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- ; ELITE VERSION
- ; Made 04/03/2008, this version is intended to only pick up the BEST items
- ; This means only high %'s, no mediocre items, only sellable stuff
- ; Don't use this if you are just starting off, this is for people who
- ; Want to sell on JSP or Paypal sites and guarantee sales.
- ;Compiled by N3WI3, most of this is my work, some is compiled from other .nip files.
- ;Redone and modified for rares and LLD/vLLD/MLD purposes by Klomannen
- ;Used large sections of:
- ;http://bbs.battlecn.net/read.php?tid=871784
- ;and I can't find the page for the other one but if I do, I'll add it. (Had the file saved to hdd)
- ;-----------------------------------------------
- ;Ctrl+F To find specific sections
- ;Sets [s01]
- ;Rares - [r01]
- ;Magics - [m01]
- ;Jewels - [j01]
- ;Charms - [c01]
- ;Uniques - [u01]
- ;Runes - [ru01]
- ;Whites - Weapons [ww01] / Armor [wa01]
- ;Potions - [rj01]
- ;Keys - [ke01]
- ;-----------------------------------------------
- ;MISC CRAFTING/TESTING SECTION
- ;name=gold : 14>=1500
- ;Name = Flawless Amethyst
- ;Name = Flawless Diamond
- ;Name = Flawless Emerald
- ;Name = Flawless Ruby
- ;Name = Flawless Sapphire
- ;Name = Flawless Skull
- ;Name = Flawless Topaz
- ;Name = Ith rune
- ;Name = Ral rune
- ;Name = Ort rune
- ;Name = Sol rune
- ;Name = Thul rune
- ;Name = Tal rune
- ;Name = Amulet : Quality = Magic : Ilvl >= 94
- ;Name = Light Belt : Quality = Magic : Ilvl >= 94
- ;Name = Sharkskin belt : Quality = magic : ilvl>=94
- ;Name = Vampirefang Belt : Quality = Magic : Ilvl >= 94
- ;Name = Chain Gloves : Quality = Magic : Ilvl >=90
- ;Name = Heavy Bracers : Quality = Magic : Ilvl >=90
- ;Name = Vambraces : Quality = Magic : Ilvl >=90
- ;Type = Jewel : Quality = Magic
- Name = Perfect Ruby
- Name = Perfect Amethyst
- ; ****** SETS SECTION ****** [s01]
- ;Name = Troll Belt : Quality = Set : MaxMana = 50
- Name = Grim Helm : Quality = Set : Strength = 20 : Dexterity = 30 : 39 >= 25 : 41 >= 25 : 43 >= 25 : 45 >= 25
- ;Name = Scissors Suwayyah : Quality = Set
- ;Name = Loricated Mail : Quality = Set : Sockets = 3
- ;Name = Diadem : Quality = Set
- ;Name = Grand Matron Bow : Quality = Set
- ;Name = War Gauntlets : Quality = Set
- ;Name = Avenger Guard : Quality = Set : 80 >= 35
- ;Name = Sacred Armor : Quality = Set
- Name = Corona : Quality = Set : 80 = 30
- Name = Caduceus : Quality = Set : Sockets = 4
- Name = Vortex Shield : Quality = Set
- ;Name = Lacquered Plate : Quality = Set
- ;Name = Mesh Belt : Quality = Set : 80 = 15
- Type = amulet : Quality = Set : Sorceress Skills = 2
- ; ****** UNIQUES SECTION ****** [u01]
- ; GLOVES
- Name = Heavy Gloves : Quality = Unique : Enhanced Defense = 20 : Flag != Eth
- Name = Chain Gloves : Quality = Unique : 80 = 40 : Flag != Eth
- Name = Ogre Gauntlets : Quality = Unique : Flag != Eth
- Name = Vampirebone Gloves : Quality = Unique : Strength = 15 : Flag != Eth
- ;Name = Light Gauntlets : Quality = Unique : Enhanced Defense = 30 : Flag != Eth
- Name = Gauntlets : Quality = Unique : Flag = Eth : Enhanced Defense = 20
- ; BELTS
- Name = Heavy Belt : Quality = Unique : Flag != Eth : itemgoldbonus = 80
- Name = Demonhide Sash : Flag != Eth : Quality = Unique : DamageResist = 15 : magicdamagereduction = 15 : Enhanced Defense = 180
- Name = War Belt : Quality = Unique : Flag != Eth : Enhanced Defense = 200
- Name = Spiderweb Sash : Quality = Unique : Flag != Eth
- ;Name = Sharkskin Belt : Quality = Unique : Flag != Eth
- Name = Mithril Coil : Quality = Unique : Flag != Eth : Vitality >= 30 : DamageResist = 15
- Name = Mithril Coil : Quality = Unique : Flag != Eth : Vitality = 40 : DamageResist >= 10
- ;Name = Vampirefang Belt : Flag != Eth : Quality = Unique
- Name = Battle Belt : Flag != Eth : Quality = Unique
- ; BOOTS
- Name = Boots : Flag != Eth : Quality = Unique : Enhanced Defense >= 10
- ;Name = Light Plated Boots : Flag != Eth : Quality = Unique : Enhanced Defense = 60
- Name = Demonhide Boots : Quality = Unique : Flag != Eth : itemgoldbonus = 70
- Name = Sharkskin Boots : Flag != Eth : Quality = Unique : MaxHP = 65
- Name = Battle Boots : Quality = Unique : Flag != Eth : 80 = 50
- Name = Battle Boots : Quality = Unique : Flag != Eth : Enhanced Defense = 190
- Name = Battle Boots : Quality = Unique : Flag = Eth
- Name = War Boots : Quality = Unique : Flag != Eth : Enhanced Defense >= 199
- Name = Scarabshell Boots : Quality = Unique : Strength = 15 : Vitality = 15 : Flag != Eth
- Name = Scarabshell Boots : Quality = Unique : Flag = Eth
- Name = Boneweave Boots : Quality = Unique : Flag != Eth : skillskeletonmastery = 2 : Strength = 20
- Name = Myrmidon Greaves : Quality = Unique : Flag != Eth
- ; HELMS
- ;Name = War Hat : Quality = Unique : Flag != Eth
- Name = Grand Crown : Quality = Unique : Flag = Eth
- Name = Grand Crown : Quality = Unique : Flag != Eth : itemgoldbonus = 100
- Name = Shako : Quality = Unique : Flag != Eth : Defense >= 140
- Name = Grim Helm : Quality = Unique : Life Leech = 8 : Mana Leech = 8 : DamageResist = 20
- Name = Grim Helm : Quality = Unique : Flag = Eth
- Name = Spired Helm : Quality = Unique : Flag != Eth : passivecoldmastery >= 14
- Name = Demonhead : Quality = Unique : Flag = Eth
- Name = Demonhead : Quality = Unique : Enhanced Defense >= 145 : Strength = 30 : Life Leech = 10
- Name = Bone Visage : Quality = Unique : Sockets = 2
- Name = Tiara : Quality = Unique : 39 >= 65 : 41 >= 65 : 43 >= 65 : 45 >= 65 : Flag = Eth
- Name = Tiara : Quality = Unique : 39 = 70 : 41 = 70 : 43 = 70 : 45 = 70
- Name = Diadem : Quality = Unique
- Name = Corona : Quality = Unique
- ; ARMOR
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skillfirebolt = 3 : passivefiremastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skilliceblast = 3 : passivecoldmastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skillfireball = 3 : passivefiremastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skillenchant = 3 : passivefiremastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skilllightning = 3 : passiveltngmastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skillchainlightning = 3 : passiveltngmastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : SkillMeteor = 3 : passivefiremastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : skillblizzard = 3 : passivecoldmastery = 15
- Name = Dusk Shroud : Quality = Unique : Flag != Eth : passivecoldmastery = 15 : passivefiremastery = 15 : passiveltngmastery = 15
- ;Name = Balrog Skin : Quality = Unique : itemallskills = 2 : Flag != Eth
- Name = Wire Fleece : Flag = Eth : Quality = Unique : Enhanced Defense >= 190
- Name = Balrog Skin : Quality = Unique : Flag = Eth
- Name = Kraken Shell : Quality = Unique : DamageResist = 25 : Strength >= 45
- Name = Kraken Shell : Quality = Unique : Flag = Eth
- Name = Shadow Plate : Quality = Unique : Flag = Eth
- Name = Sacred Armor : Quality = Unique
- Name = Mesh Armor : Quality = Unique : Flag = Eth
- Name = Russet Armor : Quality = Unique : Flag = Eth
- Name = Templar Coat : Quality = Unique : Flag = Eth : Enhanced Defense = 200
- Name = Sharktooth Armor : Quality = Unique : Enhanced Defense >= 220 : Flag != Eth
- Name = Sharktooth Armor : Quality = Unique : Enhanced Defense >= 200 : Flag = Eth
- Name = Serpentskin Armor : Quality = Unique : Flag != Eth : 39 = 35 : 41 = 35 : 43 = 35 : 45 = 35
- ;SHIELDS
- ;Name = Round Shield : Quality = Unique
- ;Name = Troll Nest : Quality = Unique : Sockets = 3 : Flag = Eth
- Name = Monarch : Quality = Unique : 31 >= 147
- Name = Barbed Shield : Quality = Unique : Flag != Eth : Enhanced Defense = 120
- Name = Spiked Shield : Quality = Unique : Flag != Eth : Enhanced Defense = 60
- Name = Defender : Quality = Unique : Flag != Eth : Enhanced Defense = 150
- Name = Grim Shield : Quality = Unique : Enhanced Defense = 130
- Name = Grim Shield : Quality = Unique : Flag = Eth
- ;SWORDS
- ;Name = Champion Sword : Quality = Unique : Enhanced Damage = 250 : Mana Leech = 7
- Name = Colossus Blade : Quality = Unique : Enhanced Damage >= 245
- ;Name = Phase Blade : Quality = Unique : level req = 85
- ;Name = Phase Blade : Quality = Unique : level req = 58
- Name = Tusk Sword : Quality = Unique : Flag = Eth : Enhanced Damage = 200
- Name = Ataghan : Quality = Unique : Flag = Eth : Sockets = 2 : Enhanced Damage >= 220
- ;AXES
- Name = Ettin Axe : Quality = Unique : Sockets = 5: Flag = Eth
- Name = Berserker Axe : Quality = Unique : Enhanced Damage = 280 : Flag != Eth
- Name = Berserker Axe : Quality = Unique : Flag = Eth
- ;BOWS and XBOWS
- ;Name = Ballista : Quality = Unique : Enhanced Damage = 200
- Name = Ward Bow : Quality = Unique : plusskillguidedarrow = 5
- Name = Hydra Bow : Quality = Unique
- ;Name = Gothic Bow : Quality = Unique : Enhanced Damage = 250
- Name = Short Siege Bow : Quality = Unique : Enhanced Damage = 170
- ;Name = Composite Bow : Quality = Unique : Enhanced Damage = 60
- ;MACES
- Name = Scourge : Quality = Unique : Flag = Eth : IAS = 30
- Name = Thunder Maul : Quality = Unique : 105 = 10 : Flag = Eth
- Name = Thunder Maul : Quality = Unique : 0 = 25 : Flag = Eth
- Name = Legendary Mallet : Quality = Unique : IAS = 20
- ;Name = Maul : Quality = Unique : Flag = Eth
- ;Daggers
- Name = Legend Spike : Quality = Unique : Enhanced Damage > 235
- Name = Fanged Knife : Quality = Unique : Enhanced Damage > 290
- ;POLEARMS
- Name = Ogre axe : Quality = Unique : Enhanced Damage >= 300 : Flag = Eth
- Name = Thresher : Quality = Unique : Flag = Eth
- Name = Cryptic Axe : Quality = Unique : Sockets = 3 : Flag = Eth
- Name = Giant Thresher : Quality = Unique : Enhanced Damage = 250
- ;SCEPTERS
- Name = Caduceus : Quality = Unique
- Name = Mighty Scepter : Quality = Unique : Flag = Eth
- ; SPEARS
- Name = Yari : Quality = Unique : Flag = Eth : Enhanced Damage = 200
- ;Name = War Pike : Quality = Unique
- ;STAVES
- Name = Quarterstaff : Quality = Unique : Flag = Eth
- Name = Elder Staff : Quality = Unique : Flag = Eth
- Name = Archon Staff : Quality = Unique
- ;Throwing Weapons
- Name = Winged Knife : Quality = Unique : Flag = Eth
- Name = Flying Axe : Quality = Unique : Flag != Eth : Enhanced Damage = 210
- Name = Battle Dart : Quality = Unique : Flag = Eth : Enhanced Damage = 180
- Name = Francisca : Quality = Unique : Flag = Eth : Enhanced Damage = 200
- Name = Winged Axe : Quality = Unique : Flag = Eth
- Name = Winged Axe : Quality = Unique : Enhanced Damage >= 209
- ;Name = Ghost Glaive : Quality = Unique : Enhanced Damage >= 185
- Name = Winged Harpoon : Quality = Unique : Flag = Eth
- Name = Winged Harpoon : Quality = Unique : Enhanced Damage >= 229 : Life Leech >= 14
- Name = Balrog Spear : Quality = Unique : Flag = Eth
- ; WANDS
- Name = Lich Wand : Quality = Unique : Flag = Eth
- Name = Unearthed Wand : Quality = Unique
- Name = Burnt Wand : Quality = Unique : Flag = Eth
- ; AMAZON
- Name = Ceremonial Javelin : Quality = Unique : Flag = Eth
- ;Name = Matriarchal Javelin : Quality = Unique : Flag = Eth
- ; ASSASSIN
- Name = Feral Claws : Quality = Unique : Flag = Eth
- Name = Wrist Sword : Quality = Unique : Flag = Eth
- Name = Greater Talons : Quality = Unique : Flag = Eth
- ; NECROMANCER
- Name = Hierophant Trophy : Quality = Unique : Enhanced Defense = 200 : Flag != Eth
- Name = Bloodlord Skull : Quality = Unique
- Name = Succubus Skull : Quality = Unique : 39 = 30 : 41 = 30 : 43 = 30 : 45 = 30
- ; BARBARIAN
- Name = Slayer Guard : Quality = Unique : Enhanced Defense >= 190
- Name = Slayer Guard : Quality = Unique : Flag = Eth
- ;Name = Conqueror Crown : Quality = Unique : Enhanced Defense >= 160 : skillbattleorders = 2
- ;SORCERESS
- Name = Eldritch Orb : Quality = Unique : Sorceress Skills = 3 : passiveltngmastery = 20
- Name = Eldritch Orb : Quality = Unique : Sorceress Skills = 3 : passiveFiremastery = 20
- Name = Dimensional Shard : Quality = Unique
- ;DRUID
- Name = Totemic Mask : Quality = Unique : Enhanced Defense >= 195
- Name = Totemic Mask : Quality = Unique : Flag = Eth
- Name = Blood Spirit : Quality = Unique : Flag != Eth : shapeshiftingskilltab = 4
- Name = Sky Spirit : Quality = Unique : Flag != Eth
- Name = Earth Spirit : Quality = Unique : Flag != Eth : 39 >= 38 : itemabsorblight >= 12 : itemabsorbcoldpercent >= 20 : Druid Skills = 2
- ;PALADIN
- Name = Gilded Shield : Quality = Unique : Enhanced Defense >= 190
- Name = Gilded Shield : Quality = Unique : Flag = Eth
- Name = Sacred Rondache : Quality = Unique : Flag = Eth : Paladin Skills = 2
- ; |||--- Uniques Rings ---|||
- ;Type = ring : Quality = Unique
- Type = ring : Quality = Unique : 80 = 30
- Type = ring : Quality = Unique : 35 = 15
- Type = ring : Quality = Unique : 77 = 25
- Type = ring : Quality = Unique : dexterity = 20
- Type = ring : Quality = Unique : 60 >= 3 : 127 = 1
- Type = ring : Quality = Unique : itemabsorblightpercent >= 10 : itemmagicbonus >= 10
- ; |||--- Uniques Amulets ---|||
- ;Type = amulet : Quality = Unique
- Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20
- Type = amulet : Quality = Unique : 19 >= 400
- ;Type = amulet : Quality = Unique : 39 = 50
- ;UNIQUE JEWELS
- Name = jewel : Quality = Unique
- ;Name = jewel : Quality = Unique : 329 >= 5 : 333 >= 5
- ;Name = jewel : Quality = Unique : 332 >= 5 : 336 >= 5
- ;Name = jewel : Quality = Unique : 330 >= 5 : 334 >= 5
- ;Name = jewel : Quality = Unique : 331 >= 5 : 335 >= 5
- ; ***** CHARM SECTION ***** [c01]
- ; ** GRAND CHARMS **
- ;Gheeds close to perf
- ;Name = grandcharm : Quality = Unique : itemgoldbonus >= 150
- ;Name = grandcharm : Quality = Unique : 80 >= 37
- ;SKILLERS
- Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : MaxHP >= 20
- Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1
- Name = grandcharm : Quality = magic : itemaddfireskilltab= 1
- Name = grandcharm : Quality = magic : itemaddlightningskilltab = 1
- Name = grandcharm : Quality = magic : itemaddcoldskilltab = 1
- Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1
- Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : Dexterity >= 1
- Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : Strength >= 1
- Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : MaxHP >= 20
- Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : MaxHP >= 20
- Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : MaxHP >= 20
- Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1
- Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : Dexterity = 6
- Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : Strength = 6
- Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1
- Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1
- Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : Dexterity >= 1
- Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : Strength >= 1
- Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : FHR >= 7
- Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : MaxHP >= 1
- Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : FRW >= 5
- Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : Dexterity >= 1
- Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : Strength >= 1
- Name = grandcharm : Quality = magic : itemaddpalicombatskilltab = 1
- ; RESIST GCS
- Name = GrandCharm : Quality = Magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 ;
- Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Frw = 7
- Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Fhr = 12
- Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : MaxHP >= 30
- Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : Frw = 7
- Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : FHR = 12
- Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : MaxHP >= 30
- ;MAX DAMAGE GCS
- Name = grandcharm : Quality = magic : Max Damage >= 9 : MaxHP >= 15
- Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50
- Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 : MaxHP >= 20
- Name = grandcharm : Quality = Magic : Max Damage = 10 : MaxHP >= 15
- Name = grandcharm : Quality = Magic : Max Damage >= 9 : Strength >= 1
- Name = grandcharm : Quality = Magic : Max Damage = 10 : Strength >= 1
- Name = grandcharm : Quality = Magic : Max Damage >= 9 : Dexterity >= 1
- Name = grandcharm : Quality = Magic : Max Damage = 10 : Dexterity >= 1
- Name = grandcharm : Quality = Magic : Max Damage >= 8 : FHR = 12
- Name = grandcharm : Quality = Magic : Max Damage >= 8 : FRW = 7
- Name = grandcharm : Quality = Magic : Max Damage >= 9 : tohit >= 20 : FHR = 12
- ;LIFE/MANA GCS
- ;Name = GrandCharm : Quality = Magic : MaxHP >= 40 : mana >= 35
- Name = GrandCharm : Quality = Magic : itemgoldbonus = 40
- ; ** LARGE CHARMS **
- ; RESIST LCS
- Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : MaxHP >= 25
- Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : MaxHP >= 25
- Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 : MaxHP >= 25
- Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FHR = 8
- ; MAX DAMAGE LCS
- Name = Largecharm : Quality = Magic : Max Damage >= 5 : MaxHP >= 30
- Name = Largecharm : Quality = Magic : Max Damage = 6 : MaxHP >= 25
- Name = Largecharm : Quality = Magic : Max Damage >= 5 : FHR = 8
- Name = Largecharm : Quality = Magic : Max Damage = 6 : FHR = 8
- Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : MaxHP >= 20
- Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FHR = 8
- Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FRW = 5
- ; ** SMALL CHARMS **
- ;MISC LIFE/STATS SCS
- Name = smallcharm : Quality = magic : MaxMana = 17
- Name = smallcharm : Quality = magic : MaxHP = 20
- Name = smallcharm : Quality = magic : MaxHP = 15
- Name = smallcharm : Quality = magic : 80 = 7 ; +7 % mf small charm
- Name = smallcharm : Quality = magic : MaxHP >= 10 : 9 >= 9
- Name = Smallcharm : Quality = Magic : itemgoldbonus = 10
- ;FRW / FHR SCS
- Name = smallcharm : Quality = magic : 39 >= 1 : FRW = 3
- Name = smallcharm : Quality = magic : 39 >= 1 : FHR = 5
- Name = smallcharm : Quality = magic : 41 >= 1 : FRW = 3
- Name = smallcharm : Quality = magic : 41 >= 1 : FHR = 5
- Name = smallcharm : Quality = magic : 43 >= 1 : FRW = 3
- Name = smallcharm : Quality = magic : 43 >= 1 : FHR = 5
- Name = smallcharm : Quality = magic : 45 >= 1 : FRW = 3
- Name = smallcharm : Quality = magic : 45 >= 3 : FHR = 5
- Name = smallcharm : Quality = magic : MaxMana >= 1 : FRW = 3
- Name = smallcharm : Quality = magic : Defense >= 1 : FHR = 5
- Name = smallcharm : Quality = magic : MaxMana >= 1 : FHR = 5
- ;RESIST SCS
- Name = smallcharm : Quality = magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5
- Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 5
- Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 3
- Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 5
- Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : 80 >= 5
- Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : Strength = 2
- ;MAX DAMAGE SCS
- Name = smallcharm : Quality = magic : 22 = 3 : tohit = 20
- Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : FHR = 5
- Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : MaxHP >= 10
- Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : FRW = 3
- ;POISON SCS
- Name = smallcharm : Quality = Magic : poisonmindam >= 100
- ; ****** JEWELS SECTION ******
- ;MAGIC JEWELS
- Name = jewel : Quality = magic : enhanceddamage = 40
- Name = jewel : Quality = magic : maxdamage >= 25
- Name = jewel : Quality = magic : mindamage >= 18
- Name = jewel : Quality = magic : maxdamage = 15
- Name = jewel : Quality = magic : maxdamage = 20
- Name = jewel : Quality = magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15
- Name = jewel : Quality = magic : 39 = 30
- Name = jewel : Quality = magic : 41 = 30
- Name = jewel : Quality = magic : 43 = 30
- Name = jewel : Quality = magic : 45 = 30
- Name = jewel : Quality = magic : enhanceddamage >= 30 : maxhp >= 10
- Name = jewel : Quality = magic : enhanceddamage >= 35 : strength >= 5
- Name = jewel : Quality = magic : enhanceddamage >= 35 : dexterity >= 5
- Name = jewel : Quality = magic : enhanceddamage >= 35 : maxdamage >= 5
- Name = jewel : Quality = magic : enhanceddamage >= 35 : mindamage >= 8
- Name = jewel : Quality = magic : enhanceddamage >= 30 : fhr = 7
- Name = jewel : Quality = magic : 91 = -15 : enhanceddamage >= 25
- Name = jewel : Quality = magic : IAS > 15 : enhanceddamage >= 20
- Name = jewel : Quality = magic : IAS >= 15 : maxdamage >= 10
- Name = jewel : Quality = magic : IAS >= 15 : mindamage >= 10
- Name = jewel : Quality = magic : IAS >= 15 : 19 >= 90
- Name = jewel : Quality = magic : 19 >= 100
- Name = jewel : Quality = magic : 91 = -15 : maxdamage >= 15
- Name = jewel : Quality = magic : 91 = -15 : mindamage >= 10
- Name = jewel : Quality = magic : 91 = -15 : dexterity >= 9
- Name = jewel : Quality = magic : 91 = -15 : strength >= 9
- Name = jewel : Quality = magic : 91 = -15 : fhr = 7
- Name = jewel : Quality = magic : maxhp >= 20 : fhr = 7
- Name = jewel : Quality = magic : maxhp >= 12 : MaxMana >= 12
- Name = jewel : Quality = magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : fhr = 7
- Type = Jewel : Quality = Magic : Maxhp >= 10 : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8
- Type = Jewel : Quality = Magic : fhr = 7 : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 = 8
- ;RARE JEWELS
- Name = jewel : Quality = rare : dexterity >= 5 : FHR >=7
- Name = jewel : Quality = rare : strength >= 5 : dexterity >= 5 : FHR >=7
- Name = jewel : Quality = rare : 39 >= 8 : 41 >= 25 : 43 >=8 : 45 >= 8 : FHR >=7
- Name = jewel : Quality = rare : 39 >= 25 : 41 >= 8 : 43 >=8 : 45 >= 8 : FHR >=7
- Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=25 : 45 >= 8 : FHR >=7
- Name = jewel : Quality = rare : 39 >= 9 : 41 >= 9 : 43 >=9 : 45 >= 25 : FHR >=7
- Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : fhr = 7
- Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : strength >= 6
- Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : dexterity >= 6
- Name = jewel : Quality = rare : maxdamage >= 15
- Name = jewel : Quality = rare : mindamage >= 12
- Name = jewel : Quality = rare : enhanceddamage >= 20 : strength >= 8
- Name = jewel : Quality = rare : enhanceddamage >= 20 : dexterity >= 8
- Name = jewel : Quality = rare : enhanceddamage >= 20 : fhr = 7
- Name = jewel : Quality = rare : 91 = -15 : enhanceddamage >= 20
- Name = jewel : Quality = rare : 91 = -15 : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8
- Name = jewel : Quality = rare : 91 = -15 : maxdamage >= 10
- Name = jewel : Quality = rare : 91 = -15 : mindamage >= 9
- Name = jewel : Quality = rare : 91 = -15 : strength >= 8
- Name = jewel : Quality = rare : 91 = -15 : dexterity >= 8
- Name = jewel : Quality = rare : 91 = -15 : fhr = 7
- Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : dexterity >= 5
- Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : 39 >= 10
- Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 39 >= 10
- Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 19 >= 50
- Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : strength >= 5
- Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : dexterity >= 5
- Name = jewel : Quality = rare : maxhp >= 10 : fhr = 7
- Name = jewel : Quality = rare : strength >= 8 : dexterity >= 8
- ; ******* RARES SECTION ******* [r01]
- ;RARE RINGS
- Type = Ring : Quality = rare : 80 > 30
- Type = Ring : Quality = rare : manaleech >= 5 : lifeleech > 5
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Fireresist >= 15 : Coldresist >= 15 : Dexterity >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Fireresist >= 15 : Coldresist >= 15 : Strength >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Coldresist >= 15 : lightresist >= 15 : Strength >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Coldresist >= 15 : lightresist >= 15 : Dexterity >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : lightresist >= 15 : Fireresist >= 15 : Strength >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : lightresist >= 15 : Fireresist >= 15 : Dexterity >= 10
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Strength >= 15
- Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Dexterity >= 10
- Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 10 : MaxHP >= 15
- Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 10 : MaxMana >= 15
- Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 : Strength >= 10
- Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 : Dexterity >= 10
- Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 15
- Type = Ring : Quality = Rare : Dexterity >= 15 : MaxHP >= 30
- Type = Ring : Quality = Rare : Dexterity >= 15 : Lifeleech >= 6
- Type = Ring : Quality = Rare : Strength >= 15 : Lifeleech >= 6
- ;** RARE AMULETS **
- ;50+ MF AMULET
- Type = Amulet : Quality = rare : 80 = 50
- ;+2 CHAR SPECIFIC
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : MaxMana >= 40
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- ;+2 TREE SPECIFIC
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : MaxMana >= 40
- Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : MaxMana >= 40
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25
- Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25
- ;LEECH & SKILL
- Type = Amulet : Quality = rare : Assassin skills = 2 : manaleech >= 6 : lifeleech >= 6 : Strength >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : manaleech >= 6 : lifeleech >= 6 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : manaleech >= 6 : lifeleech >= 6 : maxhp >= 45
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Strength = 30
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : Assassin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : druid skills = 2 : manaleech >= 6 : lifeleech >= 6 : Strength >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : manaleech >= 6 : lifeleech >= 6 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : manaleech >= 6 : lifeleech >= 6 : maxhp >= 45
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Strength = 30
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : druid skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : paladin skills = 2 : manaleech >= 6 : lifeleech >= 6 : Strength >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : manaleech >= 6 : lifeleech >= 6 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : manaleech >= 6 : lifeleech >= 6 : maxhp >= 45
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Strength = 30
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : paladin skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 6 : lifeleech >= 6 : Strength >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 6 : lifeleech >= 6 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 6 : lifeleech >= 6 : maxhp >= 45
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Strength = 30
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : barbarian skills = 2 : manaleech >= 6 : lifeleech >= 6 : Strength >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : manaleech >= 6 : lifeleech >= 6 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : manaleech >= 6 : lifeleech >= 6 : maxhp >= 45
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Strength = 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : lifeleech >= 6 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- ;JAVAZON-LEECH AMULETS
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Strength = 30
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Strength >= 20 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Strength >= 15 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Strength >= 10 : Dexterity >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Strength >= 20 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Dexterity >= 15 : MaxHP >= 30
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Lightresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Lightresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Lightresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Fireresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Fireresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Fireresist >= 25 : MaxHP >= 50
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 20
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Lightresist >= 25 : Dexterity >= 15
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Lightresist >= 25 : Strength >= 10 : Dexterity >= 10
- Type = Amulet : Quality = rare : amazon skills = 2 : manaleech >= 8 : Coldresist >= 25 : Lightresist >= 25 : MaxHP >= 50
- ;MF/GF AMULETs
- Type = Amulet : Quality = magic : 80 = 50
- Type = Amulet : Quality = Rare : ManaLeech >= 1 : itemgoldbonus >= 70
- Type = Amulet : Quality = Rare : itemgoldbonus >= 75
- Type = Amulet : Quality = rare : sorceress skills = 2 : 80 >= 30
- Type = Amulet : Quality = rare : sorceress skills = 2 : 80 >= 20 : FCR = 10
- Type = Amulet : Quality = rare : barbarian skills = 2 : 80 >= 30
- Type = Amulet : Quality = rare : barbarian skills = 2 : 80 >= 20 : Lifeleech >= 6
- Type = Amulet : Quality = rare : barbarian skills = 2 : itemgoldbonus = 80
- Type = Amulet : Quality = rare : barbarian skills = 2 : itemgoldbonus >= 60 : 80 >= 20
- Type = Amulet : Quality = rare : barbarian skills = 2 : itemgoldbonus >= 60 : 80 >= 10 : Lifeleech >= 6
- Type = Amulet : Quality = rare : barbarian skills = 2 : itemgoldbonus >= 70 : Lifeleech >= 6
- Type = Amulet : Quality = rare : barbarian skills = 2 : itemgoldbonus >= 70 : FCR = 10
- TyPe = Amulet : Quality = rare : paladin skills = 2 : 80 >= 30
- TyPe = Amulet : Quality = rare : paladin skills = 2 : 80 >= 20 : FCR = 10
- ; ** MAGIC/RARE DRUID SKILL PELTS SECTION **
- ;TORNADO PELT
- Name = Wolf Head : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Hawk Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Antlers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Falcon Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Spirit Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Alpha Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Griffon Headdress : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Hunter's Guise : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Sacred Feathers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Totemic Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Blood Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Sun Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Earth Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Sky Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- Name = Dream Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
- ;+3 Ele / +3 Tornado Pelts
- Name = Wolf Head : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Hawk Helm : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Antlers : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Falcon Mask : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Spirit Mask : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Alpha Helm : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Griffon Headdress : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Hunter's Guise : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Sacred Feathers : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Totemic Mask : Quality >=Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Blood Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Sun Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Earth Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Sky Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
- Name = Dream Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
- ;+2 Druid / +3 Armageddon / 1+ Volcano Pelt
- Name = Wolf Head : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Hawk Helm : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Antlers : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Falcon Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Spirit Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Alpha Helm : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Griffon Headdress : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Hunter's Guise : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Sacred Feathers : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Totemic Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Blood Spirit : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Sun Spirit : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Earth Spirit : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Sky Spirit : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- Name = Dream Spirit : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : Druid skills = 2
- ;+3 Ele /+3 Armageddon / 1+ Volcano Pelt
- Name = Wolf Head : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Hawk Helm : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Antlers : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Falcon Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Spirit Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Alpha Helm : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Griffon Headdress : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Hunter's Guise : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Sacred Feathers : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Totemic Mask : Quality >=Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Blood Spirit : Quality = Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Sun Spirit : Quality = Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Earth Spirit : Quality = Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Sky Spirit : Quality = Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- Name = Dream Spirit : Quality = Magic : skillArmageddon = 3 : skillVolcano >= 1 : elementalskilltab = 3
- ;FIRECLAW PELT
- Name = Wolf Head : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Hawk Helm : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Antlers : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Falcon Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Spirit Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Alpha Helm : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Griffon Headdress : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Hunter's Guise : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Sacred Feathers : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Totemic Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Blood Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Sun Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Earth Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Sky Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- Name = Dream Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2
- ;** RARE CIRCLETS SECTION **
- ;+2 CLASS SKILL/20 FCR CIRCLET
- Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Druid skills = 2 : FRW >= 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Druid skills = 2 : FRW >= 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Druid skills = 2 : FRW >= 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : MaxMana >= 20
- Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 30 : Sockets = 2
- ;+2 TREE SKILLS/20 FCR CIRCLET
- Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : MaxMana >= 20
- Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : MaxMana >= 20
- Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : MaxMana >= 20
- Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Sockets = 2
- Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10
- ;VISIONARY CIRCLET
- Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : Strength >= 10
- Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : Dexterity >= 10
- Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20
- Type = Circlet : Quality = Rare : 225 > 1 : barbarianskills = 2
- Type = Circlet : Quality = Rare : 225 > 1 : assassinskills = 2
- Type = Circlet : Quality = Rare : 225 > 1 : paladinskills = 2
- ;Everything LLD Related
- Name = Hand Scythe : Quality <= Rare : skilllightningsentry >= 2 : itemaddassassinskills = 1 : itemlevelreq <= 30
- Name = Hand Scythe : Quality <= Rare : skilllightningsentry >= 2 : trapsskilltab >= 1 : itemlevelreq <= 30
- Name = Cutlass : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : Sockets = 2 : itemlevelreq <= 30
- Name = Cutlass : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : IAS >= 20 : itemlevelreq <= 30
- Name = Cinquedeas : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : Sockets = 2 : itemlevelreq <= 30
- Name = Cinquedeas : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : IAS >= 20 : itemlevelreq <= 30
- Name = Naga : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : Sockets = 2 : itemlevelreq <= 30
- Name = Naga : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : IAS >= 20 : itemlevelreq <= 30
- Name = Zweihander : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : Sockets = 2 : itemlevelreq <= 30
- Name = Zweihander : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : IAS >= 10 : itemlevelreq <= 30
- Name = Executioner Sword : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : Sockets = 2 : itemlevelreq <= 30
- Name = Executioner Sword : Flag = Eth : Enhanced Damage >= 80 : : 252 >= 1 : IAS >= 30 : itemlevelreq <= 30
- Name = Throwing Spear : Flag = Eth : Quality = Rare : 253 >= 1 : itemlevelreq <= 9
- Name = Blade Talons : Flag = Eth : Quality = Rare : 253 >= 1 : itemlevelreq <= 9
- Type = Wand : Quality <= Rare : itemaddpoisonandboneskilltab = 1 : FCR = 10 : skillbonespear >= 2 : itemlevelreq <= 18
- Type = Wand : Quality <= Rare : itemaddpoisonandboneskilltab = 2 : FCR = 20 : skillbonespear >= 2 : itemlevelreq <= 30
- Name = Harpoon : Flag = Eth : Quality = Rare : Enhanced Damage >= 80 : : 253 >= 1 : itemlevelreq <= 30
- Name = War Javelin : Flag = Eth : Quality = Rare : Enhanced Damage >= 50 : 253 >= 1 : itemlevelreq <= 18
- Name = Ornate Plate : Flag = Eth : Quality = Rare : Enhanced Defense >= 80 : 252 >= 1 : itemlevelreq <= 30
- Name = Grim Helm : Flag = Eth : Quality = Rare : Enhanced Defense >= 80 : 252 >= 1 : itemlevelreq <= 30
- Name = Grand Crown : Flag = Eth : Quality = Rare : Enhanced Defense >= 80 : 252 >= 1 : itemlevelreq <= 30
- Name = Grim Shield : Flag = Eth : Quality = Rare : Enhanced Defense >= 80 : 252 >= 1 : itemlevelreq <= 30
- Name = Light Plate : Flag != Eth : Quality = Magic : MaxHp >= 75 : Sockets = 3 : itemlevelreq <= 30
- Name = Preserved Head : Quality <= rare : itemaddpoisonandboneskilltab = 1 : skillbonespear >= 2 : itemlevelreq <= 18
- Name = Zombie Head : Quality <= rare : itemaddpoisonandboneskilltab = 1 : skillbonespear >= 2 : itemlevelreq <= 18
- Name = Unraveller Head : Quality <= rare : itemaddpoisonandboneskilltab = 1 : skillbonespear >= 2 : itemlevelreq <= 18
- Name = Gargoyle Head : Quality <= rare : itemaddpoisonandboneskilltab = 1 : skillbonespear >= 2 : itemlevelreq <= 18
- Name = Demon Head : Quality <= rare : itemaddpoisonandboneskilltab = 1 : skillbonespear >= 2 : itemlevelreq <= 18
- Name = Bone Shield : Flag != Eth : Quality = Rare : itemfasterblockrate = 30 : Sockets = 2 : itemlevelreq <= 30
- Name = Grim Shield : Flag != Eth : Quality = Rare : itemfasterblockrate = 30 : Sockets = 2 : itemlevelreq <= 30
- Name = Kite Shield : Flag != Eth : Quality = Rare : itemfasterblockrate = 30 : Sockets = 2 : itemlevelreq <= 30
- Name = Dragon Shield : Flag != Eth : Quality = Rare : itemfasterblockrate = 30 : Sockets = 2 : itemlevelreq <= 30
- Type = Shield : Flag != Eth : Quality = Rare : itemfasterblockrate = 30 : fhr >= 10 : Sockets = 2 : itemlevelreq <= 9
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddclassskills = 1 : FRW = 30 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddshapeshiftingskilltab = 2 : FRW = 30 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddclassskills = 1 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddpoisonandboneskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddcoldskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddlightningskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddpalicombatskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddelementalskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : itemaddtrapsskilltab = 2 : FCR = 20 : itemlevelreq <= 30
- Type = Circlet : Flag != Eth : Quality = Rare : Enhanced Damage >= 20 : Sockets = 2 : itemlevelreq <= 30
- Name = Wolf Head : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Hawk Helm : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Antlers : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Falcon Mask : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Spirit Mask : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Alpha Helm : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Griffon Headdress : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Name = Hunter's Guise : Quality >= Magic : skillFury = 3 : itemaddshapeshiftingskilltab = 2 : itemlevelreq <= 30
- Type = Ring : Quality <= Rare : 19 >= 75 : Strength >= 1 : Dexterity >= 1 : itemlevelreq <= 9
- Type = Ring : Quality <= Rare : Strength >= 7 : Dexterity >= 4 : itemlevelreq <= 30
- Type = Belt : Quality <= Rare : Flag != Eth : fhr = 24: Strength >= 7 : MaxHp >= 20 : itemlevelreq <= 30
- Type = Belt : Quality <= Rare : Flag != Eth : fhr = 24: Strength >= 7 : MaxMana >= 20 : itemlevelreq <= 30
- Type = Belt : Quality <= Rare : Flag != Eth : FHR = 24 : strength >= 13 : MaxHP >= 40 : itemlevelreq <= 49
- Type = Amulet : Quality = Rare : Strength >= 1 : Dexterity >= 1 : itemlevelreq <= 9
- Type = Amulet : Quality = Rare : Strength = 5 : itemlevelreq <= 9
- Type = Amulet : Quality = Rare : Dexterity = 5 : itemlevelreq <= 9
- Type = Amulet : Quality = Rare : itemaddpalicombatskilltab = 1 : itemlevelreq <= 18
- Type = Amulet : MaxHP >= 96 : MaxMana >= 110
- Name = Largecharm : MaxHP = 15 : tohit >= 3 : itemlevelreq <= 9
- Name = Largecharm : MaxHP = 15 : MaxMana >= 5 : itemlevelreq <= 9
- Name = Largecharm : Strength = 3 : tohit >= 3 : itemlevelreq <= 9
- Name = Largecharm : Strength = 3 : MaxMana >= 5 : itemlevelreq <= 9
- Name = Largecharm : Dexterity = 3 : tohit >= 3 : itemlevelreq <= 9
- Name = Largecharm : Dexterity = 3 : MaxMana >= 5 : itemlevelreq <= 9
- Name = grandcharm : Quality = Magic : fhr = 12 : MaxMana >= 25 : itemlevelreq <= 18
- Name = grandcharm : Quality = Magic : Max Damage >= 5 : MaxHP >= 15 : itemlevelreq <= 18
- Name = grandcharm : Quality = Magic : Max Damage >= 5 : fhr = 12 : itemlevelreq <= 18
- Name = Jewel : Quality = Magic : Max Damage >= 20 : itemlevelreq <= 30
- Name = Jewel : Quality <= Rare : Max Damage >= 18 : itemlevelreq <= 30
- Name = Jewel : Quality <= Rare : Max Damage >= 10 : itemlevelreq <= 9
- Name = Jewel : Quality <= Rare : Max Damage >= 10 : tohit >= 30 : itemlevelreq <= 18
- Name = Jewel : Quality <= Rare : Min Damage >= 7 : itemlevelreq <= 9
- Name = Jewel : Quality <= Rare : Strength >= 4 : Dexterity >= 4 : itemlevelreq <= 30
- Name = Jewel : Quality <= Rare : Max Damage >= 14 : Enhanced Damage >= 15 : itemlevelreq <= 30
- Name = Jewel : Quality <= Rare : Max Damage >= 1 : Enhanced Damage >= 15 : itemlevelreq <= 9
- Name = Jewel : Quality <= Rare : Min Damage >= 1 : Enhanced Damage >= 15 : itemlevelreq <= 9
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2 : Strength >= 1 : Dexterity >= 11 : itemlevelreq <= 49
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2 : Dexterity >= 14 : itemlevelreq <= 49
- Name = Crown Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : Enhanced Damage >= 64 : tohit >= 120
- Name = Crown Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 = 45
- Name = Heraldic Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : Enhanced Damage = 65 : tohit >= 120
- Name = Heraldic Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : Enhanced Damage = 65 : tohit >= 120
- Name = Heraldic Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 = 45
- Name = Aerin Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : Enhanced Damage = 65 : tohit >= 120
- Name = Aerin Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : Enhanced Damage = 65 : tohit >= 120
- Name = Aerin Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 = 45
- Name = Naga : Quality = Superior : Sockets = 5 : Enhanced Damage >= 10
- Name = Jawbone Cap : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Fanged helm : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Horned Helm : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Assault Helmet : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Avenger guard : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Jawbone Visor : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Lion helm : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Rage Mask : Quality <= Rare : barbarianskills = 1 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Jawbone Cap : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Fanged helm : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Horned Helm : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Assault Helmet : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Avenger guard : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Jawbone Visor : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Lion helm : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = Rage Mask : Quality <= Rare : barbcombatskilltab = 2 : skillwhirlwind >= 1 : itemlevelreq <= 30
- Name = War scepter : Quality <= Superior : Sockets = 5 : skillzeal = 3 : itemlevelreq <= 18
- Name = War scepter : Quality <= Superior : Sockets = 0 : skillzeal = 3 : itemlevelreq <= 18
- Name = War scepter : Quality <= Superior : Sockets = 5 : skilldefiance = 3 : itemlevelreq <= 9
- Name = War scepter : Quality <= Superior : Sockets = 0 : skilldefiance = 3 : itemlevelreq <= 9
- ;** RARE ARMOR SECTION **
- ;RARE VISIONARY PRIMAL HELM
- Name = Jawbone Cap : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Fanged helm : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Horned Helm : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Assault Helmet : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Avenger guard : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Jawbone Visor : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Lion helm : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Rage Mask : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Savage Helmet : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Slayer Guard : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Carnage Helm : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Fury Visor : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Destroyer Helm : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Conqueror Crown : Quality <= Rare : barbarianskills = 2 : 225 > 1
- Name = Guardian Crown : Quality <= Rare : barbarianskills = 2 : 225 > 1
- ;RARE SHIELDS
- Type = Shield : Quality = Rare : FHR >= 17 : Sockets = 2 : toblock = 20 : 102 = 30
- Type = Shield : Flag = Eth : Quality = Rare : Enhanced Defense >= 160 : toblock = 20 : 102 = 30 : 252 >= 1
- ;RARE HELMETS
- Type = Helm : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2
- Type = Circlet : Quality = Rare : MaxHP >= 30 : 225 > 1 : Strength >= 15 : Dexterity >= 15 : Sockets = 2
- ;RARE GLOVES
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 8 : Dexterity >= 14
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : MaxMana >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Fireresist >= 25 : Coldresist >= 25
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Lightresist >= 25 : Coldresist >= 25
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Fireresist >= 25 : Lightresist >= 25
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddmartialartsskilltab >= 1 : Dexterity >= 10 : Strength >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2 : Dexterity >= 10 : Strength >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab >= 1 : Dexterity >= 10 : Strength >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2 : Dexterity >= 10 : Strength >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2 : Strength >= 10 : Dexterity >= 10
- Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2 : Strength >= 10 : Dexterity >= 10
- Type = Gloves : Flag = Eth : Quality = Rare : : 252 >= 1 : Enhanced Defense >= 190
- ;RARE BOOTS
- Type = Boots : Flag != Eth : Quality = Rare : 43 >= 25 : 39 >= 25 : FHR >= 10 : FRW = 30
- Type = Boots : Flag != Eth : Quality = Rare : FHR >= 10 : 41 >= 20 : 43 >= 20 : 39 >= 20
- Type = Boots : Flag != Eth : Quality = Rare : 41 >= 20 : 43 >= 20 : 39 >= 20 : FRW >= 10
- Type = Boots : Flag != Eth : Quality = Rare : 41 >= 30 : 43 >= 30 : FRW = 30
- Type = Boots : Flag != Eth : Quality = Rare : 43 >= 30 : 39 >= 30 : FRW = 30
- Type = Boots : Flag != Eth : Quality = Rare : 41 >= 30 : 39 >= 30 : FRW = 30
- Type = Boots : Flag = Eth : Quality = Rare : : 252 >= 1 : Enhanced Defense >= 190
- ;RARE BELTS
- Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : strength >= 25 : MaxHP >= 40
- Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : MaxHP >= 55 : 39 >=10
- Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : MaxHP >= 55 : 41 >=10
- Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : MaxHP >= 55 : 43 >=10
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 27 : MaxHP >= 40
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 39 >=25
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 41 >=25
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 43 >=28
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 39 >=15 : 41 >=15
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 39 >=15 : 43 >=20
- Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 20 : MaxHP >= 40 : 43 >=20 : 41 >=15
- Type = Belt : Flag = Eth : Quality = Rare : : 252 >= 1 : Enhanced Defense >= 190 : FHR = 24
- ;RARE ARMOR
- Type = Armor : Flag = Eth : Quality = Rare : Enhanced Defense >= 180 : 252 >= 1
- Type = Armor : Flag = Eth : Quality = Rare : Enhanced Defense >= 180 : Sockets = 2
- ; ** RARE WEAPONS SECTION **
- ;FOOLS 1H AXE
- Name = Tomahawk : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Tomahawk : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Tomahawk : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Tomahawk : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Tomahawk : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Tomahawk : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Small Crescent : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Small Crescent : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Small Crescent : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Small Crescent : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Small Crescent : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Small Crescent : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Ettin Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Ettin Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Ettin Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Ettin Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Ettin Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Ettin Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Spike : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Spike : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Spike : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Spike : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Spike : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Spike : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = berserker axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = berserker axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = berserker axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = berserker axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = berserker axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = berserker axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Hatchet : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Hatchet : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Hatchet : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Hatchet : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Hatchet : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Hatchet : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Cleaver : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Cleaver : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Cleaver : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Cleaver : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Cleaver : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Cleaver : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Twin Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Twin Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Twin Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Twin Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Twin Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Twin Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Crowbill : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Crowbill : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Crowbill : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Crowbill : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Crowbill : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Crowbill : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Naga : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Naga : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Naga : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Naga : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Naga : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Naga : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = hand Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = hand Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = hand Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = hand Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = hand Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = hand Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Double Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Double Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Double Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Double Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Double Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Double Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Military Pick : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Military Pick : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Military Pick : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = Military Pick : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Military Pick : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Military Pick : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Name = War Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = War Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Name = Crystal Sword : Quality = Rare : 225 >= 1 : IAS = 40 : Sockets = 2
- Name = Dimensional Blade : Quality = Rare : 225 >= 1 : IAS = 40 : Sockets = 2
- Name = Phase Blade : Quality = Rare : 225 >= 1 : IAS = 40 : Sockets = 2
- Name = Phase Blade : Quality = Magic : IAS = 40 : Sockets = 4
- ;FOOLS 1H/2H SWORD
- Type = Sword : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Type = Sword : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Type = Sword : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Type = Sword : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100
- Type = Sword : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- Type = Sword : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200
- ;ETH 350+ ED SWORD w/ 20 IAS
- Type = Sword : Flag = eth : Quality = Rare : IAS >= 10 : Enhanced Damage >= 350
- ;ETH selfrep Javs
- Name = Stygian Pilum : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Hyperion Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Balrog Spear : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Ghost Glaive : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Winged Harpoon : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = War Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Great Pilum : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Simbilan : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Spiculum : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Harpoon : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Pilum : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Short Spear : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Glaive : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Throwing Spear : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Maiden Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Ceremonial Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- Name = Matriarchal Javelin : Flag = Eth : 253 >= 1 : Enhanced Damage >= 250
- ;FOOLS CLAWS
- Name = Runic Talons : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Feral Claws : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Runic Talons : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Feral Claws : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Wrist Sword : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Suwayyah : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Wrist Sword : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Suwayyah : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Scissors Suwayyah : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Scissors Suwayyah : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Greater Claws : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Greater Claws : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Greater Talons : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Greater Talons : Quality = Rare : 225 >= 1 : Ias >= 20
- Name = Scissors Quhab : Quality = Rare : 224 >= 1 : Ias >= 20
- Name = Scissors Quhab : Quality = Rare : 225 >= 1 : Ias >= 20
- ;WW Claws
- Name = Katar : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Wrist Blade : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Hatchet Hands : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Cestus : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Claws : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Blade Talons : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Scissors Katar : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Quhab : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Wrist Spike : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Fascia : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Hand Scythe : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Greater Claws : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Greater Talons : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Scissors Quhab : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Wrist Sword : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Suwayyah : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = War Fist : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Battle Cestus : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Feral Claws : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Runic Talons : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Scissors Suwayyah : Quality = Rare : Flag = Eth : Enhanced Damage >= 250
- Name = Blade Talons : Quality <= Rare : Flag != Eth : Enhanced Damage >= 350 : Sockets = 2 : IAS >= 30
- Name = Greater Talons : Quality <= Rare : Flag != Eth : Enhanced Damage >= 350 : Sockets = 2 : IAS >= 30
- Name = Runic Talons : Quality <= Rare : Flag != Eth : Enhanced Damage >= 350 : Sockets = 2 : IAS >= 30
- ;4-6 JAV SKILLS 20+ IAS JAVELINS
- Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills >= 1 : IAS >= 20
- Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 20
- Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 20
- Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 20
- Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 20
- Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 20
- Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills >= 1 : IAS >= 20
- Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 20
- Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 20
- Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 20
- Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 20
- Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 20
- ;Bows
- Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Ceremonial Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Ceremonial Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Ceremonial Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Ashwood Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Ashwood Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Ashwood Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Reflex Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Reflex Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Reflex Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Stag Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Stag Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Stag Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Long Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Long Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Long Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Cedar Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Cedar Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Cedar Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Shadow Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Shadow Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Shadow Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Short Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Short Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Short Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Hunter's Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Hunter's Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Hunter's Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Composite Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Composite Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Composite Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Short Battle Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Short Battle Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Short Battle Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Short War Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Short War Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Short War Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Edge Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Edge Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Edge Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Razor Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Razor Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Razor Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Double Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Double Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Double Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Rune Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Rune Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Rune Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Short Siege Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Short Siege Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Short Siege Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Spider Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Spider Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Spider Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Blade Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Blade Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
- Name = Blade Bow : Quality = Rare : Enhanced Damage >= 380
- Name = Great Bow : Quality = Rare : Enhanced Damage >= 350 : IAS >= 10
- Name = Gr
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