Guest User

Untitled

a guest
May 26th, 2018
100
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.68 KB | None | 0 0
  1. In file included from /root/i-core-s/src/server/shared/Dynamic/TypeContainer.h:90,
  2. from /root/i-core-s/src/server/game/Grids/Grid.h:18,
  3. from /root/i-core-s/src/server/game/Grids/NGrid.h:9,
  4. from /root/i-core-s/src/server/game/Grids/GridDefines.h:7,
  5. from /root/i-core-s/src/server/game/Maps/Map.h:11,
  6. from /root/i-core-s/src/server/game/Maps/MapManager.h:10,
  7. from /root/i-core-s/x/src/server/game/gamePCH.h:7:
  8. /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h: In function ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<H>&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse]’:
  9. /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:85: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Corpse, T = TypeList<DynamicObject, TypeNull>]’
  10. /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:86: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Creature, T = TypeList<Corpse, TypeList<DynamicObject, TypeNull> >]’
  11. /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:86: instantiated from ‘SPECIFIC_TYPE* Trinity::Insert(ContainerMapList<TypeList<H, T> >&, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, H = Player, T = TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > >]’
  12. /root/i-core-s/src/server/shared/Dynamic/TypeContainer.h:108: instantiated from ‘bool TypeMapContainer<OBJECT_TYPES>::insert(SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Corpse, OBJECT_TYPES = TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >]’
  13. /root/i-core-s/src/server/game/Grids/Grid.h:45: instantiated from ‘void Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES>::AddWorldObject(SPECIFIC_OBJECT*) [with SPECIFIC_OBJECT = Corpse, ACTIVE_OBJECT = Player, WORLD_OBJECT_TYPES = TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, GRID_OBJECT_TYPES = TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >]’
  14. /root/i-core-s/src/server/game/Globals/ObjectAccessor.cpp:254: instantiated from here
  15. /root/i-core-s/src/server/shared/Dynamic/TypeContainerFunctions.h:67: error: ‘class Corpse’ has no member named ‘GetGridRef’
  16. make[2]: *** [src/server/game/CMakeFiles/game.dir/Globals/ObjectAccessor.cpp.o] Error 1
  17. make[2]: *** Waiting for unfinished jobs....
  18. make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2
  19. make: *** [all] Error 2
Add Comment
Please, Sign In to add comment