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CC_Crawler

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May 5th, 2018
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  1. Rising World - 0.9.2.7 (Steam)
  2. 06.05.2018 02:29
  3.  
  4.  
  5. Linux 4.13.0-39-generic Java: 1.8.0_131 amd64 0.9.2.7_39 -H:7000 -D:8000 (Steam)
  6. ______________________________________________________________________
  7.  
  8. Start game...
  9. Start context...
  10. PixelFormatChanged: false
  11. com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1600 x 900 x 0 @0Hz
  12. LWJGL: 2.9.4
  13. Display Scaling: 1.0
  14. CURRENT RENDERER: GeForce GT 730/PCIe/SSE2 (NVIDIA Corporation) 4.5.0 NVIDIA 384.111
  15. GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
  16. Initialize Static Classes...
  17. Collision Shapes initialized!
  18. Constructions initialized!
  19. Items initialized!
  20. Projectile-Definitions initialized!
  21. Weapon-Definitions initialized!
  22. Record-Definitions initialized!
  23. Objects initialized!
  24. Clothing initialized!
  25. Plants initialized!
  26. Picking initialized!
  27. Food-Definitions initialized!
  28. NPCs initialized!
  29. Record-Definitions initialized!
  30. Crafting-Definitions initialized!
  31. SETUP SPECIAL COLLISION SHAPE FOR giraffe
  32. Initialize Default Options...
  33. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  34. 1600 X 900
  35. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  36. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  37. Initialize Bulletphysics...
  38. Initialize IngameContext...
  39. 0 blueprints initialized!
  40. Initialize Materials...
  41. Initialize FMod for Linux64 ...
  42. FMod - Load native library: libfmod.so Filesize: 1555272 bytes
  43. FMod - Load native library: libfmodstudio.so Filesize: 2160936 bytes
  44. FMod - Load native library: libfmodL.so Filesize: 1720168 bytes
  45. FMod - Load native library: libfmodstudioL.so Filesize: 2865520 bytes
  46. FMod - Load native library: JavaFMod64.so Filesize: 111032 bytes
  47. ... finished
  48. FMOD INIT
  49. FMOD CREATESTUDIOSYSTEM
  50. FMOD GETLOWLEVELSYSTEM
  51. (0) USB Audio Device Analog Stereo, STEREO, 2, 48000
  52. ______________________________________________________________________
  53.  
  54. Construction elements quality 256
  55. Initialize Music...
  56. Initialize Sounds...
  57. Sound initialization done!
  58. content.Game INFO: FMOD Driver: USB Audio Device Analog Stereo ID: 0
  59. content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 48.000
  60. Initialize RenderingSettings...
  61. Initialize SerializerRegistrations...
  62. Initialize InputMappings...
  63. Initialize LocalPlayer...
  64. Playername: crawler
  65. 125268440 bytes loaded
  66. MATERIALS INITIALIZED
  67. SET ANISOTROPIC FILTER TO 1
  68. Initialize AppStates...
  69. Initialize GuiStates...
  70. warning CollisionDispatcher.needsCollision: static-static collision!
  71. Initialize GUI...
  72. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  73. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  74. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  75. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  76. friendlist show: false
  77. Loaded 12 Steam friends
  78. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  79. friendlist show: false
  80. com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
  81. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  82. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  83. clothing element update player
  84. clothing element update player
  85. clothing element update player
  86. clothing element update player
  87. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  88. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  89. screenresolution 1535x876
  90. aspect ratio 16:9
  91. loading texture dimension: 1920x1080
  92. friendlist show: false
  93. NEW CONSTRUCTON SELECTOR
  94. Initialize PostProcessFilters...
  95. -> reattach
  96. WaterProcessor initialized!
  97. GrassOccludeProcessor initialized!
  98. WeatherOccludeProcessor initialized!
  99. SSAO Filter disabled
  100. SET REFRACTIONS ENABLED: false
  101. SSAO Filter enabled
  102. SET REFRACTIONS ENABLED: true
  103. CREATE WEATHER EFFECT
  104. SSAO Filter disabled
  105. Loadingtime: 12,37 seconds
  106. SET REFLECTIONS ENABLED false
  107. SET REFRACTIONS ENABLED: false
  108. CANCEL
  109. java.net.SocketTimeoutException: connect timed out - 192.168.1.112:4255 (4255)
  110. java.net.SocketTimeoutException: connect timed out - 192.168.1.15:4255 (4255)
  111. java.net.SocketTimeoutException: connect timed out - 192.168.0.140:4255 (4255)
  112. java.net.SocketTimeoutException: connect timed out - 192.168.1.11:4255 (4255)
  113. java.net.SocketTimeoutException: connect timed out - 108.162.144.68:4255 (4255)
  114. java.net.SocketTimeoutException: connect timed out - 192.168.178.50:4255 (4255)
  115. java.net.SocketTimeoutException: connect timed out - 24.222.243.65:4255 (4255)
  116. java.net.SocketTimeoutException: connect timed out - 192.168.86.36:4255 (4255)
  117. java.net.SocketTimeoutException: connect timed out - 66.208.248.198:4255 (4255)
  118. SSAO Filter enabled
  119. set lightscattering samples: 50
  120. REFRESH
  121. screenresolution 1535x876
  122. aspect ratio 16:9
  123. loading texture dimension: 1920x1080
  124. Connect to 134.255.220.24:4307 - Playername: crawler
  125. CANCEL
  126. CONNECT
  127. CLIENT: Connecting to address 134.255.220.24
  128. ::CLIENT CHANGE STATE: Disconnected -> Connecting
  129. SET Channel
  130. NEW Server Connection from:/134.255.220.24:4307
  131. [Client] Received SessionMessage TYPE: ServerInfoMessage
  132. [Client] Add Channel (gIndex: 1 tIndex: 0 Type: UDP Port: 4308)
  133. [Client] Add Channel (gIndex: 2 tIndex: 1 Type: TCP Port: 4308)
  134. Local: /192.168.1.121:32826
  135. Remote: /134.255.220.24:4308
  136. SET Channel
  137. NEW Server Connection from:/134.255.220.24:4308
  138. [Client] Add Channel (gIndex: 3 tIndex: 1 Type: UDP Port: 4309)
  139. [Client] Add Channel (gIndex: 4 tIndex: 2 Type: TCP Port: 4309)
  140. Local: /192.168.1.121:41271
  141. Remote: /134.255.220.24:4309
  142. SET Channel
  143. [Client] Add Channel (gIndex: 5 tIndex: 2 Type: UDP Port: 4310)
  144. NEW Server Connection from:/134.255.220.24:4309
  145. [Client] Add Channel (gIndex: 6 tIndex: 3 Type: TCP Port: 4310)
  146. Local: /192.168.1.121:60146
  147. Remote: /134.255.220.24:4310
  148. SET Channel
  149. NEW Server Connection from:/134.255.220.24:4310
  150. [Client] Received SessionMessage TYPE: ClientTcpCompletedMessage
  151. ::CLIENT CHANGE STATE: Connecting -> ConnectingUdp
  152. [Client] Received SessionMessage TYPE: ClientRegisterCompletedMessage
  153. ::CLIENT CHANGE STATE: ConnectingUdp -> Connected
  154. CONNECT TO SERVER
  155. Authentication name: crawler ticket:
  156. SEND PLAYER CONNECT MESSAGE
  157. RECEIVE SERVERINFOS
  158. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  159. LAN server: false Host: false
  160. Received NPC init spawn: 1666
  161. Received NPC init spawn: 1665
  162. Received NPC init spawn: 1664
  163. Received NPC init spawn: 1663
  164. Received NPC init spawn: 1662
  165. Received NPC init spawn: 1661
  166. Received NPC init spawn: 1660
  167. Received NPC init spawn: 1659
  168. Received NPC init spawn: 1658
  169. Received NPC init spawn: 1657
  170. Received NPC init spawn: 199
  171. Worldpart generating...
  172. Biomepart generating...
  173. Loaded Biomepart from cache: 0 - 0 (2ms)
  174. Loaded Worldpart (v3) from cache: 0 - 0 (205ms)
  175. clientGeneralListener -> Survival
  176. CHANGE GAMETYPE TO 'Survival'
  177. CHANGE CREATIVE MODE: Normal null
  178. Change ingame screen to 'Survival'
  179. LoadingImage: HS_MUENZE2.png -> /home/crawler/.local/share/Steam/steamapps/common/RisingWorld/Images/134-255-220-24-4307_-1098737386_sp_FreeBuild1566557256/HS_MUENZE2.png
  180. -> loading image exists
  181. loading image: (0.12103448, 0.3)
  182. PERMISSION SET true
  183. GetPlayerInformation Skin + Clothing
  184. Player was not dead, old Spawn setup
  185. Client sync weather: 0 -1 0.0 true
  186. LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/
  187. FALLDOWN PROTECTION 1
  188. Loaded world in 7.063198 seconds!
  189. Change ingame screen to 'Survival'
  190. clothing element update player
  191. LOAD MAP DATABASE: /home/crawler/.local/share/Steam/steamapps/common/RisingWorld/Map/134-255-220-24-4307_-1098737386_sp_FreeBuild1566557256658265732/
  192. load all maptiles from files: 0 ms
  193. change moon texture to: moon_waxing5.dds (WaxingMoon5)
  194. w.b INFO: Receive new Biomepart...
  195. Biomepart generating...
  196. Loaded Biomepart from cache: -4 - -1 (1ms)
  197. Chat:
  198. Chat:
  199. Chat: Willkommen bei den Hessenstrolchen, dieser Server wird bis auf weiteres um 03:00/9:00/15:00/21:00 Uhr neu gestartet. Im Journal "J" findest du viele und wichtige Informationen. TNT ist bei uns erst ab einer hohen Permission erlaubt.Im Chat /info findest du kleine Hilfen.
  200. is furnace placement
  201. changetype: FurnacePlacement
  202. FALLDOWN PROTECTION 2
  203. FALLDOWN PROTECTION 3
  204. FALLDOWN PROTECTION 4
  205. FALLDOWN PROTECTION 5
  206. Falldistance = 1.4006233
  207. clothing element update player
  208. commons.world.jPlay music 'piece_day_2'
  209. INFO: Removed Worldpart at 0, 0
  210. commons.world.j INFO: Removed Biomepart at 0, 0
  211. SET REFLECTIONS ENABLED true
  212. SET REFRACTIONS ENABLED: true
  213. SET REFLECTIONS ENABLED false
  214. SET REFRACTIONS ENABLED: false
  215. clothing element update player
  216. clothing element update player
  217. EAT FOOD
  218. EAT FOOD
  219. EAT FOOD
  220. EAT FOOD
  221. clothing element update player
  222. EAT FOOD
  223. EAT FOOD
  224. -> Remove spawn collision helper
  225. SET REFLECTIONS ENABLED true
  226. SET REFRACTIONS ENABLED: true
  227. java.io.IOException: Die Verbindung wurde vom Kommunikationspartner zurückgesetzt
  228. at sun.nio.ch.FileDispatcherImpl.read0(Native Method)
  229. at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:39)
  230. at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223)
  231. at sun.nio.ch.IOUtil.read(IOUtil.java:192)
  232. at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:380)
  233. at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288)
  234. at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106)
  235. at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343)
  236. at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123)
  237. at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645)
  238. at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580)
  239. at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497)
  240. at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459)
  241. at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
  242. at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
  243. at java.lang.Thread.run(Thread.java:748)
  244. ::CLIENT CHANGE STATE: Connected -> Reconnecting
  245. :::::CLIENT LOSING CONNECTION 4310
  246. RECONNECT ATTEMPT: 1
  247. SET Channel
  248. NEW Server Connection from:/134.255.220.24:4310
  249. Client replace channel 6: 4310 TCP
  250. SEND ChannelReconnectMessage Port: 4310 UUID: 7e1c9b87-a6d0-4b70-b786-6abfb9d7cbae
  251. [Client] Received SessionMessage TYPE: ClientRegisterCompletedMessage
  252. ::CLIENT CHANGE STATE: Reconnecting -> Connected
  253. ::CLIENT RECONNECTED
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