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Nechronica Sally

Feb 20th, 2016
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  1. Name: Sally
  2. Age: 9
  3. Position: Junk
  4. Main Class: Thanatos
  5. Sub Class: Romanesque
  6. Fragment of Memory: Starry Sky
  7. Treasure: Hand Mirror
  8. Maximum Action Points: 14
  9. Initial Deployment: Limbo
  10. Fetters: Dependent on Treasure
  11.  
  12.  
  13. Skills:
  14. Junk Position Skill-
  15. Damaged Goods
  16. At the end of a Round during the Battle Phase, even if your Treasure was damaged, you do not receive an Insanity Point.
  17.  
  18. Thanatos Main Class Skills-
  19. Calamity
  20. You may only use this Skill when you hit with a Melee Attack.
  21. The Attack becomes an Area Attack. If you would damage yourself with this Attack, you do not.
  22. Drama of Death
  23. During the Battle Phase, when you make an Attack Maneuver on the same Count and against the same target as one of your sisters, you may add +1 to the die roll for the Attack Check and +1 to the damage dealt.
  24.  
  25. Romanesque Sub-Class Skill-
  26. Clockwork
  27. When you learn this skill, you may acquire an additional Tier 3 Enhancement.
  28. This is not limited by your Reinforcement Points, and you may regenerate it as normal.
  29.  
  30. Armaments: 2 Mutations: 0 Enhancements: 2
  31. Tier 1: 2 Tier 2: 2 Tier 3: 2
  32.  
  33. Tier 1-
  34. Location: Head Name: Kung-Fu Timing: Auto Cost: None Range: Self
  35. Maximum Action Points +1
  36. Location: Arm Name: Molotov Cocktail Timing: Action Cost: 2 Range: 0~1
  37. Blast Attack 1 + Explosive + Chain Attack 1. The Attack Check receives a penalty of -1.
  38. Tier 2-
  39. Location: Head Name: Animal Ears Timing: Auto Cost: None Range: Self
  40. Maximum Action Points +1. If you make an Action Check using this Part, a Critical Failure does not destroy the Part.
  41. Location: Legs Name: Reflexes Timing: Auto Cost: Non Range: Self
  42. Maximum Action Points +1
  43. Tier 3-
  44. Location: Arm Name: Light Sabre Timing: Action Cost: 2 Range: 0
  45. Melee Attack 1 + Dismember + Chain 1.
  46. Location: Head Name: Extra Head Timing: Auto Cost: Free w/Clockwork Range: Self
  47. Maximum Action Points +2
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