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- Revision: TrinityCore rev. 274dede 2017-12-24 01:00:45 +0100 (master branch) (Win64, Debug, Static)
- Date 9:1:2018. Time 15:4
- //=====================================================
- *** Hardware ***
- Processor: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
- Number Of Processors: 4
- Physical Memory: 8288616 KB (Available: 2218976 KB)
- Commit Charge Limit: 9819024 KB
- *** Operation System ***
- Windows 10 Professional (Version 10.0, Build 16299)
- //=====================================================
- Exception code: E06D7363
- Fault address: 00007FFF4F143FB8 01:0000000000012FB8 C:\WINDOWS\System32\KERNELBASE.dll
- Registers:
- RAX:CCCCCCCCCCCCCCCC
- RBX:0000000000000000
- RCX:CCCCCCCCCCCCCCCC
- RDX:CCCCCCCCCCCCCCCC
- RSI:00007FFF48F08630
- RDI:0000008DA457BBE0
- R8: CCCCCCCCCCCCCCCC
- R9: CCCCCCCCCCCCCCCC
- R10:CCCCCCCCCCCCCCCC
- R11:0000000000000000
- R12:0000000000000000
- R13:0000000000000000
- R14:0000000000000000
- R15:CCCCCCCCCCCCCCCC
- CS:RIP:0033:00007FFF4F143FB8
- SS:RSP:002B:00000000A457BA70 RBP:00000000
- DS:002B ES:002B FS:0053 GS:002B
- Flags:00000206
- Call stack:
- Address Frame Function SourceFile
- 00007FFF4F143FB8 0000008DA457BB40 RaiseException+68
- 00007FFF48EF7D20 0000008DA457BBF0 _CxxThrowException+130
- 00007FF6782DC8F9 0000008DA457BCF0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::get_arg+139 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 377
- 00007FF6782DB72B 0000008DA457BEA0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::format+1EB c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 449
- 00007FF6782E2799 0000008DA457BEF0 fmt::printf+49 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 524
- 00007FF6782E7427 0000008DA457C1C0 fmt::sprintf+A7 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 544
- 00007FF6783FC06C 0000008DA457C3C0 fmt::sprintf<unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int>+2CC c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 546
- 00007FF6783F7377 0000008DA457C470 Trinity::StringFormat<char const * __ptr64,unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+147 c:\wow_master\wearewarlords-wotlk\src\common\utilities\stringformat.h line 30
- 00007FF6783F4941 0000008DA457C510 ChatHandler::PGetParseString<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+131 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 93
- 00007FF6783F5F46 0000008DA457C600 ChatHandler::PSendSysMessage<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+146 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 87
- 00007FF67840310A 0000008DA457C8C0 npc_commandscript::HandleNpcInfoCommand+28A c:\wow_master\wearewarlords-wotlk\src\server\scripts\commands\cs_npc.cpp line 786
- 00007FF678E2650E 0000008DA457CBF0 ChatHandler::ExecuteCommandInTable+58E c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 321
- 00007FF678E262B4 0000008DA457CF20 ChatHandler::ExecuteCommandInTable+334 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 295
- 00007FF678E228D3 0000008DA457CFA0 ChatHandler::_ParseCommands+73 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 424
- 00007FF678E22AD4 0000008DA457CFD0 ChatHandler::ParseCommands+114 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 460
- 00007FF679C3D89E 0000008DA457DCD0 WorldSession::HandleMessagechatOpcode+B4E c:\wow_master\wearewarlords-wotlk\src\server\game\handlers\chathandler.cpp line 229
- 00007FF6799DDB67 0000008DA457DD00 PacketHandler<WorldPacket,&WorldSession::HandleMessagechatOpcode>::Call+37 c:\wow_master\wearewarlords-wotlk\src\server\game\server\protocol\opcodes.cpp line 49
- 00007FF678E39034 0000008DA457E530 WorldSession::Update+3E4 c:\wow_master\wearewarlords-wotlk\src\server\game\server\worldsession.cpp line 323
- 00007FF678B585B8 0000008DA457E6A0 World::UpdateSessions+178 c:\wow_master\wearewarlords-wotlk\src\server\game\world\world.cpp line 2995
- 00007FF678B57BD3 0000008DA457E950 World::Update+423 c:\wow_master\wearewarlords-wotlk\src\server\game\world\world.cpp line 2340
- 00007FF678278E5D 0000008DA457E9A0 WorldUpdateLoop+6D c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 435
- 00007FF67827BF25 0000008DA457F9B0 main+1A75 c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 342
- 00007FF67A002944 0000008DA457F9F0 invoke_main+34 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 79
- 00007FF67A002897 0000008DA457FA50 __scrt_common_main_seh+127 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
- 00007FF67A00275E 0000008DA457FA80 __scrt_common_main+E f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 326
- 00007FF67A0029B9 0000008DA457FAB0 mainCRTStartup+9 f:\dd\vctools\crt\vcstartup\src\startup\exe_main.cpp line 17
- 00007FFF50111FE4 0000008DA457FAE0 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA457FB30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E1BA4 0000008DA4579910 NtGetContextThread+14
- CCCCCCCCCCCCCCCC 0000008DA4579918 0000:0000000000000000
- CCCCCCCCCCCCCCCC 0000008DA4579920 0000:0000000000000000
- CCCCCCCCCCCCCCCC 0000008DA4579928 0000:0000000000000000
- 0000000000000450 0000008DA4579930 0000:0000000000000000
- 00005FDEE4D56237 0000008DA4579938 0000:0000000000000000
- 0000008DA4579EB0 0000008DA4579940 0000:0000000000000000
- 00007FF6782FF1A0 0000008DA4579EB0 WheatyExceptionReport::printTracesForAllThreads+100 c:\wow_master\wearewarlords-wotlk\src\common\debugging\wheatyexceptionreport.cpp line 463
- 00007FF6782FF5B7 0000008DA457A5E0 WheatyExceptionReport::GenerateExceptionReport+3B7 c:\wow_master\wearewarlords-wotlk\src\common\debugging\wheatyexceptionreport.cpp line 564
- 00007FF6782FEFF6 0000008DA457A990 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 c:\wow_master\wearewarlords-wotlk\src\common\debugging\wheatyexceptionreport.cpp line 179
- 00007FFF4F2194F0 0000008DA457AAA0 UnhandledExceptionFilter+190
- 00007FFF525E8508 0000008DA457AAD0 memset+1B08
- 00007FFF525D0F86 0000008DA457AB40 __C_specific_handler+96
- 00007FFF525E4C6D 0000008DA457AB70 __chkstk+11D
- 00007FFF5255D1D8 0000008DA457B280 RtlWalkFrameChain+1518
- 00007FFF5255B643 0000008DA457BA60 RtlRaiseException+303
- 00007FFF4F143FB8 0000008DA457BB40 RaiseException+68
- 00007FFF48EF7D20 0000008DA457BBF0 _CxxThrowException+130
- 00007FF6782DC8F9 0000008DA457BCF0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::get_arg+139 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 377
- 00007FF6782DB72B 0000008DA457BEA0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::format+1EB c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 449
- 00007FF6782E2799 0000008DA457BEF0 fmt::printf+49 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 524
- 00007FF6782E7427 0000008DA457C1C0 fmt::sprintf+A7 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 544
- 00007FF6783FC06C 0000008DA457C3C0 fmt::sprintf<unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int>+2CC c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 546
- 00007FF6783F7377 0000008DA457C470 Trinity::StringFormat<char const * __ptr64,unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+147 c:\wow_master\wearewarlords-wotlk\src\common\utilities\stringformat.h line 30
- 00007FF6783F4941 0000008DA457C510 ChatHandler::PGetParseString<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+131 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 93
- 00007FF6783F5F46 0000008DA457C600 ChatHandler::PSendSysMessage<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+146 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 87
- 00007FF67840310A 0000008DA457C8C0 npc_commandscript::HandleNpcInfoCommand+28A c:\wow_master\wearewarlords-wotlk\src\server\scripts\commands\cs_npc.cpp line 786
- 00007FF678E2650E 0000008DA457CBF0 ChatHandler::ExecuteCommandInTable+58E c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 321
- 00007FF678E262B4 0000008DA457CF20 ChatHandler::ExecuteCommandInTable+334 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 295
- 00007FF678E228D3 0000008DA457CFA0 ChatHandler::_ParseCommands+73 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 424
- 00007FF678E22AD4 0000008DA457CFD0 ChatHandler::ParseCommands+114 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 460
- 00007FF679C3D89E 0000008DA457DCD0 WorldSession::HandleMessagechatOpcode+B4E c:\wow_master\wearewarlords-wotlk\src\server\game\handlers\chathandler.cpp line 229
- 00007FF6799DDB67 0000008DA457DD00 PacketHandler<WorldPacket,&WorldSession::HandleMessagechatOpcode>::Call+37 c:\wow_master\wearewarlords-wotlk\src\server\game\server\protocol\opcodes.cpp line 49
- 00007FF678E39034 0000008DA457E530 WorldSession::Update+3E4 c:\wow_master\wearewarlords-wotlk\src\server\game\server\worldsession.cpp line 323
- 00007FF678B585B8 0000008DA457E6A0 World::UpdateSessions+178 c:\wow_master\wearewarlords-wotlk\src\server\game\world\world.cpp line 2995
- 00007FF678B57BD3 0000008DA457E950 World::Update+423 c:\wow_master\wearewarlords-wotlk\src\server\game\world\world.cpp line 2340
- 00007FF678278E5D 0000008DA457E9A0 WorldUpdateLoop+6D c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 435
- 00007FF67827BF25 0000008DA457F9B0 main+1A75 c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 342
- 00007FF67A002944 0000008DA457F9F0 invoke_main+34 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 79
- 00007FF67A002897 0000008DA457FA50 __scrt_common_main_seh+127 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
- 00007FF67A00275E 0000008DA457FA80 __scrt_common_main+E f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 326
- 00007FF67A0029B9 0000008DA457FAB0 mainCRTStartup+9 f:\dd\vctools\crt\vcstartup\src\startup\exe_main.cpp line 17
- 00007FFF50111FE4 0000008DA457FAE0 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA457FB30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFF94 0000008DA4BFF300 ZwRemoveIoCompletion+14
- 00007FFF4F18D36E 0000008DA4BFF360 GetQueuedCompletionStatus+4E
- 00007FF6782D66DD 0000008DA4BFF550 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 00007FF6782E5251 0000008DA4BFF600 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 00007FF6782E515B 0000008DA4BFF660 boost::asio::io_service::run+3B c:\local\boost_1_64_0\boost\asio\impl\io_service.ipp line 59
- 00007FF6782B92A3 0000008DA4BFF690 <lambda_03bb47395ef9876666641e3218932598>::operator()+33 c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 212
- 00007FF6782840D0 0000008DA4BFF6C0 std::_Invoker_functor::_Call<<lambda_03bb47395ef9876666641e3218932598> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678291FB0 0000008DA4BFF6F0 std::invoke<<lambda_03bb47395ef9876666641e3218932598> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678285EFC 0000008DA4BFF720 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF6782CC30A 0000008DA4BFF770 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF6782C7038 0000008DA4BFF7A0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA4BFF7D0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA4BFF810 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA4BFF860 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA4BFF890 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA4BFF8E0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFF94 0000008DA4CFF450 ZwRemoveIoCompletion+14
- 00007FFF4F18D36E 0000008DA4CFF4B0 GetQueuedCompletionStatus+4E
- 00007FF6782D66DD 0000008DA4CFF6A0 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 00007FF6782E5251 0000008DA4CFF750 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 00007FF6782E515B 0000008DA4CFF7B0 boost::asio::io_service::run+3B c:\local\boost_1_64_0\boost\asio\impl\io_service.ipp line 59
- 00007FF6782B92A3 0000008DA4CFF7E0 <lambda_03bb47395ef9876666641e3218932598>::operator()+33 c:\wow_master\wearewarlords-wotlk\src\server\worldserver\main.cpp line 212
- 00007FF6782840D0 0000008DA4CFF810 std::_Invoker_functor::_Call<<lambda_03bb47395ef9876666641e3218932598> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678291FB0 0000008DA4CFF840 std::invoke<<lambda_03bb47395ef9876666641e3218932598> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678285EFC 0000008DA4CFF870 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF6782CC30A 0000008DA4CFF8C0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF6782C7038 0000008DA4CFF8F0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_03bb47395ef9876666641e3218932598> >,std::default_delete<std::tuple<<lambda_03bb47395ef9876666641e3218932598> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA4CFF920 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA4CFF960 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA4CFF9B0 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA4CFF9E0 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA4CFFA30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3724 0000008DA4DFF930 ZwWaitForAlertByThreadId+14
- 00007FFF5255732A 0000008DA4DFF9A0 RtlSleepConditionVariableSRW+FA
- 00007FFF4F172DA2 0000008DA4DFF9E0 SleepConditionVariableSRW+32
- 00007FFF3BE29067 0000008DA4DFFA20 __crtSetThreadpoolWait+147
- 00007FFF3BDF05A6 0000008DA4DFFA60 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 00007FFF3BDF04B3 0000008DA4DFFA90 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 00007FFF3BDF024E 0000008DA4DFFB10 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 00007FFF3BDF0770 0000008DA4DFFB40 _Cnd_wait+20
- 00007FF6782C1822 0000008DA4DFFB70 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 96
- 00007FF6782FBF94 0000008DA4DFFBB0 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\mutex line 709
- 00007FF679D1C967 0000008DA4DFFC10 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 c:\wow_master\wearewarlords-wotlk\src\common\threading\producerconsumerqueue.h line 76
- 00007FF679D1BE59 0000008DA4DFFC70 DatabaseWorker::WorkerThread+49 c:\wow_master\wearewarlords-wotlk\src\server\database\database\databaseworker.cpp line 50
- 00007FF679D1C3B4 0000008DA4DFFCA0 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C57C 0000008DA4DFFCE0 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C41B 0000008DA4DFFD20 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF679D1CBBA 0000008DA4DFFD70 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF679D1CA58 0000008DA4DFFDA0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA4DFFDD0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA4DFFE10 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA4DFFE60 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA4DFFE90 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA4DFFEE0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3724 0000008DA4EFF700 ZwWaitForAlertByThreadId+14
- 00007FFF5255732A 0000008DA4EFF770 RtlSleepConditionVariableSRW+FA
- 00007FFF4F172DA2 0000008DA4EFF7B0 SleepConditionVariableSRW+32
- 00007FFF3BE29067 0000008DA4EFF7F0 __crtSetThreadpoolWait+147
- 00007FFF3BDF05A6 0000008DA4EFF830 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 00007FFF3BDF04B3 0000008DA4EFF860 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 00007FFF3BDF024E 0000008DA4EFF8E0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 00007FFF3BDF0770 0000008DA4EFF910 _Cnd_wait+20
- 00007FF6782C1822 0000008DA4EFF940 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 96
- 00007FF6782FBF94 0000008DA4EFF980 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\mutex line 709
- 00007FF679D1C967 0000008DA4EFF9E0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 c:\wow_master\wearewarlords-wotlk\src\common\threading\producerconsumerqueue.h line 76
- 00007FF679D1BE59 0000008DA4EFFA40 DatabaseWorker::WorkerThread+49 c:\wow_master\wearewarlords-wotlk\src\server\database\database\databaseworker.cpp line 50
- 00007FF679D1C3B4 0000008DA4EFFA70 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C57C 0000008DA4EFFAB0 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C41B 0000008DA4EFFAF0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF679D1CBBA 0000008DA4EFFB40 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF679D1CA58 0000008DA4EFFB70 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA4EFFBA0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA4EFFBE0 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA4EFFC30 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA4EFFC60 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA4EFFCB0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3724 0000008DA4FFF8A0 ZwWaitForAlertByThreadId+14
- 00007FFF5255732A 0000008DA4FFF910 RtlSleepConditionVariableSRW+FA
- 00007FFF4F172DA2 0000008DA4FFF950 SleepConditionVariableSRW+32
- 00007FFF3BE29067 0000008DA4FFF990 __crtSetThreadpoolWait+147
- 00007FFF3BDF05A6 0000008DA4FFF9D0 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 00007FFF3BDF04B3 0000008DA4FFFA00 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 00007FFF3BDF024E 0000008DA4FFFA80 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 00007FFF3BDF0770 0000008DA4FFFAB0 _Cnd_wait+20
- 00007FF6782C1822 0000008DA4FFFAE0 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 96
- 00007FF6782FBF94 0000008DA4FFFB20 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\mutex line 709
- 00007FF679D1C967 0000008DA4FFFB80 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 c:\wow_master\wearewarlords-wotlk\src\common\threading\producerconsumerqueue.h line 76
- 00007FF679D1BE59 0000008DA4FFFBE0 DatabaseWorker::WorkerThread+49 c:\wow_master\wearewarlords-wotlk\src\server\database\database\databaseworker.cpp line 50
- 00007FF679D1C3B4 0000008DA4FFFC10 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C57C 0000008DA4FFFC50 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679D1C41B 0000008DA4FFFC90 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF679D1CBBA 0000008DA4FFFCE0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF679D1CA58 0000008DA4FFFD10 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA4FFFD40 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA4FFFD80 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA4FFFDD0 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA4FFFE00 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA4FFFE50 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFEF4 0000008DA50FF940 NtWaitForSingleObject+14
- 00007FFF4F143B2F 0000008DA50FF9E0 WaitForSingleObjectEx+9F
- 00007FF6782BA5DD 0000008DA50FFA10 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- 00007FF6782E50CF 0000008DA50FFA40 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_64_0\boost\asio\detail\win_thread.hpp line 119
- 00007FF6782EECB6 0000008DA50FFAC0 boost::asio::detail::win_thread_function+56 c:\local\boost_1_64_0\boost\asio\detail\impl\win_thread.ipp line 120
- 00007FFF204711E8 0000008DA50FFB00 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA50FFB50 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA50FFB80 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA50FFBD0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3784 0000008DA51FF6F0 ZwWaitForWorkViaWorkerFactory+14
- 00007FFF525749DD 0000008DA51FFA80 RtlSetThreadWorkOnBehalfTicket+78D
- 00007FFF50111FE4 0000008DA51FFAB0 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA51FFB00 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3784 0000008DA52FF860 ZwWaitForWorkViaWorkerFactory+14
- 00007FFF525749DD 0000008DA52FFBF0 RtlSetThreadWorkOnBehalfTicket+78D
- 00007FFF50111FE4 0000008DA52FFC20 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA52FFC70 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525E3724 0000008DA53FF2E0 ZwWaitForAlertByThreadId+14
- 00007FFF5255732A 0000008DA53FF350 RtlSleepConditionVariableSRW+FA
- 00007FFF4F172DA2 0000008DA53FF390 SleepConditionVariableSRW+32
- 00007FFF3BE29067 0000008DA53FF3D0 __crtSetThreadpoolWait+147
- 00007FFF3BDF05A6 0000008DA53FF410 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 00007FFF3BDF04B3 0000008DA53FF440 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 00007FFF3BDF024E 0000008DA53FF4C0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 00007FFF3BDF0770 0000008DA53FF4F0 _Cnd_wait+20
- 00007FF6782C1822 0000008DA53FF520 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 96
- 00007FF6782FBF94 0000008DA53FF560 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\mutex line 709
- 00007FF679A76FB7 0000008DA53FF5C0 ProducerConsumerQueue<MapUpdateRequest * __ptr64>::WaitAndPop+87 c:\wow_master\wearewarlords-wotlk\src\common\threading\producerconsumerqueue.h line 76
- 00007FF679A75340 0000008DA53FF610 MapUpdater::WorkerThread+40 c:\wow_master\wearewarlords-wotlk\src\server\game\maps\mapupdater.cpp line 110
- 00007FF679A758A4 0000008DA53FF640 std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679A762FC 0000008DA53FF680 std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF679A75A0B 0000008DA53FF6C0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF679A7773A 0000008DA53FF710 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF679A770F8 0000008DA53FF740 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA53FF770 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA53FF7B0 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA53FF800 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA53FF830 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA53FF880 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFEF4 0000008DA54FFD40 NtWaitForSingleObject+14
- 00007FFF4F143B2F 0000008DA54FFDE0 WaitForSingleObjectEx+9F
- 00007FF6782BA5DD 0000008DA54FFE10 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- 00007FF6782E50CF 0000008DA54FFE40 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_64_0\boost\asio\detail\win_thread.hpp line 119
- 00007FF6782EECB6 0000008DA54FFEC0 boost::asio::detail::win_thread_function+56 c:\local\boost_1_64_0\boost\asio\detail\impl\win_thread.ipp line 120
- 00007FFF204711E8 0000008DA54FFF00 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA54FFF50 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA54FFF80 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA54FFFD0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFF94 0000008DA55FF3E0 ZwRemoveIoCompletion+14
- 00007FFF4F18D36E 0000008DA55FF440 GetQueuedCompletionStatus+4E
- 00007FF6782D66DD 0000008DA55FF630 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 00007FF6782E5251 0000008DA55FF6E0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_64_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 00007FF6782E515B 0000008DA55FF740 boost::asio::io_service::run+3B c:\local\boost_1_64_0\boost\asio\impl\io_service.ipp line 59
- 00007FF678CFEF38 0000008DA55FF930 NetworkThread<WorldSocket>::Run+178 c:\wow_master\wearewarlords-wotlk\src\server\shared\networking\networkthread.h line 128
- 00007FF678CF95A4 0000008DA55FF960 std::_Invoker_pmf_pointer::_Call<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678CFB4DC 0000008DA55FF9A0 std::invoke<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678CF9B3B 0000008DA55FF9E0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF678D00CCA 0000008DA55FFA30 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF678D006C8 0000008DA55FFA60 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA55FFA90 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA55FFAD0 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA55FFB20 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA55FFB50 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA55FFBA0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 00007FFF525DFF34 0000008DA56FF3E0 NtReadFile+14
- 00007FFF4F172C66 0000008DA56FF460 ReadFile+76
- 00007FFF20507FEF 0000008DA56FF550 _read+EDF
- 00007FFF20507443 0000008DA56FF5B0 _read+333
- 00007FFF204B2402 0000008DA56FF640 ungetwc+2E2
- 00007FFF204B2C60 0000008DA56FF680 ungetwc+B40
- 00007FFF204748CE 0000008DA56FF6F0 _fgetc_nolock+10E
- 00007FFF20474953 0000008DA56FF720 _getc_nolock+13
- 00007FFF20475476 0000008DA56FF750 fgetpos+816
- 00007FFF204750A7 0000008DA56FF7D0 fgetpos+447
- 00007FFF20475672 0000008DA56FF810 fgets+32
- 00007FF6782EF631 0000008DA56FFA40 CliThread+D1 c:\wow_master\wearewarlords-wotlk\src\server\worldserver\commandline\clirunnable.cpp line 151
- 00007FF67828403A 0000008DA56FFA70 std::_Invoker_functor::_Call<void (__cdecl*)(void)>+2A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678291F70 0000008DA56FFAA0 std::invoke<void (__cdecl*)(void)>+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\type_traits line 1790
- 00007FF678285EAC 0000008DA56FFAD0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 241
- 00007FF6782CC26A 0000008DA56FFB20 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 247
- 00007FF6782C7008 0000008DA56FFB50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 233
- 00007FF6782C0FDD 0000008DA56FFB80 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.11.25503\include\thr\xthread line 211
- 00007FFF204711E8 0000008DA56FFBC0 _register_onexit_function+4B8
- 00007FFF20470E01 0000008DA56FFC10 _register_onexit_function+D1
- 00007FFF50111FE4 0000008DA56FFC40 BaseThreadInitThunk+14
- 00007FFF525AEFB1 0000008DA56FFC90 RtlUserThreadStart+21
- ========================
- Local Variables And Parameters
- Call stack:
- Address Frame Function SourceFile
- 00007FFF4F143FB8 0000008DA457BB40 RaiseException+68
- 00007FFF48EF7D20 0000008DA457BBF0 _CxxThrowException+130
- 00007FF6782DC8F9 0000008DA457BCF0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::get_arg+139 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 377
- Local fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >* this = 0x8DA457BED0
- fmt::internal::FormatterBase
- fmt::ArgList args_
- unsigned int types_ = 0x3333333
- fmt::internal::Value* values_ = 0x8DA457C220
- fmt::internal::Arg* args_ = 0x8DA457C220
- int next_arg_index_ = 0x8
- fmt::BasicWriter<char>& writer_ = 0x8DA457BF30
- fmt::Buffer<char>& buffer_ = 0x8DA457BF40
- char* ptr_ = "NPC currently selected by player:
- Name: 2138..."
- unsigned int size_ = 0x98
- unsigned int capacity_ = 0x1F4
- Parameter char* s = "u)."
- Parameter unsigned int arg_index = 0xFFFFFFFF
- Local fmt::internal::Arg arg
- fmt::internal::Value
- CustomValue
- void* value = 0xCCCCCCCCCCCCCCCC
- <user defined>* format = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@D
- char* value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@C
- int* value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@E
- unsigned int* value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@_W
- wchar_t** value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- int int_value = 0xCCCCCCCC
- unsigned int uint_value = 0xCCCCCCCC
- int long_long_value = 0xCCCCCCCCCCCCCCCC
- unsigned int ulong_long_value = 0xCCCCCCCCCCCCCCCC
- float double_value = -92559631349317830736831783200707727132248687965119994463780864.000000
- float long_double_value = -92559631349317830736831783200707727132248687965119994463780864.000000
- <user defined> pointer = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<char> string
- <user defined> value = 0xCCCCCCCCCCCCCCCC
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<signed char> sstring
- <user defined> value = 0xCCCCCCCCCCCCCCCC
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<unsigned char> ustring
- <user defined> value = 0xCCCCCCCCCCCCCCCC
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<wchar_t> wstring
- <user defined> value = 0xCCCCCCCCCCCCCCCC
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::CustomValue custom
- <user defined> value = 0xCCCCCCCCCCCCCCCC
- <user defined> format = 0xCCCCCCCCCCCCCCCC
- int type = 0x0
- Local char* error = "argument index out of range"
- 00007FF6782DB72B 0000008DA457BEA0 fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >::format+1EB c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 449
- Local fmt::internal::Arg arg
- fmt::internal::Value
- CustomValue
- void* value = 0xCCCCCCCC00005DE4
- <user defined>* format = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@D
- char* value = 0xCCCCCCCC00005DE4 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@C
- int* value = 0xCCCCCCCC00005DE4 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@E
- unsigned int* value = 0xCCCCCCCC00005DE4 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@_W
- wchar_t** value = 0xCCCCCCCC00005DE4 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- int int_value = 0x5DE4
- unsigned int uint_value = 0x5DE4
- int long_long_value = 0xCCCCCCCC00005DE4
- unsigned int ulong_long_value = 0xCCCCCCCC00005DE4
- float double_value = -92559592117706436308797286158776006549857296322952104995979264.000000
- float long_double_value = -92559592117706436308797286158776006549857296322952104995979264.000000
- <user defined> pointer = 0xCCCCCCCC00005DE4
- fmt::internal::Value::StringValue<char> string
- <user defined> value = 0xCCCCCCCC00005DE4
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<signed char> sstring
- <user defined> value = 0xCCCCCCCC00005DE4
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<unsigned char> ustring
- <user defined> value = 0xCCCCCCCC00005DE4
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<wchar_t> wstring
- <user defined> value = 0xCCCCCCCC00005DE4
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::CustomValue custom
- <user defined> value = 0xCCCCCCCC00005DE4
- <user defined> format = 0xCCCCCCCCCCCCCCCC
- int type = 0x3
- Local unsigned int arg_index = 0xFFFFFFFF
- Local char c = "%�������������������"
- Local fmt::FormatSpec spec
- fmt::AlignSpec
- fmt::WidthSpec
- unsigned int width_ = 0x0
- wchar_t* fill_ = 0x20
- int align_ = 0x2
- unsigned int flags_ = 0x0
- int precision_ = 0xFFFFFFFF
- char type_ = ""
- Local fmt::PrintfFormatter<char,fmt::PrintfArgFormatter<char> >* this = 0x8DA457BED0
- fmt::internal::FormatterBase
- fmt::ArgList args_
- unsigned int types_ = 0x3333333
- fmt::internal::Value* values_ = 0x8DA457C220
- fmt::internal::Arg* args_ = 0x8DA457C220
- int next_arg_index_ = 0x8
- fmt::BasicWriter<char>& writer_ = 0x8DA457BF30
- fmt::Buffer<char>& buffer_ = 0x8DA457BF40
- char* ptr_ = "NPC currently selected by player:
- Name: 2138..."
- unsigned int size_ = 0x98
- unsigned int capacity_ = 0x1F4
- Parameter fmt::BasicCStringRef<char> format_str
- char* data_ = "NPC currently selected by player:
- Name: %s
- S..."
- Local char* s = "u)."
- Local char* start = " (Native: %u)."
- 00007FF6782E2799 0000008DA457BEF0 fmt::printf+49 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 524
- Parameter fmt::BasicWriter<char>& w = 0x8DA457BF30
- fmt::Buffer<char>& buffer_ = 0x8DA457BF40
- char* ptr_ = "NPC currently selected by player:
- Name: 2138..."
- unsigned int size_ = 0x98
- unsigned int capacity_ = 0x1F4
- Parameter fmt::BasicCStringRef<char> format
- char* data_ = "NPC currently selected by player:
- Name: %s
- S..."
- Parameter fmt::ArgList args
- unsigned int types_ = 0x8DA457C180
- fmt::internal::Value* values_ = 0xCCCCCCCCCCCCCCCC
- CustomValue
- void* value = <Unable to read memory>
- <user defined>* format = <Unable to read memory>
- ?$StringValue@D
- char* value = <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- ?$StringValue@C
- int* value = <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- ?$StringValue@E
- unsigned int* value = <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- ?$StringValue@_W
- wchar_t** value = <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- int int_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int uint_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- int long_long_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int ulong_long_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- float double_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- float long_double_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- <user defined> pointer = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- fmt::internal::Value::StringValue<char> string
- <user defined> value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- fmt::internal::Value::StringValue<signed char> sstring
- <user defined> value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- fmt::internal::Value::StringValue<unsigned char> ustring
- <user defined> value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- fmt::internal::Value::StringValue<wchar_t> wstring
- <user defined> value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- fmt::internal::Value::CustomValue custom
- <user defined> value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- <user defined> format = 0xCCCCCCCCCCCCCCD4 <Unable to read memory>
- fmt::internal::Arg* args_ = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value
- <user defined> CustomValue = 0xCCCCCCCCCCCCCCCC
- <user defined> ?$StringValue@D = 0xCCCCCCCCCCCCCCCC
- <user defined> ?$StringValue@C = 0xCCCCCCCCCCCCCCCC
- <user defined> ?$StringValue@E = 0xCCCCCCCCCCCCCCCC
- <user defined> ?$StringValue@_W = 0xCCCCCCCCCCCCCCCC
- int int_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int uint_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- int long_long_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- unsigned int ulong_long_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- float double_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- float long_double_value = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- <user defined> pointer = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- <user defined> string = 0xCCCCCCCCCCCCCCCC
- <user defined> sstring = 0xCCCCCCCCCCCCCCCC
- <user defined> ustring = 0xCCCCCCCCCCCCCCCC
- <user defined> wstring = 0xCCCCCCCCCCCCCCCC
- <user defined> custom = 0xCCCCCCCCCCCCCCCC
- int type = 0xCCCCCCCCCCCCCCDC <Unable to read memory>
- 00007FF6782E7427 0000008DA457C1C0 fmt::sprintf+A7 c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 544
- Parameter fmt::BasicCStringRef<char> format
- char* data_ = "NPC currently selected by player:
- Name: %s
- S..."
- Parameter fmt::ArgList args
- unsigned int types_ = 0x8DA457C390
- fmt::internal::Value* values_ = 0x8DA457C694
- CustomValue
- void* value = 0xCCCCCCCC00000031
- <user defined>* format = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@D
- char* value = 0xCCCCCCCC00000031 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@C
- int* value = 0xCCCCCCCC00000031 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@E
- unsigned int* value = 0xCCCCCCCC00000031 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- ?$StringValue@_W
- wchar_t** value = 0xCCCCCCCC00000031 <Unable to read memory>
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- int int_value = 0x31
- unsigned int uint_value = 0x31
- int long_long_value = 0xCCCCCCCC00000031
- unsigned int ulong_long_value = 0xCCCCCCCC00000031
- float double_value = -92559592117432553185557783281440445705463816004260801449820160.000000
- float long_double_value = -92559592117432553185557783281440445705463816004260801449820160.000000
- <user defined> pointer = 0xCCCCCCCC00000031
- fmt::internal::Value::StringValue<char> string
- <user defined> value = 0xCCCCCCCC00000031
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<signed char> sstring
- <user defined> value = 0xCCCCCCCC00000031
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<unsigned char> ustring
- <user defined> value = 0xCCCCCCCC00000031
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::StringValue<wchar_t> wstring
- <user defined> value = 0xCCCCCCCC00000031
- unsigned int size = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Value::CustomValue custom
- <user defined> value = 0xCCCCCCCC00000031
- <user defined> format = 0xCCCCCCCCCCCCCCCC
- fmt::internal::Arg* args_ = 0x8DA457C694
- fmt::internal::Value
- <user defined> CustomValue = 0x8DA457C694
- <user defined> ?$StringValue@D = 0x8DA457C694
- <user defined> ?$StringValue@C = 0x8DA457C694
- <user defined> ?$StringValue@E = 0x8DA457C694
- <user defined> ?$StringValue@_W = 0x8DA457C694
- int int_value = 0x31
- unsigned int uint_value = 0x31
- int long_long_value = 0xCCCCCCCC00000031
- unsigned int ulong_long_value = 0xCCCCCCCC00000031
- float double_value = -92559592117432553185557783281440445705463816004260801449820160.000000
- float long_double_value = -92559592117432553185557783281440445705463816004260801449820160.000000
- <user defined> pointer = 0xCCCCCCCC00000031
- <user defined> string = 0x8DA457C694
- <user defined> sstring = 0x8DA457C694
- <user defined> ustring = 0x8DA457C694
- <user defined> wstring = 0x8DA457C694
- <user defined> custom = 0x8DA457C694
- int type = 0xCCCCCCCC
- Local fmt::BasicMemoryWriter<char,std::allocator<char> > w
- fmt::BasicWriter<char>
- fmt::Buffer<char>& buffer_ = 0x8DA457BF40
- char* ptr_ = "NPC currently selected by player:
- Name: 2138..."
- unsigned int size_ = 0x98
- unsigned int capacity_ = 0x1F4
- fmt::internal::MemoryBuffer<char,500,std::allocator<char> > buffer_
- fmt::Buffer<char>
- <user defined> ptr_ = 0x8DA457BF60
- unsigned int size_ = 0x98
- unsigned int capacity_ = 0x1F4
- char[500] data_ = "NPC currently selected by player:
- Name: 2138..."
- 00007FF6783FC06C 0000008DA457C3C0 fmt::sprintf<unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int>+2CC c:\wow_master\wearewarlords-wotlk\dep\fmt\fmt\printf.h line 546
- Parameter fmt::BasicCStringRef<char> arg0
- char* data_ = "NPC currently selected by player:
- Name: %s
- S..."
- Parameter unsigned int& <args_0> = 0x34342
- Parameter unsigned int& <args_1> = 0x3
- Parameter unsigned int& <args_2> = 0x23
- Parameter unsigned int& <args_3> = 0x31
- Parameter unsigned int& <args_4> = 0x66DC
- Parameter unsigned int& <args_5> = 0x5DE4
- Parameter unsigned int& <args_6> = 0x5DE4
- Local fmt::internal::Value[7] array
- [0] = 0x8DA457C220
- [1] = 0x8DA457C230
- [2] = 0x8DA457C240
- [3] = 0x8DA457C250
- [4] = 0x8DA457C260
- [5] = 0x8DA457C270
- [6] = 0x8DA457C280
- 00007FF6783F7377 0000008DA457C470 Trinity::StringFormat<char const * __ptr64,unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+147 c:\wow_master\wearewarlords-wotlk\src\common\utilities\stringformat.h line 30
- Parameter char** fmt = "NPC currently selected by player:
- Name: %s
- S..."
- Parameter unsigned int* <args_0> = 0x34342
- Parameter unsigned int* <args_1> = 0x3
- Parameter unsigned int& <args_2> = 0x23
- Parameter unsigned int& <args_3> = 0x31
- Parameter unsigned int& <args_4> = 0x66DC
- Parameter unsigned int& <args_5> = 0x5DE4
- Parameter unsigned int& <args_6> = 0x5DE4
- 00007FF6783F4941 0000008DA457C510 ChatHandler::PGetParseString<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+131 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 93
- Local ChatHandler* this = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- WorldLocation m_teleport_dest = 0x20B0224DB98
- unsigned int m_teleport_options = 0x0
- bool mSemaphoreTeleport_Near = 0x0
- bool mSemaphoreTeleport_Far = 0x0
- unsigned int m_DelayedOperations = 0x0
- bool m_bCanDelayTeleport = 0x0
- bool m_bHasDelayedTeleport = 0x0
- unsigned int m_temporaryUnsummonedPetNumber = 0x0
- unsigned int m_oldpetspell = 0x0
- AchievementMgr* m_achievementMgr = 0x20B01C87010
- ReputationMgr* m_reputationMgr = 0x20ADEB22E90
- unsigned int m_ChampioningFaction = 0x0
- unsigned int m_timeSyncCounter = 0x1
- unsigned int m_timeSyncTimer = 0x16B0
- unsigned int m_timeSyncClient = 0xACCF1A7
- unsigned int m_timeSyncServer = 0x2B510
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x20B0224DBF0
- unsigned int _pendingBindId = 0x0
- unsigned int _pendingBindTimer = 0x0
- unsigned int _activeCheats = 0x0
- unsigned int healthBeforeDuel = 0x0
- unsigned int manaBeforeDuel = 0x0
- WorldLocation _corpseLocation = 0x20B0224DC54
- std::shared_ptr<WorldSocket> m_Socket
- std::_Ptr_base<WorldSocket>
- WorldSocket* _Ptr = 0x20AD6C9C680
- std::_Ref_count_base* _Rep = 0x20AD6C9C670
- std::string m_Address = "127.0.0.1"
- int _security = 0x3
- unsigned int _accountId = 0x1
- std::string _accountName = "ATIS"
- unsigned int m_expansion = 0x2
- Warden* _warden = NULL
- int _logoutTime = 0x0
- bool m_inQueue = 0x0
- bool m_playerLoading = 0x0
- bool m_playerLogout = 0x0
- bool m_playerRecentlyLogout = 0x0
- bool m_playerSave = 0x0
- unsigned int m_sessionDbcLocale = 0x0
- unsigned int m_sessionDbLocaleIndex = 0x0
- std::atomic<unsigned int> m_latency
- std::_Atomic_uint
- unsigned long _My_val = 0x0
- std::atomic<unsigned int> m_clientTimeDelay
- std::_Atomic_uint
- unsigned long _My_val = 0xF535C53B
- AccountData[8] m_accountData
- [0] = 0x20AD7984988
- [1] = 0x20AD79849B8
- [2] = 0x20AD79849E8
- [3] = 0x20AD7984A18
- [4] = 0x20AD7984A48
- [5] = 0x20AD7984A78
- [6] = 0x20AD7984AA8
- [7] = 0x20AD7984AD8
- unsigned int[8] m_Tutorials
- [0] = 0x440007
- [1] = 0x200
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_TutorialsChanged = 0x2
- std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
- std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
- std::_List_alloc<std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x20AD7984B30
- unsigned int recruiterId = 0x0
- bool isRecruiter = 0x0
- LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
- std::mutex _lock = 0x20AD7984B58
- std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x20AD7984BA8
- bool _canceled = 0x0
- rbac::RBACData* _RBACData = 0x20AE1000F80
- unsigned int _id = 0x1
- std::string _name = "ATIS"
- int _realmId = 0x1
- unsigned int _secLevel = 0x3
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0x20AE1000FB8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0x20AE1000FD0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0x20AE1000FE8
- unsigned int expireTime = 0xEA60
- bool forceExit = 0x0
- ObjectGuid m_currentBankerGUID
- unsigned int _guid = 0x0
- bool sentErrorMessage = 0x0
- Parameter unsigned int entry = 0x21B
- Parameter unsigned int* <args_0> = 0x34342
- Parameter unsigned int* <args_1> = 0x3
- Parameter unsigned int& <args_2> = 0x23
- Parameter unsigned int& <args_3> = 0x31
- Parameter unsigned int& <args_4> = 0x66DC
- Parameter unsigned int& <args_5> = 0x5DE4
- Parameter unsigned int& <args_6> = 0x5DE4
- 00007FF6783F5F46 0000008DA457C600 ChatHandler::PSendSysMessage<unsigned int,unsigned int,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64>+146 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.h line 87
- Local ChatHandler* this = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- WorldLocation m_teleport_dest = 0x20B0224DB98
- unsigned int m_teleport_options = 0x0
- bool mSemaphoreTeleport_Near = 0x0
- bool mSemaphoreTeleport_Far = 0x0
- unsigned int m_DelayedOperations = 0x0
- bool m_bCanDelayTeleport = 0x0
- bool m_bHasDelayedTeleport = 0x0
- unsigned int m_temporaryUnsummonedPetNumber = 0x0
- unsigned int m_oldpetspell = 0x0
- AchievementMgr* m_achievementMgr = 0x20B01C87010
- ReputationMgr* m_reputationMgr = 0x20ADEB22E90
- unsigned int m_ChampioningFaction = 0x0
- unsigned int m_timeSyncCounter = 0x1
- unsigned int m_timeSyncTimer = 0x16B0
- unsigned int m_timeSyncClient = 0xACCF1A7
- unsigned int m_timeSyncServer = 0x2B510
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x20B0224DBF0
- unsigned int _pendingBindId = 0x0
- unsigned int _pendingBindTimer = 0x0
- unsigned int _activeCheats = 0x0
- unsigned int healthBeforeDuel = 0x0
- unsigned int manaBeforeDuel = 0x0
- WorldLocation _corpseLocation = 0x20B0224DC54
- std::shared_ptr<WorldSocket> m_Socket
- std::_Ptr_base<WorldSocket>
- WorldSocket* _Ptr = 0x20AD6C9C680
- std::_Ref_count_base* _Rep = 0x20AD6C9C670
- std::string m_Address = "127.0.0.1"
- int _security = 0x3
- unsigned int _accountId = 0x1
- std::string _accountName = "ATIS"
- unsigned int m_expansion = 0x2
- Warden* _warden = NULL
- int _logoutTime = 0x0
- bool m_inQueue = 0x0
- bool m_playerLoading = 0x0
- bool m_playerLogout = 0x0
- bool m_playerRecentlyLogout = 0x0
- bool m_playerSave = 0x0
- unsigned int m_sessionDbcLocale = 0x0
- unsigned int m_sessionDbLocaleIndex = 0x0
- std::atomic<unsigned int> m_latency
- std::_Atomic_uint
- unsigned long _My_val = 0x0
- std::atomic<unsigned int> m_clientTimeDelay
- std::_Atomic_uint
- unsigned long _My_val = 0xF535C53B
- AccountData[8] m_accountData
- [0] = 0x20AD7984988
- [1] = 0x20AD79849B8
- [2] = 0x20AD79849E8
- [3] = 0x20AD7984A18
- [4] = 0x20AD7984A48
- [5] = 0x20AD7984A78
- [6] = 0x20AD7984AA8
- [7] = 0x20AD7984AD8
- unsigned int[8] m_Tutorials
- [0] = 0x440007
- [1] = 0x200
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_TutorialsChanged = 0x2
- std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
- std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
- std::_List_alloc<std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x20AD7984B30
- unsigned int recruiterId = 0x0
- bool isRecruiter = 0x0
- LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
- std::mutex _lock = 0x20AD7984B58
- std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x20AD7984BA8
- bool _canceled = 0x0
- rbac::RBACData* _RBACData = 0x20AE1000F80
- unsigned int _id = 0x1
- std::string _name = "ATIS"
- int _realmId = 0x1
- unsigned int _secLevel = 0x3
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0x20AE1000FB8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0x20AE1000FD0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0x20AE1000FE8
- unsigned int expireTime = 0xEA60
- bool forceExit = 0x0
- ObjectGuid m_currentBankerGUID
- unsigned int _guid = 0x0
- bool sentErrorMessage = 0x0
- Parameter unsigned int entry = 0x21B
- Parameter unsigned int* <args_0> = 0x34342
- Parameter unsigned int* <args_1> = 0x3
- Parameter unsigned int& <args_2> = 0x23
- Parameter unsigned int& <args_3> = 0x31
- Parameter unsigned int& <args_4> = 0x66DC
- Parameter unsigned int& <args_5> = 0x5DE4
- Parameter unsigned int& <args_6> = 0x5DE4
- 00007FF67840310A 0000008DA457C8C0 npc_commandscript::HandleNpcInfoCommand+28A c:\wow_master\wearewarlords-wotlk\src\server\scripts\commands\cs_npc.cpp line 786
- Parameter ChatHandler* handler = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- WorldLocation m_teleport_dest = 0x20B0224DB98
- unsigned int m_teleport_options = 0x0
- bool mSemaphoreTeleport_Near = 0x0
- bool mSemaphoreTeleport_Far = 0x0
- unsigned int m_DelayedOperations = 0x0
- bool m_bCanDelayTeleport = 0x0
- bool m_bHasDelayedTeleport = 0x0
- unsigned int m_temporaryUnsummonedPetNumber = 0x0
- unsigned int m_oldpetspell = 0x0
- AchievementMgr* m_achievementMgr = 0x20B01C87010
- ReputationMgr* m_reputationMgr = 0x20ADEB22E90
- unsigned int m_ChampioningFaction = 0x0
- unsigned int m_timeSyncCounter = 0x1
- unsigned int m_timeSyncTimer = 0x16B0
- unsigned int m_timeSyncClient = 0xACCF1A7
- unsigned int m_timeSyncServer = 0x2B510
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x20B0224DBF0
- unsigned int _pendingBindId = 0x0
- unsigned int _pendingBindTimer = 0x0
- unsigned int _activeCheats = 0x0
- unsigned int healthBeforeDuel = 0x0
- unsigned int manaBeforeDuel = 0x0
- WorldLocation _corpseLocation = 0x20B0224DC54
- std::shared_ptr<WorldSocket> m_Socket
- std::_Ptr_base<WorldSocket>
- WorldSocket* _Ptr = 0x20AD6C9C680
- std::_Ref_count_base* _Rep = 0x20AD6C9C670
- std::string m_Address = "127.0.0.1"
- int _security = 0x3
- unsigned int _accountId = 0x1
- std::string _accountName = "ATIS"
- unsigned int m_expansion = 0x2
- Warden* _warden = NULL
- int _logoutTime = 0x0
- bool m_inQueue = 0x0
- bool m_playerLoading = 0x0
- bool m_playerLogout = 0x0
- bool m_playerRecentlyLogout = 0x0
- bool m_playerSave = 0x0
- unsigned int m_sessionDbcLocale = 0x0
- unsigned int m_sessionDbLocaleIndex = 0x0
- std::atomic<unsigned int> m_latency
- std::_Atomic_uint
- unsigned long _My_val = 0x0
- std::atomic<unsigned int> m_clientTimeDelay
- std::_Atomic_uint
- unsigned long _My_val = 0xF535C53B
- AccountData[8] m_accountData
- [0] = 0x20AD7984988
- [1] = 0x20AD79849B8
- [2] = 0x20AD79849E8
- [3] = 0x20AD7984A18
- [4] = 0x20AD7984A48
- [5] = 0x20AD7984A78
- [6] = 0x20AD7984AA8
- [7] = 0x20AD7984AD8
- unsigned int[8] m_Tutorials
- [0] = 0x440007
- [1] = 0x200
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_TutorialsChanged = 0x2
- std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
- std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
- std::_List_alloc<std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x20AD7984B30
- unsigned int recruiterId = 0x0
- bool isRecruiter = 0x0
- LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
- std::mutex _lock = 0x20AD7984B58
- std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x20AD7984BA8
- bool _canceled = 0x0
- rbac::RBACData* _RBACData = 0x20AE1000F80
- unsigned int _id = 0x1
- std::string _name = "ATIS"
- int _realmId = 0x1
- unsigned int _secLevel = 0x3
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0x20AE1000FB8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0x20AE1000FD0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0x20AE1000FE8
- unsigned int expireTime = 0xEA60
- bool forceExit = 0x0
- ObjectGuid m_currentBankerGUID
- unsigned int _guid = 0x0
- bool sentErrorMessage = 0x0
- Parameter char* __formal = ""
- Local Creature* target = 0x20ADEB6D500
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x9
- int m_objectTypeId = 0x3
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0xDC000003
- unsigned int* m_uint32Values = 0xDC000003
- float* m_floatValues = -144115239615463424.000000
- UpdateMask _changesMask = 0x20ADEB6D520
- unsigned int m_valuesCount = 0x94
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20ADEB6D538
- WorldLocation
- Position
- <user defined> XY = 0x20ADEB6D570
- <user defined> XYZ = 0x20ADEB6D570
- <user defined> XYZO = 0x20ADEB6D570
- <user defined> PackedXYZ = 0x20ADEB6D570
- float m_positionX = 16219.299805
- float m_positionY = 16259.200195
- float m_positionZ = 13.345900
- float m_orientation = 5.928410
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467E0CCD467D6D33
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20ADEB6D584
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20ADEB6D590
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20ADEB6D59C
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20ADEB6D5D0
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20ADEB6D604
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20ADEB6D610
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20ADEB6D620
- ElunaEventProcessor* elunaEvents = 0x20AE1007AC0
- std::string m_name = "Warrior Trainer"
- bool m_isActive = 0x0
- bool m_isWorldObject = 0x0
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 13.341736
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0x1
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x0
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x20ADEB6D708
- <user defined> _Copy_tag = 0x20ADEB6D708
- <user defined> _Move_tag = 0x20ADEB6D708
- Player* m_playerMovingMe = NULL
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events
- unsigned int m_time = 0x1060
- std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x20ADEB6D7C0
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20ADEB6D7D8
- [1] = 0x20ADEB6D828
- [2] = 0x20ADEB6D878
- [3] = 0x20ADEB6D8C8
- [4] = 0x20ADEB6D918
- [5] = 0x20ADEB6D968
- [6] = 0x20ADEB6D9B8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x1
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID
- unsigned int _guid = 0x0
- bool m_ControlledByPlayer = 0x0
- Movement::MoveSpline* movespline = 0x20AC75442E0
- Movement::Spline<int> spline = 0x20AC75442E0
- Movement::FacingInfo facing = 0x20AC7544330
- unsigned int m_Id = 0x0
- Movement::MoveSplineFlag splineflags = 0x100
- int time_passed = 0x0
- float vertical_acceleration = 0.000000
- float initialOrientation = 0.000000
- int effect_start_time = 0x0
- int point_Idx = 0x0
- int point_Idx_offset = 0x0
- bool onTransport = 0x0
- UnitAI* i_AI = 0x20B023354A0
- Unit* me = 0x20ADEB6D500
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x20ADEB6DA60
- <user defined> _Copy_tag = 0x20ADEB6DA60
- <user defined> _Move_tag = 0x20ADEB6DA60
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
- std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
- std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x20ADEB6DA88
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
- std::_List_buy<GameObject *,std::allocator<GameObject *> >
- std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x20ADEB6DAA0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x20ADEB6DAE0
- <user defined> value_compare = 0x20ADEB6DAE0
- <user defined> _Copy_tag = 0x20ADEB6DAE0
- <user defined> _Move_tag = 0x20ADEB6DAE0
- <user defined> value_compare = 0x20ADEB6DAE0
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x20ADEB6DAF8
- <user defined> value_compare = 0x20ADEB6DAF8
- <user defined> _Copy_tag = 0x20ADEB6DAF8
- <user defined> _Move_tag = 0x20ADEB6DAF8
- <user defined> value_compare = 0x20ADEB6DAF8
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x20ADEB6DB10
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x20B02313FF0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x20B02336A80
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20ADEB6DB48
- [1] = 0x20ADEB6DB60
- [2] = 0x20ADEB6DB78
- [3] = 0x20ADEB6DB90
- [4] = 0x20ADEB6DBA8
- [5] = 0x20ADEB6DBC0
- [6] = 0x20ADEB6DBD8
- [7] = 0x20ADEB6DBF0
- [8] = 0x20ADEB6DC08
- [9] = 0x20ADEB6DC20
- std::list<Aura *,std::allocator<Aura *> > m_scAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x20ADEB6F900
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
- std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
- std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x20ADEB6F918
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
- std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x20ADEB6F930
- <user defined> value_compare = 0x20ADEB6F930
- <user defined> _Copy_tag = 0x20ADEB6F930
- <user defined> _Move_tag = 0x20ADEB6F930
- <user defined> value_compare = 0x20ADEB6F930
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x460C5800
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F8000003F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 123.323997
- [1] = 184.985992
- [0] = 0x4338FC6A42F6A5E3
- [1] = 0x4338FC6A42F6A5E3
- [2] = 0x4338FC6A42F6A5E3
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
- std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x20ADEB6FAF8
- <user defined> value_compare = 0x20ADEB6FAF8
- <user defined> _Copy_tag = 0x20ADEB6FAF8
- <user defined> _Move_tag = 0x20ADEB6FAF8
- <user defined> value_compare = 0x20ADEB6FAF8
- float[9] m_speed_rate
- [0] = 1.100000
- [1] = 1.142860
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision
- std::_List_buy<Player *,std::allocator<Player *> >
- std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x20ADEB6FB40
- MotionMaster* i_motionMaster = 0x20AC13BABB0
- MovementGenerator*[3] _slot
- [0] = 0x7FF67B3B5218
- [1] = 0x0
- [2] = 0x0
- bool[3] _initialize
- [0] = 0x0
- [1] = 0x1
- [2] = 0x1
- std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x20AC13BABD0
- Unit* _owner = 0x20ADEB6D500
- int _top = 0x0
- unsigned int _cleanFlag = 0x0
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x76B
- ThreatManager m_ThreatManager
- HostileReference* iCurrentVictim = NULL
- Unit* iOwner = 0x20ADEB6D500
- unsigned int iUpdateTimer = 0x3E8
- ThreatContainer iThreatContainer = 0x20ADEB6FB90
- ThreatContainer iThreatOfflineContainer = 0x20ADEB6FBB0
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer
- int i_expiryTime = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20ADEB6FC04
- [1] = 0x20ADEB6FC10
- [2] = 0x20ADEB6FC1C
- [3] = 0x20ADEB6FC28
- [4] = 0x20ADEB6FC34
- [5] = 0x20ADEB6FC40
- [6] = 0x20ADEB6FC4C
- [7] = 0x20ADEB6FC58
- [8] = 0x20ADEB6FC64
- [9] = 0x20ADEB6FC70
- HostileRefManager m_HostileRefManager
- RefManager<Unit,ThreatManager>
- LinkedListHead
- LinkedListElement iFirst = 0x20ADEB6FD08
- LinkedListElement iLast = 0x20ADEB6FD18
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0xDEB6FD18
- <user defined> iterator = 0xDEB6FD18
- iterator
- Reference<Unit,ThreatManager>* _Ptr = 0x7FF67A82EDB8
- Unit* iOwner = 0x20ADEB6D500
- FollowerRefManager m_FollowingRefManager
- RefManager<Unit,TargetedMovementGeneratorBase>
- LinkedListHead
- LinkedListElement iFirst = 0x20ADEB6FD40
- LinkedListElement iLast = 0x20ADEB6FD50
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0xDEB6FD50
- <user defined> iterator = 0xDEB6FD50
- <user defined> iterator = 0x20ADEB6FD38
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
- std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
- std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
- std::list<Unit *,std::allocator<Unit *> > _List = 0x20ADEB6FD80
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x20ADEB6FD98
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- RedirectThreatInfo _redirectThreadInfo
- ObjectGuid _targetGUID = 0x0
- unsigned int _threatPct = 0x0
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB520A5A0
- CooldownEntry
- unsigned int SpellId = 0xDEB6D500
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xCDCDCDCD3F800000
- unsigned int ItemId = 0x231A670
- unsigned int CategoryId = 0x20B
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x20ADEB23890
- bool OnHold = 0x0
- Unit* _owner = 0x20ADEB6D500
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x20AB520A5A8
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x20AB520A5F8
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x20AB520A648
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x20AB520A6D0
- GridObject<Creature>
- GridReference<Creature> _gridRef
- Reference<GridRefManager<Creature>,Creature>
- LinkedListElement
- LinkedListElement* iNext = 0x20ADEB84070
- LinkedListElement* iPrev = 0x20B02251C70
- GridRefManager<Creature>* iRefTo = 0x20B02251C68
- Creature* iRefFrom = 0x20ADEB6D500
- MapObject
- Cell _currentCell
- <unnamed-type-data>
- <unnamed-type-Part>
- unsigned int grid_x = 0xC3FBE
- unsigned int grid_y = 0xC3FBE
- unsigned int cell_x = 0xC3FBE
- unsigned int cell_y = 0xC3FBE
- unsigned int nocreate = 0xC3FBE
- unsigned int reserved = 0xC3FBE
- Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0xC3FBE
- unsigned int All = 0xC3FBE
- Cell::<unnamed-type-data> data = 0xC3FBE
- int _moveState = 0x0
- Position _newPosition
- <user defined> XY = 0x20ADEB6FE28
- <user defined> XYZ = 0x20ADEB6FE28
- <user defined> XYZO = 0x20ADEB6FE28
- <user defined> PackedXYZ = 0x20ADEB6FE28
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- Loot loot
- std::vector<LootItem,std::allocator<LootItem> > items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x20ADEB6FE38
- std::vector<LootItem,std::allocator<LootItem> > quest_items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x20ADEB6FE58
- unsigned int gold = 0x0
- unsigned int unlootedCount = 0x0
- ObjectGuid roundRobinPlayer
- unsigned int _guid = 0x0
- unsigned int loot_type = 0x0
- unsigned int maxDuplicates = 0x1
- unsigned int containerID = 0x0
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20ADEB6FE90
- <user defined> _Copy_tag = 0x20ADEB6FE90
- <user defined> _Move_tag = 0x20ADEB6FE90
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x20ADEB6FEA8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x20ADEB6FEB0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x20ADEB6FEC8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x20ADEB6FEF8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x20ADEB6FF00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x20ADEB6FF18
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x20ADEB6FF48
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x20ADEB6FF50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x20ADEB6FF68
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- LootValidatorRefManager i_LootValidatorRefManager
- RefManager<Loot,LootValidatorRef>
- LinkedListHead
- LinkedListElement iFirst = 0x20ADEB6FFA0
- LinkedListElement iLast = 0x20ADEB6FFB0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0xDEB6FFB0
- <user defined> iterator = 0xDEB6FFB0
- <user defined> iterator = 0x20ADEB6FF98
- iterator
- LootValidatorRef* _Ptr = 0x7FF67AAC91E0
- unsigned int[8] m_spells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_groupLootTimer = 0x0
- unsigned int lootingGroupLowGUID = 0x0
- unsigned int m_PlayerDamageReq = 0x118B
- float m_SightDistance = 50.000000
- float m_CombatDistance = 0.000000
- bool m_isTempWorldObject = 0x0
- std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
- std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
- std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
- std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x20ADEB70000
- ObjectGuid m_lootRecipient
- unsigned int _guid = 0x0
- unsigned int m_lootRecipientGroup = 0x0
- int _pickpocketLootRestore = 0x0
- int m_corpseRemoveTime = 0x0
- int m_respawnTime = 0x0
- unsigned int m_respawnDelay = 0x12C
- unsigned int m_corpseDelay = 0x3C
- float m_respawnradius = 0.000000
- unsigned int m_boundaryCheckTime = 0x9C4
- unsigned int m_combatPulseTime = 0x0
- unsigned int m_combatPulseDelay = 0x0
- int m_reactState = 0x2
- unsigned int m_defaultMovementType = 0x0
- unsigned int m_spawnId = 0x34342
- unsigned int m_equipmentId = 0x0
- int m_originalEquipmentId = 0x0
- bool m_AlreadyCallAssistance = 0x0
- bool m_AlreadySearchedAssistance = 0x0
- bool m_cannotReachTarget = 0x0
- unsigned int m_cannotReachTimer = 0x0
- bool m_AI_locked = 0x0
- int m_meleeDamageSchoolMask = 0x1
- unsigned int m_originalEntry = 0x66DC
- Position m_homePosition
- <user defined> XY = 0x20ADEB7007C
- <user defined> XYZ = 0x20ADEB7007C
- <user defined> XYZO = 0x20ADEB7007C
- <user defined> PackedXYZ = 0x20ADEB7007C
- float m_positionX = 16219.299805
- float m_positionY = 16259.200195
- float m_positionZ = 13.345900
- float m_orientation = 5.928410
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467E0CCD467D6D33
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467E0CCD467D6D33
- Position m_transportHomePosition
- <user defined> XY = 0x20ADEB7008C
- <user defined> XYZ = 0x20ADEB7008C
- <user defined> XYZO = 0x20ADEB7008C
- <user defined> PackedXYZ = 0x20ADEB7008C
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- bool DisableReputationGain = 0x0
- CreatureTemplate* m_creatureInfo = 0x20AAA222CF8
- unsigned int Entry = 0x66DC
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x5DE4
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Warrior Trainer"
- std::string Title = ""
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x46
- unsigned int maxlevel = 0x46
- unsigned int expansion = 0x2
- unsigned int faction = 0x23
- unsigned int npcflag = 0x31
- float speed_walk = 1.100000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x0
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x1
- unsigned int unit_flags = 0x300
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x1
- unsigned int trainer_race = 0x0
- unsigned int type = 0x7
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x0
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x0
- unsigned int maxgold = 0x0
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x1
- float HoverHeight = 1.000000
- float ModHealth = 1.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 1.000000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x20AAA222EC0
- [1] = 0x20AAA222F00
- [2] = 0x20AAA222F40
- [3] = 0x20AAA222F80
- [4] = 0x20AAA222FC0
- [5] = 0x20AAA223000
- [6] = 0x20AAA223040
- [7] = 0x20AAA223080
- [8] = 0x20AAA2230C0
- CreatureData* m_creatureData = 0x20AB0FFF664
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x34342
- unsigned int id = 0x66DC
- WorldLocation spawnPoint = 0x20AB0FFF670
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x12C
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x20A918C1578
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x0
- float spawndist = 0.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2316
- unsigned int curmana = 0x0
- unsigned int movementType = 0x0
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- unsigned int m_LootMode = 0x1
- unsigned int _waypointPathId = 0x0
- std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
- unsigned int first = 0x0
- unsigned int second = 0x0
- CreatureGroup* m_formation = NULL
- bool m_triggerJustAppeared = 0x0
- bool m_respawnCompatibilityMode = 0x0
- Spell* m_focusSpell = NULL
- unsigned int m_focusDelay = 0x0
- bool m_shouldReacquireTarget = 0x0
- ObjectGuid m_suppressedTarget
- unsigned int _guid = 0x0
- float m_suppressedOrientation = 0.000000
- int _lastDamagedTime = 0x0
- std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
- std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
- <user defined> value_compare = 0x20ADEB700F8
- std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x20ADEB70100
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x20ADEB70118
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool _regenerateHealth = 0x1
- bool _regenerateHealthLock = 0x0
- Local CreatureTemplate* cInfo = 0x20AAA222CF8
- unsigned int Entry = 0x66DC
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x5DE4
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Warrior Trainer"
- std::string Title = ""
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x46
- unsigned int maxlevel = 0x46
- unsigned int expansion = 0x2
- unsigned int faction = 0x23
- unsigned int npcflag = 0x31
- float speed_walk = 1.100000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x0
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x1
- unsigned int unit_flags = 0x300
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x1
- unsigned int trainer_race = 0x0
- unsigned int type = 0x7
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x0
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x0
- unsigned int maxgold = 0x0
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x1
- float HoverHeight = 1.000000
- float ModHealth = 1.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 1.000000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x20AAA222EC0
- [1] = 0x20AAA222F00
- [2] = 0x20AAA222F40
- [3] = 0x20AAA222F80
- [4] = 0x20AAA222FC0
- [5] = 0x20AAA223000
- [6] = 0x20AAA223040
- [7] = 0x20AAA223080
- [8] = 0x20AAA2230C0
- Local int curRespawnDelay = 0x0
- Local unsigned int faction = 0x23
- Local unsigned int mechanicImmuneMask = 0x0
- Local unsigned int displayid = 0x5DE4
- Local unsigned int nativeid = 0x5DE4
- Local unsigned int Entry = 0x66DC
- Local std::string defRespawnDelayStr = "5m"
- Local unsigned int npcflags = 0x31
- Local std::string curRespawnDelayStr = "0s"
- 00007FF678E2650E 0000008DA457CBF0 ChatHandler::ExecuteCommandInTable+58E c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 321
- Local bool match = 0x0
- Local unsigned int i = 0x0
- Local ChatHandler* this = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- WorldLocation m_teleport_dest = 0x20B0224DB98
- unsigned int m_teleport_options = 0x0
- bool mSemaphoreTeleport_Near = 0x0
- bool mSemaphoreTeleport_Far = 0x0
- unsigned int m_DelayedOperations = 0x0
- bool m_bCanDelayTeleport = 0x0
- bool m_bHasDelayedTeleport = 0x0
- unsigned int m_temporaryUnsummonedPetNumber = 0x0
- unsigned int m_oldpetspell = 0x0
- AchievementMgr* m_achievementMgr = 0x20B01C87010
- ReputationMgr* m_reputationMgr = 0x20ADEB22E90
- unsigned int m_ChampioningFaction = 0x0
- unsigned int m_timeSyncCounter = 0x1
- unsigned int m_timeSyncTimer = 0x16B0
- unsigned int m_timeSyncClient = 0xACCF1A7
- unsigned int m_timeSyncServer = 0x2B510
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x20B0224DBF0
- unsigned int _pendingBindId = 0x0
- unsigned int _pendingBindTimer = 0x0
- unsigned int _activeCheats = 0x0
- unsigned int healthBeforeDuel = 0x0
- unsigned int manaBeforeDuel = 0x0
- WorldLocation _corpseLocation = 0x20B0224DC54
- std::shared_ptr<WorldSocket> m_Socket
- std::_Ptr_base<WorldSocket>
- WorldSocket* _Ptr = 0x20AD6C9C680
- std::_Ref_count_base* _Rep = 0x20AD6C9C670
- std::string m_Address = "127.0.0.1"
- int _security = 0x3
- unsigned int _accountId = 0x1
- std::string _accountName = "ATIS"
- unsigned int m_expansion = 0x2
- Warden* _warden = NULL
- int _logoutTime = 0x0
- bool m_inQueue = 0x0
- bool m_playerLoading = 0x0
- bool m_playerLogout = 0x0
- bool m_playerRecentlyLogout = 0x0
- bool m_playerSave = 0x0
- unsigned int m_sessionDbcLocale = 0x0
- unsigned int m_sessionDbLocaleIndex = 0x0
- std::atomic<unsigned int> m_latency
- std::_Atomic_uint
- unsigned long _My_val = 0x0
- std::atomic<unsigned int> m_clientTimeDelay
- std::_Atomic_uint
- unsigned long _My_val = 0xF535C53B
- AccountData[8] m_accountData
- [0] = 0x20AD7984988
- [1] = 0x20AD79849B8
- [2] = 0x20AD79849E8
- [3] = 0x20AD7984A18
- [4] = 0x20AD7984A48
- [5] = 0x20AD7984A78
- [6] = 0x20AD7984AA8
- [7] = 0x20AD7984AD8
- unsigned int[8] m_Tutorials
- [0] = 0x440007
- [1] = 0x200
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_TutorialsChanged = 0x2
- std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
- std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
- std::_List_alloc<std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x20AD7984B30
- unsigned int recruiterId = 0x0
- bool isRecruiter = 0x0
- LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
- std::mutex _lock = 0x20AD7984B58
- std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x20AD7984BA8
- bool _canceled = 0x0
- rbac::RBACData* _RBACData = 0x20AE1000F80
- unsigned int _id = 0x1
- std::string _name = "ATIS"
- int _realmId = 0x1
- unsigned int _secLevel = 0x3
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0x20AE1000FB8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0x20AE1000FD0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0x20AE1000FE8
- unsigned int expireTime = 0xEA60
- bool forceExit = 0x0
- ObjectGuid m_currentBankerGUID
- unsigned int _guid = 0x0
- bool sentErrorMessage = 0x0
- Parameter std::vector<ChatCommand,std::allocator<ChatCommand> >& table = 0x20B0247C300
- std::_Vector_alloc<std::_Vec_base_types<ChatCommand,std::allocator<ChatCommand> > >
- std::_Compressed_pair<std::allocator<ChatCommand>,std::_Vector_val<std::_Simple_types<ChatCommand> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<ChatCommand> > _Myval2 = 0x20B0247C300
- Parameter char* text = ""
- Parameter std::string& fullcmd = "np i"
- Local char* oldtext = "i"
- Local std::string cmd = "i"
- 00007FF678E262B4 0000008DA457CF20 ChatHandler::ExecuteCommandInTable+334 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 295
- Local bool match = 0x0
- Local unsigned int i = 0x45
- Local ChatHandler* this = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- WorldLocation m_teleport_dest = 0x20B0224DB98
- unsigned int m_teleport_options = 0x0
- bool mSemaphoreTeleport_Near = 0x0
- bool mSemaphoreTeleport_Far = 0x0
- unsigned int m_DelayedOperations = 0x0
- bool m_bCanDelayTeleport = 0x0
- bool m_bHasDelayedTeleport = 0x0
- unsigned int m_temporaryUnsummonedPetNumber = 0x0
- unsigned int m_oldpetspell = 0x0
- AchievementMgr* m_achievementMgr = 0x20B01C87010
- ReputationMgr* m_reputationMgr = 0x20ADEB22E90
- unsigned int m_ChampioningFaction = 0x0
- unsigned int m_timeSyncCounter = 0x1
- unsigned int m_timeSyncTimer = 0x16B0
- unsigned int m_timeSyncClient = 0xACCF1A7
- unsigned int m_timeSyncServer = 0x2B510
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x20B0224DBF0
- unsigned int _pendingBindId = 0x0
- unsigned int _pendingBindTimer = 0x0
- unsigned int _activeCheats = 0x0
- unsigned int healthBeforeDuel = 0x0
- unsigned int manaBeforeDuel = 0x0
- WorldLocation _corpseLocation = 0x20B0224DC54
- std::shared_ptr<WorldSocket> m_Socket
- std::_Ptr_base<WorldSocket>
- WorldSocket* _Ptr = 0x20AD6C9C680
- std::_Ref_count_base* _Rep = 0x20AD6C9C670
- std::string m_Address = "127.0.0.1"
- int _security = 0x3
- unsigned int _accountId = 0x1
- std::string _accountName = "ATIS"
- unsigned int m_expansion = 0x2
- Warden* _warden = NULL
- int _logoutTime = 0x0
- bool m_inQueue = 0x0
- bool m_playerLoading = 0x0
- bool m_playerLogout = 0x0
- bool m_playerRecentlyLogout = 0x0
- bool m_playerSave = 0x0
- unsigned int m_sessionDbcLocale = 0x0
- unsigned int m_sessionDbLocaleIndex = 0x0
- std::atomic<unsigned int> m_latency
- std::_Atomic_uint
- unsigned long _My_val = 0x0
- std::atomic<unsigned int> m_clientTimeDelay
- std::_Atomic_uint
- unsigned long _My_val = 0xF535C53B
- AccountData[8] m_accountData
- [0] = 0x20AD7984988
- [1] = 0x20AD79849B8
- [2] = 0x20AD79849E8
- [3] = 0x20AD7984A18
- [4] = 0x20AD7984A48
- [5] = 0x20AD7984A78
- [6] = 0x20AD7984AA8
- [7] = 0x20AD7984AD8
- unsigned int[8] m_Tutorials
- [0] = 0x440007
- [1] = 0x200
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_TutorialsChanged = 0x2
- std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList
- std::_List_buy<AddonInfo,std::allocator<AddonInfo> >
- std::_List_alloc<std::_List_base_types<AddonInfo,std::allocator<AddonInfo> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AddonInfo,void *> >,std::_List_val<std::_List_simple_types<AddonInfo> >,1> _Mypair = 0x20AD7984B30
- unsigned int recruiterId = 0x0
- bool isRecruiter = 0x0
- LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue
- std::mutex _lock = 0x20AD7984B58
- std::deque<WorldPacket *,std::allocator<WorldPacket *> > _queue = 0x20AD7984BA8
- bool _canceled = 0x0
- rbac::RBACData* _RBACData = 0x20AE1000F80
- unsigned int _id = 0x1
- std::string _name = "ATIS"
- int _realmId = 0x1
- unsigned int _secLevel = 0x3
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _grantedPerms = 0x20AE1000FB8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _deniedPerms = 0x20AE1000FD0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _globalPerms = 0x20AE1000FE8
- unsigned int expireTime = 0xEA60
- bool forceExit = 0x0
- ObjectGuid m_currentBankerGUID
- unsigned int _guid = 0x0
- bool sentErrorMessage = 0x0
- Parameter std::vector<ChatCommand,std::allocator<ChatCommand> >& table = 0x7FF67B3A2C60
- std::_Vector_alloc<std::_Vec_base_types<ChatCommand,std::allocator<ChatCommand> > >
- std::_Compressed_pair<std::allocator<ChatCommand>,std::_Vector_val<std::_Simple_types<ChatCommand> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<ChatCommand> > _Myval2 = 0x7FF67B3A2C60
- Parameter char* text = "i"
- Parameter std::string& fullcmd = "np i"
- Local char* oldtext = "np i"
- Local std::string cmd = "np"
- 00007FF678E228D3 0000008DA457CFA0 ChatHandler::_ParseCommands+73 c:\wow_master\wearewarlords-wotlk\src\server\game\chat\chat.cpp line 424
- Local ChatHandler* this = 0x8DA457D9A8
- WorldSession* m_session = 0x20AD7984820
- int m_muteTime = 0x0
- std::atomic<__int64> m_timeOutTime
- std::_Atomic_llong
- unsigned int _My_val = 0x5A54CC38
- std::future<SQLQueryHolder *> _realmAccountLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- std::future<SQLQueryHolder *> _charLoginCallback
- std::_State_manager<SQLQueryHolder *>
- std::_Associated_state<SQLQueryHolder *>* _Assoc_state = NULL
- bool _Get_only_once = 0x1
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks = 0x20AD7984850
- DosProtection
- WorldSession* Session = NULL
- int _policy = 0x5A54CC38
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984830
- WorldSession::DosProtection AntiDOS
- WorldSession* Session = 0x20AD7984820
- int _policy = 0x1
- std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x20AD7984880
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x20AD79848D0
- <user defined> _Copy_tag = 0x20AD79848D0
- <user defined> _Move_tag = 0x20AD79848D0
- unsigned int m_GUIDLow = 0x1
- Player* _player = 0x20B02249A30
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x19
- int m_objectTypeId = 0x4
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0x1
- unsigned int* m_uint32Values = 0x1
- float* m_floatValues = 0.000000
- UpdateMask _changesMask = 0x20B02249A50
- unsigned int m_valuesCount = 0x52E
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x1
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x20B02249A68
- WorldLocation
- Position
- <user defined> XY = 0x20B02249AA0
- <user defined> XYZ = 0x20B02249AA0
- <user defined> XYZO = 0x20B02249AA0
- <user defined> PackedXYZ = 0x20B02249AA0
- float m_positionX = 16202.021484
- float m_positionY = 16255.123047
- float m_positionZ = 20.958967
- float m_orientation = 1.063655
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x467DFC7E467D2816
- unsigned int m_mapId = 0x1
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x20B02249AB4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x20B02249AC0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x20B02249ACC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x20B02249B00
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x20B02249B34
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x20B02249B40
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x20B02249B50
- ElunaEventProcessor* elunaEvents = 0x20AE10047C0
- std::string m_name = "Test"
- bool m_isActive = 0x1
- bool m_isWorldObject = 0x1
- ZoneScript* m_zoneScript = NULL
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0x36C
- unsigned int m_areaId = 0x36C
- float m_staticFloorZ = 20.958740
- Map* m_currMap = 0x20AA0974050
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0xFFFFFFFF
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x1
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x20B02249C38
- Player* m_playerMovingMe = 0x20B02249A30
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[7] m_threatModifier
- [0] = 0.710000
- [1] = 0.710000
- [2] = 0.710000
- [3] = 0.710000
- [4] = 0.710000
- [5] = 0.710000
- [6] = 0.710000
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events = 0x20B02249CE8
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x20B02249D08
- [1] = 0x20B02249D58
- [2] = 0x20B02249DA8
- [3] = 0x20B02249DF8
- [4] = 0x20B02249E48
- [5] = 0x20B02249E98
- [6] = 0x20B02249EE8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID = 0x0
- bool m_ControlledByPlayer = 0x1
- Movement::MoveSpline* movespline = 0x20AC75460F0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 21.000000
- [1] = 23.000000
- [2] = 21.000000
- [3] = 20.000000
- [4] = 20.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x20B02249F90
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x20B02249FB8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x20B02249FD0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x20B0224A010
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x20B0224A028
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x20B0224A040
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x20B0224A058
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x20B0224A078
- [1] = 0x20B0224A090
- [2] = 0x20B0224A0A8
- [3] = 0x20B0224A0C0
- [4] = 0x20B0224A0D8
- [5] = 0x20B0224A0F0
- [6] = 0x20B0224A108
- [7] = 0x20B0224A120
- [8] = 0x20B0224A138
- [9] = 0x20B0224A150
- std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x20B0224BE30
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x20B0224BE48
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x20B0224BE60
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- [1] = 0x3F8000003F800000
- [2] = 0x3F8000003F800000
- [3] = 0x3F8000003F800000
- [4] = 0x3F83D70A3F800000
- [5] = 0x3F8000003F800000
- [6] = 0x3F8000003F800000
- [7] = 0x3F8000003F800000
- [8] = 0x3F8000003F800000
- [9] = 0x3F8000003F800000
- float[2] m_weaponDamage
- [0] = 1.000000
- [1] = 2.000000
- [0] = 0x400000003F800000
- [1] = 0x400000003F800000
- [2] = 0x404000003F800000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x20B0224C028
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x20B0224C070
- MotionMaster* i_motionMaster = 0x20AC13B9380
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x0
- ThreatManager m_ThreatManager = 0x20B0224C0A8
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_CombatTimer = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x20B0224C134
- [1] = 0x20B0224C140
- [2] = 0x20B0224C14C
- [3] = 0x20B0224C158
- [4] = 0x20B0224C164
- [5] = 0x20B0224C170
- [6] = 0x20B0224C17C
- [7] = 0x20B0224C188
- [8] = 0x20B0224C194
- [9] = 0x20B0224C1A0
- HostileRefManager m_HostileRefManager = 0x20B0224C230
- FollowerRefManager m_FollowingRefManager = 0x20B0224C268
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x20B0224C2A8
- RedirectThreatInfo _redirectThreadInfo = 0x20B0224C2F8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x20AB5209B20
- GridObject<Player>
- GridReference<Player> _gridRef = 0x20B0224C328
- std::string autoReplyMsg = ""
- PlayerTaxi m_taxi = 0x20B0224C378
- int m_logintime = 0x5A54CBF8
- int m_Last_tick = 0x5A54CBFC
- unsigned int[2] m_Played_time
- [0] = 0x2B27
- [1] = 0x2B27
- std::unordered_set<PetAura const *,std::hash<PetAura const *>,std::equal_to<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x20B0224C3F8
- unsigned int m_stableSlots = 0x0
- bool m_mailsLoaded = 0x1
- bool m_mailsUpdated = 0x0
- unsigned int unReadMails = 0x0
- int m_nextMailDelivereTime = 0x0
- std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x20B0224C458
- PvPInfo pvpInfo = 0x20B0224C4A8
- DuelInfo* duel = NULL
- PlayerMenu* PlayerTalkClass = 0x20AC58FD530
- std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x20B0224C4C8
- Unit* m_unitMovedByMe = 0x20B02249A30
- WorldObject* m_seer = 0x20B02249A30
- unsigned int m_homebindMapId = 0x0
- unsigned int m_homebindAreaId = 0xC
- float m_homebindX = -8949.950195
- float m_homebindY = -132.492996
- float m_homebindZ = 83.531197
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x20B0224C510
- unsigned int[9] m_forced_speed_changes
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x20B0224C570
- unsigned int m_HomebindTimer = 0x0
- bool m_InstanceValid = 0x1
- std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[4] m_boundInstances
- [0] = 0x20B0224C590
- [1] = 0x20B0224C5E0
- [2] = 0x20B0224C630
- [3] = 0x20B0224C680
- Spell* m_spellModTakingSpell = NULL
- bool isDebugAreaTriggers = 0x0
- std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x20B0224C6E0
- unsigned int m_regenTimerCount = 0xC0
- float[7] m_powerFraction
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- [5] = 0.000000
- [6] = 0.000000
- unsigned int m_contestedPvPTimer = 0x0
- BgBattlegroundQueueID_Rec
- int bgQueueTypeId = 0x7A73C058
- unsigned int invitedToInstance = 0x7FF6
- Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID
- [0] = 0x0
- [1] = 0x0
- BGData m_bgData = 0x20B0224C730
- bool m_IsBGRandomWinner = 0x0
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x20B0224C790
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x20B0224C7A8
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x20B0224C7C0
- std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x20B0224C7D8
- ObjectGuid m_playerSharingQuest = 0x0
- unsigned int m_sharedQuestId = 0x0
- unsigned int m_ingametime = 0x2B510
- int m_lastHonorUpdateTime = 0x5A54CBF8
- ObjectGuid m_lootGuid = 0x0
- unsigned int m_team = 0x1D5
- unsigned int m_nextSave = 0xBF41
- int m_speakTime = 0x0
- unsigned int m_speakCount = 0x0
- unsigned int m_dungeonDifficulty = 0x0
- unsigned int m_raidDifficulty = 0x0
- unsigned int m_raidMapDifficulty = 0x0
- unsigned int m_atLoginFlags = 0x0
- Item*[150] m_items
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x20AD47EEF10
- [4] = 0x0
- [5] = 0x0
- [6] = 0x20AD47EE150
- [7] = 0x20AD47F4710
- [8] = 0x0
- [9] = 0x0
- unsigned int m_currentBuybackSlot = 0x4A
- std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x20B0224CD20
- bool m_itemUpdateQueueBlocked = 0x0
- unsigned int m_ExtraFlags = 0x1
- std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x20B0224CD48
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x20B0224CD60
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x20B0224CD78
- std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x20B0224CD90
- std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x20B0224CDA8
- unsigned int m_GuildIdInvited = 0x0
- unsigned int m_ArenaTeamIdInvited = 0x0
- std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x20B0224CE00
- std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x20B0224CE28
- std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >*[2] m_talents
- [0] = 0x20AC13BA070
- [1] = 0x20AC13B9920
- unsigned int m_lastPotionId = 0x0
- unsigned int m_activeSpec = 0x0
- unsigned int m_specsCount = 0x1
- unsigned int[6] m_Glyphs
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [0] = 0x20B0224CE90
- [1] = 0x20B0224CEA8
- std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x20B0224CEC0
- float[4] m_auraBaseFlatMod
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- float[4] m_auraBasePctMod
- [0] = 9.999801
- [1] = 9.999801
- [2] = 9.999801
- [3] = 1.000000
- int[25] m_baseRatingValue
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- unsigned int m_baseSpellPower = 0x0
- unsigned int m_baseFeralAP = 0x0
- unsigned int m_baseManaRegen = 0x0
- unsigned int m_baseHealthRegen = 0x0
- int m_spellPenetrationItemMod = 0x0
- std::unordered_set<SpellModifier *,std::hash<SpellModifier *>,std::equal_to<SpellModifier *>,std::allocator<SpellModifier *> >[31] m_spellMods
- [0] = 0x20B0224CF40
- [1] = 0x20B0224CF90
- [2] = 0x20B0224CFE0
- [3] = 0x20B0224D030
- [4] = 0x20B0224D080
- [5] = 0x20B0224D0D0
- [6] = 0x20B0224D120
- [7] = 0x20B0224D170
- [8] = 0x20B0224D1C0
- [9] = 0x20B0224D210
- std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x20B0224D8F0
- std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x20B0224D908
- std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_itemSoulboundTradeable = 0x20B0224D920
- std::unique_ptr<ResurrectionData,std::default_delete<ResurrectionData> > _resurrectionData = 0x0
- WorldSession* m_session = 0x20AD7984820
- std::list<Channel *,std::allocator<Channel *> > m_channels = 0x20B0224D980
- unsigned int m_cinematic = 0x1
- TradeData* m_trade = NULL
- bool m_DailyQuestChanged = 0x0
- bool m_WeeklyQuestChanged = 0x0
- bool m_MonthlyQuestChanged = 0x0
- bool m_SeasonalQuestChanged = 0x0
- int m_lastDailyQuestTime = 0x0
- unsigned int m_hostileReferenceCheckTimer = 0x2A9C
- unsigned int m_drunkTimer = 0x0
- unsigned int m_weaponChangeTimer = 0x0
- unsigned int m_zoneUpdateId = 0x36C
- unsigned int m_zoneUpdateTimer = 0x383
- unsigned int m_areaUpdateId = 0x36C
- unsigned int m_deathTimer = 0x0
- int m_deathExpireTime = 0x5A3067FC
- unsigned int m_WeaponProficiency = 0x1C000
- unsigned int m_ArmorProficiency = 0x7
- bool m_canParry = 0x0
- bool m_canBlock = 0x0
- bool m_canTitanGrip = 0x0
- unsigned int m_titanGripPenaltySpellId = 0x0
- unsigned int m_swingErrorMsg = 0x0
- float m_ammoDPS = 0.000000
- int _restTime = 0x0
- unsigned int inn_triggerId = 0x0
- float m_rest_bonus = 300.000000
- unsigned int _restFlagMask = 0x0
- unsigned int m_resetTalentsCost = 0x0
- int m_resetTalentsTime = 0x0
- unsigned int m_usedTalentCount = 0x0
- unsigned int m_questRewardTalentCount = 0x0
- PlayerSocial* m_social = 0x20AC13B94C8
- GroupReference m_group = 0x20B0224DA28
- GroupReference m_originalGroup = 0x20B0224DA58
- Group* m_groupInvite = NULL
- unsigned int m_groupUpdateMask = 0x0
- unsigned int m_auraRaidUpdateMask = 0x0
- bool m_bPassOnGroupLoot = 0x0
- unsigned int m_lastpetnumber = 0x0
- int m_summon_expire = 0x0
- WorldLocation m_summon_location = 0x20B0224DAB0
- WorldLocation m_recall_location = 0x20B0224DAC4
- DeclinedName* m_declinedname = NULL
- Runes* m_runes = NULL
- std::map<unsigned __int64,EquipmentSetInfo,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,EquipmentSetInfo> > > _equipmentSets = 0x20B0224DAE8
- unsigned int m_grantableLevels = 0x0
- unsigned int m_fishingSteps = 0x0
- bool m_needsZoneUpdate = 0x1
- CinematicMgr* _cinematicMgr = 0x20ADEB23490
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x20B0224DB10
- MapReference m_mapRef = 0x20B0224DB28
- unsigned int m_lastFallTime = 0x0
- float m_lastFallZ = 20.958967
- int[3] m_MirrorTimer
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- unsigned int m_MirrorTimerFlags = 0x0
- unsigned int m_MirrorTimerFlagsLast = 0x0
- bool m_isInWater = 0x0
- unsigned int[6] m_runeGraceCooldown
- [0] = 0xFFFFFFFF
- [1] = 0xFFFFFFFF
- [2] = 0xFFFFFFFF
- [3] = 0xFFFFFFFF
- [4] = 0xFFFFFFFF
- [5] = 0xFFFFFFFF
- unsigned int[6] m_lastRuneGraceTimers
- [0] = 0x0
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