), math.rad(-9.11), math.rad(-15.814)),
  5712. ["Left Leg"] = {
  5713. CFrame = CFrame.new(-0.608, 0.367, 0.826) * CFrame.Angles(math.rad(6.532), math.rad(20.225), math.rad(1.203)),
  5714. },
  5715. ["Right Arm"] = {
  5716. CFrame = CFrame.new(-0.165, -0.664, -0.22) * CFrame.Angles(math.rad(-4.87), math.rad(-9.454), math.rad(96.543)),
  5717. },
  5718. ["Head"] = {
  5719. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.991), math.rad(6.532), math.rad(20.798)),
  5720. },
  5721. ["Right Leg"] = {
  5722. CFrame = CFrame.new(0.457, 0.635, 0.228) * CFrame.Angles(math.rad(-2.75), math.rad(-14.782), math.rad(26.929)),
  5723. },
  5724. ["Left Arm"] = {
  5725. CFrame = CFrame.new(0, 0.093, 0.024) * CFrame.Angles(math.rad(27.903), math.rad(-21.543), math.rad(-72.135)),
  5726. },
  5727. },
  5728. },
  5729. },
  5730. [5.317] = {
  5731. ["HumanoidRootPart"] = {
  5732. ["Torso"] = {
  5733. CFrame = CFrame.new(-0.112, -0.141, -0.525) * CFrame.Angles(math.rad(29.45), math.rad(-4.354), math.rad(-12.49)),
  5734. ["Left Leg"] = {
  5735. CFrame = CFrame.new(-0.675, 0.542, 0.837) * CFrame.Angles(math.rad(-1.375), math.rad(19.538), math.rad(2.12)),
  5736. },
  5737. ["Right Arm"] = {
  5738. CFrame = CFrame.new(-0.397, -0.43, -0.262) * CFrame.Angles(math.rad(17.704), math.rad(-8.824), math.rad(82.563)),
  5739. },
  5740. ["Head"] = {
  5741. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.793), math.rad(2.464), math.rad(14.324)),
  5742. },
  5743. ["Right Leg"] = {
  5744. CFrame = CFrame.new(0.574, 0.583, 0.341) * CFrame.Angles(math.rad(4.698), math.rad(-11.803), math.rad(20.168)),
  5745. },
  5746. ["Left Arm"] = {
  5747. CFrame = CFrame.new(0.11, 0.232, 0.353) * CFrame.Angles(math.rad(45.149), math.rad(-14.553), math.rad(-55.233)),
  5748. },
  5749. },
  5750. },
  5751. },
  5752. [5.367] = {
  5753. ["HumanoidRootPart"] = {
  5754. ["Torso"] = {
  5755. CFrame = CFrame.new(-0.188, -0.124, -0.54) * CFrame.Angles(math.rad(30.08), math.rad(10.886), math.rad(-1.031)),
  5756. ["Left Leg"] = {
  5757. CFrame = CFrame.new(-0.462, 0.922, 0.537) * CFrame.Angles(math.rad(-19.423), math.rad(21.199), math.rad(-14.324)),
  5758. },
  5759. ["Right Arm"] = {
  5760. CFrame = CFrame.new(0.103, 0.152, 0.608) * CFrame.Angles(math.rad(57.754), math.rad(-46.238), math.rad(19.538)),
  5761. },
  5762. ["Head"] = {
  5763. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5764. },
  5765. ["Right Leg"] = {
  5766. CFrame = CFrame.new(0.701, 0.16, 0.596) * CFrame.Angles(math.rad(26.643), math.rad(-13.694), math.rad(9.568)),
  5767. },
  5768. ["Left Arm"] = {
  5769. CFrame = CFrame.new(0.825, 0.163, 0.58) * CFrame.Angles(math.rad(53.17), math.rad(-3.151), math.rad(-58.327)),
  5770. },
  5771. },
  5772. },
  5773. },
  5774. [5.417] = {
  5775. ["HumanoidRootPart"] = {
  5776. ["Torso"] = {
  5777. CFrame = CFrame.new(-0.158, -0.109, -0.524) * CFrame.Angles(math.rad(29.794), math.rad(12.147), math.rad(1.261)),
  5778. ["Left Leg"] = {
  5779. CFrame = CFrame.new(-0.426, 0.903, 0.516) * CFrame.Angles(math.rad(-18.85), math.rad(18.908), math.rad(-18.908)),
  5780. },
  5781. ["Right Arm"] = {
  5782. CFrame = CFrame.new(0.116, 0.151, 0.653) * CFrame.Angles(math.rad(60.103), math.rad(-49.102), math.rad(19.022)),
  5783. },
  5784. ["Head"] = {
  5785. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5786. },
  5787. ["Right Leg"] = {
  5788. CFrame = CFrame.new(0.664, 0.125, 0.615) * CFrame.Angles(math.rad(27.445), math.rad(-16.444), math.rad(9.969)),
  5789. },
  5790. ["Left Arm"] = {
  5791. CFrame = CFrame.new(0.79, 0.193, 0.608) * CFrame.Angles(math.rad(54.316), math.rad(-2.292), math.rad(-55.577)),
  5792. },
  5793. },
  5794. },
  5795. },
  5796. [5.467] = {
  5797. ["HumanoidRootPart"] = {
  5798. ["Torso"] = {
  5799. CFrame = CFrame.new(-0.038, -0.083, -0.425) * CFrame.Angles(math.rad(29.278), math.rad(13.522), math.rad(3.782)),
  5800. ["Left Leg"] = {
  5801. CFrame = CFrame.new(-0.446, 0.808, 0.523) * CFrame.Angles(math.rad(-17.074), math.rad(12.319), math.rad(-23.835)),
  5802. },
  5803. ["Right Arm"] = {
  5804. CFrame = CFrame.new(0.126, 0.142, 0.702) * CFrame.Angles(math.rad(63.942), math.rad(-52.598), math.rad(19.251)),
  5805. },
  5806. ["Head"] = {
  5807. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5808. },
  5809. ["Right Leg"] = {
  5810. CFrame = CFrame.new(0.541, 0.053, 0.577) * CFrame.Angles(math.rad(25.783), math.rad(-21.658), math.rad(14.037)),
  5811. },
  5812. ["Left Arm"] = {
  5813. CFrame = CFrame.new(0.668, 0.26, 0.66) * CFrame.Angles(math.rad(57.238), math.rad(-0.172), math.rad(-47.269)),
  5814. },
  5815. },
  5816. },
  5817. },
  5818. [5.517] = {
  5819. ["HumanoidRootPart"] = {
  5820. ["Torso"] = {
  5821. CFrame = CFrame.new(0.035, -0.074, -0.369) * CFrame.Angles(math.rad(29.049), math.rad(13.808), math.rad(4.24)),
  5822. ["Left Leg"] = {
  5823. CFrame = CFrame.new(-0.472, 0.751, 0.537) * CFrame.Angles(math.rad(-15.871), math.rad(9.053), math.rad(-25.038)),
  5824. },
  5825. ["Right Arm"] = {
  5826. CFrame = CFrame.new(0.129, 0.132, 0.713) * CFrame.Angles(math.rad(65.718), math.rad(-53.743), math.rad(19.71)),
  5827. },
  5828. ["Head"] = {
  5829. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5830. },
  5831. ["Right Leg"] = {
  5832. CFrame = CFrame.new(0.467, 0.016, 0.532) * CFrame.Angles(math.rad(24.236), math.rad(-23.892), math.rad(16.96)),
  5833. },
  5834. ["Left Arm"] = {
  5835. CFrame = CFrame.new(0.588, 0.289, 0.686) * CFrame.Angles(math.rad(58.499), math.rad(0.802), math.rad(-42.399)),
  5836. },
  5837. },
  5838. },
  5839. },
  5840. [5.567] = {
  5841. ["HumanoidRootPart"] = {
  5842. ["Torso"] = {
  5843. CFrame = CFrame.new(0.169, -0.066, -0.309) * CFrame.Angles(math.rad(28.877), math.rad(13.923), math.rad(4.469)),
  5844. ["Left Leg"] = {
  5845. CFrame = CFrame.new(-0.518, 0.682, 0.559) * CFrame.Angles(math.rad(-13.35), math.rad(4.125), math.rad(-25.611)),
  5846. },
  5847. ["Right Arm"] = {
  5848. CFrame = CFrame.new(0.096, 0.166, 0.65) * CFrame.Angles(math.rad(69.385), math.rad(-57.296), math.rad(26.814)),
  5849. },
  5850. ["Head"] = {
  5851. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5852. },
  5853. ["Right Leg"] = {
  5854. CFrame = CFrame.new(0.351, -0.027, 0.457) * CFrame.Angles(math.rad(21.085), math.rad(-27.215), math.rad(21.543)),
  5855. },
  5856. ["Left Arm"] = {
  5857. CFrame = CFrame.new(0.477, 0.319, 0.722) * CFrame.Angles(math.rad(59.702), math.rad(1.776), math.rad(-36.039)),
  5858. },
  5859. },
  5860. },
  5861. },
  5862. [5.617] = {
  5863. ["HumanoidRootPart"] = {
  5864. ["Torso"] = {
  5865. CFrame = CFrame.new(0.201, -0.078, -0.434) * CFrame.Angles(math.rad(28.992), math.rad(12.605), math.rad(3.839)),
  5866. ["Left Leg"] = {
  5867. CFrame = CFrame.new(-0.567, 0.795, 0.57) * CFrame.Angles(math.rad(-10.657), math.rad(2.922), math.rad(-21.085)),
  5868. },
  5869. ["Right Arm"] = {
  5870. CFrame = CFrame.new(0.01, 0.336, 0.445) * CFrame.Angles(math.rad(70.015), math.rad(-59.129), math.rad(43.659)),
  5871. },
  5872. ["Head"] = {
  5873. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-7.678), math.rad(-4.068)),
  5874. },
  5875. ["Right Leg"] = {
  5876. CFrame = CFrame.new(0.436, 0.154, 0.556) * CFrame.Angles(math.rad(18.277), math.rad(-28.591), math.rad(15.642)),
  5877. },
  5878. ["Left Arm"] = {
  5879. CFrame = CFrame.new(0.561, 0.311, 0.629) * CFrame.Angles(math.rad(62.166), math.rad(5.443), math.rad(-45.665)),
  5880. },
  5881. },
  5882. },
  5883. },
  5884. [5.667] = {
  5885. ["HumanoidRootPart"] = {
  5886. ["Torso"] = {
  5887. CFrame = CFrame.new(0.184, -0.133, -0.988) * CFrame.Angles(math.rad(29.507), math.rad(6.761), math.rad(0.974)),
  5888. ["Left Leg"] = {
  5889. CFrame = CFrame.new(-0.479, 1.143, 0.718) * CFrame.Angles(math.rad(-0.63), math.rad(0.573), math.rad(-12.204)),
  5890. },
  5891. ["Right Arm"] = {
  5892. CFrame = CFrame.new(-0.194, 0.42, -0.09) * CFrame.Angles(math.rad(60.619), math.rad(-48.701), math.rad(77.865)),
  5893. },
  5894. ["Head"] = {
  5895. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.455), math.rad(-3.323), math.rad(-1.49)),
  5896. },
  5897. ["Right Leg"] = {
  5898. CFrame = CFrame.new(0.352, 0.837, 0.612) * CFrame.Angles(math.rad(9.912), math.rad(-35.008), math.rad(7.678)),
  5899. },
  5900. ["Left Arm"] = {
  5901. CFrame = CFrame.new(0.727, 0.231, 0.122) * CFrame.Angles(math.rad(71.677), math.rad(5.615), math.rad(-85.886)),
  5902. },
  5903. },
  5904. },
  5905. },
  5906. [5.717] = {
  5907. ["HumanoidRootPart"] = {
  5908. ["Torso"] = {
  5909. CFrame = CFrame.new(0.174, -0.147, -1.117) * CFrame.Angles(math.rad(29.966), math.rad(5.386), math.rad(0.344)),
  5910. ["Left Leg"] = {
  5911. CFrame = CFrame.new(-0.382, 1.193, 0.775) * CFrame.Angles(math.rad(1.948), math.rad(-0.688), math.rad(-13.178)),
  5912. },
  5913. ["Right Arm"] = {
  5914. CFrame = CFrame.new(-0.317, 0.189, -0.35) * CFrame.Angles(math.rad(49.905), math.rad(-39.19), math.rad(94.252)),
  5915. },
  5916. ["Head"] = {
  5917. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(-1.318), math.rad(-0.344)),
  5918. },
  5919. ["Right Leg"] = {
  5920. CFrame = CFrame.new(0.2, 0.975, 0.542) * CFrame.Angles(math.rad(9.454), math.rad(-37.815), math.rad(11.23)),
  5921. },
  5922. ["Left Arm"] = {
  5923. CFrame = CFrame.new(0.738, -0.194, -0.123) * CFrame.Angles(math.rad(59.015), math.rad(-13.293), math.rad(-107.258)),
  5924. },
  5925. },
  5926. },
  5927. },
  5928. [5.767] = {
  5929. ["HumanoidRootPart"] = {
  5930. ["Torso"] = {
  5931. CFrame = CFrame.new(0.17, -0.186, -1.138) * CFrame.Angles(math.rad(34.206), math.rad(5.329), math.rad(0.344)),
  5932. ["Left Leg"] = {
  5933. CFrame = CFrame.new(-0.254, 1.19, 0.777) * CFrame.Angles(math.rad(2.005), math.rad(-0.974), math.rad(-19.996)),
  5934. },
  5935. ["Right Arm"] = {
  5936. CFrame = CFrame.new(-0.057, -0.886, -0.388) * CFrame.Angles(math.rad(14.267), math.rad(-30.539), math.rad(145.245)),
  5937. },
  5938. ["Head"] = {
  5939. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.168), math.rad(-0.573), math.rad(0.115)),
  5940. },
  5941. ["Right Leg"] = {
  5942. CFrame = CFrame.new(0.077, 0.954, 0.546) * CFrame.Angles(math.rad(14.324), math.rad(-35.867), math.rad(19.538)),
  5943. },
  5944. ["Left Arm"] = {
  5945. CFrame = CFrame.new(-0.217, -0.969, 0.18) * CFrame.Angles(math.rad(-11.86), math.rad(5.787), math.rad(-165.126)),
  5946. },
  5947. },
  5948. },
  5949. },
  5950. [5.817] = {
  5951. ["HumanoidRootPart"] = {
  5952. ["Torso"] = {
  5953. CFrame = CFrame.new(0.167, -0.211, -1.149) * CFrame.Angles(math.rad(37.357), math.rad(5.386), math.rad(0.344)),
  5954. ["Left Leg"] = {
  5955. CFrame = CFrame.new(-0.171, 1.177, 0.776) * CFrame.Angles(math.rad(1.948), math.rad(-0.974), math.rad(-24.866)),
  5956. },
  5957. ["Right Arm"] = {
  5958. CFrame = CFrame.new(0.526, -0.933, 0.165) * CFrame.Angles(math.rad(6.875), math.rad(-45.436), math.rad(-178.133)),
  5959. },
  5960. ["Head"] = {
  5961. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-19.079), math.rad(-0.859), math.rad(0.057)),
  5962. },
  5963. ["Right Leg"] = {
  5964. CFrame = CFrame.new(0.004, 0.924, 0.553) * CFrame.Angles(math.rad(17.418), math.rad(-33.919), math.rad(25.096)),
  5965. },
  5966. ["Left Arm"] = {
  5967. CFrame = CFrame.new(-0.503, -0.719, 0.244) * CFrame.Angles(math.rad(-8.824), math.rad(32.773), math.rad(-173.835)),
  5968. },
  5969. },
  5970. },
  5971. },
  5972. [5.867] = {
  5973. ["HumanoidRootPart"] = {
  5974. ["Torso"] = {
  5975. CFrame = CFrame.new(0.157, -0.234, -1.125) * CFrame.Angles(math.rad(40.966), math.rad(5.386), math.rad(0.344)),
  5976. ["Left Leg"] = {
  5977. CFrame = CFrame.new(-0.125, 1.137, 0.769) * CFrame.Angles(math.rad(1.662), math.rad(-0.573), math.rad(-29.851)),
  5978. },
  5979. ["Right Arm"] = {
  5980. CFrame = CFrame.new(0.441, -0.34, 0.289) * CFrame.Angles(math.rad(14.381), math.rad(-49.561), math.rad(-163.751)),
  5981. },
  5982. ["Head"] = {
  5983. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-15.47), math.rad(-1.833), math.rad(-0.057)),
  5984. },
  5985. ["Right Leg"] = {
  5986. CFrame = CFrame.new(-0.032, 0.863, 0.569) * CFrame.Angles(math.rad(20.111), math.rad(-30.653), math.rad(30.539)),
  5987. },
  5988. ["Left Arm"] = {
  5989. CFrame = CFrame.new(-0.184, -0.185, -0.144) * CFrame.Angles(math.rad(6.646), math.rad(55.52), math.rad(-156.417)),
  5990. },
  5991. },
  5992. },
  5993. },
  5994. [5.917] = {
  5995. ["HumanoidRootPart"] = {
  5996. ["Torso"] = {
  5997. CFrame = CFrame.new(0.148, -0.225, -1.039) * CFrame.Angles(math.rad(40.623), math.rad(5.042), math.rad(0.458)),
  5998. ["Left Leg"] = {
  5999. CFrame = CFrame.new(-0.225, 1.093, 0.763) * CFrame.Angles(math.rad(1.49), math.rad(-0.115), math.rad(-28.075)),
  6000. },
  6001. ["Right Arm"] = {
  6002. CFrame = CFrame.new(0.287, -0.262, 0.211) * CFrame.Angles(math.rad(14.095), math.rad(-51.108), math.rad(-171.486)),
  6003. },
  6004. ["Head"] = {
  6005. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.35), math.rad(-2.406), math.rad(-0.057)),
  6006. },
  6007. ["Right Leg"] = {
  6008. CFrame = CFrame.new(0.05, 0.822, 0.575) * CFrame.Angles(math.rad(18.965), math.rad(-29.737), math.rad(29.221)),
  6009. },
  6010. ["Left Arm"] = {
  6011. CFrame = CFrame.new(-0.187, -0.277, -0.141) * CFrame.Angles(math.rad(10.027), math.rad(56.035), math.rad(-161.058)),
  6012. },
  6013. },
  6014. },
  6015. },
  6016. [5.967] = {
  6017. ["HumanoidRootPart"] = {
  6018. ["Torso"] = {
  6019. CFrame = CFrame.new(0.121, -0.177, -0.682) * CFrame.Angles(math.rad(36.44), math.rad(3.724), math.rad(0.859)),
  6020. ["Left Leg"] = {
  6021. CFrame = CFrame.new(-0.538, 0.82, 0.753) * CFrame.Angles(math.rad(1.203), math.rad(0.344), math.rad(-21.944)),
  6022. },
  6023. ["Right Arm"] = {
  6024. CFrame = CFrame.new(-0.032, -0.252, -0.072) * CFrame.Angles(math.rad(10.6), math.rad(-56.093), math.rad(160.027)),
  6025. },
  6026. ["Head"] = {
  6027. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.282), math.rad(-3.495), math.rad(-0.115)),
  6028. },
  6029. ["Right Leg"] = {
  6030. CFrame = CFrame.new(0.299, 0.606, 0.536) * CFrame.Angles(math.rad(13.522), math.rad(-28.419), math.rad(24.236)),
  6031. },
  6032. ["Left Arm"] = {
  6033. CFrame = CFrame.new(-0.204, -0.463, -0.129) * CFrame.Angles(math.rad(10.6), math.rad(56.264), math.rad(-160.715)),
  6034. },
  6035. },
  6036. },
  6037. },
  6038. [6.017] = {
  6039. ["HumanoidRootPart"] = {
  6040. ["Torso"] = {
  6041. CFrame = CFrame.new(0.107, -0.13, -0.481) * CFrame.Angles(math.rad(31.914), math.rad(2.979), math.rad(1.089)),
  6042. ["Left Leg"] = {
  6043. CFrame = CFrame.new(-0.649, 0.614, 0.749) * CFrame.Angles(math.rad(1.146), math.rad(0.458), math.rad(-17.991)),
  6044. },
  6045. ["Right Arm"] = {
  6046. CFrame = CFrame.new(-0.033, -0.407, -0.069) * CFrame.Angles(math.rad(10.485), math.rad(-55.691), math.rad(160.657)),
  6047. },
  6048. ["Head"] = {
  6049. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-7.678), math.rad(-3.953), math.rad(-0.115)),
  6050. },
  6051. ["Right Leg"] = {
  6052. CFrame = CFrame.new(0.39, 0.453, 0.489) * CFrame.Angles(math.rad(9.511), math.rad(-28.476), math.rad(20.225)),
  6053. },
  6054. ["Left Arm"] = {
  6055. CFrame = CFrame.new(-0.21, -0.542, -0.117) * CFrame.Angles(math.rad(10.256), math.rad(56.264), math.rad(-159.855)),
  6056. },
  6057. },
  6058. },
  6059. },
  6060. [6.067] = {
  6061. ["HumanoidRootPart"] = {
  6062. ["Torso"] = {
  6063. CFrame = CFrame.new(0.088, 0.043, -0.226) * CFrame.Angles(math.rad(15.642), math.rad(2.005), math.rad(1.261)),
  6064. ["Left Leg"] = {
  6065. CFrame = CFrame.new(-0.86, 0.241, 0.74) * CFrame.Angles(math.rad(0.401), math.rad(0.573), math.rad(2.063)),
  6066. },
  6067. ["Right Arm"] = {
  6068. CFrame = CFrame.new(-0.034, -0.681, -0.045) * CFrame.Angles(math.rad(9.225), math.rad(-54.374), math.rad(162.09)),
  6069. },
  6070. ["Head"] = {
  6071. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-6.188), math.rad(-4.354), math.rad(-0.057)),
  6072. },
  6073. ["Right Leg"] = {
  6074. CFrame = CFrame.new(0.558, 0.202, 0.427) * CFrame.Angles(math.rad(-2.979), math.rad(-28.075), math.rad(-1.089)),
  6075. },
  6076. ["Left Arm"] = {
  6077. CFrame = CFrame.new(-0.217, -0.658, -0.068) * CFrame.Angles(math.rad(9.798), math.rad(56.264), math.rad(-158.595)),
  6078. },
  6079. },
  6080. },
  6081. },
  6082. [6.117] = {
  6083. ["HumanoidRootPart"] = {
  6084. ["Torso"] = {
  6085. CFrame = CFrame.new(0.084, 0.164, -0.27) * CFrame.Angles(math.rad(4.412), math.rad(2.005), math.rad(1.261)),
  6086. ["Left Leg"] = {
  6087. CFrame = CFrame.new(-1.063, 0.068, 0.733) * CFrame.Angles(math.rad(-0.286), math.rad(0.344), math.rad(21.887)),
  6088. },
  6089. ["Right Arm"] = {
  6090. CFrame = CFrame.new(-0.031, -0.769, -0.015) * CFrame.Angles(math.rad(8.48), math.rad(-53.858), math.rad(162.319)),
  6091. },
  6092. ["Head"] = {
  6093. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.579), math.rad(-4.125), math.rad(-0.286)),
  6094. },
  6095. ["Right Leg"] = {
  6096. CFrame = CFrame.new(0.743, 0.117, 0.452) * CFrame.Angles(math.rad(-11.173), math.rad(-25.611), math.rad(-21.601)),
  6097. },
  6098. ["Left Arm"] = {
  6099. CFrame = CFrame.new(-0.22, -0.689, -0.017) * CFrame.Angles(math.rad(11.516), math.rad(56.895), math.rad(-158.079)),
  6100. },
  6101. },
  6102. },
  6103. },
  6104. [6.167] = {
  6105. ["HumanoidRootPart"] = {
  6106. ["Torso"] = {
  6107. CFrame = CFrame.new(0.082, 0.076, -0.574) * CFrame.Angles(math.rad(10.428), math.rad(2.005), math.rad(1.261)),
  6108. ["Left Leg"] = {
  6109. CFrame = CFrame.new(-1.189, 0.398, 0.744) * CFrame.Angles(math.rad(0.344), math.rad(0.63), math.rad(21.772)),
  6110. },
  6111. ["Right Arm"] = {
  6112. CFrame = CFrame.new(0.298, -0.981, 0.273) * CFrame.Angles(math.rad(-2.521), math.rad(-41.482), math.rad(175.841)),
  6113. },
  6114. ["Head"] = {
  6115. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6116. },
  6117. ["Right Leg"] = {
  6118. CFrame = CFrame.new(0.871, 0.436, 0.534) * CFrame.Angles(math.rad(-10.485), math.rad(-29.221), math.rad(-23.319)),
  6119. },
  6120. ["Left Arm"] = {
  6121. CFrame = CFrame.new(-0.548, -1.104, 0.36) * CFrame.Angles(math.rad(4.756), math.rad(43.258), math.rad(-175.841)),
  6122. },
  6123. },
  6124. },
  6125. },
  6126. [6.217] = {
  6127. ["HumanoidRootPart"] = {
  6128. ["Torso"] = {
  6129. CFrame = CFrame.new(0.081, -0.075, -0.686) * CFrame.Angles(math.rad(23.892), math.rad(2.005), math.rad(1.261)),
  6130. ["Left Leg"] = {
  6131. CFrame = CFrame.new(-0.892, 0.738, 0.767) * CFrame.Angles(math.rad(1.719), math.rad(0.63), math.rad(0.917)),
  6132. },
  6133. ["Right Arm"] = {
  6134. CFrame = CFrame.new(0.41, -1.298, 0.185) * CFrame.Angles(math.rad(-18.564), math.rad(-8.766), math.rad(172.689)),
  6135. },
  6136. ["Head"] = {
  6137. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6138. },
  6139. ["Right Leg"] = {
  6140. CFrame = CFrame.new(0.578, 0.685, 0.539) * CFrame.Angles(math.rad(0.917), math.rad(-32.2), math.rad(-0.516)),
  6141. },
  6142. ["Left Arm"] = {
  6143. CFrame = CFrame.new(-0.573, -1.42, 0.3) * CFrame.Angles(math.rad(-19.137), math.rad(5.844), math.rad(-170.971)),
  6144. },
  6145. },
  6146. },
  6147. },
  6148. [6.267] = {
  6149. ["HumanoidRootPart"] = {
  6150. ["Torso"] = {
  6151. CFrame = CFrame.new(0.08, -0.125, -0.651) * CFrame.Angles(math.rad(29.221), math.rad(2.005), math.rad(1.261)),
  6152. ["Left Leg"] = {
  6153. CFrame = CFrame.new(-0.751, 0.748, 0.768) * CFrame.Angles(math.rad(2.005), math.rad(0.516), math.rad(-8.881)),
  6154. },
  6155. ["Right Arm"] = {
  6156. CFrame = CFrame.new(-0.113, -0.679, -0.07) * CFrame.Angles(math.rad(27.33), math.rad(36.268), math.rad(105.424)),
  6157. },
  6158. ["Head"] = {
  6159. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6160. },
  6161. ["Right Leg"] = {
  6162. CFrame = CFrame.new(0.456, 0.659, 0.529) * CFrame.Angles(math.rad(6.073), math.rad(-30.882), math.rad(10.485)),
  6163. },
  6164. ["Left Arm"] = {
  6165. CFrame = CFrame.new(0.042, -0.677, 0.302) * CFrame.Angles(math.rad(48.759), math.rad(-47.67), math.rad(-82.162)),
  6166. },
  6167. },
  6168. },
  6169. },
  6170. [6.317] = {
  6171. ["HumanoidRootPart"] = {
  6172. ["Torso"] = {
  6173. CFrame = CFrame.new(0.078, -0.134, -0.598) * CFrame.Angles(math.rad(30.768), math.rad(2.005), math.rad(1.261)),
  6174. ["Left Leg"] = {
  6175. CFrame = CFrame.new(-0.709, 0.705, 0.765) * CFrame.Angles(math.rad(1.891), math.rad(0.516), math.rad(-12.605)),
  6176. },
  6177. ["Right Arm"] = {
  6178. CFrame = CFrame.new(-0.082, -0.789, -0.082) * CFrame.Angles(math.rad(25.038), math.rad(40.68), math.rad(116.081)),
  6179. },
  6180. ["Head"] = {
  6181. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6182. },
  6183. ["Right Leg"] = {
  6184. CFrame = CFrame.new(0.427, 0.605, 0.518) * CFrame.Angles(math.rad(7.506), math.rad(-29.908), math.rad(14.381)),
  6185. },
  6186. ["Left Arm"] = {
  6187. CFrame = CFrame.new(-0.046, -0.551, 0.493) * CFrame.Angles(math.rad(105.252), math.rad(-35.695), math.rad(-51.394)),
  6188. },
  6189. },
  6190. },
  6191. },
  6192. [6.367] = {
  6193. ["HumanoidRootPart"] = {
  6194. ["Torso"] = {
  6195. CFrame = CFrame.new(0.069, -0.133, -0.479) * CFrame.Angles(math.rad(32.086), math.rad(2.005), math.rad(1.261)),
  6196. ["Left Leg"] = {
  6197. CFrame = CFrame.new(-0.642, 0.587, 0.758) * CFrame.Angles(math.rad(1.547), math.rad(0.802), math.rad(-18.507)),
  6198. },
  6199. ["Right Arm"] = {
  6200. CFrame = CFrame.new(-0.192, -0.561, -0.044) * CFrame.Angles(math.rad(70.703), math.rad(66.463), math.rad(105.768)),
  6201. },
  6202. ["Head"] = {
  6203. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6204. },
  6205. ["Right Leg"] = {
  6206. CFrame = CFrame.new(0.393, 0.474, 0.485) * CFrame.Angles(math.rad(9.11), math.rad(-28.132), math.rad(20.225)),
  6207. },
  6208. ["Left Arm"] = {
  6209. CFrame = CFrame.new(-0.448, -0.528, 0.711) * CFrame.Angles(math.rad(172.346), math.rad(20.913), math.rad(-19.137)),
  6210. },
  6211. },
  6212. },
  6213. },
  6214. [6.417] = {
  6215. ["HumanoidRootPart"] = {
  6216. ["Torso"] = {
  6217. CFrame = CFrame.new(0.06, -0.125, -0.435) * CFrame.Angles(math.rad(32.315), math.rad(2.005), math.rad(1.261)),
  6218. ["Left Leg"] = {
  6219. CFrame = CFrame.new(-0.615, 0.54, 0.756) * CFrame.Angles(math.rad(1.318), math.rad(1.031), math.rad(-20.569)),
  6220. },
  6221. ["Right Arm"] = {
  6222. CFrame = CFrame.new(0.018, -0.388, 0.694) * CFrame.Angles(math.rad(166.502), math.rad(20.626), math.rad(16.387)),
  6223. },
  6224. ["Head"] = {
  6225. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6226. },
  6227. ["Right Leg"] = {
  6228. CFrame = CFrame.new(0.382, 0.423, 0.47) * CFrame.Angles(math.rad(9.626), math.rad(-27.387), math.rad(22.173)),
  6229. },
  6230. ["Left Arm"] = {
  6231. CFrame = CFrame.new(-0.448, -0.437, 0.75) * CFrame.Angles(math.rad(173.205), math.rad(11.345), math.rad(-1.031)),
  6232. },
  6233. },
  6234. },
  6235. },
  6236. [6.467] = {
  6237. ["HumanoidRootPart"] = {
  6238. ["Torso"] = {
  6239. CFrame = CFrame.new(0.002, -0.105, -0.439) * CFrame.Angles(math.rad(32.315), math.rad(2.349), math.rad(1.089)),
  6240. ["Left Leg"] = {
  6241. CFrame = CFrame.new(-0.58, 0.569, 0.752) * CFrame.Angles(math.rad(-0.458), math.rad(3.38), math.rad(-21.543)),
  6242. },
  6243. ["Right Arm"] = {
  6244. CFrame = CFrame.new(-0.005, -0.429, 0.788) * CFrame.Angles(math.rad(179.45), math.rad(15.355), math.rad(3.38)),
  6245. },
  6246. ["Head"] = {
  6247. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-4.297), math.rad(-0.401)),
  6248. },
  6249. ["Right Leg"] = {
  6250. CFrame = CFrame.new(0.408, 0.412, 0.486) * CFrame.Angles(math.rad(11.688), math.rad(-24.981), math.rad(22.231)),
  6251. },
  6252. ["Left Arm"] = {
  6253. CFrame = CFrame.new(-0.416, -0.322, 0.788) * CFrame.Angles(math.rad(179.164), math.rad(6.474), math.rad(8.365)),
  6254. },
  6255. },
  6256. },
  6257. },
  6258. [6.517] = {
  6259. ["HumanoidRootPart"] = {
  6260. ["Torso"] = {
  6261. CFrame = CFrame.new(-0.085, -0.094, -0.489) * CFrame.Angles(math.rad(32.372), math.rad(3.266), math.rad(0.516)),
  6262. ["Left Leg"] = {
  6263. CFrame = CFrame.new(-0.543, 0.671, 0.736) * CFrame.Angles(math.rad(-3.61), math.rad(7.678), math.rad(-20.684)),
  6264. },
  6265. ["Right Arm"] = {
  6266. CFrame = CFrame.new(-0.037, -0.419, 0.825) * CFrame.Angles(math.rad(-178.247), math.rad(16.157), math.rad(1.547)),
  6267. },
  6268. ["Head"] = {
  6269. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-5.214), math.rad(-0.229)),
  6270. },
  6271. ["Right Leg"] = {
  6272. CFrame = CFrame.new(0.474, 0.424, 0.529) * CFrame.Angles(math.rad(14.897), math.rad(-21.199), math.rad(20.054)),
  6273. },
  6274. ["Left Arm"] = {
  6275. CFrame = CFrame.new(-0.375, -0.265, 0.801) * CFrame.Angles(math.rad(-179.508), math.rad(6.704), math.rad(8.365)),
  6276. },
  6277. },
  6278. },
  6279. },
  6280. [6.567] = {
  6281. ["HumanoidRootPart"] = {
  6282. ["Torso"] = {
  6283. CFrame = CFrame.new(-0.255, -0.08, -0.602) * CFrame.Angles(math.rad(32.487), math.rad(5.959), math.rad(-1.203)),
  6284. ["Left Leg"] = {
  6285. CFrame = CFrame.new(-0.403, 0.87, 0.657) * CFrame.Angles(math.rad(-11.23), math.rad(19.366), math.rad(-19.939)),
  6286. },
  6287. ["Right Arm"] = {
  6288. CFrame = CFrame.new(-0.107, -0.348, 0.883) * CFrame.Angles(math.rad(-175.612), math.rad(15.928), math.rad(2.005)),
  6289. },
  6290. ["Head"] = {
  6291. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.219), math.rad(0.172)),
  6292. },
  6293. ["Right Leg"] = {
  6294. CFrame = CFrame.new(0.622, 0.377, 0.599) * CFrame.Angles(math.rad(23.205), math.rad(-11.975), math.rad(15.871)),
  6295. },
  6296. ["Left Arm"] = {
  6297. CFrame = CFrame.new(-0.253, -0.144, 0.833) * CFrame.Angles(math.rad(-177.961), math.rad(5.844), math.rad(5.672)),
  6298. },
  6299. },
  6300. },
  6301. },
  6302. [6.617] = {
  6303. ["HumanoidRootPart"] = {
  6304. ["Torso"] = {
  6305. CFrame = CFrame.new(-0.276, -0.077, -0.625) * CFrame.Angles(math.rad(32.601), math.rad(7.391), math.rad(-2.177)),
  6306. ["Left Leg"] = {
  6307. CFrame = CFrame.new(-0.349, 0.924, 0.614) * CFrame.Angles(math.rad(-13.808), math.rad(23.319), math.rad(-19.882)),
  6308. },
  6309. ["Right Arm"] = {
  6310. CFrame = CFrame.new(-0.154, -0.288, 0.897) * CFrame.Angles(math.rad(-174.351), math.rad(15.584), math.rad(2.75)),
  6311. },
  6312. ["Head"] = {
  6313. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.563), math.rad(0.286)),
  6314. },
  6315. ["Right Leg"] = {
  6316. CFrame = CFrame.new(0.661, 0.329, 0.605) * CFrame.Angles(math.rad(25.955), math.rad(-9.397), math.rad(15.126)),
  6317. },
  6318. ["Left Arm"] = {
  6319. CFrame = CFrame.new(-0.186, -0.077, 0.853) * CFrame.Angles(math.rad(-177.159), math.rad(5.214), math.rad(3.953)),
  6320. },
  6321. },
  6322. },
  6323. },
  6324. [6.667] = {
  6325. ["HumanoidRootPart"] = {
  6326. ["Torso"] = {
  6327. CFrame = CFrame.new(-0.094, -0.077, -0.629) * CFrame.Angles(math.rad(32.773), math.rad(9.225), math.rad(-3.323)),
  6328. ["Left Leg"] = {
  6329. CFrame = CFrame.new(-0.374, 0.987, 0.603) * CFrame.Angles(math.rad(-12.49), math.rad(19.939), math.rad(-18.564)),
  6330. },
  6331. ["Right Arm"] = {
  6332. CFrame = CFrame.new(-0.277, -0.126, 0.886) * CFrame.Angles(math.rad(-170.856), math.rad(15.642), math.rad(2.75)),
  6333. },
  6334. ["Head"] = {
  6335. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.085), math.rad(-4.24), math.rad(-0.401)),
  6336. },
  6337. ["Right Leg"] = {
  6338. CFrame = CFrame.new(0.601, 0.331, 0.6) * CFrame.Angles(math.rad(24.064), math.rad(-12.949), math.rad(17.017)),
  6339. },
  6340. ["Left Arm"] = {
  6341. CFrame = CFrame.new(-0.062, 0.077, 0.9) * CFrame.Angles(math.rad(-174.466), math.rad(4.297), math.rad(1.604)),
  6342. },
  6343. },
  6344. },
  6345. },
  6346. [6.717] = {
  6347. ["HumanoidRootPart"] = {
  6348. ["Torso"] = {
  6349. CFrame = CFrame.new(0.051, -0.077, -0.609) * CFrame.Angles(math.rad(32.544), math.rad(6.99), math.rad(-1.891)),
  6350. ["Left Leg"] = {
  6351. CFrame = CFrame.new(-0.5, 0.901, 0.693) * CFrame.Angles(math.rad(-5.672), math.rad(9.626), math.rad(-18.163)),
  6352. },
  6353. ["Right Arm"] = {
  6354. CFrame = CFrame.new(-0.347, -0.031, 0.87) * CFrame.Angles(math.rad(-169.023), math.rad(15.814), math.rad(2.235)),
  6355. },
  6356. ["Head"] = {
  6357. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-1.089), math.rad(-1.031)),
  6358. },
  6359. ["Right Leg"] = {
  6360. CFrame = CFrame.new(0.477, 0.434, 0.572) * CFrame.Angles(math.rad(17.762), math.rad(-20.512), math.rad(19.767)),
  6361. },
  6362. ["Left Arm"] = {
  6363. CFrame = CFrame.new(-0.007, 0.16, 0.923) * CFrame.Angles(math.rad(-172.804), math.rad(4.068), math.rad(0.974)),
  6364. },
  6365. },
  6366. },
  6367. },
  6368. [6.767] = {
  6369. ["HumanoidRootPart"] = {
  6370. ["Torso"] = {
  6371. CFrame = CFrame.new(0.259, -0.077, -0.502) * CFrame.Angles(math.rad(32.315), math.rad(-2.865), math.rad(4.354)),
  6372. ["Left Leg"] = {
  6373. CFrame = CFrame.new(-0.651, 0.304, 0.773) * CFrame.Angles(math.rad(13.465), math.rad(-10.714), math.rad(-24.694)),
  6374. },
  6375. ["Right Arm"] = {
  6376. CFrame = CFrame.new(-0.479, 0.169, 0.839) * CFrame.Angles(math.rad(-166.33), math.rad(16.043), math.rad(1.318)),
  6377. },
  6378. ["Head"] = {
  6379. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.798), math.rad(4.469), math.rad(-2.177)),
  6380. },
  6381. ["Right Leg"] = {
  6382. CFrame = CFrame.new(0.145, 0.566, 0.33) * CFrame.Angles(math.rad(0.917), math.rad(-41.081), math.rad(29.106)),
  6383. },
  6384. ["Left Arm"] = {
  6385. CFrame = CFrame.new(0.09, 0.328, 0.956) * CFrame.Angles(math.rad(-170.226), math.rad(3.724), math.rad(0.286)),
  6386. },
  6387. },
  6388. },
  6389. },
  6390. [6.817] = {
  6391. ["HumanoidRootPart"] = {
  6392. ["Torso"] = {
  6393. CFrame = CFrame.new(0.291, -0.077, -0.43) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6394. ["Left Leg"] = {
  6395. CFrame = CFrame.new(-0.541, 0.039, 0.741) * CFrame.Angles(math.rad(16.96), math.rad(-13.235), math.rad(-31.513)),
  6396. },
  6397. ["Right Arm"] = {
  6398. CFrame = CFrame.new(-0.535, 0.268, 0.833) * CFrame.Angles(math.rad(-165.929), math.rad(16.043), math.rad(1.375)),
  6399. },
  6400. ["Head"] = {
  6401. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(5.386), math.rad(-2.406)),
  6402. },
  6403. ["Right Leg"] = {
  6404. CFrame = CFrame.new(0.083, 0.492, 0.257) * CFrame.Angles(math.rad(-2.636), math.rad(-44.404), math.rad(32.601)),
  6405. },
  6406. ["Left Arm"] = {
  6407. CFrame = CFrame.new(0.249, 0.408, 0.97) * CFrame.Angles(math.rad(-169.653), math.rad(4.756), math.rad(-6.188)),
  6408. },
  6409. },
  6410. },
  6411. },
  6412. [6.867] = {
  6413. ["HumanoidRootPart"] = {
  6414. ["Torso"] = {
  6415. CFrame = CFrame.new(0.291, -0.077, -0.293) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6416. ["Left Leg"] = {
  6417. CFrame = CFrame.new(-0.204, -0.375, 0.7) * CFrame.Angles(math.rad(16.329), math.rad(-12.433), math.rad(-47.613)),
  6418. },
  6419. ["Right Arm"] = {
  6420. CFrame = CFrame.new(-0.615, 0.458, 0.841) * CFrame.Angles(math.rad(-170.57), math.rad(15.699), math.rad(2.521)),
  6421. },
  6422. ["Head"] = {
  6423. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.533), math.rad(4.469), math.rad(-2.578)),
  6424. },
  6425. ["Right Leg"] = {
  6426. CFrame = CFrame.new(0.053, 0.283, 0.218) * CFrame.Angles(math.rad(-3.037), math.rad(-42.571), math.rad(37.529)),
  6427. },
  6428. ["Left Arm"] = {
  6429. CFrame = CFrame.new(0.531, 0.564, 0.975) * CFrame.Angles(math.rad(-174.351), math.rad(6.532), math.rad(-18.621)),
  6430. },
  6431. },
  6432. },
  6433. },
  6434. [6.917] = {
  6435. ["HumanoidRootPart"] = {
  6436. ["Torso"] = {
  6437. CFrame = CFrame.new(0.291, -0.077, -0.268) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6438. ["Left Leg"] = {
  6439. CFrame = CFrame.new(-0.203, -0.374, 0.701) * CFrame.Angles(math.rad(16.215), math.rad(-12.319), math.rad(-47.441)),
  6440. },
  6441. ["Right Arm"] = {
  6442. CFrame = CFrame.new(-0.641, 0.544, 0.844) * CFrame.Angles(math.rad(-175.382), math.rad(15.413), math.rad(3.209)),
  6443. },
  6444. ["Head"] = {
  6445. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.897), math.rad(3.552), math.rad(-2.75)),
  6446. },
  6447. ["Right Leg"] = {
  6448. CFrame = CFrame.new(0.039, 0.235, 0.206) * CFrame.Angles(math.rad(-3.094), math.rad(-42.227), math.rad(38.847)),
  6449. },
  6450. ["Left Arm"] = {
  6451. CFrame = CFrame.new(0.581, 0.65, 0.955) * CFrame.Angles(math.rad(-179.851), math.rad(6.646), math.rad(-20.569)),
  6452. },
  6453. },
  6454. },
  6455. },
  6456. [6.967] = {
  6457. ["HumanoidRootPart"] = {
  6458. ["Torso"] = {
  6459. CFrame = CFrame.new(0.209, 0.021, -0.256) * CFrame.Angles(math.rad(22.288), math.rad(-2.349), math.rad(1.318)),
  6460. ["Left Leg"] = {
  6461. CFrame = CFrame.new(-0.675, 0.106, 0.768) * CFrame.Angles(math.rad(11.402), math.rad(-3.953), math.rad(-13.407)),
  6462. },
  6463. ["Right Arm"] = {
  6464. CFrame = CFrame.new(-0.67, 0.667, 0.833) * CFrame.Angles(math.rad(173.835), math.rad(15.126), math.rad(4.125)),
  6465. },
  6466. ["Head"] = {
  6467. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(1.375), math.rad(-2.75)),
  6468. },
  6469. ["Right Leg"] = {
  6470. CFrame = CFrame.new(0.336, 0.34, 0.328) * CFrame.Angles(math.rad(-6.589), math.rad(-33.976), math.rad(15.584)),
  6471. },
  6472. ["Left Arm"] = {
  6473. CFrame = CFrame.new(0.49, 0.786, 0.872) * CFrame.Angles(math.rad(167.533), math.rad(5.615), math.rad(-14.725)),
  6474. },
  6475. },
  6476. },
  6477. },
  6478. [7.017] = {
  6479. ["HumanoidRootPart"] = {
  6480. ["Torso"] = {
  6481. CFrame = CFrame.new(0.167, 0.051, -0.343) * CFrame.Angles(math.rad(18.85), math.rad(-0.172), math.rad(-0.458)),
  6482. ["Left Leg"] = {
  6483. CFrame = CFrame.new(-0.876, 0.284, 0.793) * CFrame.Angles(math.rad(7.162), math.rad(-0.344), math.rad(-0.057)),
  6484. },
  6485. ["Right Arm"] = {
  6486. CFrame = CFrame.new(-0.675, 0.693, 0.818) * CFrame.Angles(math.rad(169.653), math.rad(15.241), math.rad(4.125)),
  6487. },
  6488. ["Head"] = {
  6489. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(0.401), math.rad(-2.521)),
  6490. },
  6491. ["Right Leg"] = {
  6492. CFrame = CFrame.new(0.518, 0.403, 0.404) * CFrame.Angles(math.rad(-5.271), math.rad(-30.424), math.rad(5.042)),
  6493. },
  6494. ["Left Arm"] = {
  6495. CFrame = CFrame.new(0.258, 0.805, 0.824) * CFrame.Angles(math.rad(162.605), math.rad(3.38), math.rad(-2.349)),
  6496. },
  6497. },
  6498. },
  6499. },
  6500. [7.067] = {
  6501. ["HumanoidRootPart"] = {
  6502. ["Torso"] = {
  6503. CFrame = CFrame.new(0.145, -0.021, -0.795) * CFrame.Angles(math.rad(18.85), math.rad(1.031), math.rad(-0.917)),
  6504. ["Left Leg"] = {
  6505. CFrame = CFrame.new(-1.074, 0.667, 0.831) * CFrame.Angles(math.rad(6.36), math.rad(-0.057), math.rad(13.579)),
  6506. },
  6507. ["Right Arm"] = {
  6508. CFrame = CFrame.new(-0.673, 0.701, 0.789) * CFrame.Angles(math.rad(164.84), math.rad(15.527), math.rad(4.068)),
  6509. },
  6510. ["Head"] = {
  6511. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(-0.917), math.rad(-1.891)),
  6512. },
  6513. ["Right Leg"] = {
  6514. CFrame = CFrame.new(0.634, 0.802, 0.471) * CFrame.Angles(math.rad(-7.506), math.rad(-34.435), math.rad(-8.365)),
  6515. },
  6516. ["Left Arm"] = {
  6517. CFrame = CFrame.new(0.254, 0.804, 0.802) * CFrame.Angles(math.rad(158.423), math.rad(3.61), math.rad(-1.833)),
  6518. },
  6519. },
  6520. },
  6521. },
  6522. [7.117] = {
  6523. ["HumanoidRootPart"] = {
  6524. ["Torso"] = {
  6525. CFrame = CFrame.new(0.103, -0.043, -1.004) * CFrame.Angles(math.rad(18.85), math.rad(1.833), math.rad(-1.146)),
  6526. ["Left Leg"] = {
  6527. CFrame = CFrame.new(-0.989, 0.898, 0.831) * CFrame.Angles(math.rad(3.667), math.rad(1.833), math.rad(14.439)),
  6528. },
  6529. ["Right Arm"] = {
  6530. CFrame = CFrame.new(-0.668, 0.696, 0.778) * CFrame.Angles(math.rad(163.866), math.rad(15.527), math.rad(4.183)),
  6531. },
  6532. ["Head"] = {
  6533. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-1.375), math.rad(-1.432)),
  6534. },
  6535. ["Right Leg"] = {
  6536. CFrame = CFrame.new(0.588, 0.969, 0.46) * CFrame.Angles(math.rad(-7.047), math.rad(-36.268), math.rad(-10.6)),
  6537. },
  6538. ["Left Arm"] = {
  6539. CFrame = CFrame.new(0.249, 0.792, 0.8) * CFrame.Angles(math.rad(158.022), math.rad(3.61), math.rad(-1.49)),
  6540. },
  6541. },
  6542. },
  6543. },
  6544. [7.167] = {
  6545. ["HumanoidRootPart"] = {
  6546. ["Torso"] = {
  6547. CFrame = CFrame.new(-0.139, -0.024, -1.063) * CFrame.Angles(math.rad(18.908), math.rad(5.73), math.rad(-2.464)),
  6548. ["Left Leg"] = {
  6549. CFrame = CFrame.new(-0.639, 1.229, 0.498) * CFrame.Angles(math.rad(-21.371), math.rad(23.778), math.rad(11.459)),
  6550. },
  6551. ["Right Arm"] = {
  6552. CFrame = CFrame.new(-0.657, 0.666, 0.771) * CFrame.Angles(math.rad(165.642), math.rad(15.527), math.rad(4.068)),
  6553. },
  6554. ["Head"] = {
  6555. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-2.235), math.rad(-0.401)),
  6556. },
  6557. ["Right Leg"] = {
  6558. CFrame = CFrame.new(0.821, 0.737, 0.682) * CFrame.Angles(math.rad(12.834), math.rad(-19.824), math.rad(-12.376)),
  6559. },
  6560. ["Left Arm"] = {
  6561. CFrame = CFrame.new(0.235, 0.749, 0.813) * CFrame.Angles(math.rad(160.027), math.rad(3.552), math.rad(-0.458)),
  6562. },
  6563. },
  6564. },
  6565. },
  6566. [7.217] = {
  6567. ["HumanoidRootPart"] = {
  6568. ["Torso"] = {
  6569. CFrame = CFrame.new(-0.219, -0.007, -0.989) * CFrame.Angles(math.rad(18.965), math.rad(7.105), math.rad(-2.979)),
  6570. ["Left Leg"] = {
  6571. CFrame = CFrame.new(-0.643, 1.198, 0.443) * CFrame.Angles(math.rad(-27.96), math.rad(28.361), math.rad(12.605)),
  6572. },
  6573. ["Right Arm"] = {
  6574. CFrame = CFrame.new(-0.648, 0.636, 0.785) * CFrame.Angles(math.rad(170.455), math.rad(15.241), math.rad(4.125)),
  6575. },
  6576. ["Head"] = {
  6577. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-2.807), math.rad(0.115)),
  6578. },
  6579. ["Right Leg"] = {
  6580. CFrame = CFrame.new(0.943, 0.532, 0.717) * CFrame.Angles(math.rad(19.939), math.rad(-14.553), math.rad(-13.235)),
  6581. },
  6582. ["Left Arm"] = {
  6583. CFrame = CFrame.new(0.227, 0.715, 0.835) * CFrame.Angles(math.rad(163.751), math.rad(3.552), math.rad(0.172)),
  6584. },
  6585. },
  6586. },
  6587. },
  6588. [7.267] = {
  6589. ["HumanoidRootPart"] = {
  6590. ["Torso"] = {
  6591. CFrame = CFrame.new(-0.37, 0.025, -0.738) * CFrame.Angles(math.rad(19.022), math.rad(8.48), math.rad(-3.438)),
  6592. ["Left Leg"] = {
  6593. CFrame = CFrame.new(-0.723, 0.999, 0.481) * CFrame.Angles(math.rad(-33.862), math.rad(28.018), math.rad(12.204)),
  6594. },
  6595. ["Right Arm"] = {
  6596. CFrame = CFrame.new(-0.633, 0.543, 0.826) * CFrame.Angles(math.rad(-175.153), math.rad(15.241), math.rad(3.839)),
  6597. },
  6598. ["Head"] = {
  6599. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-4.354), math.rad(1.146)),
  6600. },
  6601. ["Right Leg"] = {
  6602. CFrame = CFrame.new(1.021, 0.176, 0.638) * CFrame.Angles(math.rad(27.788), math.rad(-10.027), math.rad(-10.886)),
  6603. },
  6604. ["Left Arm"] = {
  6605. CFrame = CFrame.new(0.205, 0.625, 0.892) * CFrame.Angles(math.rad(174.523), math.rad(3.782), math.rad(1.375)),
  6606. },
  6607. },
  6608. },
  6609. },
  6610. [7.317] = {
  6611. ["HumanoidRootPart"] = {
  6612. ["Torso"] = {
  6613. CFrame = CFrame.new(-0.395, 0.036, -0.607) * CFrame.Angles(math.rad(19.079), math.rad(9.053), math.rad(-3.667)),
  6614. ["Left Leg"] = {
  6615. CFrame = CFrame.new(-0.733, 0.898, 0.512) * CFrame.Angles(math.rad(-34.034), math.rad(26.184), math.rad(10.313)),
  6616. },
  6617. ["Right Arm"] = {
  6618. CFrame = CFrame.new(-0.628, 0.492, 0.839) * CFrame.Angles(math.rad(-168.22), math.rad(15.527), math.rad(3.438)),
  6619. },
  6620. ["Head"] = {
  6621. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-5.558), math.rad(1.547)),
  6622. },
  6623. ["Right Leg"] = {
  6624. CFrame = CFrame.new(0.972, 0.064, 0.577) * CFrame.Angles(math.rad(28.591), math.rad(-9.855), math.rad(-7.563)),
  6625. },
  6626. ["Left Arm"] = {
  6627. CFrame = CFrame.new(0.192, 0.575, 0.919) * CFrame.Angles(math.rad(-179.966), math.rad(4.125), math.rad(1.833)),
  6628. },
  6629. },
  6630. },
  6631. },
  6632. [7.367] = {
  6633. ["HumanoidRootPart"] = {
  6634. ["Torso"] = {
  6635. CFrame = CFrame.new(-0.37, 0.047, -0.427) * CFrame.Angles(math.rad(19.194), math.rad(11.058), math.rad(-4.354)),
  6636. ["Left Leg"] = {
  6637. CFrame = CFrame.new(-0.711, 0.781, 0.528) * CFrame.Angles(math.rad(-34.893), math.rad(24.408), math.rad(7.277)),
  6638. },
  6639. ["Right Arm"] = {
  6640. CFrame = CFrame.new(-0.617, 0.414, 0.839) * CFrame.Angles(math.rad(-159.855), math.rad(16.043), math.rad(2.578)),
  6641. },
  6642. ["Head"] = {
  6643. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-8.537), math.rad(2.177)),
  6644. },
  6645. ["Right Leg"] = {
  6646. CFrame = CFrame.new(0.827, -0.099, 0.469) * CFrame.Angles(math.rad(29.45), math.rad(-10.027), math.rad(-0.573)),
  6647. },
  6648. ["Left Arm"] = {
  6649. CFrame = CFrame.new(0.165, 0.48, 0.955) * CFrame.Angles(math.rad(-171.486), math.rad(4.87), math.rad(2.349)),
  6650. },
  6651. },
  6652. },
  6653. },
  6654. [7.417] = {
  6655. ["HumanoidRootPart"] = {
  6656. ["Torso"] = {
  6657. CFrame = CFrame.new(-0.353, 0.049, -0.375) * CFrame.Angles(math.rad(19.251), math.rad(12.089), math.rad(-4.698)),
  6658. ["Left Leg"] = {
  6659. CFrame = CFrame.new(-0.698, 0.756, 0.522) * CFrame.Angles(math.rad(-35.867), math.rad(24.293), math.rad(6.589)),
  6660. },
  6661. ["Right Arm"] = {
  6662. CFrame = CFrame.new(-0.611, 0.388, 0.832) * CFrame.Angles(math.rad(-157.907), math.rad(16.157), math.rad(2.235)),
  6663. },
  6664. ["Head"] = {
  6665. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-9.912), math.rad(2.349)),
  6666. },
  6667. ["Right Leg"] = {
  6668. CFrame = CFrame.new(0.759, -0.16, 0.425) * CFrame.Angles(math.rad(30.08), math.rad(-9.912), math.rad(2.292)),
  6669. },
  6670. ["Left Arm"] = {
  6671. CFrame = CFrame.new(0.152, 0.441, 0.966) * CFrame.Angles(math.rad(-168.736), math.rad(5.099), math.rad(2.464)),
  6672. },
  6673. },
  6674. },
  6675. },
  6676. [7.467] = {
  6677. ["HumanoidRootPart"] = {
  6678. ["Torso"] = {
  6679. CFrame = CFrame.new(-0.314, 0.05, -0.338) * CFrame.Angles(math.rad(19.366), math.rad(13.178), math.rad(-5.099)),
  6680. ["Left Leg"] = {
  6681. CFrame = CFrame.new(-0.696, 0.747, 0.515) * CFrame.Angles(math.rad(-36.497), math.rad(24.064), math.rad(6.36)),
  6682. },
  6683. ["Right Arm"] = {
  6684. CFrame = CFrame.new(-0.599, 0.352, 0.816) * CFrame.Angles(math.rad(-156.417), math.rad(16.215), math.rad(1.948)),
  6685. },
  6686. ["Head"] = {
  6687. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-11.345), math.rad(2.521)),
  6688. },
  6689. ["Right Leg"] = {
  6690. CFrame = CFrame.new(0.693, -0.205, 0.389) * CFrame.Angles(math.rad(30.195), math.rad(-10.084), math.rad(4.927)),
  6691. },
  6692. ["Left Arm"] = {
  6693. CFrame = CFrame.new(0.13, 0.385, 0.974) * CFrame.Angles(math.rad(-166.673), math.rad(5.5), math.rad(2.807)),
  6694. },
  6695. },
  6696. },
  6697. },
  6698. [7.517] = {
  6699. ["HumanoidRootPart"] = {
  6700. ["Torso"] = {
  6701. CFrame = CFrame.new(-0.281, 0.041, -0.424) * CFrame.Angles(math.rad(19.309), math.rad(12.376), math.rad(-4.813)),
  6702. ["Left Leg"] = {
  6703. CFrame = CFrame.new(-0.742, 0.811, 0.513) * CFrame.Angles(math.rad(-34.779), math.rad(23.835), math.rad(8.652)),
  6704. },
  6705. ["Right Arm"] = {
  6706. CFrame = CFrame.new(-0.593, 0.348, 0.806) * CFrame.Angles(math.rad(-157.678), math.rad(16.157), math.rad(2.005)),
  6707. },
  6708. ["Head"] = {
  6709. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-10.199), math.rad(2.292)),
  6710. },
  6711. ["Right Leg"] = {
  6712. CFrame = CFrame.new(0.804, -0.101, 0.466) * CFrame.Angles(math.rad(28.419), math.rad(-10.829), math.rad(0.057)),
  6713. },
  6714. ["Left Arm"] = {
  6715. CFrame = CFrame.new(0.123, 0.374, 0.972) * CFrame.Angles(math.rad(-167.819), math.rad(5.672), math.rad(3.151)),
  6716. },
  6717. },
  6718. },
  6719. },
  6720. [7.567] = {
  6721. ["HumanoidRootPart"] = {
  6722. ["Torso"] = {
  6723. CFrame = CFrame.new(-0.117, -0.017, -0.961) * CFrame.Angles(math.rad(18.85), math.rad(2.865), math.rad(-1.49)),
  6724. ["Left Leg"] = {
  6725. CFrame = CFrame.new(-0.854, 1.029, 0.686) * CFrame.Angles(math.rad(-11.631), math.rad(13.923), math.rad(13.006)),
  6726. },
  6727. ["Right Arm"] = {
  6728. CFrame = CFrame.new(-0.582, 0.385, 0.771) * CFrame.Angles(math.rad(-167.132), math.rad(15.756), math.rad(2.636)),
  6729. },
  6730. ["Head"] = {
  6731. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(-3.209), math.rad(1.203)),
  6732. },
  6733. ["Right Leg"] = {
  6734. CFrame = CFrame.new(0.774, 0.791, 0.606) * CFrame.Angles(math.rad(6.016), math.rad(-24.122), math.rad(-11.287)),
  6735. },
  6736. ["Left Arm"] = {
  6737. CFrame = CFrame.new(0.117, 0.385, 0.949) * CFrame.Angles(math.rad(-174.523), math.rad(5.558), math.rad(4.183)),
  6738. },
  6739. },
  6740. },
  6741. },
  6742. [7.617] = {
  6743. ["HumanoidRootPart"] = {
  6744. ["Torso"] = {
  6745. CFrame = CFrame.new(-0.005, -0.048, -1.151) * CFrame.Angles(math.rad(18.85), math.rad(-3.495), math.rad(0.688)),
  6746. ["Left Leg"] = {
  6747. CFrame = CFrame.new(-1.003, 0.852, 0.914) * CFrame.Angles(math.rad(9.74), math.rad(-0.516), math.rad(14.668)),
  6748. },
  6749. ["Right Arm"] = {
  6750. CFrame = CFrame.new(-0.579, 0.415, 0.747) * CFrame.Angles(math.rad(-173.549), math.rad(15.527), math.rad(3.037)),
  6751. },
  6752. ["Head"] = {
  6753. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(1.203), math.rad(0.516)),
  6754. },
  6755. ["Right Leg"] = {
  6756. CFrame = CFrame.new(0.299, 1.234, 0.19) * CFrame.Angles(math.rad(-13.923), math.rad(-46.066), math.rad(-5.959)),
  6757. },
  6758. ["Left Arm"] = {
  6759. CFrame = CFrame.new(0.119, 0.403, 0.931) * CFrame.Angles(math.rad(-178.992), math.rad(5.271), math.rad(4.641)),
  6760. },
  6761. },
  6762. },
  6763. },
  6764. [7.667] = {
  6765. ["HumanoidRootPart"] = {
  6766. ["Torso"] = {
  6767. CFrame = CFrame.new(0.181, -0.076, -1.204) * CFrame.Angles(math.rad(19.079), math.rad(-8.824), math.rad(2.521)),
  6768. ["Left Leg"] = {
  6769. CFrame = CFrame.new(-1.239, 0.447, 0.95) * CFrame.Angles(math.rad(31.627), math.rad(-12.548), math.rad(20.168)),
  6770. },
  6771. ["Right Arm"] = {
  6772. CFrame = CFrame.new(-0.577, 0.46, 0.704) * CFrame.Angles(math.rad(176.07), math.rad(15.47), math.rad(3.38)),
  6773. },
  6774. ["Head"] = {
  6775. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(8.193), math.rad(-0.63)),
  6776. },
  6777. ["Right Leg"] = {
  6778. CFrame = CFrame.new(-0.084, 1.227, -0.185) * CFrame.Angles(math.rad(-23.319), math.rad(-68.01), math.rad(5.157)),
  6779. },
  6780. ["Left Arm"] = {
  6781. CFrame = CFrame.new(0.124, 0.438, 0.891) * CFrame.Angles(math.rad(172.288), math.rad(4.641), math.rad(5.157)),
  6782. },
  6783. },
  6784. },
  6785. },
  6786. [7.717] = {
  6787. ["HumanoidRootPart"] = {
  6788. ["Torso"] = {
  6789. CFrame = CFrame.new(0.253, -0.081, -1.207) * CFrame.Angles(math.rad(19.079), math.rad(-9.225), math.rad(2.636)),
  6790. ["Left Leg"] = {
  6791. CFrame = CFrame.new(-1.272, 0.367, 0.928) * CFrame.Angles(math.rad(36.154), math.rad(-14.553), math.rad(21.142)),
  6792. },
  6793. ["Right Arm"] = {
  6794. CFrame = CFrame.new(-0.577, 0.466, 0.696) * CFrame.Angles(math.rad(174.408), math.rad(15.47), math.rad(3.438)),
  6795. },
  6796. ["Head"] = {
  6797. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(9.339), math.rad(-0.802)),
  6798. },
  6799. ["Right Leg"] = {
  6800. CFrame = CFrame.new(-0.143, 1.183, -0.216) * CFrame.Angles(math.rad(-22.231), math.rad(-71.276), math.rad(9.683)),
  6801. },
  6802. ["Left Arm"] = {
  6803. CFrame = CFrame.new(0.125, 0.452, 0.873) * CFrame.Angles(math.rad(168.621), math.rad(4.297), math.rad(5.214)),
  6804. },
  6805. },
  6806. },
  6807. },
  6808. [7.767] = {
  6809. ["HumanoidRootPart"] = {
  6810. ["Torso"] = {
  6811. CFrame = CFrame.new(0.351, -0.087, -1.215) * CFrame.Angles(math.rad(18.621), math.rad(-9.454), math.rad(2.177)),
  6812. ["Left Leg"] = {
  6813. CFrame = CFrame.new(-1.317, 0.247, 0.896) * CFrame.Angles(math.rad(42.227), math.rad(-15.871), math.rad(23.606)),
  6814. },
  6815. ["Right Arm"] = {
  6816. CFrame = CFrame.new(-0.581, 0.451, 0.713) * CFrame.Angles(math.rad(178.362), math.rad(15.699), math.rad(2.807)),
  6817. },
  6818. ["Head"] = {
  6819. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(6.016), math.rad(-0.286)),
  6820. },
  6821. ["Right Leg"] = {
  6822. CFrame = CFrame.new(-0.203, 1.12, -0.244) * CFrame.Angles(math.rad(-19.538), math.rad(-74.427), math.rad(16.501)),
  6823. },
  6824. ["Left Arm"] = {
  6825. CFrame = CFrame.new(0.127, 0.468, 0.846) * CFrame.Angles(math.rad(163.579), math.rad(3.896), math.rad(5.042)),
  6826. },
  6827. },
  6828. },
  6829. },
  6830. [7.817] = {
  6831. ["HumanoidRootPart"] = {
  6832. ["Torso"] = {
  6833. CFrame = CFrame.new(0.365, -0.085, -1.236) * CFrame.Angles(math.rad(18.335), math.rad(-9.568), math.rad(1.547)),
  6834. ["Left Leg"] = {
  6835. CFrame = CFrame.new(-1.335, 0.213, 0.901) * CFrame.Angles(math.rad(44.118), math.rad(-15.584), math.rad(25.096)),
  6836. },
  6837. ["Right Arm"] = {
  6838. CFrame = CFrame.new(-0.584, 0.434, 0.729) * CFrame.Angles(math.rad(-177.732), math.rad(15.871), math.rad(2.177)),
  6839. },
  6840. ["Head"] = {
  6841. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.798), math.rad(2.807), math.rad(0.172)),
  6842. },
  6843. ["Right Leg"] = {
  6844. CFrame = CFrame.new(-0.244, 1.106, -0.265) * CFrame.Angles(math.rad(-14.496), math.rad(-75.115), math.rad(22.861)),
  6845. },
  6846. ["Left Arm"] = {
  6847. CFrame = CFrame.new(0.127, 0.472, 0.838) * CFrame.Angles(math.rad(162.032), math.rad(3.782), math.rad(4.985)),
  6848. },
  6849. },
  6850. },
  6851. },
  6852. [8.017] = {
  6853. ["HumanoidRootPart"] = {
  6854. ["Torso"] = {
  6855. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  6856. ["Left Leg"] = {
  6857. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  6858. },
  6859. ["Right Arm"] = {
  6860. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  6861. },
  6862. ["Head"] = {
  6863. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  6864. },
  6865. ["Right Leg"] = {
  6866. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  6867. },
  6868. ["Left Arm"] = {
  6869. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  6870. },
  6871. },
  6872. },
  6873. },
  6874. }
  6875. }
  6876. local number=0
  6877.  
  6878. LastTimeSetTotal=0
  6879. local savec0 = {}
  6880.  
  6881.  
  6882. GetAnimCF = function(limb,Time)
  6883.  
  6884. local GA = nil
  6885. coroutine.resume(coroutine.create(function()
  6886.  
  6887. if limb == "Torso" then
  6888. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
  6889. else
  6890. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
  6891.  
  6892. end
  6893. end))
  6894. return GA
  6895. end
  6896.  
  6897.  
  6898.  
  6899. local model = nil
  6900. if owner ~= nil then
  6901. model = owner.Character
  6902. else
  6903. model = game:GetService("Players").localPlayer.Character
  6904. end
  6905. function GatherAllInstances(Parent)
  6906. local Instances = {}
  6907. local function GatherInstances(Parent)
  6908. for i, v in pairs(Parent:GetChildren()) do
  6909. GatherInstances(v)
  6910. table.insert(Instances, v)
  6911. end
  6912. end
  6913. GatherInstances(Parent)
  6914. return Instances
  6915. end
  6916.  
  6917.  
  6918.  
  6919.  
  6920. for i, v in pairs(GatherAllInstances(model)) do
  6921. if v:IsA("BasePart") then
  6922. for i, v2 in pairs(GatherAllInstances(model)) do
  6923. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6924.  
  6925. local saveCF = v2.C0
  6926. table.insert(savec0,{v2.Name,saveCF})
  6927.  
  6928. end
  6929. end
  6930. end end
  6931.  
  6932.  
  6933.  
  6934.  
  6935. RunAnim = function(Time)
  6936.  
  6937.  
  6938.  
  6939.  
  6940.  
  6941.  
  6942. local speed = Time-LastTimeSetTotal
  6943.  
  6944. speed = speed*AnimationSpeed
  6945. LastTimeSetTotal = Time
  6946.  
  6947.  
  6948.  
  6949. local doing = true
  6950.  
  6951. coroutine.resume(coroutine.create(function()
  6952. for i, v in pairs(GatherAllInstances(model)) do
  6953. if v:IsA("BasePart") then
  6954. for i, v2 in pairs(GatherAllInstances(model)) do
  6955. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6956.  
  6957. local GotAnim = GetAnimCF(v.Name,Time)
  6958. local saveCF = nil
  6959. for i,v3 in pairs(savec0) do
  6960. if v2.name == v3[1] then
  6961. saveCF = v3[2]
  6962. end
  6963. end
  6964.  
  6965.  
  6966. if GotAnim ~= nil and saveCF ~= nil then
  6967.  
  6968.  
  6969. coroutine.resume(coroutine.create(function()
  6970. while doing == true do
  6971. swait()
  6972. v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
  6973. end
  6974.  
  6975. end))
  6976.  
  6977.  
  6978. end
  6979.  
  6980. end
  6981.  
  6982. end
  6983. end end
  6984.  
  6985.  
  6986. end))
  6987. wait(speed)
  6988. doing = false
  6989. end
  6990. while true do
  6991. RunAnim(0)
  6992. RunAnim(0.1)
  6993. RunAnim(0.2)
  6994. RunAnim(0.3)
  6995. RunAnim(0.4)
  6996. RunAnim(0.5)
  6997. RunAnim(0.6)
  6998. RunAnim(0.7)
  6999. RunAnim(0.8)
  7000. RunAnim(0.9)
  7001. RunAnim(1)
  7002. -----------
  7003. RunAnim(1.1)
  7004. RunAnim(1.15)
  7005. RunAnim(1.2)
  7006. RunAnim(1.3)
  7007. RunAnim(1.35)
  7008. RunAnim(1.4)
  7009. RunAnim(1.45)
  7010. RunAnim(1.5)
  7011. RunAnim(1.6)
  7012. RunAnim(1.7)
  7013. RunAnim(1.8)
  7014. RunAnim(1.9)
  7015. RunAnim(2)
  7016. -----------
  7017.  
  7018. RunAnim(2.1)
  7019. RunAnim(2.2)
  7020. RunAnim(2.3)
  7021. RunAnim(2.4)
  7022. RunAnim(2.5)
  7023. RunAnim(2.6)
  7024. RunAnim(2.7)
  7025. RunAnim(2.8)
  7026. RunAnim(2.9)
  7027. RunAnim(3)
  7028. -----------
  7029.  
  7030. RunAnim(3.1)
  7031. RunAnim(3.2)
  7032. RunAnim(3.3)
  7033. RunAnim(3.35)
  7034. RunAnim(3.4)
  7035. RunAnim(3.5)
  7036. RunAnim(3.6)
  7037. RunAnim(3.7)
  7038. RunAnim(3.8)
  7039. RunAnim(3.9)
  7040. RunAnim(4)
  7041. -----------
  7042.  
  7043. RunAnim(4.1)
  7044. RunAnim(4.2)
  7045. RunAnim(4.3)
  7046. RunAnim(4.4)
  7047. RunAnim(4.5)
  7048. RunAnim(4.6)
  7049. RunAnim(4.7)
  7050. RunAnim(4.8)
  7051. RunAnim(4.9)
  7052. RunAnim(5)
  7053. -----------
  7054.  
  7055. RunAnim(5.1)
  7056. RunAnim(5.2)
  7057. RunAnim(5.3)
  7058. RunAnim(5.4)
  7059. RunAnim(5.5)
  7060. RunAnim(5.6)
  7061. RunAnim(5.7)
  7062. RunAnim(5.8)
  7063. RunAnim(5.9)
  7064. RunAnim(6)
  7065. -----------
  7066.  
  7067. RunAnim(6.1)
  7068. RunAnim(6.2)
  7069. RunAnim(6.3)
  7070. RunAnim(6.4)
  7071. RunAnim(6.5)
  7072. -----------
  7073.  
  7074. RunAnim(6.6)
  7075. RunAnim(6.7)
  7076. RunAnim(6.8)
  7077. RunAnim(6.9)
  7078. RunAnim(7)
  7079. -----------
  7080. LastTimeSetTotal = .1
  7081. Humanoid.MaxHealth = "inf"
  7082. Humanoid.Health = "inf"
  7083. sick.SoundId = "rbxassetid://"
  7084. sick.Looped = true
  7085. sick.Pitch = 1
  7086. sick.Volume = 10
  7087. sick:Resume()
  7088. sick.Parent = Torso
  7089. refit()
  7090. end
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