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Arida 3.0 K

Dec 19th, 2015
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  1. Name - Klipse
  2. Age - 99
  3. Race - Human with dragon legs
  4. Nationality - Unknown
  5. Religion - Providence
  6. Appearance - She is around 5'4, and has bright blue eyes, almost neon, that seem to glow in the dark. Her hair is completely black, save for a white streak on one side of her head, of which is a birth mark. Her arms are covered in tattoos resembling dragons, and her entire torso is covered in tattoos that represent a wolf, and her stomach has a tattoo of a massive, gaping maw filled with teeth that would fit together perfectly. The skin that isn't covered in tattoos, is almost as pale as a ghost. She generally wears a short tank top sort of plate-looking armor, as well as plate armor legs, however, oddly enough, the armor parts of this plate are black, whilst the other parts of it are white, unlike the general opposite. She wore no helmet, and her hair was fairly short and somewhat ruffled. Her legs however, as can be seen during the rare time when she's not wearing her plate legs, are a dark purple color, and end in dragon feet with claws and such, just as the feet of her plate actually end out in.
  7. Personality - Flirty, friendly, can be sarcastic, doesn't like being sassed.
  8. Backstory (For instance, how you ended up in the Society, what you've been doing there, etc...) - As soon as she was born in the Principality of Aurelia, she was immediately lost to sea, however, she was saved by essentially an island turtle, along with a very lively, however, unseemingly old monk. As she grew up, she was trained in everything the monk knew, and he was a pretty great dude by the name of Ardvark, in all honesty. In any event, once she reached around 24, she had left the isle, having learned everything the monk had, however she knew she would always be welcomed back to the isle, if she could find it. In any event, she was quickly sought out by the Knight's branch, and has been employed there for quite some time.
  9. Equipment - Plate legs, plate top.
  10. Weapon - She wields large metal fists, of which can have large claws pop out of them if she wants them too. These fists are very decorative, and seem to also be able to fire some sort of magical discharge out of it, that is very destructive. The fists themselves have both a significant amount of black and white on them, and there seems to be a wyvern engraved in one of them, and a snickering wolf on the other one, and the same image would be on the palm as well, however, it would be the other picture for whatever is on the back of it.
  11. Magic - An odd form of Organic magic, of which she focuses solely on herself, as well as the ability to alter the velocity of objects she comes into contact with, as well as an inorganic form of magic that focuses solely on black flames that are honestly extremely volatile and is essentially the equivalent to greek fire, but it burns a lot fiercer.
  12. Branch (Which part of the Society are you from?) - Knight's Branch
  13.  
  14. STATS:
  15.  
  16. These aren't going to be actually used in the roleplay, just there to give me a general idea of how balanced you are.
  17. (you get five points)
  18.  
  19. STRENGTH - 2
  20. DEXTERITY -
  21. CHARISMA - 1
  22. WISDOM (magic!) - 2
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