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- The UE4-ShooterGame Server has crashed and will close
- ---------------------------
- LowLevelFatalError [File:F:\build\Trunk\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3920]
- Bad name index 1497762104/106
- VERSION: 293.104
- KERNELBASE.dll!UnknownFunction (0x00007fff69cea388) + 0 bytes [UnknownFile:0]
- ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff7c33dd21a) + 0 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
- ShooterGameServer.exe!ULinkerLoad::operator<<() (0x00007ff7c345795e) + 34 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3920]
- ShooterGameServer.exe!operator<<() (0x00007ff7c363c93d) + 0 bytes [f:\build\trunk\engine\source\runtime\shadercore\private\shader.cpp:209]
- ShooterGameServer.exe!TShaderMap<FGlobalShaderType>::SerializeInline() (0x00007ff7c39fa692) + 0 bytes [f:\build\trunk\engine\source\runtime\shadercore\public\shader.h:1073]
- ShooterGameServer.exe!FMaterialShaderMap::Serialize() (0x00007ff7c3d67fab) + 15 bytes [f:\build\trunk\engine\source\runtime\engine\private\materials\materialshader.cpp:1748]
- ShooterGameServer.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff7c3d6c0c5) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\materials\materialshared.cpp:782]
- ShooterGameServer.exe!SerializeInlineShaderMaps() (0x00007ff7c3d1de5a) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\materials\material.cpp:450]
- ShooterGameServer.exe!UMaterial::Serialize() (0x00007ff7c3d22497) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\materials\material.cpp:2071]
- ShooterGameServer.exe!ULinkerLoad::Preload() (0x00007ff7c3455692) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985]
- ShooterGameServer.exe!FAsyncPackage::PreLoadObjects() (0x00007ff7c3436f7d) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1133]
- ShooterGameServer.exe!FAsyncPackage::Tick() (0x00007ff7c34355e2) + 8 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:302]
- ShooterGameServer.exe!ProcessAsyncLoading() (0x00007ff7c3437f5f) + 24 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
- ShooterGameServer.exe!UShooterEngine::LoadGameMods() (0x00007ff7c298df11) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterengine.cpp:933]
- ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff7c3bca4a5) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\unrealengine.cpp:9663]
- ShooterGameServer.exe!UEngine::Browse() (0x00007ff7c3bc6f7d) + 41 bytes [f:\build\trunk\engine\source\runtime\engine\private\unrealengine.cpp:8873]
- ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff7c29989ca) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:276]
- ShooterGameServer.exe!UGameEngine::Init() (0x00007ff7c39c73b8) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:735]
- ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff7c298a6de) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterengine.cpp:361]
- ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff7c25cc0b9) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2093]
- ShooterGameServer.exe!GuardedMain() (0x00007ff7c25c8803) + 20 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:128]
- ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7c25ce00a) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGameServer.exe!WinMain() (0x00007ff7c25ce140) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7c49ec061) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007fff6d093dc4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007fff6d843691) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007fff6d843691) + 0 bytes [UnknownFile:0]
- ---------------------------
- OK
- ---------------------------
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