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  1. commit 1d7ec9b35ca9235e7565149efae6620071dfbc34
  2. Author: Kitteh6660 <sylvainkittens@gmail.com>
  3. Date: Sun Aug 7 02:14:10 2016 -0400
  4.  
  5. More code work
  6.  
  7. Some slowdown in programming. I'll resume work at a point.
  8.  
  9. commit 5725266aeb7344ed4f56d1c4fbe8aaa2c10f9c6d
  10. Merge: 0bf0e9a 75a8cac
  11. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  12. Date: Sat Aug 6 02:24:16 2016 -0400
  13.  
  14. Merge pull request #315 from Stadler76/add-confirm-to-quickload-quicksave
  15.  
  16. Add confirm dialog to quickload and quicksave
  17.  
  18. commit 0bf0e9ad815cb2444df989038659f447860a3467
  19. Merge: 15ddf9e 4f063b3
  20. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  21. Date: Sat Aug 6 02:23:28 2016 -0400
  22.  
  23. Merge pull request #314 from BelshazzarII/master
  24.  
  25. Constrict tease affected by lust resistance
  26.  
  27. commit 15ddf9e002f17823616a648de883f2f8c325fbc0
  28. Merge: ad188b1 fe62d81
  29. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  30. Date: Sat Aug 6 02:23:16 2016 -0400
  31.  
  32. Merge pull request #312 from Stadler76/rename-Fire-Breath-attack
  33.  
  34. Rename Fire Breath to Terra Fire
  35.  
  36. commit 75a8cace38f99fbc04375967a16d7325b470813c
  37. Author: Stadler76 <stadli@gmx.de>
  38. Date: Fri Aug 5 16:01:42 2016 +0200
  39.  
  40. Implemented settings to disable the confirmation dialogues
  41.  
  42. ### Gameplay changes
  43. - The confirmation dialogues for Quicksave and Quickload can now be toggled on/off
  44. - Defaults to on (enabled) for both dialogues
  45. - This is stored in the permanent save-file, thus making this setting global
  46.  
  47. Second and last commit to fix issue #313
  48.  
  49. ### Internal changes
  50. - Added two new flags:
  51. ```as3
  52. public static const DISABLE_QUICKLOAD_CONFIRM:int = 1298; // Disable the confirmation-dialog on quickload
  53. public static const DISABLE_QUICKSAVE_CONFIRM:int = 1299; // Disable the confirmation-dialog on quicksave
  54. ```
  55.  
  56. commit 4f063b3fd6f6825965dac75fdda8d877133fe37b
  57. Author: BelshazzarII <pedrosilvalol@gmail.com>
  58. Date: Thu Aug 4 22:43:52 2016 -0300
  59.  
  60. Constrict tease affected by lust resistance
  61.  
  62. commit 110b0e817705b052c9a565eda00654bef59cc812
  63. Author: Stadler76 <stadli@gmx.de>
  64. Date: Fri Aug 5 03:28:32 2016 +0200
  65.  
  66. First step done. Added a confirm dialog to quicksave and quickload
  67.  
  68. ### Gameplay changes
  69. If you hit the hotkey for quickload or quicksave, the game asks you to confirm this.
  70.  
  71. First commit to fix issue #313
  72.  
  73. ### Notes
  74. If you're not in a game session, quickload logically won't have a confirmation dialog.
  75.  
  76. commit fe62d81367f6406500b11efd12e972715933ffdf
  77. Author: Stadler76 <stadli@gmx.de>
  78. Date: Wed Aug 3 11:26:39 2016 +0200
  79.  
  80. Rename Fire Breath to Terra Fire
  81.  
  82. Fixes issue #311
  83.  
  84. commit ad188b1151bf42ccc31c6737f0612e6e1daffa0d
  85. Merge: 8fd399d 0c914b9
  86. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  87. Date: Mon Aug 1 20:49:37 2016 -0400
  88.  
  89. Merge pull request #310 from Stadler76/Basilisk-Eyes-Phase-1
  90.  
  91. Basilisk Eyes Phase 1
  92.  
  93. commit 8fd399d271ebc6eaab7770fe33f403f2e8de6524
  94. Merge: fb26529 d067ec5
  95. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  96. Date: Mon Aug 1 20:49:10 2016 -0400
  97.  
  98. Merge pull request #309 from Stadler76/reworked-updateOvipositionPerk()-and-added-ASDoc
  99.  
  100. reworked updateOvipositionPerk() and added an ASDoc to it
  101.  
  102. commit fb265292ba72c24e1c1dafe40e790ca52bb8a861
  103. Merge: adb0299 cbf84c6
  104. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  105. Date: Mon Aug 1 20:49:05 2016 -0400
  106.  
  107. Merge pull request #308 from misplaced-radish/master
  108.  
  109. Rewrite of buttfucked by Behemoth
  110.  
  111. commit 0c914b934d513abefbbdc6dd4e150babbae9e246
  112. Author: Stadler76 <stadli@gmx.de>
  113. Date: Mon Aug 1 19:25:19 2016 +0200
  114.  
  115. EYES_BASILISK is not NYI anymore
  116.  
  117. Removed the comment from `EYES_BASILISK` in `appearanceDefs.as`
  118.  
  119. commit 2073c486390228d549e4f519176dd3ef0dc80161
  120. Author: Stadler76 <stadli@gmx.de>
  121. Date: Mon Aug 1 00:47:18 2016 +0200
  122.  
  123. Finished first time gaining basilisk eyes
  124.  
  125. Thanks again to MissBlackthorne for the great work to write this story part.
  126. btw: I've updated the basilisk eyes description again, since I missed modifying the first sentence the last time.
  127.  
  128. commit 1e393a80133f8f561e26e4856434b3b5a9b79d4c
  129. Author: Stadler76 <stadli@gmx.de>
  130. Date: Sun Jul 31 21:17:25 2016 +0200
  131.  
  132. Implemented the texts for the player gaining the eyes consecutively
  133.  
  134. ### Gameplay changes
  135. **Texts written and modified by MissBlackthorne**
  136. - Updated the basilisk eyes description in the player's appearance.
  137. - eyesGranted is now `flags[kFLAGS.BENOIT_BASIL_EYES_GRANTED] + 1` thus making it less confusing
  138.  
  139. ### Notes
  140. - using `benoitMF(...)` so often in that code made it look too cluttered, so I've added a couple of helper variables.
  141.  
  142. commit 4d4c387c84ee9cfef4f0dd251f28381ca8360bb1
  143. Author: Stadler76 <stadli@gmx.de>
  144. Date: Sat Jul 30 23:41:01 2016 +0200
  145.  
  146. No need to feminize/herminize Benoit to enable basilisk eyes talk
  147.  
  148. commit 432f3570c5cc24f60812ae52d9dc27e972286371
  149. Author: Stadler76 <stadli@gmx.de>
  150. Date: Sat Jul 30 22:02:12 2016 +0200
  151.  
  152. replace basilisk eyes with lizard eyes upon ascension
  153.  
  154. Upon ascension basilisk eyes will silently be replaced with lizard ones. Simple and stupid ;)
  155.  
  156. commit de30c0b3fd09770a44cc1bf142b4aaefa4f0a59f
  157. Author: Stadler76 <stadli@gmx.de>
  158. Date: Sat Jul 30 21:07:10 2016 +0200
  159.  
  160. Added stubby summary texts as examples for gaining basil eyes
  161.  
  162. - I guess, that only the first time needs a new text, while the second and later times aren't really stubs IMHO.
  163. - In other words: the first time should be a long and nice story, wihle gaining them again should just use a short text.
  164. - Fixed Utils:num2Text2(), since it returned 11st, 12nd, 13rd and so on.
  165.  
  166. commit 8365a1fb79955e26207091e9f31e2eef49e945a2
  167. Author: Stadler76 <stadli@gmx.de>
  168. Date: Sat Jul 30 18:55:38 2016 +0200
  169.  
  170. Updated the basilisk eyes talk scene text
  171.  
  172. Scene written by MissBlackthorne
  173.  
  174. commit a196c23f5e8c6e6c2e4a336f0ee789aafe4ac26e
  175. Author: Stadler76 <stadli@gmx.de>
  176. Date: Sat Jul 30 02:11:41 2016 +0200
  177.  
  178. Small update for the basilisk eyes talk scene.
  179.  
  180. commit 104f729a40d9ab90ceb7b74010af8d77f2276243
  181. Author: Stadler76 <stadli@gmx.de>
  182. Date: Mon Aug 1 15:50:50 2016 +0200
  183.  
  184. Added first version of the Benoit(e) basilisk eyes talk scene
  185.  
  186. - Added the text by copy&pasting and then modifying it
  187. - updated Mutations:reptilium() and MutationsHelper:updateOvipositionPerk() to take the new lizan subraces into account
  188. - minor coding style changes in Benoit.as
  189.  
  190. commit 1c1c04274a946f1313b03571ad7977bf1706a772
  191. Author: Stadler76 <stadli@gmx.de>
  192. Date: Mon Aug 1 15:47:43 2016 +0200
  193.  
  194. Renamed two methods of my basilisk eyes implementation
  195.  
  196. - Renamed `benoitTotalEggs()` to `benoitOffspring()`
  197. - Renamed `benoitManyEggsProduced()` to `benoitBigFamily()`
  198.  
  199. commit 5a09f7bc0e70222fc843ae2347e883b6b2ee288e
  200. Author: Stadler76 <stadli@gmx.de>
  201. Date: Mon Aug 1 15:39:51 2016 +0200
  202.  
  203. Mechanics to gain and regain basilisk eyes from Benoit(e)
  204.  
  205. ### Gameplay changes
  206. - The basic mechanics are working now.
  207. - Your race now shows up as basilisk/dracolisk/dragonewt(-taur) in the player appearance tab
  208. - PlayerAppearance.as has been updated to include the basilisk eyes description.
  209. - **Requirement:** At least 12 benoit eggs produced by fertilizing them and/or by breeding them.
  210. - If you lose them, you can gain them again from Benoit(e).
  211. - Whats missing are the texts for the talk scene and when Benoit(e) grants them to you.
  212.  
  213. ### Behind the scenes
  214. - Added `PlayerHelper:hasLizardEyes()` to check, if the player has basilisk or lizard eyes, thus excluding dragon eyes.
  215. - Added 3 new methods in Benoit.as:
  216. - `public function benoitTotalEggs():int`
  217. - `public function benoitManyEggsProduced():Boolean`
  218. - `private function convertToBassyEyes():void`
  219.  
  220. commit d067ec5d06ee905b8f76899e18af6e49316f511b
  221. Author: Stadler76 <stadli@gmx.de>
  222. Date: Sun Jul 31 17:40:34 2016 +0200
  223.  
  224. reworked updateOvipositionPerk() and added an ASDoc to it
  225.  
  226. ### Changes behind the scenes only
  227. - updateOvipositionPerk() now returns -1, 0 and 1 instead of false, null and true
  228. - its now more informative (additional info seperated by '-') and it now always starts with the calling class or method-name
  229. - updated a couple mutations in Mutations.as accordingly
  230.  
  231. commit cbf84c6b3d61761718fbd9fb3adc357f2ee4349b
  232. Merge: cb1255b adb0299
  233. Author: surskitty <surskitty@gmail.com>
  234. Date: Fri Jul 29 23:02:11 2016 -0400
  235.  
  236. Merge branch 'master' of https://github.com/Kitteh6660/Corruption-of-Champions-Mod
  237.  
  238. commit cb1255b5ad8324c6c498b2fbfb78e56d3cbb12b5
  239. Author: surskitty <surskitty@gmail.com>
  240. Date: Fri Jul 29 23:01:32 2016 -0400
  241.  
  242. Rewrite of getting fucked in the ass by Behemoth.
  243.  
  244. commit adb02996f3556e6cd74ef4b1ce3d67669398ab39
  245. Merge: c204117 f02d3d4
  246. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  247. Date: Fri Jul 29 19:23:29 2016 -0400
  248.  
  249. Merge pull request #307 from misplaced-radish/master
  250.  
  251. Behemoth backstory rewrite.
  252.  
  253. commit f02d3d45dd56f8dceeea0faf629d57b2d2702336
  254. Author: surskitty <surskitty@gmail.com>
  255. Date: Fri Jul 29 19:04:37 2016 -0400
  256.  
  257. Behemoth backstory.
  258.  
  259. commit c2041179b0210873bf1264e82bae1ab7bd68b6f2
  260. Merge: 48cd7b3 54dff31
  261. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  262. Date: Fri Jul 29 16:39:51 2016 -0400
  263.  
  264. Merge pull request #306 from Stadler76/fix-issue-#305--parse-error-in-BehemothScene.as
  265.  
  266. Fixed a parse error in BehemothScene.as
  267.  
  268. commit 54dff3183c1731d45d65353b0dd5ab32fb052ae0
  269. Author: Stadler76 <stadli@gmx.de>
  270. Date: Fri Jul 29 21:50:05 2016 +0200
  271.  
  272. Fixed a parse error in BehemothScene.as
  273.  
  274. Fixes issue #305
  275.  
  276. commit 48cd7b326b42fb065094fdf23eb155809d09a02d
  277. Merge: a140e3f 450495b
  278. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  279. Date: Fri Jul 29 15:04:37 2016 -0400
  280.  
  281. Merge pull request #304 from Stadler76/more-minor-tweaks-and-fixes
  282.  
  283. More minor tweaks and fixes
  284.  
  285. commit a140e3f0f2b5bf895ca1a7c8f8801c621d0dec4a
  286. Merge: babc722 4b949c7
  287. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  288. Date: Fri Jul 29 15:04:24 2016 -0400
  289.  
  290. Merge pull request #302 from misplaced-radish/master
  291.  
  292. Rewrote Behemoth intro, battle description, one talk scene; tightened up Behemoth and Minerva pregnancy notifications
  293.  
  294. commit 450495b1146cd72a1c668726d8694043f472b483
  295. Author: Stadler76 <stadli@gmx.de>
  296. Date: Fri Jul 29 11:35:23 2016 +0200
  297.  
  298. Replaced 3 newly introduced calls to cockTotal() with cocks.length
  299.  
  300. Actual state:
  301. - 1684 calls to cockTotal()
  302. - 314 calls to totalCocks()
  303. - 840 times used cocks.length
  304.  
  305. commit 10725e39ce2529f28cf5c35b90498babd94e32a2
  306. Author: Stadler76 <stadli@gmx.de>
  307. Date: Fri Jul 29 11:12:05 2016 +0200
  308.  
  309. replaced 4 calls to totalCocks and cockTotal with cocks.length
  310.  
  311. - 2 calls to totalCocks(),
  312. - 2 calls to cockTotal() and
  313. - 3 times `cocks.length` sigh
  314. - 4 calls removed, 2001 remaining, sigh ...
  315.  
  316. commit 9a9ca158dbfce07c917690f9f2a15c4c09b2c038
  317. Author: Stadler76 <stadli@gmx.de>
  318. Date: Fri Jul 29 11:09:15 2016 +0200
  319.  
  320. Reworked the metrics-methods in PlayerAppearance.as a little
  321.  
  322. Kudos goes to @anonymph to add them. I've just modified them a little.
  323.  
  324. commit 6ce6bf4e17a12fb8105a69986d71a578d2d3ce65
  325. Author: Stadler76 <stadli@gmx.de>
  326. Date: Fri Jul 29 11:08:19 2016 +0200
  327.  
  328. Fixed issue #303: Game won't compile again
  329.  
  330. Fixes issue #303
  331.  
  332. commit 4b949c7f447f5ee6534ac69aa4f4e3bc45cac7bc
  333. Merge: 2c5dbc6 babc722
  334. Author: surskitty <surskitty@gmail.com>
  335. Date: Fri Jul 29 03:48:42 2016 -0400
  336.  
  337. Merge branch 'master' of https://github.com/Kitteh6660/Corruption-of-Champions-Mod
  338.  
  339. commit 2c5dbc6871c1e3844011204d53e160b17b9c766f
  340. Author: surskitty <surskitty@gmail.com>
  341. Date: Fri Jul 29 03:41:44 2016 -0400
  342.  
  343. Rewriting telling the Behemoth about yourself.
  344.  
  345. commit bfc1fb2f9a6d9a81daee5786a999c12db2a45589
  346. Author: surskitty <surskitty@gmail.com>
  347. Date: Fri Jul 29 03:09:12 2016 -0400
  348.  
  349. Rewriting Behemoth intro.
  350.  
  351. commit babc722aa337958d2c448fb6060116af375e78af
  352. Merge: befda8a f0695c0
  353. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  354. Date: Fri Jul 29 03:02:14 2016 -0400
  355.  
  356. Merge pull request #301 from anonymph/fix-#291
  357.  
  358. Reduced code dub in `ImpScene.as` and fixed #291
  359.  
  360. commit befda8ab4f4056b9c5dc5e7f687108ffef7f5e45
  361. Merge: 323359e 7fedb92
  362. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  363. Date: Fri Jul 29 03:02:00 2016 -0400
  364.  
  365. Merge pull request #300 from anonymph/more-metric
  366.  
  367. Expanded upon the metric support in `PlayerAppearance.as`
  368.  
  369. commit 250c638071e71a2ea78cacbd15d6e0a7d65209a4
  370. Author: surskitty <surskitty@gmail.com>
  371. Date: Fri Jul 29 02:44:34 2016 -0400
  372.  
  373. Improving the prose of the Behemoth fight.
  374.  
  375. commit f0695c0a1c3d18f48a9ff4ca5c4164bb4adadbe5
  376. Author: anonymph <anonymph@8chan.co>
  377. Date: Fri Jul 29 02:49:33 2016 +0200
  378.  
  379. Merges the (unused) imp overlord loss variations into the standard imp lord scenes.
  380. Also fixes #291.
  381.  
  382. commit 7fedb92dcfab95f8e6e738a866728d71173dbc98
  383. Author: anonymph <anonymph@8chan.co>
  384. Date: Fri Jul 29 01:05:26 2016 +0200
  385.  
  386. Found the already existing _ordinal to word_ method in `Utils.as`.
  387.  
  388. commit 591c7051e630625a34b8124ee320c0495fe04313
  389. Author: anonymph <anonymph@8chan.co>
  390. Date: Fri Jul 29 00:53:21 2016 +0200
  391.  
  392. More fun with with the metric scale.
  393.  
  394. commit b7c9bbae6d96f62c6ecda0c0d3703cf5ca1fc8aa
  395. Author: anonymph <anonymph@8chan.co>
  396. Date: Fri Jul 29 00:28:54 2016 +0200
  397.  
  398. Added some dumb logic to get a list of cocks, to display nicely.
  399.  
  400. commit a5b14c9da38aaa9d77bd69e1daabab65bc3acd61
  401. Author: anonymph <anonymph@8chan.co>
  402. Date: Fri Jul 29 00:14:48 2016 +0200
  403.  
  404. I need to learn actionscript.
  405.  
  406. commit 991d6c16ebc77ccb6b6c5d940fbd2c63288dd31a
  407. Author: anonymph <anonymph@8chan.co>
  408. Date: Fri Jul 29 00:13:00 2016 +0200
  409.  
  410. I'm a sucker for obvious restructuring. Cocks are now _the shit_ in `PlayerAppearance.as`.
  411.  
  412. commit 651bc47644c308faaa4f09dd5643c838736e37f4
  413. Author: anonymph <anonymph@8chan.co>
  414. Date: Thu Jul 28 23:15:47 2016 +0200
  415.  
  416. Continuing to expand the usage of the metric system in `PlayerAppearance.as`.
  417. Also "accidentally" (woops!) refactored some dumb code.
  418.  
  419. commit e9ff64debcd31138166cc43963242023c5d772f8
  420. Author: anonymph <anonymph@8chan.co>
  421. Date: Thu Jul 28 22:32:43 2016 +0200
  422.  
  423. More work on those methods (Naturally flowing text a shit.)
  424.  
  425. commit 612ff290039972d875dffac0b750df371e87ab68
  426. Author: anonymph <anonymph@8chan.co>
  427. Date: Thu Jul 28 22:15:34 2016 +0200
  428.  
  429. Fixed issues with the new functions.
  430.  
  431. commit 44bce07c83709ffaad2ec5a1504444c501c7dbdb
  432. Merge: 1d161e6 333fcad
  433. Author: anonymph <anonymph@8chan.co>
  434. Date: Thu Jul 28 22:13:27 2016 +0200
  435.  
  436. Merge branch 'master' into more-metric
  437.  
  438. commit 333fcada0da4a6d8dd3ea187634ff799cb62f826
  439. Merge: d8c2810 323359e
  440. Author: anonymph <anonymph@8chan.co>
  441. Date: Thu Jul 28 22:09:54 2016 +0200
  442.  
  443. Merge remote-tracking branch 'upstream/master'
  444.  
  445. commit 1d161e6126162a84d203a23d5c46427ccc2cb7c5
  446. Author: anonymph <anonymph@8chan.co>
  447. Date: Thu Jul 28 22:06:06 2016 +0200
  448.  
  449. Created methods in `PlayerAppearance` to automatically provide length in preferred measure.
  450.  
  451. commit 323359eca4d0d436362165aae702ad041833d1e5
  452. Merge: 5824c2c fc6de40
  453. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  454. Date: Thu Jul 28 15:50:55 2016 -0400
  455.  
  456. Merge pull request #299 from Stadler76/Fix-issue-#298--Game-won't-compile-anymore
  457.  
  458. Game won't compile anymore due to a leftover `monk` in KihaFollower.as
  459.  
  460. commit d8c28106fb1479d3932e382840112654ed4f7283
  461. Author: anonymph <anonymph@8chan.co>
  462. Date: Thu Jul 28 21:47:16 2016 +0200
  463.  
  464. Fixed missed instance of `monk`.
  465.  
  466. commit fc6de4004b0b373e13dbe46eea135ae2077da05e
  467. Author: Stadler76 <stadli@gmx.de>
  468. Date: Thu Jul 28 21:33:11 2016 +0200
  469.  
  470. Game won't compile anymore due to a leftover `monk` in KihaFollower.as
  471.  
  472. Fixes issue #298
  473.  
  474. @anonymph: Nice refactoring btw. :)
  475.  
  476. commit 5824c2cbf8ff9d7f216198bba0325fe04c7be143
  477. Merge: 7328757 e5181dd
  478. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  479. Date: Thu Jul 28 14:50:22 2016 -0400
  480.  
  481. Merge pull request #297 from anonymph/master
  482.  
  483. Removed plot variables from `CoC.as`
  484.  
  485. commit e5181dd578120a19ae6c69b436640986f41f63db
  486. Author: anonymph <anonymph@8chan.co>
  487. Date: Thu Jul 28 19:34:19 2016 +0200
  488.  
  489. Removed `CoC.monk` variable, and transitioned to using flag functionallity.
  490. Includes save/load logic.
  491.  
  492. commit 614b68d23d549a2385d345a23a19d7b40a2df939
  493. Author: anonymph <anonymph@8chan.co>
  494. Date: Thu Jul 28 18:34:17 2016 +0200
  495.  
  496. Removed the very last logic/comments relating to the unnecessary `beeProgress` variable.
  497.  
  498. commit 14b8ee4f7c3b5b0983a04ce790804ec427ddf106
  499. Author: anonymph <anonymph@8chan.co>
  500. Date: Thu Jul 28 18:27:26 2016 +0200
  501.  
  502. Removed `giacomo` variable from `CoC.as` and co. Now fully tracked by `GIACOMO_MET` flag.
  503. Includes save/load logic.
  504.  
  505. commit 37eac9126215453468c8473e889457a2e244c01b
  506. Author: anonymph <anonymph@8chan.co>
  507. Date: Thu Jul 28 18:03:24 2016 +0200
  508.  
  509. Replaced the `sand` "plot" variable in `CoC.as` with a flag.
  510. Currently the flag value is `SANDWITCH_SERVICED`/`02295`, but change it, if that's a bad value.
  511. Includes save/load logic for transitioning.
  512.  
  513. commit 38927b8ad5fc90a66405e1d5c377dd245f3ceec6
  514. Author: anonymph <anonymph@8chan.co>
  515. Date: Thu Jul 28 17:36:18 2016 +0200
  516.  
  517. Removed redundant `whitney` variable from `CoC.as`, `Saves.as` and `CharCreation.as`.
  518.  
  519. commit 7191a1d4aaeb6ac48fa549d404797e258ed740cb
  520. Author: anonymph <anonymph@8chan.co>
  521. Date: Thu Jul 28 17:33:40 2016 +0200
  522.  
  523. Removed the completely unused `explored` from `CoC.as`.
  524.  
  525. commit 8a90ef68b64969e712c4de461ab7258a772ae85f
  526. Author: anonymph <anonymph@8chan.co>
  527. Date: Thu Jul 28 17:32:23 2016 +0200
  528.  
  529. Removed `foundLake` from `CoC.as` and `Saves.as`.
  530.  
  531. commit 61e44356fb3ba7628dd937bf0734d294092d2779
  532. Author: anonymph <anonymph@8chan.co>
  533. Date: Thu Jul 28 17:31:28 2016 +0200
  534.  
  535. Removed `foundMountain` from `CoC.as` and `Saves.as`.
  536.  
  537. commit 606df253ae3dee14ff2eebfa3cca683ed060acb1
  538. Author: anonymph <anonymph@8chan.co>
  539. Date: Thu Jul 28 17:30:15 2016 +0200
  540.  
  541. Removed `foundDesert` from `CoC.as` and `Saves.as`.
  542.  
  543. commit 9285103ca20bcce8ffb409e64fadae8ca5feb3e8
  544. Author: anonymph <anonymph@8chan.co>
  545. Date: Thu Jul 28 17:28:46 2016 +0200
  546.  
  547. Removed `foundForest` from `CoC.as` and `Saves.as`.
  548. First commit in a series, removing redundant plot variables from `CoC.as`.
  549.  
  550. commit 3d6de4e86e5a7465ce401705a045e5c1a9626288
  551. Author: surskitty <surskitty@gmail.com>
  552. Date: Thu Jul 28 03:40:08 2016 -0400
  553.  
  554. Rewriting Minerva pregnancy messages.
  555.  
  556. commit a39f8b16ccdc8ecd8c4120e383ee2a118b289651
  557. Author: surskitty <surskitty@gmail.com>
  558. Date: Thu Jul 28 02:40:55 2016 -0400
  559.  
  560. Rewriting Behemoth pregnancy notifs to be less placeholder.
  561.  
  562. commit 7328757fb649e4088e46d7d03a61949e5e9a58ed
  563. Merge: 5081c22 7a03649
  564. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  565. Date: Wed Jul 27 17:37:19 2016 -0400
  566.  
  567. Merge pull request #296 from Stadler76/tfSource-shouldnt-depend-on-a-raceScore
  568.  
  569. tfSource shouldn't depend on a raceScore
  570.  
  571. commit 5081c2251a225bea848e7d5073766160dbe24ad8
  572. Merge: 2eb34f2 6f074b6
  573. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  574. Date: Wed Jul 27 17:37:10 2016 -0400
  575.  
  576. Merge pull request #295 from Stadler76/Fixed-wrong-furcolor-shown-in-horse-TF
  577.  
  578. Wrong furcolor shown when you became furry through equinum
  579.  
  580. commit 2eb34f224688a74795bc1817197f7fb1eb718e91
  581. Merge: a7caed8 cfc4ae6
  582. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  583. Date: Wed Jul 27 17:37:03 2016 -0400
  584.  
  585. Merge pull request #294 from Stadler76/reworking-salamanderScore()
  586.  
  587. Reworking salamanderScore()
  588.  
  589. commit a7caed8d78104d55265a467a2aed2cc5b6f628aa
  590. Merge: 7d3deaa 7c88b74
  591. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  592. Date: Wed Jul 27 17:36:56 2016 -0400
  593.  
  594. Merge pull request #293 from Stadler76/remove-calls-to-cockTotal-and-totalCocks-in-Player.as
  595.  
  596. Removed calls to totalCocks() and cockTotal() in Player.as
  597.  
  598. commit 7d3deaa324428025c000478c3bb80712ea79d0cd
  599. Merge: b26ef96 def9ceb
  600. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  601. Date: Wed Jul 27 17:36:31 2016 -0400
  602.  
  603. Merge pull request #292 from Stadler76/Make-dogCocks()-in-Creature.as-less-nasty
  604.  
  605. Make dogCocks() in Creature.as less nasty
  606.  
  607. commit 7a03649834bdb915790d1279a4e2817b37ab3668
  608. Author: Stadler76 <stadli@gmx.de>
  609. Date: Wed Jul 27 23:23:55 2016 +0200
  610.  
  611. tfSource shouldn't depend on a raceScore
  612.  
  613. Just realized that, when playing around with TFing manually (full dragon TFs --> whiskerFruit) towards a dragonne.
  614.  
  615. commit 6f074b6dca7f3e35ee6b87e7dbddd7c73eff4082
  616. Author: Stadler76 <stadli@gmx.de>
  617. Date: Wed Jul 27 04:12:52 2016 +0200
  618.  
  619. Wrong furcolor shown when you became furry through equinum
  620.  
  621. This required two little workarounds in Creature.as and Player.as to ignore the skinType in the affected methods.
  622.  
  623. commit cfc4ae6042774b765d4a32dd6d35b85aeb30dff5
  624. Author: Stadler76 <stadli@gmx.de>
  625. Date: Wed Jul 27 04:04:56 2016 +0200
  626.  
  627. Reworking salamanderScore()
  628.  
  629. Lizard cocks and especially human face and ears should only count towards your salamanderScore() if you have some other salamander-features.
  630. I replaced the numeric body part checks with the constants there, too.
  631. Except the checks for human body parts, since they always stand for human, normal or none and it is clear enough, that these are for human body parts.
  632. Please note, that the maximum salamanderScore has not changed at all. I just don't want humans to have a salamanderScore() > 0.
  633.  
  634. commit 7c88b74f9cc46d9815100594505d80535f67ec72
  635. Author: Stadler76 <stadli@gmx.de>
  636. Date: Wed Jul 27 04:01:53 2016 +0200
  637.  
  638. Removed calls to totalCocks() and cockTotal() in Player.as
  639.  
  640. 2 calls removed, 2005 calls remaining, sigh
  641.  
  642. commit def9ceb1c03bebe88c6c9a488ff6757318bc297a
  643. Author: Stadler76 <stadli@gmx.de>
  644. Date: Wed Jul 27 03:58:23 2016 +0200
  645.  
  646. Make dogCocks() in Creature.as less nasty
  647.  
  648. Copy&Paste from countCocksOfType was kinda stupid, so I changed it.
  649.  
  650. commit b26ef9622166df01682c5a1f30bbb55e338cbc34
  651. Merge: 96f9529 3ca926b
  652. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  653. Date: Tue Jul 26 04:11:55 2016 -0400
  654.  
  655. Merge pull request #290 from Stadler76/minor-tweaks-and-fixes
  656.  
  657. Minor tweaks and fixes
  658.  
  659. commit 3ca926bea8694f86d568c9c7c0e09270125a2e49
  660. Author: Stadler76 <stadli@gmx.de>
  661. Date: Mon Jul 25 03:36:40 2016 +0200
  662.  
  663. Added lizan-taur and renamed minotaur-taur to mino-centaur
  664.  
  665. ### Gameplay changes
  666. - lizans with a tauric lower body now show up as a lizan-taur :)
  667. - If your a minotaur with hooves and a tauric lower body, you showed up as a centaur
  668. - Fixed that by moving the taur-part to the centaur-section and renamed them to be mino-centaurs, since minotaur-taur sounds a bit ... weird.
  669.  
  670. ### Coding style change
  671. - whitespacwe-only fix in BlackCock.as. Yes, I am a bit pedantic :X
  672.  
  673. commit a9719a140aa902cc274d17b2c6086217fdbfae60
  674. Author: Stadler76 <stadli@gmx.de>
  675. Date: Mon Jul 25 03:04:27 2016 +0200
  676.  
  677. Grammar fixes for salamander arms
  678.  
  679. I've corrected the grammar of the salamander arms in the TF and on the player appearance tab
  680.  
  681. commit 2a7d43723719b582e1855eb27444215c36a99fb1
  682. Author: Stadler76 <stadli@gmx.de>
  683. Date: Mon Jul 25 02:44:54 2016 +0200
  684.  
  685. Dragon scales are too tough to be smoothed
  686.  
  687. I made dragon scales immune to body lotions. IMHO dragon scales should always be tough. Additionally I'm using the constants for the skin types now, cause I still don't like the numeric ones.
  688.  
  689. commit 96f952919614865a8c63af24f93c6f6d99acf2ec
  690. Merge: 8a8d9ba 7da5e6a
  691. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  692. Date: Sun Jul 24 18:23:35 2016 -0400
  693.  
  694. Merge pull request #289 from Stadler76/implementation-of-updateOvipositionPerk()
  695.  
  696. Move Oviposition perk checks out of PlayerEvents.as
  697.  
  698. commit 7da5e6a926418d31f8117d88cdc0f3c7a67cf4ed
  699. Merge: d506c6d 8a8d9ba
  700. Author: Stadler76 <stadli@gmx.de>
  701. Date: Sun Jul 24 23:48:35 2016 +0200
  702.  
  703. Merge remote-tracking branch 'refs/remotes/Kitteh6660/master' into implementation-of-updateOvipositionPerk()
  704.  
  705. commit 8a8d9baeee6858c0a1161757d215865934d63a2f
  706. Merge: 9a70f07 29cbb9e
  707. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  708. Date: Sun Jul 24 16:30:57 2016 -0400
  709.  
  710. Merge pull request #287 from Stadler76/predator-arms-clawTone-implementation
  711.  
  712. Claw tones for certain claw types
  713.  
  714. commit d506c6db71cbd001a5ac704364ff208126c037e8
  715. Author: Stadler76 <stadli@gmx.de>
  716. Date: Sun Jul 24 21:31:18 2016 +0200
  717.  
  718. Harpy TF won't remove Oviposition anymore after gaining an Harpy Womb
  719.  
  720. Note, that this only affects Harpy TF (=> eating (magical) golden seed), while other TFs are unaffected.
  721.  
  722. commit 0e11d488f4f1b060ed0c03b17824b94ee0662657
  723. Author: Stadler76 <stadli@gmx.de>
  724. Date: Sun Jul 24 21:07:42 2016 +0200
  725.  
  726. If your lizardScore() is still high don't remove Oviposition
  727.  
  728. commit 7afcb8774ce5f6f2bc2b752f4897b253dbde64ec
  729. Author: Stadler76 <stadli@gmx.de>
  730. Date: Sun Jul 24 19:14:57 2016 +0200
  731.  
  732. removed some trailing whitespaces in BlackCock.as
  733.  
  734. commit 2dec6d8218445af7c59531de74f1b5d9c1395ad5
  735. Author: Stadler76 <stadli@gmx.de>
  736. Date: Sun Jul 24 18:58:33 2016 +0200
  737.  
  738. removed a leftover from debugging in EmberScene.as
  739.  
  740. - cherry-pick from PR #287
  741. - No biggie, was just a trace-call, thats not needed anymore.
  742.  
  743. commit 6df7545fb14f5c005bcaf7f86ff7ea98971d4ab1
  744. Author: Stadler76 <stadli@gmx.de>
  745. Date: Sun Jul 24 18:55:07 2016 +0200
  746.  
  747. Always update your clawTone when your skinTone changes
  748.  
  749. cherry-pick from PR #287
  750.  
  751. commit 1e74b5767a61a7fb4aadea2438ee69fd1abee101
  752. Author: Stadler76 <stadli@gmx.de>
  753. Date: Sun Jul 24 18:48:49 2016 +0200
  754.  
  755. claw tones for certain claw types
  756.  
  757. cherry-pick from PR #287
  758.  
  759. commit e9cdeb467f87ccdb828bddd27540ca04e022620f
  760. Author: Stadler76 <stadli@gmx.de>
  761. Date: Sun Jul 24 18:27:57 2016 +0200
  762.  
  763. Mostly for completeness: different tfSource for mystic fox jewel
  764.  
  765. commit 45626a811a362806061f39933511f6ff3bbdf4d3
  766. Author: Stadler76 <stadli@gmx.de>
  767. Date: Sun Jul 24 18:26:02 2016 +0200
  768.  
  769. kitsunes get their arms restored too
  770.  
  771. Kitsunes with plain skin and claws don't make much sense to me. Additionally it reduces your lizardScore by 1 extra point
  772.  
  773. commit 5d8e7fc88019546274cf9aefd524d023ab6c9364
  774. Author: Stadler76 <stadli@gmx.de>
  775. Date: Sun Jul 24 18:10:30 2016 +0200
  776.  
  777. Let players with Oviposition oviposit again
  778.  
  779. oopsie. I've moved a little too much out of PlayerEvents.as
  780.  
  781. commit da0ea30f75ed5433f39def5fe7320635fd9767bc
  782. Author: Stadler76 <stadli@gmx.de>
  783. Date: Sun Jul 24 18:06:09 2016 +0200
  784.  
  785. Move Oviposition perk checks out of PlayerEvents.as
  786.  
  787. - I grew tired of juggling with raceScores() and then fixing the checks for Oviposition-removal in PlayerEvents.as, so I did the work to fix this.
  788. - Note, that lizans are the only race, that gain it. All others keep it or lose it
  789.  
  790. commit 29cbb9e8f70122fe0ea1ce9ac302dfee1d9c4eb8
  791. Author: Stadler76 <stadli@gmx.de>
  792. Date: Sun Jul 24 15:17:35 2016 +0200
  793.  
  794. removed a leftover from debugging in EmberScene.as
  795.  
  796. No biggie, was just a trace-called thats not needed anymore
  797.  
  798. commit 55132f7e29339293be629a879787c911e6ea2494
  799. Author: Stadler76 <stadli@gmx.de>
  800. Date: Sun Jul 24 15:02:27 2016 +0200
  801.  
  802. Always update your clawTone when your skinTone changes
  803.  
  804. commit 073d8e842bb705b87f01d34ccae7d8e7fa2cdf9b
  805. Author: Stadler76 <stadli@gmx.de>
  806. Date: Sun Jul 24 14:27:48 2016 +0200
  807.  
  808. claw tones for certain claw types
  809.  
  810. - In Player:race(): Reverted the dragonscore requirement to be considered dragon morph to its old value.
  811. - Added updateClaws() to MutationsHelper which now updates your claws along with their clawTone.
  812.  
  813. commit 9a70f071b5a85ab1d71f611ef07b287b634fcc41
  814. Merge: b7883e7 fa35f10
  815. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  816. Date: Sun Jul 24 01:56:10 2016 -0400
  817.  
  818. Merge pull request #286 from Stadler76/dragon-and-lizardScore-finetuning
  819.  
  820. dragonScore and lizardScore finetuning
  821.  
  822. commit fa35f10561ceafaa97c3799aa0cc470ac71338e4
  823. Author: Stadler76 <stadli@gmx.de>
  824. Date: Sun Jul 24 06:55:13 2016 +0200
  825.  
  826. Raised the 'high lizardScore' in Player:race() to >= 9
  827.  
  828. Should play nicely with Kitsunes now.
  829.  
  830. commit b7883e7782490c784b13d5ab0613b8fae2b4d34b
  831. Merge: 286d82d 6689778
  832. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  833. Date: Sat Jul 23 22:02:39 2016 -0400
  834.  
  835. Merge pull request #285 from Linulanielly/master
  836.  
  837. # 233. Marae's second tier perks for herms. Should be fixed now.
  838.  
  839. commit 286d82d3fbd33de58cb53b127fdea928d955e892
  840. Merge: 2b96bcf 239724d
  841. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  842. Date: Sat Jul 23 22:02:13 2016 -0400
  843.  
  844. Merge pull request #283 from Stadler76/fix-foxfire-damage-display
  845.  
  846. Fixed Foxfire displaying damage incorrectly
  847.  
  848. commit 2b96bcf1903d0c1d9be23347908151da67c43a4b
  849. Merge: e90a6ee 6458aeb
  850. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  851. Date: Sat Jul 23 22:02:01 2016 -0400
  852.  
  853. Merge pull request #282 from Stadler76/hummanus-fertility-finetuning
  854.  
  855. Hummanus fertility and sensitivity tweaking
  856.  
  857. commit e90a6ee366b96d7d55a9593bb19671d2e23b641f
  858. Merge: 6ee3e25 a87a3bd
  859. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  860. Date: Sat Jul 23 22:01:02 2016 -0400
  861.  
  862. Merge pull request #281 from Stadler76/fix-issue-#280
  863.  
  864. Fixed #280 Hummus removes Incorporeality even if its made permanent
  865.  
  866. commit 0b17f3277867c15c6523c773a4c1d490decb3de6
  867. Author: Stadler76 <stadli@gmx.de>
  868. Date: Sat Jul 23 15:11:18 2016 +0200
  869.  
  870. replaced numeric body part values with their respective constants
  871.  
  872. Reason? These numeric values suck! ;)
  873.  
  874. commit c9fa4370812975ac34219c056aca95a1107e34c1
  875. Author: Stadler76 <stadli@gmx.de>
  876. Date: Sat Jul 23 14:52:54 2016 +0200
  877.  
  878. use dragonCocks() and lizardCocks() in their raceScore()-methods
  879.  
  880. - I'll leave them in PlayerHelper.as for now. I guess I'll move them to Creature.as later.
  881. - added a TODO for dogCocks() ⇒ Less Spaghetti code in Creature.as ;)
  882.  
  883. commit 4ff977ccf9845698020f197068a199d492910ef5
  884. Author: Stadler76 <stadli@gmx.de>
  885. Date: Sat Jul 23 14:43:14 2016 +0200
  886.  
  887. dragonScore and lizardScore finetuning
  888.  
  889. - Gaining a snake tongue with reptilum is easier now, since it requires 'any' reptilic face type and not just a lizard one
  890. - for both dragons and lizards: one pair of dragon horns => 1 point, two pairs => 2 points
  891. - some more PlayerHelper-methods to make dragonScore() 'n stuff easier to read
  892. - any reptilic scales now grant a point to dragonneScore. Not just the lizard ones (Forgot to add that)
  893. - Benoit.as was lacking a hasScales()-check
  894.  
  895. commit 6689778a59d594101eb12486f3b2adf35e4fd654
  896. Author: Linulanielly <linulanielly@gmail.com>
  897. Date: Fri Jul 22 19:27:55 2016 +0300
  898.  
  899. it is now possible to get second level Marae's perks if player is herm and already has MaraesGiftFertility and MaraesGiftStud
  900.  
  901. commit 239724dfd0a887012b6b2b2cd7f6945e363f8fd6
  902. Author: Stadler76 <stadli@gmx.de>
  903. Date: Fri Jul 22 14:34:43 2016 +0200
  904.  
  905. Fixed Foxfire displaying damage incorrectly
  906.  
  907. Due to a mistake, when copy&pasting the damage part of Foxfire to doDamage the wrong damage is shown to the user. e. g. (0) or (-25).
  908. Fixed that by replacing `+ temp +` with `+ damage +` along with some minor tweaks to the output.
  909.  
  910. commit 6458aebbd622fb9a97a40baff3ce365b5e77a62c
  911. Author: Stadler76 <stadli@gmx.de>
  912. Date: Fri Jul 22 04:19:55 2016 +0200
  913.  
  914. Hummanus fertility and sensitivity tweaking
  915.  
  916. If hummanus didn't affect your fertility/sensitivity, it shoud neither be displayed to the player, nor add points to the transformation tracker (TIMES_TRANSFORMED)
  917. TL/DR: Nothing changed? Don't tell the player and no changes++
  918.  
  919. commit a87a3bd441cb8ba7aaa1aa404a4ec59076fff370
  920. Author: Stadler76 <stadli@gmx.de>
  921. Date: Tue Jul 19 12:21:26 2016 +0200
  922.  
  923. tiny revert
  924.  
  925. Adding perkv4(...) == 0 to the conditional directly is nicer imho. Now we have double protection.
  926.  
  927. commit 11c85f70ef3706af89f02298ef13fe9ecbfbf32a
  928. Author: Stadler76 <stadli@gmx.de>
  929. Date: Tue Jul 19 08:17:11 2016 +0200
  930.  
  931. Fixed #280 Hummus removes Incorporeality even if its made permanent
  932.  
  933. Fixes issue #280: Hummus removes Incorporeality even if its made permanent.
  934. Creature.as: removePerk() now returns false, if a perk to be removed is permanent.
  935.  
  936. commit 6ee3e253d796c85ee4659fb6ce806b5115f423a9
  937. Merge: fb4293f 44c8d62
  938. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  939. Date: Mon Jul 18 20:29:29 2016 -0400
  940.  
  941. Merge pull request #279 from Stadler76/rename-restoreFeet-to-restoreLegs
  942.  
  943. rename restoreFeet to restoreLegs
  944.  
  945. commit 44c8d62be5fa8e9371a67fdd98676df2b0f274a0
  946. Author: Stadler76 <stadli@gmx.de>
  947. Date: Mon Jul 18 22:47:10 2016 +0200
  948.  
  949. rename restoreFeet to restoreLegs
  950.  
  951. Originally I actually intended to name it restoreLegs. Somehow I forgot that, when I started working on the PR. Well, better do this early, than when its (too) late.
  952. Fixed the options-constants, too.
  953.  
  954. commit fb4293fb3eac6bf636f16461981aa081c69cca1e
  955. Merge: 5e7ca04 97ef2dc
  956. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  957. Date: Mon Jul 18 01:35:28 2016 -0400
  958.  
  959. Merge pull request #278 from Stadler76/Issue-#269-step-5-(New-eyes-for-reptilic-races)
  960.  
  961. New reptilic eyes for dragons and lizans
  962.  
  963. commit 97ef2dc9d2fc147777ebd3b1c24d86bc08c4d6a2
  964. Author: Stadler76 <stadli@gmx.de>
  965. Date: Mon Jul 18 00:58:51 2016 +0200
  966.  
  967. New reptilic eyes for dragons and lizans
  968.  
  969. **Step 5 of issue #269**
  970. - I prefer to use the body part constants rather than their hardcoded numeric values, so I replaced some of them in dragonScore() and lizardScore()
  971. - Tiny fix in emberTFs: "[...]You have as many horns as a <del>lizan</del><ins>dragon</ins> can grow."
  972. - new PlayerHelper-methods: hasDragonHorns() and hasReptileEyes()
  973.  
  974. commit 5e7ca04c403f7ff96bf71d6eb844b5867de7fbfc
  975. Merge: f0f9718 cdc67af
  976. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  977. Date: Sun Jul 17 14:00:22 2016 -0400
  978.  
  979. Merge pull request #277 from Stadler76/Renaming-Stadler-to-Stadler76-in-code-comments
  980.  
  981. Replaced all occurrences of "Stadler" (Forum name) with "Stadler76" (GitHub) in code comments
  982.  
  983. commit cdc67af53f672746a2f91c59e1a3240769044a08
  984. Author: Stadler76 <stadli@gmx.de>
  985. Date: Sun Jul 17 19:44:51 2016 +0200
  986.  
  987. Replaced all occurrences of "Stadler" (Forum name) with "Stadler76" (GitHub) in code comments
  988.  
  989. Only comments fixed, so nothing to debug.
  990. I'll stick with using my GitHub name in the future.
  991. I guess, its obvious, that gameplay and game mechanics aren't affected :)
  992.  
  993. commit f0f9718a8897008e5c55496f7b266b78e9f35002
  994. Author: Kitteh6660 <sylvainkittens@gmail.com>
  995. Date: Sun Jul 17 03:45:08 2016 -0400
  996.  
  997. Anzu Phase 1
  998.  
  999. Phase 1 of Anzu development done, sex, dinner, racing, and sleeping
  1000. scenes to follow.
  1001.  
  1002. Done a bit of code cleaning.
  1003.  
  1004. commit 2670cbe05938a1f5460c0f2c63e0172be8040c0d
  1005. Merge: c48181a fcef29a
  1006. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1007. Date: Sat Jul 16 01:30:43 2016 -0400
  1008.  
  1009. Merge pull request #275 from Stadler76/revamp-mutations-and-mutationshelper-and-drider-fixes
  1010.  
  1011. Revamp Mutations and MutationsHelper and drider fixes
  1012.  
  1013. commit fcef29a8d4720aa6d45743a556b0076d374e6fea
  1014. Author: Stadler76 <stadli@gmx.de>
  1015. Date: Sat Jul 16 07:18:10 2016 +0200
  1016.  
  1017. Drider and hummus fixes
  1018.  
  1019. - New helper method to get rid of the copy&paste mess in Mutations.as: restoreFeet()
  1020. - Hummus now properly reverts drider lower body
  1021. - Drider lower body should now properly show up in the player appearance tab
  1022.  
  1023. commit 7edb6394414d67be3d179f957be1b3cd8483573a
  1024. Author: Stadler76 <stadli@gmx.de>
  1025. Date: Sat Jul 16 05:16:43 2016 +0200
  1026.  
  1027. Revamp Mutations and MutationsHelper and drider fixes
  1028.  
  1029. - **Invalid fix, ignore** ~~Fixed a typo in restoreArms, that caused TFs to always act, as if the TF came from the goo skin TF~~
  1030. - changes and changeLimit are now properties. Makes life easier, when working with helper methods for TFs
  1031.  
  1032. commit c48181ae2e421e59403c0f341927af8f342fd884
  1033. Merge: d9c8fad 28e8fd3
  1034. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1035. Date: Fri Jul 15 20:11:05 2016 -0400
  1036.  
  1037. Merge pull request #273 from Stadler76/issue269-step-4-new-dragon-skintype
  1038.  
  1039. new dragon scales skinType implemented
  1040.  
  1041. commit 28e8fd35aec686bab7b21e32f4c62f0eb195ba18
  1042. Author: Stadler76 <stadli@gmx.de>
  1043. Date: Fri Jul 15 08:55:33 2016 +0200
  1044.  
  1045. new dragon scales skinType implemented
  1046.  
  1047. - Introducing the class PlayerHelper. For now I've just ported 2 methods to this PR. More will follow
  1048. - I've waded though all the files 'again' to see where I have to replace `SKIN_TYPE_SCALES` checks with `hasScales()`
  1049. - That was even more horrible, before the deprecation of `SKIN_TYPE_UNDEFINED`
  1050. - Some checks for SKIN_TYPE_SCALES will stay this way for reasons.
  1051. - If you think, I've missed any, just tell me and I look into it.
  1052. - Reasons for this new skinType are:
  1053. - I like to obtain lizan skin colors without needing to remove my scales first
  1054. - Lizans with human skinColors are weird imho
  1055. - I prefer my dragon to have a non-human aka lizan skin color for the scales. A disambiguation between dragon scales and (normal) lizan scales makes that step easier.
  1056. - Dragon TF lets your skin color unaffected and I don't intend to change that, since its an unique Ember only coloration.
  1057. - with more disambiguations between dragons and lizans it makes tweaking player.race() easier, although there should still be features dragons should share with lizans and probably other races
  1058. - Dragon scales have a different description (with shield-shaped scales) and I see them somewhat tougher/more effective.
  1059. - There may be more dragon subraces of dragon hybrids in the future.
  1060.  
  1061. commit d9c8fada63c6febb23370d1c9cd971686fa127de
  1062. Merge: 4144e01 79f2890
  1063. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1064. Date: Thu Jul 14 21:41:29 2016 -0400
  1065.  
  1066. Merge pull request #271 from Stadler76/Issue-#269-step-3-(snake-like-tongue-for-lizans)
  1067.  
  1068. Issue 269 step 3 (snake-like tongue for lizans)
  1069.  
  1070. commit 79f28908d5831f0cccac32aab3111098cc311dc6
  1071. Merge: 98d640e 4144e01
  1072. Author: Stadler76 <stadli@gmx.de>
  1073. Date: Wed Jul 13 05:08:29 2016 +0200
  1074.  
  1075. Merge remote-tracking branch 'refs/remotes/Kitteh6660/master' into Issue-#269-step-3-(snake-like-tongue-for-lizans)
  1076.  
  1077. commit 98d640e07ed365abe2e6e68443b760db23a8bd6d
  1078. Author: Stadler76 <stadli@gmx.de>
  1079. Date: Wed Jul 13 05:05:37 2016 +0200
  1080.  
  1081. Applies to issue #269 step 3
  1082.  
  1083. - lizans now get a snake-like tongue, too (Look closely at their pic)
  1084. - dragonScore()-requirement to be considered dragon-morph reduced to >= 6 (See notes)
  1085. - Added bold-tags to the text to make it more visible, when you gain a snake-like tongue.
  1086.  
  1087. **Notes:**
  1088. ----------
  1089. - With PR #270 accepted: This should fix ascending with a high or maxed out dragonScore() (Will test this soon).
  1090. - No need to update lizardScore() to take snake-tongues into account for now.
  1091. - Since I start hating those overlong outputText-lines more and more I made them multiline in gainSnakeTongue only for now. Maybe occasionally I'll do this for other overlong outputText-lines, but I won't do them all at once. Would be horrible to debug ;)
  1092. - Tested with Snake Oil and Reptilum and looks good :)
  1093.  
  1094. commit 4144e01331a617c72ca4652d8e60997829cb8325
  1095. Merge: f1c00ec b923f47
  1096. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1097. Date: Tue Jul 12 22:20:03 2016 -0400
  1098.  
  1099. Merge pull request #270 from Stadler76/issue-269-step-2-armtype-points
  1100.  
  1101. Steps 1 and 2 in issue #269 (armtype points)
  1102.  
  1103. commit b923f47c684d6f319fee57ba6896828209c961eb
  1104. Author: Stadler76 <stadli@gmx.de>
  1105. Date: Wed Jul 13 03:37:10 2016 +0200
  1106.  
  1107. Steps 1 and 2 in issue #269 (armtype points)
  1108.  
  1109. Applies to step 1 and 2 in issue #269
  1110. - Merged the hornType checks in dragonScore() to make it clearer, that they add 2 points (should leave these 2 points for ascension as a dragon and to grant dragon stat-bonuses to lizans with dragon-features aka dragonfire and wings)
  1111. - Two draconic horns have to be > 0 inches to appear in the player appearance tab. Two 0 inch horns don't make sense, although this case should be quite rare.
  1112. - Two draconic horns have to be > 0 inches to grant points now. (Reason: horns not appearing in the appearance tab but granting points could be confusing).
  1113. - Four horns now always grant points, since their length is fixed and hardcoded (See note).
  1114. - Predator arms with their respective claws now grant dragonScore respectively lizardScore points.
  1115.  
  1116. **Notes:**
  1117. ----------
  1118. Transformatives, that reduce player.horns to 0 should remove them, when they hit 0.
  1119. I haven't looked at the code if there is any and reducto reduces them to 2.
  1120. I debugged it and kept an eye on dragonScore() and lizanScore(). Should work without any flaws or regressions.
  1121.  
  1122. commit f1c00ec8440b79fbeb52cdc6b2de3828f16b2adf
  1123. Merge: 5d43712 7e83f6a
  1124. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1125. Date: Sun Jul 10 20:09:44 2016 -0400
  1126.  
  1127. Merge pull request #267 from Stadler76/fix-arms-after-goo-skin-tf
  1128.  
  1129. Revert non-human arms and claws when your skin TFs to goo skin
  1130.  
  1131. commit 7e83f6ae924c05c1b4547f3cf576c969df17d1b6
  1132. Author: Stadler76 <stadli@gmx.de>
  1133. Date: Sun Jul 10 21:58:05 2016 +0200
  1134.  
  1135. Revert non-human arms and claws when your skin TFs to goo skin
  1136.  
  1137. Implemented the new helper method newLizardSkinTone()
  1138. Your arms now properly revert if your skin becomes gooey skin.
  1139. Silently discard your claws, when your arms TF to those of a harpy.
  1140.  
  1141. commit 5d43712233cb48b178fd6dba48fb4dac84af8f09
  1142. Author: Kitteh6660 <sylvainkittens@gmail.com>
  1143. Date: Sun Jul 10 04:47:28 2016 -0400
  1144.  
  1145. Mod update 1.3.25
  1146.  
  1147. Version bump
  1148.  
  1149. commit ce7464ebd145a3e28c62bad7fcf7ac812f8991f3
  1150. Merge: 5fff305 ae4712b
  1151. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1152. Date: Sat Jul 9 22:47:13 2016 -0400
  1153.  
  1154. Merge pull request #265 from Stadler76/fix-predator-armtype-wording
  1155.  
  1156. Small wording fix for predator arma
  1157.  
  1158. commit ae4712b55fe36aa78b098f95f2704d6e9e125617
  1159. Author: Stadler76 <stadli@gmx.de>
  1160. Date: Sat Jul 9 17:08:30 2016 +0200
  1161.  
  1162. Small wording fix for predator arma
  1163.  
  1164. Arms are fully covered with scales/fur/whatever, not just 'from the
  1165. biceps down'
  1166.  
  1167. commit 5fff3054843882f722c08bf366f92d6183d6106e
  1168. Merge: 17e0206 73a7f3b
  1169. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1170. Date: Fri Jul 8 23:08:18 2016 -0400
  1171.  
  1172. Merge pull request #264 from Stadler76/arm-type-predator-with-clawtype
  1173.  
  1174. Implementation of ARM_TYPE_PREDATOR and the claw propertys
  1175.  
  1176. commit 73a7f3bccc08a96790585dc833c19452cc483425
  1177. Author: Stadler76 <stadli@gmx.de>
  1178. Date: Sat Jul 9 04:57:11 2016 +0200
  1179.  
  1180. Implementation of ARM_TYPE_PREDATOR and the claw propertys
  1181.  
  1182. I've mainly implemented this by copying my files and reverting
  1183. everything, thats not related to ARM_TYPE_PREDATOR and the new
  1184. claw-property.
  1185. It compiles without problems for me and after a few testing sessions,
  1186. everything looks fine now.
  1187.  
  1188. I've decided to leave clawAdj and clawDesc out since these props are
  1189. perfectly replaced by clawType.
  1190.  
  1191. I have modified my code, so tallness is being displayed in metres
  1192. instead of centimetres with metrics on. I've decided not to edit is out.
  1193. And a small tweak for Ember's appearance: Ember has 2 pairs of horns
  1194. instead of just one, now.
  1195. I left that in my PR, too because it doen't make sense to me, to gain 4
  1196. horns from Ember's blood, when he/she only has 2 ...
  1197.  
  1198. PS: I'll file a seperate PR to fix gooey skin TF leaving **all**
  1199. armType's untouched.
  1200.  
  1201. commit 17e0206cf1537e49665ee4cf8d8b7cc53cfd8d26
  1202. Merge: 5a285a3 bac3091
  1203. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1204. Date: Fri Jul 8 14:12:41 2016 -0400
  1205.  
  1206. Merge pull request #263 from Stadler76/remove-feather-hair
  1207.  
  1208. Relocation of 'Remove feathery hair' to a method in MutationsHelper
  1209.  
  1210. commit bac30918433a80bcacbaa9bf431af7b08429384d
  1211. Author: Stadler76 <stadli@gmx.de>
  1212. Date: Fri Jul 8 20:01:33 2016 +0200
  1213.  
  1214. Relocation of 'Remove feathery hair' to a method in MutationsHelper
  1215.  
  1216. commit 5a285a3c5c2d8a8a57e820db9ffb321e363c8b5f
  1217. Merge: 44c4a67 94892b5
  1218. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1219. Date: Thu Jul 7 22:47:53 2016 -0400
  1220.  
  1221. Merge pull request #262 from Stadler76/restore-human-arms
  1222.  
  1223. Relocate arms restoring copy&paste mess to a new method in the new class classes.items.MutationsHelper
  1224.  
  1225. commit 94892b513dbf306a2864b7ab1edcc0ac4b3568f4
  1226. Author: Stadler76 <stadli@gmx.de>
  1227. Date: Fri Jul 8 04:41:43 2016 +0200
  1228.  
  1229. Relocate arms restoring copy&paste mess to a new method in the new class classes.items.MutationsHelper
  1230.  
  1231. I've found, that the code snippets for restoring arms only handles
  1232. feather and chitin arms and ignores other arms. This is being used
  1233. multiple times in Mutations.as and can be a pita to fix, when new
  1234. armType are being added to the code (e. g. ARM_TYPE_PREDATOR, for which
  1235. I plan to file a PR later).
  1236. Even ARM_TYPE_SALAMANDER is missing in that part. I have included this
  1237. into restoreArms(...), since I see that as a bug/being unintended. I
  1238. assume that this goes without asking Savin. To be precise: I doubt that
  1239. Savin wants, that several races would keep salamander arms, while other
  1240. arms are being restored.
  1241. If this is accepted I plan to file more PRs for other non-DRY-coding
  1242. parts of Mutations.as (starting with feather hair removal)
  1243. I have relocated this into a new class to keep Mutations.as mostly clean
  1244. of these helper methods and because IMHO its easier to keep track of
  1245. them instead of bloating Mutations.as with more and more of these
  1246. functions.
  1247.  
  1248. Testing has been done for hummanus, goblin ale and kanga fruit.
  1249. The param keepArms plays nicely, too although I'm not using it atm
  1250.  
  1251. TL;DR: slowly change Mutations.as towards more following the DRY(Don't
  1252. Repeat Yourself)-coding-principle, so future mutations will be easier to
  1253. implement.
  1254.  
  1255. commit 44c4a674de74c9b13c8f938ea808ad5c722a71c8
  1256. Merge: eb5c336 107a4ce
  1257. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1258. Date: Wed Jul 6 21:29:12 2016 -0400
  1259.  
  1260. Merge pull request #260 from Stadler76/fix-hermoit-basil-womb-option
  1261.  
  1262. Fix Basil. Womb option not being shown for Hermoit after it has been enabled
  1263.  
  1264. commit eb5c3363b9d307273e9d0bdf338eebb7557bd6f9
  1265. Merge: 90e5b7d afa6732
  1266. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1267. Date: Wed Jul 6 21:28:50 2016 -0400
  1268.  
  1269. Merge pull request #259 from Stadler76/lizan-to-dragon-dragonscore-fix
  1270.  
  1271. Lizan to dragon dragonscore fix
  1272.  
  1273. commit 107a4ce7259002716a626e0faccca4fcd938f6c3
  1274. Author: Stadler76 <stadli@gmx.de>
  1275. Date: Thu Jul 7 01:31:47 2016 +0200
  1276.  
  1277. Fix Basil. Womb option not being shown for Hermoit after it has been enabled
  1278.  
  1279. After Herminizing Benoit you can still enable the Basilisk Womb option,
  1280. but altough Benoit's Talk Option shows (**Basilisk Womb option enabled
  1281. in Benoit's menu!**) the button doesn't appear.
  1282. Reason: The check for the Basil. Womb option only take Male Benoit into
  1283. account.
  1284. The fix is easy-peasy.
  1285.  
  1286. commit afa6732b3d85cf58cc47e74ffbd2ebe54d996519
  1287. Author: Stadler76 <stadli@gmx.de>
  1288. Date: Wed Jul 6 21:13:14 2016 +0200
  1289.  
  1290. dragonScore() has to be *above* 6 to be considered a dragon-morph
  1291.  
  1292. Finally fixes issue #241
  1293.  
  1294. With this fix you can go from all dragon to all lizan without the need
  1295. to get rid of your dragon tongue or wings to be considerd being a lizan
  1296. in player appearance tab.
  1297.  
  1298. commit 586cac0d054593e8e149747711f7334c31aebeef
  1299. Author: Stadler76 <stadli@gmx.de>
  1300. Date: Wed Jul 6 21:08:33 2016 +0200
  1301.  
  1302. dragonScore() has to be **above** 6 to be considered a dragon-morph
  1303.  
  1304. Finally fixes issue #241
  1305.  
  1306. commit 90e5b7decd95591d1d11790e4b46305e4a3c48d6
  1307. Merge: 405b52a d10a0be
  1308. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1309. Date: Wed Jul 6 13:06:18 2016 -0400
  1310.  
  1311. Merge pull request #257 from Stadler76/fix-leftover-hasscales
  1312.  
  1313. Fix for leftover player.hasScales() causing a compile error.
  1314.  
  1315. commit 405b52a6c91082c6cf47e095af694633942dd6c9
  1316. Merge: d4cdb1f f6045e1
  1317. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1318. Date: Wed Jul 6 13:06:11 2016 -0400
  1319.  
  1320. Merge pull request #255 from Stadler76/playerappearance-unicorn-horns
  1321.  
  1322. Fix HORNS_UNICORN not being handled in the appearance tab
  1323.  
  1324. commit d10a0beafc05a44d2a38a0fa132f8931ffcdea0d
  1325. Author: Stadler76 <stadli@gmx.de>
  1326. Date: Wed Jul 6 16:45:15 2016 +0200
  1327.  
  1328. Fix for leftover player.hasScales() causing a compile error.
  1329.  
  1330. In PR #256 I missed to replace one of my helper functions with the
  1331. hardcoded skinType check.
  1332. Im my patch it checks for SKIN_TYPE_SCALES and SKIN_TYPE_DRACONIC (added
  1333. to my patch by me)
  1334. Replaced with player.skinType == SKIN_TYPE_SCALES
  1335. After a short debugging session this seems to work now.
  1336.  
  1337. commit f6045e1e1441451854a5068a4807a5e7230bfed2
  1338. Author: Stadler76 <stadli@gmx.de>
  1339. Date: Wed Jul 6 05:45:15 2016 +0200
  1340.  
  1341. Fix HORNS_UNICORN not being handled in the appearance tab
  1342.  
  1343. I've found, that HORNS_UNICORN didn't show up in the appearance tab. So
  1344. I did some copy&paste from rhino TF to get this running.
  1345. While I'm at it, I had the (great *cough*) idea to add some more
  1346. horse-ish races to player.race():
  1347. equitaur, pegasus, unicorn-taur, alicorn and alicorn-taur. Yay,
  1348. if-cascades ...
  1349.  
  1350. commit d4cdb1f8554f1f7320a550d17132cbdb5e9859f2
  1351. Merge: 0722e42 bf8d28f
  1352. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1353. Date: Tue Jul 5 23:36:57 2016 -0400
  1354.  
  1355. Merge pull request #254 from Stadler76/mander-skin-fix
  1356.  
  1357. Fix for Salamander Firewater leaving skin and skincolor untouched
  1358.  
  1359. commit 0722e42d1436f9b3adc048c77f7f8f33853dd378
  1360. Merge: 5574e7d 3724e54
  1361. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1362. Date: Tue Jul 5 23:36:49 2016 -0400
  1363.  
  1364. Merge pull request #253 from Stadler76/fix-bodylotion-liquiddesc
  1365.  
  1366. Fix borked BodyLotion.liquidDesc()
  1367.  
  1368. commit 5574e7d35a2ab7a847ad5a610ab5683684c60e67
  1369. Merge: b7b3c3c ba2625e
  1370. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1371. Date: Tue Jul 5 23:36:37 2016 -0400
  1372.  
  1373. Merge pull request #252 from Stadler76/skintypeundef-deprecation
  1374.  
  1375. Deprecation of SKIN_TYPE_UNDEFINED
  1376.  
  1377. commit bf8d28fc5e08e74306149fc5f0a0453922e57e28
  1378. Author: Stadler76 <stadli@gmx.de>
  1379. Date: Wed Jul 6 02:48:06 2016 +0200
  1380.  
  1381. Fix for Salamander Firewater leaving skin and skincolor untouched
  1382.  
  1383. Salamander Firewater is missing a skin TF towards human skin.
  1384. I've talked this over with Ormael and he told me, that Savin sees them
  1385. as having a scaly salamander tail, arms and lower body with human skin.
  1386. Ormael asked Savin about that and he gave his ok.
  1387.  
  1388. commit 3724e546159f64e5ebb46661453d84fb9e838594
  1389. Author: Stadler76 <stadli@gmx.de>
  1390. Date: Wed Jul 6 02:25:43 2016 +0200
  1391.  
  1392. Fix borked BodyLotion.liquidDesc()
  1393.  
  1394. liquidDesc() in class BodyLotion is borked. Instead of setting
  1395. liquidDesc to the descrition text it output it and returns an empty
  1396. string. The fix is easy.
  1397.  
  1398. commit ba2625e686be14f9bbb48657d26e7999a296d3e4
  1399. Author: Stadler76 <stadli@gmx.de>
  1400. Date: Wed Jul 6 01:57:18 2016 +0200
  1401.  
  1402. Deprecation of SKIN_TYPE_UNDEFINED
  1403.  
  1404. * Your skin never becomes `SKIN_TYPE_UNDEFINED`
  1405. * Probably a relic from older versions of the game
  1406. * Now silently discarded, when loading a savegame
  1407. * I've modified all inequations
  1408. (skinType <= ..., skinType > ... and so on), to use equations
  1409. * I'll leave it in Appearance.as and appearanceDefs.as for now.
  1410.  
  1411. commit b7b3c3c560b675b9b21a72a5b61a1ea2806497ad
  1412. Merge: 154621d 92bfdf8
  1413. Author: Kitteh6660 <Kitteh6660@users.noreply.github.com>
  1414. Date: Mon Jul 4 19:32:08 2016 -0400
  1415.  
  1416. Merge pull request #249 from Stadler76/fix-issue-248
  1417.  
  1418. Fixed Mander Tail Slap applied to all tails, that get a Tail Whip
  1419.  
  1420. commit 92bfdf893dd425ad1fb77a3800725dc46d3c03d2
  1421. Author: Stadler76 <stadli@gmx.de>
  1422. Date: Mon Jul 4 21:10:34 2016 +0200
  1423.  
  1424. Grammar fix in the *Tail Slap*-description.
  1425.  
  1426. commit 570a5b5721da2974a7dc4d90f4ca6c232c187c51
  1427. Author: Stadler76 <stadli@gmx.de>
  1428. Date: Mon Jul 4 20:50:34 2016 +0200
  1429.  
  1430. Fixed Mander Tail Slap applied to all tails, that get a Tail Whip
  1431.  
  1432. I moved the `case TAIL_TYPE_SALAMANDER:`-part above the others so
  1433. manders get both attacks now and other only get Tail Whip
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