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Mar 24th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][31];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 173.000000, 127.840019, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 1.849998);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 482.000000, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 539109119);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  16. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  17. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  18. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  19.  
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 173.000000, 148.560012, "box");
  21. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 18.399984);
  22. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 482.000000, 0.000000);
  23. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  25. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  26. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 825373695);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  29. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  30. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  31. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  32. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  33.  
  34. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 176.000000, 130.640029, "box");
  35. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 1.200000);
  36. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 276.000000, 0.000000);
  37. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  38. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  39. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  40. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 1166800895);
  41. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  42. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  43. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  44. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  45. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  47.  
  48. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 193.000000, 130.640045, "REGISTRACIJA");
  49. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.215000, 1.017600);
  50. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 255);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  55. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  56. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  58.  
  59. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 377.500000, 125.600021, "LOST_EMPORIUM_OGC");
  60. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.237500, 1.056799);
  61. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  62. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 1166800895);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  65. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  66. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  67. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  68. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  69.  
  70. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 397.799926, 134.000000, "SINCE_2018");
  71. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.237500, 1.056799);
  72. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  73. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  74. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  77. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  78. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  80.  
  81. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 177.500000, 149.120071, "-_DOBRODOSLI_NA_LOST_EMPORIUM_SAMP_SERVER");
  82. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.155000, 0.838399);
  83. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  84. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  86. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  88. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  89. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  90. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  91.  
  92. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 177.500000, 156.520523, "-_UZIVAJTE_U_IGRI");
  93. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.155000, 0.838399);
  94. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  95. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  96. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  98. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  99. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  100. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  101. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  102.  
  103. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 219.500000, 179.560028, "box");
  104. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 1.399998);
  105. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 306.000000, 0.000000);
  106. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  107. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  108. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  109. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 539109119);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  112. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  113. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  114. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  115. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  116.  
  117. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 219.500000, 203.261474, "box");
  118. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 1.399998);
  119. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 306.000000, 0.000000);
  120. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  121. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  122. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  123. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 539109119);
  124. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  125. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  126. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  127. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  128. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  130.  
  131. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 219.500000, 226.662902, "box");
  132. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 1.399998);
  133. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 306.000000, 0.000000);
  134. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  135. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  136. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  137. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 539109119);
  138. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  139. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  140. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  141. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  142. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  144.  
  145. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 219.500000, 251.884368, "box");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 1.399998);
  147. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 306.000000, 0.000000);
  148. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  149. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  150. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
  151. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], 539109119);
  152. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  153. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  154. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  155. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  156. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  157. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  158.  
  159. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 219.500000, 275.385803, "box");
  160. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 1.399998);
  161. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 306.000000, 0.000000);
  162. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  163. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  164. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
  165. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 539109119);
  166. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  167. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  172.  
  173. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 238.999908, 181.040023, "LOZINKA");
  174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.234500, 0.961600);
  175. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  176. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  178. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  179. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  180. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  181. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  183.  
  184. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 244.499908, 203.940170, "E-MAIL");
  185. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.234500, 0.961600);
  186. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  187. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  189. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  190. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  191. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  192. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  194.  
  195. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 241.999908, 228.580123, "DRZAVA");
  196. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.234500, 0.961600);
  197. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  198. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  200. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  205.  
  206. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 243.499908, 253.220092, "GODINE");
  207. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.234500, 0.961600);
  208. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  209. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  210. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  211. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  212. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  213. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  214. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  216.  
  217. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 247.999908, 276.740020, "SPOL");
  218. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.234500, 0.961600);
  219. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  220. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  222. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  223. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  224. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  225. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  226. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  227.  
  228. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 352.001800, 179.463012, "box");
  229. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 1.540998);
  230. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 434.000000, 0.000000);
  231. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  232. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  233. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][18], 1);
  234. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][18], 539109119);
  235. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  236. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  237. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  238. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
  239. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  241.  
  242. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 381.499908, 181.539978, "SKIN");
  243. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.234500, 0.961600);
  244. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  245. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  246. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  247. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  252.  
  253. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 353.500000, 265.319915, "ld_pool:ball");
  254. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  255. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 81.000000, 5.000000);
  256. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  257. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 1166800895);
  258. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  259. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  260. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  261. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  262. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  263. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  264.  
  265. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 353.000000, 201.479949, "");
  266. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  267. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 76.000000, 69.000000);
  268. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  269. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  270. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  271. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  272. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 0);
  273. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 5);
  274. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  276. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][21], 0);
  277. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000, 0.000000, 1.000000);
  278.  
  279. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 422.500000, 229.479919, "ld_beat:right");
  280. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  281. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 12.000000, 10.000000);
  282. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  283. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 1166800895);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  285. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  286. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  287. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  288. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  289. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  290.  
  291. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 353.695800, 229.879943, "ld_beat:left");
  292. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  293. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 12.000000, 10.000000);
  294. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  295. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 1166800895);
  296. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  297. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  298. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  299. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  300. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  301. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  302.  
  303. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 173.000000, 326.079986, "box");
  304. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 1.699998);
  305. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 482.000000, 0.000000);
  306. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  307. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  308. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][24], 1);
  309. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][24], 539109119);
  310. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  311. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  312. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  313. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 1);
  314. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  315. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  316.  
  317. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 173.000000, 344.559997, "box");
  318. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 2.249986);
  319. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 482.000000, 0.000000);
  320. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  321. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  322. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][25], 1);
  323. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][25], 825373695);
  324. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  325. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  326. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  327. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 1);
  328. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  329. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  330.  
  331. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 172.699676, 327.200103, "box");
  332. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 1.350000);
  333. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 186.000000, 0.000000);
  334. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  335. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  336. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][26], 1);
  337. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][26], 1166800895);
  338. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  339. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  340. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  341. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
  342. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  343. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  344.  
  345. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 175.599884, 323.259887, "!");
  346. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.410999, 1.896799);
  347. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  348. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  349. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  350. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  351. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  352. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 2);
  353. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  354. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  355.  
  356. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 194.899505, 328.299896, "SERVER_INFORMACIJE");
  357. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.215000, 1.017600);
  358. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  359. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  360. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  361. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  362. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  363. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
  364. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  365. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  366.  
  367. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 176.399749, 345.680084, "-_teamspeak_3:_ts3.le-rpg.me");
  368. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.153500, 0.883199);
  369. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  370. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  371. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  372. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  373. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  374. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  375. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  376. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  377.  
  378. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 176.399749, 353.620605, "-_forum:_le-rpg.me");
  379. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.153500, 0.883199);
  380. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  381. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  382. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  383. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  384. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  385. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 2);
  386. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  387. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  388.  
  389.  
  390.  
  391.  
  392. //Total textdraws exported: 31 (0 global textdraws / 31 player textdraws) ~ 24/3/2019 ~ 14:4:39
  393. TDEditor V1.16 by adri1
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