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  1. Log uploaded on Sunday, July 15, 2018, 6:40:34 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Zombiefied (Zombie Apocalypse)[0.16.1]: (no assemblies)
  5. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  6. Westerado: (no assemblies)
  7.  
  8. Active Harmony patches:
  9. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  10. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  11. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  12. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  13. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  14. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  15. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  16. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  17. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  18. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  19. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  20. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  21. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  22. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  23. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  24. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1
  25.  
  26. Platform information: (hidden, hold Shift while publishing to include)
  27.  
  28. Log file contents:
  29. Initialize engine version: 5.6.3p1 (9c92e827232b)
  30. GfxDevice: [Renderer information redacted]
  31. Begin MonoManager ReloadAssembly
  32. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  33. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  34. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  35. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  36. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  38. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  40. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  41. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  42. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  43. RimWorld 0.18.1722 rev1198
  44.  
  45. Setting up 2 worker threads for Enlighten.
  46. Thread -> id: 28c0 -> priority: 1
  47. Thread -> id: 2a2c -> priority: 1
  48. Initialize engine version: 5.6.3p1 (9c92e827232b)
  49. GfxDevice: creating device client; threaded=1
  50. Direct3D:
  51. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9101]
  52. Renderer: NVIDIA GeForce GTX 1060 3GB
  53. Vendor: NVIDIA
  54. VRAM: 2988 MB (via DXGI)
  55. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  56. Begin MonoManager ReloadAssembly
  57. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  61. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  62. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  63. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  64. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  65. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  66. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  67. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  68. RimWorld 0.18.1722 rev1198
  69.  
  70. [HugsLib] v4.1.1 initialized Zombiefied
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  73.  
  74. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8745.
  75. Total: 64.260918 ms (FindLiveObjects: 0.656822 ms CreateObjectMapping: 0.764488 ms MarkObjects: 62.758556 ms DeleteObjects: 0.079286 ms)
  76.  
  77. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  78.  
  79. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 9368.
  80. Total: 54.529705 ms (FindLiveObjects: 0.457873 ms CreateObjectMapping: 0.523409 ms MarkObjects: 53.493122 ms DeleteObjects: 0.054125 ms)
  81.  
  82. Initializing new game with mods Core, 818773962, 1418396503, and 1389086625
  83.  
  84. [Zombiefied] Zombiefied loaed
  85.  
  86. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14981.
  89. Total: 103.874458 ms (FindLiveObjects: 1.198078 ms CreateObjectMapping: 0.980991 ms MarkObjects: 101.659698 ms DeleteObjects: 0.035401 ms)
  90.  
  91. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  92.  
  93. Unloading 5344 unused Assets to reduce memory usage. Loaded Objects now: 9670.
  94. Total: 57.884323 ms (FindLiveObjects: 0.859281 ms CreateObjectMapping: 1.628743 ms MarkObjects: 45.531090 ms DeleteObjects: 9.864621 ms)
  95.  
  96. Setting up 2 worker threads for Enlighten.
  97. Thread -> id: 17f4 -> priority: 1
  98. Thread -> id: 1064 -> priority: 1
  99. Initialize engine version: 5.6.3p1 (9c92e827232b)
  100. GfxDevice: creating device client; threaded=1
  101. Direct3D:
  102. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9101]
  103. Renderer: NVIDIA GeForce GTX 1060 3GB
  104. Vendor: NVIDIA
  105. VRAM: 2988 MB (via DXGI)
  106. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  107. Begin MonoManager ReloadAssembly
  108. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  109. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  110. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  111. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  112. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  113. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  114. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  115. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  116. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  117. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  118. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  119. RimWorld 0.18.1722 rev1198
  120.  
  121. [HugsLib] v4.1.1 initialized Zombiefied
  122.  
  123. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  124.  
  125. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8545.
  126. Total: 57.881985 ms (FindLiveObjects: 0.608255 ms CreateObjectMapping: 0.657992 ms MarkObjects: 56.538204 ms DeleteObjects: 0.076946 ms)
  127.  
  128. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  129.  
  130. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 8763.
  131. Total: 50.442192 ms (FindLiveObjects: 0.414865 ms CreateObjectMapping: 0.468991 ms MarkObjects: 49.492798 ms DeleteObjects: 0.064950 ms)
  132.  
  133. Initializing new game with mods Core, 818773962, and 1418396503
  134.  
  135. [Zombiefied] Zombiefied loaed
  136.  
  137. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  138.  
  139. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14526.
  140. Total: 95.663742 ms (FindLiveObjects: 0.920428 ms CreateObjectMapping: 0.969873 ms MarkObjects: 93.732185 ms DeleteObjects: 0.040374 ms)
  141.  
  142. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  143.  
  144. Unloading 5512 unused Assets to reduce memory usage. Loaded Objects now: 9045.
  145. Total: 57.896610 ms (FindLiveObjects: 1.009955 ms CreateObjectMapping: 1.045356 ms MarkObjects: 44.275669 ms DeleteObjects: 11.565045 ms)
  146.  
  147. Setting up 2 worker threads for Enlighten.
  148. Thread -> id: 27c8 -> priority: 1
  149. Thread -> id: 2118 -> priority: 1
  150. Initialize engine version: 5.6.3p1 (9c92e827232b)
  151. GfxDevice: creating device client; threaded=1
  152. Direct3D:
  153. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9101]
  154. Renderer: NVIDIA GeForce GTX 1060 3GB
  155. Vendor: NVIDIA
  156. VRAM: 2988 MB (via DXGI)
  157. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  158. Begin MonoManager ReloadAssembly
  159. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  160. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  161. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  162. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  163. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  164. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  165. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  166. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  167. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  168. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  169. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  170. RimWorld 0.18.1722 rev1198
  171.  
  172. ReflectionTypeLoadException getting types in assembly Zombiefied: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  173. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  174. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  175. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  176.  
  177. Loader exceptions:
  178. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
  179. => System.TypeLoadException: Could not load type '<>c' from assembly 'Zombiefied, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  180.  
  181.  
  182. Could not find a type named Zombiefied.DamageWorker_ZombieBite
  183.  
  184. Could not find a type named Zombiefied.DamageWorker_ZombieBite
  185.  
  186. Could not find a type named Zombiefied.GameCondition_Zombiefied
  187.  
  188. Could not find type named Zombiefied.HediffGiver_Zombiefied from node <li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li>
  189.  
  190. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
  191. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  192. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  193. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  194. at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  195. at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  196. XML:
  197. <hediffGivers><li Class="Zombiefied.HediffGiver_Zombiefied"><hediff>TraumaSavant</hediff><partsToAffect><li>Brain</li></partsToAffect></li></hediffGivers>
  198.  
  199. Could not find type named Zombiefied.GenStep_Outpost_Zombies from node <genStep Class="Zombiefied.GenStep_Outpost_Zombies" />
  200.  
  201. Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.GenStep'.
  202. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  203. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  204. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  205. at Verse.DirectXmlToObject.ObjectFromXml[GenStep] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  206. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  207. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  208. --- End of inner exception stack trace ---
  209. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  210. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  211. at Verse.DirectXmlToObject.ObjectFromXml[GenStepDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  212.  
  213. Exception while executing PostLoad on ZombieOutpostGen: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  214. at Verse.GenStepDef.PostLoad () [0x00000] in <filename unknown>:0
  215. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  216. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  217. --- End of inner exception stack trace ---
  218. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  219. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  220. at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
  221.  
  222. Could not find a type named Zombiefied.IncidentWorker_ZombieHorde
  223.  
  224. Could not find a type named Zombiefied.IncidentWorker_ZombiePack
  225.  
  226. Could not find a type named Zombiefied.IncidentWorker_QuestZombieCamp
  227.  
  228. Could not find a type named Zombiefied.Pawn_Zombiefied
  229.  
  230. Could not find type named Zombiefied.JobGiver_WanderZombieHerd from node <li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li>
  231.  
  232. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  233. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  234. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  235. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  236. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  237. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  238. XML:
  239. <subNodes><!-- Downed --><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><li Class="Zombiefied.JobGiver_WanderZombieHerd"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>30</min><max>120</max></ticksBetweenWandersRange><locomotionUrgency>Sprint</locomotionUrgency></li><!-- Idle error --><li Class="JobGiver_IdleError" /></subNodes>
  240.  
  241. Could not find type named Zombiefied.JobGiver_ZombieResponse from node <li Class="Zombiefied.JobGiver_ZombieResponse" />
  242.  
  243. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  244. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  245. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  246. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  247. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  248. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  249. XML:
  250. <subNodes><!-- Wild animals flee tornados, meteorites, etc. --><li Class="Zombiefied.JobGiver_ZombieResponse" /></subNodes>
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