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  1. There is log
  2.  
  3. 2018-02-15 09:29:55.202> Log Started
  4. 2018-02-15 09:29:55.211> Timezone (local - UTC): 3h
  5. 2018-02-15 09:29:55.211> App Version: 0.6.2.DC0286
  6. 2018-02-15 09:29:55.211> Steam build: Always true
  7. 2018-02-15 09:29:55.211> Is official: True [NO][IS][NAMP]
  8. 2018-02-15 09:29:55.211> Environment.ProcessorCount: 8
  9. 2018-02-15 09:29:55.211> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  10. 2018-02-15 09:29:55.211> Environment.CommandLine: D:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  11. 2018-02-15 09:29:55.212> Environment.Version: 4.6.1 or later (394271)
  12. 2018-02-15 09:29:55.212> Environment.CurrentDirectory: D:\Steam\steamapps\common\MedievalEngineers\Bin64
  13. 2018-02-15 09:29:55.212> Default Culture: ru-RU
  14. 2018-02-15 09:29:55.212> Default UI Culture: ru-RU
  15. 2018-02-15 09:29:55.212> IsAdmin: True
  16. 2018-02-15 09:29:55.222|Main thread> MyConfig.Load() - START
  17. 2018-02-15 09:29:55.226|Main thread> Path: C:\Users\Rich\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  18. 2018-02-15 09:29:55.273|Main thread> RotationHints: False
  19. 2018-02-15 09:29:55.273|Main thread> GraphicsRenderer:
  20. 2018-02-15 09:29:55.273|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  21. 2018-02-15 09:29:55.273|Main thread> Language: 4
  22. 2018-02-15 09:29:55.273|Main thread> ControlsJoystickName: Disabled
  23. 2018-02-15 09:29:55.273|Main thread> GameVersion: 0.6.2.14418566
  24. 2018-02-15 09:29:55.273|Main thread> FirstTimeRun: False
  25. 2018-02-15 09:29:55.273|Main thread> VideoAdapter: 0
  26. 2018-02-15 09:29:55.273|Main thread> ScreenWidth: 1440
  27. 2018-02-15 09:29:55.273|Main thread> ScreenHeight: 900
  28. 2018-02-15 09:29:55.273|Main thread> RefreshRate: 59887
  29. 2018-02-15 09:29:55.273|Main thread> WindowMode: 1
  30. 2018-02-15 09:29:55.273|Main thread> VerticalSync: False
  31. 2018-02-15 09:29:55.273|Main thread> FieldOfView: 70
  32. 2018-02-15 09:29:55.273|Main thread> VegetationViewDistance: 80
  33. 2018-02-15 09:29:55.273|Main thread> GrassDensity: 0.5
  34. 2018-02-15 09:29:55.273|Main thread> GrassDistance: 150
  35. 2018-02-15 09:29:55.273|Main thread> ShadowMapResolution: 1
  36. 2018-02-15 09:29:55.273|Main thread> AmbientOcclusion: 1
  37. 2018-02-15 09:29:55.273|Main thread> TerrainLodQuality: 1
  38. 2018-02-15 09:29:55.273|Main thread> ShadingQuality: 1
  39. 2018-02-15 09:29:55.273|Main thread> ModelQuality: 1
  40. 2018-02-15 09:29:55.273|Main thread> LowMemSwitchToLow: 0
  41. 2018-02-15 09:29:55.273|Main thread> CubeBuilderBuildingMode: 1
  42. 2018-02-15 09:29:55.273|Main thread> AnimatedRotation: True
  43. 2018-02-15 09:29:55.273|Main thread> ShowCrosshair: True
  44. 2018-02-15 09:29:55.273|Main thread> InteractionHint: 2
  45. 2018-02-15 09:29:55.273|Main thread> Tutorial: 2
  46. 2018-02-15 09:29:55.273|Main thread> CompressSaveGames: False
  47. 2018-02-15 09:29:55.273|Main thread> ShowPlayerNamesOnHud: True
  48. 2018-02-15 09:29:55.273|Main thread> ReleasingAltResetsCamera: False
  49. 2018-02-15 09:29:55.273|Main thread> WorkerThreads: 6
  50. 2018-02-15 09:29:55.273|Main thread> ControlsMouseInvertX: False
  51. 2018-02-15 09:29:55.273|Main thread> ControlsMouseInvertY: False
  52. 2018-02-15 09:29:55.273|Main thread> ControlsMouseSensitivity: 1.655
  53. 2018-02-15 09:29:55.273|Main thread> ControlsJoystickSensitivity: 0.2
  54. 2018-02-15 09:29:55.274|Main thread> MyConfig.Load() - END
  55. 2018-02-15 09:29:55.867|Main thread> AdapterInfo = {
  56. 2018-02-15 09:29:55.868|Main thread> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1
  57. 2018-02-15 09:29:55.868|Main thread> Description = dev id: 7171, mem: 6329925632, shared mem: 8312123392, Luid: 36731, rev: 161, subsys id: -2051665853, vendor id: 4318
  58. 2018-02-15 09:29:55.868|Main thread> Driver version = 23.21.13.9077
  59. 2018-02-15 09:29:55.868|Main thread> Driver date = 20180123000000.000000-000
  60. 2018-02-15 09:29:55.868|Main thread> DriverUpdateNecessary = False
  61. 2018-02-15 09:29:55.868|Main thread> Adapter id = 0
  62. 2018-02-15 09:29:55.868|Main thread> Supported = True
  63. 2018-02-15 09:29:55.868|Main thread> RAM = 6329925632
  64. 2018-02-15 09:29:55.868|Main thread> Priority = 2
  65. 2018-02-15 09:29:55.868|Main thread> Multithreaded rendering supported = True
  66. 2018-02-15 09:29:55.868|Main thread> Output is attached = True
  67. 2018-02-15 09:29:55.868|Main thread> DesktopBounds = {X:0 Y:0 Width:1440 Height:900}
  68. 2018-02-15 09:29:55.868|Main thread> Display modes = {
  69. 2018-02-15 09:29:55.868|Main thread> DXGIOutput id = 0
  70. 2018-02-15 09:29:55.868|Main thread> 640x480@60Hz
  71. 2018-02-15 09:29:55.868|Main thread> 640x480@75Hz
  72. 2018-02-15 09:29:55.868|Main thread> 640x480@72Hz
  73. 2018-02-15 09:29:55.868|Main thread> 720x480@60Hz
  74. 2018-02-15 09:29:55.868|Main thread> 720x480@59.94Hz
  75. 2018-02-15 09:29:55.868|Main thread> 720x576@75Hz
  76. 2018-02-15 09:29:55.868|Main thread> 720x576@75Hz
  77. 2018-02-15 09:29:55.868|Main thread> 720x576@56.25Hz
  78. 2018-02-15 09:29:55.868|Main thread> 720x576@56.25Hz
  79. 2018-02-15 09:29:55.868|Main thread> 720x576@60.317Hz
  80. 2018-02-15 09:29:55.868|Main thread> 720x576@60.317Hz
  81. 2018-02-15 09:29:55.868|Main thread> 720x576@72.188Hz
  82. 2018-02-15 09:29:55.868|Main thread> 720x576@72.188Hz
  83. 2018-02-15 09:29:55.868|Main thread> 800x600@75Hz
  84. 2018-02-15 09:29:55.868|Main thread> 800x600@56.25Hz
  85. 2018-02-15 09:29:55.868|Main thread> 800x600@60.317Hz
  86. 2018-02-15 09:29:55.868|Main thread> 800x600@72.188Hz
  87. 2018-02-15 09:29:55.868|Main thread> 1024x768@60.004Hz
  88. 2018-02-15 09:29:55.868|Main thread> 1024x768@70.069Hz
  89. 2018-02-15 09:29:55.868|Main thread> 1024x768@75.029Hz
  90. 2018-02-15 09:29:55.868|Main thread> 1152x864@75Hz
  91. 2018-02-15 09:29:55.868|Main thread> 1176x664@60Hz
  92. 2018-02-15 09:29:55.868|Main thread> 1176x664@60Hz
  93. 2018-02-15 09:29:55.868|Main thread> 1176x664@59.94Hz
  94. 2018-02-15 09:29:55.868|Main thread> 1176x664@59.94Hz
  95. 2018-02-15 09:29:55.868|Main thread> 1280x720@60Hz
  96. 2018-02-15 09:29:55.868|Main thread> 1280x720@59.94Hz
  97. 2018-02-15 09:29:55.868|Main thread> 1280x768@59.81Hz
  98. 2018-02-15 09:29:55.869|Main thread> 1280x768@59.81Hz
  99. 2018-02-15 09:29:55.869|Main thread> 1280x768@74.934Hz
  100. 2018-02-15 09:29:55.869|Main thread> 1280x768@74.934Hz
  101. 2018-02-15 09:29:55.869|Main thread> 1280x800@59.81Hz
  102. 2018-02-15 09:29:55.869|Main thread> 1280x800@74.934Hz
  103. 2018-02-15 09:29:55.869|Main thread> 1280x960@60Hz
  104. 2018-02-15 09:29:55.869|Main thread> 1280x1024@60.02Hz
  105. 2018-02-15 09:29:55.869|Main thread> 1280x1024@75.025Hz
  106. 2018-02-15 09:29:55.869|Main thread> 1360x768@59.887Hz
  107. 2018-02-15 09:29:55.869|Main thread> 1360x768@59.887Hz
  108. 2018-02-15 09:29:55.869|Main thread> 1360x768@74.984Hz
  109. 2018-02-15 09:29:55.869|Main thread> 1360x768@74.984Hz
  110. 2018-02-15 09:29:55.869|Main thread> 1366x768@59.887Hz
  111. 2018-02-15 09:29:55.869|Main thread> 1366x768@59.887Hz
  112. 2018-02-15 09:29:55.869|Main thread> 1366x768@74.984Hz
  113. 2018-02-15 09:29:55.869|Main thread> 1366x768@74.984Hz
  114. 2018-02-15 09:29:55.869|Main thread> 1440x900@59.887Hz
  115. 2018-02-15 09:29:55.869|Main thread> 1440x900@74.984Hz
  116. 2018-02-15 09:29:55.869|Main thread> 1600x900@60Hz
  117. 2018-02-15 09:29:55.869|Main thread> 1600x900@60Hz
  118. 2018-02-15 09:29:55.869|Main thread> 1600x900@59.94Hz
  119. 2018-02-15 09:29:55.869|Main thread> 1600x900@59.94Hz
  120. 2018-02-15 09:29:55.869|Main thread> 1600x1024@60Hz
  121. 2018-02-15 09:29:55.869|Main thread> 1600x1024@60Hz
  122. 2018-02-15 09:29:55.869|Main thread> 1600x1024@59.94Hz
  123. 2018-02-15 09:29:55.869|Main thread> 1600x1024@59.94Hz
  124. 2018-02-15 09:29:55.869|Main thread> 1680x1050@60Hz
  125. 2018-02-15 09:29:55.869|Main thread> 1680x1050@60Hz
  126. 2018-02-15 09:29:55.869|Main thread> 1680x1050@59.94Hz
  127. 2018-02-15 09:29:55.869|Main thread> 1680x1050@59.94Hz
  128. 2018-02-15 09:29:55.869|Main thread> 1768x992@60Hz
  129. 2018-02-15 09:29:55.869|Main thread> 1768x992@60Hz
  130. 2018-02-15 09:29:55.869|Main thread> 1768x992@59.94Hz
  131. 2018-02-15 09:29:55.869|Main thread> 1768x992@59.94Hz
  132. 2018-02-15 09:29:55.869|Main thread> 1920x1080@60Hz
  133. 2018-02-15 09:29:55.869|Main thread> 1920x1080@59.94Hz
  134. 2018-02-15 09:29:55.869|Main thread> }
  135. 2018-02-15 09:29:55.869|Main thread> }
  136. 2018-02-15 09:29:55.924|Main thread> Steam.IsActive: True
  137. 2018-02-15 09:29:55.925|Main thread> Steam.IsOnline: True
  138. 2018-02-15 09:29:55.925|Main thread> Steam.OwnsGame: False
  139. 2018-02-15 09:29:55.925|Main thread> Steam.UserId: 76561198119520542
  140. 2018-02-15 09:29:55.925|Main thread> Steam.UserName: Mr. Rich
  141. 2018-02-15 09:29:55.926|Main thread> Steam.Branch: default
  142. 2018-02-15 09:29:55.926|Main thread> Build date: 2018-02-13 01:22
  143. 2018-02-15 09:29:55.926|Main thread> Build version: 0.1.6618.24078
  144. 2018-02-15 09:29:56.003|Main thread> MySandboxGame.Constructor() - START
  145. 2018-02-15 09:29:57.011|Main thread> Game dir: D:\Steam\steamapps\common\MedievalEngineers\Bin64
  146. 2018-02-15 09:29:57.011|Main thread> Content dir: D:\Steam\steamapps\common\MedievalEngineers\Content
  147. 2018-02-15 09:29:57.012|Main thread> Found processor count: 8
  148. 2018-02-15 09:29:57.012|Main thread> Using processor count: 8
  149. 2018-02-15 09:30:02.852|Main thread> Info: Type metadata loaded in 5.7020691s.
  150. 2018-02-15 09:30:02.853|Main thread> Preallocate - START
  151. 2018-02-15 09:30:02.854|Main thread> MyEntities - START
  152. 2018-02-15 09:30:02.860|Main thread> MyEntities - END
  153. 2018-02-15 09:30:02.860|Main thread> MyObjectBuilder_Base - START
  154. 2018-02-15 09:30:02.860|Main thread> MyObjectBuilder_Base - END
  155. 2018-02-15 09:30:02.860|Main thread> MyTransparentGeometry - START
  156. 2018-02-15 09:30:02.930|Main thread> MyTransparentGeometry - END
  157. 2018-02-15 09:30:02.930|Main thread> MyCubeGridDeformationTables - START
  158. 2018-02-15 09:30:02.939|Main thread> MyCubeGridDeformationTables - END
  159. 2018-02-15 09:30:02.939|Main thread> MyMath - START
  160. 2018-02-15 09:30:02.942|Main thread> MyMath - END
  161. 2018-02-15 09:30:02.942|Main thread> MySimpleObjectDraw - START
  162. 2018-02-15 09:30:02.943|Main thread> MySimpleObjectDraw - END
  163. 2018-02-15 09:30:02.943|Main thread> Preallocate - END
  164. 2018-02-15 09:30:03.030|Main thread> Info: Worker Configuration {
  165. Total: 6,
  166. Default: Logic
  167. Groups: [
  168. Group Background, BelowNormal, 1 Workers,
  169. Group Logic, Normal, 4 Workers,
  170. Group Render, AboveNormal, 1 Workers
  171. ]
  172. }
  173. 2018-02-15 09:30:03.061|Main thread> MySandboxGame.Constructor() - END
  174. 2018-02-15 09:30:03.269|Main thread> Performing start-up memory test...
  175. 2018-02-15 09:30:03.272|Main thread> Physical memory is 17,161,117,696 bytes.
  176. 2018-02-15 09:30:03.272|Main thread> Minimum requirement is 8,000,000,000 bytes.
  177. 2018-02-15 09:30:03.272|Main thread> System meets minimum memory requirements.
  178. 2018-02-15 09:30:03.278|Main thread> MyVideoModeManager.LogApplicationInformation - START
  179. 2018-02-15 09:30:03.278|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6618.24078, Culture=neutral, PublicKeyToken=null
  180. 2018-02-15 09:30:03.278|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6618.24078, Culture=neutral, PublicKeyToken=null
  181. 2018-02-15 09:30:03.278|Main thread> Assembly.Location: D:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  182. 2018-02-15 09:30:03.278|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  183. 2018-02-15 09:30:03.278|Main thread> MyVideoModeManager.LogApplicationInformation - END
  184. 2018-02-15 09:30:03.282|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  185. 2018-02-15 09:30:03.293|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
  186. 2018-02-15 09:30:03.293|Main thread> Win32_ComputerSystem.Model: System Product Name
  187. 2018-02-15 09:30:03.294|Main thread> Virtualized: False
  188. 2018-02-15 09:30:03.297|Main thread> Environment.ProcessorName: AMD FX(tm)-8300 Eight-Core Processor
  189. 2018-02-15 09:30:03.297|Main thread> ComputerInfo.TotalPhysicalMemory: 17,161,117,696 bytes
  190. 2018-02-15 09:30:03.297|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  191. 2018-02-15 09:30:03.297|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,211,545,600 bytes
  192. 2018-02-15 09:30:03.297|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,125,010,432 bytes
  193. 2018-02-15 09:30:03.301|Main thread> Drive C: | Capacity: 209,609,289,728 bytes | Free space: 17,847,771,136 bytes
  194. 2018-02-15 09:30:03.301|Main thread> Drive D: | Capacity: 790,487,887,872 bytes | Free space: 120,089,038,848 bytes
  195. 2018-02-15 09:30:03.302|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  196. 2018-02-15 09:30:03.304|Main thread> MySandboxGame.Initialize() - START
  197. 2018-02-15 09:30:03.570|Main thread> Havok: Physics.Init
  198. 2018-02-15 09:30:03.571|Main thread> Havok: Version: Release(0), 1800, [S]
  199. 2018-02-15 09:30:03.578|Main thread> HkGameName: MedievalEngineers Release
  200. 2018-02-15 09:30:03.608|Main thread> MySandboxGame.LoadData() - START
  201. 2018-02-15 09:30:03.615|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  202. 2018-02-15 09:30:03.617|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  203. 2018-02-15 09:30:05.653|Main thread> MyDefinitionManager.LoadScenarios() - START
  204. 2018-02-15 09:30:09.610|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  205. 2018-02-15 09:30:09.695|Main thread> Loading scenarios
  206. 2018-02-15 09:30:09.699|Main thread> MyDefinitionManager.LoadScenarios() - END
  207. 2018-02-15 09:30:09.699|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  208. 2018-02-15 09:30:09.707|Main thread> MyAudio.LoadData - START
  209. 2018-02-15 09:30:09.760|Main thread> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2
  210. 2018-02-15 09:30:09.811|Main thread> MyAudio.LoadData - END
  211. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudUse'
  212. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  213. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  214. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  215. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  216. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  217. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  218. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  219. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  220. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  221. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'None'
  222. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  223. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  224. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  225. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  226. 2018-02-15 09:30:09.822|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  227. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  228. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  229. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  230. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  231. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  232. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  233. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  234. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  235. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  236. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  237. 2018-02-15 09:30:09.823|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  238. 2018-02-15 09:30:09.826|Main thread> MyGuiManager()
  239. 2018-02-15 09:30:09.913|Main thread> MyScreenManager()
  240. 2018-02-15 09:30:10.038|Main thread> MyGuiManager.LoadContent() - START
  241. 2018-02-15 09:30:10.044|Main thread> MyGuiManager.LoadContent() - START
  242. 2018-02-15 09:30:10.044|Main thread> MyGuiManager.LoadContent() - END
  243. 2018-02-15 09:30:10.044|Main thread> MyGuiManager.LoadContent() - END
  244. 2018-02-15 09:30:10.189|Main thread> MySandboxGame.LoadData() - END
  245. 2018-02-15 09:30:11.285|Main thread> Analytics helper process start reported
  246. 2018-02-15 09:30:11.289|Main thread> MySandboxGame.Initialize() - END
  247. 2018-02-15 09:30:11.291|Main thread> Timer Frequency: 3237275
  248. 2018-02-15 09:30:11.291|Main thread> Ticks per frame: 54180
  249. 2018-02-15 09:30:11.356|Worker Logic 0> Loading available saves - START
  250. 2018-02-15 09:30:11.358|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Rich\AppData\Roaming\MedievalEngineers\Saves\76561198119520542'
  251. 2018-02-15 09:30:11.380|Worker Logic 0> Loading available saves - END
  252. 2018-02-15 09:30:11.445|Worker Logic 0> Loading available saves - START
  253. 2018-02-15 09:30:11.446|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Rich\AppData\Roaming\MedievalEngineers\Saves\76561198119520542'
  254. 2018-02-15 09:30:11.447|Worker Logic 0> Loading available saves - END
  255. 2018-02-15 09:30:48.114|Main thread> StartNewSandbox - Start
  256. 2018-02-15 09:30:48.130|Main thread> StartNewSandbox - End
  257. 2018-02-15 09:30:48.439|Main thread> Starting world Wild Start 2018-02-15 21:30
  258. 2018-02-15 09:30:48.613|Main thread> Process information Session Start:
  259. 2018-02-15 09:30:48.613|Main thread> Managed Memory: 304,331,568 B
  260. 2018-02-15 09:30:48.615|Main thread> Private Memory: 1,226,203,136 B
  261. 2018-02-15 09:30:48.615|Main thread> Nr of Threads: 48
  262. 2018-02-15 09:30:48.616|Main thread> Simulation Speed: 0.01
  263. 2018-02-15 09:30:48.616|Main thread> Current:
  264. 2018-02-15 09:30:48.616|Main thread> Paged Memory: 1,226,203,136 B
  265. 2018-02-15 09:30:48.616|Main thread> Working Set: 785,580,032 B
  266. 2018-02-15 09:30:48.616|Main thread> Virtual Memory: 2,018,648,064 B
  267. 2018-02-15 09:30:48.616|Main thread> Peak:
  268. 2018-02-15 09:30:48.617|Main thread> Paged Memory: 1,303,605,248 B
  269. 2018-02-15 09:30:48.617|Main thread> Working Set: 853,585,920 B
  270. 2018-02-15 09:30:48.617|Main thread> Virtual Memory: 2,253,848,576 B
  271. 2018-02-15 09:30:49.005|Main thread> Finished loading stage Initializing session, elapsed time: 0.384022 seconds
  272. 2018-02-15 09:30:49.011|Main thread> MyModManager.LoadData() - START
  273. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  274. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  275. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  276. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  277. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  278. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  279. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  280. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  281. 2018-02-15 09:30:49.017|Thread[19]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  282. 2018-02-15 09:30:49.028|Main thread> Finished loading mods.
  283. 2018-02-15 09:30:49.028|Main thread> MyModManager.LoadData() - END
  284. 2018-02-15 09:30:49.032|Main thread> MyDefinitionManager.LoadData() - START
  285. 2018-02-15 09:30:49.043|Main thread> List of used mods (0) - START
  286. 2018-02-15 09:30:49.043|Main thread> List of used mods - END
  287. 2018-02-15 09:30:50.411|Main thread> Warning: Cannot find sound cue named
  288. 2018-02-15 09:30:50.411|Main thread> Warning: Cannot find sound cue named
  289. 2018-02-15 09:30:50.411|Main thread> Warning: Cannot find sound cue named
  290. 2018-02-15 09:30:50.411|Main thread> Warning: Cannot find sound cue named
  291. 2018-02-15 09:30:50.411|Main thread> Warning: Cannot find sound cue named
  292. 2018-02-15 09:30:50.412|Main thread> Warning: Cannot find sound cue named
  293. 2018-02-15 09:30:50.413|Main thread> Warning: Cannot find sound cue named
  294. 2018-02-15 09:30:50.712|Main thread> MyAudio.UnloadData - START
  295. 2018-02-15 09:30:50.729|Main thread> MyAudio.UnloadData - END
  296. 2018-02-15 09:30:50.729|Main thread> MyAudio.LoadData - START
  297. 2018-02-15 09:30:50.760|Main thread> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2
  298. 2018-02-15 09:30:50.937|Main thread> MyAudio.LoadData - END
  299. 2018-02-15 09:30:50.937|Main thread> MyDefinitionManager.LoadScenarios() - START
  300. 2018-02-15 09:30:50.972|Main thread> Loading scenarios
  301. 2018-02-15 09:30:50.972|Main thread> MyDefinitionManager.LoadScenarios() - END
  302. 2018-02-15 09:30:50.972|Main thread> MyDefinitionManager.LoadData() - END
  303. 2018-02-15 09:30:50.973|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  304. 2018-02-15 09:30:50.976|Main thread> Finished loading stage Loading definitions, elapsed time: 1.9481115 seconds
  305. 2018-02-15 09:30:50.977|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  306. 2018-02-15 09:30:51.157|Main thread> MyTransparentGeometry.LoadData - START
  307. 2018-02-15 09:30:51.190|External Debugging Listener> External debugger: listening...
  308. 2018-02-15 09:30:52.608|Main thread> MyLights.LoadData() - START
  309. 2018-02-15 09:30:52.611|Main thread> MyLights.LoadData() - END
  310. 2018-02-15 09:30:52.712|Main thread> Finished loading stage Loading session components, elapsed time: 1.7360993 seconds
  311. 2018-02-15 09:30:55.390|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  312. 2018-02-15 09:31:00.455|Main thread> Finished loading stage Loading models, elapsed time: 7.7404428 seconds
  313. 2018-02-15 09:31:00.456|Main thread> Finished loading stage Loading data, elapsed time: 11.4506549 seconds
  314. 2018-02-15 09:31:00.458|Main thread> MyWorldGenerator.GenerateWorld - START
  315. 2018-02-15 09:31:00.939|Main thread> Loading voxel storage from file 'D:\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\RandomStart\EarthSecond-1251102759r5000.vx2'
  316. 2018-02-15 09:31:04.750|Main thread> Voxel storage was in old format. It is updated but needs to be saved.
  317. 2018-02-15 09:31:05.314|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  318. 2018-02-15 09:31:05.965|Main thread> Finished loading stage Loading 14 objects, elapsed time: 5.0302878 seconds
  319. 2018-02-15 09:31:05.970|Main thread> MyWorldGenerator.GenerateWorld - END
  320. 2018-02-15 09:31:05.970|Main thread> Finished loading stage Loading planet, elapsed time: 5.5133154 seconds
  321. 2018-02-15 09:31:06.252|Main thread> MySession.Static.LogSettings - START
  322. 2018-02-15 09:31:06.253|Main thread> Name = Wild Start 2018-02-15 21:30
  323. 2018-02-15 09:31:06.253|Main thread> Description =
  324. 2018-02-15 09:31:06.253|Main thread> InGameTime = 01/01/0001 00:00:00
  325. 2018-02-15 09:31:06.253|Main thread> Scenario = Wild Start
  326. 2018-02-15 09:31:06.253|Main thread> Password =
  327. 2018-02-15 09:31:06.253|Main thread> CurrentPath = C:\Users\Rich\AppData\Roaming\MedievalEngineers\Saves\76561198119520542\Wild Start 2018-02-15 2130
  328. 2018-02-15 09:31:06.253|Main thread> WorkshopId =
  329. 2018-02-15 09:31:06.253|Main thread> CameraController =
  330. 2018-02-15 09:31:06.253|Main thread> ThumbPath = C:\Users\Rich\AppData\Roaming\MedievalEngineers\Saves\76561198119520542\Wild Start 2018-02-15 2130\thumb.jpg
  331. 2018-02-15 09:31:06.255|Main thread> Settings:
  332. 2018-02-15 09:31:06.255|Main thread> Auto-Save Time (Minutes) = 5
  333. 2018-02-15 09:31:06.255|Main thread> Cut, Copy and Paste = True
  334. 2018-02-15 09:31:06.255|Main thread> Days per season = 4
  335. 2018-02-15 09:31:06.255|Main thread> Game Mode = Survival
  336. 2018-02-15 09:31:06.255|Main thread> Inventory size multiplier = 1
  337. 2018-02-15 09:31:06.255|Main thread> Maximum Backup Saves = 5
  338. 2018-02-15 09:31:06.255|Main thread> Maximum Floating Objects = 64
  339. 2018-02-15 09:31:06.255|Main thread> Maximum Fracture Pieces = 50
  340. 2018-02-15 09:31:06.255|Main thread> Maximum Players = 4
  341. 2018-02-15 09:31:06.255|Main thread> Maximum Solar Altitude = 0.41
  342. 2018-02-15 09:31:06.255|Main thread> Online Mode = FRIENDS
  343. 2018-02-15 09:31:06.255|Main thread> Show player names on HUD = True
  344. 2018-02-15 09:31:06.255|Main thread> Spectator = False
  345. 2018-02-15 09:31:06.255|Main thread> Structural Integrity = True
  346. 2018-02-15 09:31:06.255|Main thread> Sun rotation interval = 120
  347. 2018-02-15 09:31:06.255|Main thread> View distance = 2600
  348. 2018-02-15 09:31:06.255|Main thread> MySession.Static.LogSettings - END
  349. 2018-02-15 09:31:06.255|Main thread> Finished loading stage Loading character data, elapsed time: 0.2850163 seconds
  350. 2018-02-15 09:31:06.265|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  351. 2018-02-15 09:31:06.266|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  352. 2018-02-15 09:31:06.266|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  353. 2018-02-15 09:31:06.266|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  354. 2018-02-15 09:31:06.266|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  355. 2018-02-15 09:31:06.266|Main thread> Setting update order on MyDestructionData to AfterSimulation
  356. 2018-02-15 09:31:06.266|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  357. 2018-02-15 09:31:06.266|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  358. 2018-02-15 09:31:06.266|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  359. 2018-02-15 09:31:06.269|Main thread> Setting update order on MyCubeGrids to NoUpdate
  360. 2018-02-15 09:31:06.269|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  361. 2018-02-15 09:31:06.269|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  362. 2018-02-15 09:31:06.269|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  363. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyPlanets to NoUpdate
  364. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  365. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  366. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  367. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  368. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  369. 2018-02-15 09:31:06.284|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  370. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  371. 2018-02-15 09:31:06.286|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  372. 2018-02-15 09:31:06.286|Main thread> Setting update order on MySoundSystem to Simulation
  373. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  374. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyDamageSystem to NoUpdate
  375. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  376. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyChatSystem to AfterSimulation
  377. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  378. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  379. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  380. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  381. 2018-02-15 09:31:06.286|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  382. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  383. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  384. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  385. 2018-02-15 09:31:06.287|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  386. 2018-02-15 09:31:06.287|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  387. 2018-02-15 09:31:06.287|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  388. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  389. 2018-02-15 09:31:06.287|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  390. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  391. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  392. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyHud to BeforeSimulation
  393. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  394. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  395. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyGamePruningStructure to Simulation
  396. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyLights to NoUpdate
  397. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyPhysics to Simulation
  398. 2018-02-15 09:31:06.287|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  399. 2018-02-15 09:31:06.287|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  400. 2018-02-15 09:31:06.288|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  401. 2018-02-15 09:31:06.288|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  402. 2018-02-15 09:31:06.288|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  403. 2018-02-15 09:31:06.288|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  404. 2018-02-15 09:31:06.288|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  405. 2018-02-15 09:31:06.290|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  406. 2018-02-15 09:31:06.290|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  407. 2018-02-15 09:31:06.290|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  408. 2018-02-15 09:31:06.291|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  409. 2018-02-15 09:31:06.291|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  410. 2018-02-15 09:31:06.291|Main thread> Setting update order on MyFactionManager to NoUpdate
  411. 2018-02-15 09:31:06.341|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  412. 2018-02-15 09:31:06.342|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  413. 2018-02-15 09:31:06.342|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  414. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  415. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  416. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  417. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  418. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  419. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  420. 2018-02-15 09:31:06.346|Main thread> Setting update order on MySearchSystem to NoUpdate
  421. 2018-02-15 09:31:06.346|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  422. 2018-02-15 09:31:06.351|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  423. 2018-02-15 09:31:06.351|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  424. 2018-02-15 09:31:06.351|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  425. 2018-02-15 09:31:06.351|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  426. 2018-02-15 09:31:06.351|Main thread> Finished loading stage Starting Components, elapsed time: 0.0870049 seconds
  427. 2018-02-15 09:31:07.137|Main thread> Saving world - START
  428. 2018-02-15 09:31:07.138|Main thread> Making world state snapshot.
  429. 2018-02-15 09:31:07.138|Main thread> Process information Before snapshot.:
  430. 2018-02-15 09:31:07.139|Main thread> Managed Memory: 1,864,061,816 B
  431. 2018-02-15 09:31:07.140|Main thread> Private Memory: 2,769,231,872 B
  432. 2018-02-15 09:31:07.140|Main thread> Nr of Threads: 55
  433. 2018-02-15 09:31:07.140|Main thread> Simulation Speed: 0.01
  434. 2018-02-15 09:31:07.140|Main thread> Current:
  435. 2018-02-15 09:31:07.140|Main thread> Paged Memory: 2,769,231,872 B
  436. 2018-02-15 09:31:07.140|Main thread> Working Set: 2,245,545,984 B
  437. 2018-02-15 09:31:07.140|Main thread> Virtual Memory: 3,600,326,656 B
  438. 2018-02-15 09:31:07.140|Main thread> Peak:
  439. 2018-02-15 09:31:07.141|Main thread> Paged Memory: 2,769,752,064 B
  440. 2018-02-15 09:31:07.141|Main thread> Working Set: 2,245,992,448 B
  441. 2018-02-15 09:31:07.141|Main thread> Virtual Memory: 3,605,364,736 B
  442. 2018-02-15 09:31:07.941|Main thread> Process information After snapshot.:
  443. 2018-02-15 09:31:07.942|Main thread> Managed Memory: 1,875,466,952 B
  444. 2018-02-15 09:31:07.943|Main thread> Private Memory: 2,780,975,104 B
  445. 2018-02-15 09:31:07.943|Main thread> Nr of Threads: 55
  446. 2018-02-15 09:31:07.943|Main thread> Simulation Speed: 0.01
  447. 2018-02-15 09:31:07.943|Main thread> Current:
  448. 2018-02-15 09:31:07.944|Main thread> Paged Memory: 2,780,975,104 B
  449. 2018-02-15 09:31:07.944|Main thread> Working Set: 2,255,708,160 B
  450. 2018-02-15 09:31:07.944|Main thread> Virtual Memory: 3,600,523,264 B
  451. 2018-02-15 09:31:07.944|Main thread> Peak:
  452. 2018-02-15 09:31:07.944|Main thread> Paged Memory: 2,780,979,200 B
  453. 2018-02-15 09:31:07.944|Main thread> Working Set: 2,255,745,024 B
  454. 2018-02-15 09:31:07.944|Main thread> Virtual Memory: 3,605,364,736 B
  455. 2018-02-15 09:31:07.945|Main thread> Process information Directory cleanup:
  456. 2018-02-15 09:31:07.945|Main thread> Managed Memory: 1,875,737,288 B
  457. 2018-02-15 09:31:07.946|Main thread> Private Memory: 2,781,237,248 B
  458. 2018-02-15 09:31:07.946|Main thread> Nr of Threads: 55
  459. 2018-02-15 09:31:07.946|Main thread> Simulation Speed: 0.01
  460. 2018-02-15 09:31:07.946|Main thread> Current:
  461. 2018-02-15 09:31:07.947|Main thread> Paged Memory: 2,781,237,248 B
  462. 2018-02-15 09:31:07.947|Main thread> Working Set: 2,255,978,496 B
  463. 2018-02-15 09:31:07.947|Main thread> Virtual Memory: 3,600,523,264 B
  464. 2018-02-15 09:31:07.947|Main thread> Peak:
  465. 2018-02-15 09:31:07.947|Main thread> Paged Memory: 2,781,302,784 B
  466. 2018-02-15 09:31:07.947|Main thread> Working Set: 2,256,015,360 B
  467. 2018-02-15 09:31:07.947|Main thread> Virtual Memory: 3,605,364,736 B
  468. 2018-02-15 09:31:07.947|Main thread> Saving world - END
  469. 2018-02-15 09:31:07.952|Main thread> Session snapshot save - START
  470. 2018-02-15 09:31:07.953|Main thread> Checking file access for files in target dir.
  471. 2018-02-15 09:31:07.954|Main thread> Cleaning up old save.
  472. 2018-02-15 09:31:07.954|Main thread> Saving snapshot files to drive.
  473. 2018-02-15 09:31:08.168|Main thread> Core Data success: True
  474. 2018-02-15 09:31:08.226|Main thread> Voxel success: True
  475. 2018-02-15 09:31:08.226|Main thread> SaveLastSessionInfo success: True
  476. 2018-02-15 09:31:08.226|Main thread> Saving success: True
  477. 2018-02-15 09:31:08.226|Main thread> Saving succeeded, moving files from .new into save folder.
  478. 2018-02-15 09:31:08.229|Main thread> Making backup.
  479. 2018-02-15 09:31:08.237|Main thread> Session snapshot save - END
  480. 2018-02-15 09:31:08.238|Main thread> Finished loading stage Loading final details, elapsed time: 1.9831134 seconds
  481. 2018-02-15 09:31:08.238|Main thread> Finished loading stage Finished loading, elapsed time: 19.6201222 seconds
  482. 2018-02-15 09:31:08.344|Main thread> Process information Periodic Check:
  483. 2018-02-15 09:31:08.345|Main thread> Managed Memory: 1,924,063,720 B
  484. 2018-02-15 09:31:08.346|Main thread> Private Memory: 2,834,096,128 B
  485. 2018-02-15 09:31:08.346|Main thread> Nr of Threads: 55
  486. 2018-02-15 09:31:08.346|Main thread> Simulation Speed: 0.01
  487. 2018-02-15 09:31:08.346|Main thread> Current:
  488. 2018-02-15 09:31:08.347|Main thread> Paged Memory: 2,834,096,128 B
  489. 2018-02-15 09:31:08.347|Main thread> Working Set: 2,306,600,960 B
  490. 2018-02-15 09:31:08.347|Main thread> Virtual Memory: 3,869,089,792 B
  491. 2018-02-15 09:31:08.347|Main thread> Peak:
  492. 2018-02-15 09:31:08.347|Main thread> Paged Memory: 2,836,664,320 B
  493. 2018-02-15 09:31:08.347|Main thread> Working Set: 2,309,046,272 B
  494. 2018-02-15 09:31:08.347|Main thread> Virtual Memory: 3,871,158,272 B
  495. 2018-02-15 09:31:08.349|Main thread> Number of Worlds: 1
  496. 2018-02-15 09:31:08.349|Main thread> 0) RigidBodies: 5, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  497. 2018-02-15 09:31:08.351|Main thread> 0) Constraints: 0
  498. 2018-02-15 09:31:09.324|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  499. 2018-02-15 09:31:09.325|Main thread> MySessionLoading status:
  500. 2018-02-15 09:31:09.326|Main thread> 0: TerrainWaitStep: 0/1
  501. 2018-02-15 09:31:10.378|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  502. 2018-02-15 09:31:10.378|Main thread> MySessionLoading status:
  503. 2018-02-15 09:31:10.379|Main thread> 0: TerrainWaitStep: 0/1
  504. 2018-02-15 09:31:10.396|Main thread> All voxels loaded, cleaning up hooks.
  505. 2018-02-15 09:31:10.800|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  506. 2018-02-15 09:31:10.925|Main thread> Loading completed, starting session.
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