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Aug 25th, 2019
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  1. /************************
  2. * validationEngaged.js *
  3. ************************
  4. *
  5. * They're really on to us now! The validateLevel function
  6. * has been activated to enforce constraints on what you can
  7. * do. In this case, you're not allowed to remove any blocks.
  8. *
  9. * They're doing all they can to keep you here. But you
  10. * can still outsmart them.
  11. */
  12.  
  13. function startLevel(map) {
  14. map.placePlayer(map.getWidth()-7, map.getHeight()-5);
  15. map.placeObject(7, 4, 'block');
  16. for (y = 10; y <= map.getHeight() - 3; y++) {
  17. if(y != 11)map.placeObject(5, y, 'block');
  18. map.placeObject(map.getWidth() - 5, y, 'block');
  19. }
  20.  
  21. for (x = 5; x <= map.getWidth() - 5; x++) {
  22. map.placeObject(x, 10, 'block');
  23. map.placeObject(x, map.getHeight() - 3, 'block');
  24. }
  25.  
  26. map.placeObject(7, 5, 'exit');
  27. }
  28.  
  29. function validateLevel(map) {
  30. numBlocks = 2 * (map.getHeight()-13) + 2 * (map.getWidth()-10);
  31.  
  32. map.validateAtLeastXObjects(numBlocks, 'block');
  33. map.validateExactlyXManyObjects(1, 'exit');
  34. }
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