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allocating BMGD
redribben
Nov 17th, 2015
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Objective C
0.15 KB
| None
|
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-
(
BMGameDynamics
*
)
gameManager
{
if
(
!
_gameManager
)
{
_gameManager
=
[
[
BMGameDynamics alloc
]
init
]
;
}
return
_gameManager;
}
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