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- [i]"Life is a bunch of blank pages and I wanna make [i]my[/i] story be a good one. Never look back, gotta go forward."[/i]
- [b]World of Origin:[/b] Ivalice (Final Fantasy XII; Final Fantasy XII: Revenant Wings; Final Fantasy Tactics; Final Fantasy Tactics Advance; Final Fantasy Tactics A2: Grimoire of the Rift; Vagrant Story.)
- [b]Name:[/b] Korina
- [b]Age:[/b] 21
- [b]Gender:[/b] Female
- [b]Species:[/b] Gria
- [b]Appearance:[/b] Korina sports long blue hair which is shortened by being made into a ponytail, amber-like eyes and healthy tone in her skin. She is tall and slender, with a somewhat developed and curvaceous body, a decent-sized bust and, most noticeable, a pair of obsidian-colored horns and a pair of white dragon-like wings, as well as a short and thin white dragon tail. She also has a couple of cuts and scars across certain areas of her body, one X-shaped on an area on her back and another in her left arm are the most noticeable.
- As of clothing, she wears a white shirt under a leather hunter's tunic, as well as some slightly baggy cloth blue-ish pants with some purple details and a pair of fingerless leather gloves in her hands. on her feet she wear a pair of dark brown leather boots and on her head she has a leather cap made to accomodate to her two horns.
- (References: [URL=http://static2.wikia.nocookie.net/__cb20071006220913/finalfantasy/images/e/ee/GriaHunter.jpg]pic1[/URL], [URL=http://static1.wikia.nocookie.net/__cb20070921183753/finalfantasy/images/6/6a/GriaRaptor.jpg]pic2[/URL].)
- [b]Alignment:[/b] Neutral Good
- [b]Personality:[/b] Korina seems like an energetic and somewhat playful girl. She has a love for exploring, hunting and tinkering and tends to not stay still on the same place after a short while. She can be somewhat snarky and ehr ego at time can get the best of her, but she is a kind and caring person regardless even if she doesn't show it or admits it much.
- However, she always tries to hide her real feelings and always tries to keep an eye on how close she is to someone. Due to the tragedies of her past, she is always using her more upbeat personality to hide the sorrows beneath.
- [b]Powers:[/b] Korina is what is known as a [URL=http://finalfantasy.wikia.com/wiki/Gifted]Gifted[/URL] (or Gifted One) which are a special group of people in Ivalice who are blessed with great talents, each with their own special ability beyond what is expected. In her case, she posseses the power to change the weather around her, by creating winds and clouds to effect the sorroundings.
- This power is not fully controlled by her and is still in much growth, meaning that it can't affect large areas when controlling it and there are cases when they can go out of control and harm her and others when not held back in time; that is why she prefers to avoid the use of them and only utilize them in more dire situations:
- -[u]Cyclone:[/u] Changes the course of winds, either softly or strongly in her favor. It also can create a whirlwind in an area that causes Wind damage.
- -[u]Thundercloud:[/u] Creates clouds changed in electricity which can cause lightning strikes on the area. If not fired the clouds can explode in a mroe wild charge of electricity.
- -[u]Pour:[/u] Makes rain fall on the surrounding area. Good to distarct or create more difficul traversal
- [b]Abilities:[/b] Korina has been trained in the arts of Hunting, giving her a wonderful dexterity with the bow and arrow, as well as the use of traps and the art of stealth.
- Another great skill of her, it's her crafting and tinkering abilities, making her good at making or repairing machines and items; and most importantly, find conventional or inconventional solutions to problems, sometimes utilizing the magicite she carries around.
- [b]Weapons:[/b] Her main weapon is her black-colored bow; very light and of a medius-size, allows a fast use in any situation. Her secundary weapon is something similar to a [URL=http://en.wikipedia.org/wiki/Guan_Dao]Gun Dao[/URL], made out of an old Geomancer staff with a sharp [i]Adamantitan[/i] skin blade at the top.
- Along with normal arrows, Korina has created her own set of "special arrows" that allows her to cause different effects with each one. While still on the process of making more, she has a varied set as of now:
- -[u]Sonic Arrow:[/u] Crafted so she can utilize her wind-related magic to create sonic sounds when the arrow makes contact. Good to distract or confuse enemies or to do a [i]Sonic Boom[/i], which creates a powerful sonic wave on the impact area that causes damage to enemies (as well as sometimes cause confusion as well).
- -[u]Poison Arrow:[/u] Nicknamed [i]Beso Toxico[/i], this arrows are coated with a powerful poison which can cause small damage to the one hit even after it has impacted.
- -[u]Wind Arrow:[/u] By the use of a combination between her pwoers and a Wind magicite, she can fire a arrow that created a powerful whirlwind the moment it hits, damaging multiple enemies.
- -[u]Roped Arrow:[/u] A less offensive weapon, this arrow is tied with a resistant rope, which can be used to traverse complicated obstacles or to bring enemeis or objects closer to her.
- Also in her inventory, Korina is equiped with different traps, going from simple spike traps (that cause minor damage to passing enemies) or one who use similar tactics to her speciala rrows (sonic traps, wind traps, etc.)
- [b]Equipment:[/b]
- -[u][URL=http://finalfantasy.wikia.com/wiki/Magicite]Magicite[/URL]:[/u] Stolen from Khamja, these are magical stones that contain a high amount of [i]Mist[/i], better known as magic. Korina utilizes them for speacial arrows or inventions and they come in a big variety of colors and elements.
- -[u]Memstone:[/u] A small artfact powered by a magicit. it allows its used to both record and see memories like a vision. A keepsake Korina holds from her family, she utilizes it to record memories of her adventure. The full recorded memories inside are a secret to everyone but her.
- [b]Enlightenment:[/b] Not at first, but her first days at Radiant Garden gave her an understanding about the existance of other worlds.
- [b]History:[/b] Korina was born in Ivalice, in the big region know as Jylland. Her childhood was somewhat rough, born in a big family of Grias, most of them keen to the way of the Mist thanks to their professions as Geomancers; she was constantly in the middle of arguments about either taking advantage of her unique powers or outcast her due to their abnormal origin. Across her growth she was told stories of how these "Gifted Ones" would eventually find their end one way or another, soemtimes murdered by jaleousy over their powers or sometimes thats ame power corrupting them until just a beast remainded, just furthening her mentallity that her gift was much more a Curse.
- After running away from home one day, after another accident with her gift, she was eventually found and raised by a mysterious group of people who belonged to a big and secretive organization known as [i]Khamja[/i]. It was there where she was trained in the ways of the hunt, as well as promised by their superior Illua that make her powers would be accepted and put to good use. One day she was assigned to her biggest job yet, one that would take moths and even years: A Clan had recently found clues about the black dealings Khamja had been doing, so it was up to Korina to infiltrate the Clan, gain their trust and lead them to be taken care off once their weaknesses were exposed.
- Korina then joined [i]Clan Galewind[/i] as a new recruit a few days later. It was not the biggest clan around, but they were pretty tight. As the days passed she experienced tons of adventures with her new partners, as well as learning a bunch of new things; whatever was information about magik, learning the art of crafting and tinkering, and even learning mroe hunting and fighting skills. Korina started to gain a liking to this, enjoying how close this ragtag group was, almost like a family. It was that why she couldn't bring herself to bretray them.
- And so she refused to help once Khamja goons came to her one day. She said she refused to aid them and that she desided to leave the orghanization forever. But one in Ivalice does not just say no to Khamja, and that was how Korina would later see the horros of ehr choice.
- She returned one day after buying so equipament, only to find the Clan's base up in flames. Khamja mages and assasins arrived a few hours ago and destroyed everything, leaving no survivors but her. She tried to run away, but was quickly captured and knocked out unconcious. When she opened her eyes she found herself in an ancient cell in the far-away [i]Ruins of Delgantua[/i], which apparently was being used by Khamja for some mysterious purpose.
- Meeting up with Illua ocne more, she was told of how wrong her choice had been and how their Clan was now gone and her family would be enxt to follow. Still, she then mentioned how she'd still gain some sue out of the young Gria's powers. After some more torture and abuse, she was then taken to an altar, where she would become an experiment and sacrifice to a secret plan Illua had been working on. A mysterious spell was then used on her, apparently with the intention of using the ambormal magik inside her to call upon a powerful being from another dimension, but rather than functioning as it should, a strange event known as the Great Convergence happened which caused a different effect in the incantation. A rift then opened in the middle of the altar, sucking Korina (and her equipament that was held nearby) inside before disappearing in a flash of light. When the Gria regained her conciousness, she found herself in a mysterious realm, different to her world.
- The weeks passed and Korina kept herself in the shadows. Learning from the people of Radiant Garden as well as surviving by stealing goods and munny. Finally obtaining enough to get a Gummi Ship, she was now ready to venture into the worlds and start anew. Not able to go back to Ivalice no more, as a targeted woman, she'd now continue forward and never ever look back...
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