Advertisement
Guest User

Untitled

a guest
Apr 30th, 2017
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.70 KB | None | 0 0
  1. Planet Annihilation 3.91
  2.  
  3. -Changes On Balancement;
  4.  
  5. {[ARM]}
  6. UNITS:
  7. -Peewe hp reduced from 300 to 240.
  8. -T1,5 arty loses accuracy when on max range.
  9. -Rotveiller hp reduced from 7200 to 6000.
  10. -Bulldog hp reduced from 5200 to 4600, removed upgraded.
  11. -Penetrator damage per shot reduced ->20%.
  12. -Merl rocket tank reloadtime increased +>100%, Removed special damage vs heavy towers.
  13. -Air Liche bomber damage vs commanders increased from 1750 to 2500.
  14. -Cavalier Hp slighty reduced ->10%, Main weapond damage per shot decreased ->20%.
  15. -T3 Vanguard Range decreased 1600 to 1500, Damage decreased ->30%.
  16. -T3 Razorback Speed decreased ->40%.
  17. -T3 Orcone speed decreased ->20%.
  18. -T3 Fury speed decreased ->10%.
  19.  
  20. BUILDINGS:
  21. -Dragons claw damage slighty reduced ->10%.
  22. -Energycer range reduced 850 to 700, LOS decreased ->50%.
  23. -Macro Celerator energy output increased +>10%, HP increased x>4.
  24.  
  25.  
  26. {[CORE]}
  27. UNITS:
  28. -AK damage slighty reduced ->10%, hp reduced from 260 to 210.
  29. -Air Drones emp-time reduced from 7 seconds to 4 seconds.
  30. -Grimany fireball tank damage per shot reduced ->15%.
  31. -Brutus damage vs coms increased +>20%, default damage reduced ->15%.
  32. -Gladiator hp reduced 2350 to 1950.
  33. -Dao light laser tank dps reduced ->10%.
  34. -Morty range slighty increased 850 to 920.
  35. -Reaper hp reduced 6000 to 5000.
  36. -Totalitarian damage reduced ->20%.
  37. -Diplomat rocket tank reloadtime increased +>100%, removed special damage vs heavy towers.
  38. -Dominator range decreased 1600 to 1400.
  39. -Mammouth rocket tank hp reduced from 18000 to 16000. Main missile weapond range decreased ->10%.
  40. -T3 Metron range reduced 1600 to 1450, Area of effect reduced ->35%, reloadtime reduced 30 to 15 seconds.
  41. -T3 Karganeth speed decreased ->40%.
  42. -T3 Catapult range Slighty Reduced 1600 to 1500.
  43. -T3 Troman sniper range reduced 1450 to 1300.
  44. -T3 Juggernauth speed decreased ->15%.
  45. -T3 Krog speed slighty decreased ->10%.
  46.  
  47. Rebalanced Spiders:
  48. -Namor speed reduced ->20%.
  49. -Migala AA firespeed decreased ->30%. (Gets balanced to arm and tll counterpart)
  50. -Defiler AA damage reduced ->60%. (Should be good against drones/t1 gunships but not to kill heavy gunships)
  51.  
  52. BUILDINGS:
  53. -Small-geo Energy production increased +>20.
  54. -Furtive Acelerator energy output increased +>10%, HP increased x>4.
  55. -Double llt damage slight reduced ->10%.
  56. -Psycopath Range reduced from 900 to 750, Los decreased ->50%.
  57. -Doomsday Machine main weapon range reduced 1300 to 1100.
  58.  
  59. {[TLL]}
  60. UNITS:
  61. -Private Hp reduced 350 to 270.
  62. -T1 Fighters metalcost reduced ->15%.
  63. -Prerodactyl t1 bomber metal cost increased +>60, Hp reduced 725 to 550.
  64. -Assasin T2 sniper reloadtime increased +>4 seconds.
  65. -Thumper very heavy assault range slighty reduced 765 to 700.
  66. -Coyote hp reduced 5000 to 4200.
  67. -Convincer rocket tank reloadtime increased +>100%, removed special damage vs heavy towers.
  68. -Rlik all-terrain range decreased 1600 to 1300.
  69. -T-90 Hp reduced 20800 to 18000.
  70. -Banthaar HP reduced from 250.000 to 150.000.
  71. -T3 Tesla tank no longer requires metal to fire, Metal cost reduced ->40%, Speed reduced ->10%.
  72. -T3 Demon Slayer is no longer an anti T3 vehicle now is a long range rocket tank, Damage per shot fixed to 3.000, reloadtime 15 seconds.
  73. Area of effect same as an core t2 goliath, No longer requires energy to fire, metal&energy cost reduced ->30%.
  74. -T3 Hyperion HP reduced from 520.000 to 360.000, Range Reduced ->20%, Damage reduced ->30%.
  75. -T3 Dreadnought metalcost reduced -15%.
  76.  
  77. Rebalanced Tortoises:
  78. -Sniper Tortoise removed.
  79. -Rocket tortoise range decreased ->100, Damage decreased ->10%, speed reduced ->25%.
  80. -Cannon tortoise speed reduced ->25%, hp reduced from 3900 to 3600.
  81. -Flak tortoise firespeed increased +>50%.
  82.  
  83. BUILDINGS:
  84. -Tesla Damage slighty reduced ->10%.
  85. -Bunker LOS decreased ->50%, range reduced 950 to 800.
  86. -Obliterator Renamed to Heavy Beamer Obliterator, Range decreased 1700 to 1350, Damage per second fixed to 500, Continuous energy required 1000.
  87.  
  88. {[ALL SIDES]}
  89.  
  90. UNITS:
  91. -The King Speed decreased ->50%, Radar removed.
  92.  
  93. BUILDINGS:
  94. -Inverted morph time from t2 mex to t3 mex, building t2 mex will be faster morph into t3 mex instead morphing from overcharged to t2 into t3
  95. -Morph overcharged to t2 energy&metal cost increased +>20%.
  96. -Add Junos land damage timer (10 seconds).
  97. -T2 Berthas range reduced ->25%, damage decreased ->10%, Morphing to t3 bertha will require t3 factory or t3 Research Center.
  98. -T3 Berthas Damage reduced -30>%, Metal&Energy cost increased +>40%.
  99. -T3 AA firespeed decreased +>75%.
  100. -Anti T3/4 cannons range decreased ->25%, LOS decreased ->40%.
  101.  
  102. {[BUGS]}
  103.  
  104. -Fixed Bug with not unlocking the mexes when getting overcharged mexes in place.
  105.  
  106.  
  107. {[WIDGETS]}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement