Advertisement
Guest User

Untitled

a guest
Apr 10th, 2020
56
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.73 KB | None | 0 0
  1. (
  2. fn SMEGetRefFromNodes =
  3. (
  4. local selNodes = #()
  5. local view = sme.GetView sme.activeView
  6. if view != undefined then
  7. (
  8. local viewsubanim = trackViewNodes[#sme][sme.activeView]
  9. for n = 1 to viewsubanim.numSubs do
  10. (
  11. if IsProperty viewsubanim[n] "reference" then
  12. (
  13. local ref = viewsubanim[n].reference
  14. local theNode = view.GetNodeByRef ref
  15.  
  16. if theNode != undefined AND theNode.selected then
  17. (
  18. append selNodes ref
  19. )
  20. )
  21. )
  22. )
  23. selNodes
  24. )
  25. selnodes = SMEGetRefFromNodes()
  26. selbitmaps = for n in selnodes where iskindof n bitmaptexture collect n
  27.  
  28. selbitmaps.clipu = 0.0
  29. selbitmaps.clipv = 0.296
  30. selbitmaps.clipw = 1.0
  31. selbitmaps.cliph = 0.704
  32. )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement