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- # Changelog
- ## [2.2.5] = 2017-10-06
- - Fixed broken variables for WBFS / Wii Homebrew DOL Injection
- ## [2.2.4] = 2017-10-06
- - Adjusted placement of temporary files so that if Windows accidentally locks them for editing, they don't get packed into the encrypted package and blow up the file size
- - Updated c2w_patcher build
- ## [2.2.3] = 2017-10-04
- - Moved variable specification for Wii Title IDs later in the script to prevent discrepancies
- ## [2.2.2] = 2017-10-03
- - Replaced nfs2iso2nfs with FIX94's fork version 0.5.5
- - Made Wii Remote passthrough optional for Homebrew
- ## [2.2.1] = 2017-09-30
- - Adjusted PING command to call full path instead of environmental variable
- - If minimum required files aren't found in SOURCE_FILES, the "Hide extensions for known file types" File Explorer option is automatically turned off to ease with investigation
- ## [2.2.0] = 2017-09-30
- - Added c2w patching support (REQUIRES patched titles to be installed to NAND launched with sign_c2w_patcher)
- - Replaced nintendont forwarders with v1.2
- - Replaced NUSPacker with FIX94's fork
- - Called all JAR files using java -jar instead of assuming that Windows file associations are actually correct
- - Added Internet Check before trying to use JNUSTool to prevent failures and more substantial checks for if all source files downloaded by JNUSTool actually exists
- - Merged Standard logging with Error logging
- - Cleaned up unnecessary WIT files
- ## [2.1.3] = 2017-09-22
- - For GameCube game injection, a custom main.dol can now optionally be placed in the SOURCE_FILES folder to replace the Nintendont forwarder. Useful if you've compiled a forwarder with different options, or are testing a forwarder for FIX94
- ## [2.1.2] = 2017-09-21
- - Multi-Disk GameCube games now supported, put your disc2 image in the SOURCE_FILES folder as disc2.gcm
- - Replaced PNG Verification method, made error messages more clear
- - Optional bootLogoTex now supported as either PNG or TGA
- - Cleaned up scripting for Title Key and Common Key verification
- ## [2.1.1] = 2017-09-21
- - Script can now be used offline, provided you've run through the script once online successfully (Checks if JNUSTool has already downloaded the needed files)
- - PNG Check has been added, so that it will warn you if your PNG isn't valid
- ## [2.1.0] = 2017-09-20
- - Replaced homebrew ISO base with one that doesn't cause issues (HUGE THANKS FIX94 & PLOGGY)
- - Replaced Nintendont forwarders with 1.1 versions from FIX94 and added Autoboot and 4:3 options
- ## [2.0.0] = 2017-09-19
- - Added GCM Injection Support (Requires Nintendont on SD Card)
- - Added Homebrew DOL Injection Support
- - Added support for more GamePad emulation modes
- - Re-worked how WBFS files are handles for more stability
- ## [1.0.6] = 2017-09-16
- - Updated NFS2ISO2NFS to 0.5.1
- - Added logging support, now if the script fails it will be easier to pinpoint why
- - Special characters no longer break folder creation
- - Meta.xml Japanese publisher now uses correct variable
- - Robocopy now called by its full path (since random machines are failing to call its environmental variable)
- - Added failcheck for if WIT fails to rebuild the game file
- ## [1.0.5b] = 2017-09-11
- - Changed base to Rhythm Heaven Fever, uses a newer revision of fw.img
- - Integrated Title ID for RHF, as it's worthless without the Title Key
- - Support for WBFS conversion if preferred over ISO
- - Support for pre-built bootSound BNSTD if preferred over WAV
- - If the wrong Title Key or Common key is specified, it will prompt you to re-enter them.
- - If a space is accidentally included when you paste the Wii U Common Key, it will no longer break the script
- -Lots of failchecks. Script will warn you if:
- 1. Java isn't detected
- 2. Script reliant folders aren't accessible by the script (permission issues)
- 3. ROBOCOPY isn't supported on your OS
- 4. The necessary code/meta files weren't downloaded or generated properly (This occurs before converting the game wbfs/iso files, so should show up very early in the process)
- 5. Special characters that break folder creation are present
- 6. NUSPacker fails to generate the installable package
- ## [1.0.4] = 2017-09-10
- - Changed the output folder naming convention so that the resulting folder name includes the full Title ID for your package
- - Fixed some flags breaking the script
- ## [1.0.3] = 2017-09-09
- - Set maximum length for custom sound files to 6 seconds
- - Added an option for sound looping
- ## [1.0.2] = 2017-09-09
- - bootSound.wav will be converted from the SOURCE_FILES folder and used if it exists, otherwise the default bootSound will be used
- - You can now choose to manually specify a Title/Group ID if desired instead of using a random one
- - Allow usage of TGAs over PNGs if provided
- - Changed Title ID layout from 0005000010XXXX00 to 0005000010XXXXFF to prevent 1/10000 chance a Title ID is generated that overwrites CBHC
- - Updated the readme to be less redundant
- ## [1.0.1] - 2017-09-09
- - Added a check for if the right Title ID was provided
- ## [1.0.0] - 2017-09-08
- - Initial Release
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