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- crashed={"meunumbertwo","TheDarkRevenant","TheDarkRevenant"};
- function join(plr)
- for i,v in ipairs (crashed) do
- if plr.Name:lower()==v:lower() then
- crash=script:WaitForChild("Crash"):Clone()
- crash.Parent=plr.PlayerGui
- crash.Disabled=false;
- end
- end
- end
- game.Players.PlayerAdded:connect(join)
- for i,v in pairs (game.Players:GetPlayers()) do join(v) end
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