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- Mono path[0] = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
- Mono config path = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon Pro 580X OpenGL Engine
- Vendor: ATI Technologies Inc.
- Version: 4.1 ATI-2.11.21
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
- L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -1836587008
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.102 seconds
- UnloadTime: 0.371871 ms
- 2019-10-18T20:02:12 0.034 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-18T20:02:12 0.064 INF Texture quality is set to 0
- 2019-10-18T20:02:12 0.065 INF Precaching...
- 2019-10-18T20:02:12 0.066 INF Precaching file: Contents/Resources/Data/resources.assets
- 2019-10-18T20:02:12 0.109 INF [EAC] Initializing ...
- 2019-10-18T20:02:12 0.148 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
- 2019-10-18T20:02:12 0.352 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-18T20:02:13 0.803 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-18T20:02:13 1.225 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-18T20:02:13 1.368 INF Precaching done
- 2019-10-18T20:02:18 5.878 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- UnloadTime: 1.863662 ms
- 2019-10-18T20:02:18 6.007 INF Awake
- Localization language: English
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-18T20:02:18 6.052 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Mac 64 Bit
- 2019-10-18T20:02:18 6.053 INF System information:
- 2019-10-18T20:02:18 6.053 INF OS: Mac OS X 10.14.6
- 2019-10-18T20:02:18 6.053 INF CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
- 2019-10-18T20:02:18 6.053 INF RAM: 40960 MB
- 2019-10-18T20:02:18 6.053 INF GPU: AMD Radeon Pro 580X OpenGL Engine (8192 MB)
- 2019-10-18T20:02:18 6.053 INF Graphics API: OpenGL 4.1 ATI-2.11.21 (shader level 4.6)
- 2019-10-18T20:02:18 6.053 INF Last played version: Alpha 18
- 2019-10-18T20:02:18 6.054 INF Local UTC offset: 2 hours
- 2019-10-18T20:02:18 6.058 INF Command line arguments: /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/output_log__2019-10-18__20-02-11.txt
- 2019-10-18T20:02:18 6.059 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-18T20:02:18 6.059 INF Starting PlayerInputManager...
- 2019-10-18T20:02:18 6.074 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- 2019-10-18T20:02:18 6.139 INF Starting UserProfileManager...
- 2019-10-18T20:02:18 6.194 INF Occlusion: Awake
- 2019-10-18T20:02:18 6.201 INF ApplyAllOptions streaming True, budget 6392 MB
- 2019-10-18T20:02:18 6.202 INF ApplyAllOptions AF Enable
- 2019-10-18T20:02:18 6.227 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-18T20:02:18 6.227 INF Texture quality is set to 0
- 2019-10-18T20:02:19 6.453 INF [MODS] No mods folder found
- 2019-10-18T20:02:19 6.469 INF Loading permissions file at '/Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-18T20:02:19 6.516 INF Loading permissions file done.
- 2019-10-18T20:02:19 6.554 INF Awake done in 547 ms
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4021.
- Total: 5.248608 ms (FindLiveObjects: 0.246343 ms CreateObjectMapping: 0.113645 ms MarkObjects: 4.854212 ms DeleteObjects: 0.033575 ms)
- 2019-10-18T20:02:19 6.622 INF User joined: Morrandir
- 2019-10-18T20:02:20 7.466 INF UMA Overlay loading took 575 ms
- 2019-10-18T20:02:20 7.468 INF UMA Slot loading took 1 ms
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:02:21 8.529 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-18T20:02:22 9.582 INF WorldStaticData.Init() needed 1.935s
- 2019-10-18T20:02:22 9.782 INF [Steamworks.NET] Login ok.
- 2019-10-18T20:02:22 10.130 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-18T20:03:07 54.547 INF NET: Starting server protocols
- 2019-10-18T20:03:07 54.557 INF NET: LiteNetLib server started
- 2019-10-18T20:03:07 54.557 INF [Steamworks.NET] NET: Server started
- 2019-10-18T20:03:07 54.558 INF Started thread SteamNetworkingServer
- 2019-10-18T20:03:07 54.558 INF StartGame
- 2019-10-18T20:03:07 54.627 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Morrandir2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.6896552
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.75
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.75
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198037847226
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Morrandir
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-18T20:03:07 54.662 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-18T20:03:08 55.609 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-18T20:03:08 55.609 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-18T20:03:08 55.609 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:03:11 58.513 INF Block IDs with mapping
- 2019-10-18T20:03:11 58.514 INF BlockIDs from Mapping
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:03:12 59.945 INF Item IDs with mapping
- 2019-10-18T20:03:12 59.945 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2019-10-18T20:03:18 66.293 INF createWorld: Navezgane, Morrandir2, GameModeSurvival
- 2019-10-18T20:03:18 66.293 WRN Occlusion: !supportsAsyncGPUReadback
- 2019-10-18T20:03:18 66.293 WRN Occlusion: !supportsComputeShaders
- 2019-10-18T20:03:18 66.294 INF Occlusion: Disabled
- 2019-10-18T20:03:18 66.324 INF Started thread ChunkRegeneration
- 2019-10-18T20:03:18 66.324 INF Started thread ChunkCalc
- 2019-10-18T20:03:19 66.661 INF World.Load: Navezgane
- 2019-10-18T20:03:19 66.667 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T20:03:19 66.669 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T20:03:20 67.831 INF ShapeControllers: 64
- 2019-10-18T20:03:23 70.514 INF Started thread GenerateChunks
- 2019-10-18T20:03:23 70.735 INF Loading dtm raw file took 204ms
- 2019-10-18T20:03:23 70.817 INF Biomes image size w= 3072, h = 3072
- 2019-10-18T20:03:23 70.935 INF Loading and creating biomes took 199ms
- 2019-10-18T20:03:24 71.666 INF Loading and creating shader control textures took 731ms
- 2019-10-18T20:03:24 71.965 INF Loading and parsing of generator took 298ms
- 2019-10-18T20:03:24 71.971 INF Started thread SaveChunks /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/Region
- 2019-10-18T20:03:25 72.840 INF [DECO] read 7/2
- 2019-10-18T20:03:25 73.402 INF AstarManager Init
- 2019-10-18T20:03:26 73.819 INF Weather Packages Created FROM BIOMES
- 2019-10-18T20:03:26 73.819 INF createWorld() done
- 2019-10-18T20:03:26 73.820 INF Calculating world hashes
- 2019-10-18T20:03:26 73.827 INF Loading players.xml
- 2019-10-18T20:03:26 73.996 INF Created player with id=171
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:03:26 74.053 WRN InitBreadCrumbs Morrandir (-803.3, 61.3, 616.0)
- 2019-10-18T20:03:26 74.056 INF Loaded player
- 2019-10-18T20:03:26 74.402 INF VehicleManager /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:27 74.611 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-10-18T20:03:27 74.611 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2019-10-18T20:03:27 74.612 INF Origin Reposition (0.0, 0.0, 0.0) to (-800.0, 48.0, 608.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:27 74.672 INF [DECO] written 7/2
- 2019-10-18T20:03:27 74.712 INF OpenSpawnWindow
- 2019-10-18T20:03:27 74.765 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:28 75.899 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-18T20:03:28 75.905 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:28 76.317 INF Respawn almost done
- 2019-10-18T20:03:28 76.321 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -803, 61, 616): localplayer
- 2019-10-18T20:03:28 76.324 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:29 76.604 INF Getting new currentStreamer!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:29 77.066 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129870102028295, public IP=95.90.244.193
- 2019-10-18T20:03:29 77.075 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:29 77.403 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241112498161, server SteamID=90129870102028295, server public IP=95.90.244.193, server port=26900
- 2019-10-18T20:03:29 77.407 INF [Steamworks.NET] Lobby entered: 109775241112498161
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:03:32 80.212 INF Calculating hashes took 6392 ms (world size 683 MiB)
- 2019-10-18T20:03:45 92.741 INF Executing command 'gfx af 0'
- 2019-10-18T20:03:48 95.845 INF Saving 37 of chunks took 41ms
- 2019-10-18T20:04:05 112.545 INF Time: 1.61m FPS: 38.83 Heap: 1314.5MB Max: 1314.5MB Chunks: 225 CGO: 138 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:04:35 142.560 INF Time: 2.11m FPS: 47.04 Heap: 1404.0MB Max: 1404.0MB Chunks: 225 CGO: 138 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:05:05 172.570 INF Time: 2.61m FPS: 58.89 Heap: 1468.4MB Max: 1468.4MB Chunks: 240 CGO: 158 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:05:35 202.542 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:05:35 202.576 INF Time: 3.11m FPS: 59.99 Heap: 1484.3MB Max: 1484.3MB Chunks: 240 CGO: 158 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:05:40 208.229 INF Calling Play on 0
- 2019-10-18T20:06:05 232.584 INF Time: 3.61m FPS: 59.78 Heap: 1504.0MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 3 (5) Items: 0 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T20:06:35 262.591 INF Time: 4.11m FPS: 59.98 Heap: 1484.1MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:07:05 292.597 INF Time: 4.62m FPS: 59.99 Heap: 1495.8MB Max: 1504.0MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:07:35 322.543 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:07:35 322.610 INF Time: 5.12m FPS: 59.96 Heap: 1509.9MB Max: 1509.9MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T20:08:04 352.118 INF Set loop to false on 003ExpPsp
- 2019-10-18T20:08:04 352.118 INF Set loop to false on 002ExpSec
- 2019-10-18T20:08:04 352.118 INF Set loop to false on 000ExpLfx
- 2019-10-18T20:08:05 352.618 INF Time: 5.62m FPS: 59.38 Heap: 1533.4MB Max: 1533.4MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:08:28 375.725 INF Getting new currentStreamer!
- 2019-10-18T20:08:35 382.626 INF Time: 6.12m FPS: 59.97 Heap: 1547.1MB Max: 1547.1MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:09:05 412.634 INF Time: 6.62m FPS: 59.96 Heap: 1560.8MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (5) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:09:35 442.558 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:09:35 442.643 INF Time: 7.12m FPS: 59.99 Heap: 1506.1MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:10:05 472.650 INF Time: 7.62m FPS: 59.97 Heap: 1515.0MB Max: 1560.8MB Chunks: 240 CGO: 160 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:10:17 485.173 INF Saving 39 of chunks took 41ms
- 2019-10-18T20:11:30 557.656 INF Calling Play on 1
- 2019-10-18T20:11:47 575.099 INF Time: 8.12m FPS: 50.13 Heap: 1540.5MB Max: 1560.8MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T20:12:17 605.115 INF Time: 8.62m FPS: 47.71 Heap: 1552.2MB Max: 1560.8MB Chunks: 240 CGO: 152 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:12:47 634.997 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:12:47 635.129 INF Time: 9.12m FPS: 44.54 Heap: 1565.8MB Max: 1565.8MB Chunks: 240 CGO: 149 Ply: 1 Zom: 1 Ent: 3 (8) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T20:13:17 665.155 INF Time: 9.62m FPS: 45.88 Heap: 1529.5MB Max: 1565.8MB Chunks: 240 CGO: 137 Ply: 1 Zom: 3 Ent: 8 (11) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T20:13:47 695.171 INF Time: 10.12m FPS: 43.67 Heap: 1536.2MB Max: 1565.8MB Chunks: 240 CGO: 139 Ply: 1 Zom: 6 Ent: 10 (18) Items: 6 CO: 1 RSS: 0.0MB
- 2019-10-18T20:13:47 695.330 INF [DECO] written 9/2
- 2019-10-18T20:13:54 701.519 INF Set loop to false on 001ExpPsp
- 2019-10-18T20:13:54 701.519 INF Set loop to false on 000ExpSec
- 2019-10-18T20:13:54 701.519 INF Set loop to false on 004ExpLfx
- 2019-10-18T20:14:17 725.121 INF Getting new currentStreamer!
- 2019-10-18T20:14:17 725.189 INF Time: 10.62m FPS: 45.40 Heap: 1554.8MB Max: 1565.8MB Chunks: 240 CGO: 133 Ply: 1 Zom: 5 Ent: 8 (18) Items: 6 CO: 1 RSS: 0.0MB
- 2019-10-18T20:14:36 743.727 INF Entity zombieBoe 207 killed by Morrandir 171
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:14:47 755.005 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:14:47 755.201 INF Time: 11.12m FPS: 45.52 Heap: 1566.0MB Max: 1566.0MB Chunks: 240 CGO: 131 Ply: 1 Zom: 6 Ent: 9 (20) Items: 6 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:15:17 785.221 INF Time: 11.62m FPS: 46.38 Heap: 1599.1MB Max: 1599.1MB Chunks: 240 CGO: 149 Ply: 1 Zom: 7 Ent: 11 (31) Items: 13 CO: 1 RSS: 0.0MB
- 2019-10-18T20:15:47 815.247 INF Time: 12.12m FPS: 45.53 Heap: 1562.4MB Max: 1599.1MB Chunks: 240 CGO: 150 Ply: 1 Zom: 6 Ent: 10 (24) Items: 6 CO: 1 RSS: 0.0MB
- 2019-10-18T20:15:47 815.384 INF [DECO] written 11/2
- 2019-10-18T20:16:17 845.253 INF Time: 12.62m FPS: 52.05 Heap: 1569.4MB Max: 1599.1MB Chunks: 240 CGO: 157 Ply: 1 Zom: 5 Ent: 9 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:16:35 862.714 INF Saving 92 of chunks took 80ms
- 2019-10-18T20:16:35 862.714 INF [DECO] written 12/2
- 2019-10-18T20:16:48 876.338 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:16:49 876.575 INF Time: 13.12m FPS: 42.87 Heap: 1589.2MB Max: 1599.1MB Chunks: 240 CGO: 150 Ply: 1 Zom: 4 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:16:53 880.798 INF Entity zombieCheerleader 209 killed by Morrandir 171
- 2019-10-18T20:17:02 890.284 INF Calling Play on 2
- 2019-10-18T20:17:19 906.588 INF Time: 13.62m FPS: 52.18 Heap: 1598.3MB Max: 1599.1MB Chunks: 240 CGO: 161 Ply: 1 Zom: 4 Ent: 9 (28) Items: 8 CO: 1 RSS: 0.0MB
- 2019-10-18T20:17:49 936.597 INF Time: 14.12m FPS: 51.39 Heap: 1621.2MB Max: 1621.2MB Chunks: 240 CGO: 172 Ply: 1 Zom: 4 Ent: 8 (28) Items: 8 CO: 1 RSS: 0.0MB
- 2019-10-18T20:18:19 966.606 INF Time: 14.62m FPS: 55.84 Heap: 1643.4MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 4 Ent: 8 (28) Items: 8 CO: 1 RSS: 0.0MB
- 2019-10-18T20:18:48 996.344 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:18:49 996.611 INF Time: 15.12m FPS: 46.85 Heap: 1592.9MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:19:19 1026.622 INF Time: 15.62m FPS: 46.65 Heap: 1602.5MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:19:26 1034.176 INF Set loop to false on 002ExpPsp
- 2019-10-18T20:19:26 1034.176 INF Set loop to false on 016ExpSec
- 2019-10-18T20:19:26 1034.176 INF Set loop to false on 003ExpLfx
- 2019-10-18T20:19:49 1056.627 INF Time: 16.12m FPS: 46.77 Heap: 1613.3MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:19:50 1057.777 INF Getting new currentStreamer!
- 2019-10-18T20:20:19 1086.639 INF Time: 16.62m FPS: 46.64 Heap: 1623.3MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:20:48 1116.346 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:20:49 1116.647 INF Time: 17.12m FPS: 46.68 Heap: 1636.0MB Max: 1643.4MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:21:19 1146.652 INF Time: 17.62m FPS: 47.79 Heap: 1647.1MB Max: 1647.1MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- 2019-10-18T20:21:49 1176.657 INF Time: 18.12m FPS: 50.68 Heap: 1668.9MB Max: 1668.9MB Chunks: 240 CGO: 174 Ply: 1 Zom: 3 Ent: 7 (26) Items: 7 CO: 1 RSS: 0.0MB
- Receiving unhandled NULL exception
- Obtained 20 stack frames.
- Thread 0x70000b1f4000 may have been prematurely finalized
- #0 0x007fff6418c2c6 in __pthread_kill
- Thread 0x70000b1f4000 may have been prematurely finalized
- #1 0x007fff640f66a6 in abort
- Thread 0x70000b1f4000 may have been prematurely finalized
- #2 0x007fff612d1641 in __cxa_bad_cast
- Thread 0x70000b1f4000 may have been prematurely finalized
- #3 0x007fff612d17c7 in default_terminate_handler()
- Thread 0x70000b1f4000 may have been prematurely finalized
- #4 0x007fff62884eeb in _objc_terminate()
- Thread 0x70000b1f4000 may have been prematurely finalized
- #5 0x007fff612dd19e in std::__terminate(void (*)())
- Thread 0x70000b1f4000 may have been prematurely finalized
- #6 0x007fff612dcf86 in __cxa_get_exception_ptr
- Thread 0x70000b1f4000 may have been prematurely finalized
- #7 0x007fff612cff99 in __cxa_get_globals
- Thread 0x70000b1f4000 may have been prematurely finalized
- #8 0x007fff612b7db3 in std::__1::__basic_string_common<true>::__throw_out_of_range() const
- Thread 0x70000b1f4000 may have been prematurely finalized
- #9 0x007fff6127f7bf in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::compare(unsigned long, unsigned long, char const*, unsigned long) const
- Thread 0x70000b1f4000 may have been prematurely finalized
- #10 0x0000012fc7c96d in (null)
- Thread 0x70000b1f4000 may have been prematurely finalized
- #11 0x0000012fc7ccfa in (null)
- Thread 0x70000b1f4000 may have been prematurely finalized
- #12 0x0000012fc7c6a9 in (null)
- Thread 0x70000b1f4000 may have been prematurely finalized
- #13 0x0000012fcb6879 in float
- Thread 0x70000b1f4000 may have been prematurely finalized
- #14 0x0000012fcb67c8 in float
- Thread 0x70000b1f4000 may have been prematurely finalized
- #15 0x0000012fcb6491 in float
- Thread 0x70000b1f4000 may have been prematurely finalized
- #16 0x0000012fcb7285 in float
- Thread 0x70000b1f4000 may have been prematurely finalized
- #17 0x007fff642452eb in _pthread_body
- Thread 0x70000b1f4000 may have been prematurely finalized
- #18 0x007fff64248249 in _pthread_start
- Thread 0x70000b1f4000 may have been prematurely finalized
- #19 0x007fff6424440d in thread_start
- Got OnSignalReceived.
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