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Sep 11th, 2025
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  1. {
  2. Tools = ordered() {
  3. Duplicate1 = Fuse.Duplicate {
  4. Inputs = {
  5. MotionBlur = Input { Value = 1, },
  6. Quality = Input { Value = 10, },
  7. ShutterAngle = Input { Value = 360, },
  8. Copies = Input { Value = 10, },
  9. TimeOffset = Input { Value = -4.69, },
  10. Angle = Input { Value = -36, },
  11. Polyline = Input {
  12. Value = Polyline {
  13. },
  14. },
  15. Background = Input {
  16. SourceOp = "Ellipse1",
  17. Source = "Mask",
  18. }
  19. },
  20. ViewInfo = OperatorInfo { Pos = { 440, 181.5 } },
  21. },
  22. Transform1 = Transform {
  23. Inputs = {
  24. Center = Input { Value = { 0.500185185185185, 0.5 }, },
  25. Angle = Input {
  26. SourceOp = "Transform1Angle",
  27. Source = "Value",
  28. },
  29. Input = Input {
  30. SourceOp = "MatteControl1",
  31. Source = "Output",
  32. }
  33. },
  34. ViewInfo = OperatorInfo { Pos = { 440, 313.5 } },
  35. },
  36. Transform1Angle = BezierSpline {
  37. SplineColor = { Red = 14, Green = 221, Blue = 144 },
  38. CtrlWZoom = false,
  39. KeyFrames = {
  40. [0] = { 0, RH = { 39.6666666666667, -120 }, Flags = { Linear = true } },
  41. [119] = { -360, LH = { 79.3333333333333, -240 }, Flags = { Linear = true } }
  42. }
  43. },
  44. MatteControl1 = MatteControl {
  45. CtrlWZoom = false,
  46. Inputs = {
  47. High = Input { Value = 0, },
  48. PostMultiplyImage = Input { Value = 1, },
  49. Background = Input {
  50. SourceOp = "Duplicate1",
  51. Source = "Output",
  52. }
  53. },
  54. ViewInfo = OperatorInfo { Pos = { 440, 247.5 } },
  55. },
  56. Ellipse1 = EllipseMask {
  57. Inputs = {
  58. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  59. MaskWidth = Input { Value = 1080, },
  60. MaskHeight = Input { Value = 1080, },
  61. PixelAspect = Input { Value = { 1, 1 }, },
  62. UseFrameFormatSettings = Input { Value = 1, },
  63. ClippingMode = Input { Value = FuID { "None" }, },
  64. Center = Input {
  65. SourceOp = "Path1",
  66. Source = "Position",
  67. },
  68. Width = Input { Value = 0.089, },
  69. Height = Input {
  70. Value = 0.089,
  71. Expression = "Width",
  72. }
  73. },
  74. ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
  75. },
  76. Path1 = PolyPath {
  77. DrawMode = "InsertAndModify",
  78. CtrlWZoom = false,
  79. Inputs = {
  80. Displacement = Input {
  81. SourceOp = "Path1Displacement",
  82. Source = "Value",
  83. },
  84. PolyLine = Input {
  85. Value = Polyline {
  86. Points = {
  87. { Linear = true, LockY = true, X = 0.235521235521235, Y = 0, RX = -0.055984555984556, RY = 0 },
  88. { Linear = true, LockY = true, X = 0.0675675675675675, Y = 0, LX = 0.055984555984556, LY = 0, RX = 0.0559845559845441, RY = 0 },
  89. { Linear = true, LockY = true, X = 0.2355212355212, Y = 0, LX = -0.0559845559845441, LY = 0, RX = 0, RY = 0 },
  90. { Linear = true, LockY = true, X = 0.2355212355212, Y = 0, LX = 0, LY = 0 }
  91. }
  92. },
  93. }
  94. },
  95. },
  96. Path1Displacement = BezierSpline {
  97. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  98. CtrlWZoom = false,
  99. KeyFrames = {
  100. [0] = { 0, RH = { 10.7639991789037, 0 }, Flags = { LockedY = true, Loop = true } },
  101. [13] = { 0.500000000000053, LH = { 1.61589655713553, 0.363382932003693 }, RH = { 22.1199995689469, 0.609446289100579 }, Flags = { LockedY = true } },
  102. [25] = { 1, LH = { 16.2639995904996, 0.998079905419767 }, RH = { 33.3333333333333, 1 }, Flags = { LockedY = true } },
  103. [50] = { 1, LH = { 41.6666666666667, 1 }, Flags = { Linear = true, LockedY = true, Loop = true } }
  104. }
  105. },
  106. Merge1 = Merge {
  107. Inputs = {
  108. Background = Input {
  109. SourceOp = "Background1",
  110. Source = "Output",
  111. },
  112. Foreground = Input {
  113. SourceOp = "Transform1",
  114. Source = "Output",
  115. },
  116. PerformDepthMerge = Input { Value = 0, }
  117. },
  118. ViewInfo = OperatorInfo { Pos = { 440, 412.5 } },
  119. },
  120. Background1 = Background {
  121. Inputs = {
  122. GlobalOut = Input { Value = 119, },
  123. Width = Input { Value = 1080, },
  124. Height = Input { Value = 1080, },
  125. UseFrameFormatSettings = Input { Value = 1, },
  126. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  127. TopLeftRed = Input { Value = 0.301960784313725, },
  128. TopLeftGreen = Input { Value = 0.537254901960784, },
  129. TopLeftBlue = Input { Value = 0.549019607843137, }
  130. },
  131. ViewInfo = OperatorInfo { Pos = { 110, 412.5 } },
  132. }
  133. }
  134. }
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