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Oct 18th, 2019
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  1. Mono path[0] = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
  2. Mono config path = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: OpenGL Core
  5. GfxDevice: creating device client; threaded=1
  6. Renderer: AMD Radeon Pro 580X OpenGL Engine
  7. Vendor: ATI Technologies Inc.
  8. Version: 4.1 ATI-2.11.21
  9. GLES: 0
  10. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
  11. L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  12. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -1836587008
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.102 seconds
  15. UnloadTime: 0.371871 ms
  16. 2019-10-18T20:02:12 0.034 INF [Steamworks.NET] SteamAPI_Init() ok
  17. 2019-10-18T20:02:12 0.064 INF Texture quality is set to 0
  18. 2019-10-18T20:02:12 0.065 INF Precaching...
  19. 2019-10-18T20:02:12 0.066 INF Precaching file: Contents/Resources/Data/resources.assets
  20. 2019-10-18T20:02:12 0.109 INF [EAC] Initializing ...
  21. 2019-10-18T20:02:12 0.148 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
  22. 2019-10-18T20:02:12 0.352 INF Precaching file: Data/Bundles/blocktextureatlases
  23. 2019-10-18T20:02:13 0.803 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  24. 2019-10-18T20:02:13 1.225 INF Precaching file: Data/Bundles/terraintextures
  25. 2019-10-18T20:02:13 1.368 INF Precaching done
  26. 2019-10-18T20:02:18 5.878 INF Loading main scene
  27. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  28. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  29. UnloadTime: 1.863662 ms
  30. 2019-10-18T20:02:18 6.007 INF Awake
  31. Localization language: English
  32.  
  33. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  34.  
  35. 2019-10-18T20:02:18 6.052 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Mac 64 Bit
  36. 2019-10-18T20:02:18 6.053 INF System information:
  37. 2019-10-18T20:02:18 6.053 INF OS: Mac OS X 10.14.6
  38. 2019-10-18T20:02:18 6.053 INF CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
  39. 2019-10-18T20:02:18 6.053 INF RAM: 40960 MB
  40. 2019-10-18T20:02:18 6.053 INF GPU: AMD Radeon Pro 580X OpenGL Engine (8192 MB)
  41. 2019-10-18T20:02:18 6.053 INF Graphics API: OpenGL 4.1 ATI-2.11.21 (shader level 4.6)
  42. 2019-10-18T20:02:18 6.053 INF Last played version: Alpha 18
  43. 2019-10-18T20:02:18 6.054 INF Local UTC offset: 2 hours
  44. 2019-10-18T20:02:18 6.058 INF Command line arguments: /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/output_log__2019-10-18__20-02-11.txt
  45. 2019-10-18T20:02:18 6.059 INF Not running in Big Picture Mode, no on-screen keyboard available
  46. 2019-10-18T20:02:18 6.059 INF Starting PlayerInputManager...
  47. 2019-10-18T20:02:18 6.074 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  48. 2019-10-18T20:02:18 6.139 INF Starting UserProfileManager...
  49. 2019-10-18T20:02:18 6.194 INF Occlusion: Awake
  50. 2019-10-18T20:02:18 6.201 INF ApplyAllOptions streaming True, budget 6392 MB
  51. 2019-10-18T20:02:18 6.202 INF ApplyAllOptions AF Enable
  52. 2019-10-18T20:02:18 6.227 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  53. 2019-10-18T20:02:18 6.227 INF Texture quality is set to 0
  54. 2019-10-18T20:02:19 6.453 INF [MODS] No mods folder found
  55. 2019-10-18T20:02:19 6.469 INF Loading permissions file at '/Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
  56. 2019-10-18T20:02:19 6.516 INF Loading permissions file done.
  57. 2019-10-18T20:02:19 6.554 INF Awake done in 547 ms
  58.  
  59. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4021.
  60. Total: 5.248608 ms (FindLiveObjects: 0.246343 ms CreateObjectMapping: 0.113645 ms MarkObjects: 4.854212 ms DeleteObjects: 0.033575 ms)
  61.  
  62. 2019-10-18T20:02:19 6.622 INF User joined: Morrandir
  63. 2019-10-18T20:02:20 7.466 INF UMA Overlay loading took 575 ms
  64. 2019-10-18T20:02:20 7.468 INF UMA Slot loading took 1 ms
  65. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  66. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  67. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  68. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  69. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  70. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  71. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  72. 2019-10-18T20:02:21 8.529 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  73. 2019-10-18T20:02:22 9.582 INF WorldStaticData.Init() needed 1.935s
  74. 2019-10-18T20:02:22 9.782 INF [Steamworks.NET] Login ok.
  75. 2019-10-18T20:02:22 10.130 INF AchievementManager: Received stats and achievements from Steam
  76. 2019-10-18T20:03:07 54.547 INF NET: Starting server protocols
  77. 2019-10-18T20:03:07 54.557 INF NET: LiteNetLib server started
  78. 2019-10-18T20:03:07 54.557 INF [Steamworks.NET] NET: Server started
  79. 2019-10-18T20:03:07 54.558 INF Started thread SteamNetworkingServer
  80. 2019-10-18T20:03:07 54.558 INF StartGame
  81. 2019-10-18T20:03:07 54.627 INF Persistent GamePrefs saved
  82. GamePref.AdminFileName = serveradmin.xml
  83. GamePref.AirDropFrequency = 72
  84. GamePref.AirDropMarker = False
  85. GamePref.AutopilotMode = 0
  86. GamePref.BedrollDeadZoneSize = 15
  87. GamePref.BedrollExpiryTime = 45
  88. GamePref.BlockDamageAI = 100
  89. GamePref.BlockDamageAIBM = 100
  90. GamePref.BlockDamagePlayer = 100
  91. GamePref.BloodMoonEnemyCount = 8
  92. GamePref.BloodMoonFrequency = 7
  93. GamePref.BloodMoonRange = 0
  94. GamePref.BloodMoonWarning = 8
  95. GamePref.BuildCreate = False
  96. GamePref.ConnectToServerIP = 127.0.0.1
  97. GamePref.ConnectToServerPort = 26900
  98. GamePref.ControlPanelEnabled = False
  99. GamePref.ControlPanelPort = 8080
  100. GamePref.CraftTimer =
  101. GamePref.CreateLevelDim = 8
  102. GamePref.CreateLevelName = My Level
  103. GamePref.CreativeMenuEnabled = False
  104. GamePref.DayCount = 3
  105. GamePref.DayLightLength = 18
  106. GamePref.DayNightLength = 120
  107. GamePref.DebugMenuEnabled = False
  108. GamePref.DebugMenuShowTasks = False
  109. GamePref.DebugStopEnemiesMoving = False
  110. GamePref.DropOnDeath = 1
  111. GamePref.DropOnQuit = 0
  112. GamePref.DynamicSpawner =
  113. GamePref.EACEnabled = False
  114. GamePref.EnemyDifficulty = 0
  115. GamePref.EnemySpawnMode = True
  116. GamePref.FavoriteServersList =
  117. GamePref.FragLimit = 20
  118. GamePref.GameDifficulty = 2
  119. GamePref.GameGuidClient =
  120. GamePref.GameMode = GameModeSurvival
  121. GamePref.GameName = Morrandir2
  122. GamePref.GameNameClient = My Game
  123. GamePref.GameVersion = Alpha 18
  124. GamePref.GameWorld = Navezgane
  125. GamePref.HideCommandExecutionLog = 0
  126. GamePref.JoiningOptions = True
  127. GamePref.LandClaimCount = 1
  128. GamePref.LandClaimDeadZone = 30
  129. GamePref.LandClaimDecayMode = 0
  130. GamePref.LandClaimExpiryTime = 7
  131. GamePref.LandClaimOfflineDurabilityModifier = 4
  132. GamePref.LandClaimOnlineDurabilityModifier = 4
  133. GamePref.LandClaimSize = 41
  134. GamePref.LastGameResetRevision = 13
  135. GamePref.LastLoadedPrefab =
  136. GamePref.LastLoadedPrefabSize =
  137. GamePref.LootAbundance = 100
  138. GamePref.LootRespawnDays = 15
  139. GamePref.LootTimer =
  140. GamePref.MatchLength = 10
  141. GamePref.MaxSpawnedAnimals = 50
  142. GamePref.MaxSpawnedZombies = 60
  143. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  144. GamePref.NoGraphicsMode = False
  145. GamePref.OptionsAA = 1
  146. GamePref.OptionsAllowController = True
  147. GamePref.OptionsAmbientVolumeLevel = 1
  148. GamePref.OptionsAudioOcclusion = False
  149. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  150. GamePref.OptionsControllerVibration = True
  151. GamePref.OptionsDeferredLighting = True
  152. GamePref.OptionsDisableChunkLODs = False
  153. GamePref.OptionsDynamicMusicDailyTime = 0.3
  154. GamePref.OptionsDynamicMusicEnabled = True
  155. GamePref.OptionsFieldOfView = 78
  156. GamePref.OptionsFieldOfViewNew = 65
  157. GamePref.OptionsForegroundGlobalOpacity = 1
  158. GamePref.OptionsGamma = 0.6896552
  159. GamePref.OptionsGfxBloom = True
  160. GamePref.OptionsGfxDOF = False
  161. GamePref.OptionsGfxMotionBlur = 0
  162. GamePref.OptionsGfxOcclusion = True
  163. GamePref.OptionsGfxSSAO = True
  164. GamePref.OptionsGfxSSReflections = 0
  165. GamePref.OptionsGfxSunShafts = True
  166. GamePref.OptionsGraphicsQuality = 4
  167. GamePref.OptionsGrassDistance = 1
  168. GamePref.OptionsHudOpacity = 1
  169. GamePref.OptionsHudSize = 2
  170. GamePref.OptionsInterfaceSensitivity = 0.75
  171. GamePref.OptionsInvertMouse = False
  172. GamePref.OptionsJournalPopup = True
  173. GamePref.OptionsLODDistance = 0.75
  174. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  175. GamePref.OptionsMicVolumeLevel = 0.75
  176. GamePref.OptionsMouseSensitivity = 0.5
  177. GamePref.OptionsMusicVolumeLevel = 0.2
  178. GamePref.OptionsOverallAudioVolumeLevel = 1
  179. GamePref.OptionsPlayChanceFrequency = 3
  180. GamePref.OptionsPlayChanceProbability = 0.983
  181. GamePref.OptionsPlayerModel = playerFemale
  182. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  183. GamePref.OptionsPOICulling = 2
  184. GamePref.OptionsReflectedShadows = False
  185. GamePref.OptionsReflectionBounces = 0
  186. GamePref.OptionsReflectionCullList = Default
  187. GamePref.OptionsReflectionFarClip = 3000
  188. GamePref.OptionsReflectionQuality = 0
  189. GamePref.OptionsReflectionRefreshMode = ViaScripting
  190. GamePref.OptionsReflectionRefreshRate = 0
  191. GamePref.OptionsReflectionShadowDistance = 60
  192. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  193. GamePref.OptionsResolution = 0
  194. GamePref.OptionsScreenBoundsValue = 1
  195. GamePref.OptionsShadowDistance = 3
  196. GamePref.OptionsShowCompass = True
  197. GamePref.OptionsShowCrosshair = True
  198. GamePref.OptionsStabSpawnBlocksOnGround = True
  199. GamePref.OptionsStreamingMipmapsBudget = 4096
  200. GamePref.OptionsStreamingMipmapsEnabled = True
  201. GamePref.OptionsTempCelsius = False
  202. GamePref.OptionsTextureQuality = 0
  203. GamePref.OptionsTreeDistance = 4
  204. GamePref.OptionsTreeQuality = 2
  205. GamePref.OptionsUMATextureQuality = 0
  206. GamePref.OptionsViewDistance = 6
  207. GamePref.OptionsVoiceChatEnabled = True
  208. GamePref.OptionsVoiceVolumeLevel = 0.75
  209. GamePref.OptionsVsync = 1
  210. GamePref.OptionsWaterParticleLimiter = 0.75
  211. GamePref.OptionsWaterQuality = 1
  212. GamePref.OptionsZoomMouseSensitivity = 0.5
  213. GamePref.PartySharedKillRange = 100
  214. GamePref.PersistentPlayerProfiles = True
  215. GamePref.PlayerAutologin = False
  216. GamePref.PlayerId = 76561198037847226
  217. GamePref.PlayerKillingMode = 2
  218. GamePref.PlayerName = Morrandir
  219. GamePref.PlayerSafeZoneHours = 7
  220. GamePref.PlayerSafeZoneLevel = 5
  221. GamePref.PlayerToken =
  222. GamePref.RebuildMap = False
  223. GamePref.SaveGameFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves
  224. GamePref.SelectionContextMode = 0
  225. GamePref.SelectionOperationMode = 0
  226. GamePref.ServerAdminSlots = 0
  227. GamePref.ServerAdminSlotsPermission = 0
  228. GamePref.ServerDescription =
  229. GamePref.ServerDisabledNetworkProtocols =
  230. GamePref.ServerIP =
  231. GamePref.ServerIsPublic = True
  232. GamePref.ServerLoginConfirmationText =
  233. GamePref.ServerMaxAllowedViewDistance = 12
  234. GamePref.ServerMaxPlayerCount = 8
  235. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  236. GamePref.ServerName = Default Server
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerReservedSlots = 0
  239. GamePref.ServerReservedSlotsPermission = 100
  240. GamePref.ServerVisibility = 2
  241. GamePref.ServerWebsiteURL =
  242. GamePref.ShowFriendPlayerOnMap = True
  243. GamePref.TelnetEnabled = False
  244. GamePref.TelnetFailedLoginLimit = 10
  245. GamePref.TelnetFailedLoginsBlocktime = 10
  246. GamePref.TelnetPort = 25003
  247. GamePref.TerminalWindowEnabled = True
  248. GamePref.UNUSED_OptionsBloom =
  249. GamePref.UNUSED_OptionsDOF =
  250. GamePref.UNUSED_OptionsImageEffects =
  251. GamePref.UNUSED_OptionsMotionBlur =
  252. GamePref.UNUSED_OptionsObjectBlur =
  253. GamePref.UNUSED_OptionsSSAO =
  254. GamePref.UNUSED_OptionsSunShafts =
  255. GamePref.UserDataFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie
  256. GamePref.WorldGenSeed =
  257. GamePref.WorldGenSize = 8192
  258. GamePref.XPMultiplier = 100
  259. GamePref.ZombieBMMove = 3
  260. GamePref.ZombieFeralMove = 3
  261. GamePref.ZombieMove = 0
  262. GamePref.ZombieMoveNight = 3
  263. GamePref.ZombiePlayers = True
  264. GameStat.AirDropFrequency = 0
  265. GameStat.AirDropMarker = False
  266. GameStat.AllowedViewDistance = 12
  267. GameStat.AnimalCount = 0
  268. GameStat.AutoParty = False
  269. GameStat.BedrollExpiryTime = 45
  270. GameStat.BlockDamagePlayer = 100
  271. GameStat.BloodMoonDay = 0
  272. GameStat.BloodMoonEnemyCount = 8
  273. GameStat.BloodMoonWarning = 8
  274. GameStat.ChunkStabilityEnabled = True
  275. GameStat.CraftTimer =
  276. GameStat.CurrentRoundIx = 0
  277. GameStat.DayLightLength = 18
  278. GameStat.DayLimitActive = False
  279. GameStat.DayLimitThisRound = 0
  280. GameStat.DropOnDeath = 1
  281. GameStat.DropOnQuit = 0
  282. GameStat.EnemyCount = 0
  283. GameStat.EnemyDifficulty = Normal
  284. GameStat.EnemySpawnMode = True
  285. GameStat.FragLimitActive = False
  286. GameStat.FragLimitThisRound = 0
  287. GameStat.GameDifficulty = 2
  288. GameStat.GameDifficultyBonus = 1
  289. GameStat.GameModeId = 0
  290. GameStat.GameState = 0
  291. GameStat.GlobalMessageToShow =
  292. GameStat.IsCreativeMenuEnabled = False
  293. GameStat.IsFlyingEnabled = False
  294. GameStat.IsPlayerCollisionEnabled = True
  295. GameStat.IsPlayerDamageEnabled = True
  296. GameStat.IsResetMapOnRestart = False
  297. GameStat.IsSaveSupplyCrates = True
  298. GameStat.IsSpawnEnemies = True
  299. GameStat.IsSpawnNearOtherPlayer = False
  300. GameStat.IsTeleportEnabled = False
  301. GameStat.IsVersionCheckDone = True
  302. GameStat.LandClaimCount = 1
  303. GameStat.LandClaimDeadZone = 30
  304. GameStat.LandClaimDecayMode = 0
  305. GameStat.LandClaimExpiryTime = 3
  306. GameStat.LandClaimOfflineDurabilityModifier = 32
  307. GameStat.LandClaimOnlineDurabilityModifier = 32
  308. GameStat.LandClaimSize = 41
  309. GameStat.LoadScene =
  310. GameStat.LootTimer =
  311. GameStat.OptionsPOICulling = 0
  312. GameStat.PartySharedKillRange = 100
  313. GameStat.PlayerKillingMode = KillStrangersOnly
  314. GameStat.ScoreDiedMultiplier = -5
  315. GameStat.ScorePlayerKillMultiplier = 1
  316. GameStat.ScoreZombieKillMultiplier = 1
  317. GameStat.ShowAllPlayersOnMap = False
  318. GameStat.ShowFriendPlayerOnMap = True
  319. GameStat.ShowSpawnWindow = False
  320. GameStat.ShowWindow =
  321. GameStat.ShowZombieCounter = False
  322. GameStat.TimeLimitActive = False
  323. GameStat.TimeLimitThisRound = 0
  324. GameStat.TimeOfDayIncPerSec = 20
  325. GameStat.XPMultiplier = 100
  326. GameStat.ZombieHordeMeter = False
  327. 2019-10-18T20:03:07 54.662 INF StartAsServer
  328. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  329. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  330. 2019-10-18T20:03:08 55.609 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  331. 2019-10-18T20:03:08 55.609 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  332. 2019-10-18T20:03:08 55.609 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  333. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  334. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  335. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  336. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  337. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  338. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  339. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  340. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  341. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  342. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  343. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  344. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  345. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  346. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  347. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  348. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  349. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  350. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  351. 2019-10-18T20:03:11 58.513 INF Block IDs with mapping
  352. 2019-10-18T20:03:11 58.514 INF BlockIDs from Mapping
  353. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  354. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  355. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  356. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  357. 2019-10-18T20:03:12 59.945 INF Item IDs with mapping
  358. 2019-10-18T20:03:12 59.945 INF ItemIDs from Mapping
  359. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  360. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  361. 2019-10-18T20:03:18 66.293 INF createWorld: Navezgane, Morrandir2, GameModeSurvival
  362. 2019-10-18T20:03:18 66.293 WRN Occlusion: !supportsAsyncGPUReadback
  363. 2019-10-18T20:03:18 66.293 WRN Occlusion: !supportsComputeShaders
  364. 2019-10-18T20:03:18 66.294 INF Occlusion: Disabled
  365. 2019-10-18T20:03:18 66.324 INF Started thread ChunkRegeneration
  366. 2019-10-18T20:03:18 66.324 INF Started thread ChunkCalc
  367. 2019-10-18T20:03:19 66.661 INF World.Load: Navezgane
  368. 2019-10-18T20:03:19 66.667 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  369. 2019-10-18T20:03:19 66.669 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  370. 2019-10-18T20:03:20 67.831 INF ShapeControllers: 64
  371. 2019-10-18T20:03:23 70.514 INF Started thread GenerateChunks
  372. 2019-10-18T20:03:23 70.735 INF Loading dtm raw file took 204ms
  373. 2019-10-18T20:03:23 70.817 INF Biomes image size w= 3072, h = 3072
  374. 2019-10-18T20:03:23 70.935 INF Loading and creating biomes took 199ms
  375. 2019-10-18T20:03:24 71.666 INF Loading and creating shader control textures took 731ms
  376. 2019-10-18T20:03:24 71.965 INF Loading and parsing of generator took 298ms
  377. 2019-10-18T20:03:24 71.971 INF Started thread SaveChunks /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/Region
  378. 2019-10-18T20:03:25 72.840 INF [DECO] read 7/2
  379. 2019-10-18T20:03:25 73.402 INF AstarManager Init
  380. 2019-10-18T20:03:26 73.819 INF Weather Packages Created FROM BIOMES
  381. 2019-10-18T20:03:26 73.819 INF createWorld() done
  382. 2019-10-18T20:03:26 73.820 INF Calculating world hashes
  383. 2019-10-18T20:03:26 73.827 INF Loading players.xml
  384. 2019-10-18T20:03:26 73.996 INF Created player with id=171
  385. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  386. 2019-10-18T20:03:26 74.053 WRN InitBreadCrumbs Morrandir (-803.3, 61.3, 616.0)
  387. 2019-10-18T20:03:26 74.056 INF Loaded player
  388. 2019-10-18T20:03:26 74.402 INF VehicleManager /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/vehicles.dat, loaded 0
  389. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  390.  
  391. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  392.  
  393. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  394.  
  395. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  396.  
  397. 2019-10-18T20:03:27 74.611 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  398. 2019-10-18T20:03:27 74.611 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
  399. 2019-10-18T20:03:27 74.612 INF Origin Reposition (0.0, 0.0, 0.0) to (-800.0, 48.0, 608.0)
  400. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  401.  
  402. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  403.  
  404. 2019-10-18T20:03:27 74.672 INF [DECO] written 7/2
  405. 2019-10-18T20:03:27 74.712 INF OpenSpawnWindow
  406. 2019-10-18T20:03:27 74.765 INF StartGame done
  407. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  408.  
  409. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  410.  
  411. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  412.  
  413. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  414.  
  415. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  416.  
  417. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  418.  
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Calling Animator.GotoState on Synchronize layer
  424.  
  425. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. 2019-10-18T20:03:28 75.899 INF [Steamworks.NET] GameServer.Init successful
  432. 2019-10-18T20:03:28 75.905 INF [Steamworks.NET] Making server public
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. 2019-10-18T20:03:28 76.317 INF Respawn almost done
  458. 2019-10-18T20:03:28 76.321 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -803, 61, 616): localplayer
  459. 2019-10-18T20:03:28 76.324 INF DMS Entered Game!
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. 2019-10-18T20:03:29 76.604 INF Getting new currentStreamer!
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  470.  
  471. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  472.  
  473. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  474.  
  475. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  476.  
  477. 2019-10-18T20:03:29 77.066 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129870102028295, public IP=95.90.244.193
  478. 2019-10-18T20:03:29 77.075 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  480.  
  481. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  482.  
  483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  484.  
  485. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  486.  
  487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  488.  
  489. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  490.  
  491. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  492.  
  493. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  494.  
  495. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  496.  
  497. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  498.  
  499. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  500.  
  501. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  502.  
  503. 2019-10-18T20:03:29 77.403 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241112498161, server SteamID=90129870102028295, server public IP=95.90.244.193, server port=26900
  504. 2019-10-18T20:03:29 77.407 INF [Steamworks.NET] Lobby entered: 109775241112498161
  505. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  506.  
  507. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  508.  
  509. 2019-10-18T20:03:32 80.212 INF Calculating hashes took 6392 ms (world size 683 MiB)
  510. 2019-10-18T20:03:45 92.741 INF Executing command 'gfx af 0'
  511. 2019-10-18T20:03:48 95.845 INF Saving 37 of chunks took 41ms
  512. 2019-10-18T20:04:05 112.545 INF Time: 1.61m FPS: 38.83 Heap: 1314.5MB Max: 1314.5MB Chunks: 225 CGO: 138 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  513. 2019-10-18T20:04:35 142.560 INF Time: 2.11m FPS: 47.04 Heap: 1404.0MB Max: 1404.0MB Chunks: 225 CGO: 138 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  514. 2019-10-18T20:05:05 172.570 INF Time: 2.61m FPS: 58.89 Heap: 1468.4MB Max: 1468.4MB Chunks: 240 CGO: 158 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
  515. 2019-10-18T20:05:35 202.542 INF VehicleManager saving 0 (0 / 0)
  516. 2019-10-18T20:05:35 202.576 INF Time: 3.11m FPS: 59.99 Heap: 1484.3MB Max: 1484.3MB Chunks: 240 CGO: 158 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
  517. 2019-10-18T20:05:40 208.229 INF Calling Play on 0
  518. 2019-10-18T20:06:05 232.584 INF Time: 3.61m FPS: 59.78 Heap: 1504.0MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
  519. Calling Animator.GotoState on Synchronize layer
  520.  
  521. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  522.  
  523. Calling Animator.GotoState on Synchronize layer
  524.  
  525. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  526.  
  527. Calling Animator.GotoState on Synchronize layer
  528.  
  529. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  530.  
  531. 2019-10-18T20:06:35 262.591 INF Time: 4.11m FPS: 59.98 Heap: 1484.1MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  532. 2019-10-18T20:07:05 292.597 INF Time: 4.62m FPS: 59.99 Heap: 1495.8MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  533. 2019-10-18T20:07:35 322.543 INF VehicleManager saving 0 (0 / 0)
  534. 2019-10-18T20:07:35 322.610 INF Time: 5.12m FPS: 59.96 Heap: 1509.9MB Max: 1509.9MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  535. Calling Animator.GotoState on Synchronize layer
  536.  
  537. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  538.  
  539. 2019-10-18T20:08:04 352.118 INF Set loop to false on 003ExpPsp
  540. 2019-10-18T20:08:04 352.118 INF Set loop to false on 002ExpSec
  541. 2019-10-18T20:08:04 352.118 INF Set loop to false on 000ExpLfx
  542. 2019-10-18T20:08:05 352.618 INF Time: 5.62m FPS: 59.38 Heap: 1533.4MB Max: 1533.4MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  543. 2019-10-18T20:08:28 375.725 INF Getting new currentStreamer!
  544. 2019-10-18T20:08:35 382.626 INF Time: 6.12m FPS: 59.97 Heap: 1547.1MB Max: 1547.1MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  545. 2019-10-18T20:09:05 412.634 INF Time: 6.62m FPS: 59.96 Heap: 1560.8MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
  546. 2019-10-18T20:09:35 442.558 INF VehicleManager saving 0 (0 / 0)
  547. 2019-10-18T20:09:35 442.643 INF Time: 7.12m FPS: 59.99 Heap: 1506.1MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
  548. 2019-10-18T20:10:05 472.650 INF Time: 7.62m FPS: 59.97 Heap: 1515.0MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
  549. 2019-10-18T20:10:17 485.173 INF Saving 39 of chunks took 41ms
  550. 2019-10-18T20:11:30 557.656 INF Calling Play on 1
  551. 2019-10-18T20:11:47 575.099 INF Time: 8.12m FPS: 50.13 Heap: 1540.5MB Max: 1560.8MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
  552. 2019-10-18T20:12:17 605.115 INF Time: 8.62m FPS: 47.71 Heap: 1552.2MB Max: 1560.8MB Chunks: 240 CGO: 152 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
  553. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  554. 2019-10-18T20:12:47 634.997 INF VehicleManager saving 0 (0 / 0)
  555. 2019-10-18T20:12:47 635.129 INF Time: 9.12m FPS: 44.54 Heap: 1565.8MB Max: 1565.8MB Chunks: 240 CGO: 149 Ply: 1 Zom: 1 Ent: 3 (8) Items: 3 CO: 1 RSS: 0.0MB
  556. 2019-10-18T20:13:17 665.155 INF Time: 9.62m FPS: 45.88 Heap: 1529.5MB Max: 1565.8MB Chunks: 240 CGO: 137 Ply: 1 Zom: 3 Ent: 8 (11) Items: 3 CO: 1 RSS: 0.0MB
  557. 2019-10-18T20:13:47 695.171 INF Time: 10.12m FPS: 43.67 Heap: 1536.2MB Max: 1565.8MB Chunks: 240 CGO: 139 Ply: 1 Zom: 6 Ent: 10 (18) Items: 6 CO: 1 RSS: 0.0MB
  558. 2019-10-18T20:13:47 695.330 INF [DECO] written 9/2
  559. 2019-10-18T20:13:54 701.519 INF Set loop to false on 001ExpPsp
  560. 2019-10-18T20:13:54 701.519 INF Set loop to false on 000ExpSec
  561. 2019-10-18T20:13:54 701.519 INF Set loop to false on 004ExpLfx
  562. 2019-10-18T20:14:17 725.121 INF Getting new currentStreamer!
  563. 2019-10-18T20:14:17 725.189 INF Time: 10.62m FPS: 45.40 Heap: 1554.8MB Max: 1565.8MB Chunks: 240 CGO: 133 Ply: 1 Zom: 5 Ent: 8 (18) Items: 6 CO: 1 RSS: 0.0MB
  564. 2019-10-18T20:14:36 743.727 INF Entity zombieBoe 207 killed by Morrandir 171
  565. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  566. 2019-10-18T20:14:47 755.005 INF VehicleManager saving 0 (0 / 0)
  567. 2019-10-18T20:14:47 755.201 INF Time: 11.12m FPS: 45.52 Heap: 1566.0MB Max: 1566.0MB Chunks: 240 CGO: 131 Ply: 1 Zom: 6 Ent: 9 (20) Items: 6 CO: 1 RSS: 0.0MB
  568. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  569. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  570. 2019-10-18T20:15:17 785.221 INF Time: 11.62m FPS: 46.38 Heap: 1599.1MB Max: 1599.1MB Chunks: 240 CGO: 149 Ply: 1 Zom: 7 Ent: 11 (31) Items: 13 CO: 1 RSS: 0.0MB
  571. 2019-10-18T20:15:47 815.247 INF Time: 12.12m FPS: 45.53 Heap: 1562.4MB Max: 1599.1MB Chunks: 240 CGO: 150 Ply: 1 Zom: 6 Ent: 10 (24) Items: 6 CO: 1 RSS: 0.0MB
  572. 2019-10-18T20:15:47 815.384 INF [DECO] written 11/2
  573. 2019-10-18T20:16:17 845.253 INF Time: 12.62m FPS: 52.05 Heap: 1569.4MB Max: 1599.1MB Chunks: 240 CGO: 157 Ply: 1 Zom: 5 Ent: 9 (26) Items: 7 CO: 1 RSS: 0.0MB
  574. 2019-10-18T20:16:35 862.714 INF Saving 92 of chunks took 80ms
  575. 2019-10-18T20:16:35 862.714 INF [DECO] written 12/2
  576. 2019-10-18T20:16:48 876.338 INF VehicleManager saving 0 (0 / 0)
  577. 2019-10-18T20:16:49 876.575 INF Time: 13.12m FPS: 42.87 Heap: 1589.2MB Max: 1599.1MB Chunks: 240 CGO: 150 Ply: 1 Zom: 4 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  578. 2019-10-18T20:16:53 880.798 INF Entity zombieCheerleader 209 killed by Morrandir 171
  579. 2019-10-18T20:17:02 890.284 INF Calling Play on 2
  580. 2019-10-18T20:17:19 906.588 INF Time: 13.62m FPS: 52.18 Heap: 1598.3MB Max: 1599.1MB Chunks: 240 CGO: 161 Ply: 1 Zom: 4 Ent: 9 (28) Items: 8 CO: 1 RSS: 0.0MB
  581. 2019-10-18T20:17:49 936.597 INF Time: 14.12m FPS: 51.39 Heap: 1621.2MB Max: 1621.2MB Chunks: 240 CGO: 172 Ply: 1 Zom: 4 Ent: 8 (28) Items: 8 CO: 1 RSS: 0.0MB
  582. 2019-10-18T20:18:19 966.606 INF Time: 14.62m FPS: 55.84 Heap: 1643.4MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 4 Ent: 8 (28) Items: 8 CO: 1 RSS: 0.0MB
  583. 2019-10-18T20:18:48 996.344 INF VehicleManager saving 0 (0 / 0)
  584. 2019-10-18T20:18:49 996.611 INF Time: 15.12m FPS: 46.85 Heap: 1592.9MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  585. 2019-10-18T20:19:19 1026.622 INF Time: 15.62m FPS: 46.65 Heap: 1602.5MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  586. 2019-10-18T20:19:26 1034.176 INF Set loop to false on 002ExpPsp
  587. 2019-10-18T20:19:26 1034.176 INF Set loop to false on 016ExpSec
  588. 2019-10-18T20:19:26 1034.176 INF Set loop to false on 003ExpLfx
  589. 2019-10-18T20:19:49 1056.627 INF Time: 16.12m FPS: 46.77 Heap: 1613.3MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  590. 2019-10-18T20:19:50 1057.777 INF Getting new currentStreamer!
  591. 2019-10-18T20:20:19 1086.639 INF Time: 16.62m FPS: 46.64 Heap: 1623.3MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  592. 2019-10-18T20:20:48 1116.346 INF VehicleManager saving 0 (0 / 0)
  593. 2019-10-18T20:20:49 1116.647 INF Time: 17.12m FPS: 46.68 Heap: 1636.0MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  594. 2019-10-18T20:21:19 1146.652 INF Time: 17.62m FPS: 47.79 Heap: 1647.1MB Max: 1647.1MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  595. 2019-10-18T20:21:49 1176.657 INF Time: 18.12m FPS: 50.68 Heap: 1668.9MB Max: 1668.9MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
  596. Receiving unhandled NULL exception
  597. Obtained 20 stack frames.
  598. Thread 0x70000b1f4000 may have been prematurely finalized
  599. #0 0x007fff6418c2c6 in __pthread_kill
  600. Thread 0x70000b1f4000 may have been prematurely finalized
  601. #1 0x007fff640f66a6 in abort
  602. Thread 0x70000b1f4000 may have been prematurely finalized
  603. #2 0x007fff612d1641 in __cxa_bad_cast
  604. Thread 0x70000b1f4000 may have been prematurely finalized
  605. #3 0x007fff612d17c7 in default_terminate_handler()
  606. Thread 0x70000b1f4000 may have been prematurely finalized
  607. #4 0x007fff62884eeb in _objc_terminate()
  608. Thread 0x70000b1f4000 may have been prematurely finalized
  609. #5 0x007fff612dd19e in std::__terminate(void (*)())
  610. Thread 0x70000b1f4000 may have been prematurely finalized
  611. #6 0x007fff612dcf86 in __cxa_get_exception_ptr
  612. Thread 0x70000b1f4000 may have been prematurely finalized
  613. #7 0x007fff612cff99 in __cxa_get_globals
  614. Thread 0x70000b1f4000 may have been prematurely finalized
  615. #8 0x007fff612b7db3 in std::__1::__basic_string_common<true>::__throw_out_of_range() const
  616. Thread 0x70000b1f4000 may have been prematurely finalized
  617. #9 0x007fff6127f7bf in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::compare(unsigned long, unsigned long, char const*, unsigned long) const
  618. Thread 0x70000b1f4000 may have been prematurely finalized
  619. #10 0x0000012fc7c96d in (null)
  620. Thread 0x70000b1f4000 may have been prematurely finalized
  621. #11 0x0000012fc7ccfa in (null)
  622. Thread 0x70000b1f4000 may have been prematurely finalized
  623. #12 0x0000012fc7c6a9 in (null)
  624. Thread 0x70000b1f4000 may have been prematurely finalized
  625. #13 0x0000012fcb6879 in float
  626. Thread 0x70000b1f4000 may have been prematurely finalized
  627. #14 0x0000012fcb67c8 in float
  628. Thread 0x70000b1f4000 may have been prematurely finalized
  629. #15 0x0000012fcb6491 in float
  630. Thread 0x70000b1f4000 may have been prematurely finalized
  631. #16 0x0000012fcb7285 in float
  632. Thread 0x70000b1f4000 may have been prematurely finalized
  633. #17 0x007fff642452eb in _pthread_body
  634. Thread 0x70000b1f4000 may have been prematurely finalized
  635. #18 0x007fff64248249 in _pthread_start
  636. Thread 0x70000b1f4000 may have been prematurely finalized
  637. #19 0x007fff6424440d in thread_start
  638. Got OnSignalReceived.
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