shadowm

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Dec 28th, 2013
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  1. Program received signal SIGSEGV, Segmentation fault.
  2. 0x00000000004abc26 in std::vector<tod_manager::area_time_of_day, std::allocator<tod_manager::area_time_of_day> >::begin (this=0x28) at /usr/include/c++/4.8/bits/stl_vector.h:548
  3. 548 { return const_iterator(this->_M_impl._M_start); }
  4. (gdb) bt
  5. #0 0x00000000004abc26 in std::vector<tod_manager::area_time_of_day, std::allocator<tod_manager::area_time_of_day> >::begin (this=0x28) at /usr/include/c++/4.8/bits/stl_vector.h:548
  6. #1 0x00000000006deaf5 in boost::range_detail::range_begin<std::vector<tod_manager::area_time_of_day, std::allocator<tod_manager::area_time_of_day> > const> (c=...) at /usr/include/boost/range/begin.hpp:49
  7. #2 0x00000000006ddeae in boost::range_adl_barrier::begin<std::vector<tod_manager::area_time_of_day, std::allocator<tod_manager::area_time_of_day> > > (r=...) at /usr/include/boost/range/begin.hpp:119
  8. #3 0x00000000006dcf8b in boost::foreach_detail_::begin<std::vector<tod_manager::area_time_of_day, std::allocator<tod_manager::area_time_of_day> > > (col=...) at /usr/include/boost/foreach.hpp:683
  9. #4 0x00000000006daf84 in tod_manager::get_area_ids (this=0x0) at src/tod_manager.cpp:263
  10. #5 0x0000000000ca3fa3 in editor::editor_controller::can_execute_command (this=0x7fffffffd520, cmd=..., index=-1) at src/editor/editor_controller.cpp:377
  11. #6 0x0000000000e477cb in hotkey::command_executor::set_button_state (this=0x7fffffffd520, disp=...) at src/hotkey/command_executor.cpp:275
  12. #7 0x0000000000ca8961 in editor::editor_controller::display_redraw_callback (this=0x7fffffffd520, disp=...) at src/editor/editor_controller.cpp:1150
  13. #8 0x0000000000caf09c in boost::_mfi::mf1<void, editor::editor_controller, display&>::operator() (this=0x7fffffffc838, p=0x7fffffffd520, a1=...) at /usr/include/boost/bind/mem_fn_template.hpp:165
  14. #9 0x0000000000caec95 in boost::_bi::list2<boost::_bi::value<editor::editor_controller*>, boost::arg<1> >::operator()<boost::_mfi::mf1<void, editor::editor_controller, display&>, boost::_bi::list1<display&> > (this=0x7fffffffc848,
  15. f=..., a=...) at /usr/include/boost/bind/bind.hpp:313
  16. #10 0x0000000000cae7c8 in boost::_bi::bind_t<void, boost::_mfi::mf1<void, editor::editor_controller, display&>, boost::_bi::list2<boost::_bi::value<editor::editor_controller*>, boost::arg<1> > >::operator()<display> (
  17. this=0x7fffffffc838, a1=...) at /usr/include/boost/bind/bind_template.hpp:32
  18. #11 0x0000000000cae13d in boost::detail::function::void_function_obj_invoker1<boost::_bi::bind_t<void, boost::_mfi::mf1<void, editor::editor_controller, display&>, boost::_bi::list2<boost::_bi::value<editor::editor_controller*>, boost::arg<1> > >, void, display&>::invoke (function_obj_ptr=..., a0=...) at /usr/include/boost/function/function_template.hpp:153
  19. #12 0x0000000000e28649 in boost::function1<void, display&>::operator() (this=0x7fffffffc830, a0=...) at /usr/include/boost/function/function_template.hpp:767
  20. #13 0x0000000000e1eeea in display::redraw_everything (this=0x42733d0) at src/display.cpp:2417
  21. #14 0x0000000000c8f00d in editor::context_manager::refresh_all (this=0x5d67f30) at src/editor/map/context_manager.cpp:168
  22. #15 0x0000000000c95c16 in editor::context_manager::reload_map (this=0x5d67f30) at src/editor/map/context_manager.cpp:932
  23. #16 0x0000000000c9679f in editor::map_context_refresher::refresh (this=0x7fffffffc9a0) at src/editor/map/context_manager.cpp:93
  24. #17 0x0000000000c96613 in editor::map_context_refresher::~map_context_refresher (this=0x7fffffffc9a0, __in_chrg=<optimized out>) at src/editor/map/context_manager.cpp:73
  25. #18 0x0000000000c95d15 in editor::context_manager::switch_context (this=0x5d67f30, index=1) at src/editor/map/context_manager.cpp:943
  26. #19 0x0000000000c94cc2 in editor::context_manager::load_map (this=0x5d67f30, filename=..., new_context=true) at src/editor/map/context_manager.cpp:861
  27. #20 0x0000000000c8f193 in editor::context_manager::load_map_dialog (this=0x5d67f30, force_same_context=false) at src/editor/map/context_manager.cpp:186
  28. #21 0x0000000000ca682d in editor::editor_controller::execute_command (this=0x7fffffffd520, cmd=..., index=-1) at src/editor/editor_controller.cpp:840
  29. #22 0x0000000000e4964e in hotkey::execute_command (disp=..., command=..., executor=0x7fffffffd520, index=-1) at src/hotkey/command_executor.cpp:580
  30. #23 0x0000000000e49558 in hotkey::key_event_execute (disp=..., event=..., executor=0x7fffffffd520) at src/hotkey/command_executor.cpp:568
  31. #24 0x0000000000e4927d in hotkey::key_event (disp=..., event=..., executor=0x7fffffffd520) at src/hotkey/command_executor.cpp:516
  32. #25 0x000000000093fd52 in controller_base::handle_event (this=0x7fffffffd520, event=...) at src/controller_base.cpp:62
  33. #26 0x0000000000e36b0b in events::pump () at src/events.cpp:387
  34. #27 0x0000000000940b05 in controller_base::play_slice (this=0x7fffffffd520, is_delay_enabled=true) at src/controller_base.cpp:207
  35. #28 0x0000000000ca329a in editor::editor_controller::main_loop (this=0x7fffffffd520) at src/editor/editor_controller.cpp:170
  36. #29 0x0000000000954739 in editor::start (game_conf=..., video=..., filename=..., take_screenshot=false, screenshot_filename=...) at src/editor/editor_main.cpp:51
  37. #30 0x00000000004973ea in game_controller::start_editor (this=0x19977a0, filename=...) at src/game_controller.cpp:996
  38. #31 0x00000000004959ef in game_controller::goto_editor (this=0x19977a0) at src/game_controller.cpp:735
  39. #32 0x000000000041dc51 in do_gameloop (argc=2, argv=0x7fffffffe088) at src/game.cpp:566
  40. #33 0x000000000041e672 in main (argc=2, argv=0x7fffffffe088) at src/game.cpp:706
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