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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Loading = Instance.new("Frame")
- local Welcomed = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- local GameLabel = Instance.new("TextLabel")
- local Main = Instance.new("Frame")
- local Bar = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Esp = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local FireWorkCollector = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local GodMode = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Loading.Name = "Loading"
- Loading.Parent = ScreenGui
- Loading.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
- Loading.BorderSizePixel = 0
- Loading.Position = UDim2.new(0.388460666, 0, 0.294820726, 0)
- Loading.Size = UDim2.new(0, 241, 0, 261)
- Welcomed.Name = "Welcomed"
- Welcomed.Parent = Loading
- Welcomed.BackgroundColor3 = Color3.new(1, 1, 1)
- Welcomed.BackgroundTransparency = 1
- Welcomed.BorderSizePixel = 0
- Welcomed.Position = UDim2.new(0.0871369317, 0, 0.0493827164, 0)
- Welcomed.Size = UDim2.new(0, 200, 0, 50)
- Welcomed.Font = Enum.Font.SourceSans
- Welcomed.Text = "Welcome!"
- Welcomed.TextColor3 = Color3.new(1, 1, 1)
- Welcomed.TextScaled = true
- Welcomed.TextSize = 14
- Welcomed.TextWrapped = true
- Name.Name = "Name"
- Name.Parent = Loading
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.BorderSizePixel = 0
- Name.Position = UDim2.new(0.0829875618, 0, 0.240953594, 0)
- Name.Size = UDim2.new(0, 200, 0, 50)
- Name.Font = Enum.Font.SourceSans
- Name.Text = "Name"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextSize = 23
- Name.TextWrapped = true
- Name.Text = game.Players.LocalPlayer.Name
- GameLabel.Name = "GameLabel"
- GameLabel.Parent = Loading
- GameLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- GameLabel.BackgroundTransparency = 1
- GameLabel.BorderSizePixel = 0
- GameLabel.Position = UDim2.new(0.0871369392, 0, 0.401873142, 0)
- GameLabel.Size = UDim2.new(0, 200, 0, 50)
- GameLabel.Font = Enum.Font.SourceSans
- GameLabel.Text = "c"
- GameLabel.TextColor3 = Color3.new(1, 1, 1)
- GameLabel.TextSize = 25
- GameLabel.TextWrapped = true
- GameLabel.Text = "Arsenal"
- wait(1)
- Loading.Visible = false
- Main.Visible = true
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.0172413811, 0, 0.328685254, 0)
- Main.Size = UDim2.new(0, 367, 0, 244)
- Main.Visible = false
- Main.Active = true
- Main.Draggable = true
- Bar.Name = "Bar"
- Bar.Parent = Main
- Bar.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039)
- Bar.BorderSizePixel = 0
- Bar.Size = UDim2.new(0, 367, 0, 16)
- TextLabel.Parent = Bar
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 70, 0, 16)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Arsenal GUI"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = Main
- Aimbot.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Aimbot.BorderSizePixel = 0
- Aimbot.Position = UDim2.new(0.0245231614, 0, 0.147540987, 0)
- Aimbot.Size = UDim2.new(0, 20, 0, 19)
- Aimbot.Font = Enum.Font.SourceSans
- Aimbot.Text = ""
- Aimbot.TextColor3 = Color3.new(1, 1, 1)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Click:Connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.AIM_AT = 'Head'
- _G.BIND = 101 -- E
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.Team ~= PLAYER.Team then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end)
- end)
- TextLabel_2.Parent = Main
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.122615807, 0, 0.147540987, 0)
- TextLabel_2.Size = UDim2.new(0, 45, 0, 16)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Aimbot"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 14
- TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
- Esp.Name = "Esp"
- Esp.Parent = Main
- Esp.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Esp.BorderSizePixel = 0
- Esp.Position = UDim2.new(0.0245231614, 0, 0.25, 0)
- Esp.Size = UDim2.new(0, 20, 0, 19)
- Esp.Font = Enum.Font.SourceSans
- Esp.Text = ""
- Esp.TextColor3 = Color3.new(1, 1, 1)
- Esp.TextSize = 14
- Esp.MouseButton1Click:Connect(function()
- --Made by !!!RelentlessRaptor#5709 on discord
- while true do
- wait(0.3)
- for _, p in pairs(game:GetChildren()) do
- if p.ClassName == ("Players") then
- plr = p.LocalPlayer
- team = plr.TeamColor
- for _, v in pairs(p:GetChildren()) do
- if v.Name ~= plr.Name and v.TeamColor ~= team then
- for _, l in pairs(v.Character.Head:GetChildren()) do
- if l.Name == ("OverRemove") then
- l:Destroy()
- end
- end
- i = Instance.new("BillboardGui",v.Character.Head)
- i.Name = ("OverRemove")
- f = Instance.new("Frame",i)
- i.Active = true
- i.AlwaysOnTop = true
- i.Size = UDim2.new(1,0,1,0)
- i.ExtentsOffset = Vector3.new(0,3.5,0)
- f.Size = UDim2.new(1,0,1,0)
- f.BorderSizePixel = 0
- f.BackgroundColor3 = Color3.new(1,0,0)
- elseif v.TeamColor == team then
- for _, l in pairs(v.Character.Head:GetChildren()) do
- if l.Name == ("OverRemove") then
- l:Destroy()
- end
- end
- end
- end
- end
- end
- end
- end)
- TextLabel_3.Parent = Main
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0.122615807, 0, 0.262295067, 0)
- TextLabel_3.Size = UDim2.new(0, 45, 0, 16)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "Esp"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 14
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- FireWorkCollector.Name = "FireWorkCollector"
- FireWorkCollector.Parent = Main
- FireWorkCollector.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FireWorkCollector.BorderSizePixel = 0
- FireWorkCollector.Position = UDim2.new(0.0245231614, 0, 0.356557369, 0)
- FireWorkCollector.Size = UDim2.new(0, 20, 0, 19)
- FireWorkCollector.Font = Enum.Font.SourceSans
- FireWorkCollector.Text = ""
- FireWorkCollector.TextColor3 = Color3.new(1, 1, 1)
- FireWorkCollector.TextSize = 14
- TextLabel_4.Parent = Main
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Position = UDim2.new(0.122615807, 0, 0.368852437, 0)
- TextLabel_4.Size = UDim2.new(0, 45, 0, 16)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.Text = "Fire Work Collector"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 14
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- GodMode.Name = "GodMode"
- GodMode.Parent = Main
- GodMode.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- GodMode.BorderSizePixel = 0
- GodMode.Position = UDim2.new(0.0245231614, 0, 0.483606547, 0)
- GodMode.Size = UDim2.new(0, 20, 0, 19)
- GodMode.Font = Enum.Font.SourceSans
- GodMode.Text = ""
- GodMode.TextColor3 = Color3.new(1, 1, 1)
- GodMode.TextSize = 14
- TextLabel_5.Parent = Main
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.BorderSizePixel = 0
- TextLabel_5.Position = UDim2.new(0.122615807, 0, 0.495901614, 0)
- TextLabel_5.Size = UDim2.new(0, 45, 0, 16)
- TextLabel_5.Font = Enum.Font.SourceSans
- TextLabel_5.Text = "God Mode"
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextSize = 14
- TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- FireWorkCollector.MouseButton1Click:Connect(function()
- loadstring(httpget("https://pastebin.com/raw/wYVfxfyQ"))()
- end)
- GodMode.MouseButton1Click:Connect(function()
- while true do
- wait()
- if game.Players.LocalPlayer.Character:findFirstChild("Damage") then
- game.Players.LocalPlayer.Character.Damage:Destroy()
- end
- end
- end)
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