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  1. Mon Oct 21 15:30:48 2019
  2. Linux-4.15.0-65-generic-i686-with-debian-buster-sid
  3. Ren'Py 7.3.2.320
  4.  
  5.  
  6. Bootstrap to the start of init.init took 0.50s
  7. Early init took 0.02s
  8. Loader init took 1.71s
  9. Loading error handling took 1.51s
  10. Loading script took 23.49s
  11. Loading save slot metadata. took 0.08s
  12. Loading persistent took 0.00s
  13. Importing _renpysteam: ImportError('No module named _renpysteam',)
  14. Set script version to: (7, 3, 2)
  15. Running init code took 46.93s
  16. Loading analysis data took 2.68s
  17. Analyze and compile ATL took 0.67s
  18. Index archives took 0.00s
  19. Dump and make backups. took 0.00s
  20. Cleaning cache took 0.00s
  21. Making clean stores took 0.00s
  22. Initial gc. took 1.45s
  23. DPI scale factor: 1.000000
  24. Creating interface object took 0.35s
  25. Cleaning stores took 0.00s
  26. Init translation took 0.68s
  27. Build styles took 0.07s
  28. Load screen analysis took 0.91s
  29. Analyze screens took 0.03s
  30. Save screen analysis took 0.00s
  31. Prepare screens took 3.90s
  32. Save pyanalysis. took 0.00s
  33. Save bytecode. took 0.00s
  34. Running _start took 0.10s
  35. Performance test:
  36. Interface start took 1.65s
  37.  
  38. primary display bounds: (0, 0, 1600, 900)
  39. swap interval: 1 frames
  40. Windowed mode.
  41. Screen sizes: virtual=(1024, 768) physical=(1024, 768) drawable=(1024, 768)
  42. Vendor: 'Intel Open Source Technology Center'
  43. Renderer: 'Mesa DRI Intel(R) 865G x86/MMX/SSE2'
  44. Version: '1.3 Mesa 19.0.8'
  45. Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 0, 'bitsize': 32, 'wm': True, 'losses': (0, 0, 0, 8), 'hw': False, 'masks': (16711680L, 65280L, 255L, 0L), 'current_h': 900, 'current_w': 1600, 'shifts': (16, 8, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 4, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})>
  46. Extensions:
  47.  
  48. GL_3DFX_texture_compression_FXT1
  49. GL_AMD_shader_trinary_minmax
  50. GL_ANGLE_texture_compression_dxt3
  51. GL_ANGLE_texture_compression_dxt5
  52. GL_APPLE_object_purgeable
  53. GL_APPLE_packed_pixels
  54. GL_ARB_clear_buffer_object
  55. GL_ARB_compressed_texture_pixel_storage
  56. GL_ARB_copy_buffer
  57. GL_ARB_debug_output
  58. GL_ARB_draw_buffers
  59. GL_ARB_draw_elements_base_vertex
  60. GL_ARB_explicit_attrib_location
  61. GL_ARB_explicit_uniform_location
  62. GL_ARB_framebuffer_object
  63. GL_ARB_get_program_binary
  64. GL_ARB_get_texture_sub_image
  65. GL_ARB_half_float_pixel
  66. GL_ARB_internalformat_query
  67. GL_ARB_invalidate_subdata
  68. GL_ARB_map_buffer_alignment
  69. GL_ARB_map_buffer_range
  70. GL_ARB_multi_bind
  71. GL_ARB_multisample
  72. GL_ARB_multitexture
  73. GL_ARB_pixel_buffer_object
  74. GL_ARB_point_parameters
  75. GL_ARB_point_sprite
  76. GL_ARB_program_interface_query
  77. GL_ARB_provoking_vertex
  78. GL_ARB_robustness
  79. GL_ARB_sampler_objects
  80. GL_ARB_separate_shader_objects
  81. GL_ARB_shader_objects
  82. GL_ARB_shading_language_100
  83. GL_ARB_sync
  84. GL_ARB_texture_border_clamp
  85. GL_ARB_texture_compression
  86. GL_ARB_texture_cube_map
  87. GL_ARB_texture_env_add
  88. GL_ARB_texture_env_combine
  89. GL_ARB_texture_env_crossbar
  90. GL_ARB_texture_env_dot3
  91. GL_ARB_texture_mirrored_repeat
  92. GL_ARB_texture_rectangle
  93. GL_ARB_texture_storage
  94. GL_ARB_transpose_matrix
  95. GL_ARB_vertex_array_object
  96. GL_ARB_vertex_attrib_binding
  97. GL_ARB_vertex_buffer_object
  98. GL_ARB_vertex_program
  99. GL_ARB_vertex_shader
  100. GL_ARB_window_pos
  101. GL_ATI_blend_equation_separate
  102. GL_ATI_draw_buffers
  103. GL_EXT_abgr
  104. GL_EXT_bgra
  105. GL_EXT_blend_color
  106. GL_EXT_blend_equation_separate
  107. GL_EXT_blend_func_separate
  108. GL_EXT_blend_minmax
  109. GL_EXT_blend_subtract
  110. GL_EXT_compiled_vertex_array
  111. GL_EXT_copy_texture
  112. GL_EXT_draw_range_elements
  113. GL_EXT_fog_coord
  114. GL_EXT_framebuffer_blit
  115. GL_EXT_framebuffer_object
  116. GL_EXT_gpu_program_parameters
  117. GL_EXT_multi_draw_arrays
  118. GL_EXT_packed_depth_stencil
  119. GL_EXT_packed_pixels
  120. GL_EXT_pixel_buffer_object
  121. GL_EXT_point_parameters
  122. GL_EXT_provoking_vertex
  123. GL_EXT_rescale_normal
  124. GL_EXT_secondary_color
  125. GL_EXT_separate_specular_color
  126. GL_EXT_stencil_wrap
  127. GL_EXT_subtexture
  128. GL_EXT_texture
  129. GL_EXT_texture3D
  130. GL_EXT_texture_compression_dxt1
  131. GL_EXT_texture_compression_s3tc
  132. GL_EXT_texture_cube_map
  133. GL_EXT_texture_edge_clamp
  134. GL_EXT_texture_env_add
  135. GL_EXT_texture_env_combine
  136. GL_EXT_texture_env_dot3
  137. GL_EXT_texture_filter_anisotropic
  138. GL_EXT_texture_lod_bias
  139. GL_EXT_texture_object
  140. GL_EXT_texture_rectangle
  141. GL_EXT_vertex_array
  142. GL_IBM_multimode_draw_arrays
  143. GL_IBM_rasterpos_clip
  144. GL_IBM_texture_mirrored_repeat
  145. GL_INGR_blend_func_separate
  146. GL_KHR_context_flush_control
  147. GL_KHR_debug
  148. GL_KHR_no_error
  149. GL_MESA_pack_invert
  150. GL_MESA_window_pos
  151. GL_MESA_ycbcr_texture
  152. GL_NV_blend_square
  153. GL_NV_light_max_exponent
  154. GL_NV_packed_depth_stencil
  155. GL_NV_texgen_reflection
  156. GL_NV_texture_rectangle
  157. GL_OES_EGL_image
  158. GL_OES_read_format
  159. GL_S3_s3tc
  160. GL_SGIS_generate_mipmap
  161. GL_SGIS_texture_border_clamp
  162. GL_SGIS_texture_edge_clamp
  163. GL_SGIS_texture_lod
  164. GL_SUN_multi_draw_arrays
  165. Number of texture units: 4
  166. Using fixed-function environment (clause 1).
  167. Using FBO RTT.
  168. FBO Maximum Texture Size: 2048
  169. Root FBO is: 0
  170. Using gl renderer.
  171. Texture testing:
  172. - Hardware max texture size: 2048
  173. - 64px textures work.
  174. - 128px textures work.
  175. - 256px textures work.
  176. - 512px textures work.
  177. - 1024px textures work.
  178. - 2048px textures work.
  179. FBO Maximum Texture Size: 2048
  180. Root FBO is: 0
  181. Total time until interface ready: 88.4604098797s
  182. - Target is 5 frames in 0.333333333333 seconds.
  183. - Frame drawn at 0.000000 seconds.
  184. - Frame drawn at 0.011149 seconds.
  185. - Frame drawn at 0.038518 seconds.
  186. - Frame drawn at 0.053018 seconds.
  187. - Frame drawn at 0.062219 seconds.
  188. - 0.062219 seconds to render 5 frames.
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