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- Begin Map
- Begin Level
- Begin Actor Class=/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C Name=H1_5_2_Bearing_Crane_Attach Archetype=/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.Default__H1_5_2_Bearing_Crane_Attatch_Blueprint_C'
- Begin Object Class=/Game/Blueprints/Components/BP_StepActorSlidingComponent.BP_StepActorSlidingComponent_C Name="BP_StepActorSlidingComponent2" Archetype=BP_StepActorSlidingComponent_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BP_StepActorSlidingComponent2_GEN_VARIABLE'
- End Object
- Begin Object Class=/Game/Blueprints/Components/BP_StepActorSlidingComponent.BP_StepActorSlidingComponent_C Name="BP_StepActorSlidingComponent1" Archetype=BP_StepActorSlidingComponent_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BP_StepActorSlidingComponent1_GEN_VARIABLE'
- End Object
- Begin Object Class=/Game/Blueprints/Components/BP_StepActorSlidingComponent.BP_StepActorSlidingComponent_C Name="BP_StepActorSlidingComponent" Archetype=BP_StepActorSlidingComponent_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BP_StepActorSlidingComponent_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh1" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:StaticMesh1_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="Pin2" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Pin2_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:StaticMesh_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="Pin" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Pin_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="Shackle" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Shackle_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.StaticMeshComponent Name="BearingLifter" Archetype=StaticMeshComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BearingLifter_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="Lifter" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Lifter_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="Scene_0" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Scene_0_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/ParableBasic.ParableRotationComponent Name="ParableRotation" Archetype=ParableRotationComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:ParableRotation_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="Pallets" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Pallets_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="MeshPosition" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:MeshPosition_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="InstructionMeshPosition" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:InstructionMeshPosition_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="InstructionMeshSource" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:InstructionMeshSource_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="Source" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:Source_GEN_VARIABLE'
- End Object
- Begin Object Class=/Game/Blueprints/Components/BP_LinearMovement.BP_LinearMovement_C Name="BP_LinearMovementComponent" Archetype=BP_LinearMovement_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BP_LinearMovementComponent_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.TimelineComponent Name="DisappearTimeline"
- End Object
- Begin Object Class=/Game/Blueprints/Components/BP_StepComponent.BP_StepComponent_C Name="BP_StepComponent" Archetype=BP_StepComponent_C'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:BP_StepComponent_GEN_VARIABLE'
- End Object
- Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Parts/H1_5_2_Bearing_Crane_Attatch_Blueprint.H1_5_2_Bearing_Crane_Attatch_Blueprint_C:ICH-DefaultSceneRoot_GEN_VARIABLE'
- End Object
- Begin Object Name="BP_StepActorSlidingComponent2"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="BP_StepActorSlidingComponent1"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="BP_StepActorSlidingComponent"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="StaticMesh1"
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="Pin2"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="Pin2"
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="Lifter"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="StaticMesh"
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="Pin"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="Pin"
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="Lifter"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="Shackle"
- StaticMeshImportVersion=1
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="BearingLifter"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="BearingLifter"
- StaticMeshImportVersion=1
- BodyInstance=(MaxAngularVelocity=3599.999756)
- AttachParent="Lifter"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.PrimitiveComponent"',MemberName="BodyInstance")
- End Object
- Begin Object Name="Lifter"
- AttachParent="Scene_0"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="Scene_0"
- AttachParent="MeshPosition"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="ParableRotation"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="Pallets"
- AttachParent="DefaultSceneRoot"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="MeshPosition"
- AttachParent="DefaultSceneRoot"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="InstructionMeshPosition"
- AttachParent="InstructionMeshSource"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="InstructionMeshSource"
- AttachParent="DefaultSceneRoot"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="Source"
- AttachParent="DefaultSceneRoot"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="BP_LinearMovementComponent"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="DisappearTimeline"
- TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve=CurveFloat'"/Game/Blueprints/StepsAndInteractions/BP_StepActor.BP_StepActor_C:CurveFloat_0"',TrackName="TransitionAlpha",FloatPropertyName="DisappearTimeline_TransitionAlpha_39507DE04B10F6862FE508AD574DC9F1")),TimelinePostUpdateFunc=H1_5_2_Bearing_Crane_Attach.DisappearTimeline__UpdateFunc,TimelineFinishedFunc=H1_5_2_Bearing_Crane_Attach.DisappearTimeline__FinishedFunc,PropertySetObject=H1_5_2_Bearing_Crane_Attatch_Blueprint_C'"H1_5_2_Bearing_Crane_Attach"',DirectionPropertyName="DisappearTimeline__Direction_39507DE04B10F6862FE508AD574DC9F1")
- bNetAddressable=True
- CreationMethod=UserConstructionScript
- End Object
- Begin Object Name="BP_StepComponent"
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- End Object
- Begin Object Name="DefaultSceneRoot"
- RelativeLocation=(X=257.913086,Y=211.017120,Z=21.195396)
- RelativeRotation=(Pitch=0.000000,Yaw=-90.000008,Roll=-179.999954)
- bNetAddressable=True
- CreationMethod=SimpleConstructionScript
- UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
- UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
- End Object
- StaticMesh1="StaticMesh1"
- StaticMesh="StaticMesh"
- BP_StepActorSlidingComponent2="BP_StepActorSlidingComponent2"
- BP_StepActorSlidingComponent1="BP_StepActorSlidingComponent1"
- BP_StepActorSlidingComponent="BP_StepActorSlidingComponent"
- Pin2="Pin2"
- Pin="Pin"
- Scene_0="Scene_0"
- Shackle="Shackle"
- BearingLifter="BearingLifter"
- Lifter="Lifter"
- ParableRotation="ParableRotation"
- Pallets="Pallets"
- MeshPosition="MeshPosition"
- InstructionMeshPosition="InstructionMeshPosition"
- InstructionMeshSource="InstructionMeshSource"
- Source="Source"
- BP_LinearMovementComponent="BP_LinearMovementComponent"
- StepUniqueName="H1_5_2_Bearing_Crane_Attach"
- BP_StepComponent="BP_StepComponent"
- DisappearTimeline=TimelineComponent'"DisappearTimeline"'
- DefaultSceneRoot="DefaultSceneRoot"
- RootComponent="DefaultSceneRoot"
- ActorLabel="H1_5_2_Bearing_Crane_Attach"
- bIsEditorPreviewActor=True
- End Actor
- End Level
- Begin Surface
- End Surface
- End Map
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