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- quests:
- quest1:
- name: The Nalsa Lake Monster
- description: '&fSomething has awoken under Nalsa Lake.'
- npc-id: 577
- stages:
- '1':
- npc-id: 577
- type: npc_dialogue
- dialogue:
- - '&7[1/3] &9Fisherman Dom&f: ''ay you! You''re one of them adventurers from Kingsview, yeah?'
- - '&7[2/3] &9Fisherman Dom&f: Well, I got m''self a little problem, and I''m gonna need some help from y''all.'
- - '&7[3/3] &9Fisherman Dom&f: If it ain''t too much've a hassle, how ''bout you go down to Kingsview ''n get one of their fancy guards to help.'
- '2':
- npc-id: 205
- type: npc_dialogue
- dialogue:
- - '&7[1/6] &9Kingsview Knight&f: Adventurer! How have you been?'
- - '&7[2/6] &9Kingsview Knight&f: What''s this? A fisherman needs help?'
- - '&7[3/6] &9Kingsview Knight&f: Look, I''d love to help, but we''re already spread out pretty thin.'
- - '&7[4/6] &9Kingsview Knight&f: Besides, you know that I''m not the best fighter.'
- - '&7[5/6] &9Kingsview Knight&f: I''ll try to put a force together, but it''ll take weeks of convincing for the commander to approve it.'
- - '&7[6/6] &9Kingsview Knight&f: You helped me much with the bandits, maybe you could help him?'
- '3':
- npc-id: 577
- type: npc_dialogue
- dialogue:
- - '&7[1/12] &9Fisherman Dom&f: You''re back! What''d they say?'
- - '&7[2/12] &9Fisherman Dom&f: Figures. Guess ''ol Fisherman Dominic''s gon hafta find a new lake now.'
- - '&7[3/12] &9Fisherman Dom&f: Actually, you''re an adventurer. Would you help?'
- - '&7[4/12] &9Fisherman Dom&f: Thanks! Guess I best be explainin'' the issue then.'
- - '&7[5/12] &9Fisherman Dom&f: m'' gramps was one of the first fishers to venture out here.'
- - '&7[6/12] &9Fisherman Dom&f: Used to be real popular with fisherman, ''course that''s changed now.'
- - '&7[7/12] &9Fisherman Dom&f: Just a few crazies and those who can fight. Y''know, zombies ''n all.'
- - '&7[8/12] &9Fisherman Dom&f: But our fam''s been here ages, we ain''t movin''.'
- - '&7[9/12] &9Fisherman Dom&f: Anywho, there''s a story that gramps always told my baby brother, Tom.'
- - '&7[10/12] &9Fisherman Dom&f: Some sorta legend, about an old monster. ''parently it plagued early fishermen.'
- - '&7[11/12] &9Fisherman Dom&f: Never really paid attention to the stories, ''till it came and swallowed grandad.'
- - '&7[12/12] &9Fisherman Dom&f: I... don''t know much about it, cept that they named some town after it. Maybe the &5Cleric &fin Roanoke knows more, he was great friends with gramps, tell him Earl''s grandkid send you.'
- '4':
- npc-id: 179
- type: npc_dialogue
- dialogue:
- - '&7[1/13] &5Cleric Julian&f: <player>? It is truly wonderful to see you again.'
- - '&7[2/13] &5Cleric Julian&f: Fisherman Earl''s boy? Oh, I see. A shame.'
- - '&7[3/13] &5Cleric Julian&f: I was wondering what happened to him, he stopped showing up at masses recently.'
- - '&7[4/13] &5Cleric Julian&f: At least this means he hasn''t become one of the undead.'
- - '&7[5/13] &5Cleric Julian&f: A monster? Surely you don''t mean...'
- - '&7[6/13] &5Cleric Julian&f: Sit down, I''ll explain everything.'
- - '&7[7/13] &5Cleric Julian&f: The beast is named &2Locnen The Old&f.'
- - '&7[8/13] &5Cleric Julian&f: It travelled up and down the river, preying on settlements.'
- - '&7[9/13] &5Cleric Julian&f: The Old King gathered some fishermen, Earl among them, and used their nets to capture it.'
- - '&7[10/13] &5Cleric Julian&f: Fordanor only barely beat it. We hid its corpse in Nalsa Lake.'
- - '&7[11/13] &5Cleric Julian&f: Somehow it''s come back to life, but it must be weakened after decades of slumber.'
- - '&7[12/13] &5Cleric Julian&f: Locnen always liked to operate during the rains, when the ripples hid its movement and the cloud shadows masked its approach.'
- - '&7[13/13] &5Cleric Julian&f: I''d suggest a Night Vision brew from the Whiteroof Tavern. May the lord protect you.'
- '5':
- type: kill_mobs
- mob-names:
- - LocnenTheOld;&5Locnen The Old
- mob-amounts:
- - 1
- '6':
- npc-id: 577
- type: npc_dialogue
- dialogue:
- - '&7[1/6] &9Fisherman Dom&f: Blimey. You actually pulled it off.'
- - '&7[2/6] &9Fisherman Dom&f: Can''t thank ''ya enough, mate.'
- - '&7[3/6] &9Fisherman Dom&f: My income relied on that lake, ''n more importantly you avenged grandad.'
- - '&7[4/6] &9Fisherman Dom&f: I don''t have much to give you. The fishing business has been a bit... dry lately.' ##haha get it because its a pun and its funny please validate me
- - '&7[5/6] &9Fisherman Dom&f: But it should pick up again now that I can use the lake.'
- - '&7[6/6] &9Fisherman Dom&f: So I''ll give ''ya everythin'' I can part with.'
- gui-display: '346:0'
- requirements:
- level: 17
- required-quests:
- - Cleric's Duty
- - Kingsview Defense
- rewards:
- - gold nuggys 32
- - 3 night vision potions
- - 16 cooked fish
- - mystery mastery book
- - healing pots
- - pranks' hentai collection
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