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sub 11 ba

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Oct 28th, 2019
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  1. Okay so for you ba savants, I will explain some important things about the wave strats. We ran into 2 bugs, one that eats up the non scroller's tendrils on the last fighter the tick it spawns. For this reason the ranger had to be the scroller, so the tendril would always hit. Pi maged for 2 reasons, one was because it was more burst damage so less damage rng. The second was that so his detodbreath hit 1 tick later than Sanjan's tendril(avoiding eaten tendril bug), so that Sanjan did not lose target (if 2 tendrils hit it could kill 2nd to last Fighter), and could easily tight bindings.
  2. The second bug was 50% change that the ranger message would be 1t delayed causing us to lose the wave end. To get around this we had to kill the ranger with only 2t abils, in this case snap shot(with bone bolt cbow) and hurricane. This way the ranger died a tick earlier and we avoided the bug.
  3. We also found random 1s delays in the wave times, as you'll note in the wave breakdown. This is likely due to server processing and that a tick is not exactly 0.6s, but slightly longer. This lost us anywhere from 4-8seconds in a full 1-9 run, in this run it lost us 7 seconds. So there is time to be saved with faster qs (hard to do), less 1s delays from server (not in our control), and potentially a 2-4second timesave on wave 9 using force end.
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