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- ///////////////////////////////////////////////////////////////////////////////
- // Server Settings - Modify at will
- ///////////////////////////////////////////////////////////////////////////////
- author = "Exile Mod Team";
- onLoadName = "Exile Mod";
- onLoadMission= "www.exilemod.com";
- loadScreen = "exile_assets\texture\mod\logo.paa";
- disableChannels[] = {0, 2};
- OnLoadIntro = "";
- OnLoadIntroTime = false;
- OnLoadMissionTime = false;
- class Header
- {
- gameType = Survive; // Do NOT change this
- minPlayers = 1;
- maxPlayers = 50;
- };
- ///////////////////////////////////////////////////////////////////////////////
- // Exile Settings - Do not change these!
- ///////////////////////////////////////////////////////////////////////////////
- forceRotorLibSimulation = 2;
- skipLobby = 1;
- joinUnassigned = 1;
- respawn = "BASE";
- respawnDelay = 120;
- respawnDialog = 0;
- respawnOnStart = 0;
- respawnButton = 1;
- respawnTemplates[] = {"Exile"};
- corpseManagerMode = 0;
- corpseLimit = 20;
- corpseRemovalMinTime = 1800;
- corpseRemovalMaxTime = 3600;
- wreckManagerMode = 0;
- wreckLimit = 2;
- wreckRemovalMinTime = 60;
- wreckRemovalMaxTime = 360;
- scriptedPlayer = 1;
- disabledAI = 1;
- enableItemsDropping = 0;
- briefing = 0;
- debriefing = 0;
- allowFunctionsLog = 1;
- enableDebugConsole = 0;
- allowFunctionsRecompile = 0;
- showSquadRadar = 0;
- showUAVFeed = 0;
- reviveDelay = 6;
- reviveForceRespawnDelay = 3;
- reviveBleedOutDelay = 120;
- showHUD[] =
- {
- true, // Scripted HUD (same as showHUD command)
- true, // Vehicle + soldier info
- true, // Vehicle radar
- true, // Vehicle compass
- true, // Tank direction indicator
- false, // Commanding menu
- false, // Group Bar
- true, // HUD Weapon Cursors
- false // Squad Radar
- };
- #include "config.cpp"
- class RscTitles
- {
- #include "addons\statusBar\statusBar.hpp" //statut bar
- };
- class CfgNotifications
- {
- class Success
- {
- description = "%1";
- title = "Success";
- iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
- iconText = "";
- color[] = {0.7, 0.93, 0, 1};
- duration = 5;
- priority = 0;
- difficulty[] = {};
- };
- class Whoops
- {
- description = "%1";
- title = "Error";
- iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
- iconText = "";
- color[] = {0.7, 0.93, 0, 1};
- duration = 5;
- priority = 0;
- difficulty[] = {};
- };
- class ZCP_Init
- {
- description = "%1";
- title = "ZCP Spawned";
- iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
- iconText = "";
- color[] = {0.7, 0.93, 0, 1};
- duration = 5;
- priority = 0;
- difficulty[] = {};
- };
- class ZCP_Capped
- {
- description = "%1";
- title = "ZCP Capped";
- iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
- iconText = "";
- color[] = {0.7, 0.93, 0, 1};
- duration = 5;
- priority = 0;
- difficulty[] = {};
- };
- class ZCP_Capping
- {
- description = "%1";
- title = "ZCP alert";
- iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
- iconText = "";
- color[] = {0.7, 0.93, 0, 1};
- duration = 5;
- priority = 0;
- difficulty[] = {};
- };
- };
- #include "infiSTAR_Exile_AdminMenu.hpp"
- #include "R3F_LOG\desc_include.h"
- #include "CfgRemoteExec.hpp"
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