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- XML error: Duplicate XML node name comps in this XML block: <HediffDef ParentName="addedPartBasic"><defName>WoodenHand</defName><label>Hook hand</label><labelNoun>a hook hand</labelNoun><description>An installed hook hand.</description><descriptionHyperlinks><ThingDef>HookHand</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>HookHand</spawnThingOnRemoved><addedPartProps><solid>true</solid><partEfficiency>0.3</partEfficiency></addedPartProps><comps><li Class="HediffCompProperties_VerbGiver"><tools><li><label>hook hand</label><capacities><li>Cut</li></capacities><power>9</power><cooldownTime>1.65</cooldownTime></li></tools></li></comps><comps><li Class="HediffCompProperties_VerbGiver"><tools><li><label>wooden hand</label><capacities><li>Blunt</li></capacities><power>4.3</power><cooldownTime>2</cooldownTime><soundMeleeHit>MeleeHit_Wood</soundMeleeHit><soundMeleeMiss>MeleeHit_Wood</soundMeleeMiss><chanceFactor>1.5</chanceFactor></li></tools></li></comps></HediffDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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