Advertisement
daipon0512

Untitled

Feb 24th, 2018
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 210.73 KB | None | 0 0
  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87.  
  88. KNIFE:
  89. Item_Information:
  90. Item_Name: "&8Survival Knife"
  91. Item_Type: 267
  92. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  93. Melee_Mode: false
  94. Skip_Name_Check: false
  95. Remove_Unused_Tag: false
  96. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  97. Hidden_From_List: false
  98. Shooting:
  99. Disable: false
  100. Dual_Wield: false
  101. Right_Click_To_Shoot: false
  102. Cancel_Left_Click_Block_Damage: true
  103. Cancel_Right_Click_Interactions: true
  104. Delay_Between_Shots: 30
  105. Recoil_Amount: 0
  106. Projectile_Amount: 1
  107. Projectile_Type: snowball
  108. Remove_Arrows_On_Impact: false
  109. Remove_Bullet_Drop: false
  110. Removal_Or_Drag_Delay: 2-true
  111. Projectile_Speed: 30
  112. Projectile_Damage: 5
  113. Projectile_Flames: false
  114. Projectile_Incendiary:
  115. Enable: false
  116. Duration: 0
  117. Bullet_Spread: 0
  118. Reset_Fall_Distance: true
  119. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  120. Sneak:
  121. Enable: true
  122. No_Recoil: true
  123. Bullet_Spread: 0
  124. Sneak_Before_Shooting: false
  125. Burstfire:
  126. Enable: false
  127. Shots_Per_Burst: 1
  128. Delay_Between_Shots_In_Burst: 10
  129. Ammo:
  130. Enable: false
  131. Ammo_Item_ID: 371
  132. Take_Ammo_Per_Shot: true
  133. Ammo_Name_Check: "&eAmmo"
  134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  135. Reload:
  136. Enable: true
  137. Reload_Amount: 1
  138. Reload_With_Mouse: false
  139. Starting_Amount: 1
  140. Reload_Bullets_Individually: false
  141. Take_Ammo_On_Reload: false
  142. Take_Ammo_As_Magazine: false
  143. Reload_Duration: 20
  144. Reload_Shoot_Delay: 0
  145. Destroy_When_Empty: false
  146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  148. Scope:
  149. Enable: false
  150. Night_Vision: true
  151. Zoom_Amount: 8
  152. Zoom_Bullet_Spread: 0
  153. Zoom_Before_Shooting: false
  154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155. Custom_Death_Message:
  156. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  157. Headshot:
  158. Enable: false
  159. Bonus_Damage: 2
  160. Message_Shooter: "&3HeadShot!"
  161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  162. Extras:
  163. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  164.  
  165. BARRET:
  166. Item_Information:
  167. Item_Name: "&7Barret-M82A1"
  168. Item_Type: 278
  169. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  170. Melee_Mode: false
  171. Skip_Name_Check: false
  172. Remove_Unused_Tag: false
  173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  174. Hidden_From_List: false
  175. Shooting:
  176. Disable: false
  177. Dual_Wield: false
  178. Right_Click_To_Shoot: true
  179. Cancel_Left_Click_Block_Damage: true
  180. Cancel_Right_Click_Interactions: true
  181. Delay_Between_Shots: 50
  182. Recoil_Amount: 5
  183. Projectile_Amount: 1
  184. Projectile_Type: snowball
  185. Remove_Arrows_On_Impact: false
  186. Remove_Bullet_Drop: false
  187. Removal_Or_Drag_Delay: false
  188. Projectile_Speed: 80
  189. Projectile_Damage: 12
  190. Projectile_Flames: false
  191. Projectile_Incendiary:
  192. Enable: false
  193. Duration: 0
  194. Bullet_Spread: 3
  195. Reset_Fall_Distance: true
  196. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  197. Sneak:
  198. Enable: true
  199. No_Recoil: false
  200. Bullet_Spread: 2
  201. Sneak_Before_Shooting: false
  202. Burstfire:
  203. Enable: false
  204. Shots_Per_Burst: 1
  205. Delay_Between_Shots_In_Burst: 10
  206. Ammo:
  207. Enable: true
  208. Ammo_Item_ID: 371
  209. Take_Ammo_Per_Shot: true
  210. Ammo_Name_Check: "&eAmmo"
  211. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  212. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Reload:
  214. Enable: true
  215. Reload_Amount: 5
  216. Reload_With_Mouse: false
  217. Starting_Amount: 5
  218. Reload_Bullets_Individually: false
  219. Take_Ammo_On_Reload: false
  220. Take_Ammo_As_Magazine: false
  221. Reload_Duration: 220
  222. Reload_Shoot_Delay: 30
  223. Destroy_When_Empty: false
  224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  225. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  226. Scope:
  227. Enable: true
  228. Night_Vision: true
  229. Zoom_Amount: 8
  230. Zoom_Bullet_Spread: 0.22
  231. Zoom_Before_Shooting: false
  232. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  233. Custom_Death_Message:
  234. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  235. Headshot:
  236. Enable: true
  237. Bonus_Damage: 4
  238. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  239. Abilities:
  240. Reset_Hit_Cooldown: true
  241. No_Vertical_Recoil: true
  242. Knockback: 4
  243. Hit_Events:
  244. Enable: true
  245. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  246. Extras:
  247. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  248. Particles:
  249. Enable: true
  250. Particle_Terrain: true
  251.  
  252.  
  253. M1911:
  254. Item_Information:
  255. Item_Name: "&6M1911"
  256. Item_Type: 292
  257. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  258. Melee_Mode: false
  259. Skip_Name_Check: false
  260. Remove_Unused_Tag: false
  261. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  262. Hidden_From_List: false
  263. Shooting:
  264. Disable: false
  265. Dual_Wield: false
  266. Right_Click_To_Shoot: true
  267. Cancel_Left_Click_Block_Damage: true
  268. Cancel_Right_Click_Interactions: true
  269. Delay_Between_Shots: 7
  270. Recoil_Amount: 0
  271. Projectile_Amount: 1
  272. Projectile_Type: snowball
  273. Remove_Arrows_On_Impact: false
  274. Remove_Bullet_Drop: false
  275. Removal_Or_Drag_Delay: false
  276. Projectile_Speed: 40
  277. Projectile_Damage: 3
  278. Projectile_Flames: false
  279. Projectile_Incendiary:
  280. Enable: false
  281. Duration: 0
  282. Bullet_Spread: 0.4
  283. Reset_Fall_Distance: true
  284. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  285. Sneak:
  286. Enable: true
  287. No_Recoil: true
  288. Bullet_Spread: 0.1
  289. Sneak_Before_Shooting: false
  290. Burstfire:
  291. Enable:
  292. Shots_Per_Burst: 1
  293. Delay_Between_Shots_In_Burst: 10
  294. Ammo:
  295. Enable: true
  296. Ammo_Item_ID: 371
  297. Take_Ammo_Per_Shot: true
  298. Ammo_Name_Check: "&eAmmo"
  299. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  300. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  301. Firearm_Action:
  302. Type: slide
  303. Reload:
  304. Enable: true
  305. Reload_Amount: 8
  306. Reload_With_Mouse: false
  307. Starting_Amount: 8
  308. Reload_Bullets_Individually: false
  309. Take_Ammo_On_Reload: false
  310. Take_Ammo_As_Magazine: false
  311. Reload_Duration: 60
  312. Reload_Shoot_Delay: 10
  313. Destroy_When_Empty: false
  314. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  315. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  316. Scope:
  317. Enable: false
  318. Night_Vision: true
  319. Zoom_Amount: 8
  320. Zoom_Bullet_Spread: 0
  321. Zoom_Before_Shooting: false
  322. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Custom_Death_Message:
  324. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  325. Headshot:
  326. Enable: false
  327. Bonus_Damage: 1
  328. Message_Shooter: "&3HeadShot!"
  329. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  330. Abilities:
  331. Reset_Hit_Cooldown: true
  332. No_Vertical_Recoil: true
  333. Knockback: 0
  334. Hit_Events:
  335. Enable: true
  336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  337. Extras:
  338. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  339. Particles:
  340. Enable: true
  341. Particle_Terrain: true
  342.  
  343. MAC:
  344. Item_Information:
  345. Item_Name: "&3MAC-10"
  346. Item_Type: 284
  347. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  348. Melee_Mode: false
  349. Skip_Name_Check: false
  350. Remove_Unused_Tag: false
  351. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  352. Hidden_From_List: false
  353. Shooting:
  354. Disable: false
  355. Dual_Wield: false
  356. Right_Click_To_Shoot: true
  357. Cancel_Left_Click_Block_Damage: true
  358. Cancel_Right_Click_Interactions: true
  359. Recoil_Amount: 1
  360. Projectile_Amount: 1
  361. Projectile_Type: snowball
  362. Remove_Arrows_On_Impact: false
  363. Remove_Bullet_Drop: false
  364. Removal_Or_Drag_Delay: false
  365. Projectile_Speed: 70
  366. Projectile_Damage: 3
  367. Projectile_Flames: false
  368. Projectile_Incendiary:
  369. Enable: false
  370. Duration: 0
  371. Bullet_Spread: 1.1
  372. Reset_Fall_Distance: true
  373. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  374. Fully_Automatic:
  375. Enable: true
  376. Fire_Rate: 8
  377. Sneak:
  378. Enable: true
  379. No_Recoil: true
  380. Bullet_Spread: 0.45
  381. Sneak_Before_Shooting: false
  382. Burstfire:
  383. Enable: false
  384. Shots_Per_Burst: 1
  385. Delay_Between_Shots_In_Burst: 10
  386. Ammo:
  387. Enable: true
  388. Ammo_Item_ID: 371
  389. Take_Ammo_Per_Shot: true
  390. Ammo_Name_Check: "&eAmmo"
  391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  393. Reload:
  394. Enable: true
  395. Reload_Amount: 32
  396. Reload_With_Mouse: false
  397. Starting_Amount: 32
  398. Reload_Bullets_Individually: false
  399. Take_Ammo_On_Reload: false
  400. Take_Ammo_As_Magazine: false
  401. Reload_Duration: 100
  402. Reload_Shoot_Delay: 10
  403. Destroy_When_Empty: false
  404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  406. Scope:
  407. Enable: false
  408. Night_Vision: true
  409. Zoom_Amount: 8
  410. Zoom_Bullet_Spread: 0
  411. Zoom_Before_Shooting: false
  412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  413. Custom_Death_Message:
  414. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  415. Headshot:
  416. Enable: true
  417. Bonus_Damage: 1
  418. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  419. Abilities:
  420. Reset_Hit_Cooldown: true
  421. No_Vertical_Recoil: true
  422. Knockback: 0
  423. Hit_Events:
  424. Enable: true
  425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  426. Extras:
  427. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  428. Particles:
  429. Enable: true
  430. Particle_Terrain: true
  431.  
  432. M16:
  433. Item_Information:
  434. Item_Name: "&9M16"
  435. Item_Type: 271
  436. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  437. Melee_Mode: false
  438. Skip_Name_Check: false
  439. Remove_Unused_Tag: false
  440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  441. Hidden_From_List: false
  442. Shooting:
  443. Disable: false
  444. Dual_Wield: false
  445. Right_Click_To_Shoot: true
  446. Cancel_Left_Click_Block_Damage: true
  447. Cancel_Right_Click_Interactions: true
  448. Delay_Between_Shots: 20
  449. Recoil_Amount: 1
  450. Projectile_Amount: 1
  451. Projectile_Type: snowball
  452. Remove_Arrows_On_Impact: false
  453. Remove_Bullet_Drop: false
  454. Removal_Or_Drag_Delay: false
  455. Projectile_Speed: 47
  456. Projectile_Damage: 3
  457. Projectile_Flames: false
  458. Projectile_Incendiary:
  459. Enable: false
  460. Duration: 0
  461. Bullet_Spread: 0.7
  462. Reset_Fall_Distance: true
  463. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  464. Fully_Automatic:
  465. Enable: false
  466. Fire_Rate: 6
  467. Sneak:
  468. Enable: true
  469. No_Recoil: true
  470. Bullet_Spread: 0.2
  471. Sneak_Before_Shooting: false
  472. Burstfire:
  473. Enable: true
  474. Shots_Per_Burst: 3
  475. Delay_Between_Shots_In_Burst: 2
  476. Ammo:
  477. Enable: true
  478. Ammo_Item_ID: 371
  479. Take_Ammo_Per_Shot: true
  480. Ammo_Name_Check: "&eAmmo"
  481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  482. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  483. Reload:
  484. Enable: true
  485. Reload_Amount: 30
  486. Reload_With_Mouse: false
  487. Starting_Amount: 30
  488. Reload_Bullets_Individually: false
  489. Take_Ammo_On_Reload: false
  490. Take_Ammo_As_Magazine: false
  491. Reload_Duration: 120
  492. Reload_Shoot_Delay: 10
  493. Destroy_When_Empty: false
  494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  495. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  496. Scope:
  497. Enable: false
  498. Night_Vision: true
  499. Zoom_Amount: 8
  500. Zoom_Bullet_Spread: 0
  501. Zoom_Before_Shooting: false
  502. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  503. Custom_Death_Message:
  504. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  505. Headshot:
  506. Enable: false
  507. Bonus_Damage: 2
  508. Message_Shooter: "&3HeadShot!"
  509. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  510. Abilities:
  511. Reset_Hit_Cooldown: true
  512. No_Vertical_Recoil: true
  513. Knockback: 0
  514. Hit_Events:
  515. Enable: true
  516. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  517. Extras:
  518. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  519. Particles:
  520. Enable: true
  521. Particle_Terrain: true
  522.  
  523. MP5:
  524. Item_Information:
  525. Item_Name: "&3MP5"
  526. Item_Type: 277
  527. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  528. Melee_Mode: false
  529. Skip_Name_Check: false
  530. Remove_Unused_Tag: false
  531. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  532. Hidden_From_List: false
  533. Shooting:
  534. Disable: false
  535. Dual_Wield: false
  536. Right_Click_To_Shoot: true
  537. Cancel_Left_Click_Block_Damage: true
  538. Cancel_Right_Click_Interactions: true
  539. Recoil_Amount: 1
  540. Projectile_Amount: 1
  541. Projectile_Type: snowball
  542. Remove_Arrows_On_Impact: false
  543. Remove_Bullet_Drop: false
  544. Removal_Or_Drag_Delay: false
  545. Projectile_Speed: 60
  546. Projectile_Damage: 3
  547. Projectile_Flames: false
  548. Projectile_Incendiary:
  549. Enable: false
  550. Duration: 0
  551. Bullet_Spread: 0.8
  552. Reset_Fall_Distance: true
  553. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  554. Fully_Automatic:
  555. Enable: true
  556. Fire_Rate: 4
  557. Sneak:
  558. Enable: true
  559. No_Recoil: true
  560. Bullet_Spread: 0.35
  561. Sneak_Before_Shooting: false
  562. Burstfire:
  563. Enable: false
  564. Shots_Per_Burst: 1
  565. Delay_Between_Shots_In_Burst: 10
  566. Ammo:
  567. Enable: true
  568. Ammo_Item_ID: 371
  569. Take_Ammo_Per_Shot: true
  570. Ammo_Name_Check: "&eAmmo"
  571. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  572. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  573. Reload:
  574. Enable: true
  575. Reload_Amount: 30
  576. Reload_With_Mouse: false
  577. Starting_Amount: 30
  578. Reload_Bullets_Individually: false
  579. Take_Ammo_On_Reload: false
  580. Take_Ammo_As_Magazine: false
  581. Reload_Duration: 100
  582. Reload_Shoot_Delay: 10
  583. Destroy_When_Empty: false
  584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  585. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  586. Scope:
  587. Enable: false
  588. Night_Vision: true
  589. Zoom_Amount: 8
  590. Zoom_Bullet_Spread: 0
  591. Zoom_Before_Shooting: false
  592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  593. Custom_Death_Message:
  594. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  595. Headshot:
  596. Enable: false
  597. Bonus_Damage: 2
  598. Message_Shooter: "&3HeadShot!"
  599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  600. Abilities:
  601. Reset_Hit_Cooldown: true
  602. No_Vertical_Recoil: true
  603. Knockback: 0
  604. Hit_Events:
  605. Enable: true
  606. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  607. Extras:
  608. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  609. Particles:
  610. Enable: true
  611. Particle_Terrain: true
  612.  
  613. DESERT:
  614. Item_Information:
  615. Item_Name: "&6Desert Eagle"
  616. Item_Type: 294
  617. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  618. Melee_Mode: false
  619. Skip_Name_Check: false
  620. Remove_Unused_Tag: false
  621. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  622. Hidden_From_List: false
  623. Shooting:
  624. Disable: false
  625. Dual_Wield: false
  626. Right_Click_To_Shoot: true
  627. Cancel_Left_Click_Block_Damage: true
  628. Cancel_Right_Click_Interactions: true
  629. Delay_Between_Shots: 8
  630. Recoil_Amount: 2
  631. Projectile_Amount: 1
  632. Projectile_Type: snowball
  633. Remove_Arrows_On_Impact: false
  634. Remove_Bullet_Drop: false
  635. Removal_Or_Drag_Delay: false
  636. Projectile_Speed: 30
  637. Projectile_Damage: 5
  638. Projectile_Flames: false
  639. Projectile_Incendiary:
  640. Enable: false
  641. Duration: 0
  642. Bullet_Spread: 1.0
  643. Reset_Fall_Distance: true
  644. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  645. Sneak:
  646. Enable: true
  647. No_Recoil: false
  648. Bullet_Spread: 0.45
  649. Sneak_Before_Shooting: false
  650. Burstfire:
  651. Enable: false
  652. Shots_Per_Burst: 1
  653. Delay_Between_Shots_In_Burst: 10
  654. Ammo:
  655. Enable: true
  656. Ammo_Item_ID: 371
  657. Take_Ammo_Per_Shot: true
  658. Ammo_Name_Check: "&eAmmo"
  659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  661. Firearm_Action:
  662. Type: slide
  663. Reload:
  664. Enable: true
  665. Reload_Amount: 7
  666. Reload_With_Mouse: false
  667. Starting_Amount: 7
  668. Reload_Bullets_Individually: false
  669. Take_Ammo_On_Reload: false
  670. Take_Ammo_As_Magazine: false
  671. Reload_Duration: 80
  672. Reload_Shoot_Delay: 10
  673. Destroy_When_Empty: false
  674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  676. Scope:
  677. Enable: false
  678. Night_Vision: true
  679. Zoom_Amount: 8
  680. Zoom_Bullet_Spread: 0
  681. Zoom_Before_Shooting: false
  682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  683. Custom_Death_Message:
  684. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  685. Headshot:
  686. Enable: false
  687. Bonus_Damage: 1
  688. Message_Shooter: "&3HeadShot!"
  689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  690. Abilities:
  691. Reset_Hit_Cooldown: true
  692. No_Vertical_Recoil: true
  693. Knockback: 1
  694. Hit_Events:
  695. Enable: true
  696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  697. Extras:
  698. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  699. Particles:
  700. Enable: true
  701. Particle_Terrain: true
  702.  
  703. SPAS:
  704. Item_Information:
  705. Item_Name: "&cSPAS-15"
  706. Item_Type: 274
  707. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  708. Melee_Mode: false
  709. Skip_Name_Check: false
  710. Remove_Unused_Tag: false
  711. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  712. Hidden_From_List: false
  713. Shooting:
  714. Disable: false
  715. Dual_Wield: false
  716. Right_Click_To_Shoot: true
  717. Cancel_Left_Click_Block_Damage: true
  718. Cancel_Right_Click_Interactions: true
  719. Delay_Between_Shots: 10
  720. Recoil_Amount: 2
  721. Projectile_Amount: 7
  722. Projectile_Type: snowball
  723. Remove_Arrows_On_Impact: false
  724. Remove_Bullet_Drop: false
  725. Removal_Or_Drag_Delay: 7-true
  726. Projectile_Speed: 35
  727. Projectile_Damage: 3
  728. Projectile_Flames: false
  729. Projectile_Incendiary:
  730. Enable: false
  731. Duration: 0
  732. Bullet_Spread: 1.5
  733. Reset_Fall_Distance: true
  734. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  735. Sneak:
  736. Enable: true
  737. No_Recoil: false
  738. Bullet_Spread: 1.1
  739. Sneak_Before_Shooting: false
  740. Burstfire:
  741. Enable: false
  742. Shots_Per_Burst: 1
  743. Delay_Between_Shots_In_Burst: 10
  744. Ammo:
  745. Enable: true
  746. Ammo_Item_ID: 371
  747. Take_Ammo_Per_Shot: true
  748. Ammo_Name_Check: "&eAmmo"
  749. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  750. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  751. Firearm_Action:
  752. Type: slide
  753. Reload:
  754. Enable: true
  755. Reload_Amount: 6
  756. Reload_With_Mouse: false
  757. Starting_Amount: 6
  758. Reload_Bullets_Individually: false
  759. Take_Ammo_On_Reload: false
  760. Take_Ammo_As_Magazine: false
  761. Reload_Duration: 120
  762. Reload_Shoot_Delay: 10
  763. Destroy_When_Empty: false
  764. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  765. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  766. Scope:
  767. Enable: false
  768. Night_Vision: true
  769. Zoom_Amount: 8
  770. Zoom_Bullet_Spread: 0
  771. Zoom_Before_Shooting: false
  772. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  773. Custom_Death_Message:
  774. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  775. Headshot:
  776. Enable: false
  777. Bonus_Damage: 1
  778. Message_Shooter: "&3HeadShot!"
  779. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  780. Abilities:
  781. Reset_Hit_Cooldown: true
  782. No_Vertical_Recoil: true
  783. Knockback: 0
  784. Hit_Events:
  785. Enable: true
  786. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  787. Extras:
  788. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  789. Particles:
  790. Enable: true
  791. Particle_Terrain: true
  792.  
  793. STRIKER:
  794. Item_Information:
  795. Item_Name: "&cStriker-12"
  796. Item_Type: 256
  797. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  798. Melee_Mode: false
  799. Skip_Name_Check: false
  800. Remove_Unused_Tag: false
  801. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  802. Hidden_From_List: false
  803. Shooting:
  804. Disable: false
  805. Dual_Wield: false
  806. Right_Click_To_Shoot: true
  807. Cancel_Left_Click_Block_Damage: true
  808. Cancel_Right_Click_Interactions: true
  809. Delay_Between_Shots: 5
  810. Recoil_Amount: 1
  811. Projectile_Amount: 6
  812. Projectile_Type: snowball
  813. Remove_Arrows_On_Impact: false
  814. Remove_Bullet_Drop: false
  815. Removal_Or_Drag_Delay: 6-true
  816. Projectile_Speed: 30
  817. Projectile_Damage: 2
  818. Projectile_Flames: false
  819. Projectile_Incendiary:
  820. Enable: false
  821. Duration: 0
  822. Bullet_Spread: 1.6
  823. Reset_Fall_Distance: true
  824. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  825. Sneak:
  826. Enable: true
  827. No_Recoil: false
  828. Bullet_Spread: 1.4
  829. Sneak_Before_Shooting: false
  830. Burstfire:
  831. Enable: false
  832. Shots_Per_Burst: 1
  833. Delay_Between_Shots_In_Burst: 10
  834. Ammo:
  835. Enable: true
  836. Ammo_Item_ID: 371
  837. Take_Ammo_Per_Shot: true
  838. Ammo_Name_Check: "&eAmmo"
  839. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  840. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  841. Firearm_Action:
  842. Type: slide
  843. Reload:
  844. Enable: true
  845. Reload_Amount: 12
  846. Reload_With_Mouse: false
  847. Starting_Amount: 12
  848. Reload_Bullets_Individually: true
  849. Take_Ammo_On_Reload: false
  850. Take_Ammo_As_Magazine: false
  851. Reload_Duration: 15
  852. Reload_Shoot_Delay: 10
  853. Destroy_When_Empty: false
  854. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  855. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  856. Scope:
  857. Enable: false
  858. Night_Vision: true
  859. Zoom_Amount: 8
  860. Zoom_Bullet_Spread: 0
  861. Zoom_Before_Shooting: false
  862. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  863. Custom_Death_Message:
  864. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  865. Headshot:
  866. Enable: false
  867. Bonus_Damage: 1
  868. Message_Shooter: "&3HeadShot!"
  869. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  870. Abilities:
  871. Reset_Hit_Cooldown: true
  872. No_Vertical_Recoil: true
  873. Knockback: 0
  874. Hit_Events:
  875. Enable: true
  876. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  877. Extras:
  878. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  879. Particles:
  880. Enable: true
  881. Particle_Terrain: true
  882.  
  883. MG3:
  884. Item_Information:
  885. Item_Name: "&aMG3"
  886. Item_Type: 293
  887. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  888. Melee_Mode: false
  889. Skip_Name_Check: false
  890. Remove_Unused_Tag: false
  891. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  892. Hidden_From_List: false
  893. Shooting:
  894. Disable: false
  895. Dual_Wield: false
  896. Right_Click_To_Shoot: true
  897. Cancel_Left_Click_Block_Damage: true
  898. Cancel_Right_Click_Interactions: true
  899. Recoil_Amount: 1
  900. Projectile_Amount: 1
  901. Projectile_Type: snowball
  902. Remove_Arrows_On_Impact: false
  903. Remove_Bullet_Drop: false
  904. Removal_Or_Drag_Delay: false
  905. Projectile_Speed: 40
  906. Projectile_Damage: 3
  907. Projectile_Flames: false
  908. Projectile_Incendiary:
  909. Enable: false
  910. Duration: 0
  911. Bullet_Spread: 1.2
  912. Reset_Fall_Distance: true
  913. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  914. Sneak:
  915. Enable: true
  916. No_Recoil: false
  917. Bullet_Spread: 0.4
  918. Sneak_Before_Shooting: false
  919. Fully_Automatic:
  920. Enable: true
  921. Fire_Rate: 1
  922. Burstfire:
  923. Enable: false
  924. Shots_Per_Burst: 1
  925. Delay_Between_Shots_In_Burst: 10
  926. Ammo:
  927. Enable: true
  928. Ammo_Item_ID: 371
  929. Take_Ammo_Per_Shot: true
  930. Ammo_Name_Check: "&eAmmo"
  931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  933. Firearm_Action:
  934. Type: slide
  935. Reload:
  936. Enable: true
  937. Reload_Amount: 120
  938. Reload_With_Mouse: false
  939. Starting_Amount: 120
  940. Reload_Bullets_Individually: false
  941. Take_Ammo_On_Reload: false
  942. Take_Ammo_As_Magazine: false
  943. Reload_Duration: 260
  944. Reload_Shoot_Delay: 10
  945. Destroy_When_Empty: false
  946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  948. Scope:
  949. Enable: false
  950. Night_Vision: true
  951. Zoom_Amount: 8
  952. Zoom_Bullet_Spread: 0
  953. Zoom_Before_Shooting: false
  954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  955. Custom_Death_Message:
  956. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  957. Headshot:
  958. Enable: false
  959. Bonus_Damage: 1
  960. Message_Shooter: "&3HeadShot!"
  961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Abilities:
  963. Reset_Hit_Cooldown: true
  964. No_Vertical_Recoil: true
  965. Knockback: 0
  966. Hit_Events:
  967. Enable: true
  968. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  969. Extras:
  970. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  971. Particles:
  972. Enable: true
  973. Particle_Terrain: true
  974.  
  975. WA2000:
  976. Item_Information:
  977. Item_Name: "&6WA2000"
  978. Item_Type: 285
  979. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  980. Melee_Mode: false
  981. Skip_Name_Check: false
  982. Remove_Unused_Tag: false
  983. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  984. Hidden_From_List: false
  985. Shooting:
  986. Disable: false
  987. Dual_Wield: false
  988. Right_Click_To_Shoot: true
  989. Cancel_Left_Click_Block_Damage: true
  990. Cancel_Right_Click_Interactions: true
  991. Delay_Between_Shots: 40
  992. Recoil_Amount: 4
  993. Projectile_Amount: 1
  994. Projectile_Type: snowball
  995. Remove_Arrows_On_Impact: false
  996. Remove_Bullet_Drop: false
  997. Removal_Or_Drag_Delay: false
  998. Projectile_Speed: 80
  999. Projectile_Damage: 11
  1000. Projectile_Flames: false
  1001. Projectile_Incendiary:
  1002. Enable: false
  1003. Duration: 0
  1004. Bullet_Spread: 3
  1005. Reset_Fall_Distance: true
  1006. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1007. Sneak:
  1008. Enable: true
  1009. No_Recoil: false
  1010. Bullet_Spread: 2
  1011. Sneak_Before_Shooting: false
  1012. Burstfire:
  1013. Enable: false
  1014. Shots_Per_Burst: 1
  1015. Delay_Between_Shots_In_Burst: 10
  1016. Ammo:
  1017. Enable: true
  1018. Ammo_Item_ID: 371
  1019. Take_Ammo_Per_Shot: true
  1020. Ammo_Name_Check: "&eAmmo"
  1021. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1022. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1023. Reload:
  1024. Enable: true
  1025. Reload_Amount: 6
  1026. Reload_With_Mouse: false
  1027. Starting_Amount: 6
  1028. Reload_Bullets_Individually: false
  1029. Take_Ammo_On_Reload: false
  1030. Take_Ammo_As_Magazine: false
  1031. Reload_Duration: 180
  1032. Reload_Shoot_Delay: 30
  1033. Destroy_When_Empty: false
  1034. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1035. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1036. Scope:
  1037. Enable: true
  1038. Night_Vision: true
  1039. Zoom_Amount: 10
  1040. Zoom_Bullet_Spread: 0.2
  1041. Zoom_Before_Shooting: false
  1042. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1043. Custom_Death_Message:
  1044. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1045. Headshot:
  1046. Enable: true
  1047. Bonus_Damage: 5
  1048. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1049. Abilities:
  1050. Reset_Hit_Cooldown: true
  1051. No_Vertical_Recoil: true
  1052. Knockback: 4
  1053. Hit_Events:
  1054. Enable: true
  1055. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1056. Extras:
  1057. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1058. Particles:
  1059. Enable: true
  1060. Particle_Terrain: true
  1061.  
  1062. MK5:
  1063. Item_Information:
  1064. Item_Name: "&9MK5"
  1065. Item_Type: 291
  1066. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1067. Melee_Mode: false
  1068. Skip_Name_Check: false
  1069. Remove_Unused_Tag: false
  1070. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1071. Hidden_From_List: false
  1072. Shooting:
  1073. Disable: false
  1074. Dual_Wield: false
  1075. Right_Click_To_Shoot: true
  1076. Cancel_Left_Click_Block_Damage: true
  1077. Cancel_Right_Click_Interactions: true
  1078. Delay_Between_Shots: 10
  1079. Recoil_Amount: 1
  1080. Projectile_Amount: 1
  1081. Projectile_Type: snowball
  1082. Remove_Arrows_On_Impact: false
  1083. Remove_Bullet_Drop: false
  1084. Removal_Or_Drag_Delay: false
  1085. Projectile_Speed: 40
  1086. Projectile_Damage: 2
  1087. Projectile_Flames: false
  1088. Projectile_Incendiary:
  1089. Enable: false
  1090. Duration: 0
  1091. Bullet_Spread: 0.8
  1092. Reset_Fall_Distance: true
  1093. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1094. Fully_Automatic:
  1095. Enable: false
  1096. Fire_Rate: 6
  1097. Sneak:
  1098. Enable: true
  1099. No_Recoil: false
  1100. Bullet_Spread: 0.2
  1101. Sneak_Before_Shooting: false
  1102. Burstfire:
  1103. Enable: true
  1104. Shots_Per_Burst: 3
  1105. Delay_Between_Shots_In_Burst: 2
  1106. Ammo:
  1107. Enable: true
  1108. Ammo_Item_ID: 371
  1109. Take_Ammo_Per_Shot: true
  1110. Ammo_Name_Check: "&eAmmo"
  1111. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1112. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1113. Reload:
  1114. Enable: true
  1115. Reload_Amount: 15
  1116. Reload_With_Mouse: false
  1117. Starting_Amount: 15
  1118. Reload_Bullets_Individually: false
  1119. Take_Ammo_On_Reload: false
  1120. Take_Ammo_As_Magazine: false
  1121. Reload_Duration: 80
  1122. Reload_Shoot_Delay: 10
  1123. Destroy_When_Empty: false
  1124. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1125. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1126. Scope:
  1127. Enable: false
  1128. Night_Vision: true
  1129. Zoom_Amount: 8
  1130. Zoom_Bullet_Spread: 0
  1131. Zoom_Before_Shooting: false
  1132. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1133. Custom_Death_Message:
  1134. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1135. Headshot:
  1136. Enable: false
  1137. Bonus_Damage: 2
  1138. Message_Shooter: "&3HeadShot!"
  1139. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1140. Abilities:
  1141. Reset_Hit_Cooldown: true
  1142. No_Vertical_Recoil: true
  1143. Knockback: 0
  1144. Hit_Events:
  1145. Enable: true
  1146. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1147. Extras:
  1148. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1149. Particles:
  1150. Enable: true
  1151. Particle_Terrain: true
  1152.  
  1153. AK:
  1154. Item_Information:
  1155. Item_Name: "&6AK-47"
  1156. Item_Type: 284
  1157. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1158. Melee_Mode: false
  1159. Skip_Name_Check: false
  1160. Remove_Unused_Tag: false
  1161. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1162. Hidden_From_List: false
  1163. Shooting:
  1164. Disable: false
  1165. Dual_Wield: false
  1166. Right_Click_To_Shoot: true
  1167. Cancel_Left_Click_Block_Damage: true
  1168. Cancel_Right_Click_Interactions: true
  1169. Recoil_Amount: 1
  1170. Projectile_Amount: 1
  1171. Projectile_Type: snowball
  1172. Remove_Arrows_On_Impact: false
  1173. Remove_Bullet_Drop: false
  1174. Removal_Or_Drag_Delay: false
  1175. Projectile_Speed: 48
  1176. Projectile_Damage: 2
  1177. Projectile_Flames: false
  1178. Projectile_Incendiary:
  1179. Enable: false
  1180. Duration: 0
  1181. Bullet_Spread: 0.75
  1182. Reset_Fall_Distance: true
  1183. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1184. Fully_Automatic:
  1185. Enable: true
  1186. Fire_Rate: 2
  1187. Sneak:
  1188. Enable: true
  1189. No_Recoil: true
  1190. Bullet_Spread: 0.40
  1191. Sneak_Before_Shooting: false
  1192. Burstfire:
  1193. Enable: false
  1194. Shots_Per_Burst: 1
  1195. Delay_Between_Shots_In_Burst: 10
  1196. Ammo:
  1197. Enable: true
  1198. Ammo_Item_ID: 371
  1199. Take_Ammo_Per_Shot: true
  1200. Ammo_Name_Check: "&eAmmo"
  1201. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1202. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1203. Reload:
  1204. Enable: true
  1205. Reload_Amount: 30
  1206. Reload_With_Mouse: false
  1207. Starting_Amount: 30
  1208. Reload_Bullets_Individually: false
  1209. Take_Ammo_On_Reload: false
  1210. Take_Ammo_As_Magazine: false
  1211. Reload_Duration: 90
  1212. Reload_Shoot_Delay: 10
  1213. Destroy_When_Empty: false
  1214. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1215. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1216. Scope:
  1217. Enable: false
  1218. Night_Vision: true
  1219. Zoom_Amount: 8
  1220. Zoom_Bullet_Spread: 0
  1221. Zoom_Before_Shooting: false
  1222. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1223. Custom_Death_Message:
  1224. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1225. Headshot:
  1226. Enable: false
  1227. Bonus_Damage: 2
  1228. Message_Shooter: "&3HeadShot!"
  1229. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1230. Abilities:
  1231. Reset_Hit_Cooldown: true
  1232. No_Vertical_Recoil: true
  1233. Knockback: 0
  1234. Extras:
  1235. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1236. Hit_Events:
  1237. Enable: true
  1238. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1239. Particles:
  1240. Enable: true
  1241. Particle_Terrain: true
  1242.  
  1243. STRIKER2:
  1244. Item_Information:
  1245. Item_Name: "&cStriker-12 Dual"
  1246. Item_Type: 256
  1247. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1248. Melee_Mode: false
  1249. Skip_Name_Check: false
  1250. Remove_Unused_Tag: false
  1251. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1252. Hidden_From_List: false
  1253. Shooting:
  1254. Disable: false
  1255. Dual_Wield: true
  1256. Right_Click_To_Shoot: true
  1257. Cancel_Left_Click_Block_Damage: true
  1258. Cancel_Right_Click_Interactions: true
  1259. Delay_Between_Shots: 5
  1260. Recoil_Amount: 1
  1261. Projectile_Amount: 6
  1262. Projectile_Type: snowball
  1263. Remove_Arrows_On_Impact: false
  1264. Remove_Bullet_Drop: false
  1265. Removal_Or_Drag_Delay: 5-true
  1266. Projectile_Speed: 30
  1267. Projectile_Damage: 2
  1268. Projectile_Flames: false
  1269. Projectile_Incendiary:
  1270. Enable: false
  1271. Duration: 0
  1272. Bullet_Spread: 1.8
  1273. Reset_Fall_Distance: true
  1274. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1275. Sneak:
  1276. Enable: true
  1277. No_Recoil: false
  1278. Bullet_Spread: 1.6
  1279. Sneak_Before_Shooting: false
  1280. Burstfire:
  1281. Enable: false
  1282. Shots_Per_Burst: 1
  1283. Delay_Between_Shots_In_Burst: 10
  1284. Ammo:
  1285. Enable: true
  1286. Ammo_Item_ID: 371
  1287. Take_Ammo_Per_Shot: true
  1288. Ammo_Name_Check: "&eAmmo"
  1289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1290. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1291. Firearm_Action:
  1292. Type: slide
  1293. Reload:
  1294. Enable: true
  1295. Reload_Amount: 12
  1296. Reload_With_Mouse: false
  1297. Starting_Amount: 12
  1298. Reload_Bullets_Individually: true
  1299. Take_Ammo_On_Reload: false
  1300. Take_Ammo_As_Magazine: false
  1301. Reload_Duration: 15
  1302. Reload_Shoot_Delay: 10
  1303. Destroy_When_Empty: false
  1304. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1305. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1306. Scope:
  1307. Enable: false
  1308. Night_Vision: true
  1309. Zoom_Amount: 8
  1310. Zoom_Bullet_Spread: 0
  1311. Zoom_Before_Shooting: false
  1312. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1313. Custom_Death_Message:
  1314. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1315. Headshot:
  1316. Enable: false
  1317. Bonus_Damage: 1
  1318. Message_Shooter: "&3HeadShot!"
  1319. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1320. Abilities:
  1321. Reset_Hit_Cooldown: true
  1322. No_Vertical_Recoil: true
  1323. Knockback: 0
  1324. Hit_Events:
  1325. Enable: true
  1326. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1327. Extras:
  1328. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1329. Particles:
  1330. Enable: true
  1331. Particle_Terrain: true
  1332.  
  1333. GALIL:
  1334. Item_Information:
  1335. Item_Name: "&9Galil"
  1336. Item_Type: 277
  1337. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1338. Melee_Mode: false
  1339. Skip_Name_Check: false
  1340. Remove_Unused_Tag: false
  1341. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1342. Hidden_From_List: false
  1343. Shooting:
  1344. Disable: false
  1345. Dual_Wield: false
  1346. Right_Click_To_Shoot: true
  1347. Cancel_Left_Click_Block_Damage: true
  1348. Cancel_Right_Click_Interactions: true
  1349. Recoil_Amount: 1
  1350. Projectile_Amount: 1
  1351. Projectile_Type: snowball
  1352. Remove_Arrows_On_Impact: false
  1353. Remove_Bullet_Drop: false
  1354. Removal_Or_Drag_Delay: false
  1355. Projectile_Speed: 50
  1356. Projectile_Damage: 5
  1357. Projectile_Flames: false
  1358. Projectile_Incendiary:
  1359. Enable: false
  1360. Duration: 0
  1361. Bullet_Spread: 2
  1362. Reset_Fall_Distance: true
  1363. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1364. Fully_Automatic:
  1365. Enable: true
  1366. Fire_Rate: 3
  1367. Sneak:
  1368. Enable: true
  1369. No_Recoil: false
  1370. Bullet_Spread: 1.0
  1371. Sneak_Before_Shooting: false
  1372. Burstfire:
  1373. Enable: false
  1374. Shots_Per_Burst: 1
  1375. Delay_Between_Shots_In_Burst: 10
  1376. Ammo:
  1377. Enable: true
  1378. Ammo_Item_ID: 371
  1379. Take_Ammo_Per_Shot: true
  1380. Ammo_Name_Check: "&eAmmo"
  1381. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1382. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1383. Reload:
  1384. Enable: true
  1385. Reload_Amount: 30
  1386. Reload_With_Mouse: false
  1387. Starting_Amount: 30
  1388. Reload_Bullets_Individually: false
  1389. Take_Ammo_On_Reload: false
  1390. Take_Ammo_As_Magazine: false
  1391. Reload_Duration: 120
  1392. Reload_Shoot_Delay: 10
  1393. Destroy_When_Empty: false
  1394. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1395. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1396. Scope:
  1397. Enable: false
  1398. Night_Vision: true
  1399. Zoom_Amount: 8
  1400. Zoom_Bullet_Spread: 0
  1401. Zoom_Before_Shooting: false
  1402. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1403. Custom_Death_Message:
  1404. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1405. Headshot:
  1406. Enable: false
  1407. Bonus_Damage: 2
  1408. Message_Shooter: "&3HeadShot!"
  1409. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1410. Abilities:
  1411. Reset_Hit_Cooldown: true
  1412. No_Vertical_Recoil: true
  1413. Knockback: 0
  1414. Hit_Events:
  1415. Enable: true
  1416. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1417. Extras:
  1418. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1419. Particles:
  1420. Enable: true
  1421. Particle_Terrain: true
  1422.  
  1423. OTS:
  1424. Item_Information:
  1425. Item_Name: "&9OTs-14"
  1426. Item_Type: 284
  1427. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7プルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1428. Melee_Mode: false
  1429. Skip_Name_Check: false
  1430. Remove_Unused_Tag: false
  1431. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1432. Hidden_From_List: false
  1433. Shooting:
  1434. Disable: false
  1435. Dual_Wield: false
  1436. Right_Click_To_Shoot: true
  1437. Cancel_Left_Click_Block_Damage: true
  1438. Cancel_Right_Click_Interactions: true
  1439. Recoil_Amount: 0
  1440. Projectile_Amount: 1
  1441. Projectile_Type: snowball
  1442. Remove_Arrows_On_Impact: false
  1443. Remove_Bullet_Drop: false
  1444. Removal_Or_Drag_Delay: false
  1445. Projectile_Speed: 43
  1446. Projectile_Damage: 4
  1447. Projectile_Flames: false
  1448. Projectile_Incendiary:
  1449. Enable: false
  1450. Duration: 0
  1451. Bullet_Spread: 0.25
  1452. Reset_Fall_Distance: true
  1453. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1454. Fully_Automatic:
  1455. Enable: true
  1456. Fire_Rate: 2
  1457. Sneak:
  1458. Enable: false
  1459. No_Recoil: true
  1460. Bullet_Spread: 0.05
  1461. Sneak_Before_Shooting: false
  1462. Burstfire:
  1463. Enable: false
  1464. Shots_Per_Burst: 1
  1465. Delay_Between_Shots_In_Burst: 10
  1466. Ammo:
  1467. Enable: true
  1468. Ammo_Item_ID: 371
  1469. Take_Ammo_Per_Shot: true
  1470. Ammo_Name_Check: "&eAmmo"
  1471. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1472. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1473. Reload:
  1474. Enable: true
  1475. Reload_Amount: 20
  1476. Reload_With_Mouse: false
  1477. Starting_Amount: 20
  1478. Reload_Bullets_Individually: false
  1479. Take_Ammo_On_Reload: false
  1480. Take_Ammo_As_Magazine: false
  1481. Reload_Duration: 110
  1482. Reload_Shoot_Delay: 10
  1483. Destroy_When_Empty: false
  1484. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1485. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1486. Scope:
  1487. Enable: false
  1488. Night_Vision: true
  1489. Zoom_Amount: 8
  1490. Zoom_Bullet_Spread: 0
  1491. Zoom_Before_Shooting: false
  1492. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1493. Custom_Death_Message:
  1494. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1495. Headshot:
  1496. Enable: false
  1497. Bonus_Damage: 2
  1498. Message_Shooter: "&3HeadShot!"
  1499. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1500. Abilities:
  1501. Reset_Hit_Cooldown: true
  1502. No_Vertical_Recoil: true
  1503. Knockback: 0
  1504. Hit_Events:
  1505. Enable: true
  1506. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1507. Extras:
  1508. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1509. Particles:
  1510. Enable: true
  1511. Particle_Terrain: true
  1512.  
  1513. M870:
  1514. Item_Information:
  1515. Item_Name: "&eM870"
  1516. Item_Type: 2256
  1517. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1518. Melee_Mode: false
  1519. Skip_Name_Check: false
  1520. Remove_Unused_Tag: false
  1521. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1522. Hidden_From_List: false
  1523. Shooting:
  1524. Disable: false
  1525. Dual_Wield: false
  1526. Right_Click_To_Shoot: true
  1527. Cancel_Left_Click_Block_Damage: true
  1528. Cancel_Right_Click_Interactions: true
  1529. Delay_Between_Shots: 30
  1530. Recoil_Amount: 2
  1531. Projectile_Amount: 8
  1532. Projectile_Type: snowball
  1533. Remove_Arrows_On_Impact: false
  1534. Remove_Bullet_Drop: false
  1535. Removal_Or_Drag_Delay: 5-true
  1536. Projectile_Speed: 50
  1537. Projectile_Damage: 3
  1538. Projectile_Flames: false
  1539. Projectile_Incendiary:
  1540. Enable: false
  1541. Duration: 0
  1542. Bullet_Spread: 1.8
  1543. Reset_Fall_Distance: true
  1544. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1545. Sneak:
  1546. Enable: true
  1547. No_Recoil: false
  1548. Bullet_Spread: 1.2
  1549. Sneak_Before_Shooting: false
  1550. Burstfire:
  1551. Enable:
  1552. Shots_Per_Burst: 1
  1553. Delay_Between_Shots_In_Burst: 10
  1554. Ammo:
  1555. Enable: true
  1556. Ammo_Item_ID: 371
  1557. Take_Ammo_Per_Shot: true
  1558. Ammo_Name_Check: "&eAmmo"
  1559. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1560. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1561. Firearm_Action:
  1562. Type: slide
  1563. Reload:
  1564. Enable: true
  1565. Reload_Amount: 8
  1566. Reload_With_Mouse: false
  1567. Starting_Amount: 8
  1568. Reload_Bullets_Individually: true
  1569. Take_Ammo_On_Reload: false
  1570. Take_Ammo_As_Magazine: false
  1571. Reload_Duration: 25
  1572. Reload_Shoot_Delay: 10
  1573. Destroy_When_Empty: false
  1574. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1575. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1576. Scope:
  1577. Enable: false
  1578. Night_Vision: true
  1579. Zoom_Amount: 8
  1580. Zoom_Bullet_Spread: 0
  1581. Zoom_Before_Shooting: false
  1582. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1583. Custom_Death_Message:
  1584. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1585. Headshot:
  1586. Enable: false
  1587. Bonus_Damage: 1
  1588. Message_Shooter: "&3HeadShot!"
  1589. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1590. Abilities:
  1591. Reset_Hit_Cooldown: true
  1592. No_Vertical_Recoil: true
  1593. Knockback: 0
  1594. Extras:
  1595. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1596. Particles:
  1597. Enable: true
  1598. Particle_Terrain: true
  1599.  
  1600. APS:
  1601. Item_Information:
  1602. Item_Name: "&6StechkinAPS"
  1603. Item_Type: 338
  1604. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1605. Melee_Mode: false
  1606. Skip_Name_Check: false
  1607. Remove_Unused_Tag: false
  1608. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1609. Hidden_From_List: false
  1610. Shooting:
  1611. Disable: false
  1612. Dual_Wield: false
  1613. Right_Click_To_Shoot: true
  1614. Cancel_Left_Click_Block_Damage: true
  1615. Cancel_Right_Click_Interactions: true
  1616. Recoil_Amount: 1
  1617. Projectile_Amount: 1
  1618. Projectile_Type: snowball
  1619. Remove_Arrows_On_Impact: false
  1620. Remove_Bullet_Drop: false
  1621. Removal_Or_Drag_Delay: false
  1622. Projectile_Speed: 55
  1623. Projectile_Damage: 3
  1624. Projectile_Flames: false
  1625. Projectile_Incendiary:
  1626. Enable: false
  1627. Duration: 0
  1628. Bullet_Spread: 0.85
  1629. Reset_Fall_Distance: true
  1630. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1631. Fully_Automatic:
  1632. Enable: true
  1633. Fire_Rate: 9
  1634. Sneak:
  1635. Enable: true
  1636. No_Recoil: false
  1637. Bullet_Spread: 0.75
  1638. Sneak_Before_Shooting: false
  1639. Burstfire:
  1640. Enable: false
  1641. Shots_Per_Burst: 0
  1642. Delay_Between_Shots_In_Burst: 10
  1643. Ammo:
  1644. Enable: true
  1645. Ammo_Item_ID: 371
  1646. Take_Ammo_Per_Shot: true
  1647. Ammo_Name_Check: "&eAmmo"
  1648. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1649. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1650. Firearm_Action:
  1651. Type: slide
  1652. Reload:
  1653. Enable: true
  1654. Reload_Amount: 22
  1655. Reload_With_Mouse: false
  1656. Starting_Amount: 22
  1657. Reload_Bullets_Individually: false
  1658. Take_Ammo_On_Reload: false
  1659. Take_Ammo_As_Magazine: false
  1660. Reload_Duration: 70
  1661. Reload_Shoot_Delay: 10
  1662. Destroy_When_Empty: false
  1663. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1664. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1665. Scope:
  1666. Enable: false
  1667. Night_Vision: true
  1668. Zoom_Amount: 8
  1669. Zoom_Bullet_Spread: 0
  1670. Zoom_Before_Shooting: false
  1671. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1672. Custom_Death_Message:
  1673. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1674. Headshot:
  1675. Enable: false
  1676. Bonus_Damage: 1
  1677. Message_Shooter: "&3HeadShot!"
  1678. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1679. Abilities:
  1680. Reset_Hit_Cooldown: true
  1681. No_Vertical_Recoil: true
  1682. Knockback: 1
  1683. Hit_Events:
  1684. Enable: true
  1685. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1686. Extras:
  1687. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1688. Particles:
  1689. Enable: true
  1690. Particle_Terrain: true
  1691.  
  1692. M40A3:
  1693. Item_Information:
  1694. Item_Name: "&7M40A3"
  1695. Item_Type: 269
  1696. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1697. Melee_Mode: false
  1698. Skip_Name_Check: false
  1699. Remove_Unused_Tag: false
  1700. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1701. Hidden_From_List: false
  1702. Shooting:
  1703. Disable: false
  1704. Dual_Wield: false
  1705. Right_Click_To_Shoot: true
  1706. Cancel_Left_Click_Block_Damage: true
  1707. Cancel_Right_Click_Interactions: true
  1708. Delay_Between_Shots: 40
  1709. Recoil_Amount: 4
  1710. Projectile_Amount: 1
  1711. Projectile_Type: snowball
  1712. Remove_Arrows_On_Impact: false
  1713. Remove_Bullet_Drop: false
  1714. Removal_Or_Drag_Delay: false
  1715. Projectile_Speed: 85
  1716. Projectile_Damage: 8
  1717. Projectile_Flames: false
  1718. Projectile_Incendiary:
  1719. Enable: false
  1720. Duration: 0
  1721. Bullet_Spread: 3
  1722. Reset_Fall_Distance: true
  1723. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1724. Fully_Automatic:
  1725. Enable: false
  1726. Fire_Rate: 8
  1727. Sneak:
  1728. Enable: true
  1729. No_Recoil: false
  1730. Bullet_Spread: 2
  1731. Sneak_Before_Shooting: false
  1732. Burstfire:
  1733. Enable: false
  1734. Shots_Per_Burst: 0
  1735. Delay_Between_Shots_In_Burst: 10
  1736. Ammo:
  1737. Enable: true
  1738. Ammo_Item_ID: 371
  1739. Take_Ammo_Per_Shot: true
  1740. Ammo_Name_Check: "&eAmmo"
  1741. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1742. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1743. Firearm_Action:
  1744. Type: slide
  1745. Reload:
  1746. Enable: true
  1747. Reload_Amount: 8
  1748. Reload_With_Mouse: false
  1749. Starting_Amount: 8
  1750. Reload_Bullets_Individually: false
  1751. Take_Ammo_On_Reload: false
  1752. Take_Ammo_As_Magazine: false
  1753. Reload_Duration: 180
  1754. Reload_Shoot_Delay: 20
  1755. Destroy_When_Empty: false
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1758. Scope:
  1759. Enable: true
  1760. Night_Vision: true
  1761. Zoom_Amount: 8
  1762. Zoom_Bullet_Spread: 0.3
  1763. Zoom_Before_Shooting: false
  1764. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1765. Custom_Death_Message:
  1766. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1767. Headshot:
  1768. Enable: true
  1769. Bonus_Damage: 3
  1770. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1771. Abilities:
  1772. Reset_Hit_Cooldown: true
  1773. No_Vertical_Recoil: true
  1774. Knockback: 3
  1775. Hit_Events:
  1776. Enable: true
  1777. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1778. Run_Console_Command:
  1779. -"scoreboard players add <shooter> hoge <damage>"
  1780. Particles:
  1781. Enable: true
  1782. Particle_Terrain: true
  1783.  
  1784. PYTHON:
  1785. Item_Information:
  1786. Item_Name: "&5Python"
  1787. Item_Type: 2257
  1788. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1789. Melee_Mode: false
  1790. Skip_Name_Check: false
  1791. Remove_Unused_Tag: false
  1792. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1793. Hidden_From_List: false
  1794. Shooting:
  1795. Disable: false
  1796. Dual_Wield: false
  1797. Right_Click_To_Shoot: true
  1798. Cancel_Left_Click_Block_Damage: true
  1799. Cancel_Right_Click_Interactions: true
  1800. Delay_Between_Shots: 25
  1801. Recoil_Amount: 3
  1802. Projectile_Amount: 1
  1803. Projectile_Type: snowball
  1804. Remove_Arrows_On_Impact: false
  1805. Remove_Bullet_Drop: false
  1806. Removal_Or_Drag_Delay: false
  1807. Projectile_Speed: 35
  1808. Projectile_Damage: 7
  1809. Projectile_Flames: false
  1810. Projectile_Incendiary:
  1811. Enable: false
  1812. Duration: 0
  1813. Bullet_Spread: 0.8
  1814. Reset_Fall_Distance: true
  1815. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1816. Sneak:
  1817. Enable: true
  1818. No_Recoil: true
  1819. Bullet_Spread: 0.3
  1820. Sneak_Before_Shooting: false
  1821. Burstfire:
  1822. Enable:
  1823. Shots_Per_Burst: 1
  1824. Delay_Between_Shots_In_Burst: 10
  1825. Ammo:
  1826. Enable: true
  1827. Ammo_Item_ID: 371
  1828. Take_Ammo_Per_Shot: true
  1829. Ammo_Name_Check: "&eAmmo"
  1830. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1831. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1832. Firearm_Action:
  1833. Type: slide
  1834. Reload:
  1835. Enable: true
  1836. Reload_Amount: 6
  1837. Reload_With_Mouse: false
  1838. Starting_Amount: 6
  1839. Reload_Bullets_Individually: true
  1840. Take_Ammo_On_Reload: false
  1841. Take_Ammo_As_Magazine: false
  1842. Reload_Duration: 25
  1843. Reload_Shoot_Delay: 10
  1844. Destroy_When_Empty: false
  1845. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1847. Scope:
  1848. Enable: false
  1849. Night_Vision: true
  1850. Zoom_Amount: 8
  1851. Zoom_Bullet_Spread: 0
  1852. Zoom_Before_Shooting: false
  1853. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1854. Custom_Death_Message:
  1855. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1856. Headshot:
  1857. Enable: true
  1858. Bonus_Damage: 2
  1859. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1860. Abilities:
  1861. Reset_Hit_Cooldown: true
  1862. No_Vertical_Recoil: true
  1863. Knockback: 3
  1864. Hit_Events:
  1865. Enable: true
  1866. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1867. Extras:
  1868. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1869. Particles:
  1870. Enable: true
  1871. Particle_Terrain: true
  1872. Critical_Hits:
  1873. Enable: true
  1874. Bonus_Damage: 3
  1875. Chance: 20
  1876. Message_Shooter: "&6Critical!"
  1877.  
  1878. DSR:
  1879. Item_Information:
  1880. Item_Name: "&aDSR-1"
  1881. Item_Type: 2258
  1882. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1883. Melee_Mode: false
  1884. Skip_Name_Check: false
  1885. Remove_Unused_Tag: false
  1886. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1887. Hidden_From_List: false
  1888. Shooting:
  1889. Disable: false
  1890. Dual_Wield: false
  1891. Right_Click_To_Shoot: true
  1892. Cancel_Left_Click_Block_Damage: true
  1893. Cancel_Right_Click_Interactions: true
  1894. Delay_Between_Shots: 60
  1895. Recoil_Amount: 6
  1896. Projectile_Amount: 1
  1897. Projectile_Type: snowball
  1898. Remove_Arrows_On_Impact: false
  1899. Remove_Bullet_Drop: false
  1900. Removal_Or_Drag_Delay: false
  1901. Projectile_Speed: 70
  1902. Projectile_Damage: 15
  1903. Projectile_Flames: false
  1904. Projectile_Incendiary:
  1905. Enable: false
  1906. Duration: 0
  1907. Bullet_Spread: 3
  1908. Reset_Fall_Distance: true
  1909. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1910. Fully_Automatic:
  1911. Enable: false
  1912. Fire_Rate: 8
  1913. Sneak:
  1914. Enable: true
  1915. No_Recoil: false
  1916. Bullet_Spread: 2
  1917. Sneak_Before_Shooting: false
  1918. Burstfire:
  1919. Enable: false
  1920. Shots_Per_Burst: 0
  1921. Delay_Between_Shots_In_Burst: 10
  1922. Ammo:
  1923. Enable: true
  1924. Ammo_Item_ID: 371
  1925. Take_Ammo_Per_Shot: true
  1926. Ammo_Name_Check: "&eAmmo"
  1927. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1928. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1929. Firearm_Action:
  1930. Type: slide
  1931. Reload:
  1932. Enable: true
  1933. Reload_Amount: 4
  1934. Reload_With_Mouse: false
  1935. Starting_Amount: 4
  1936. Reload_Bullets_Individually: false
  1937. Take_Ammo_On_Reload: false
  1938. Take_Ammo_As_Magazine: false
  1939. Reload_Duration: 210
  1940. Reload_Shoot_Delay: 20
  1941. Destroy_When_Empty: false
  1942. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1943. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1944. Scope:
  1945. Enable: true
  1946. Night_Vision: true
  1947. Zoom_Amount: 10
  1948. Zoom_Bullet_Spread: 0.25
  1949. Zoom_Before_Shooting: false
  1950. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1951. Custom_Death_Message:
  1952. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1953. Headshot:
  1954. Enable: true
  1955. Bonus_Damage: 4
  1956. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1957. Abilities:
  1958. Reset_Hit_Cooldown: true
  1959. No_Vertical_Recoil: true
  1960. Knockback: 6
  1961. Hit_Events:
  1962. Enable: true
  1963. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1964. Extras:
  1965. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1966. Particles:
  1967. Enable: true
  1968. Particle_Terrain: true
  1969.  
  1970. SVD:
  1971. Item_Information:
  1972. Item_Name: "&aSVD"
  1973. Item_Type: 2259
  1974. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1975. Melee_Mode: false
  1976. Skip_Name_Check: false
  1977. Remove_Unused_Tag: false
  1978. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1979. Hidden_From_List: false
  1980. Shooting:
  1981. Disable: false
  1982. Dual_Wield: false
  1983. Right_Click_To_Shoot: true
  1984. Cancel_Left_Click_Block_Damage: true
  1985. Cancel_Right_Click_Interactions: true
  1986. Delay_Between_Shots: 8
  1987. Recoil_Amount: 2
  1988. Projectile_Amount: 1
  1989. Projectile_Type: snowball
  1990. Remove_Arrows_On_Impact: false
  1991. Remove_Bullet_Drop: false
  1992. Removal_Or_Drag_Delay: false
  1993. Projectile_Speed: 65
  1994. Projectile_Damage: 6
  1995. Projectile_Flames: false
  1996. Projectile_Incendiary:
  1997. Enable: false
  1998. Duration: 0
  1999. Bullet_Spread: 3
  2000. Reset_Fall_Distance: true
  2001. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2002. Fully_Automatic:
  2003. Enable: false
  2004. Fire_Rate: 8
  2005. Sneak:
  2006. Enable: true
  2007. No_Recoil: false
  2008. Bullet_Spread: 3
  2009. Sneak_Before_Shooting: false
  2010. Burstfire:
  2011. Enable: false
  2012. Shots_Per_Burst: 0
  2013. Delay_Between_Shots_In_Burst: 10
  2014. Ammo:
  2015. Enable: true
  2016. Ammo_Item_ID: 371
  2017. Take_Ammo_Per_Shot: true
  2018. Ammo_Name_Check: "&eAmmo"
  2019. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2020. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2021. Firearm_Action:
  2022. Type: slide
  2023. Reload:
  2024. Enable: true
  2025. Reload_Amount: 10
  2026. Reload_With_Mouse: false
  2027. Starting_Amount: 10
  2028. Reload_Bullets_Individually: false
  2029. Take_Ammo_On_Reload: false
  2030. Take_Ammo_As_Magazine: false
  2031. Reload_Duration: 160
  2032. Reload_Shoot_Delay: 20
  2033. Destroy_When_Empty: false
  2034. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2035. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2036. Scope:
  2037. Enable: true
  2038. Night_Vision: true
  2039. Zoom_Amount: 10
  2040. Zoom_Bullet_Spread: 0.15
  2041. Zoom_Before_Shooting: false
  2042. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2043. Custom_Death_Message:
  2044. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2045. Headshot:
  2046. Enable: true
  2047. Bonus_Damage: 3
  2048. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2049. Abilities:
  2050. Reset_Hit_Cooldown: true
  2051. No_Vertical_Recoil: true
  2052. Knockback: 3
  2053. Hit_Events:
  2054. Enable: true
  2055. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2056. Extras:
  2057. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2058. Particles:
  2059. Enable: true
  2060. Particle_Terrain: true
  2061.  
  2062. AUG:
  2063. Item_Information:
  2064. Item_Name: "&3Aug"
  2065. Item_Type: 2260
  2066. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2067. Melee_Mode: false
  2068. Skip_Name_Check: false
  2069. Remove_Unused_Tag: false
  2070. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2071. Hidden_From_List: false
  2072. Shooting:
  2073. Disable: false
  2074. Dual_Wield: false
  2075. Right_Click_To_Shoot: true
  2076. Cancel_Left_Click_Block_Damage: true
  2077. Cancel_Right_Click_Interactions: true
  2078. Recoil_Amount: 1
  2079. Projectile_Amount: 1
  2080. Projectile_Type: snowball
  2081. Remove_Arrows_On_Impact: false
  2082. Remove_Bullet_Drop: false
  2083. Removal_Or_Drag_Delay: false
  2084. Projectile_Speed: 55
  2085. Projectile_Damage: 3
  2086. Projectile_Flames: false
  2087. Projectile_Incendiary:
  2088. Enable: false
  2089. Duration: 0
  2090. Bullet_Spread: 1
  2091. Reset_Fall_Distance: true
  2092. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2093. Fully_Automatic:
  2094. Enable: true
  2095. Fire_Rate: 4
  2096. Sneak:
  2097. Enable: true
  2098. No_Recoil: false
  2099. Bullet_Spread: 0.55
  2100. Sneak_Before_Shooting: false
  2101. Burstfire:
  2102. Enable: false
  2103. Shots_Per_Burst: 1
  2104. Delay_Between_Shots_In_Burst: 10
  2105. Ammo:
  2106. Enable: true
  2107. Ammo_Item_ID: 371
  2108. Take_Ammo_Per_Shot: true
  2109. Ammo_Name_Check: "&eAmmo"
  2110. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2111. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2112. Reload:
  2113. Enable: true
  2114. Reload_Amount: 30
  2115. Reload_With_Mouse: false
  2116. Starting_Amount: 30
  2117. Reload_Bullets_Individually: false
  2118. Take_Ammo_On_Reload: false
  2119. Take_Ammo_As_Magazine: false
  2120. Reload_Duration: 120
  2121. Reload_Shoot_Delay: 10
  2122. Destroy_When_Empty: false
  2123. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2124. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2125. Scope:
  2126. Enable: false
  2127. Night_Vision: true
  2128. Zoom_Amount: 8
  2129. Zoom_Bullet_Spread: 0
  2130. Zoom_Before_Shooting: false
  2131. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2132. Custom_Death_Message:
  2133. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2134. Headshot:
  2135. Enable: false
  2136. Bonus_Damage: 2
  2137. Message_Shooter: "&3HeadShot!"
  2138. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2139. Abilities:
  2140. Reset_Hit_Cooldown: true
  2141. No_Vertical_Recoil: true
  2142. Knockback: 0
  2143. Hit_Events:
  2144. Enable: true
  2145. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2146. Extras:
  2147. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2148. Critical_Hits:
  2149. Enable: true
  2150. Bonus_Damage: 2
  2151. Chance: 15
  2152. Message_Shooter: "&6Critical!"
  2153. Particles:
  2154. Enable: true
  2155. Particle_Terrain: true
  2156.  
  2157.  
  2158. BUMBLEBEE:
  2159. Item_Information:
  2160. Item_Name: "&3Bumblebee"
  2161. Item_Type: 2261
  2162. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2163. Melee_Mode: false
  2164. Skip_Name_Check: false
  2165. Remove_Unused_Tag: false
  2166. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2167. Hidden_From_List: false
  2168. Shooting:
  2169. Disable: false
  2170. Dual_Wield: false
  2171. Right_Click_To_Shoot: true
  2172. Cancel_Left_Click_Block_Damage: true
  2173. Cancel_Right_Click_Interactions: true
  2174. Recoil_Amount: 2
  2175. Projectile_Amount: 2
  2176. Projectile_Type: snowball
  2177. Remove_Arrows_On_Impact: false
  2178. Remove_Bullet_Drop: false
  2179. Removal_Or_Drag_Delay: false
  2180. Projectile_Speed: 45
  2181. Projectile_Damage: 2
  2182. Projectile_Flames: false
  2183. Projectile_Incendiary:
  2184. Enable: false
  2185. Duration: 0
  2186. Bullet_Spread: 1
  2187. Reset_Fall_Distance: true
  2188. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2189. Fully_Automatic:
  2190. Enable: true
  2191. Fire_Rate: 2
  2192. Sneak:
  2193. Enable: true
  2194. No_Recoil: false
  2195. Bullet_Spread: 0.35
  2196. Sneak_Before_Shooting: false
  2197. Burstfire:
  2198. Enable: false
  2199. Shots_Per_Burst: 1
  2200. Delay_Between_Shots_In_Burst: 10
  2201. Ammo:
  2202. Enable: true
  2203. Ammo_Item_ID: 371
  2204. Take_Ammo_Per_Shot: true
  2205. Ammo_Name_Check: "&eAmmo"
  2206. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2207. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2208. Reload:
  2209. Enable: true
  2210. Reload_Amount: 20
  2211. Reload_With_Mouse: false
  2212. Starting_Amount: 20
  2213. Reload_Bullets_Individually: false
  2214. Take_Ammo_On_Reload: false
  2215. Take_Ammo_As_Magazine: false
  2216. Reload_Duration: 160
  2217. Reload_Shoot_Delay: 10
  2218. Destroy_When_Empty: false
  2219. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2220. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2221. Scope:
  2222. Enable: false
  2223. Night_Vision: true
  2224. Zoom_Amount: 8
  2225. Zoom_Bullet_Spread: 0
  2226. Zoom_Before_Shooting: false
  2227. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2228. Custom_Death_Message:
  2229. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2230. Headshot:
  2231. Enable: false
  2232. Bonus_Damage: 2
  2233. Message_Shooter: "&3HeadShot!"
  2234. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2235. Abilities:
  2236. Reset_Hit_Cooldown: true
  2237. No_Vertical_Recoil: true
  2238. Knockback: 0
  2239. Extras:
  2240. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2241. Particles:
  2242. Enable: true
  2243. Particle_Terrain: true
  2244.  
  2245. M1:
  2246. Item_Information:
  2247. Item_Name: "&6M1 Garand"
  2248. Item_Type: 2262
  2249. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2250. Melee_Mode: false
  2251. Skip_Name_Check: false
  2252. Remove_Unused_Tag: false
  2253. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2254. Hidden_From_List: false
  2255. Shooting:
  2256. Disable: false
  2257. Dual_Wield: false
  2258. Right_Click_To_Shoot: true
  2259. Cancel_Left_Click_Block_Damage: true
  2260. Cancel_Right_Click_Interactions: true
  2261. Delay_Between_Shots: 6
  2262. Recoil_Amount: 1
  2263. Projectile_Amount: 1
  2264. Projectile_Type: snowball
  2265. Remove_Arrows_On_Impact: false
  2266. Remove_Bullet_Drop: false
  2267. Removal_Or_Drag_Delay: false
  2268. Projectile_Speed: 60
  2269. Projectile_Damage: 6
  2270. Projectile_Flames: false
  2271. Projectile_Incendiary:
  2272. Enable: false
  2273. Duration: 0
  2274. Bullet_Spread: 1.2
  2275. Reset_Fall_Distance: true
  2276. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2277. Fully_Automatic:
  2278. Enable: false
  2279. Fire_Rate: 2
  2280. Sneak:
  2281. Enable: true
  2282. No_Recoil: true
  2283. Bullet_Spread: 0.15
  2284. Sneak_Before_Shooting: false
  2285. Burstfire:
  2286. Enable: false
  2287. Shots_Per_Burst: 1
  2288. Delay_Between_Shots_In_Burst: 10
  2289. Ammo:
  2290. Enable: true
  2291. Ammo_Item_ID: 371
  2292. Take_Ammo_Per_Shot: true
  2293. Ammo_Name_Check: "&eAmmo"
  2294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2296. Reload:
  2297. Enable: true
  2298. Reload_Amount: 8
  2299. Reload_With_Mouse: false
  2300. Starting_Amount: 8
  2301. Reload_Bullets_Individually: false
  2302. Take_Ammo_On_Reload: false
  2303. Take_Ammo_As_Magazine: false
  2304. Reload_Duration: 180
  2305. Reload_Shoot_Delay: 10
  2306. Destroy_When_Empty: false
  2307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2308. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2309. Scope:
  2310. Enable: true
  2311. Night_Vision: true
  2312. Zoom_Amount: 8
  2313. Zoom_Bullet_Spread: 0.12
  2314. Zoom_Before_Shooting: false
  2315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2316. Custom_Death_Message:
  2317. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2318. Headshot:
  2319. Enable: true
  2320. Bonus_Damage: 2
  2321. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2322. Abilities:
  2323. Reset_Hit_Cooldown: true
  2324. No_Vertical_Recoil: true
  2325. Knockback: 2
  2326. Hit_Events:
  2327. Enable: true
  2328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2329. Extras:
  2330. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2331. Critical_Hits:
  2332. Enable: true
  2333. Bonus_Damage: 3
  2334. Chance: 25
  2335. Message_Shooter: "&6Critical!"
  2336. Particles:
  2337. Enable: true
  2338. Particle_Terrain: true
  2339.  
  2340. VECTOR:
  2341. Item_Information:
  2342. Item_Name: "&6Kriss-Vector"
  2343. Item_Type: 275
  2344. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2345. Melee_Mode: false
  2346. Skip_Name_Check: false
  2347. Remove_Unused_Tag: false
  2348. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2349. Hidden_From_List: false
  2350. Shooting:
  2351. Disable: false
  2352. Dual_Wield: false
  2353. Right_Click_To_Shoot: true
  2354. Cancel_Left_Click_Block_Damage: true
  2355. Cancel_Right_Click_Interactions: true
  2356. Recoil_Amount: 2
  2357. Projectile_Amount: 1
  2358. Projectile_Type: snowball
  2359. Remove_Arrows_On_Impact: false
  2360. Remove_Bullet_Drop: false
  2361. Removal_Or_Drag_Delay: false
  2362. Projectile_Speed: 55
  2363. Projectile_Damage: 4
  2364. Projectile_Flames: false
  2365. Projectile_Incendiary:
  2366. Enable: false
  2367. Duration: 0
  2368. Bullet_Spread: 1.3
  2369. Reset_Fall_Distance: true
  2370. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2371. Fully_Automatic:
  2372. Enable: true
  2373. Fire_Rate: 12
  2374. Sneak:
  2375. Enable: true
  2376. No_Recoil: true
  2377. Bullet_Spread: 0.45
  2378. Sneak_Before_Shooting: false
  2379. Burstfire:
  2380. Enable: false
  2381. Shots_Per_Burst: 1
  2382. Delay_Between_Shots_In_Burst: 10
  2383. Ammo:
  2384. Enable: true
  2385. Ammo_Item_ID: 371
  2386. Take_Ammo_Per_Shot: true
  2387. Ammo_Name_Check: "&eAmmo"
  2388. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2389. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2390. Reload:
  2391. Enable: true
  2392. Reload_Amount: 30
  2393. Reload_With_Mouse: false
  2394. Starting_Amount: 30
  2395. Reload_Bullets_Individually: false
  2396. Take_Ammo_On_Reload: false
  2397. Take_Ammo_As_Magazine: false
  2398. Reload_Duration: 80
  2399. Reload_Shoot_Delay: 10
  2400. Destroy_When_Empty: false
  2401. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2402. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2403. Scope:
  2404. Enable: false
  2405. Night_Vision: true
  2406. Zoom_Amount: 8
  2407. Zoom_Bullet_Spread: 0
  2408. Zoom_Before_Shooting: false
  2409. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2410. Custom_Death_Message:
  2411. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2412. Headshot:
  2413. Enable: false
  2414. Bonus_Damage: 2
  2415. Message_Shooter: "&3HeadShot!"
  2416. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2417. Abilities:
  2418. Reset_Hit_Cooldown: true
  2419. No_Vertical_Recoil: true
  2420. Knockback: 0
  2421. Hit_Events:
  2422. Enable: true
  2423. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2424. Extras:
  2425. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2426. Particles:
  2427. Enable: true
  2428. Particle_Terrain: true
  2429.  
  2430. WINCHESTER:
  2431. Item_Information:
  2432. Item_Name: "&9Winchester ShotGun"
  2433. Item_Type: 337
  2434. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2435. Melee_Mode: false
  2436. Skip_Name_Check: false
  2437. Remove_Unused_Tag: false
  2438. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2439. Hidden_From_List: false
  2440. Shooting:
  2441. Disable: false
  2442. Dual_Wield: false
  2443. Right_Click_To_Shoot: true
  2444. Cancel_Left_Click_Block_Damage: true
  2445. Cancel_Right_Click_Interactions: true
  2446. Delay_Between_Shots: 15
  2447. Recoil_Amount: 3
  2448. Projectile_Amount: 10
  2449. Projectile_Type: snowball
  2450. Remove_Arrows_On_Impact: false
  2451. Remove_Bullet_Drop: false
  2452. Removal_Or_Drag_Delay: 3-true
  2453. Projectile_Speed: 50
  2454. Projectile_Damage: 4
  2455. Projectile_Flames: false
  2456. Projectile_Incendiary:
  2457. Enable: false
  2458. Duration: 0
  2459. Bullet_Spread: 1.6
  2460. Reset_Fall_Distance: true
  2461. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2462. Fully_Automatic:
  2463. Enable: false
  2464. Fire_Rate: 12
  2465. Sneak:
  2466. Enable: true
  2467. No_Recoil: false
  2468. Bullet_Spread: 1.2
  2469. Sneak_Before_Shooting: false
  2470. Burstfire:
  2471. Enable: false
  2472. Shots_Per_Burst: 1
  2473. Delay_Between_Shots_In_Burst: 10
  2474. Ammo:
  2475. Enable: true
  2476. Ammo_Item_ID: 371
  2477. Take_Ammo_Per_Shot: true
  2478. Ammo_Name_Check: "&eAmmo"
  2479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2480. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2481. Reload:
  2482. Enable: true
  2483. Reload_Amount: 2
  2484. Reload_With_Mouse: false
  2485. Starting_Amount: 2
  2486. Reload_Bullets_Individually: true
  2487. Take_Ammo_On_Reload: false
  2488. Take_Ammo_As_Magazine: false
  2489. Reload_Duration: 45
  2490. Reload_Shoot_Delay: 10
  2491. Destroy_When_Empty: false
  2492. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2493. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2494. Scope:
  2495. Enable: false
  2496. Night_Vision: true
  2497. Zoom_Amount: 8
  2498. Zoom_Bullet_Spread: 0
  2499. Zoom_Before_Shooting: false
  2500. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2501. Custom_Death_Message:
  2502. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2503. Headshot:
  2504. Enable: false
  2505. Bonus_Damage: 2
  2506. Message_Shooter: "&3HeadShot!"
  2507. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2508. Abilities:
  2509. Reset_Hit_Cooldown: true
  2510. No_Vertical_Recoil: true
  2511. Knockback: 1
  2512. Hit_Events:
  2513. Enable: true
  2514. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2515. Extras:
  2516. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2517. Particles:
  2518. Enable: true
  2519. Particle_Terrain: true
  2520.  
  2521. RAIL:
  2522. Item_Information:
  2523. Item_Name: "&3RailGun"
  2524. Item_Type: 277
  2525. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2526. Melee_Mode: false
  2527. Skip_Name_Check: false
  2528. Remove_Unused_Tag: false
  2529. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2530. Hidden_From_List: false
  2531. Shooting:
  2532. Disable: false
  2533. Dual_Wield: false
  2534. Right_Click_To_Shoot: true
  2535. Cancel_Left_Click_Block_Damage: true
  2536. Cancel_Right_Click_Interactions: true
  2537. Delay_Between_Shots: 15
  2538. Recoil_Amount: 1
  2539. Projectile_Amount: 1
  2540. Projectile_Type: energy
  2541. Projectile_Subtype: 2-2-10-0
  2542. Remove_Arrows_On_Impact: false
  2543. Remove_Bullet_Drop: false
  2544. Removal_Or_Drag_Delay: false
  2545. Projectile_Speed: 80
  2546. Projectile_Damage: 4
  2547. Projectile_Flames: false
  2548. Projectile_Incendiary:
  2549. Enable: false
  2550. Duration: 0
  2551. Bullet_Spread: 0
  2552. Reset_Fall_Distance: true
  2553. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2554. Fully_Automatic:
  2555. Enable: false
  2556. Fire_Rate: 12
  2557. Sneak:
  2558. Enable: true
  2559. No_Recoil: false
  2560. Bullet_Spread: 0
  2561. Sneak_Before_Shooting: false
  2562. Burstfire:
  2563. Enable: true
  2564. Shots_Per_Burst: 30
  2565. Delay_Between_Shots_In_Burst: 1
  2566. Ammo:
  2567. Enable: true
  2568. Ammo_Item_ID: 371
  2569. Take_Ammo_Per_Shot: true
  2570. Ammo_Name_Check: "&eAmmo"
  2571. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2572. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2573. Reload:
  2574. Enable: true
  2575. Reload_Amount: 30
  2576. Reload_With_Mouse: false
  2577. Starting_Amount: 1
  2578. Reload_Bullets_Individually: true
  2579. Take_Ammo_On_Reload: false
  2580. Take_Ammo_As_Magazine: false
  2581. Reload_Duration: 5
  2582. Reload_Shoot_Delay: 20
  2583. Destroy_When_Empty: false
  2584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2585. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2586. Scope:
  2587. Enable: true
  2588. Night_Vision: true
  2589. Zoom_Amount: 8
  2590. Zoom_Bullet_Spread: 0
  2591. Zoom_Before_Shooting: false
  2592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2593. Custom_Death_Message:
  2594. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2595. Headshot:
  2596. Enable: false
  2597. Bonus_Damage: 2
  2598. Message_Shooter: "&3HeadShot!"
  2599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2600. Abilities:
  2601. Reset_Hit_Cooldown: true
  2602. No_Vertical_Recoil: true
  2603. Knockback: 2
  2604. Hit_Events:
  2605. Enable: true
  2606. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2607. Extras:
  2608. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2609. Particles:
  2610. Enable: true
  2611. Particle_Terrain: true
  2612.  
  2613. M19112:
  2614. Item_Information:
  2615. Item_Name: "&6M1911-Dual"
  2616. Item_Type: 292
  2617. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2618. Melee_Mode: false
  2619. Skip_Name_Check: false
  2620. Remove_Unused_Tag: false
  2621. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2622. Hidden_From_List: false
  2623. Shooting:
  2624. Disable: false
  2625. Dual_Wield: true
  2626. Right_Click_To_Shoot: true
  2627. Cancel_Left_Click_Block_Damage: true
  2628. Cancel_Right_Click_Interactions: true
  2629. Delay_Between_Shots: 7
  2630. Recoil_Amount: 0
  2631. Projectile_Amount: 1
  2632. Projectile_Type: snowball
  2633. Remove_Arrows_On_Impact: false
  2634. Remove_Bullet_Drop: false
  2635. Removal_Or_Drag_Delay: false
  2636. Projectile_Speed: 40
  2637. Projectile_Damage: 3
  2638. Projectile_Flames: false
  2639. Projectile_Incendiary:
  2640. Enable: false
  2641. Duration: 0
  2642. Bullet_Spread: 1
  2643. Reset_Fall_Distance: true
  2644. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2645. Sneak:
  2646. Enable: true
  2647. No_Recoil: true
  2648. Bullet_Spread: 0
  2649. Sneak_Before_Shooting: false
  2650. Burstfire:
  2651. Enable:
  2652. Shots_Per_Burst: 1
  2653. Delay_Between_Shots_In_Burst: 10
  2654. Ammo:
  2655. Enable: true
  2656. Ammo_Item_ID: 371
  2657. Take_Ammo_Per_Shot: true
  2658. Ammo_Name_Check: "&eAmmo"
  2659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2661. Firearm_Action:
  2662. Type: slide
  2663. Reload:
  2664. Enable: true
  2665. Reload_Amount: 8
  2666. Reload_With_Mouse: false
  2667. Starting_Amount: 8
  2668. Reload_Bullets_Individually: false
  2669. Take_Ammo_On_Reload: false
  2670. Take_Ammo_As_Magazine: false
  2671. Reload_Duration: 60
  2672. Reload_Shoot_Delay: 10
  2673. Destroy_When_Empty: false
  2674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2676. Scope:
  2677. Enable: false
  2678. Night_Vision: true
  2679. Zoom_Amount: 8
  2680. Zoom_Bullet_Spread: 0
  2681. Zoom_Before_Shooting: false
  2682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2683. Custom_Death_Message:
  2684. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2685. Headshot:
  2686. Enable: false
  2687. Bonus_Damage: 1
  2688. Message_Shooter: "&3HeadShot!"
  2689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2690. Abilities:
  2691. Reset_Hit_Cooldown: true
  2692. No_Vertical_Recoil: true
  2693. Knockback: 0
  2694. Hit_Events:
  2695. Enable: true
  2696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2697. Extras:
  2698. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2699. Particles:
  2700. Enable: true
  2701. Particle_Terrain: true
  2702.  
  2703. MP7:
  2704. Item_Information:
  2705. Item_Name: "&3MP7"
  2706. Item_Type: 277
  2707. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2708. Melee_Mode: false
  2709. Skip_Name_Check: false
  2710. Remove_Unused_Tag: false
  2711. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2712. Hidden_From_List: false
  2713. Shooting:
  2714. Disable: false
  2715. Dual_Wield: false
  2716. Right_Click_To_Shoot: true
  2717. Cancel_Left_Click_Block_Damage: true
  2718. Cancel_Right_Click_Interactions: true
  2719. Recoil_Amount: 0
  2720. Projectile_Amount: 1
  2721. Projectile_Type: snowball
  2722. Remove_Arrows_On_Impact: false
  2723. Remove_Bullet_Drop: false
  2724. Removal_Or_Drag_Delay: false
  2725. Projectile_Speed: 60
  2726. Projectile_Damage: 3
  2727. Projectile_Flames: false
  2728. Projectile_Incendiary:
  2729. Enable: false
  2730. Duration: 0
  2731. Bullet_Spread: 0.7
  2732. Reset_Fall_Distance: true
  2733. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2734. Fully_Automatic:
  2735. Enable: true
  2736. Fire_Rate: 4
  2737. Sneak:
  2738. Enable: true
  2739. No_Recoil: true
  2740. Bullet_Spread: 0.30
  2741. Sneak_Before_Shooting: false
  2742. Burstfire:
  2743. Enable: false
  2744. Shots_Per_Burst: 1
  2745. Delay_Between_Shots_In_Burst: 10
  2746. Ammo:
  2747. Enable: true
  2748. Ammo_Item_ID: 371
  2749. Take_Ammo_Per_Shot: true
  2750. Ammo_Name_Check: "&eAmmo"
  2751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2753. Reload:
  2754. Enable: true
  2755. Reload_Amount: 20
  2756. Reload_With_Mouse: false
  2757. Starting_Amount: 30
  2758. Reload_Bullets_Individually: false
  2759. Take_Ammo_On_Reload: false
  2760. Take_Ammo_As_Magazine: false
  2761. Reload_Duration: 70
  2762. Reload_Shoot_Delay: 10
  2763. Destroy_When_Empty: false
  2764. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2765. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2766. Scope:
  2767. Enable: false
  2768. Night_Vision: true
  2769. Zoom_Amount: 8
  2770. Zoom_Bullet_Spread: 0
  2771. Zoom_Before_Shooting: false
  2772. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2773. Custom_Death_Message:
  2774. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2775. Headshot:
  2776. Enable: false
  2777. Bonus_Damage: 2
  2778. Message_Shooter: "&3HeadShot!"
  2779. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2780. Abilities:
  2781. Knockback: 0
  2782. Abilities:
  2783. Reset_Hit_Cooldown: true
  2784. No_Vertical_Recoil: true
  2785. Knockback: 0
  2786. Hit_Events:
  2787. Enable: true
  2788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2789. Extras:
  2790. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2791. Particles:
  2792. Enable: true
  2793. Particle_Terrain: true
  2794.  
  2795. AKS:
  2796. Item_Information:
  2797. Item_Name: "&6AKS-74U"
  2798. Item_Type: 284
  2799. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2800. Melee_Mode: false
  2801. Skip_Name_Check: false
  2802. Remove_Unused_Tag: false
  2803. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2804. Hidden_From_List: false
  2805. Shooting:
  2806. Disable: false
  2807. Dual_Wield: false
  2808. Right_Click_To_Shoot: true
  2809. Cancel_Left_Click_Block_Damage: true
  2810. Cancel_Right_Click_Interactions: true
  2811. Recoil_Amount: 1
  2812. Projectile_Amount: 1
  2813. Projectile_Type: snowball
  2814. Remove_Arrows_On_Impact: false
  2815. Remove_Bullet_Drop: false
  2816. Removal_Or_Drag_Delay: false
  2817. Projectile_Speed: 45
  2818. Projectile_Damage: 3
  2819. Projectile_Flames: false
  2820. Projectile_Incendiary:
  2821. Enable: false
  2822. Duration: 0
  2823. Bullet_Spread: 1.3
  2824. Reset_Fall_Distance: true
  2825. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2826. Fully_Automatic:
  2827. Enable: true
  2828. Fire_Rate: 3
  2829. Sneak:
  2830. Enable: true
  2831. No_Recoil: true
  2832. Bullet_Spread: 0.35
  2833. Sneak_Before_Shooting: false
  2834. Burstfire:
  2835. Enable: false
  2836. Shots_Per_Burst: 1
  2837. Delay_Between_Shots_In_Burst: 10
  2838. Ammo:
  2839. Enable: true
  2840. Ammo_Item_ID: 371
  2841. Take_Ammo_Per_Shot: true
  2842. Ammo_Name_Check: "&eAmmo"
  2843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2844. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2845. Reload:
  2846. Enable: true
  2847. Reload_Amount: 30
  2848. Reload_With_Mouse: false
  2849. Starting_Amount: 30
  2850. Reload_Bullets_Individually: false
  2851. Take_Ammo_On_Reload: false
  2852. Take_Ammo_As_Magazine: false
  2853. Reload_Duration: 120
  2854. Reload_Shoot_Delay: 10
  2855. Destroy_When_Empty: false
  2856. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2857. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2858. Scope:
  2859. Enable: false
  2860. Night_Vision: true
  2861. Zoom_Amount: 8
  2862. Zoom_Bullet_Spread: 0
  2863. Zoom_Before_Shooting: false
  2864. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2865. Custom_Death_Message:
  2866. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2867. Headshot:
  2868. Enable: false
  2869. Bonus_Damage: 2
  2870. Message_Shooter: "&3HeadShot!"
  2871. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2872. Abilities:
  2873. Reset_Hit_Cooldown: true
  2874. No_Vertical_Recoil: true
  2875. Knockback: 0
  2876. Extras:
  2877. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2878. Hit_Events:
  2879. Enable: true
  2880. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2881. Particles:
  2882. Enable: true
  2883. Particle_Terrain: true
  2884.  
  2885. GLOCK:
  2886. Item_Information:
  2887. Item_Name: "&7Glock17"
  2888. Item_Type: 290
  2889. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2890. Melee_Mode: false
  2891. Skip_Name_Check: false
  2892. Remove_Unused_Tag: false
  2893. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2894. Hidden_From_List: false
  2895. Shooting:
  2896. Disable: false
  2897. Dual_Wield: false
  2898. Right_Click_To_Shoot: true
  2899. Cancel_Left_Click_Block_Damage: true
  2900. Cancel_Right_Click_Interactions: true
  2901. Delay_Between_Shots: 8
  2902. Recoil_Amount: 0
  2903. Projectile_Amount: 1
  2904. Projectile_Type: snowball
  2905. Remove_Arrows_On_Impact: false
  2906. Remove_Bullet_Drop: false
  2907. Removal_Or_Drag_Delay: false
  2908. Projectile_Speed: 50
  2909. Projectile_Damage: 2
  2910. Projectile_Flames: false
  2911. Projectile_Incendiary:
  2912. Enable: false
  2913. Duration: 0
  2914. Bullet_Spread: 0.4
  2915. Reset_Fall_Distance: true
  2916. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2917. Sneak:
  2918. Enable: true
  2919. No_Recoil: true
  2920. Bullet_Spread: 0.1
  2921. Sneak_Before_Shooting: false
  2922. Burstfire:
  2923. Enable:
  2924. Shots_Per_Burst: 1
  2925. Delay_Between_Shots_In_Burst: 10
  2926. Ammo:
  2927. Enable: true
  2928. Ammo_Item_ID: 371
  2929. Take_Ammo_Per_Shot: true
  2930. Ammo_Name_Check: "&eAmmo"
  2931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2933. Firearm_Action:
  2934. Type: slide
  2935. Reload:
  2936. Enable: true
  2937. Reload_Amount: 10
  2938. Reload_With_Mouse: false
  2939. Starting_Amount: 10
  2940. Reload_Bullets_Individually: false
  2941. Take_Ammo_On_Reload: false
  2942. Take_Ammo_As_Magazine: false
  2943. Reload_Duration: 40
  2944. Reload_Shoot_Delay: 5
  2945. Destroy_When_Empty: false
  2946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2948. Scope:
  2949. Enable: false
  2950. Night_Vision: true
  2951. Zoom_Amount: 8
  2952. Zoom_Bullet_Spread: 0
  2953. Zoom_Before_Shooting: false
  2954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2955. Custom_Death_Message:
  2956. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2957. Headshot:
  2958. Enable: false
  2959. Bonus_Damage: 1
  2960. Message_Shooter: "&3HeadShot!"
  2961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2962. Abilities:
  2963. Reset_Hit_Cooldown: true
  2964. No_Vertical_Recoil: true
  2965. Knockback: 0
  2966. Hit_Events:
  2967. Enable: true
  2968. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2969. Extras:
  2970. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2971. Particles:
  2972. Enable: true
  2973. Particle_Terrain: true
  2974.  
  2975. PPSH:
  2976. Item_Information:
  2977. Item_Name: "&6PPSh-41"
  2978. Item_Type: 2263
  2979. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2980. Melee_Mode: false
  2981. Skip_Name_Check: false
  2982. Remove_Unused_Tag: false
  2983. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2984. Hidden_From_List: false
  2985. Shooting:
  2986. Disable: false
  2987. Dual_Wield: false
  2988. Right_Click_To_Shoot: true
  2989. Cancel_Left_Click_Block_Damage: true
  2990. Cancel_Right_Click_Interactions: true
  2991. Recoil_Amount: 1
  2992. Projectile_Amount: 1
  2993. Projectile_Type: snowball
  2994. Remove_Arrows_On_Impact: false
  2995. Remove_Bullet_Drop: false
  2996. Removal_Or_Drag_Delay: false
  2997. Projectile_Speed: 45
  2998. Projectile_Damage: 2
  2999. Projectile_Flames: false
  3000. Projectile_Incendiary:
  3001. Enable: false
  3002. Duration: 0
  3003. Bullet_Spread: 1.5
  3004. Reset_Fall_Distance: true
  3005. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3006. Fully_Automatic:
  3007. Enable: true
  3008. Fire_Rate: 6
  3009. Sneak:
  3010. Enable: true
  3011. No_Recoil: true
  3012. Bullet_Spread: 0.45
  3013. Sneak_Before_Shooting: false
  3014. Burstfire:
  3015. Enable: false
  3016. Shots_Per_Burst: 1
  3017. Delay_Between_Shots_In_Burst: 10
  3018. Ammo:
  3019. Enable: true
  3020. Ammo_Item_ID: 371
  3021. Take_Ammo_Per_Shot: true
  3022. Ammo_Name_Check: "&eAmmo"
  3023. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3024. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3025. Reload:
  3026. Enable: true
  3027. Reload_Amount: 71
  3028. Reload_With_Mouse: false
  3029. Starting_Amount: 71
  3030. Reload_Bullets_Individually: false
  3031. Take_Ammo_On_Reload: false
  3032. Take_Ammo_As_Magazine: false
  3033. Reload_Duration: 90
  3034. Reload_Shoot_Delay: 10
  3035. Destroy_When_Empty: false
  3036. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3037. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3038. Scope:
  3039. Enable: false
  3040. Night_Vision: true
  3041. Zoom_Amount: 8
  3042. Zoom_Bullet_Spread: 0
  3043. Zoom_Before_Shooting: false
  3044. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3045. Custom_Death_Message:
  3046. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3047. Headshot:
  3048. Enable: false
  3049. Bonus_Damage: 2
  3050. Message_Shooter: "&3HeadShot!"
  3051. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3052. Abilities:
  3053. Reset_Hit_Cooldown: true
  3054. No_Vertical_Recoil: true
  3055. Knockback: 0
  3056. Extras:
  3057. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3058. Hit_Events:
  3059. Enable: true
  3060. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3061. Particles:
  3062. Enable: true
  3063. Particle_Terrain: true
  3064.  
  3065. MG34:
  3066. Item_Information:
  3067. Item_Name: "&cMG34"
  3068. Item_Type: 288
  3069. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3070. Melee_Mode: false
  3071. Skip_Name_Check: false
  3072. Remove_Unused_Tag: false
  3073. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3074. Hidden_From_List: false
  3075. Shooting:
  3076. Disable: false
  3077. Dual_Wield: false
  3078. Right_Click_To_Shoot: true
  3079. Cancel_Left_Click_Block_Damage: true
  3080. Cancel_Right_Click_Interactions: true
  3081. Recoil_Amount: 2
  3082. Projectile_Amount: 1
  3083. Projectile_Type: snowball
  3084. Remove_Arrows_On_Impact: false
  3085. Remove_Bullet_Drop: false
  3086. Removal_Or_Drag_Delay: false
  3087. Projectile_Speed: 45
  3088. Projectile_Damage: 3
  3089. Projectile_Flames: false
  3090. Projectile_Incendiary:
  3091. Enable: false
  3092. Duration: 0
  3093. Bullet_Spread: 1.2
  3094. Reset_Fall_Distance: true
  3095. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3096. Fully_Automatic:
  3097. Enable: true
  3098. Fire_Rate: 5
  3099. Sneak:
  3100. Enable: true
  3101. No_Recoil: false
  3102. Bullet_Spread: 0.25
  3103. Sneak_Before_Shooting: false
  3104. Burstfire:
  3105. Enable: false
  3106. Shots_Per_Burst: 1
  3107. Delay_Between_Shots_In_Burst: 10
  3108. Ammo:
  3109. Enable: true
  3110. Ammo_Item_ID: 371
  3111. Take_Ammo_Per_Shot: true
  3112. Ammo_Name_Check: "&eAmmo"
  3113. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3114. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3115. Reload:
  3116. Enable: true
  3117. Reload_Amount: 50
  3118. Reload_With_Mouse: false
  3119. Starting_Amount: 50
  3120. Reload_Bullets_Individually: false
  3121. Take_Ammo_On_Reload: false
  3122. Take_Ammo_As_Magazine: false
  3123. Reload_Duration: 200
  3124. Reload_Shoot_Delay: 10
  3125. Destroy_When_Empty: false
  3126. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3127. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3128. Scope:
  3129. Enable: false
  3130. Night_Vision: true
  3131. Zoom_Amount: 8
  3132. Zoom_Bullet_Spread: 0
  3133. Zoom_Before_Shooting: false
  3134. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3135. Custom_Death_Message:
  3136. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3137. Headshot:
  3138. Enable: false
  3139. Bonus_Damage: 2
  3140. Message_Shooter: "&3HeadShot!"
  3141. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3142. Abilities:
  3143. Reset_Hit_Cooldown: true
  3144. No_Vertical_Recoil: true
  3145. Knockback: 1
  3146. Extras:
  3147. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3148. Hit_Events:
  3149. Enable: true
  3150. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3151. Particles:
  3152. Enable: true
  3153. Particle_Terrain: true
  3154.  
  3155. HINAWA:
  3156. Item_Information:
  3157. Item_Name: "&6火縄銃"
  3158. Item_Type: 348
  3159. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3160. Melee_Mode: false
  3161. Skip_Name_Check: false
  3162. Remove_Unused_Tag: false
  3163. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3164. Hidden_From_List: false
  3165. Shooting:
  3166. Disable: false
  3167. Dual_Wield: false
  3168. Right_Click_To_Shoot: true
  3169. Cancel_Left_Click_Block_Damage: true
  3170. Cancel_Right_Click_Interactions: true
  3171. Delay_Between_Shots: 10
  3172. Recoil_Amount: 3
  3173. Projectile_Amount: 1
  3174. Projectile_Type: snowball
  3175. Remove_Arrows_On_Impact: false
  3176. Remove_Bullet_Drop: false
  3177. Removal_Or_Drag_Delay: false
  3178. Projectile_Speed: 75
  3179. Projectile_Damage: 20
  3180. Projectile_Flames: false
  3181. Projectile_Incendiary:
  3182. Enable: false
  3183. Duration: 0
  3184. Bullet_Spread: 1.1
  3185. Reset_Fall_Distance: true
  3186. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3187. Fully_Automatic:
  3188. Enable: false
  3189. Fire_Rate: 5
  3190. Sneak:
  3191. Enable: true
  3192. No_Recoil: false
  3193. Bullet_Spread: 0.8
  3194. Sneak_Before_Shooting: false
  3195. Burstfire:
  3196. Enable: false
  3197. Shots_Per_Burst: 1
  3198. Delay_Between_Shots_In_Burst: 10
  3199. Ammo:
  3200. Enable: true
  3201. Ammo_Item_ID: 371
  3202. Take_Ammo_Per_Shot: true
  3203. Ammo_Name_Check: "&eAmmo"
  3204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3206. Reload:
  3207. Enable: true
  3208. Reload_Amount: 1
  3209. Reload_With_Mouse: false
  3210. Starting_Amount: 1
  3211. Reload_Bullets_Individually: false
  3212. Take_Ammo_On_Reload: false
  3213. Take_Ammo_As_Magazine: false
  3214. Reload_Duration: 100
  3215. Reload_Shoot_Delay: 10
  3216. Destroy_When_Empty: false
  3217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3219. Scope:
  3220. Enable: true
  3221. Night_Vision: true
  3222. Zoom_Amount: 8
  3223. Zoom_Bullet_Spread: 0.15
  3224. Zoom_Before_Shooting: false
  3225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3226. Custom_Death_Message:
  3227. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3228. Headshot:
  3229. Enable: true
  3230. Bonus_Damage: 8
  3231. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3232. Abilities:
  3233. Reset_Hit_Cooldown: true
  3234. No_Vertical_Recoil: true
  3235. Knockback: 3
  3236. Extras:
  3237. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3238. Hit_Events:
  3239. Enable: true
  3240. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3241. Particles:
  3242. Enable: true
  3243. Particle_Terrain: true
  3244.  
  3245. BOW:
  3246. Item_Information:
  3247. Item_Name: "&9X-Bow"
  3248. Item_Type: 279
  3249. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3250. Melee_Mode: false
  3251. Skip_Name_Check: false
  3252. Remove_Unused_Tag: false
  3253. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3254. Hidden_From_List: false
  3255. Shooting:
  3256. Disable: false
  3257. Dual_Wield: false
  3258. Right_Click_To_Shoot: true
  3259. Cancel_Left_Click_Block_Damage: true
  3260. Cancel_Right_Click_Interactions: true
  3261. Delay_Between_Shots: 10
  3262. Recoil_Amount: 0
  3263. Projectile_Amount: 1
  3264. Projectile_Type: arrow
  3265. Remove_Arrows_On_Impact: true
  3266. Remove_Bullet_Drop: true
  3267. Removal_Or_Drag_Delay: false
  3268. Projectile_Speed: 20
  3269. Projectile_Damage: 8
  3270. Projectile_Flames: false
  3271. Projectile_Incendiary:
  3272. Enable: false
  3273. Duration: 0
  3274. Bullet_Spread: 0
  3275. Reset_Fall_Distance: true
  3276. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3277. Fully_Automatic:
  3278. Enable: false
  3279. Fire_Rate: 5
  3280. Sneak:
  3281. Enable: true
  3282. No_Recoil: false
  3283. Bullet_Spread: 0
  3284. Sneak_Before_Shooting: false
  3285. Burstfire:
  3286. Enable: false
  3287. Shots_Per_Burst: 1
  3288. Delay_Between_Shots_In_Burst: 10
  3289. Ammo:
  3290. Enable: true
  3291. Ammo_Item_ID: 371
  3292. Take_Ammo_Per_Shot: true
  3293. Ammo_Name_Check: "&eAmmo"
  3294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3296. Reload:
  3297. Enable: true
  3298. Reload_Amount: 1
  3299. Reload_With_Mouse: false
  3300. Starting_Amount: 1
  3301. Reload_Bullets_Individually: false
  3302. Take_Ammo_On_Reload: false
  3303. Take_Ammo_As_Magazine: false
  3304. Reload_Duration: 25
  3305. Reload_Shoot_Delay: 10
  3306. Destroy_When_Empty: false
  3307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3309. Scope:
  3310. Enable: false
  3311. Night_Vision: true
  3312. Zoom_Amount: 8
  3313. Zoom_Bullet_Spread: 0
  3314. Zoom_Before_Shooting: false
  3315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3316. Custom_Death_Message:
  3317. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3318. Headshot:
  3319. Enable: true
  3320. Bonus_Damage: 6
  3321. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3322. Abilities:
  3323. Reset_Hit_Cooldown: true
  3324. No_Vertical_Recoil: true
  3325. Knockback: 3
  3326. Extras:
  3327. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3328. Hit_Events:
  3329. Enable: true
  3330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3331. Critical_Hits:
  3332. Enable: true
  3333. Bonus_Damage: 6
  3334. Chance: 35
  3335. Message_Shooter: "&6Critical!"
  3336. Particles:
  3337. Enable: true
  3338. Particle_Terrain: true
  3339.  
  3340.  
  3341. SHORTY:
  3342. Item_Information:
  3343. Item_Name: "&5Super-Shorty"
  3344. Item_Type: 2264
  3345. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3346. Melee_Mode: false
  3347. Skip_Name_Check: false
  3348. Remove_Unused_Tag: false
  3349. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3350. Hidden_From_List: false
  3351. Shooting:
  3352. Disable: false
  3353. Dual_Wield: false
  3354. Right_Click_To_Shoot: true
  3355. Cancel_Left_Click_Block_Damage: true
  3356. Cancel_Right_Click_Interactions: true
  3357. Delay_Between_Shots: 15
  3358. Recoil_Amount: 3
  3359. Projectile_Amount: 6
  3360. Projectile_Type: snowball
  3361. Remove_Arrows_On_Impact: false
  3362. Remove_Bullet_Drop: false
  3363. Removal_Or_Drag_Delay: 3-true
  3364. Projectile_Speed: 45
  3365. Projectile_Damage: 2
  3366. Projectile_Flames: false
  3367. Projectile_Incendiary:
  3368. Enable: false
  3369. Duration: 0
  3370. Bullet_Spread: 1.7
  3371. Reset_Fall_Distance: true
  3372. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3373. Fully_Automatic:
  3374. Enable: false
  3375. Fire_Rate: 12
  3376. Sneak:
  3377. Enable: true
  3378. No_Recoil: false
  3379. Bullet_Spread: 1.3
  3380. Sneak_Before_Shooting: false
  3381. Burstfire:
  3382. Enable: false
  3383. Shots_Per_Burst: 1
  3384. Delay_Between_Shots_In_Burst: 10
  3385. Ammo:
  3386. Enable: true
  3387. Ammo_Item_ID: 371
  3388. Take_Ammo_Per_Shot: true
  3389. Ammo_Name_Check: "&eAmmo"
  3390. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3391. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3392. Reload:
  3393. Enable: true
  3394. Reload_Amount: 3
  3395. Reload_With_Mouse: false
  3396. Starting_Amount: 3
  3397. Reload_Bullets_Individually: true
  3398. Take_Ammo_On_Reload: false
  3399. Take_Ammo_As_Magazine: false
  3400. Reload_Duration: 50
  3401. Reload_Shoot_Delay: 10
  3402. Destroy_When_Empty: false
  3403. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3404. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3405. Scope:
  3406. Enable: false
  3407. Night_Vision: true
  3408. Zoom_Amount: 8
  3409. Zoom_Bullet_Spread: 0
  3410. Zoom_Before_Shooting: false
  3411. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3412. Custom_Death_Message:
  3413. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3414. Headshot:
  3415. Enable: false
  3416. Bonus_Damage: 2
  3417. Message_Shooter: "&3HeadShot!"
  3418. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3419. Abilities:
  3420. Reset_Hit_Cooldown: true
  3421. No_Vertical_Recoil: true
  3422. Knockback: 1
  3423. Hit_Events:
  3424. Enable: true
  3425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3426. Extras:
  3427. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3428. Particles:
  3429. Enable: true
  3430. Particle_Terrain: true
  3431.  
  3432. SCAR:
  3433. Item_Information:
  3434. Item_Name: "&9SCAR-L"
  3435. Item_Type: 284
  3436. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3437. Melee_Mode: false
  3438. Skip_Name_Check: false
  3439. Remove_Unused_Tag: false
  3440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3441. Hidden_From_List: false
  3442. Shooting:
  3443. Disable: false
  3444. Dual_Wield: false
  3445. Right_Click_To_Shoot: true
  3446. Cancel_Left_Click_Block_Damage: true
  3447. Cancel_Right_Click_Interactions: true
  3448. Recoil_Amount: 2
  3449. Projectile_Amount: 1
  3450. Projectile_Type: snowball
  3451. Remove_Arrows_On_Impact: false
  3452. Remove_Bullet_Drop: false
  3453. Removal_Or_Drag_Delay: false
  3454. Projectile_Speed: 43
  3455. Projectile_Damage: 5
  3456. Projectile_Flames: false
  3457. Projectile_Incendiary:
  3458. Enable: false
  3459. Duration: 0
  3460. Bullet_Spread: 0.35
  3461. Reset_Fall_Distance: true
  3462. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3463. Fully_Automatic:
  3464. Enable: true
  3465. Fire_Rate: 1
  3466. Sneak:
  3467. Enable: false
  3468. No_Recoil: false
  3469. Bullet_Spread: 0.2
  3470. Sneak_Before_Shooting: false
  3471. Burstfire:
  3472. Enable: false
  3473. Shots_Per_Burst: 1
  3474. Delay_Between_Shots_In_Burst: 10
  3475. Ammo:
  3476. Enable: true
  3477. Ammo_Item_ID: 371
  3478. Take_Ammo_Per_Shot: true
  3479. Ammo_Name_Check: "&eAmmo"
  3480. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3481. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3482. Reload:
  3483. Enable: true
  3484. Reload_Amount: 20
  3485. Reload_With_Mouse: false
  3486. Starting_Amount: 20
  3487. Reload_Bullets_Individually: false
  3488. Take_Ammo_On_Reload: false
  3489. Take_Ammo_As_Magazine: false
  3490. Reload_Duration: 120
  3491. Reload_Shoot_Delay: 10
  3492. Destroy_When_Empty: false
  3493. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3494. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3495. Scope:
  3496. Enable: false
  3497. Night_Vision: true
  3498. Zoom_Amount: 8
  3499. Zoom_Bullet_Spread: 0
  3500. Zoom_Before_Shooting: false
  3501. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3502. Custom_Death_Message:
  3503. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3504. Headshot:
  3505. Enable: false
  3506. Bonus_Damage: 2
  3507. Message_Shooter: "&3HeadShot!"
  3508. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3509. Abilities:
  3510. Reset_Hit_Cooldown: true
  3511. Knockback: 0
  3512. Hit_Events:
  3513. Enable: true
  3514. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3515. Extras:
  3516. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3517. Particles:
  3518. Enable: true
  3519. Particle_Terrain: true
  3520.  
  3521. M79:
  3522. Item_Information:
  3523. Item_Name: "&9M79 Granado-Launcher"
  3524. Item_Type: 258
  3525. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3526. Melee_Mode: false
  3527. Skip_Name_Check: false
  3528. Remove_Unused_Tag: false
  3529. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3530. Hidden_From_List: false
  3531. Shooting:
  3532. Disable: false
  3533. Dual_Wield: false
  3534. Right_Click_To_Shoot: true
  3535. Cancel_Left_Click_Block_Damage: true
  3536. Cancel_Right_Click_Interactions: true
  3537. Recoil_Amount: 2
  3538. Projectile_Amount: 1
  3539. Projectile_Type: snowball
  3540. Remove_Arrows_On_Impact: false
  3541. Remove_Bullet_Drop: false
  3542. Removal_Or_Drag_Delay: false
  3543. Projectile_Speed: 15
  3544. Projectile_Damage: 8
  3545. Projectile_Flames: false
  3546. Projectile_Incendiary:
  3547. Enable: false
  3548. Duration: 0
  3549. Bullet_Spread: 0.05
  3550. Reset_Fall_Distance: true
  3551. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3552. Fully_Automatic:
  3553. Enable: false
  3554. Fire_Rate: 1
  3555. Sneak:
  3556. Enable: false
  3557. No_Recoil: false
  3558. Bullet_Spread: 0.05
  3559. Sneak_Before_Shooting: false
  3560. Burstfire:
  3561. Enable: false
  3562. Shots_Per_Burst: 1
  3563. Delay_Between_Shots_In_Burst: 10
  3564. Ammo:
  3565. Enable: true
  3566. Ammo_Item_ID: 371
  3567. Take_Ammo_Per_Shot: true
  3568. Ammo_Name_Check: "&eAmmo"
  3569. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3570. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3571. Reload:
  3572. Enable: true
  3573. Reload_Amount: 1
  3574. Reload_With_Mouse: false
  3575. Starting_Amount: 1
  3576. Reload_Bullets_Individually: false
  3577. Take_Ammo_On_Reload: false
  3578. Take_Ammo_As_Magazine: false
  3579. Reload_Duration: 80
  3580. Reload_Shoot_Delay: 10
  3581. Destroy_When_Empty: false
  3582. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3583. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3584. Scope:
  3585. Enable: false
  3586. Night_Vision: true
  3587. Zoom_Amount: 8
  3588. Zoom_Bullet_Spread: 0
  3589. Zoom_Before_Shooting: false
  3590. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3591. Custom_Death_Message:
  3592. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3593. Headshot:
  3594. Enable: false
  3595. Bonus_Damage: 2
  3596. Message_Shooter: "&3HeadShot!"
  3597. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3598. Abilities:
  3599. Reset_Hit_Cooldown: true
  3600. Knockback: 0
  3601. Hit_Events:
  3602. Enable: true
  3603. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3604. Extras:
  3605. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3606. Explosions:
  3607. Enable: true
  3608. Knockback: 1
  3609. Ignite_Victims: 0
  3610. Damage_Multiplier: 65
  3611. Enable_Friendly_Fire: false
  3612. Enable_Owner_Immunity: true
  3613. Explosion_No_Damage: false
  3614. Explosion_No_Grief: true
  3615. Explosion_Radius: 4
  3616. Explosion_Incendiary: false
  3617. On_Impact_With_Anything: true
  3618. Projectile_Activation_Time: 10
  3619. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3620. Particles:
  3621. Enable: true
  3622. Particle_Terrain: true
  3623.  
  3624. UZI:
  3625. Item_Information:
  3626. Item_Name: "&7UZI-Dual"
  3627. Item_Type: 290
  3628. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3629. Melee_Mode: false
  3630. Skip_Name_Check: false
  3631. Remove_Unused_Tag: false
  3632. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3633. Hidden_From_List: false
  3634. Shooting:
  3635. Disable: false
  3636. Dual_Wield: true
  3637. Right_Click_To_Shoot: true
  3638. Cancel_Left_Click_Block_Damage: true
  3639. Cancel_Right_Click_Interactions: true
  3640. Recoil_Amount: 1
  3641. Projectile_Amount: 1
  3642. Projectile_Type: snowball
  3643. Remove_Arrows_On_Impact: false
  3644. Remove_Bullet_Drop: false
  3645. Removal_Or_Drag_Delay: false
  3646. Projectile_Speed: 60
  3647. Projectile_Damage: 3
  3648. Projectile_Flames: false
  3649. Projectile_Incendiary:
  3650. Enable: false
  3651. Duration: 0
  3652. Bullet_Spread: 0.9
  3653. Reset_Fall_Distance: true
  3654. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3655. Fully_Automatic:
  3656. Enable: true
  3657. Fire_Rate: 8
  3658. Sneak:
  3659. Enable: true
  3660. No_Recoil: false
  3661. Bullet_Spread: 0.65
  3662. Sneak_Before_Shooting: false
  3663. Burstfire:
  3664. Enable: false
  3665. Shots_Per_Burst: 0
  3666. Delay_Between_Shots_In_Burst: 10
  3667. Ammo:
  3668. Enable: true
  3669. Ammo_Item_ID: 371
  3670. Take_Ammo_Per_Shot: true
  3671. Ammo_Name_Check: "&eAmmo"
  3672. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3673. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3674. Firearm_Action:
  3675. Type: slide
  3676. Reload:
  3677. Enable: true
  3678. Reload_Amount: 32
  3679. Reload_With_Mouse: false
  3680. Starting_Amount: 32
  3681. Reload_Bullets_Individually: false
  3682. Take_Ammo_On_Reload: false
  3683. Take_Ammo_As_Magazine: false
  3684. Reload_Duration: 70
  3685. Reload_Shoot_Delay: 10
  3686. Destroy_When_Empty: false
  3687. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3688. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3689. Scope:
  3690. Enable: false
  3691. Night_Vision: true
  3692. Zoom_Amount: 8
  3693. Zoom_Bullet_Spread: 0
  3694. Zoom_Before_Shooting: false
  3695. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3696. Custom_Death_Message:
  3697. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3698. Headshot:
  3699. Enable: false
  3700. Bonus_Damage: 1
  3701. Message_Shooter: "&3HeadShot!"
  3702. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3703. Abilities:
  3704. Reset_Hit_Cooldown: true
  3705. No_Vertical_Recoil: true
  3706. Knockback: 1
  3707. Hit_Events:
  3708. Enable: true
  3709. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3710. Extras:
  3711. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3712. Particles:
  3713. Enable: true
  3714. Particle_Terrain: true
  3715.  
  3716. BARRET2:
  3717. Item_Information:
  3718. Item_Name: "&8Barret-M82"
  3719. Item_Type: 257
  3720. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3721. Melee_Mode: false
  3722. Skip_Name_Check: false
  3723. Remove_Unused_Tag: false
  3724. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3725. Hidden_From_List: false
  3726. Shooting:
  3727. Disable: false
  3728. Dual_Wield: false
  3729. Right_Click_To_Shoot: true
  3730. Cancel_Left_Click_Block_Damage: true
  3731. Cancel_Right_Click_Interactions: true
  3732. Delay_Between_Shots: 50
  3733. Recoil_Amount: 6
  3734. Projectile_Amount: 1
  3735. Projectile_Type: snowball
  3736. Remove_Arrows_On_Impact: false
  3737. Remove_Bullet_Drop: false
  3738. Removal_Or_Drag_Delay: false
  3739. Projectile_Speed: 85
  3740. Projectile_Damage: 16
  3741. Projectile_Flames: false
  3742. Projectile_Incendiary:
  3743. Enable: false
  3744. Duration: 0
  3745. Bullet_Spread: 3
  3746. Reset_Fall_Distance: true
  3747. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3748. Sneak:
  3749. Enable: true
  3750. No_Recoil: false
  3751. Bullet_Spread: 2
  3752. Sneak_Before_Shooting: false
  3753. Burstfire:
  3754. Enable: false
  3755. Shots_Per_Burst: 1
  3756. Delay_Between_Shots_In_Burst: 10
  3757. Ammo:
  3758. Enable: true
  3759. Ammo_Item_ID: 371
  3760. Take_Ammo_Per_Shot: true
  3761. Ammo_Name_Check: "&eAmmo"
  3762. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3763. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3764. Reload:
  3765. Enable: true
  3766. Reload_Amount: 5
  3767. Reload_With_Mouse: false
  3768. Starting_Amount: 5
  3769. Reload_Bullets_Individually: false
  3770. Take_Ammo_On_Reload: false
  3771. Take_Ammo_As_Magazine: false
  3772. Reload_Duration: 220
  3773. Reload_Shoot_Delay: 20
  3774. Destroy_When_Empty: false
  3775. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3776. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3777. Scope:
  3778. Enable: true
  3779. Night_Vision: true
  3780. Zoom_Amount: 8
  3781. Zoom_Bullet_Spread: 0.05
  3782. Zoom_Before_Shooting: false
  3783. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3784. Custom_Death_Message:
  3785. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3786. Headshot:
  3787. Enable: true
  3788. Bonus_Damage: 5
  3789. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3790. Abilities:
  3791. Reset_Hit_Cooldown: true
  3792. No_Vertical_Recoil: true
  3793. Knockback: 7
  3794. Hit_Events:
  3795. Enable: true
  3796. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3797. Extras:
  3798. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3799. Critical_Hits:
  3800. Enable: true
  3801. Bonus_Damage: 5
  3802. Chance: 10
  3803. Message_Shooter: "&6Critical!"
  3804. Particles:
  3805. Enable: true
  3806. Particle_Terrain: true
  3807.  
  3808. P90:
  3809. Item_Information:
  3810. Item_Name: "&3P90"
  3811. Item_Type: 2260
  3812. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3813. Melee_Mode: false
  3814. Skip_Name_Check: false
  3815. Remove_Unused_Tag: false
  3816. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3817. Hidden_From_List: false
  3818. Shooting:
  3819. Disable: false
  3820. Dual_Wield: false
  3821. Right_Click_To_Shoot: true
  3822. Cancel_Left_Click_Block_Damage: true
  3823. Cancel_Right_Click_Interactions: true
  3824. Recoil_Amount: 1
  3825. Projectile_Amount: 1
  3826. Projectile_Type: snowball
  3827. Remove_Arrows_On_Impact: false
  3828. Remove_Bullet_Drop: false
  3829. Removal_Or_Drag_Delay: false
  3830. Projectile_Speed: 75
  3831. Projectile_Damage: 2
  3832. Projectile_Flames: false
  3833. Projectile_Incendiary:
  3834. Enable: false
  3835. Duration: 0
  3836. Bullet_Spread: 0.45
  3837. Reset_Fall_Distance: true
  3838. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3839. Fully_Automatic:
  3840. Enable: true
  3841. Fire_Rate: 6
  3842. Sneak:
  3843. Enable: true
  3844. No_Recoil: true
  3845. Bullet_Spread: 0.1
  3846. Sneak_Before_Shooting: false
  3847. Burstfire:
  3848. Enable: false
  3849. Shots_Per_Burst: 1
  3850. Delay_Between_Shots_In_Burst: 10
  3851. Ammo:
  3852. Enable: true
  3853. Ammo_Item_ID: 371
  3854. Take_Ammo_Per_Shot: true
  3855. Ammo_Name_Check: "&eAmmo"
  3856. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3857. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3858. Reload:
  3859. Enable: true
  3860. Reload_Amount: 50
  3861. Reload_With_Mouse: false
  3862. Starting_Amount: 50
  3863. Reload_Bullets_Individually: false
  3864. Take_Ammo_On_Reload: false
  3865. Take_Ammo_As_Magazine: false
  3866. Reload_Duration: 65
  3867. Reload_Shoot_Delay: 10
  3868. Destroy_When_Empty: false
  3869. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3870. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3871. Scope:
  3872. Enable: false
  3873. Night_Vision: true
  3874. Zoom_Amount: 8
  3875. Zoom_Bullet_Spread: 0
  3876. Zoom_Before_Shooting: false
  3877. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3878. Custom_Death_Message:
  3879. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3880. Headshot:
  3881. Enable: false
  3882. Bonus_Damage: 2
  3883. Message_Shooter: "&3HeadShot!"
  3884. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3885. Abilities:
  3886. Reset_Hit_Cooldown: true
  3887. No_Vertical_Recoil: true
  3888. Knockback: 0
  3889. Hit_Events:
  3890. Enable: true
  3891. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3892. Extras:
  3893. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3894. Critical_Hits:
  3895. Enable: true
  3896. Bonus_Damage: 2
  3897. Chance: 5
  3898. Message_Shooter: "&6Critical!"
  3899. Particles:
  3900. Enable: true
  3901. Particle_Terrain: true
  3902.  
  3903. CAMRS:
  3904. Item_Information:
  3905. Item_Name: "&7CAMRS"
  3906. Item_Type: 275
  3907. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3908. Melee_Mode: false
  3909. Skip_Name_Check: false
  3910. Remove_Unused_Tag: false
  3911. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3912. Hidden_From_List: false
  3913. Shooting:
  3914. Disable: false
  3915. Dual_Wield: false
  3916. Right_Click_To_Shoot: true
  3917. Cancel_Left_Click_Block_Damage: true
  3918. Cancel_Right_Click_Interactions: true
  3919. Delay_Between_Shots: 5
  3920. Recoil_Amount: 1
  3921. Projectile_Amount: 1
  3922. Projectile_Type: snowball
  3923. Remove_Arrows_On_Impact: true
  3924. Remove_Bullet_Drop: false
  3925. Removal_Or_Drag_Delay: false
  3926. Projectile_Speed: 65
  3927. Projectile_Damage: 5
  3928. Projectile_Flames: false
  3929. Projectile_Incendiary:
  3930. Enable: false
  3931. Duration: 0
  3932. Bullet_Spread: 0.35
  3933. Reset_Fall_Distance: true
  3934. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3935. Fully_Automatic:
  3936. Enable: false
  3937. Fire_Rate: 6
  3938. Sneak:
  3939. Enable: true
  3940. No_Recoil: true
  3941. Bullet_Spread: 0.15
  3942. Sneak_Before_Shooting: false
  3943. Burstfire:
  3944. Enable: false
  3945. Shots_Per_Burst: 1
  3946. Delay_Between_Shots_In_Burst: 10
  3947. Ammo:
  3948. Enable: true
  3949. Ammo_Item_ID: 371
  3950. Take_Ammo_Per_Shot: true
  3951. Ammo_Name_Check: "&eAmmo"
  3952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3953. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3954. Reload:
  3955. Enable: true
  3956. Reload_Amount: 20
  3957. Reload_With_Mouse: false
  3958. Starting_Amount: 20
  3959. Reload_Bullets_Individually: false
  3960. Take_Ammo_On_Reload: false
  3961. Take_Ammo_As_Magazine: false
  3962. Reload_Duration: 140
  3963. Reload_Shoot_Delay: 10
  3964. Destroy_When_Empty: false
  3965. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3966. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3967. Scope:
  3968. Enable: false
  3969. Night_Vision: true
  3970. Zoom_Amount: 8
  3971. Zoom_Bullet_Spread: 0
  3972. Zoom_Before_Shooting: false
  3973. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3974. Custom_Death_Message:
  3975. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3976. Headshot:
  3977. Enable: false
  3978. Bonus_Damage: 2
  3979. Message_Shooter: "&3HeadShot!"
  3980. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3981. Abilities:
  3982. Reset_Hit_Cooldown: true
  3983. No_Vertical_Recoil: true
  3984. Knockback: 0
  3985. Hit_Events:
  3986. Enable: true
  3987. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3988. Extras:
  3989. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3990. Critical_Hits:
  3991. Enable: true
  3992. Bonus_Damage: 3
  3993. Chance: 8
  3994. Message_Shooter: "&6Critical!"
  3995. Particles:
  3996. Enable: true
  3997. Particle_Terrain: true
  3998.  
  3999. BOW2:
  4000. Item_Information:
  4001. Item_Name: "&9X-Bow.Mk2"
  4002. Item_Type: 279
  4003. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7装弾数が増え性能が向上した。|&7----------------------------------"
  4004. Melee_Mode: false
  4005. Skip_Name_Check: false
  4006. Remove_Unused_Tag: false
  4007. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4008. Hidden_From_List: false
  4009. Shooting:
  4010. Disable: false
  4011. Dual_Wield: false
  4012. Right_Click_To_Shoot: true
  4013. Cancel_Left_Click_Block_Damage: true
  4014. Cancel_Right_Click_Interactions: true
  4015. Delay_Between_Shots: 15
  4016. Recoil_Amount: 0
  4017. Projectile_Amount: 1
  4018. Projectile_Type: arrow
  4019. Remove_Arrows_On_Impact: false
  4020. Remove_Bullet_Drop: true
  4021. Removal_Or_Drag_Delay: false
  4022. Projectile_Speed: 20
  4023. Projectile_Damage: 7
  4024. Projectile_Flames: false
  4025. Projectile_Incendiary:
  4026. Enable: false
  4027. Duration: 0
  4028. Bullet_Spread: 0
  4029. Reset_Fall_Distance: true
  4030. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4031. Fully_Automatic:
  4032. Enable: false
  4033. Fire_Rate: 5
  4034. Sneak:
  4035. Enable: true
  4036. No_Recoil: false
  4037. Bullet_Spread: 0
  4038. Sneak_Before_Shooting: false
  4039. Burstfire:
  4040. Enable: false
  4041. Shots_Per_Burst: 1
  4042. Delay_Between_Shots_In_Burst: 10
  4043. Ammo:
  4044. Enable: true
  4045. Ammo_Item_ID: 371
  4046. Take_Ammo_Per_Shot: true
  4047. Ammo_Name_Check: "&eAmmo"
  4048. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4049. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4050. Reload:
  4051. Enable: true
  4052. Reload_Amount: 3
  4053. Reload_With_Mouse: false
  4054. Starting_Amount: 3
  4055. Reload_Bullets_Individually: true
  4056. Take_Ammo_On_Reload: false
  4057. Take_Ammo_As_Magazine: false
  4058. Reload_Duration: 35
  4059. Reload_Shoot_Delay: 10
  4060. Destroy_When_Empty: false
  4061. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4062. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4063. Scope:
  4064. Enable: false
  4065. Night_Vision: true
  4066. Zoom_Amount: 8
  4067. Zoom_Bullet_Spread: 0
  4068. Zoom_Before_Shooting: false
  4069. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4070. Custom_Death_Message:
  4071. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4072. Headshot:
  4073. Enable: true
  4074. Bonus_Damage: 5
  4075. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4076. Abilities:
  4077. Reset_Hit_Cooldown: true
  4078. No_Vertical_Recoil: true
  4079. Knockback: 2
  4080. Extras:
  4081. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4082. Hit_Events:
  4083. Enable: true
  4084. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4085. Critical_Hits:
  4086. Enable: true
  4087. Bonus_Damage: 4
  4088. Chance: 30
  4089. Message_Shooter: "&6Critical!"
  4090. Particles:
  4091. Enable: true
  4092. Particle_Terrain: true
  4093.  
  4094. BOW3:
  4095. Item_Information:
  4096. Item_Name: "&9X-Bow.Mk3"
  4097. Item_Type: 279
  4098. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7装弾数が増え性能が更に向上した。|&7----------------------------------"
  4099. Melee_Mode: false
  4100. Skip_Name_Check: false
  4101. Remove_Unused_Tag: false
  4102. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4103. Hidden_From_List: false
  4104. Shooting:
  4105. Disable: false
  4106. Dual_Wield: false
  4107. Right_Click_To_Shoot: true
  4108. Cancel_Left_Click_Block_Damage: true
  4109. Cancel_Right_Click_Interactions: true
  4110. Delay_Between_Shots: 10
  4111. Recoil_Amount: 0
  4112. Projectile_Amount: 1
  4113. Projectile_Type: arrow
  4114. Remove_Arrows_On_Impact: true
  4115. Remove_Bullet_Drop: true
  4116. Removal_Or_Drag_Delay: false
  4117. Projectile_Speed: 20
  4118. Projectile_Damage: 5
  4119. Projectile_Flames: false
  4120. Projectile_Incendiary:
  4121. Enable: false
  4122. Duration: 0
  4123. Bullet_Spread: 0
  4124. Reset_Fall_Distance: true
  4125. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4126. Fully_Automatic:
  4127. Enable: false
  4128. Fire_Rate: 5
  4129. Sneak:
  4130. Enable: true
  4131. No_Recoil: false
  4132. Bullet_Spread: 0
  4133. Sneak_Before_Shooting: false
  4134. Burstfire:
  4135. Enable: false
  4136. Shots_Per_Burst: 1
  4137. Delay_Between_Shots_In_Burst: 10
  4138. Ammo:
  4139. Enable: true
  4140. Ammo_Item_ID: 371
  4141. Take_Ammo_Per_Shot: true
  4142. Ammo_Name_Check: "&eAmmo"
  4143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4144. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4145. Reload:
  4146. Enable: true
  4147. Reload_Amount: 6
  4148. Reload_With_Mouse: false
  4149. Starting_Amount: 6
  4150. Reload_Bullets_Individually: true
  4151. Take_Ammo_On_Reload: false
  4152. Take_Ammo_As_Magazine: false
  4153. Reload_Duration: 30
  4154. Reload_Shoot_Delay: 10
  4155. Destroy_When_Empty: false
  4156. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4157. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4158. Scope:
  4159. Enable: false
  4160. Night_Vision: true
  4161. Zoom_Amount: 8
  4162. Zoom_Bullet_Spread: 0
  4163. Zoom_Before_Shooting: false
  4164. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4165. Custom_Death_Message:
  4166. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4167. Headshot:
  4168. Enable: true
  4169. Bonus_Damage: 5
  4170. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4171. Abilities:
  4172. Reset_Hit_Cooldown: true
  4173. No_Vertical_Recoil: true
  4174. Knockback: 2
  4175. Extras:
  4176. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4177. Hit_Events:
  4178. Enable: true
  4179. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4180. Critical_Hits:
  4181. Enable: true
  4182. Bonus_Damage: 4
  4183. Chance: 30
  4184. Message_Shooter: "&6Critical!"
  4185. Particles:
  4186. Enable: true
  4187. Particle_Terrain: true
  4188.  
  4189. war:
  4190. Item_Information:
  4191. Item_Name: "&9War-Machine"
  4192. Item_Type: 318
  4193. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□□□ |&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4194. Melee_Mode: false
  4195. Skip_Name_Check: false
  4196. Remove_Unused_Tag: false
  4197. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4198. Hidden_From_List: false
  4199. Shooting:
  4200. Disable: false
  4201. Dual_Wield: false
  4202. Right_Click_To_Shoot: true
  4203. Cancel_Left_Click_Block_Damage: true
  4204. Cancel_Right_Click_Interactions: true
  4205. Delay_Between_Shots: 20
  4206. Recoil_Amount: 1
  4207. Projectile_Amount: 1
  4208. Projectile_Type: snowball
  4209. Remove_Arrows_On_Impact: false
  4210. Remove_Bullet_Drop: false
  4211. Removal_Or_Drag_Delay: false
  4212. Projectile_Speed: 12
  4213. Projectile_Damage: 8
  4214. Projectile_Flames: false
  4215. Projectile_Incendiary:
  4216. Enable: false
  4217. Duration: 0
  4218. Bullet_Spread: 0.05
  4219. Reset_Fall_Distance: true
  4220. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4221. Fully_Automatic:
  4222. Enable: false
  4223. Fire_Rate: 1
  4224. Sneak:
  4225. Enable: false
  4226. No_Recoil: false
  4227. Bullet_Spread: 0.05
  4228. Sneak_Before_Shooting: false
  4229. Burstfire:
  4230. Enable: false
  4231. Shots_Per_Burst: 1
  4232. Delay_Between_Shots_In_Burst: 10
  4233. Ammo:
  4234. Enable: true
  4235. Ammo_Item_ID: 371
  4236. Take_Ammo_Per_Shot: true
  4237. Ammo_Name_Check: "&eAmmo"
  4238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4239. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4240. Reload:
  4241. Enable: true
  4242. Reload_Amount: 6
  4243. Reload_With_Mouse: false
  4244. Starting_Amount: 6
  4245. Reload_Bullets_Individually: false
  4246. Take_Ammo_On_Reload: false
  4247. Take_Ammo_As_Magazine: false
  4248. Reload_Duration: 170
  4249. Reload_Shoot_Delay: 10
  4250. Destroy_When_Empty: false
  4251. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4252. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4253. Scope:
  4254. Enable: false
  4255. Night_Vision: true
  4256. Zoom_Amount: 8
  4257. Zoom_Bullet_Spread: 0
  4258. Zoom_Before_Shooting: false
  4259. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4260. Custom_Death_Message:
  4261. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4262. Headshot:
  4263. Enable: false
  4264. Bonus_Damage: 2
  4265. Message_Shooter: "&3HeadShot!"
  4266. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4267. Abilities:
  4268. Reset_Hit_Cooldown: true
  4269. Knockback: 0
  4270. Hit_Events:
  4271. Enable: true
  4272. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4273. Extras:
  4274. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4275. Explosions:
  4276. Enable: true
  4277. Knockback: 1
  4278. Ignite_Victims: 0
  4279. Damage_Multiplier: 55
  4280. Enable_Friendly_Fire: false
  4281. Enable_Owner_Immunity: true
  4282. Explosion_No_Damage: false
  4283. Explosion_Delay: 50
  4284. Explosion_No_Grief: true
  4285. Explosion_Radius: 4
  4286. Explosion_Incendiary: false
  4287. On_Impact_With_Anything: true
  4288. Projectile_Activation_Time: 10
  4289. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4290. Cluster_Bombs:
  4291. Enable: true
  4292. Bomblet_Type: 46
  4293. Particles:
  4294. Enable: true
  4295. Particle_Terrain: true
  4296.  
  4297. M134:
  4298. Item_Information:
  4299. Item_Name: "&5M134"
  4300. Item_Type: 419
  4301. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4302. Melee_Mode: false
  4303. Skip_Name_Check: false
  4304. Remove_Unused_Tag: false
  4305. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4306. Hidden_From_List: false
  4307. Shooting:
  4308. Disable: false
  4309. Dual_Wield: false
  4310. Right_Click_To_Shoot: true
  4311. Cancel_Left_Click_Block_Damage: true
  4312. Cancel_Right_Click_Interactions: true
  4313. Recoil_Amount: 1
  4314. Projectile_Amount: 1
  4315. Projectile_Type: snowball
  4316. Remove_Arrows_On_Impact: false
  4317. Remove_Bullet_Drop: false
  4318. Removal_Or_Drag_Delay: false
  4319. Projectile_Speed: 35
  4320. Projectile_Damage: 2
  4321. Projectile_Flames: false
  4322. Projectile_Incendiary:
  4323. Enable: false
  4324. Duration: 0
  4325. Bullet_Spread: 1.4
  4326. Reset_Fall_Distance: true
  4327. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4328. Fully_Automatic:
  4329. Enable: true
  4330. Fire_Rate: 14
  4331. Sneak:
  4332. Enable: true
  4333. No_Recoil: true
  4334. Bullet_Spread: 0.2
  4335. Sneak_Before_Shooting: false
  4336. Burstfire:
  4337. Enable: false
  4338. Shots_Per_Burst: 1
  4339. Delay_Between_Shots_In_Burst: 10
  4340. Ammo:
  4341. Enable: true
  4342. Ammo_Item_ID: 371
  4343. Take_Ammo_Per_Shot: true
  4344. Ammo_Name_Check: "&eAmmo"
  4345. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4346. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4347. Reload:
  4348. Enable: true
  4349. Reload_Amount: 500
  4350. Reload_With_Mouse: false
  4351. Starting_Amount: 500
  4352. Reload_Bullets_Individually: false
  4353. Take_Ammo_On_Reload: false
  4354. Take_Ammo_As_Magazine: false
  4355. Reload_Duration: 280
  4356. Reload_Shoot_Delay: 10
  4357. Destroy_When_Empty: false
  4358. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4359. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4360. Scope:
  4361. Enable: false
  4362. Night_Vision: true
  4363. Zoom_Amount: 8
  4364. Zoom_Bullet_Spread: 0
  4365. Zoom_Before_Shooting: false
  4366. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4367. Custom_Death_Message:
  4368. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4369. Headshot:
  4370. Enable: false
  4371. Bonus_Damage: 2
  4372. Message_Shooter: "&3HeadShot!"
  4373. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4374. Abilities:
  4375. Reset_Hit_Cooldown: true
  4376. No_Vertical_Recoil: true
  4377. Knockback: 1
  4378. Extras:
  4379. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4380. Hit_Events:
  4381. Enable: true
  4382. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4383. Particles:
  4384. Enable: true
  4385. Particle_Terrain: true
  4386.  
  4387. RPG:
  4388. Item_Information:
  4389. Item_Name: "&6RPG-7"
  4390. Item_Type: 418
  4391. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4392. Melee_Mode: false
  4393. Skip_Name_Check: false
  4394. Remove_Unused_Tag: false
  4395. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4396. Hidden_From_List: false
  4397. Shooting:
  4398. Disable: false
  4399. Dual_Wield: false
  4400. Right_Click_To_Shoot: true
  4401. Cancel_Left_Click_Block_Damage: true
  4402. Cancel_Right_Click_Interactions: true
  4403. Delay_Between_Shots: 10
  4404. Recoil_Amount: 3
  4405. Projectile_Amount: 1
  4406. Projectile_Type: fireball
  4407. Remove_Arrows_On_Impact: false
  4408. Remove_Bullet_Drop: true
  4409. Removal_Or_Drag_Delay: false
  4410. Projectile_Speed: 20
  4411. Projectile_Damage: 7
  4412. Projectile_Flames: false
  4413. Projectile_Incendiary:
  4414. Enable: false
  4415. Duration: 0
  4416. Bullet_Spread: 0
  4417. Reset_Fall_Distance: true
  4418. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4419. Fully_Automatic:
  4420. Enable: false
  4421. Fire_Rate: 5
  4422. Sneak:
  4423. Enable: true
  4424. No_Recoil: false
  4425. Bullet_Spread: 0
  4426. Sneak_Before_Shooting: false
  4427. Burstfire:
  4428. Enable: false
  4429. Shots_Per_Burst: 1
  4430. Delay_Between_Shots_In_Burst: 10
  4431. Ammo:
  4432. Enable: true
  4433. Ammo_Item_ID: 371
  4434. Take_Ammo_Per_Shot: true
  4435. Ammo_Name_Check: "&eAmmo"
  4436. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4437. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4438. Reload:
  4439. Enable: true
  4440. Reload_Amount: 1
  4441. Reload_With_Mouse: false
  4442. Starting_Amount: 1
  4443. Reload_Bullets_Individually: false
  4444. Take_Ammo_On_Reload: false
  4445. Take_Ammo_As_Magazine: false
  4446. Reload_Duration: 80
  4447. Reload_Shoot_Delay: 10
  4448. Destroy_When_Empty: false
  4449. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4450. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4451. Scope:
  4452. Enable: true
  4453. Night_Vision: true
  4454. Zoom_Amount: 8
  4455. Zoom_Bullet_Spread: 0
  4456. Zoom_Before_Shooting: false
  4457. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4458. Custom_Death_Message:
  4459. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4460. Headshot:
  4461. Enable: true
  4462. Bonus_Damage: 6
  4463. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4464. Abilities:
  4465. Reset_Hit_Cooldown: true
  4466. No_Vertical_Recoil: true
  4467. Knockback: 3
  4468. Extras:
  4469. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4470. Hit_Events:
  4471. Enable: true
  4472. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4473. Critical_Hits:
  4474. Enable: true
  4475. Bonus_Damage: 6
  4476. Chance: 35
  4477. Message_Shooter: "&6Critical!"
  4478. Explosions:
  4479. Enable: true
  4480. Knockback: 3
  4481. Ignite_Victims: 0
  4482. Damage_Multiplier: 85
  4483. Enable_Friendly_Fire: false
  4484. Enable_Owner_Immunity: true
  4485. Explosion_No_Damage: false
  4486. Explosion_No_Grief: true
  4487. Explosion_Radius: 3
  4488. Explosion_Incendiary: false
  4489. On_Impact_With_Anything: true
  4490. Projectile_Activation_Time: 5
  4491. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4492. Particles:
  4493. Enable: true
  4494. Particle_Terrain: true
  4495.  
  4496. katana:
  4497. Item_Information:
  4498. Item_Name: "&8日本刀"
  4499. Item_Type: 283
  4500. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4501. Melee_Mode: false
  4502. Skip_Name_Check: false
  4503. Remove_Unused_Tag: false
  4504. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4505. Hidden_From_List: false
  4506. Shooting:
  4507. Disable: false
  4508. Dual_Wield: false
  4509. Right_Click_To_Shoot: false
  4510. Cancel_Left_Click_Block_Damage: true
  4511. Cancel_Right_Click_Interactions: true
  4512. Delay_Between_Shots: 10
  4513. Recoil_Amount: 0
  4514. Projectile_Amount: 1
  4515. Projectile_Type: snowball
  4516. Remove_Arrows_On_Impact: false
  4517. Remove_Bullet_Drop: false
  4518. Removal_Or_Drag_Delay: 10-true
  4519. Projectile_Speed: 30
  4520. Projectile_Damage: 7
  4521. Projectile_Flames: false
  4522. Projectile_Incendiary:
  4523. Enable: false
  4524. Duration: 0
  4525. Bullet_Spread: 0
  4526. Reset_Fall_Distance: true
  4527. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4528. Sneak:
  4529. Enable: true
  4530. No_Recoil: true
  4531. Bullet_Spread: 0
  4532. Sneak_Before_Shooting: false
  4533. Burstfire:
  4534. Enable: false
  4535. Shots_Per_Burst: 1
  4536. Delay_Between_Shots_In_Burst: 10
  4537. Ammo:
  4538. Enable: false
  4539. Ammo_Item_ID: 371
  4540. Take_Ammo_Per_Shot: true
  4541. Ammo_Name_Check: "&eAmmo"
  4542. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4543. Reload:
  4544. Enable: true
  4545. Reload_Amount: 1
  4546. Reload_With_Mouse: false
  4547. Starting_Amount: 1
  4548. Reload_Bullets_Individually: false
  4549. Take_Ammo_On_Reload: false
  4550. Take_Ammo_As_Magazine: falsee
  4551. Reload_Duration: 20
  4552. Reload_Shoot_Delay: 0
  4553. Destroy_When_Empty: false
  4554. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4555. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4556. Scope:
  4557. Enable: false
  4558. Night_Vision: true
  4559. Zoom_Amount: 8
  4560. Zoom_Bullet_Spread: 0
  4561. Zoom_Before_Shooting: false
  4562. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4563. Custom_Death_Message:
  4564. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4565. Headshot:
  4566. Enable: false
  4567. Bonus_Damage: 2
  4568. Message_Shooter: "&3HeadShot!"
  4569. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4570. Extras:
  4571. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4572. Critical_Hits:
  4573. Enable: true
  4574. Bonus_Damage: 12
  4575. Chance: 20
  4576. Message_Shooter: "&6Critical!"
  4577.  
  4578. flame:
  4579. Item_Information:
  4580. Item_Name: "&4火&c炎&4放&c射&4器"
  4581. Item_Type: 417
  4582. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4583. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4584. Shooting:
  4585. Cancel_Left_Click_Block_Damage: false
  4586. Right_Click_To_Shoot: true
  4587. Cancel_Right_Click_Interactions: false
  4588. Recoil_Amount: 0
  4589. Projectile_Amount: 1
  4590. Projectile_Type: egg
  4591. Removal_Or_Drag_Delay: 20-true
  4592. Projectile_Speed: 10
  4593. Projectile_Damage: 3
  4594. Projectile_Flames: true
  4595. Projectile_Incendiary:
  4596. Enable: true
  4597. Duration: 60
  4598. Bullet_Spread: 2.1
  4599. Reset_Fall_Distance: true
  4600. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4601. Sneak:
  4602. Enable: true
  4603. No_Recoil: true
  4604. Bullet_Spread: 1.5
  4605. Reload:
  4606. Enable: true
  4607. Reload_Amount: 100
  4608. Reload_Bullets_Individually: true
  4609. Reload_Duration: 3
  4610. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4611. Firearm_Action:
  4612. Type: break
  4613. Open_Duration: 10
  4614. Close_Duration: 15
  4615. Sound_Open: DOOR_OPEN-1-2-0
  4616. Sound_Close: DOOR_CLOSE-1-2-0
  4617. Abilities:
  4618. Reset_Hit_Cooldown: true
  4619. No_Fall_Damage: true
  4620. Hit_Events:
  4621. Enable: true
  4622. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4623. Particles:
  4624. Enable: true
  4625. Particle_Player_Shoot: FLAMES-1
  4626. Extras:
  4627. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4628. Fully_Automatic:
  4629. Enable: true
  4630. Fire_Rate: 10
  4631. Ammo:
  4632. Enable: true
  4633. Ammo_Item_ID: 371
  4634. Take_Ammo_Per_Shot: true
  4635. Ammo_Name_Check: "&eAmmo"
  4636. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4637. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4638. Custom_Death_Message:
  4639. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4640. Particles:
  4641. Enable: true
  4642. Particle_Terrain: true
  4643.  
  4644. Bizon:
  4645. Item_Information:
  4646. Item_Name: "&5PP-19 Bizon"
  4647. Item_Type: 2265
  4648. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4649. Melee_Mode: false
  4650. Skip_Name_Check: false
  4651. Remove_Unused_Tag: false
  4652. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4653. Hidden_From_List: false
  4654. Shooting:
  4655. Disable: false
  4656. Dual_Wield: false
  4657. Right_Click_To_Shoot: true
  4658. Cancel_Left_Click_Block_Damage: true
  4659. Cancel_Right_Click_Interactions: true
  4660. Recoil_Amount: 1
  4661. Projectile_Amount: 1
  4662. Projectile_Type: snowball
  4663. Remove_Arrows_On_Impact: false
  4664. Remove_Bullet_Drop: false
  4665. Removal_Or_Drag_Delay: false
  4666. Projectile_Speed: 55
  4667. Projectile_Damage: 1
  4668. Projectile_Flames: false
  4669. Projectile_Incendiary:
  4670. Enable: false
  4671. Duration: 0
  4672. Bullet_Spread: 0.55
  4673. Reset_Fall_Distance: true
  4674. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4675. Fully_Automatic:
  4676. Enable: true
  4677. Fire_Rate: 5
  4678. Sneak:
  4679. Enable: true
  4680. No_Recoil: true
  4681. Bullet_Spread: 0.35
  4682. Sneak_Before_Shooting: false
  4683. Burstfire:
  4684. Enable: false
  4685. Shots_Per_Burst: 1
  4686. Delay_Between_Shots_In_Burst: 10
  4687. Ammo:
  4688. Enable: true
  4689. Ammo_Item_ID: 371
  4690. Take_Ammo_Per_Shot: true
  4691. Ammo_Name_Check: "&eAmmo"
  4692. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4693. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4694. Reload:
  4695. Enable: true
  4696. Reload_Amount: 64
  4697. Reload_With_Mouse: false
  4698. Starting_Amount: 64
  4699. Reload_Bullets_Individually: false
  4700. Take_Ammo_On_Reload: false
  4701. Take_Ammo_As_Magazine: false
  4702. Reload_Duration: 85
  4703. Reload_Shoot_Delay: 10
  4704. Destroy_When_Empty: false
  4705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4706. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4707. Scope:
  4708. Enable: false
  4709. Night_Vision: true
  4710. Zoom_Amount: 8
  4711. Zoom_Bullet_Spread: 0
  4712. Zoom_Before_Shooting: false
  4713. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4714. Custom_Death_Message:
  4715. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4716. Headshot:
  4717. Enable: true
  4718. Bonus_Damage: 1
  4719. Sounds_Shooter: BLOCK_ANVIL_PLACE-1-1-0
  4720. Abilities:
  4721. Reset_Hit_Cooldown: true
  4722. No_Vertical_Recoil: true
  4723. Knockback: 0
  4724. Hit_Events:
  4725. Enable: true
  4726. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4727. Extras:
  4728. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4729. Critical_Hits:
  4730. Enable: true
  4731. Bonus_Damage: 1
  4732. Chance: 5
  4733. Message_Shooter: "&6Critical!"
  4734. Particles:
  4735. Enable: true
  4736. Particle_Terrain: true
  4737.  
  4738. SFW:
  4739. Item_Information:
  4740. Item_Name: "&6C8-SFW"
  4741. Item_Type: 270
  4742. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4743. Attachments:
  4744. Type: main
  4745. Info: "under"
  4746. Toggle_Delay: 5
  4747. Sounds_Toggle: NOTE_STICKS-1-2-0
  4748. Melee_Mode: false
  4749. Skip_Name_Check: false
  4750. Remove_Unused_Tag: false
  4751. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4752. Hidden_From_List: false
  4753. Shooting:
  4754. Disable: false
  4755. Dual_Wield: false
  4756. Right_Click_To_Shoot: true
  4757. Cancel_Left_Click_Block_Damage: true
  4758. Cancel_Right_Click_Interactions: true
  4759. Recoil_Amount: 1
  4760. Projectile_Amount: 1
  4761. Projectile_Type: snowball
  4762. Remove_Arrows_On_Impact: false
  4763. Remove_Bullet_Drop: false
  4764. Removal_Or_Drag_Delay: false
  4765. Projectile_Speed: 50
  4766. Projectile_Damage: 3
  4767. Projectile_Flames: false
  4768. Projectile_Incendiary:
  4769. Enable: false
  4770. Duration: 0
  4771. Bullet_Spread: 0.45
  4772. Reset_Fall_Distance: true
  4773. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4774. Fully_Automatic:
  4775. Enable: true
  4776. Fire_Rate: 4
  4777. Sneak:
  4778. Enable: true
  4779. No_Recoil: true
  4780. Bullet_Spread: 0.20
  4781. Sneak_Before_Shooting: false
  4782. Burstfire:
  4783. Enable: false
  4784. Shots_Per_Burst: 1
  4785. Delay_Between_Shots_In_Burst: 10
  4786. Ammo:
  4787. Enable: true
  4788. Ammo_Item_ID: 371
  4789. Take_Ammo_Per_Shot: true
  4790. Ammo_Name_Check: "&eAmmo"
  4791. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4792. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4793. Reload:
  4794. Enable: true
  4795. Reload_Amount: 30
  4796. Reload_With_Mouse: false
  4797. Starting_Amount: 30
  4798. Reload_Bullets_Individually: false
  4799. Take_Ammo_On_Reload: false
  4800. Take_Ammo_As_Magazine: false
  4801. Reload_Duration: 95
  4802. Reload_Shoot_Delay: 10
  4803. Destroy_When_Empty: false
  4804. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4805. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4806. Scope:
  4807. Enable: true
  4808. Night_Vision: true
  4809. Zoom_Amount: 8
  4810. Zoom_Bullet_Spread: 0.20
  4811. Zoom_Before_Shooting: false
  4812. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4813. Custom_Death_Message:
  4814. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4815. Headshot:
  4816. Enable: false
  4817. Bonus_Damage: 1
  4818. Message_Shooter: "&3HeadShot!"
  4819. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4820. Abilities:
  4821. Reset_Hit_Cooldown: true
  4822. No_Vertical_Recoil: true
  4823. Knockback: 0
  4824. Hit_Events:
  4825. Enable: true
  4826. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4827. Extras:
  4828. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4829. Critical_Hits:
  4830. Enable: false
  4831. Bonus_Damage: 2
  4832. Chance: 5
  4833. Message_Shooter: "&6Critical!"
  4834. Particles:
  4835. Enable: true
  4836. Particle_Terrain: true
  4837.  
  4838. under:
  4839. Item_Information:
  4840. Attachments:
  4841. Type: accessory
  4842. Toggle_Delay: 5
  4843. Sounds_Toggle: NOTE_STICKS-1-2-0
  4844. Shooting:
  4845. Disable: false
  4846. Dual_Wield: false
  4847. Right_Click_To_Shoot: true
  4848. Cancel_Left_Click_Block_Damage: true
  4849. Cancel_Right_Click_Interactions: true
  4850. Delay_Between_Shots: 8
  4851. Recoil_Amount: 2
  4852. Projectile_Amount: 5
  4853. Projectile_Type: snowball
  4854. Remove_Arrows_On_Impact: false
  4855. Remove_Bullet_Drop: false
  4856. Removal_Or_Drag_Delay: 4-true
  4857. Projectile_Speed: 45
  4858. Projectile_Damage: 2
  4859. Projectile_Flames: false
  4860. Projectile_Incendiary:
  4861. Enable: false
  4862. Duration: 0
  4863. Bullet_Spread: 1.6
  4864. Reset_Fall_Distance: true
  4865. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4866. Fully_Automatic:
  4867. Enable: false
  4868. Fire_Rate: 12
  4869. Sneak:
  4870. Enable: true
  4871. No_Recoil: false
  4872. Bullet_Spread: 1.2
  4873. Sneak_Before_Shooting: false
  4874. Burstfire:
  4875. Enable: false
  4876. Shots_Per_Burst: 1
  4877. Delay_Between_Shots_In_Burst: 10
  4878. Ammo:
  4879. Enable: true
  4880. Ammo_Item_ID: 371
  4881. Take_Ammo_Per_Shot: true
  4882. Ammo_Name_Check: "&eAmmo"
  4883. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4884. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4885. Reload:
  4886. Enable: true
  4887. Reload_Amount: 5
  4888. Reload_With_Mouse: false
  4889. Starting_Amount: 5
  4890. Reload_Bullets_Individually: false
  4891. Take_Ammo_On_Reload: false
  4892. Take_Ammo_As_Magazine: false
  4893. Reload_Duration: 90
  4894. Reload_Shoot_Delay: 10
  4895. Destroy_When_Empty: false
  4896. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4897. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4898. Scope:
  4899. Enable: false
  4900. Night_Vision: true
  4901. Zoom_Amount: 8
  4902. Zoom_Bullet_Spread: 0
  4903. Zoom_Before_Shooting: false
  4904. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4905. Custom_Death_Message:
  4906. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4907. Headshot:
  4908. Enable: false
  4909. Bonus_Damage: 2
  4910. Message_Shooter: "&3HeadShot!"
  4911. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4912. Abilities:
  4913. Reset_Hit_Cooldown: true
  4914. No_Vertical_Recoil: true
  4915. Knockback: 1
  4916. Hit_Events:
  4917. Enable: true
  4918. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4919. Extras:
  4920. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4921.  
  4922. mosin:
  4923. Item_Information:
  4924. Item_Name: "&6Mosin-Nagant"
  4925. Item_Type: 433
  4926. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4927. Melee_Mode: false
  4928. Skip_Name_Check: false
  4929. Remove_Unused_Tag: false
  4930. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4931. Hidden_From_List: false
  4932. Shooting:
  4933. Disable: false
  4934. Dual_Wield: false
  4935. Right_Click_To_Shoot: true
  4936. Cancel_Left_Click_Block_Damage: true
  4937. Cancel_Right_Click_Interactions: true
  4938. Delay_Between_Shots: 30
  4939. Recoil_Amount: 4
  4940. Projectile_Amount: 1
  4941. Projectile_Type: snowball
  4942. Remove_Arrows_On_Impact: false
  4943. Remove_Bullet_Drop: false
  4944. Removal_Or_Drag_Delay: false
  4945. Projectile_Speed: 80
  4946. Projectile_Damage: 10
  4947. Projectile_Flames: false
  4948. Projectile_Incendiary:
  4949. Enable: false
  4950. Duration: 0
  4951. Bullet_Spread: 3
  4952. Reset_Fall_Distance: true
  4953. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4954. Sneak:
  4955. Enable: true
  4956. No_Recoil: false
  4957. Bullet_Spread: 2
  4958. Sneak_Before_Shooting: false
  4959. Burstfire:
  4960. Enable: false
  4961. Shots_Per_Burst: 1
  4962. Delay_Between_Shots_In_Burst: 10
  4963. Ammo:
  4964. Enable: true
  4965. Ammo_Item_ID: 371
  4966. Take_Ammo_Per_Shot: true
  4967. Ammo_Name_Check: "&eAmmo"
  4968. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4969. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4970. Reload:
  4971. Enable: true
  4972. Reload_Amount: 5
  4973. Reload_With_Mouse: false
  4974. Starting_Amount: 5
  4975. Reload_Bullets_Individually: false
  4976. Take_Ammo_On_Reload: false
  4977. Take_Ammo_As_Magazine: false
  4978. Reload_Duration: 220
  4979. Reload_Shoot_Delay: 30
  4980. Destroy_When_Empty: false
  4981. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4982. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4983. Scope:
  4984. Enable: true
  4985. Night_Vision: true
  4986. Zoom_Amount: 8
  4987. Zoom_Bullet_Spread: 0.05
  4988. Zoom_Before_Shooting: false
  4989. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4990. Custom_Death_Message:
  4991. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  4992. Headshot:
  4993. Enable: true
  4994. Bonus_Damage: 4
  4995. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4996. Abilities:
  4997. Reset_Hit_Cooldown: true
  4998. No_Vertical_Recoil: true
  4999. Knockback: 4
  5000. Hit_Events:
  5001. Enable: true
  5002. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5003. Extras:
  5004. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5005. Backstab:
  5006. Enable: true
  5007. Bonus_Damage: 10
  5008. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5009. Particles:
  5010. Enable: true
  5011. Particle_Terrain: true
  5012.  
  5013. 64:
  5014. Item_Information:
  5015. Item_Name: "&d64式小銃"
  5016. Item_Type: 334
  5017. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5018. Melee_Mode: false
  5019. Skip_Name_Check: false
  5020. Remove_Unused_Tag: false
  5021. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5022. Hidden_From_List: false
  5023. Shooting:
  5024. Disable: false
  5025. Dual_Wield: false
  5026. Right_Click_To_Shoot: true
  5027. Cancel_Left_Click_Block_Damage: true
  5028. Cancel_Right_Click_Interactions: true
  5029. Recoil_Amount: 1
  5030. Projectile_Amount: 1
  5031. Projectile_Type: snowball
  5032. Remove_Arrows_On_Impact: false
  5033. Remove_Bullet_Drop: false
  5034. Removal_Or_Drag_Delay: false
  5035. Projectile_Speed: 45
  5036. Projectile_Damage: 4
  5037. Projectile_Flames: false
  5038. Projectile_Incendiary:
  5039. Enable: false
  5040. Duration: 0
  5041. Bullet_Spread: 0.7
  5042. Reset_Fall_Distance: true
  5043. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5044. Fully_Automatic:
  5045. Enable: true
  5046. Fire_Rate: 5
  5047. Sneak:
  5048. Enable: true
  5049. No_Recoil: false
  5050. Bullet_Spread: 0.15
  5051. Sneak_Before_Shooting: false
  5052. Burstfire:
  5053. Enable: false
  5054. Shots_Per_Burst: 1
  5055. Delay_Between_Shots_In_Burst: 10
  5056. Ammo:
  5057. Enable: true
  5058. Ammo_Item_ID: 371
  5059. Take_Ammo_Per_Shot: true
  5060. Ammo_Name_Check: "&eAmmo"
  5061. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5062. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5063. Reload:
  5064. Enable: true
  5065. Reload_Amount: 20
  5066. Reload_With_Mouse: false
  5067. Starting_Amount: 20
  5068. Reload_Bullets_Individually: false
  5069. Take_Ammo_On_Reload: false
  5070. Take_Ammo_As_Magazine: false
  5071. Reload_Duration: 150
  5072. Reload_Shoot_Delay: 10
  5073. Destroy_When_Empty: false
  5074. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5075. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5076. Scope:
  5077. Enable: false
  5078. Night_Vision: true
  5079. Zoom_Amount: 8
  5080. Zoom_Bullet_Spread: 0
  5081. Zoom_Before_Shooting: false
  5082. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5083. Custom_Death_Message:
  5084. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5085. Headshot:
  5086. Enable: false
  5087. Bonus_Damage: 2
  5088. Message_Shooter: "&3HeadShot!"
  5089. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5090. Abilities:
  5091. Reset_Hit_Cooldown: true
  5092. No_Vertical_Recoil: true
  5093. Knockback: 2
  5094. Extras:
  5095. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5096. Hit_Events:
  5097. Enable: true
  5098. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5099. Backstab:
  5100. Enable: true
  5101. Bonus_Damage: 4
  5102. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5103. Particles:
  5104. Enable: true
  5105. Particle_Terrain: true
  5106.  
  5107. X95:
  5108. Item_Information:
  5109. Item_Name: "&9X95"
  5110. Item_Type: 287
  5111. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5112. Melee_Mode: false
  5113. Skip_Name_Check: false
  5114. Remove_Unused_Tag: false
  5115. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5116. Hidden_From_List: false
  5117. Shooting:
  5118. Disable: false
  5119. Dual_Wield: false
  5120. Right_Click_To_Shoot: true
  5121. Cancel_Left_Click_Block_Damage: true
  5122. Cancel_Right_Click_Interactions: true
  5123. Recoil_Amount: 0
  5124. Projectile_Amount: 1
  5125. Projectile_Type: snowball
  5126. Remove_Arrows_On_Impact: false
  5127. Remove_Bullet_Drop: false
  5128. Removal_Or_Drag_Delay: false
  5129. Projectile_Speed: 55
  5130. Projectile_Damage: 0
  5131. Projectile_Flames: false
  5132. Projectile_Incendiary:
  5133. Enable: false
  5134. Duration: 0
  5135. Bullet_Spread: 0.8
  5136. Reset_Fall_Distance: true
  5137. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5138. Fully_Automatic:
  5139. Enable: true
  5140. Fire_Rate: 6
  5141. Sneak:
  5142. Enable: true
  5143. No_Recoil: false
  5144. Bullet_Spread: 0.45
  5145. Sneak_Before_Shooting: false
  5146. Burstfire:
  5147. Enable: false
  5148. Shots_Per_Burst: 1
  5149. Delay_Between_Shots_In_Burst: 10
  5150. Ammo:
  5151. Enable: true
  5152. Ammo_Item_ID: 371
  5153. Take_Ammo_Per_Shot: true
  5154. Ammo_Name_Check: "&eAmmo"
  5155. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5156. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5157. Reload:
  5158. Enable: true
  5159. Reload_Amount: 30
  5160. Reload_With_Mouse: false
  5161. Starting_Amount: 30
  5162. Reload_Bullets_Individually: false
  5163. Take_Ammo_On_Reload: false
  5164. Take_Ammo_As_Magazine: false
  5165. Reload_Duration: 75
  5166. Reload_Shoot_Delay: 10
  5167. Destroy_When_Empty: false
  5168. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5169. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5170. Scope:
  5171. Enable: false
  5172. Night_Vision: true
  5173. Zoom_Amount: 8
  5174. Zoom_Bullet_Spread: 0
  5175. Zoom_Before_Shooting: false
  5176. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5177. Custom_Death_Message:
  5178. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5179. Headshot:
  5180. Enable: false
  5181. Bonus_Damage: 2
  5182. Message_Shooter: "&3HeadShot!"
  5183. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5184. Abilities:
  5185. Reset_Hit_Cooldown: true
  5186. No_Vertical_Recoil: true
  5187. Knockback: 1
  5188. Extras:
  5189. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5190. Backstab:
  5191. Enable: true
  5192. Bonus_Damage: 8
  5193. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5194. Particles:
  5195. Enable: true
  5196. Particle_Terrain: true
  5197.  
  5198. M249:
  5199. Item_Information:
  5200. Item_Name: "&8M249"
  5201. Item_Type: 281
  5202. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5203. Melee_Mode: false
  5204. Skip_Name_Check: false
  5205. Remove_Unused_Tag: false
  5206. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5207. Hidden_From_List: false
  5208. Shooting:
  5209. Disable: false
  5210. Dual_Wield: false
  5211. Right_Click_To_Shoot: true
  5212. Cancel_Left_Click_Block_Damage: true
  5213. Cancel_Right_Click_Interactions: true
  5214. Recoil_Amount: 0
  5215. Projectile_Amount: 1
  5216. Projectile_Type: snowball
  5217. Remove_Arrows_On_Impact: false
  5218. Remove_Bullet_Drop: false
  5219. Removal_Or_Drag_Delay: false
  5220. Projectile_Speed: 50
  5221. Projectile_Damage: 5
  5222. Projectile_Flames: false
  5223. Projectile_Incendiary:
  5224. Enable: false
  5225. Duration: 0
  5226. Bullet_Spread: 0.7
  5227. Reset_Fall_Distance: true
  5228. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5229. Sneak:
  5230. Enable: true
  5231. No_Recoil: false
  5232. Bullet_Spread: 0.3
  5233. Sneak_Before_Shooting: false
  5234. Fully_Automatic:
  5235. Enable: true
  5236. Fire_Rate: 2
  5237. Burstfire:
  5238. Enable: false
  5239. Shots_Per_Burst: 1
  5240. Delay_Between_Shots_In_Burst: 10
  5241. Ammo:
  5242. Enable: false
  5243. Ammo_Item_ID: 371
  5244. Take_Ammo_Per_Shot: true
  5245. Ammo_Name_Check: "&eAmmo"
  5246. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5247. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5248. Firearm_Action:
  5249. Type: slide
  5250. Reload:
  5251. Enable: true
  5252. Reload_Amount: 100
  5253. Reload_With_Mouse: false
  5254. Starting_Amount: 100
  5255. Reload_Bullets_Individually: false
  5256. Take_Ammo_On_Reload: false
  5257. Take_Ammo_As_Magazine: false
  5258. Reload_Duration: 1000
  5259. Reload_Shoot_Delay: 10
  5260. Destroy_When_Empty: true
  5261. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5262. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5263. Scope:
  5264. Enable: false
  5265. Night_Vision: true
  5266. Zoom_Amount: 8
  5267. Zoom_Bullet_Spread: 0
  5268. Zoom_Before_Shooting: false
  5269. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5270. Custom_Death_Message:
  5271. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5272. Headshot:
  5273. Enable: true
  5274. Bonus_Damage: 3
  5275. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5276. Abilities:
  5277. Reset_Hit_Cooldown: true
  5278. No_Vertical_Recoil: true
  5279. Knockback: 1
  5280. Hit_Events:
  5281. Enable: true
  5282. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5283. Extras:
  5284. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5285.  
  5286. Particles:
  5287. Enable: true
  5288. Particle_Terrain: true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement