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- LootChestData = LootChestData or {}
- LootChestData.scores = {
- loot_dice = 5,
- tome = 5,
- game_won = 10,
- quickplay = 15,
- max_random_score = 60,
- grimoire = 10
- }
- LootChestData.score_per_chest = 20
- LootChestData.score_thresholds = {
- 0,
- 20,
- 40,
- 60,
- 80,
- 100
- }
- LootChestData.score_thresholds_per_chest = {
- 0
- }
- local total = 0
- for i = 2, #LootChestData.score_thresholds, 1 do
- local score = LootChestData.score_thresholds[i]
- LootChestData.score_thresholds_per_chest[i] = LootChestData.score_thresholds[i] - LootChestData.score_thresholds[i - 1]
- end
- LootChestData.max_score = LootChestData.score_thresholds[#LootChestData.score_thresholds]
- LootChestData.power_level_tables = {
- category_1 = {
- default = 1,
- bonus_item_2 = 1,
- bonus_item_1 = 1
- },
- category_2 = {
- default = 2,
- bonus_item_2 = 2,
- bonus_item_1 = 2
- },
- category_3 = {
- default = 3,
- bonus_item_2 = 3,
- bonus_item_1 = 3
- },
- category_4 = {
- default = 4,
- bonus_item_2 = 4,
- bonus_item_1 = 4
- },
- category_5 = {
- default = 5,
- bonus_item_2 = 5,
- bonus_item_1 = 5
- },
- category_6 = {
- default = 6,
- bonus_item_2 = 6,
- bonus_item_1 = 6
- },
- category_7 = {
- default = 7,
- bonus_item_2 = 7,
- bonus_item_1 = 7
- },
- category_8 = {
- default = 8,
- bonus_item_2 = 8,
- bonus_item_1 = 8
- },
- category_9 = {
- default = 9,
- bonus_item_2 = 9,
- bonus_item_1 = 9
- },
- category_10 = {
- default = 10,
- bonus_item_2 = 10,
- bonus_item_1 = 10
- },
- category_11 = {
- default = 11,
- bonus_item_2 = 11,
- bonus_item_1 = 11
- },
- category_12 = {
- default = 12,
- bonus_item_2 = 12,
- bonus_item_1 = 12
- },
- category_13 = {
- default = 13,
- bonus_item_2 = 13,
- bonus_item_1 = 13
- },
- category_14 = {
- default = 14,
- bonus_item_2 = 14,
- bonus_item_1 = 14
- },
- category_15 = {
- default = 15,
- bonus_item_2 = 15,
- bonus_item_1 = 15
- },
- category_16 = {
- default = 16,
- bonus_item_2 = 16,
- bonus_item_1 = 16
- },
- category_17 = {
- default = 17,
- bonus_item_2 = 17,
- bonus_item_1 = 17
- },
- category_18 = {
- default = 18,
- bonus_item_2 = 18,
- bonus_item_1 = 18
- },
- category_19 = {
- default = 19,
- bonus_item_2 = 19,
- bonus_item_1 = 19
- },
- category_20 = {
- default = 20,
- bonus_item_2 = 20,
- bonus_item_1 = 20
- },
- category_21 = {
- default = 21,
- bonus_item_2 = 21,
- bonus_item_1 = 21
- },
- category_22 = {
- default = 22,
- bonus_item_2 = 22,
- bonus_item_1 = 22
- },
- category_23 = {
- default = 23,
- bonus_item_2 = 23,
- bonus_item_1 = 23
- },
- category_24 = {
- default = 24,
- bonus_item_2 = 24,
- bonus_item_1 = 24
- }
- }
- LootChestData.chests_by_difficulty = {
- easy = {
- package_name = "resource_packages/chests_d1",
- backend_keys = {
- "loot_chest_01_01",
- "loot_chest_01_02",
- "loot_chest_01_03",
- "loot_chest_01_04",
- "loot_chest_01_05",
- "loot_chest_01_06"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t6"
- },
- display_names = {
- "display_name_loot_chest_normal_01",
- "display_name_loot_chest_normal_02",
- "display_name_loot_chest_normal_03",
- "display_name_loot_chest_normal_04",
- "display_name_loot_chest_normal_05",
- "display_name_loot_chest_normal_06"
- }
- },
- normal = {
- package_name = "resource_packages/chests_d1",
- backend_keys = {
- "loot_chest_01_01",
- "loot_chest_01_02",
- "loot_chest_01_03",
- "loot_chest_01_04",
- "loot_chest_01_05",
- "loot_chest_01_06"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d1_t6"
- },
- display_names = {
- "display_name_loot_chest_normal_01",
- "display_name_loot_chest_normal_02",
- "display_name_loot_chest_normal_03",
- "display_name_loot_chest_normal_04",
- "display_name_loot_chest_normal_05",
- "display_name_loot_chest_normal_06"
- }
- },
- hard = {
- package_name = "resource_packages/chests_d2",
- backend_keys = {
- "loot_chest_02_01",
- "loot_chest_02_02",
- "loot_chest_02_03",
- "loot_chest_02_04",
- "loot_chest_02_05",
- "loot_chest_02_06"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t6"
- },
- display_names = {
- "display_name_loot_chest_hard_01",
- "display_name_loot_chest_hard_02",
- "display_name_loot_chest_hard_03",
- "display_name_loot_chest_hard_04",
- "display_name_loot_chest_hard_05",
- "display_name_loot_chest_hard_06"
- }
- },
- harder = {
- package_name = "resource_packages/chests_d3",
- backend_keys = {
- "loot_chest_03_01",
- "loot_chest_03_02",
- "loot_chest_03_03",
- "loot_chest_03_04",
- "loot_chest_03_05",
- "loot_chest_03_06"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d3_t6"
- },
- display_names = {
- "display_name_loot_chest_nightmare_01",
- "display_name_loot_chest_nightmare_02",
- "display_name_loot_chest_nightmare_03",
- "display_name_loot_chest_nightmare_04",
- "display_name_loot_chest_nightmare_05",
- "display_name_loot_chest_nightmare_06"
- }
- },
- hardest = {
- package_name = "resource_packages/chests_d4",
- backend_keys = {
- "loot_chest_04_01",
- "loot_chest_04_02",
- "loot_chest_04_03",
- "loot_chest_04_04",
- "loot_chest_04_05",
- "loot_chest_04_06"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d4_t6"
- },
- display_names = {
- "display_name_loot_chest_cataclysm_01",
- "display_name_loot_chest_cataclysm_02",
- "display_name_loot_chest_cataclysm_03",
- "display_name_loot_chest_cataclysm_04",
- "display_name_loot_chest_cataclysm_05",
- "display_name_loot_chest_cataclysm_06"
- }
- },
- deed = {
- package_name = "resource_packages/chests_d2",
- backend_keys = {
- "loot_chest_deed",
- "loot_chest_deed",
- "loot_chest_deed",
- "loot_chest_deed",
- "loot_chest_deed",
- "loot_chest_deed"
- },
- chest_unit_names = {
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t1",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t2",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t3",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t4",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t5",
- "units/gameplay/loot_chests/gameplay_loot_chest_d2_t6"
- }
- }
- }
- LootChestData.rarity_weights_tables = {
- tier_1 = {
- {
- weight = 15,
- name = "plentiful"
- },
- {
- weight = 5,
- name = "common"
- },
- {
- weight = 0.5,
- name = "rare"
- }
- },
- tier_2 = {
- {
- weight = 8,
- name = "plentiful"
- },
- {
- weight = 4,
- name = "common"
- },
- {
- weight = 1,
- name = "rare"
- },
- {
- weight = 0.25,
- name = "exotic"
- }
- },
- tier_3 = {
- {
- weight = 4,
- name = "plentiful"
- },
- {
- weight = 7,
- name = "common"
- },
- {
- weight = 1,
- name = "rare"
- },
- {
- weight = 0.25,
- name = "exotic"
- }
- },
- tier_4 = {
- {
- weight = 3,
- name = "plentiful"
- },
- {
- weight = 7,
- name = "common"
- },
- {
- weight = 4,
- name = "rare"
- },
- {
- weight = 0.5,
- name = "exotic"
- }
- },
- tier_5 = {
- {
- weight = 1,
- name = "common"
- },
- {
- weight = 4,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- }
- },
- tier_6 = {
- {
- weight = 3,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- }
- },
- tier_5_nightmare = {
- {
- weight = 1,
- name = "common"
- },
- {
- weight = 3,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.1,
- name = "unique"
- }
- },
- tier_6_nightmare = {
- {
- weight = 3,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.1,
- name = "unique"
- }
- },
- tier_1_cata = {
- {
- weight = 6,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.5,
- name = "unique"
- }
- },
- tier_2_cata = {
- {
- weight = 5,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.5,
- name = "unique"
- }
- },
- tier_3_cata = {
- {
- weight = 4,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.5,
- name = "unique"
- }
- },
- tier_4_cata = {
- {
- weight = 3,
- name = "rare"
- },
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 0.5,
- name = "unique"
- }
- },
- tier_5_cata = {
- {
- weight = 3,
- name = "exotic"
- },
- {
- weight = 1,
- name = "unique"
- }
- },
- tier_6_cata = {
- {
- weight = 1,
- name = "exotic"
- },
- {
- weight = 1,
- name = "unique"
- }
- }
- }
- LootChestData.rarity_weights_tables_new = {
- level_up = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 10
- }
- },
- {
- name = "common",
- weight_constraints = {
- 2.5,
- 3
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 0.05,
- 5
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0,
- 2
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 30,
- 30
- }
- }
- },
- tier_1 = {
- {
- name = "plentiful",
- weight_constraints = {
- 20,
- 5
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 2.5,
- 5
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 0.05,
- 1
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_2 = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 3
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 2,
- 4
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 0.05,
- 1
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.05,
- 0.5
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_3 = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 3
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 3.5,
- 5
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 0.5,
- 1.5
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.05,
- 0.5
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_4 = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 3
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 3.5,
- 5
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 1,
- 4
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.1,
- 1
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_5 = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 4,
- 1.5
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 1,
- 4
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.1,
- 0.5
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_6 = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 6,
- 1
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 1,
- 4
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.1,
- 0.6
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_5_nightmare = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 5,
- 1.5
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 1,
- 4
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.1,
- 1
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0.1
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_6_nightmare = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 1,
- 0
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
- weight_constraints = {
- 1,
- 2
- },
- level_constraints = {
- 7,
- 15
- }
- },
- {
- name = "exotic",
- weight_constraints = {
- 0.1,
- 1
- },
- level_constraints = {
- 10,
- 20
- }
- },
- {
- name = "unique",
- weight_constraints = {
- 0,
- 0.15
- },
- level_constraints = {
- 25,
- 30
- }
- }
- },
- tier_1_cata = {
- {
- name = "plentiful",
- weight_constraints = {
- 10,
- 0
- },
- level_constraints = {
- 1,
- 8
- }
- },
- {
- name = "common",
- weight_constraints = {
- 6,
- 1
- },
- level_constraints = {
- 3,
- 10
- }
- },
- {
- name = "rare",
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- {
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- },
- empire_soldier = {
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- }
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- {
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- },
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- }
- },
- unique = {
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- {
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- }
- }
- }
- },
- wood_elf = {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- }
- LootChestData.items_new = {
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- {
- weight = 1,
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- },
- {
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- {
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- {
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- {
- weight = 1,
- key = "dr_shield_axe"
- },
- {
- weight = 1,
- key = "dr_shield_hammer"
- },
- {
- weight = 1,
- key = "dr_2h_pick"
- }
- },
- ranged = {
- {
- weight = 1,
- key = "dr_crossbow"
- },
- {
- weight = 1,
- key = "dr_rakegun"
- },
- {
- weight = 1,
- key = "dr_handgun"
- },
- {
- weight = 1,
- key = "dr_drake_pistol"
- },
- {
- weight = 1,
- key = "dr_drakegun"
- }
- },
- ring = {
- {
- weight = 1,
- key = "ring"
- }
- },
- necklace = {
- {
- weight = 1,
- key = "necklace"
- }
- },
- trinket = {
- {
- weight = 1,
- key = "trinket"
- }
- },
- crafting_material = {
- {
- weight = 1,
- key = "crafting_material_weapon"
- },
- {
- weight = 1,
- key = "crafting_material_jewellery"
- }
- },
- deed = {
- {
- weight = 1,
- key = "deed"
- }
- }
- },
- witch_hunter = {
- melee = {
- {
- weight = 1,
- key = "wh_1h_axe"
- },
- {
- weight = 1,
- key = "wh_2h_sword"
- },
- {
- weight = 1,
- key = "wh_fencing_sword"
- },
- {
- weight = 1,
- key = "wh_1h_falchion"
- },
- {
- weight = 1,
- key = "es_1h_flail"
- }
- },
- ranged = {
- {
- weight = 1,
- key = "wh_brace_of_pistols"
- },
- {
- weight = 1,
- key = "wh_repeating_pistols"
- },
- {
- weight = 1,
- key = "wh_crossbow"
- },
- {
- weight = 1,
- key = "wh_crossbow_repeater"
- }
- },
- ring = {
- {
- weight = 1,
- key = "ring"
- }
- },
- necklace = {
- {
- weight = 1,
- key = "necklace"
- }
- },
- trinket = {
- {
- weight = 1,
- key = "trinket"
- }
- },
- crafting_material = {
- {
- weight = 1,
- key = "crafting_material_weapon"
- },
- {
- weight = 1,
- key = "crafting_material_jewellery"
- }
- },
- deed = {
- {
- weight = 1,
- key = "deed"
- }
- }
- },
- empire_soldier = {
- melee = {
- {
- weight = 1,
- key = "es_1h_sword"
- },
- {
- weight = 1,
- key = "es_1h_mace"
- },
- {
- weight = 1,
- key = "es_2h_sword"
- },
- {
- weight = 1,
- key = "es_2h_hammer"
- },
- {
- weight = 1,
- key = "es_sword_shield"
- },
- {
- weight = 1,
- key = "es_mace_shield"
- },
- {
- weight = 1,
- key = "es_halberd"
- },
- {
- weight = 1,
- key = "es_2h_sword_executioner"
- }
- },
- ranged = {
- {
- weight = 1,
- key = "es_blunderbuss"
- },
- {
- weight = 1,
- key = "es_handgun"
- },
- {
- weight = 1,
- key = "es_repeating_handgun"
- },
- {
- weight = 1,
- key = "es_longbow"
- }
- },
- ring = {
- {
- weight = 1,
- key = "ring"
- }
- },
- necklace = {
- {
- weight = 1,
- key = "necklace"
- }
- },
- trinket = {
- {
- weight = 1,
- key = "trinket"
- }
- },
- crafting_material = {
- {
- weight = 1,
- key = "crafting_material_weapon"
- },
- {
- weight = 1,
- key = "crafting_material_jewellery"
- }
- },
- deed = {
- {
- weight = 1,
- key = "deed"
- }
- }
- },
- wood_elf = {
- melee = {
- {
- weight = 1,
- key = "we_dual_wield_daggers"
- },
- {
- weight = 1,
- key = "we_dual_wield_swords"
- },
- {
- weight = 1,
- key = "we_1h_sword"
- },
- {
- weight = 1,
- key = "we_dual_wield_sword_dagger"
- },
- {
- weight = 1,
- key = "we_2h_axe"
- },
- {
- weight = 1,
- key = "we_2h_sword"
- },
- {
- weight = 1,
- key = "we_spear"
- }
- },
- ranged = {
- {
- weight = 1,
- key = "we_shortbow"
- },
- {
- weight = 1,
- key = "we_shortbow_hagbane"
- },
- {
- weight = 1,
- key = "we_longbow"
- },
- {
- weight = 1,
- key = "we_crossbow_repeater"
- }
- },
- ring = {
- {
- weight = 1,
- key = "ring"
- }
- },
- necklace = {
- {
- weight = 1,
- key = "necklace"
- }
- },
- trinket = {
- {
- weight = 1,
- key = "trinket"
- }
- },
- crafting_material = {
- {
- weight = 1,
- key = "crafting_material_weapon"
- },
- {
- weight = 1,
- key = "crafting_material_jewellery"
- }
- },
- deed = {
- {
- weight = 1,
- key = "deed"
- }
- }
- },
- bright_wizard = {
- melee = {
- {
- weight = 1,
- key = "bw_1h_mace"
- },
- {
- weight = 1,
- key = "bw_flame_sword"
- },
- {
- weight = 1,
- key = "bw_sword"
- }
- },
- ranged = {
- {
- weight = 1,
- key = "bw_skullstaff_fireball"
- },
- {
- weight = 1,
- key = "bw_skullstaff_beam"
- },
- {
- weight = 1,
- key = "bw_skullstaff_geiser"
- },
- {
- weight = 1,
- key = "bw_skullstaff_spear"
- },
- {
- weight = 1,
- key = "bw_skullstaff_flamethrower"
- }
- },
- ring = {
- {
- weight = 1,
- key = "ring"
- }
- },
- necklace = {
- {
- weight = 1,
- key = "necklace"
- }
- },
- trinket = {
- {
- weight = 1,
- key = "trinket"
- }
- },
- crafting_material = {
- {
- weight = 1,
- key = "crafting_material_weapon"
- },
- {
- weight = 1,
- key = "crafting_material_jewellery"
- }
- },
- deed = {
- {
- weight = 1,
- key = "deed"
- }
- }
- }
- }
- return
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