black_calculus

HDR Version 7.0.1a -> 7.1.0a changelog

Feb 2nd, 2020
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  1. DONKEY KONG
  2. - Barrel Pull now has a 15 second cooldown
  3.  
  4. LINK
  5. - Spin Attack initial aerial y speed 2.3 -> 2.35
  6.  
  7. SAMUS
  8. - Shinespark: After running forward for 30 frames, Samus will build up Shinespark charge, which is retained during initial dash, running, and turning. With Shinespark charged, hold the control stick downwards during the startup of Dash Attack to execute a powerful, long-reaching tackle that deals more damage and kills very early. Shinespark charge will be lost if Samus starts walking, stops moving, or leaves the ground.
  9.  
  10. DARK SAMUS
  11. - Dark Samus can now land cancel missiles
  12.  
  13. FOX
  14. - Fox Illusion end speed 1.5 -> 1.75
  15. - Fire Fox ending x speed multiplier (fire_crush_x_mul) 0.8 -> 1, special fall x speed multiplier 0.85 -> 1, travel decel 0.13 -> 0.1, travel speed 3.5 -> 3.2, brake frame 6 -> 8
  16. - Strong Bair KBG increased
  17. - Shine hitlag multiplier 1.0 -> 0.9
  18.  
  19. LUIGI
  20. - Super Jump Punch aerial height multiplier 0.98 -> 1.04, special fall max x speed 0.35 -> 0.5, special fall x speed multiplier 0.05 -> 0.1
  21.  
  22. JIGGLYPUFF
  23. - Weight - 68 -> 65
  24. - Air speed decreased 1.347 -> 1.34
  25.  
  26. PEACH
  27. - Parasol height multiplier 0.9 -> 0.925
  28.  
  29. SHEIK
  30. - Vanish base travel speed 1.25 -> 1.3
  31. - Grenade airdodge cancel limited to F10-15; shield cancel removed
  32. - Tipper fair damage and kill power increased, angle decreased
  33. - Fair LL 7 -> 8
  34. - Burst Grenade airdodge cancel now has a 15 second cooldown
  35. - Initial dash speed 2 -> 1.9
  36. - Run Speed 2.06 -> 1.906
  37. - Weight 84 -> 87
  38.  
  39. ZELDA
  40. - Migrated buffed 7.0.0 uair; increased size of late hit
  41. - Initial dash speed 1.728 -> 1.758
  42. - Run speed 1.462 -> 1.472
  43. - Air speed 1.071 -> 1.081
  44. - Base Air accel 0.01 -> 0.02
  45. - Fall speed 1.45 -> 1.5
  46. - Gravity 0.073 -> 0.077
  47. - Fast Fall Speed 2.17 -> 2.245
  48. - Short hop height 15.24 -> 14.24
  49. - Weight 85 -> 88
  50. - Early Bair KBG increased; Late Bair BKB and KBG increased, angle decreased 60 -> 25, autocancel window pushed back
  51. - Early Fair KBG increased; Late Fair BKB increased, KBG decreased, autocancel window pushed back
  52.  
  53. MARTH
  54. - Subsequent uses of aerial Dancing Blade after the first now reset fall speed
  55. - Fair startup decreased 5 -> 4
  56. - Fair FAF 34 -> 36
  57. - Fair LL 7 -> 8
  58. - Uair LL 7 -> 8
  59.  
  60. LUCINA
  61. - Subsequent uses of aerial Dancing Blade after the first now reset fall speed
  62.  
  63. FALCO
  64. - Fire Bird ending x speed multiplier (fire_crush_x_mul) 0.8 -> 1, special fall x speed multiplier 0.8 -> 1, travel speed 3.85 -> 3.98, travel decel 0.19 -> 0.18, decel start frame 4 -> 5
  65. - Falco Phantasm end speed 1.5 -> 1.75, aerial FAF 46 -> 35
  66. - Dair LL 10 -> 11
  67.  
  68. ROY
  69. - Subsequent uses of aerial Double Edge Dance after the first now reset fall speed
  70. - Blazer aerial height multiplier 0.9 -> 0.925
  71. - Initial Dash Speed 1.95 -> 1.93
  72. - Run Speed 1.91 -> 1.89
  73. - Dair LL 12 -> 13
  74.  
  75. CHROM
  76. - Subsequent uses of aerial Double Edge Dance after the first now reset fall speed
  77. - Soaring Slash aerial distance multiplier 0.75 -> 0.85
  78.  
  79. YOUNG LINK
  80. - Spin Attack air speed multiplier 0.6 -> 0.75, initial y speed 2.2 -> 2.3
  81.  
  82. MEWTWO
  83. - Utilt KBG decreased
  84.  
  85. META KNIGHT
  86. - Usmash damage, BKB, KBG increased
  87. - Mach Tornado launcher BKB, KBG increased
  88.  
  89. PIT
  90. - Fair hitboxes enlarged, launcher hitlag decreased 2.2 -> 1.25, launcher damage increased 6% -> 7.5%
  91. - Uair hitboxes enlarged, launcher hitlag decreased 2.0 -> 1.25, launcher damage increased 5% -> 8%
  92.  
  93. DARK PIT
  94. - Fair hitboxes enlarged, changed to sex kick, startup decreased F11 -> F9
  95. - Uair hitboxes enlarged, changed to sex kick, startup decreased F12 -> F9, angle increased 68 -> 75
  96.  
  97. WARIO
  98. - Corkscrew aerial distance multiplier 0.8 -> 0.85
  99.  
  100. ZERO SUIT SAMUS
  101. - Boost Kick grounded distance multiplier 1.15 -> 1
  102.  
  103. IKE
  104. - Fair damage increased 11.5% -> 13%, KBG increased, BKB decreased, angle increased 30 -> 40, activity extended
  105.  
  106. DIDDY KONG
  107. - Rocketbarrel Boost base initial speed 3.2 -> 3.15
  108. - Time after pulling a banana before Diddy can pull a second banana 1F -> 240F (4s)
  109.  
  110. LUCAS
  111. - Nair startup decreased F7 -> F4, size increased slightly
  112. - Fair startup decreased F9 -> F6, damage decreased 9%/12.5% -> 8%/12%; late hit damage decreased 12.5% -> 8%; early hit inner hitbox BKB increased and KBG decreased, tipper KBG increased
  113. - Bair startup decreased F15 -> F12, late hit KBG increased
  114.  
  115. SONIC
  116. - Spring Jump height multiplier 0.9 -> 0.925
  117.  
  118. TOON LINK
  119. - Uair SDI multplier increased 1.0 -> 1.2
  120.  
  121. WOLF
  122. - Wolf Flash end speed 1.5 -> 1.75
  123. - Bair tipper hitbox moved downward slightly
  124. - Shine angle increased 65 -> 69, BKB slighly increased, Startup decreased F6 -> F3
  125. - Blaster aerial shot offset 1.2 -> 0.9
  126.  
  127. WII FIT TRAINER
  128. - Dtilt hitboxes readjusted to match animation; startup decreased F9 -> F7; KBG increased
  129. - Fsmash KBG increased, hitboxes added to both knees
  130. - Dsmash KBG slightly increased
  131. - Hitbox added near feet to Usmash
  132.  
  133. ROBIN
  134. - Run Speed 1.53 -> 1.5
  135. - Air Speed 1.05 -> 1.03
  136. - Arcfire FAF 50 -> 54
  137.  
  138. GRENINJA
  139. - Initial dash speed 1.98 -> 1.93
  140. - Run Speed 2.012 -> 1.892
  141. - Air speed 1.14 -> 1.12
  142.  
  143. CLOUD
  144. - Run Speed 1.895 -> 1.875
  145. - Initial Dash Speed 1.914 -> 1.904
  146.  
  147. CORRIN
  148. - Draconic Ascent aerial distance multiplier 1.35 -> 1.4
  149. - Uair damage increased 9% -> 11%, KBG increased, tipper hitbox shifted outward slightly, angle increased 70 -> 75
  150. - Initial Jump Velocity 17.6875 -> 10.6071
  151. - Usmash startup decreased 13 -> 10, KBG increased
  152. - Dsmash KBG increased
  153. - Ftilt angle decreased 45 -> 35, BKB slightly increased, damage increased 10.5% -> 11%
  154. - Fair startup decreased F9 -> F6, activity increased, damage increased 7.5% -> 9%, BKB and KBG slightly decresaed, FAF 30 -> 35
  155. - Bair startup decreased F13 -> F10; Bair horizontal speed boost 1.2 -> 1.3; pushback must be activated manually via holding down the Attack button; KBG increased, damage increased 11%/9% -> 13%/10%
  156.  
  157. INKLING
  158. - Bair LL 7 -> 8
  159.  
  160. RIDLEY
  161. - Run Speed 2 -> 1.9
  162.  
  163. KING K. ROOL
  164. - Initial Dash Speed 1.82 -> 1.88
  165. - Run Speed 1.691 -> 1.722
  166. - Max air speed 0.985 -> 0.995
  167. - Base air accel 0.01 -> 0.025
  168. - Fair KBG increased
  169.  
  170. JOKER
  171. - Non-Arsene Fsmash tipper hitbox moved forward slightly, inner hitbox moved inward slightly; inner hitbox damage decreased 14% -> 11%; priority moved to inner hitbox
  172. - Non-Arsene Usmash hitboxes enlarged slightly; inner hitbox damage decreased 12% -> 10%, KBG decreased 110 -> 106; priority moved to inner hitbox
  173. - Non-Arsene Dsmash hitboxes enlarged slightly; inner hitbox damage decreased 13% -> 10%; priority moved to inner hitboxes
  174. - Arm and shoulder hitboxes added to nair with lower damage; priority moved to arm/shoulder hitboxes; KBG increased on late nair 93 -> 97
  175. - Non-Arsene Fair 2 tipper hitbox size increased; tipper damage increased 6% -> 7.5%; KBG increased 126 -> 130; hitbox duration increased by 2F
  176. - Non-Arsene Bair tipper hitbox size increased, body hitbox size decreased; tipper hitbox damage increased 9% -> 9.5%; body hitbox damage decreased 9% -> 8%; arm/tipper KBG increased 98 -> 100; body hitbox KBG decreased 98 -> 95; lingering hitboxes on Arsene bair removed; weaker late hitbox added to non-Arsene bair; priority given to arm/body hitboxes
  177. - Arm hitbox added to dair; inner knife hitbox shifted inwards, early damage decreased 10% -> 9%, late damage decreased 8% -> 7%; tipper hitbox size increased, early damage increased 10% -> 11%, late damage increased 8% -> 8.5%; late hit duration extended by 2F
  178. - Run Speed 1.924 -> 1.9
  179. - Slightly increased tether grab box range (Ledge grab box ID 1 (tether) - Corner 1 vertical offset 40 -> 50)
  180.  
  181. TERRY
  182. - Nair LL 6 -> 7
  183. - Uair LL 6 -> 7
  184. - Jab 3 damage 7% -> 5%
  185. - Ftilt damage 10%/11% -> 7%/8%, knockback mostly compensated
  186. - Dtilt damage 4.5% -> 3%, SDI multiplier 1.0 -> 1.2, BKB increased slightly
  187. - Fsmash damage decreased 17% -> 15%, KBG decreased
  188. - Usmash KBG decreased
  189. - Dsmash KBG decreased
  190. - Nair damage decreased 8%/6% -> 7%/5%
  191. - Fair damage decreased 11%/8% -> 9%/7%
  192. - Bair KBG slightly decreased
  193. - Uair damage decreased 9% -> 7%, BKB increased
  194. - Ftilt can only be dash canceled after frame 14 and can no longer be dash canceled on shield
  195. - Utilt can only be dash/jump canceled after frame 13 and can no longer be dash/jump canceled on shield
  196.  
  197. BYLETH
  198. - Failnaught Uncharged arrow speed 9 -> 4.3, arrow lifetime 17F -> 25F, uncharged arrow startup F45 -> F20
  199. - Areadbhar autocancel window F20 -> F26
  200. - Utilt FAF 35 -> 33
  201. - Dtilt FAF 36 -> 28
  202. - Dash Attack FAF 45 -> 41
  203. - Nair FAF 52 -> 46
  204. - Fair FAF 40 -> 37
  205. - Fair tipper damage slightly inreased, autocancel window pushed back
  206. - Bair FAF 47 -> 43
  207. - Bair activity increased
  208. - Uair FAF 49 -> 37
  209. - Dair FAF 60 -> 54
  210. - Dthrow FAF 32 -> 28
  211. - Fthrow FAF 36 -> 26
  212. - Areadbhar (Ground, Tilt) FAF 54 -> 48
  213. - Areadbhar (Ground, Smash) FAF 54 -> 52
  214. - Areadbhar (Air, Tilt) FAF 54 -> 46
  215. - Areadbhar (Air, Smash) FAF 54 -> 50
  216. - Areadbhar airspeed startup multiplier 0.75 -> 1, ground speed multiplier 0.75 -> 0.8
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