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Jan 21st, 2018
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  1. --This is not my script
  2. wait(2)
  3.  
  4. nam = game.Players.LocalPlayer.Name
  5.  
  6. coroutine.wrap(function()
  7. while wait() do
  8. for a, b in pairs(Workspace[nam]:GetChildren()) do
  9. if b:FindFirstChild('Handle') then
  10. b.Handle.CanCollide = false
  11. end
  12. end
  13. end
  14. end)()
  15.  
  16. Workspace[nam].Humanoid.Changed:connect(function()
  17. Workspace[nam].Humanoid.WalkSpeed = 16
  18. end)
  19.  
  20. game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function(asd)
  21. delay(0, function()
  22. if asd.Name ~= 'OutputGUI' then
  23. asd:Destroy()
  24. end
  25. end)
  26. end)
  27.  
  28. game:GetService('RunService').Stepped:connect(function()
  29. Workspace[nam].Torso.CanCollide = false
  30. Workspace[nam].Head.CanCollide = false
  31. end)
  32.  
  33. Workspace[nam].Torso.Changed:connect(function()
  34. Workspace[nam].Torso.CanCollide = false
  35. Workspace[nam].Head.CanCollide = false
  36. end)
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