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- 03.03.2018 02:19:24: DEBUG CODE OF [NW]VODKA{E1}(76561198149280927): comment "----------------------------------------------------------";
- comment "JAM V1.2A: J-WoLF's Admin Menu Version One (Alpha Release)";
- comment "----------------------------------------------------------";
- SystemChat "JAM V1.2A | Status: Loading...";
- JAM_myName = name player;
- JAM_mySteam64UID = getPlayerUID player;
- SystemChat format ["JAM V1.2A | Status: Activated | Name: %1 | SteamID: %2",
- JAM_myName, JAM_mySteam64UID];
- comment "----------------------------------------------------------";
- comment "--------------------GLOBAL VARIABLES----------------------";
- comment "----------------------------------------------------------";
- JAM_isLoaded = false;
- JAM_blacklist = []; comment "steamIDs";
- JAM_banList = [];
- JAM_myOwnerID = owner player;
- JAM_myClientID = clientOwner;
- JAM_tColor = [0,0.5,0,0.6];
- JAM_fColor = [0,1,0,1];
- JAM_tColorChanged = false;
- JAM_key_arsenal = "INS";
- JAM_key_mainMenu = "NUM5";
- JAM_key_3DTP = "H";
- JAM_blackListEnabled = false;
- comment "----------------------------------------------------------";
- comment "-----------------INITIATE BLACKLIST-----------------------";
- comment "----------------------------------------------------------";
- _loopBlacklist = [] spawn {
- waitUntil {JAM_blackListEnabled};
- while {JAM_blackListEnabled} do {
- {
- If ((getPlayerUID _x) in JAM_blacklist) then {
- [["BACK-TO-LOBBY"],
- {
- ["LOSER",false,0,true] spawn BIS_fnc_endMission;
- }] remoteExec ["spawn",_x];
- };
- } forEach (allPlayers select {(str (getPlayerUID _x)) in JAM_blacklist});
- };
- };
- comment "----------------------------------------------------------";
- comment "--------------------INTRO & LOADING-----------------------";
- comment "----------------------------------------------------------";
- 0 = [] spawn {
- playMusic ["LeadTrack01_F_Malden", 2.5];
- sleep 2.5;
- playMusic "";
- };
- typeWriter =
- [
- [
- ["J.A.M","<t align = 'center' ,<br\>,size='10' color='#00FF00'>%1</t><br/>"],
- ["Version 1.2 Alpha Release","<t align = 'center' <br\>,size='2' color='#42D6FC'>%1</t><br/>"],
- ["CLEINT INITIALIZING","<t align = 'center' <br\>,size ,color='#ff5134'= '1'>%1</t>"]
- ]
- ] spawn BIS_fnc_typeText;
- [] spawn {
- hint "W";
- sleep 0.1;
- hint "We";
- sleep 0.1;
- hint "Wel";
- sleep 0.1;
- hint "Welc";
- sleep 0.1;
- hint "Welco";
- sleep 0.1;
- hint "Welcom";
- sleep 0.1;
- hint "Welcome";
- sleep 0.1;
- hint "Welcome ";
- sleep 0.1;
- hint "Welcome t";
- sleep 0.1;
- hint "Welcome to";
- sleep 0.1;
- hint "Welcome to ";
- sleep 0.1;
- hint "Welcome to J";
- sleep 0.1;
- hint "Welcome to J-";
- sleep 0.1;
- hint "Welcome to J-W";
- sleep 0.1;
- hint "Welcome to J-Wo";
- sleep 0.1;
- hint "Welcome to J-WoL";
- sleep 0.1;
- hint "Welcome to J-WoLF";
- sleep 0.1;
- hint "Welcome to J-WoLF'";
- sleep 0.1;
- hint "Welcome to J-WoLF's";
- sleep 0.1;
- hint "Welcome to J-WoLF's ";
- sleep 0.1;
- hint "Welcome to J-WoLF's A";
- sleep 0.1;
- hint "Welcome to J-WoLF's Ad";
- sleep 0.1;
- hint "Welcome to J-WoLF's Adm";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admi";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin ";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin M";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin Me";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin Men";
- sleep 0.1;
- hint "Welcome to J-WoLF's Admin Menu";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "Welcome to J-WoLF's Admin Menu V";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "Welcome to J-WoLF's Admin Menu V1";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "Welcome to J-WoLF's Admin Menu V1.";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "Welcome to J-WoLF's Admin Menu V1.2";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "Welcome to J-WoLF's Admin Menu V1.2A";
- sleep 0.3;
- hint " ";
- sleep 0.3;
- hint "-----------------------------\nJ.A.M KEYBINDS\n-----------------------------\nNUM 5 - Main Menu\nINS - Arsenal Menu\nH - 3D Teleport\n-----------------------------";
- };
- comment "Post-Process Effects";
- [] spawn {
- _startEffect = ["ChromAberration", 200, [0.1, 0.1, true]] spawn {
- params ["_name", "_priority", "_effect", "_handle"];
- while {
- _handle = ppEffectCreate [_name, _priority];
- _handle < 0
- } do {
- _priority = _priority + 1;
- };
- _handle ppEffectEnable true;
- _handle ppEffectAdjust _effect;
- _handle ppEffectCommit 0.3;
- };
- sleep 0.3;
- _stopEffect = ["ChromAberration", 200, [0, 0, true]] spawn {
- params ["_name", "_priority", "_effect", "_handle"];
- while {
- _handle = ppEffectCreate [_name, _priority];
- _handle < 0
- } do {
- _priority = _priority + 1;
- };
- _handle ppEffectEnable true;
- _handle ppEffectAdjust _effect;
- _handle ppEffectCommit 1;
- waitUntil {ppEffectCommitted _handle};
- _handle ppEffectEnable false;
- ppEffectDestroy _handle;
- };
- };
- [] spawn {
- sleep 0.2;
- 0 = ["ColorCorrections", 1500, [1, 1, 0, [0, 0, 0, 0], [1, 1, 1, 0], [0.299, 0.587, 0.114, 0]]] spawn
- {
- params ["_name", "_priority", "_effect", "_handle"];
- while {
- _handle = ppEffectCreate [_name, _priority];
- _handle < 0
- } do {
- _priority = _priority + 1;
- };
- _handle ppEffectEnable true;
- _handle ppEffectAdjust _effect;
- _handle ppEffectCommit 0.4;
- };
- sleep 3.6;
- 0 = ["ColorCorrections", 1500, [1, 1, 0, [0, 0, 0, 0], [1, 1, 1, 1], [0.299, 0.587, 0.114, 0]]] spawn
- {
- params ["_name", "_priority", "_effect", "_handle"];
- while {
- _handle = ppEffectCreate [_name, _priority];
- _handle < 0
- } do {
- _priority = _priority + 1;
- };
- _handle ppEffectEnable true;
- _handle ppEffectAdjust _effect;
- _handle ppEffectCommit 7;
- waitUntil {ppEffectCommitted _handle};
- _handle ppEffectEnable false;
- ppEffectDestroy _handle;
- };
- };
- comment "init done message";
- [] spawn {
- waitUntil { scriptDone typeWriter };
- _typeWriter2 =
- [
- [
- ["INIT COMPLETE","<t align = 'center' <br\>,size ,color='#ff5134'= '1'>%1</t><br/>"],
- ["Use JAM responsibly.","<t align = 'center' <br\>,size='2' color='#42D6FC'>%1</t>"]
- ]
- ] spawn BIS_fnc_typeText;
- playSound3D ["A3\Sounds_F_patrol\radio\combatPatrol\02_mission_start_a.ogg", player, false];
- };
- comment "----------------------------------------------------------";
- comment "---------------------QUICK SCRIPTS---------
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