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  1. worm that walks 2773 tactical ai talents testing Virulent Disease T_VIRULENT_DISEASE
  2. [DEBUG] hit a foe!
  3. worm that walks 2773 tactical ai talents can use Virulent Disease T_VIRULENT_DISEASE attack weight 4.054334068636
  4. worm that walks 2773 tactical ai talents testing Corrupted Strength T_CORRUPTED_STRENGTH
  5. worm that walks 2773 tactical ai talents testing Bloodlust T_BLOODLUST
  6. worm that walks 2773 tactical ai talents testing Weapons Mastery T_WEAPONS_MASTERY
  7. worm that walks 2773 tactical ai talents testing Ruin T_RUIN
  8. worm that walks 2773 tactical ai talents testing Drain T_DRAIN
  9. [DEBUG] hit a foe!
  10. worm that walks 2773 tactical ai talents can use Drain T_DRAIN vim weight 4.3546815372537
  11. worm that walks 2773 tactical ai talents can use Drain T_DRAIN attack weight 4.8268568173863
  12. worm that walks 2773 tactical ai talents testing Vim Pool T_VIM_POOL
  13. worm that walks 2773 tactical ai talents testing Curse of Death T_CURSE_OF_DEATH
  14. worm that walks 2773 tactical ai talents testing Weapon Combat T_WEAPON_COMBAT
  15. Tactical ai report for worm that walks
  16. * vim 2.6563659881653
  17. * disable 8.7005092071365
  18. * attack 5.7702830222322
  19. Tactical choice: disable T_BONE_GRAB
  20. [LOG] Worm that walks casts Bone Grab.
  21. USING table: 148CB598 Bone Grab
  22. [PULL] from 7 7 towards 8 17 over 7
  23. [PULL] try 8 17 6
  24. stack traceback:
  25. /engine/Map.lua:409: in function 'map'
  26. /data/damage_types.lua:22: in function 'projector'
  27. /data/talents/corruptions/bone.lua:73: in function 'damtype'
  28. /engine/interface/ActorProject.lua:123: in function 'project'
  29. /data/talents/corruptions/bone.lua:67: in function 'action'
  30. /engine/interface/ActorTalents.lua:117: in function </engine/interface/ActorTalents.lua:111>
  31. Lua Error: /engine/interface/ActorTalents.lua:127: /engine/Map.lua:409: attempt to compare nil with number
  32. At [C]:-1
  33. At [C]:-1 error
  34. At /engine/interface/ActorTalents.lua:127 useTalent
  35. At /mod/ai//tactical.lua:250
  36. At (tail call):-1
  37. At /mod/ai//tactical.lua:272
  38. At (tail call):-1
  39. At (tail call):-1
  40. At /mod/class/NPC.lua:47 act
  41. At /engine/GameEnergyBased.lua:73 tick
  42. At /engine/GameTurnBased.lua:44 tick
  43. At /mod/class/Game.lua:655
  44. ---------------- Stack Dump ----------------
  45. --------------- Stack Dump Finished ---------------
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