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- In file included from /root/i-core-s/src/server/shared/Dynamic/TypeContainer.h:90,
- from /root/i-core-s/src/server/game/Grids/Grid.h:18,
- from /root/i-core-s/src/server/game/Grids/NGrid.h:9,
- from /root/i-core-s/src/server/game/Grids/GridDefines.h:7,
- from /root/i-core-s/src/server/game/Maps/Map.h:11,
- from /root/i-core-s/src/server/game/Maps/MapManager.h:10,
- from /root/i-core-s/x/src/server/game/gamePCH.h:7:
- /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h: In function ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<H>&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse]’:
- /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:85: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Corpse, T = TypeList<DynamicObject, TypeNull>]’
- /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:86: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Creature, T = TypeList<Corpse, TypeList<DynamicObject, TypeNull> >]’
- /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:86: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Player, T = TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > >]’
- /root/i-core-s/src/server/shared/Dynamic/TypeContainer.h:108: instantiated from ‘bool TypeMapContainer<OBJECT_TYPES>::insert(SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, OBJECT_TYPES = TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >]’
- /root/i-core-s/src/server/game/Grids/Grid.h:45: instantiated from ‘void Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES>::AddWorldObject(SPECIFIC_OBJECT*) [with SPECIFIC_OBJECT = Corpse, ACTIVE_OBJECT = Player, WORLD_OBJECT_TYPES = TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, GRID_OBJECT_TYPES = TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >]’
- /root/i-core-s/src/server/game/Globals/ObjectAccessor.cpp:254: instantiated from here
- /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:67: error: ‘class Corpse’ has no member named ‘GetGridRef’
- make[2]: *** [src/server/game/CMakeFiles/game.dir/Globals/ObjectAccessor.cpp.o] Error 1
- make[2]: *** Waiting for unfinished jobs....
- make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2
- make: *** [all] Error 2
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