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- To Court Death Builder
- >Character
- [Name]:
- [Sex]:
- [Age]:
- [History]:
- [Patron God]:
- >Hardin, Father of Steel
- God of Steel, Smithing and Honor
- >Ar’Shal, The Bloody Sword
- God of Battle, Blood and Vengeance
- >Cratham, Lord of the Scales
- God of Coin, Trading and Luck
- >Ijal, Mother of Mercy
- Goddess of Healing, Mercy and Death
- >Lita, Huntress of the Wastes
- Goddess of Hunt, Good and Life
- >Moreena, Keeper of the Hearth
- Goddess of Hearth, Farming and Love
- >The Old Gods
- The slain ancestral gods of this land who’s names are lost to legend
- >The Wild King
- God of Corruption, Darkness and Magic
- [Wed]: Y/N
- (If Y fill out this part again for Spouse, do not do stats)
- [Innate]
- Body: 1-4
- Mind: 1-4
- Soul: 1-4
- [Gain +5 per level on 1d100 and +1 per level on 1d6]
- [Skills]
- Martial: [B] 1-8
- Knowledge: [M] 1-8
- Charisma: [S] 1-8
- Mystic: [S] 1-8
- Manners: [M] 1-8
- Resolve: [B] 1-8
- Deception: [M] 1-8
- [Give +2 per level on relevant 1d100 and a 1d6 on intrigue rolls]
- [Family]
- Station: 1-10
- Station represents you families bloodline and marriages to other families. One represents a family that has only recently been created with a ten being a family that has been around since the creation of the kingdom and holds blood ties to the Royal Family itself.
- Influence: 1-10
- Influence is the amount of soft power your family holds over the populace and other noble families. One being a weak house with little politic power while a ten would have a finger in almost every pie.
- Wealth: 1-10
- Pretty simple, how much money can your family throw around. One you are barely staying afloat and a ten being almost as rich as the royal family.
- Power: 1-10
- Power represents, if needed, how many levies, troops and Knights your family can call to arms in a short amount of time. With a one you can muster a few dozen levies and a couple Knights and a ten granting you an army of levies, professional soldiers and skilled Knights.
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