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TreeCapitator.cfg

Aug 29th, 2013
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  1. # Configuration file
  2.  
  3. general_settings {
  4.  
  5. #--------------------------------------------------------------------------------------------------------#
  6. # global_settings
  7. #--------------------------------------------------------------------------------------------------------#
  8. # These are the general preference settings. They are used globally to tune how TreeCapitator works.
  9. #--------------------------------------------------------------------------------------------------------#
  10.  
  11. global_settings {
  12. # [Global] Set to true if you want TreeCapitator to log info about what it's doing, false to disable.
  13. # If you are having an issue with the mod, set this option to true and post the resulting log to the
  14. # TreeCapitator Minecraftforum.net thread along with a detailed description of the issue. [default: false]
  15. B:allowDebugLogging=false
  16.  
  17. # [Global] Set to true if you want TreeCapitator to tell you what kind of block you have clicked when
  18. # sneaking, false to disable. [default: false]
  19. B:allowDebugOutput=false
  20.  
  21. # [Global] Enable to cause item damage based on number of blocks destroyed [default: true]
  22. B:allowItemDamage=true
  23.  
  24. # [Global] Enable to allow chopping down the entire tree even if your item does not have enough damage
  25. # remaining to cover the number of blocks. [default: false]
  26. B:allowMoreBlocksThanDamage=false
  27.  
  28. # [Global] When true, TreeCapitator will scan the Forge Ore Dictionary for blocks with an ore name matching
  29. # one of the strings in oreDictionaryLogStrings and generate a generic tree definition for them on the fly.
  30. # When false oreDictionaryLogStrings and oreDictionaryLeafStrings will be ignored. [default: true]
  31. B:allowOreDictionaryLookup=true
  32.  
  33. # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase by this
  34. # amount every increaseDamageEveryXBlocks blocks broken in a tree. [range: 0.1 ~ 100.0, default: 1.0]
  35. S:damageIncreaseAmount=1.0
  36.  
  37. # [Global] Axes and shears will take damage this many times for each log broken. Remaining damage is
  38. # rounded and applied to tools when a tree is finished. [range: 0.1 ~ 50.0, default: 1.0]
  39. S:damageMultiplier=1.0
  40.  
  41. # [Global] Enabling this will make leaves be destroyed when trees are chopped. [default: true]
  42. B:destroyLeaves=true
  43.  
  44. # [Global] Flag to disable drops in Creative mode [default: false]
  45. B:disableCreativeDrops=false
  46.  
  47. # [Global] Flag to disable tree chopping in Creative mode [default: false]
  48. B:disableInCreative=false
  49.  
  50. # [Global] Toggle for whether or not to use the Treecapitating enchantment as opposed to requiring an item
  51. # to be in the axeIDList to chop a tree. [default: false]
  52. B:enableEnchantmentMode=false
  53.  
  54. # [Global] The internal ID for the Treecapitating enchantment. Change this if the default ID is conflicting
  55. # with another mod. [range: 0 ~ 255, default: 187]
  56. I:enchantmentID=187
  57.  
  58. # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase each time
  59. # this many blocks are broken in a tree. [range: 1 ~ 500, default: 8]
  60. I:increaseDamageEveryXBlocks=10
  61.  
  62. # [Global] Whether you need an item from the axeIDList to chop down a tree. Disabling will let you chop
  63. # trees with any item. [default: true]
  64. B:needItem=true
  65.  
  66. # The list of leaf type values to check for in the Forge Ore Dictionary. Entries are comma (,) separated. [default: treeLeaves,]
  67. S:oreDictionaryLeafStrings=treeLeaves,
  68.  
  69. # The list of log type values to check for in the Forge Ore Dictionary. Entries are comma (,) separated. [default: logWood,]
  70. S:oreDictionaryLogStrings=logWood,
  71.  
  72. # [Global] Whether or not to check the axe ID list for an item when determining if a given item can be
  73. # imbued with the Treecapitating enchantment.
  74. # NOTE: when set to false, any ItemTool type item (pickaxes, shovels, etc) with a high enough
  75. # enchantability level can get the enchantment, not just axes. [default: true]
  76. B:requireItemInAxeListForEnchant=true
  77.  
  78. # [Global] Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar
  79. # (ignored if destroyLeaves is false). [default: false]
  80. B:shearLeaves=false
  81.  
  82. # [Global] Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar
  83. # (ignored if destroyLeaves is false). [default: false]
  84. B:shearVines=true
  85.  
  86. # [Global] Set sneakAction = "disable" to disable tree chopping while sneaking,
  87. # set sneakAction = "enable" to only enable tree chopping while sneaking,
  88. # set sneakAction = "none" to have tree chopping enabled regardless of sneaking. [default: disable]
  89. S:sneakAction=disable
  90.  
  91. # [Global] When true, the log break speed is equal to original break speed / (tree height * 2)
  92. # When false, the original break speed is multiplied by the breakSpeedModifier value [default: true]
  93. B:treeHeightDecidesBreakSpeed=true
  94.  
  95. # [Global] Set to true to have the per-block item damage amount increase after every
  96. # increaseDamageEveryXBlocks blocks are broken. [default: false]
  97. B:useIncreasingItemDamage=true
  98.  
  99. # [Global] Set to true if you want only the log/leaf blocks listed with each log in a tree
  100. # to break when that log type is chopped. When set to false it will break
  101. # any log/leaf type blocks connected to the tree, not just the types for that tree. [default: true]
  102. B:useStrictBlockPairing=true
  103. }
  104.  
  105. #--------------------------------------------------------------------------------------------------------#
  106. # per_tree_defaults
  107. #--------------------------------------------------------------------------------------------------------#
  108. # These are the default values of settings that can be defined on a per-tree basis. If a
  109. # user-/mod-defined tree sets one of these values it will override the default value here.
  110. #--------------------------------------------------------------------------------------------------------#
  111.  
  112. per_tree_defaults {
  113. # [Global] Set to false to disable TreeCapitator Smart Tree Detection.
  114. # Smart Tree Detection counts the number of leaf blocks that are adjacent to the
  115. # top-most connected log block at the x, z location of a log you've broken. If
  116. # there are at least minLeavesToID leaf blocks within maxLeafIDDist blocks then
  117. # TreeCapitator considers it a tree and allows chopping.
  118. # WARNING: Disabling Smart Tree Detection will remove the only safeguard against
  119. # accidentally destroying a log structure. Make sure you know what you're doing! [default: true]
  120. B:allowSmartTreeDetection=true
  121.  
  122. # [Global, PerTree] When using an item that can chop trees, the break speed will by multiplied by this value
  123. # THIS OPTION IS IGNORED WHEN treeHeightDecidesBreakSpeed=true [range: 0.01 ~ 1.0, default: 0.256]
  124. S:breakSpeedModifier=0.256
  125.  
  126. # [Global, PerTree] The maximum horizontal distance that the leaf breaking effect will travel from the tree (use -1 for no limit). [range: -1 ~ 100, default: 4]
  127. I:maxHorLeafBreakDist=4
  128.  
  129. # [Global, PerTree] The maximum horizontal distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 100, default: 16]
  130. I:maxHorLogBreakDist=16
  131.  
  132. # [Global, PerTree] If a tree's top log is not close enough to leaf blocks, the tree will not be chopped.
  133. # Increasing this value will search further. I would try to keep it at or below 3. [range: 1 ~ 8, default: 1]
  134. I:maxLeafIDDist=1
  135.  
  136. # [Global, PerTree] The maximum vertical distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 255, default: -1]
  137. I:maxVerLogBreakDist=-1
  138.  
  139. # [Global, PerTree] The minimum number of leaves within maxLeafIDDist of the top log block required to identify a tree. [range: 0 ~ 8, default: 3]
  140. I:minLeavesToID=3
  141.  
  142. # [Global, PerTree] Setting this to false will allow the chopping to move downward as well as upward (and
  143. # blocks below the one you break will be chopped) [default: true]
  144. B:onlyDestroyUpwards=true
  145.  
  146. # [Global, PerTree] When true TreeCapitator will only instantly decay leaves that have actually been marked
  147. # for decay. Set to false if you want leaves to be destroyed regardless of their decay status
  148. # (hint: or for "leaf" blocks that are not really leaves). [default: true]
  149. B:requireLeafDecayCheck=true
  150. }
  151.  
  152. }
  153.  
  154.  
  155. #--------------------------------------------------------------------------------------------------------#
  156. # tree_and_mod_configs
  157. #--------------------------------------------------------------------------------------------------------#
  158. # This category is where all your settings live that are related to 3rd party mods. There are two methods
  159. # to set up a 3rd party mod's trees and items:
  160. #
  161. # (1) Config Method: uses the mod's config file to lookup block ID and item ID values. 3rd party config
  162. # settings tell TreeCapitator how to find a mod's config, what config values we need (log/leaf blocks,
  163. # axes, etc), how to use those values to define the mod's trees (if applicable), and what kind of tools the
  164. # items are (if applicable).
  165. #
  166. # (2) Integer IDs Method: alternatively you can always just use the integer block and item IDs to define what
  167. # a tree or axe is.
  168. #
  169. # Keep in mind that you can also include certain settings on a per-tree basis to override the global values.
  170. #
  171. # Format:
  172. # <section_name> { (typically same as modID)
  173. # S:modID=<modID> (this can be found on the Mods screen in game or in mcmod.info)
  174. # S:configPath=<path to config file relative to .minecraft/config/> (most of the time this is the same as <modID>.cfg)
  175. # S:blockConfigKeys=<block config category>:<property name>; block:customLogBlockID; block:customLeafBlockID (config category is usually "block")
  176. # S:itemConfigKeys=<item config category>:<property name>; item:superAwesomeAxeShearsID (config category is usually "item")
  177. # S:axeIDList=<<item config category>:<property name>>; <item:superAwesomeAxeShearsID>
  178. # S:shearsIDList=<item:superAwesomeAxeShearsID>
  179. # B:useShiftedItemID=<(optional, defaults to true) whether or not to use the +256 shifted item ID> (true/false, almost always true)
  180. # B:overrideIMC=<optional, defaults to false) whether or not a mod's user config (this file) should override a mod's IMC config (IMC allows mods to send messages to each other for compatibility)
  181. #
  182. # <tree_name> { (the tree name is just for organization and clarity)
  183. # # logConfigKeys/leafConfigKeys: list of config key tags or raw integer block ID values. "," separates ID and metadata, ";" separates block entries
  184. # S:logConfigKeys=<<block config category>:<property name>>; <block:customLogBlockID>,0; 17,0
  185. # S:leafConfigKeys=<<block config category>:<property name>>; <block:customLeafBlockID>,0; 18
  186. # (per-tree settings)
  187. #
  188. # }
  189. # }
  190. #
  191. # Examples:
  192. # ic2_using_config_method {
  193. # S:modID=IC2
  194. # S:configPath=IC2.cfg
  195. # S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
  196. # S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
  197. # S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
  198. # S:shearsIDList=<item:itemToolChainsaw>
  199. # B:useShiftedItemID=true
  200. #
  201. # rubber {
  202. # S:logConfigKeys=<block:blockRubWood>
  203. # S:leafConfigKeys=<block:blockRubLeaves>
  204. # }
  205. # }
  206. #
  207. # ic2_using_integer_method {
  208. # S:modID=IC2
  209. # S:configPath=IC2.cfg
  210. # S:blockConfigKeys=
  211. # S:itemConfigKeys=
  212. # S:axeIDList=30199; 30233
  213. # S:shearsIDList=30233
  214. #
  215. # rubber {
  216. # S:logConfigKeys=243
  217. # S:leafConfigKeys=242
  218. # }
  219. # }
  220. #--------------------------------------------------------------------------------------------------------#
  221.  
  222. tree_and_mod_configs {
  223. # The mod ID value for ID Resolver. [default: IDResolver]
  224. S:idResolverModID=IDResolver
  225.  
  226. # The mod ID value for Multi-Mine. [default: AS_MultiMine]
  227. S:multiMineID=AS_MultiMine
  228.  
  229. # This setting controls the default behavior when a mod is both configured manually (in the config file) and
  230. # by the mod itself via IMC (inter-mod communication). [default: false]
  231. B:userConfigOverridesIMC=false
  232.  
  233. #--------------------------------------------------------------------------------------------------------#
  234. # 1_vanilla_trees_and_items
  235. #--------------------------------------------------------------------------------------------------------#
  236. # This special category is the home of the vanilla tree block and item configurations. You can change the
  237. # values in this category to suit your preferences.
  238. #
  239. # WARNING: This config category must not be removed! If this category is renamed or removed TreeCapitator
  240. # will assume your config file is new and reload the default user mod config settings!
  241. #--------------------------------------------------------------------------------------------------------#
  242.  
  243. 1_vanilla_trees_and_items {
  244. S:axeIDList=271; 275; 258; 286; 279
  245. S:modID=TreeCapitator
  246. B:overrideIMC=false
  247. S:shearsIDList=359
  248.  
  249. vanilla_birch {
  250. S:leafConfigKeys=18, 2; 18, 10
  251. S:logConfigKeys=17, 2; 17, 6; 17, 10; 17, 14
  252. }
  253.  
  254. vanilla_huge_brown_mushroom {
  255. S:leafConfigKeys=99, 1; 99, 2; 99, 3; 99, 4; 99, 5; 99, 6; 99, 7; 99, 8; 99, 9; 99, 14
  256. S:logConfigKeys=99, 10; 99, 15
  257. I:maxHorLeafBreakDist=6
  258. B:requireLeafDecayCheck=false
  259. }
  260.  
  261. vanilla_huge_red_mushroom {
  262. S:leafConfigKeys=100, 1; 100, 2; 100, 3; 100, 4; 100, 5; 100, 6; 100, 7; 100, 8; 100, 9; 100, 14
  263. S:logConfigKeys=100, 10; 100, 15
  264. I:maxHorLeafBreakDist=6
  265. B:requireLeafDecayCheck=false
  266. }
  267.  
  268. vanilla_jungle {
  269. S:leafConfigKeys=18, 3; 18, 11; 18, 0; 18, 8
  270. S:logConfigKeys=17, 3; 17, 7; 17, 11; 17, 15
  271. I:maxHorLeafBreakDist=6
  272. B:requireLeafDecayCheck=false
  273. }
  274.  
  275. vanilla_oak {
  276. S:leafConfigKeys=18, 0; 18, 8
  277. S:logConfigKeys=17, 0; 17, 4; 17, 8; 17, 12
  278. }
  279.  
  280. vanilla_spruce {
  281. S:leafConfigKeys=18, 1; 18, 9
  282. S:logConfigKeys=17, 1; 17, 5; 17, 9; 17, 13
  283. }
  284.  
  285. }
  286.  
  287. appliedenergistics {
  288. S:axeIDList=<item:appeng.toolQuartzAxe>
  289. S:configPath=AppliedEnergistics.cfg
  290. S:itemConfigKeys=item:appeng.toolQuartzAxe
  291. S:modID=AppliedEnergistics
  292. B:overrideIMC=false
  293. B:useShiftedItemID=true
  294. }
  295.  
  296. biomesoplenty {
  297. S:axeIDList=<item:Muddy Axe ID>; <item:Amethyst Axe ID>
  298. S:blockConfigKeys=block:Bamboo ID; block:Colourized Leaves ID; block:Fruit Leaf Block ID; block:Leaf Block ID 1; block:Leaf Block ID 2; block:Log Block ID 1; block:Log Block ID 2; block:Log Block ID 3; block:Log Block ID 4; block:Petal ID
  299. S:configPath=BiomesOPlenty.cfg
  300. S:itemConfigKeys=item:Muddy Axe ID; item:Amethyst Axe ID
  301. S:modID=BiomesOPlenty
  302. B:overrideIMC=false
  303. B:useShiftedItemID=true
  304.  
  305. acacia {
  306. S:leafConfigKeys=<block:Colourized Leaves ID>,0; <block:Colourized Leaves ID>,8
  307. S:logConfigKeys=<block:Log Block ID 1>,0; <block:Log Block ID 1>,4; <block:Log Block ID 1>,8
  308. B:requireLeafDecayCheck=false
  309. }
  310.  
  311. big_flower {
  312. S:leafConfigKeys=<block:Petal ID>
  313. S:logConfigKeys=<block:Log Block ID 3>,3; <block:Log Block ID 3>,7; <block:Log Block ID 3>,11
  314. }
  315.  
  316. cherry {
  317. S:leafConfigKeys=<block:Leaf Block ID 2>,1; <block:Leaf Block ID 2>,3; <block:Leaf Block ID 2>,9; <block:Leaf Block ID 2>,11
  318. S:logConfigKeys=<block:Log Block ID 1>,1; <block:Log Block ID 1>,5; <block:Log Block ID 1>,9
  319. B:requireLeafDecayCheck=false
  320. }
  321.  
  322. darkwood {
  323. S:leafConfigKeys=<block:Leaf Block ID 1>,3; <block:Leaf Block ID 1>,11
  324. S:logConfigKeys=<block:Log Block ID 1>,2; <block:Log Block ID 1>,6; <block:Log Block ID 1>,10
  325. B:requireLeafDecayCheck=false
  326. }
  327.  
  328. dead {
  329. S:leafConfigKeys=
  330. S:logConfigKeys=<block:Log Block ID 3>,2; <block:Log Block ID 3>,6; <block:Log Block ID 3>,10
  331. }
  332.  
  333. fir {
  334. S:leafConfigKeys=<block:Leaf Block ID 1>,5; <block:Leaf Block ID 1>,13
  335. S:logConfigKeys=<block:Log Block ID 1>,3; <block:Log Block ID 1>,7; <block:Log Block ID 1>,11
  336. B:requireLeafDecayCheck=false
  337. }
  338.  
  339. hellbark {
  340. S:leafConfigKeys=<block:Leaf Block ID 2>,4; <block:Leaf Block ID 2>,12
  341. S:logConfigKeys=<block:Log Block ID 4>,1; <block:Log Block ID 4>,5; <block:Log Block ID 4>,9
  342. B:requireLeafDecayCheck=false
  343. }
  344.  
  345. holy {
  346. S:leafConfigKeys=<block:Leaf Block ID 1>,6; <block:Leaf Block ID 1>,14
  347. S:logConfigKeys=<block:Log Block ID 2>,0; <block:Log Block ID 2>,4; <block:Log Block ID 2>,8
  348. B:requireLeafDecayCheck=false
  349. }
  350.  
  351. jacaranda {
  352. S:leafConfigKeys=<block:Leaf Block ID 2>,5; <block:Leaf Block ID 2>,13
  353. S:logConfigKeys=<block:Log Block ID 4>,2; <block:Log Block ID 4>,6; <block:Log Block ID 4>,10
  354. B:requireLeafDecayCheck=false
  355. }
  356.  
  357. magic {
  358. S:leafConfigKeys=<block:Leaf Block ID 1>,2; <block:Leaf Block ID 1>,10
  359. S:logConfigKeys=<block:Log Block ID 2>,1; <block:Log Block ID 2>,5; <block:Log Block ID 2>,9
  360. B:requireLeafDecayCheck=false
  361. }
  362.  
  363. mangrove {
  364. S:leafConfigKeys=<block:Colourized Leaves ID>,1; <block:Colourized Leaves ID>,9
  365. S:logConfigKeys=<block:Log Block ID 2>,2; <block:Log Block ID 2>,6; <block:Log Block ID 2>,10
  366. B:requireLeafDecayCheck=false
  367. }
  368.  
  369. palm {
  370. S:leafConfigKeys=<block:Colourized Leaves ID>,2; <block:Colourized Leaves ID>,10
  371. S:logConfigKeys=<block:Log Block ID 2>,3; <block:Log Block ID 2>,7; <block:Log Block ID 2>,11
  372. B:requireLeafDecayCheck=false
  373. }
  374.  
  375. pine {
  376. S:leafConfigKeys=<block:Colourized Leaves ID>,5; <block:Colourized Leaves ID>,13
  377. S:logConfigKeys=<block:Log Block ID 4>,0; <block:Log Block ID 4>,4; <block:Log Block ID 4>,8
  378. B:requireLeafDecayCheck=false
  379. }
  380.  
  381. redwood {
  382. S:leafConfigKeys=<block:Colourized Leaves ID>,3; <block:Colourized Leaves ID>,11
  383. S:logConfigKeys=<block:Log Block ID 3>,0; <block:Log Block ID 3>,4; <block:Log Block ID 3>,8
  384. B:requireLeafDecayCheck=false
  385. }
  386.  
  387. vanilla_birch {
  388. S:leafConfigKeys=<block:Leaf Block ID 1>,0; <block:Leaf Block ID 1>,8
  389. S:logConfigKeys=
  390. }
  391.  
  392. vanilla_jungle {
  393. S:leafConfigKeys=
  394. S:logConfigKeys=
  395. I:maxLeafIDDist=3
  396. }
  397.  
  398. vanilla_oak {
  399. S:leafConfigKeys=<block:Leaf Block ID 1>,4; <block:Leaf Block ID 1>,7; <block:Leaf Block ID 1>,12; <block:Leaf Block ID 1>,15; <block:Fruit Leaf Block ID>; <block:Leaf Block ID 2>,0; <block:Leaf Block ID 2>,8; <block:Leaf Block ID 2>,2; <block:Leaf Block ID 2>,10; 18,2; 18,10
  400. S:logConfigKeys=
  401. }
  402.  
  403. willow {
  404. S:leafConfigKeys=<block:Colourized Leaves ID>,4; <block:Colourized Leaves ID>,12
  405. S:logConfigKeys=<block:Log Block ID 3>,1; <block:Log Block ID 3>,5; <block:Log Block ID 3>,9
  406. B:requireLeafDecayCheck=false
  407. }
  408.  
  409. }
  410.  
  411. divinerpg {
  412. S:axeIDList=<item:Bedrock Axe>; <item:Crystal Axe>; <item:Realmite Axe>; <item:azuriteaxe>; <item:corruptedaxe>; <item:denseaxe>; <item:divineaxe>; <item:donatoraxe>; <item:energyaxe>; <item:mythrilaxe>; <item:plasmaaxe>; <item:serenityaxe>; <item:twilightaxe>
  413. S:blockConfigKeys=block:eucalyptus
  414. S:configPath=DivineRPG.cfg
  415. S:itemConfigKeys=item:Bedrock Axe; item:Crystal Axe; item:Realmite Axe; item:azuriteaxe; item:corruptedaxe; item:denseaxe; item:divineaxe; item:donatoraxe; item:energyaxe; item:mythrilaxe; item:plasmaaxe; item:serenityaxe; item:twilightaxe
  416. S:modID=DivineRPG
  417. B:overrideIMC=false
  418. B:useShiftedItemID=true
  419.  
  420. eucalyptus {
  421. S:leafConfigKeys=18
  422. S:logConfigKeys=<block:eucalyptus>
  423. }
  424.  
  425. }
  426.  
  427. extrabiomesxl {
  428. S:blockConfigKeys=block:customlog.id; block:quarterlog0.id; block:quarterlog1.id; block:quarterlog2.id; block:quarterlog3.id; block:autumnleaves.id; block:greenleaves.id
  429. S:configPath=extrabiomes/extrabiomes.cfg
  430. S:modID=ExtrabiomesXL
  431. B:overrideIMC=false
  432.  
  433. acacia {
  434. S:leafConfigKeys=<block:greenleaves.id>,2
  435. S:logConfigKeys=<block:customlog.id>,1
  436. }
  437.  
  438. fir {
  439. S:leafConfigKeys=<block:greenleaves.id>,0; <block:greenleaves.id>,8
  440. S:logConfigKeys=<block:customlog.id>,0; <block:quarterlog0.id>,1; <block:quarterlog1.id>,1; <block:quarterlog2.id>,1; <block:quarterlog3.id>,1
  441. I:maxHorLeafBreakDist=10
  442. B:requireLeafDecayCheck=false
  443. }
  444.  
  445. redwood {
  446. S:leafConfigKeys=<block:greenleaves.id>,1; <block:greenleaves.id>,9
  447. S:logConfigKeys=<block:quarterlog0.id>,0; <block:quarterlog1.id>,0; <block:quarterlog2.id>,0; <block:quarterlog3.id>,0
  448. I:maxHorLeafBreakDist=10
  449. B:requireLeafDecayCheck=false
  450. }
  451.  
  452. vanilla_oak {
  453. S:leafConfigKeys=<block:autumnleaves.id>
  454. S:logConfigKeys=<block:quarterlog0.id>,2; <block:quarterlog1.id>,2; <block:quarterlog2.id>,2; <block:quarterlog3.id>,2;
  455. }
  456.  
  457. vanilla_spruce {
  458. S:leafConfigKeys=<block:autumnleaves.id>
  459. S:logConfigKeys=
  460. }
  461.  
  462. }
  463.  
  464. forestry {
  465. S:blockConfigKeys=block:log1; block:log2; block:log3; block:log4; block:log5; block:log6; block:log7; block:leaves
  466. S:configPath=forestry/base.conf
  467. S:modID=Forestry
  468. B:overrideIMC=false
  469.  
  470. acacia {
  471. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  472. S:logConfigKeys=<block:log1>,2; <block:log1>,6; <block:log1>,10
  473. B:requireLeafDecayCheck=false
  474. }
  475.  
  476. balsa {
  477. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  478. S:logConfigKeys=<block:log3>,3; <block:log3>,7; <block:log3>,11
  479. B:requireLeafDecayCheck=false
  480. }
  481.  
  482. baobab {
  483. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  484. S:logConfigKeys=<block:log2>,2; <block:log2>,6; <block:log2>,10
  485. B:requireLeafDecayCheck=false
  486. }
  487.  
  488. bluemahoe {
  489. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  490. S:logConfigKeys=<block:log5>,0; <block:log5>,4; <block:log5>,8
  491. B:requireLeafDecayCheck=false
  492. }
  493.  
  494. boojum {
  495. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  496. S:logConfigKeys=<block:log4>,2; <block:log4>,6; <block:log4>,10
  497. B:requireLeafDecayCheck=false
  498. }
  499.  
  500. bullpine {
  501. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  502. S:logConfigKeys=<block:log6>,0; <block:log6>,4; <block:log6>,8
  503. B:requireLeafDecayCheck=false
  504. }
  505.  
  506. cherry {
  507. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  508. S:logConfigKeys=<block:log4>,3; <block:log4>,7; <block:log4>,11
  509. B:requireLeafDecayCheck=false
  510. }
  511.  
  512. chestnut {
  513. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  514. S:logConfigKeys=<block:log2>,0; <block:log2>,4; <block:log2>,8
  515. B:requireLeafDecayCheck=false
  516. }
  517.  
  518. datepalm {
  519. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  520. S:logConfigKeys=<block:log5>,2; block:log5>,6; block:log5>,10
  521. B:requireLeafDecayCheck=false
  522. }
  523.  
  524. ebony {
  525. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  526. S:logConfigKeys=<block:log3>,1; <block:log3>,5; <block:log3>,9
  527. B:requireLeafDecayCheck=false
  528. }
  529.  
  530. giant_sequoia {
  531. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  532. S:logConfigKeys=<block:log7>,0; <block:log7>,4; <block:log7>,8
  533. B:requireLeafDecayCheck=false
  534. }
  535.  
  536. kapok {
  537. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  538. S:logConfigKeys=<block:log3>,0; <block:log3>,4; <block:log3>,8
  539. B:requireLeafDecayCheck=false
  540. }
  541.  
  542. larch {
  543. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  544. S:logConfigKeys=<block:log1>,0; <block:log1>,4; <block:log1>,8
  545. B:requireLeafDecayCheck=false
  546. }
  547.  
  548. lemon {
  549. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  550. S:logConfigKeys=<block:log6>,3; <block:log6>,7; <block:log6>,11
  551. B:requireLeafDecayCheck=false
  552. }
  553.  
  554. lime {
  555. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  556. S:logConfigKeys=<block:log1>,3; <block:log1>,7; <block:log1>,11
  557. B:requireLeafDecayCheck=false
  558. }
  559.  
  560. mahogany {
  561. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  562. S:logConfigKeys=<block:log3>,2; <block:log3>,6; <block:log3>,10
  563. B:requireLeafDecayCheck=false
  564. }
  565.  
  566. papaya {
  567. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  568. S:logConfigKeys=<block:log5>,3; <block:log5>,7; <block:log5>,11
  569. B:requireLeafDecayCheck=false
  570. }
  571.  
  572. plum {
  573. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  574. S:logConfigKeys=<block:log6>,1; <block:log6>,5; <block:log6>,9
  575. B:requireLeafDecayCheck=false
  576. }
  577.  
  578. sequoia {
  579. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  580. S:logConfigKeys=<block:log2>,3; <block:log2>,7; <block:log2>,11
  581. B:requireLeafDecayCheck=false
  582. }
  583.  
  584. sugar_maple {
  585. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  586. S:logConfigKeys=<block:log6>,2; <block:log6>,6; <block:log6>,10
  587. B:requireLeafDecayCheck=false
  588. }
  589.  
  590. teak {
  591. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  592. S:logConfigKeys=<block:log1>,1; <block:log1>,5; <block:log1>,9
  593. B:requireLeafDecayCheck=false
  594. }
  595.  
  596. walnut {
  597. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  598. S:logConfigKeys=<block:log4>,1; <block:log4>,5; <block:log4>,9
  599. B:requireLeafDecayCheck=false
  600. }
  601.  
  602. wenge {
  603. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  604. S:logConfigKeys=<block:log2>,1; <block:log2>,5; <block:log2>,9
  605. B:requireLeafDecayCheck=false
  606. }
  607.  
  608. white_poplar {
  609. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  610. S:logConfigKeys=<block:log5>,1; <block:log5>,5; <block:log5>,9
  611. B:requireLeafDecayCheck=false
  612. }
  613.  
  614. willow {
  615. S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
  616. S:logConfigKeys=<block:log4>,0; <block:log4>,4; <block:log4>,8
  617. B:requireLeafDecayCheck=false
  618. }
  619.  
  620. }
  621.  
  622. gems_plus {
  623. S:axeIDList=<item:AgateAxe>; <item:AmethystAxe>; <item:ChrysocollaAxe>; <item:CitrineAxe>; <item:EmeraldAxe>; <item:GarnetAxe>; <item:JadeAxe>; <item:JasperAxe>; <item:MalachiteAxe>; <item:OnyxAxe>; <item:PhoenixiteAxe>; <item:QuartzAxe>; <item:RubyAxe>; <item:SapphireAxe>; <item:SpinelAxe>; <item:SugiliteAxe>; <item:TopazAxe>; <item:TourmalineAxe>
  624. S:configPath=GP.cfg
  625. S:itemConfigKeys=item:AgateAxe; item:AmethystAxe; item:ChrysocollaAxe; item:CitrineAxe; item:EmeraldAxe; item:GarnetAxe; item:JadeAxe; item:JasperAxe; item:MalachiteAxe; item:OnyxAxe; item:PhoenixiteAxe; item:QuartzAxe; item:RubyAxe; item:SapphireAxe; item:SpinelAxe; item:SugiliteAxe; item:TopazAxe; item:TourmalineAxe
  626. S:modID=GP
  627. B:overrideIMC=false
  628. B:useShiftedItemID=true
  629. }
  630.  
  631. gravisuite {
  632. S:axeIDList=<items:advChainsawID>
  633. S:configPath=GraviSuite.cfg
  634. S:itemConfigKeys=items:advChainsawID
  635. S:modID=GraviSuite
  636. B:overrideIMC=false
  637. B:useShiftedItemID=true
  638. }
  639.  
  640. ic2 {
  641. S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
  642. S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
  643. S:configPath=IC2.cfg
  644. S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
  645. S:modID=IC2
  646. B:overrideIMC=false
  647. S:shearsIDList=<item:itemToolChainsaw>
  648. B:useShiftedItemID=true
  649.  
  650. rubber {
  651. S:leafConfigKeys=<block:blockRubLeaves>
  652. S:logConfigKeys=<block:blockRubWood>
  653. }
  654.  
  655. }
  656.  
  657. mekanism {
  658. S:axeIDList=<item:BronzeAxe>; <item:BronzePaxel>; <item:DiamondPaxel>; <item:GlowstoneAxe>; <item:GlowstonePaxel>; <item:GoldPaxel>; <item:IronPaxel>; <item:LazuliAxe>; <item:LazuliPaxel>; <item:ObsidianAxe>; <item:ObsidianPaxel>; <item:PlatinumAxe>; <item:PlatinumPaxel>; <item:SteelAxe>; <item:SteelPaxel>; <item:StonePaxel>; <item:WoodPaxel>; <item:OsmiumAxe>; <item:OsmiumPaxel>
  659. S:configPath=Mekanism.cfg
  660. S:itemConfigKeys=item:BronzeAxe; item:BronzePaxel; item:DiamondPaxel; item:GlowstoneAxe; item:GlowstonePaxel; item:GoldPaxel; item:IronPaxel; item:LazuliAxe; item:LazuliPaxel; item:ObsidianAxe; item:ObsidianPaxel; item:platinumAxe; item:platinumPaxel; item:SteelAxe; item:SteelPaxel; item:StonePaxel; item:WoodPaxel; item:OsmiumAxe; item:OsmiumPaxel
  661. S:modID=Mekanism
  662. B:overrideIMC=false
  663. B:useShiftedItemID=true
  664. }
  665.  
  666. minefactoryreloaded {
  667. S:blockConfigKeys=block:ID.RubberWood; block:ID.RubberLeaves; block:ID.RubberSapling
  668. S:configPath=powercrystals/minefactoryreloaded/common.cfg
  669. S:modID=MineFactoryReloaded
  670. B:overrideIMC=false
  671.  
  672. rubber {
  673. S:leafConfigKeys=<block:ID.RubberLeaves>
  674. S:logConfigKeys=<block:ID.RubberWood>
  675. }
  676.  
  677. }
  678.  
  679. natura {
  680. S:blockConfigKeys=block:Bloodwood Block; block:Flora Leaves; block:Redwood Block; block:Sakura Leaves; block:Wood Block; block:Rare Log; block:Rare Leaves; block:Willow Log
  681. S:configPath=Natura.txt
  682. S:modID=Natura
  683. B:overrideIMC=false
  684.  
  685. amaranth {
  686. S:leafConfigKeys=<block:Rare Leaves>,2; <block:Rare Leaves>,10
  687. S:logConfigKeys=<block:Rare Log>,2; <block:Rare Log>,6; <block:Rare Log>,10
  688. }
  689.  
  690. bloodwood {
  691. S:leafConfigKeys=<block:Sakura Leaves>,2
  692. S:logConfigKeys=<block:Bloodwood Block>
  693. }
  694.  
  695. eucalyptus {
  696. S:leafConfigKeys=<block:Flora Leaves>,1; <block:Flora Leaves>,9
  697. S:logConfigKeys=<block:Wood Block>,0; <block:Wood Block>,4; <block:Wood Block>,8
  698. }
  699.  
  700. ghostwood {
  701. S:leafConfigKeys=<block:Sakura Leaves>,1
  702. S:logConfigKeys=<block:Wood Block>,2; <block:Wood Block>, 6; <block:Wood Block>, 10
  703. }
  704.  
  705. hopseed {
  706. S:leafConfigKeys=<block:Flora Leaves>,2
  707. S:logConfigKeys=<block:Wood Block>,3; <block:Wood Block>, 7; <block:Wood Block>, 11
  708. }
  709.  
  710. maple {
  711. S:leafConfigKeys=<block:Rare Leaves>,0; <block:Rare Leaves>,8
  712. S:logConfigKeys=<block:Rare Log>,0; <block:Rare Log>,4; <block:Rare Log>,8
  713. }
  714.  
  715. redwood {
  716. S:leafConfigKeys=<block:Flora Leaves>,0
  717. S:logConfigKeys=<block:Redwood Block>
  718. }
  719.  
  720. sakura {
  721. S:leafConfigKeys=<block:Sakura Leaves>,0; <block:Sakura Leaves>,8
  722. S:logConfigKeys=<block:Wood Block>, 1; <block:Wood Block>, 5; <block:Wood Block>, 9
  723. }
  724.  
  725. siverbell {
  726. S:leafConfigKeys=<block:Rare Leaves>,1; <block:Rare Leaves>,9
  727. S:logConfigKeys=<block:Rare Log>,1; <block:Rare Log>,5; <block:Rare Log>,9
  728. }
  729.  
  730. tigerwood {
  731. S:leafConfigKeys=<block:Rare Leaves>,3; <block:Rare Leaves>,11
  732. S:logConfigKeys=<block:Rare Log>,3; <block:Rare Log>,7; <block:Rare Log>,11
  733. }
  734.  
  735. willow {
  736. S:leafConfigKeys=<block:Sakura Leaves>,3; <block:Sakura Leaves>,11; <block:Sakura Leaves>,15
  737. S:logConfigKeys=<block:Willow Log>
  738. I:maxHorLeafBreakDist=5
  739. }
  740.  
  741. }
  742.  
  743. railcraft {
  744. S:axeIDList=<item:tool.steel.axe>
  745. S:configPath=railcraft/railcraft.cfg
  746. S:itemConfigKeys=item:tool.steel.axe
  747. S:modID=Railcraft
  748. B:overrideIMC=false
  749. B:useShiftedItemID=true
  750. }
  751.  
  752. redpowerworld {
  753. S:axeIDList=<items.world:axeRuby.id>; <items.world:axeGreenSapphire.id>; <items.world:axeSapphire.id>
  754. S:blockConfigKeys=blocks.world:log.id; blocks.world:leaves.id
  755. S:configPath=redpower/redpower.cfg
  756. S:itemConfigKeys=items.world:axeRuby.id; items.world:axeGreenSapphire.id; items.world:axeSapphire.id
  757. S:modID=RedPowerWorld
  758. B:overrideIMC=false
  759. B:useShiftedItemID=true
  760.  
  761. rubber {
  762. S:leafConfigKeys=<blocks.world:leaves.id>
  763. S:logConfigKeys=<blocks.world:log.id>
  764. }
  765.  
  766. }
  767.  
  768. tconstruct {
  769. S:axeIDList=<tools:Axe>; <tools:Lumber Axe>; <tools:Mattock>
  770. S:configPath=TinkersWorkshop.txt
  771. S:itemConfigKeys=tools:Axe; tools:Lumber Axe; tools:Mattock
  772. S:modID=TConstruct
  773. B:overrideIMC=false
  774. B:useShiftedItemID=true
  775. }
  776.  
  777. thaumcraft {
  778. S:axeIDList=<item:Thaumaxe>
  779. S:blockConfigKeys=block:BlockMagicalLog; block:BlockMagicalLeaves
  780. S:configPath=Thaumcraft.cfg
  781. S:itemConfigKeys=item:Thaumaxe
  782. S:modID=Thaumcraft
  783. B:overrideIMC=false
  784. B:useShiftedItemID=true
  785.  
  786. greatwood {
  787. S:leafConfigKeys=<block:BlockMagicalLeaves>,0; <block:BlockMagicalLeaves>,8
  788. S:logConfigKeys=<block:BlockMagicalLog>,0; <block:BlockMagicalLog>,4; <block:BlockMagicalLog>,8
  789. }
  790.  
  791. silverwood {
  792. S:leafConfigKeys=<block:BlockMagicalLeaves>,1; <block:BlockMagicalLeaves>,9
  793. S:logConfigKeys=<block:BlockMagicalLog>,1; <block:BlockMagicalLog>,5; <block:BlockMagicalLog>,9
  794. }
  795.  
  796. }
  797.  
  798. twilightforest {
  799. S:axeIDList=<item:IronwoodAxe>; <item:SteeleafAxe>; <item:MinotaurAxe>
  800. S:blockConfigKeys=block:Log; block:MagicLog; block:Leaves; block:MagicLeaves; block:MagicLogSpecial; block:Hedge
  801. S:configPath=TwilightForest.cfg
  802. S:itemConfigKeys=item:IronwoodAxe; item:SteeleafAxe; item:MinotaurAxe
  803. S:modID=TwilightForest
  804. B:overrideIMC=false
  805. B:useShiftedItemID=true
  806.  
  807. canopy {
  808. S:leafConfigKeys=<block:Leaves>, 1; <block:Leaves>,9
  809. S:logConfigKeys=<block:Log>,1; <block:Log>,5; <block:Log>,9; <block:Log>,13
  810. }
  811.  
  812. darkwood {
  813. S:leafConfigKeys=<block:Hedge>,1
  814. S:logConfigKeys=<block:Log>,3; <block:Log>,7; <block:Log>,11; <block:Log>,15
  815. I:maxHorLeafBreakDist=5
  816. I:maxLeafIDDist=2
  817. B:requireLeafDecayCheck=false
  818. }
  819.  
  820. mangrove {
  821. S:leafConfigKeys=<block:Leaves>, 2; <block:Leaves>,10
  822. S:logConfigKeys=<block:Log>,2; <block:Log>,6; <block:Log>,10; <block:Log>,14
  823. }
  824.  
  825. miner {
  826. S:leafConfigKeys=<block:MagicLeaves>,2; <block:MagicLeaves>,10
  827. S:logConfigKeys=<block:MagicLog>,2; <block:MagicLog>,6; <block:MagicLog>,10; <block:MagicLog>,14; <block:MagicLogSpecial>,2
  828. B:onlyDestroyUpwards=false
  829. }
  830.  
  831. oak {
  832. S:leafConfigKeys=<block:Leaves>,0; <block:Leaves>,3; <block:Leaves>,8; <block:Leaves>,11
  833. S:logConfigKeys=<block:Log>,0; <block:Log>,4; <block:Log>,8; <block:Log>,12
  834. }
  835.  
  836. sorting {
  837. S:leafConfigKeys=<block:MagicLeaves>,3; <block:MagicLeaves>,11
  838. S:logConfigKeys=<block:MagicLog>,3; <block:MagicLog>,7; <block:MagicLog>,11; <block:MagicLog>,15; <block:MagicLogSpecial>,3
  839. }
  840.  
  841. time {
  842. S:leafConfigKeys=<block:MagicLeaves>,0; <block:MagicLeaves>,8
  843. S:logConfigKeys=<block:MagicLog>,0; <block:MagicLog>,4; <block:MagicLog>,8; <block:MagicLog>,12; <block:MagicLogSpecial>,0
  844. }
  845.  
  846. transformation {
  847. S:leafConfigKeys=<block:MagicLeaves>,1; <block:MagicLeaves>,9
  848. S:logConfigKeys=<block:MagicLog>,1; <block:MagicLog>,5; <block:MagicLog>,9; <block:MagicLog>,13; <block:MagicLogSpecial>,1
  849. }
  850.  
  851. }
  852.  
  853. }
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