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- First, the smaller logs, when it failed to start-up:
- 10:45:53:0791 INFO [S EasyClue] - Successfully saved settings to /EasyClue/lastUsed.ini
- 10:45:53:0818 INFO [S EasyClue] - resetting paint
- 10:46:30:0976 INFO [main] - Queued STOP script EasyClue
- 10:46:47:0119 ERROR [Thread Manager] - [ThreadKiller] Had to Force kill a Interrupted Thread. Please check for loops without sleeps. Thread Stack:
- java.lang.Thread.run(Thread.java:619)
- impsoft.scripting.types.ColorScript.run(Unknown Source)
- impsoft.scripting.types.ColorScript.doScript(Unknown Source)
- EasyClue.script(EasyClue.java:302)
- impsoft.bots.reflection.internal.InterfaceWrapper.getText(Unknown Source)
- java.lang.reflect.Field.get(Field.java:358)
- sun.reflect.UnsafeObjectFieldAccessorImpl.get(UnsafeObjectFieldAccessorImpl.java:18)
- sun.reflect.UnsafeFieldAccessorImpl.ensureObj(UnsafeFieldAccessorImpl.java:36)
- java.lang.Class.isAssignableFrom(Native Method)
- And then:
- 10:47:16:0128 INFO [S EasyClue] - Successfully saved settings to /EasyClue/lastUsed.ini
- 10:48:05:0738 INFO [main] - Queued STOP script EasyClue
- 10:48:05:0753 INFO [main] - STOP ScriptManager
- 10:48:05:0766 INFO [main] - STOP RandomManager
- Nothing much on the logs on those. It just spam-flipped through all the options. Now, at the end of the next log is where it got stuck at the bank. I have no clue for how long.
- 06:44:19:0066 INFO [R W0:0] - [Login] - START
- 06:44:19:0171 INFO [R W0:0] - [Login] - STOP
- 06:44:20:0881 INFO [R W1:1] - [Login] - START
- 06:44:20:0883 INFO [W2:2 impsoft.threads.BotRandomScriptJob{Login$1}] - [Login] - start s
- 06:44:20:0885 INFO [W2:2 impsoft.threads.BotRandomScriptJob{Login$1}] - [Login] - stop s
- 06:44:20:0983 INFO [R W1:1] - [Login] - STOP
- 06:44:22:0632 INFO [R W4:4] - [Login] - START
- 06:44:22:0637 INFO [W3:3 impsoft.threads.BotRandomScriptJob{impsoft.scripting.ibot.builtin.LoggedInTest$1}] - [Login] - Main Menu is up
- 06:44:28:0745 INFO [R W4:4] - [Login] - RS is loading
- 06:44:30:0246 INFO [R W4:4] - [Login] - RS is loading
- 06:44:31:0746 INFO [R W4:4] - [Login] - RS done loading
- 06:44:31:0747 INFO [R W4:4] - [Login] - At Lobby
- 06:45:04:0427 INFO [R W4:4] - [Login] - Login Done
- 06:45:04:0440 INFO [R W4:4] - [Login] - STOP
- 06:45:05:0628 INFO [W1:1 impsoft.threads.BotRandomScriptJob{impsoft.scripting.ibot.builtin.LoggedInTest$2}] - [Login] - Set angle Up
- 06:50:03:0061 INFO [S EasyClue] - Successfully saved settings to /EasyClue/lastUsed.ini
- 06:50:06:0259 INFO [S EasyClue] - did we enter banking started
- 06:50:07:0985 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:08:0816 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 06:50:08:0818 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:08:0819 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 06:50:16:0892 INFO [W4:4 impsoft.utils.ruler.RulerScriptUtils$1{c.h}] - [WalkingPath] PATH DONE
- 06:50:17:0846 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 06:50:18:0348 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 06:50:18:0348 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:18:0349 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 06:50:18:0350 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:18:0351 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 06:50:24:0825 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 06:50:25:0646 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 06:50:25:0647 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:27:0517 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:27:0747 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:28:0350 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 06:50:28:0351 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:31:0887 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 06:50:32:0904 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:32:0909 INFO [S EasyClue] - [WalkingPath] Distance 0 for (203208, 203219) -> (203208, 203219)
- 06:50:32:0910 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:46:0879 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:47:0488 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 06:50:47:0498 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:47:0499 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 06:50:52:0618 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 06:50:54:0919 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 06:50:54:0920 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:50:54:0921 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 06:50:54:0922 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:50:54:0922 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 06:50:56:0332 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 06:50:56:0833 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 06:50:56:0834 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:51:06:0002 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:51:06:0233 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:51:42:0658 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:51:43:0396 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:51:52:0100 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 06:51:52:0100 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:52:33:0056 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:52:38:0942 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 06:52:38:0943 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:52:38:0964 INFO [S EasyClue] - Looks like door was already opened
- 06:52:40:0012 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 06:52:42:0815 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 06:52:42:0829 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 06:53:44:0060 INFO [S EasyClue] - did we leave the thieving loop
- 06:53:55:0317 ERROR [neXus Input] - STOP Script Order ignored:
- 06:53:55:0318 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:53:55:0319 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:53:55:0320 ERROR [neXus Input] - theInputBot.mouse_x=658
- 06:53:55:0320 ERROR [neXus Input] - theInputBot.mouse_y=300
- 06:53:56:0069 ERROR [neXus Input] - STOP Script Order ignored:
- 06:53:56:0070 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:53:56:0072 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:53:56:0072 ERROR [neXus Input] - theInputBot.mouse_x=662
- 06:53:56:0074 ERROR [neXus Input] - theInputBot.mouse_y=334
- 06:53:56:0838 ERROR [neXus Input] - STOP Script Order ignored:
- 06:53:56:0838 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:53:56:0839 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:53:56:0840 ERROR [neXus Input] - theInputBot.mouse_x=661
- 06:53:56:0840 ERROR [neXus Input] - theInputBot.mouse_y=368
- 06:53:59:0130 ERROR [neXus Input] - STOP Script Order ignored:
- 06:53:59:0130 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:53:59:0131 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:53:59:0132 ERROR [neXus Input] - theInputBot.mouse_x=702
- 06:53:59:0132 ERROR [neXus Input] - theInputBot.mouse_y=302
- 06:53:59:0898 ERROR [neXus Input] - STOP Script Order ignored:
- 06:53:59:0899 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:53:59:0900 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:53:59:0901 ERROR [neXus Input] - theInputBot.mouse_x=701
- 06:53:59:0901 ERROR [neXus Input] - theInputBot.mouse_y=337
- 06:54:00:0666 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:00:0666 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:00:0667 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:54:00:0668 ERROR [neXus Input] - theInputBot.mouse_x=703
- 06:54:00:0669 ERROR [neXus Input] - theInputBot.mouse_y=372
- 06:54:01:0435 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:01:0437 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:01:0440 ERROR [neXus Input] - area=java.awt.Rectangle[x=539,y=398,width=158,height=105]
- 06:54:01:0440 ERROR [neXus Input] - theInputBot.mouse_x=706
- 06:54:01:0441 ERROR [neXus Input] - theInputBot.mouse_y=408
- 06:54:02:0203 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:02:0203 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:02:0204 ERROR [neXus Input] - area=java.awt.Rectangle[x=479,y=292,width=286,height=126]
- 06:54:02:0205 ERROR [neXus Input] - theInputBot.mouse_x=703
- 06:54:02:0206 ERROR [neXus Input] - theInputBot.mouse_y=438
- 06:54:05:0355 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:05:0357 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:05:0359 ERROR [neXus Input] - area=java.awt.Rectangle[x=520,y=408,width=193,height=95]
- 06:54:05:0360 ERROR [neXus Input] - theInputBot.mouse_x=660
- 06:54:05:0360 ERROR [neXus Input] - theInputBot.mouse_y=303
- 06:54:06:0124 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:06:0124 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:06:0126 ERROR [neXus Input] - area=java.awt.Rectangle[x=520,y=408,width=193,height=95]
- 06:54:06:0127 ERROR [neXus Input] - theInputBot.mouse_x=662
- 06:54:06:0127 ERROR [neXus Input] - theInputBot.mouse_y=337
- 06:54:06:0892 ERROR [neXus Input] - STOP Script Order ignored:
- 06:54:06:0895 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 06:54:06:0897 ERROR [neXus Input] - area=java.awt.Rectangle[x=520,y=408,width=193,height=95]
- 06:54:06:0898 ERROR [neXus Input] - theInputBot.mouse_x=665
- 06:54:06:0898 ERROR [neXus Input] - theInputBot.mouse_y=372
- 06:54:17:0120 INFO [W4:4 EasyClue$2] - 46892
- 06:55:35:0286 INFO [W3:3 EasyClue$2] - 16820
- 06:55:37:0772 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 06:55:41:0510 INFO [S EasyClue] - did we leave the thieving loop
- 06:55:51:0012 INFO [W1:1 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 06:55:52:0511 INFO [S EasyClue] - sleepin
- 06:55:54:0012 INFO [S EasyClue] - sleepin
- 06:55:55:0512 INFO [S EasyClue] - sleepin
- 06:55:57:0020 INFO [S EasyClue] - sleepin
- 06:55:58:0522 INFO [S EasyClue] - sleepin
- 06:56:00:0023 INFO [S EasyClue] - sleepin
- 06:56:01:0526 INFO [S EasyClue] - sleepin
- 06:56:03:0026 INFO [S EasyClue] - sleepin
- 06:56:04:0527 INFO [S EasyClue] - sleepin
- 06:56:06:0027 INFO [S EasyClue] - sleepin
- 06:56:07:0527 INFO [S EasyClue] - sleepin
- 06:56:09:0027 INFO [S EasyClue] - sleepin
- 06:56:10:0529 INFO [S EasyClue] - sleepin
- 06:56:12:0030 INFO [S EasyClue] - sleepin
- 06:56:13:0539 INFO [S EasyClue] - sleepin
- 06:56:15:0039 INFO [S EasyClue] - sleepin
- 06:56:16:0539 INFO [S EasyClue] - sleepin
- 06:56:18:0040 INFO [S EasyClue] - sleepin
- 06:56:19:0541 INFO [S EasyClue] - sleepin
- 06:56:21:0041 INFO [S EasyClue] - sleepin
- 06:56:22:0541 INFO [S EasyClue] - sleepin
- 06:56:24:0043 INFO [S EasyClue] - sleepin
- 06:56:25:0543 INFO [S EasyClue] - sleepin
- 06:56:27:0044 INFO [S EasyClue] - sleepin
- 06:56:28:0544 INFO [S EasyClue] - sleepin
- 06:56:30:0045 INFO [S EasyClue] - sleepin
- 06:56:31:0546 INFO [S EasyClue] - sleepin
- 06:56:33:0046 INFO [S EasyClue] - sleepin
- 06:56:34:0555 INFO [S EasyClue] - sleepin
- 06:56:35:0381 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 06:56:36:0055 INFO [S EasyClue] - sleepin
- 06:56:37:0556 INFO [S EasyClue] - sleepin
- 06:56:39:0057 INFO [S EasyClue] - sleepin
- 06:56:40:0557 INFO [S EasyClue] - sleepin
- 06:56:41:0547 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 06:56:41:0547 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 06:56:41:0552 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 06:56:47:0317 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 06:56:47:0319 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 06:57:39:0640 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 06:57:43:0988 INFO [S EasyClue] - did we leave the thieving loop
- 06:57:45:0187 INFO [W1:1 EasyClue$1] - did we enter jail
- 06:57:54:0989 INFO [S EasyClue] - sleepin
- 06:57:56:0490 INFO [S EasyClue] - sleepin
- 06:57:57:0990 INFO [S EasyClue] - sleepin
- 06:57:59:0492 INFO [S EasyClue] - sleepin
- 06:58:00:0993 INFO [S EasyClue] - sleepin
- 06:58:02:0501 INFO [S EasyClue] - sleepin
- 06:58:04:0003 INFO [S EasyClue] - sleepin
- 06:58:05:0506 INFO [S EasyClue] - sleepin
- 06:58:07:0007 INFO [S EasyClue] - sleepin
- 06:58:08:0507 INFO [S EasyClue] - sleepin
- 06:58:10:0011 INFO [S EasyClue] - sleepin
- 06:58:11:0511 INFO [S EasyClue] - sleepin
- 06:58:13:0011 INFO [S EasyClue] - sleepin
- 06:58:14:0517 INFO [S EasyClue] - sleepin
- 06:58:14:0518 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 06:58:16:0035 INFO [S EasyClue] - sleepin
- 06:58:17:0536 INFO [S EasyClue] - sleepin
- 06:58:19:0037 INFO [S EasyClue] - sleepin
- 06:58:19:0596 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 06:58:19:0596 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 06:58:20:0537 INFO [S EasyClue] - sleepin
- 06:58:22:0047 INFO [S EasyClue] - sleepin
- 06:58:23:0548 INFO [S EasyClue] - sleepin
- 06:58:24:0528 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 06:58:25:0052 INFO [S EasyClue] - sleepin
- 06:58:30:0778 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 06:58:30:0779 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 06:58:31:0285 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 06:58:33:0743 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 06:58:33:0743 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 06:58:53:0542 INFO [W3:3 EasyClue$2] - 3028
- 06:59:13:0726 INFO [S EasyClue] - did we leave the thieving loop
- 07:00:02:0956 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:00:06:0480 INFO [S EasyClue] - did we leave the thieving loop
- 07:00:06:0741 INFO [W1:1 EasyClue$1] - did we enter jail
- 07:00:17:0099 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:00:17:0481 INFO [S EasyClue] - sleepin
- 07:00:18:0982 INFO [S EasyClue] - sleepin
- 07:00:20:0482 INFO [S EasyClue] - sleepin
- 07:00:21:0982 INFO [S EasyClue] - sleepin
- 07:00:22:0144 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 07:00:22:0146 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:00:22:0157 INFO [W1:1 EasyClue$1] - Looks like door was already opened
- 07:00:23:0483 INFO [S EasyClue] - sleepin
- 07:00:24:0101 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:00:24:0986 INFO [S EasyClue] - sleepin
- 07:00:30:0303 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 07:00:30:0303 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:00:30:0813 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:00:33:0389 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 07:00:33:0390 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:01:57:0268 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:02:00:0918 INFO [S EasyClue] - did we leave the thieving loop
- 07:02:02:0653 INFO [W6:6 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:02:11:0919 INFO [S EasyClue] - sleepin
- 07:02:13:0419 INFO [S EasyClue] - sleepin
- 07:02:14:0919 INFO [S EasyClue] - sleepin
- 07:02:16:0419 INFO [S EasyClue] - sleepin
- 07:02:17:0920 INFO [S EasyClue] - sleepin
- 07:02:19:0420 INFO [S EasyClue] - sleepin
- 07:02:20:0920 INFO [S EasyClue] - sleepin
- 07:02:22:0421 INFO [S EasyClue] - sleepin
- 07:02:23:0921 INFO [S EasyClue] - sleepin
- 07:02:25:0422 INFO [S EasyClue] - sleepin
- 07:02:26:0922 INFO [S EasyClue] - sleepin
- 07:02:28:0422 INFO [S EasyClue] - sleepin
- 07:02:29:0931 INFO [S EasyClue] - sleepin
- 07:02:31:0431 INFO [S EasyClue] - sleepin
- 07:02:33:0005 INFO [S EasyClue] - sleepin
- 07:02:34:0506 INFO [S EasyClue] - sleepin
- 07:02:36:0006 INFO [S EasyClue] - sleepin
- 07:02:37:0506 INFO [S EasyClue] - sleepin
- 07:02:39:0006 INFO [S EasyClue] - sleepin
- 07:02:40:0506 INFO [S EasyClue] - sleepin
- 07:02:42:0007 INFO [S EasyClue] - sleepin
- 07:02:43:0508 INFO [S EasyClue] - sleepin
- 07:02:45:0009 INFO [S EasyClue] - sleepin
- 07:02:46:0510 INFO [S EasyClue] - sleepin
- 07:02:48:0010 INFO [S EasyClue] - sleepin
- 07:02:49:0518 INFO [S EasyClue] - sleepin
- 07:02:51:0028 INFO [S EasyClue] - sleepin
- 07:02:52:0530 INFO [S EasyClue] - sleepin
- 07:02:53:0922 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 07:02:54:0031 INFO [S EasyClue] - sleepin
- 07:02:55:0531 INFO [S EasyClue] - sleepin
- 07:02:57:0031 INFO [S EasyClue] - sleepin
- 07:02:59:0015 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 07:02:59:0024 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:02:59:0029 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 07:03:07:0298 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 07:03:07:0309 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:03:54:0650 INFO [S EasyClue] - did we leave the thieving loop
- 07:04:32:0428 WARN [S EasyClue] - Tab Selection Failed 3
- 07:04:32:0429 WARN [S EasyClue] - EasyClue.script(EasyClue.java:435)
- 07:04:32:0430 WARN [S EasyClue] - impsoft.scripting.types.ColorScript.doScript(null:-1)
- 07:04:32:0437 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:04:33:0841 INFO [W1:1 EasyClue$2] - 5012
- 07:04:38:0770 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:04:38:0771 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:04:38:0772 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:04:42:0177 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:04:45:0134 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:04:45:0136 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:04:45:0137 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:04:45:0138 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:04:45:0139 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:04:46:0670 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:04:47:0793 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:04:47:0796 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:04:48:0497 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:04:48:0498 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:04:52:0017 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:05:51:0997 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:06:19:0557 INFO [S EasyClue] - [WorldMap] START teleport to (3316, 3235) null from (203208, 203220)
- 07:06:19:0558 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Duel Arena > (3316, 3235)
- 07:06:21:0025 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:06:22:0219 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Duel Arena > Successful
- 07:06:29:0366 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:06:29:0460 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:06:29:0492 INFO [W4:4 EasyClue$2] - 272
- 07:06:56:0351 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:06:56:0352 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:06:59:0477 INFO [S EasyClue] - did we leave emoting
- 07:07:06:0931 INFO [S EasyClue] - impsoft.bots.reflection.internal.NPCWrapper@1f0691a 0
- 07:07:11:0772 INFO [S EasyClue] - null 1
- 07:07:11:0773 INFO [S EasyClue] - did we leave uri
- 07:07:16:0927 INFO [S EasyClue] - 10194 2691
- 07:07:19:0947 INFO [S EasyClue] - [WorldMap] START teleport to (3087, 3496) null from (3295, 3286)
- 07:07:19:0948 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Edgeville > (3087, 3496)
- 07:07:21:0661 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:07:22:0552 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Edgeville > Successful
- 07:07:30:0333 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:07:30:0349 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:08:28:0111 INFO [W5:5 EasyClue$2] - 2008
- 07:08:37:0949 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:08:37:0950 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:08:37:0971 INFO [S EasyClue] - Looks like door was already opened
- 07:08:51:0980 INFO [W1:1 EasyClue$1] - Finished clue scroll, going back to thieving
- 07:08:52:0631 INFO [W1:1 EasyClue$1] - Taking Screenshot
- 07:08:52:0631 INFO [W1:1 EasyClue$1] - Creating file
- 07:08:52:0633 INFO [W1:1 EasyClue$1] - August 28 @ 7h 8 mins PM
- 07:08:52:0634 INFO [W1:1 EasyClue$1] - Saving Screenshot to file
- 07:08:54:0459 INFO [W1:1 EasyClue$1] - Total profit on this reward : 13.1 K
- 07:09:15:0957 WARN [W1:1 EasyClue$1] - Tab Selection Failed 3
- 07:09:15:0957 WARN [W1:1 EasyClue$1] - MethUtils.teleportHome(MethUtils.java:347)
- 07:09:15:0959 WARN [W1:1 EasyClue$1] - EasyClue$1.runL(EasyClue.java:5142)
- 07:09:15:0965 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:09:16:0809 INFO [W1:1 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:09:16:0823 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:09:16:0825 DEBUG [W1:1 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:09:25:0998 DEBUG [W1:1 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:09:26:0900 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:09:26:0901 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:09:26:0901 INFO [W1:1 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:09:26:0901 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:09:26:0902 DEBUG [W1:1 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:09:28:0310 DEBUG [W1:1 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:09:29:0010 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:09:29:0011 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 07:09:29:0821 INFO [W1:1 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:09:29:0822 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:09:33:0836 DEBUG [W1:1 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:09:39:0784 INFO [S EasyClue] - did we enter banking
- 07:09:39:0792 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:09:40:0695 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:09:40:0695 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:09:45:0179 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:09:56:0137 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:09:57:0003 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:09:57:0005 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:09:57:0006 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:10:01:0649 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:10:03:0971 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:10:03:0972 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:03:0975 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:10:03:0975 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:10:03:0976 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:10:05:0414 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:10:06:0115 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:10:06:0118 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:14:0748 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:10:14:0980 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:29:0439 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:10:29:0671 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:34:0104 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:10:34:0336 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:44:0985 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:10:45:0715 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:10:51:0594 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:10:51:0594 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:11:06:0621 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:11:10:0984 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:11:10:0985 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:11:11:0004 INFO [S EasyClue] - Looks like door was already opened
- 07:11:12:0387 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:11:15:0847 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:11:15:0848 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:11:19:0274 INFO [W1:1 c.k] - [WalkingPath] PATH DONE
- 07:12:02:0736 INFO [W6:6 EasyClue$2] - 2512
- 07:12:35:0603 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:12:40:0055 INFO [W0:0 EasyClue$1] - did we enter jail
- 07:12:40:0159 INFO [S EasyClue] - did we leave the thieving loop
- 07:12:51:0160 INFO [S EasyClue] - sleepin
- 07:12:52:0660 INFO [S EasyClue] - sleepin
- 07:12:54:0161 INFO [S EasyClue] - sleepin
- 07:12:55:0668 INFO [S EasyClue] - sleepin
- 07:12:57:0182 INFO [S EasyClue] - sleepin
- 07:12:58:0682 INFO [S EasyClue] - sleepin
- 07:12:58:0988 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 07:13:00:0182 INFO [S EasyClue] - sleepin
- 07:13:01:0693 INFO [S EasyClue] - sleepin
- 07:13:03:0193 INFO [S EasyClue] - sleepin
- 07:13:03:0584 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 07:13:03:0596 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:13:04:0698 INFO [S EasyClue] - sleepin
- 07:13:06:0198 INFO [S EasyClue] - sleepin
- 07:13:07:0698 INFO [S EasyClue] - sleepin
- 07:13:08:0792 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 07:13:09:0206 INFO [S EasyClue] - sleepin
- 07:13:14:0666 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 07:13:14:0728 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:13:15:0268 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 07:13:15:0737 ERROR [neXus Input] - STOP Script Order ignored:
- 07:13:15:0739 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 07:13:15:0740 ERROR [neXus Input] - area=java.awt.Rectangle[x=186,y=230,width=238,height=174]
- 07:13:15:0740 ERROR [neXus Input] - theInputBot.mouse_x=628
- 07:13:15:0741 ERROR [neXus Input] - theInputBot.mouse_y=86
- 07:13:23:0630 INFO [W5:5 EasyClue$2] - 2009
- 07:13:24:0381 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 07:13:24:0397 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:13:43:0563 INFO [S EasyClue] - did we leave the thieving loop
- 07:14:10:0448 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:14:14:0283 INFO [S EasyClue] - did we leave the thieving loop
- 07:14:15:0841 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:14:25:0285 INFO [S EasyClue] - sleepin
- 07:14:26:0786 INFO [S EasyClue] - sleepin
- 07:14:28:0286 INFO [S EasyClue] - sleepin
- 07:14:29:0788 INFO [S EasyClue] - sleepin
- 07:14:31:0289 INFO [S EasyClue] - sleepin
- 07:14:32:0789 INFO [S EasyClue] - sleepin
- 07:14:34:0289 INFO [S EasyClue] - sleepin
- 07:14:35:0789 INFO [S EasyClue] - sleepin
- 07:14:35:0951 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:14:37:0289 INFO [S EasyClue] - sleepin
- 07:14:38:0790 INFO [S EasyClue] - sleepin
- 07:14:40:0872 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:14:40:0874 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:14:43:0792 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0793 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0795 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0796 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0798 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0799 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0799 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0800 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0801 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0802 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0805 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0807 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0809 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0811 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0812 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0813 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0815 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0816 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0817 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0818 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0819 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0821 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0824 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0826 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0827 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0828 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0829 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0829 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0830 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0831 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0832 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0833 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0836 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0837 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0838 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0838 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0839 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0840 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0841 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0842 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0843 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0846 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0847 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0848 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0849 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0850 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0851 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0851 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0852 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0853 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0853 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0854 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0856 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0857 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0857 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0858 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0859 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0859 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0860 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0862 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0863 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0864 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0867 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0868 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0869 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0870 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0871 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0871 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0872 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0873 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0874 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0874 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0876 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0877 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0878 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0879 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0880 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0882 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0882 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0883 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0884 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0886 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0887 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0887 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0888 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0889 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0890 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0890 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0891 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0893 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0894 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0898 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0899 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0900 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0901 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0902 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0902 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0903 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0904 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0906 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0909 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0910 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0911 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0912 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0912 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0913 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0914 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0916 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0917 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0918 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0919 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0920 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0922 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0923 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0924 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0927 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0927 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0928 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0929 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0930 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0930 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0931 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0932 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0933 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0933 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0937 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0938 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0939 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:43:0940 INFO [S EasyClue] - did we escape lumby dungeon
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- 07:14:44:0698 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0698 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0699 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0700 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0700 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0701 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0702 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0703 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0714 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0715 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0716 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0717 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0718 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0718 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0719 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0719 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0720 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0721 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0722 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0722 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0723 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0724 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0726 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0726 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0727 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0728 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0729 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0729 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0730 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0731 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0732 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0733 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0735 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0736 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0737 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0738 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0739 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0739 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0740 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0741 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0741 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0742 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0742 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0743 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0744 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0745 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0746 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0747 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0748 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0749 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0750 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0752 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0753 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0754 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0756 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0757 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0757 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0758 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0759 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0759 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0760 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0760 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0761 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0766 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0767 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0768 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0778 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0779 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0779 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0780 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0781 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0781 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0782 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0783 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0783 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0786 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0787 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0787 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0788 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0789 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0790 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0791 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:44:0792 INFO [S EasyClue] - did we escape lumby dungeon
- 07:14:45:0767 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:14:50:0869 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:14:50:0870 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:14:58:0070 INFO [S EasyClue] - did we leave the thieving loop
- 07:15:26:0896 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:15:27:0743 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:15:27:0743 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:15:27:0744 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:15:43:0454 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:15:45:0985 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:15:45:0986 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:15:45:0986 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:15:45:0987 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:15:45:0988 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:15:47:0394 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:15:48:0495 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:15:48:0496 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:15:49:0460 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:15:49:0460 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:15:53:0220 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:16:44:0437 INFO [S EasyClue] - [WorldMap] START teleport to (2960, 3379) null from (203208, 203220)
- 07:16:44:0440 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8009] > (2960, 3379)
- 07:16:47:0042 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 07:16:49:0760 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:16:49:0761 INFO [W3:3 EasyClue$2] - 9710
- 07:16:49:0784 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:17:04:0019 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:17:04:0020 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:17:17:0136 INFO [S EasyClue] - 7236 2703
- 07:17:20:0160 INFO [S EasyClue] - [WorldMap] START teleport to (2758, 3479) null from (2969, 3415)
- 07:17:20:0161 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8010] > (2758, 3479)
- 07:17:23:0104 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 07:17:25:0722 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:17:25:0730 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:17:29:0713 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:17:29:0714 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:17:33:0509 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:17:33:0510 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:17:34:0241 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:17:41:0764 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:17:41:0764 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:17:49:0461 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:17:53:0820 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:17:53:0820 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:18:00:0036 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:18:04:0037 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:18:04:0037 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:18:40:0795 INFO [S EasyClue] - 2703 3518
- 07:18:43:0808 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (2966, 3378)
- 07:18:43:0809 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 07:18:45:0538 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:18:46:0658 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 07:18:49:0531 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:18:49:0531 INFO [S EasyClue] - [WorldMap] RS Loading
- 07:18:50:0916 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (2966, 3378)
- 07:18:50:0917 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 07:18:53:0554 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:18:55:0403 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 07:18:56:0384 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:18:56:0394 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:19:36:0191 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:19:36:0191 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:19:43:0064 INFO [W5:5 EasyClue$1] - Finished clue scroll, going back to thieving
- 07:19:43:0729 INFO [W5:5 EasyClue$1] - Taking Screenshot
- 07:19:43:0737 INFO [W5:5 EasyClue$1] - Creating file
- 07:19:43:0739 INFO [W5:5 EasyClue$1] - August 28 @ 7h 19 mins PM
- 07:19:43:0739 INFO [W5:5 EasyClue$1] - Saving Screenshot to file
- 07:19:44:0007 INFO [W5:5 EasyClue$1] - Total profit on this reward : 142.5 K
- 07:20:02:0136 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:20:03:0000 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:20:03:0001 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:20:03:0001 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:20:11:0411 DEBUG [W5:5 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:12:0511 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:20:12:0511 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:20:12:0512 INFO [W5:5 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:20:12:0512 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:20:12:0512 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:20:13:0919 DEBUG [W5:5 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:14:0219 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:20:14:0219 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:20:14:0290 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:20:14:0519 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:20:15:0461 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:20:15:0462 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:20:18:0471 DEBUG [W5:5 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:25:0876 INFO [S EasyClue] - did we enter banking
- 07:20:25:0880 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:20:31:0588 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:20:31:0589 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:20:33:0104 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:42:0722 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:20:43:0264 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:20:43:0267 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:20:43:0267 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:20:48:0058 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:49:0359 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:20:49:0433 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:20:49:0434 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:20:49:0435 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:20:49:0436 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:20:50:0750 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:20:51:0850 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:20:51:0850 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:20:52:0024 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:20:52:0258 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:21:27:0300 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:21:28:0037 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:21:35:0197 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:21:35:0197 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:22:07:0750 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:22:12:0126 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:22:12:0126 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:22:12:0146 INFO [S EasyClue] - Looks like door was already opened
- 07:22:13:0616 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:22:17:0061 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:22:17:0062 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:23:19:0006 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:23:22:0958 INFO [S EasyClue] - did we leave the thieving loop
- 07:23:24:0170 INFO [W4:4 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:23:24:0208 INFO [W5:5 EasyClue$2] - 21964
- 07:23:33:0960 INFO [S EasyClue] - sleepin
- 07:23:35:0464 INFO [S EasyClue] - sleepin
- 07:23:36:0965 INFO [S EasyClue] - sleepin
- 07:23:38:0466 INFO [S EasyClue] - sleepin
- 07:23:39:0966 INFO [S EasyClue] - sleepin
- 07:23:41:0467 INFO [S EasyClue] - sleepin
- 07:23:42:0967 INFO [S EasyClue] - sleepin
- 07:23:44:0469 INFO [S EasyClue] - sleepin
- 07:23:45:0981 INFO [S EasyClue] - sleepin
- 07:23:47:0481 INFO [S EasyClue] - sleepin
- 07:23:48:0981 INFO [S EasyClue] - sleepin
- 07:23:49:0962 ERROR [W4:4 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:23:50:0482 INFO [S EasyClue] - sleepin
- 07:23:50:0966 ERROR [W4:4 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:23:51:0986 INFO [S EasyClue] - sleepin
- 07:23:51:0989 ERROR [W4:4 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:23:53:0486 INFO [S EasyClue] - sleepin
- 07:23:54:0986 INFO [S EasyClue] - sleepin
- 07:23:56:0487 INFO [S EasyClue] - sleepin
- 07:23:57:0987 INFO [S EasyClue] - sleepin
- 07:23:59:0487 INFO [S EasyClue] - sleepin
- 07:24:00:0987 INFO [S EasyClue] - sleepin
- 07:24:02:0491 INFO [S EasyClue] - sleepin
- 07:24:02:0495 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:24:03:0998 INFO [S EasyClue] - sleepin
- 07:24:05:0505 INFO [S EasyClue] - sleepin
- 07:24:06:0880 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:24:06:0882 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:24:06:0905 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:24:12:0698 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:24:12:0710 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:24:33:0095 INFO [S EasyClue] - did we leave the thieving loop
- 07:24:54:0832 INFO [W4:4 EasyClue$2] - 25538
- 07:25:08:0616 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:25:12:0867 INFO [S EasyClue] - did we leave the thieving loop
- 07:25:13:0602 INFO [W2:2 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:25:23:0869 INFO [S EasyClue] - sleepin
- 07:25:25:0370 INFO [S EasyClue] - sleepin
- 07:25:26:0883 INFO [S EasyClue] - sleepin
- 07:25:27:0132 INFO [W6:6 EasyClue$1{c.h}] - [WalkingPath] Runescape Loading
- 07:25:28:0383 INFO [S EasyClue] - sleepin
- 07:25:29:0889 INFO [S EasyClue] - sleepin
- 07:25:31:0390 INFO [S EasyClue] - sleepin
- 07:25:32:0891 INFO [S EasyClue] - sleepin
- 07:25:34:0391 INFO [S EasyClue] - sleepin
- 07:25:35:0891 INFO [S EasyClue] - sleepin
- 07:25:37:0406 INFO [S EasyClue] - sleepin
- 07:25:38:0908 INFO [S EasyClue] - sleepin
- 07:25:39:0360 ERROR [W2:2 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:25:40:0385 ERROR [W2:2 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:25:40:0410 INFO [S EasyClue] - sleepin
- 07:25:41:0491 ERROR [W2:2 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 07:25:41:0941 INFO [S EasyClue] - sleepin
- 07:25:43:0442 INFO [S EasyClue] - sleepin
- 07:25:44:0943 INFO [S EasyClue] - sleepin
- 07:25:46:0450 INFO [S EasyClue] - sleepin
- 07:25:47:0952 INFO [S EasyClue] - sleepin
- 07:25:49:0457 INFO [S EasyClue] - sleepin
- 07:25:49:0595 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 07:25:50:0959 INFO [S EasyClue] - sleepin
- 07:25:52:0463 INFO [S EasyClue] - sleepin
- 07:25:53:0969 INFO [S EasyClue] - sleepin
- 07:25:54:0061 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 07:25:54:0077 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:25:54:0089 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 07:26:00:0377 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 07:26:00:0394 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:26:50:0270 INFO [W3:3 EasyClue$2] - 3321
- 07:27:01:0238 INFO [S EasyClue] - did we leave the thieving loop
- 07:27:28:0887 INFO [S EasyClue] - did we leave the thieving loop
- 07:27:55:0167 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:27:55:0769 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:27:55:0770 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:27:55:0771 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:28:03:0598 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:28:06:0700 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:28:06:0702 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:28:06:0707 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:28:06:0707 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:28:06:0707 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:28:08:0213 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:28:09:0524 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:28:09:0525 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:28:10:0321 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:28:10:0321 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:28:24:0367 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:29:16:0389 INFO [S EasyClue] - [WorldMap] START teleport to (2660, 3301) null from (203208, 203220)
- 07:29:16:0390 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8011] > (2660, 3301)
- 07:29:19:0241 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 07:29:22:0853 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:29:22:0861 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:29:23:0103 INFO [W3:3 EasyClue$2] - 47839
- 07:29:32:0970 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:29:32:0971 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:30:12:0358 INFO [S EasyClue] - 3505 3505
- 07:30:15:0384 INFO [S EasyClue] - [WorldMap] START teleport to (2660, 3301) null from (2967, 3380)
- 07:30:15:0384 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8011] > (2660, 3301)
- 07:30:18:0124 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 07:30:20:0415 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:30:20:0422 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:30:28:0032 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:30:28:0032 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:30:28:0089 INFO [S EasyClue] - Looks like door was already opened
- 07:30:35:0580 INFO [S EasyClue] - Looks like door was already opened
- 07:30:48:0001 INFO [S EasyClue] - Evaded another EasyClue.crates with the same ID
- 07:31:01:0973 INFO [S EasyClue] - 3505 3490
- 07:31:04:0992 INFO [S EasyClue] - [WorldMap] START teleport to (2209, 4940) null from (2963, 3379)
- 07:31:04:0992 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Burthorpe > (2209, 4940)
- 07:31:06:0500 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:31:07:0606 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Burthorpe > Successful
- 07:31:13:0987 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:31:13:0996 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:31:26:0703 INFO [S EasyClue] - [WalkingPath] Runescape Loading
- 07:31:42:0265 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:31:42:0267 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:32:02:0406 INFO [S EasyClue] - 3490 2685
- 07:32:11:0951 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:32:23:0977 INFO [S EasyClue] - [WalkingPath] Runescape Loading
- 07:32:25:0030 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:32:25:0772 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:32:28:0378 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:32:28:0387 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:32:49:0739 INFO [S EasyClue] - 2685 3490
- 07:32:52:0759 INFO [S EasyClue] - [WorldMap] START teleport to (2209, 4940) null from (3204, 3384)
- 07:32:52:0760 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Burthorpe > (2209, 4940)
- 07:32:54:0727 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:32:55:0950 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Burthorpe > Successful
- 07:33:00:0026 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:33:00:0069 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:33:24:0475 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:33:24:0475 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:33:29:0274 INFO [S EasyClue] - Looks like door was already opened
- 07:33:35:0286 INFO [S EasyClue] - Evaded another EasyClue.crates with the same ID
- 07:33:45:0174 INFO [S EasyClue] - 3490 3516
- 07:33:48:0195 INFO [S EasyClue] - [WorldMap] START teleport to (2758, 3479) null from (2929, 3569)
- 07:33:48:0196 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8010] > (2758, 3479)
- 07:33:51:0850 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 07:33:53:0716 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:33:53:0740 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:35:01:0797 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:35:01:0797 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:35:09:0231 INFO [W5:5 EasyClue$1] - Finished clue scroll, going back to thieving
- 07:35:09:0839 INFO [W5:5 EasyClue$1] - Taking Screenshot
- 07:35:09:0840 INFO [W5:5 EasyClue$1] - Creating file
- 07:35:09:0841 INFO [W5:5 EasyClue$1] - August 28 @ 7h 35 mins PM
- 07:35:09:0842 INFO [W5:5 EasyClue$1] - Saving Screenshot to file
- 07:35:10:0053 INFO [W5:5 EasyClue$1] - Total profit on this reward : 265.0
- 07:35:25:0321 INFO [W6:6 EasyClue$2] - 19924
- 07:35:30:0880 WARN [W5:5 EasyClue$1] - Tab Selection Failed 3
- 07:35:30:0903 WARN [W5:5 EasyClue$1] - MethUtils.teleportHome(MethUtils.java:347)
- 07:35:30:0905 WARN [W5:5 EasyClue$1] - EasyClue$1.runL(EasyClue.java:5142)
- 07:35:30:0911 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:35:31:0836 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:35:31:0836 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:35:31:0837 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:35:40:0646 DEBUG [W5:5 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:35:45:0347 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:35:45:0401 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:35:45:0401 INFO [W5:5 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:35:45:0402 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:35:45:0405 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:35:46:0518 DEBUG [W5:5 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:35:47:0876 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:35:47:0878 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:35:47:0956 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:35:48:0187 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:35:49:0194 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:35:49:0195 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:35:51:0961 DEBUG [W5:5 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:36:00:0597 INFO [S EasyClue] - did we enter banking
- 07:36:00:0607 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:36:01:0268 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:36:01:0270 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:36:05:0548 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:36:17:0370 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:36:17:0959 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:36:17:0961 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:36:17:0962 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:36:22:0999 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:36:23:0914 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:36:23:0914 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:36:23:0915 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:36:23:0916 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:36:23:0916 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:36:25:0350 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:36:26:0451 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 07:36:26:0451 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:36:26:0531 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:36:26:0766 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:37:04:0124 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:37:04:0854 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:37:11:0550 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:37:11:0551 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:37:22:0066 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:37:27:0263 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:37:27:0264 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:37:32:0874 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:37:36:0131 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:37:36:0131 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:38:47:0748 INFO [S EasyClue] - did we leave the thieving loop
- 07:39:08:0266 INFO [W2:2 EasyClue$2] - 14740
- 07:39:19:0069 INFO [W4:4 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:39:23:0118 INFO [S EasyClue] - did we leave the thieving loop
- 07:39:24:0086 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:39:34:0118 INFO [S EasyClue] - sleepin
- 07:39:35:0620 INFO [S EasyClue] - sleepin
- 07:39:37:0129 INFO [S EasyClue] - sleepin
- 07:39:38:0718 INFO [S EasyClue] - sleepin
- 07:39:40:0218 INFO [S EasyClue] - sleepin
- 07:39:42:0196 INFO [S EasyClue] - sleepin
- 07:39:43:0205 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:39:43:0699 INFO [S EasyClue] - sleepin
- 07:39:45:0208 INFO [S EasyClue] - sleepin
- 07:39:46:0710 INFO [S EasyClue] - sleepin
- 07:39:48:0212 INFO [S EasyClue] - sleepin
- 07:39:49:0713 INFO [S EasyClue] - sleepin
- 07:39:49:0912 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:39:49:0918 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:39:49:0930 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:39:55:0640 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:39:55:0642 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:41:05:0966 INFO [W4:4 EasyClue$2] - 36909
- 07:41:10:0489 INFO [S EasyClue] - did we leave the thieving loop
- 07:41:36:0588 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:41:40:0981 INFO [S EasyClue] - did we leave the thieving loop
- 07:41:41:0312 INFO [W3:3 EasyClue$1] - did we enter jail
- 07:41:51:0988 INFO [S EasyClue] - sleepin
- 07:41:52:0666 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:41:53:0500 INFO [S EasyClue] - sleepin
- 07:41:55:0001 INFO [S EasyClue] - sleepin
- 07:41:56:0502 INFO [S EasyClue] - sleepin
- 07:41:56:0908 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:41:56:0908 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:41:56:0932 INFO [W3:3 EasyClue$1] - Looks like door was already opened
- 07:41:58:0007 INFO [S EasyClue] - sleepin
- 07:41:58:0632 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:41:59:0507 INFO [S EasyClue] - sleepin
- 07:42:01:0007 INFO [S EasyClue] - sleepin
- 07:42:06:0042 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:42:06:0051 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:42:06:0567 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:42:15:0897 INFO [W5:5 EasyClue$2] - 1750
- 07:42:25:0038 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:42:25:0998 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 07:42:42:0726 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 07:42:42:0762 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:43:32:0302 INFO [S EasyClue] - did we leave the thieving loop
- 07:44:01:0641 INFO [W0:0 EasyClue$2] - 29033
- 07:45:08:0420 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:45:11:0876 INFO [W4:4 EasyClue$1] - did we enter jail
- 07:45:12:0069 INFO [S EasyClue] - did we leave the thieving loop
- 07:45:22:0268 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:45:23:0073 INFO [S EasyClue] - sleepin
- 07:45:24:0577 INFO [S EasyClue] - sleepin
- 07:45:26:0077 INFO [S EasyClue] - sleepin
- 07:45:26:0651 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:45:26:0656 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:45:26:0676 INFO [W4:4 EasyClue$1] - Looks like door was already opened
- 07:45:27:0610 INFO [S EasyClue] - sleepin
- 07:45:28:0369 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:45:29:0129 INFO [S EasyClue] - sleepin
- 07:45:30:0632 INFO [S EasyClue] - sleepin
- 07:45:34:0820 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:45:34:0864 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:45:35:0398 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:45:36:0741 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:45:36:0749 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:46:22:0844 INFO [S EasyClue] - did we leave the thieving loop
- 07:47:04:0636 INFO [W5:5 EasyClue$2] - 6467
- 07:47:20:0945 INFO [W4:4 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:47:24:0364 INFO [W6:6 EasyClue$1] - did we enter jail
- 07:47:25:0338 INFO [S EasyClue] - did we leave the thieving loop
- 07:47:34:0816 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 07:47:36:0339 INFO [S EasyClue] - sleepin
- 07:47:37:0841 INFO [S EasyClue] - sleepin
- 07:47:39:0342 INFO [S EasyClue] - sleepin
- 07:47:39:0932 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 07:47:39:0982 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:47:40:0842 INFO [S EasyClue] - sleepin
- 07:47:42:0345 INFO [S EasyClue] - sleepin
- 07:47:43:0847 INFO [S EasyClue] - sleepin
- 07:47:45:0247 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 07:47:45:0347 INFO [S EasyClue] - sleepin
- 07:47:50:0998 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 07:47:51:0004 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:47:51:0511 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 07:47:52:0085 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 07:47:52:0105 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:48:46:0926 INFO [S EasyClue] - did we leave the thieving loop
- 07:49:06:0692 INFO [W5:5 EasyClue$2] - 4407
- 07:49:51:0872 INFO [W0:0 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:49:55:0289 INFO [W4:4 EasyClue$1] - did we enter jail
- 07:49:55:0733 INFO [S EasyClue] - did we leave the thieving loop
- 07:50:05:0767 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:50:06:0734 INFO [S EasyClue] - sleepin
- 07:50:08:0235 INFO [S EasyClue] - sleepin
- 07:50:09:0735 INFO [S EasyClue] - sleepin
- 07:50:10:0200 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:50:10:0207 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:50:10:0220 INFO [W4:4 EasyClue$1] - Looks like door was already opened
- 07:50:11:0246 INFO [S EasyClue] - sleepin
- 07:50:11:0922 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:50:12:0746 INFO [S EasyClue] - sleepin
- 07:50:18:0366 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:50:18:0380 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:50:18:0900 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 07:50:31:0099 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 07:50:31:0101 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:50:35:0464 INFO [S EasyClue] - did we leave the thieving loop
- 07:51:11:0671 INFO [W4:4 EasyClue$2] - 28117
- 07:52:11:0310 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 07:52:15:0848 INFO [S EasyClue] - did we leave the thieving loop
- 07:52:16:0465 INFO [W5:5 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 07:52:26:0849 INFO [S EasyClue] - sleepin
- 07:52:28:0362 INFO [S EasyClue] - sleepin
- 07:52:29:0876 INFO [S EasyClue] - sleepin
- 07:52:31:0377 INFO [S EasyClue] - sleepin
- 07:52:32:0889 INFO [S EasyClue] - sleepin
- 07:52:34:0389 INFO [S EasyClue] - sleepin
- 07:52:35:0889 INFO [S EasyClue] - sleepin
- 07:52:37:0389 INFO [S EasyClue] - sleepin
- 07:52:38:0899 INFO [S EasyClue] - sleepin
- 07:52:40:0406 INFO [S EasyClue] - sleepin
- 07:52:41:0906 INFO [S EasyClue] - sleepin
- 07:52:43:0408 INFO [S EasyClue] - sleepin
- 07:52:44:0908 INFO [S EasyClue] - sleepin
- 07:52:46:0426 INFO [S EasyClue] - sleepin
- 07:52:47:0927 INFO [S EasyClue] - sleepin
- 07:52:49:0427 INFO [S EasyClue] - sleepin
- 07:52:50:0942 INFO [S EasyClue] - sleepin
- 07:52:52:0443 INFO [S EasyClue] - sleepin
- 07:52:53:0943 INFO [S EasyClue] - sleepin
- 07:52:55:0662 INFO [S EasyClue] - sleepin
- 07:52:56:0167 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:52:57:0166 INFO [S EasyClue] - sleepin
- 07:52:58:0322 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:52:58:0553 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:52:58:0666 INFO [S EasyClue] - sleepin
- 07:53:00:0167 INFO [S EasyClue] - sleepin
- 07:53:01:0668 INFO [S EasyClue] - sleepin
- 07:53:03:0257 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 07:53:03:0258 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:53:03:0271 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 07:53:09:0686 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 07:53:09:0712 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 07:53:23:0526 INFO [S EasyClue] - did we leave the thieving loop
- 07:53:51:0756 WARN [S EasyClue] - Tab Selection Failed 3
- 07:53:51:0767 WARN [S EasyClue] - EasyClue.script(EasyClue.java:435)
- 07:53:51:0769 WARN [S EasyClue] - impsoft.scripting.types.ColorScript.doScript(null:-1)
- 07:53:51:0775 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:53:58:0442 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:53:58:0443 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:53:58:0444 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:54:00:0950 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:54:03:0051 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:54:03:0051 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:54:03:0052 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:54:03:0053 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:54:03:0053 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:54:04:0466 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:54:05:0366 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:54:05:0367 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:54:06:0034 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:54:06:0035 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:54:09:0547 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:55:00:0609 INFO [S EasyClue] - [WorldMap] START teleport to (2441, 3091) null from (203208, 203220)
- 07:55:00:0610 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Castle Wars > (2441, 3091)
- 07:55:02:0304 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:55:03:0562 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Castle Wars > Successful
- 07:55:08:0490 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:55:10:0396 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] CASTLE_EXIT -> CASTLE_ENTER
- 07:55:10:0398 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:55:50:0741 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:55:50:0750 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:55:50:0751 DEBUG [S EasyClue] - [WorldMap] START YANILLE_DOOR_ENTER2 -> YANILLE_DOOR_EXIT2
- 07:55:52:0734 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:55:53:0909 DEBUG [W1:1 b.yn] - [WorldMap] START WALK PATH
- 07:55:54:0772 INFO [W1:1 b.yn] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:55:54:0773 DEBUG [W1:1 b.yn] - [WorldMap] STOP WALK PATH
- 07:55:54:0775 DEBUG [W1:1 b.yn] - [WorldMap] START YANILLE_DOOR_ENTER -> YANILLE_DOOR_EXIT
- 07:55:58:0259 DEBUG [W1:1 b.yn] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:56:01:0279 DEBUG [W3:3 b.yn{b.yn}] - [WorldMap] START WALK PATH
- 07:56:08:0216 DEBUG [S EasyClue] - [WorldMap] STOP YANILLE_DOOR_ENTER2 -> YANILLE_DOOR_EXIT2
- 07:56:08:0230 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:56:08:0313 DEBUG [W1:1 b.yn] - [WorldMap] STOP YANILLE_DOOR_ENTER -> YANILLE_DOOR_EXIT
- 07:56:08:0613 DEBUG [W3:3 b.yn{b.yn}] - [WorldMap] STOP WALK PATH
- 07:56:27:0997 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:56:28:0001 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:56:44:0912 INFO [S EasyClue] - 3491 3512
- 07:56:47:0927 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (2597, 3105)
- 07:56:47:0938 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 07:56:49:0441 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:56:50:0661 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 07:56:53:0334 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:56:53:0335 INFO [S EasyClue] - [WorldMap] RS Loading
- 07:56:54:0938 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (2597, 3105)
- 07:56:54:0941 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 07:56:57:0437 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 07:56:59:0531 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 07:57:00:0515 INFO [S EasyClue] - [WorldMap] STOP teleport
- 07:57:00:0521 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:57:12:0237 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 07:57:12:0237 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:57:33:0655 INFO [S EasyClue] - 3512 10218
- 07:57:52:0909 INFO [W4:4 EasyClue$2] - 10439
- 07:57:54:0961 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:57:55:0575 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:57:55:0576 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:57:55:0577 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:58:02:0962 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 07:58:05:0067 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 07:58:05:0068 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:58:05:0069 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 07:58:05:0069 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:58:05:0070 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:58:06:0376 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:58:07:0278 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 07:58:07:0278 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:58:08:0344 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 07:58:08:0344 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:58:11:0612 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 07:58:53:0130 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:58:55:0828 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:58:56:0263 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:59:18:0166 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 07:59:18:0168 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:59:23:0171 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 07:59:23:0176 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 07:59:23:0263 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:59:32:0689 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 07:59:32:0691 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:59:37:0693 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 07:59:37:0709 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 07:59:37:0856 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 07:59:47:0427 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 07:59:47:0428 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 07:59:52:0429 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 07:59:52:0436 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 07:59:52:0547 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:00:01:0817 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:00:01:0818 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:00:06:0820 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:00:06:0821 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:00:07:0002 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:00:16:0011 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:00:16:0012 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:00:21:0013 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:00:21:0013 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:00:21:0098 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:00:30:0334 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:00:30:0335 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:00:35:0341 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:00:35:0344 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:00:35:0464 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:00:44:0925 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:00:44:0926 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:00:49:0928 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:00:49:0929 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:00:50:0036 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:00:59:0227 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:00:59:0228 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:01:04:0230 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:01:04:0231 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:01:04:0314 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:01:14:0527 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:01:14:0528 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:01:19:0530 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:01:19:0531 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:01:19:0612 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:01:24:0958 INFO [W2:2 EasyClue$2] - 120032
- 08:01:24:0958 INFO [W2:2 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 08:01:33:0128 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 08:01:33:0129 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:01:38:0130 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start (3684, 2953), Re-starting
- 08:01:38:0130 DEBUG [S EasyClue] - [WorldMap] STOP (3684, 2953) -> (103684, 102950)
- 08:01:38:0137 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:01:57:0686 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:01:57:0918 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:02:12:0576 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:02:13:0345 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:02:32:0387 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:02:32:0388 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:02:35:0237 INFO [S EasyClue] - did we leave emoting
- 08:02:38:0295 INFO [S EasyClue] - did we leave emoting
- 08:02:40:0780 INFO [S EasyClue] - did we leave emoting
- 08:02:43:0376 INFO [S EasyClue] - did we leave emoting
- 08:02:46:0127 INFO [S EasyClue] - did we leave emoting
- 08:02:48:0473 INFO [S EasyClue] - did we leave emoting
- 08:02:58:0045 INFO [S EasyClue] - impsoft.bots.reflection.internal.NPCWrapper@55c10b 0
- 08:03:02:0533 INFO [S EasyClue] - null 1
- 08:03:02:0533 INFO [S EasyClue] - did we leave uri
- 08:03:07:0668 INFO [S EasyClue] - 10218 7236
- 08:03:10:0828 INFO [S EasyClue] - [WorldMap] START teleport to (2960, 3379) null from (2976, 3269)
- 08:03:10:0848 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8009] > (2960, 3379)
- 08:03:13:0533 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 08:03:15:0618 INFO [W1:1 EasyClue$2] - 11813
- 08:03:15:0618 INFO [S EasyClue] - [WorldMap] STOP teleport
- 08:03:15:0626 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:03:33:0008 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:03:33:0008 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:03:44:0964 INFO [S EasyClue] - 7236 10212
- 08:04:06:0075 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:06:0943 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:04:06:0943 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:06:0944 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:04:19:0987 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:04:21:0888 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:04:21:0890 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:21:0891 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:04:21:0891 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:21:0891 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:04:23:0197 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:04:24:0098 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:04:24:0099 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:24:0165 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:24:0393 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:25:0308 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:04:25:0319 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:28:0829 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:04:34:0447 INFO [S EasyClue] - [WorldMap] START teleport to (2209, 4940) null from (203208, 203220)
- 08:04:34:0448 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Burthorpe > (2209, 4940)
- 08:04:36:0049 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Games necklace[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 08:04:37:0739 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Burthorpe > Successful
- 08:04:42:0678 INFO [S EasyClue] - [WorldMap] STOP teleport
- 08:04:42:0685 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:48:0278 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:04:48:0281 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:48:0290 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] BURTHORPE_GAMES_ROOM_ENTRANCE -> BURTHORPE_GAMES_ROOM_EXIT
- 08:04:48:0291 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:04:54:0897 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:04:55:0134 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] BURTHORPE_GAMES_ROOM_ENTRANCE -> BURTHORPE_GAMES_ROOM_EXIT
- 08:04:55:0135 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:05:00:0053 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:05:00:0053 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:05:00:0054 DEBUG [S EasyClue] - [WorldMap] START BURTHORPE_GAMES_ROOM_STAIRS_DOWN -> BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_1_UP
- 08:05:00:0868 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:05:04:0312 DEBUG [S EasyClue] - [WorldMap] STOP BURTHORPE_GAMES_ROOM_STAIRS_DOWN -> BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_1_UP
- 08:05:04:0314 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:05:05:0795 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:05:05:0810 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:05:05:0811 DEBUG [S EasyClue] - [WorldMap] START BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_1_DOWN -> BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_2_UP
- 08:05:10:0143 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:05:10:0645 DEBUG [S EasyClue] - [WorldMap] STOP BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_1_DOWN -> BURTHORPE_GAMES_ROOM_BASEMENT_STAIRS_2_UP
- 08:05:10:0647 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:05:17:0973 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:05:17:0976 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:05:23:0986 INFO [S EasyClue] - Looks like door was already opened
- 08:05:25:0899 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:05:29:0846 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:05:29:0846 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:05:32:0947 INFO [S EasyClue] - did we leave emoting
- 08:05:38:0524 INFO [S EasyClue] - impsoft.bots.reflection.internal.NPCWrapper@a2d083 0
- 08:05:41:0560 INFO [W1:1 EasyClue$1] - Finished clue scroll, going back to thieving
- 08:05:42:0258 INFO [W1:1 EasyClue$1] - Taking Screenshot
- 08:05:42:0258 INFO [W1:1 EasyClue$1] - Creating file
- 08:05:42:0260 INFO [W1:1 EasyClue$1] - August 28 @ 8h 5 mins PM
- 08:05:42:0260 INFO [W1:1 EasyClue$1] - Saving Screenshot to file
- 08:05:42:0489 INFO [W1:1 EasyClue$1] - Total profit on this reward : 222.8 K
- 08:05:43:0167 INFO [S EasyClue] - null 1
- 08:05:43:0167 INFO [S EasyClue] - did we leave uri
- 08:06:00:0885 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 08:06:07:0538 INFO [W1:1 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:06:07:0539 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:06:07:0539 DEBUG [W1:1 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:06:10:0375 DEBUG [W1:1 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:12:0480 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:06:12:0495 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 08:06:12:0495 INFO [W1:1 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:06:12:0495 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:06:12:0496 DEBUG [W1:1 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:06:13:0901 DEBUG [W1:1 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:14:0405 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:06:14:0409 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 08:06:14:0482 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:06:14:0712 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 08:06:15:0525 INFO [W1:1 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:06:15:0526 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:06:19:0036 DEBUG [W1:1 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:25:0444 INFO [S EasyClue] - did we enter banking
- 08:06:25:0449 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:06:26:0310 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:06:26:0311 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:06:31:0026 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:41:0467 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:06:42:0068 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:06:42:0080 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:06:42:0080 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:06:46:0486 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:47:0187 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:06:47:0188 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:06:47:0189 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:06:47:0189 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:06:47:0189 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:06:48:0601 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:06:49:0501 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:06:49:0502 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:06:49:0579 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:06:49:0819 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:07:25:0655 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:07:26:0385 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:07:32:0127 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:07:32:0161 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:07:50:0914 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:07:56:0293 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:07:56:0293 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:07:56:0315 INFO [S EasyClue] - Looks like door was already opened
- 08:07:57:0449 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:08:00:0734 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:08:00:0739 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:08:56:0141 INFO [W4:4 impsoft.bots.ColorBot$1] - beaten and sleeping
- 08:09:00:0597 INFO [S EasyClue] - did we leave the thieving loop
- 08:09:00:0949 INFO [W0:0 EasyClue$1] - did we enter jail
- 08:09:11:0613 INFO [S EasyClue] - sleepin
- 08:09:13:0114 INFO [S EasyClue] - sleepin
- 08:09:14:0625 INFO [S EasyClue] - sleepin
- 08:09:15:0429 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:09:16:0127 INFO [S EasyClue] - sleepin
- 08:09:17:0629 INFO [S EasyClue] - sleepin
- 08:09:19:0131 INFO [S EasyClue] - sleepin
- 08:09:19:0451 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:09:19:0457 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:09:20:0641 INFO [S EasyClue] - sleepin
- 08:09:22:0143 INFO [S EasyClue] - sleepin
- 08:09:23:0646 INFO [S EasyClue] - sleepin
- 08:09:25:0147 INFO [S EasyClue] - sleepin
- 08:09:25:0229 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:09:26:0647 INFO [S EasyClue] - sleepin
- 08:09:31:0229 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:09:31:0297 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:09:31:0826 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:09:37:0000 ERROR [neXus Input] - STOP Script Order ignored:
- 08:09:37:0037 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 08:09:37:0052 ERROR [neXus Input] - area=java.awt.Rectangle[x=128,y=160,width=197,height=126]
- 08:09:37:0059 ERROR [neXus Input] - theInputBot.mouse_x=625
- 08:09:37:0060 ERROR [neXus Input] - theInputBot.mouse_y=92
- 08:09:41:0610 INFO [W5:5 EasyClue$2] - 9069
- 08:09:49:0938 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:09:50:0014 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:10:16:0556 INFO [S EasyClue] - did we leave the thieving loop
- 08:11:25:0666 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 08:11:29:0416 INFO [W0:0 EasyClue$1] - did we enter jail
- 08:11:29:0706 INFO [S EasyClue] - did we leave the thieving loop
- 08:11:40:0712 INFO [S EasyClue] - sleepin
- 08:11:42:0213 INFO [S EasyClue] - sleepin
- 08:11:43:0735 INFO [S EasyClue] - sleepin
- 08:11:45:0238 INFO [S EasyClue] - sleepin
- 08:11:46:0784 INFO [S EasyClue] - sleepin
- 08:11:48:0294 INFO [S EasyClue] - sleepin
- 08:11:49:0794 INFO [S EasyClue] - sleepin
- 08:11:51:0301 INFO [S EasyClue] - sleepin
- 08:11:51:0751 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:11:52:0830 INFO [S EasyClue] - sleepin
- 08:11:54:0332 INFO [S EasyClue] - sleepin
- 08:11:55:0836 INFO [S EasyClue] - sleepin
- 08:11:56:0177 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:11:56:0226 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:11:56:0240 INFO [W0:0 EasyClue$1] - Looks like door was already opened
- 08:11:57:0342 INFO [S EasyClue] - sleepin
- 08:11:58:0070 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:11:58:0846 INFO [S EasyClue] - sleepin
- 08:12:04:0537 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:12:04:0575 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:12:05:0119 DEBUG [W0:0 EasyClue$1] - [WorldMap] START WALK PATH
- 08:12:06:0428 INFO [W0:0 EasyClue$1] - [WalkingPath] PATH DONE
- 08:12:06:0451 DEBUG [W0:0 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:12:44:0381 INFO [S EasyClue] - did we leave the thieving loop
- 08:13:04:0941 INFO [W6:6 EasyClue$2] - 8405
- 08:13:51:0712 INFO [S EasyClue] - did we leave the thieving loop
- 08:14:22:0079 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:14:28:0463 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:14:28:0466 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:14:28:0467 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:14:31:0612 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:14:34:0112 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:14:34:0115 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:14:34:0116 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:14:34:0117 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:14:34:0117 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:14:35:0722 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:14:36:0225 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:14:36:0225 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:14:37:0122 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:14:37:0123 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:14:40:0399 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:15:44:0260 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:16:12:0088 INFO [S EasyClue] - [WorldMap] START teleport to (3316, 3235) null from (203208, 203220)
- 08:16:12:0090 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Duel Arena > (3316, 3235)
- 08:16:13:0546 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Ring of duelling[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 08:16:14:0913 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Duel Arena > Successful
- 08:16:19:0792 INFO [S EasyClue] - [WorldMap] STOP teleport
- 08:16:19:0798 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:16:19:0826 INFO [W5:5 EasyClue$2] - 21227
- 08:16:42:0987 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:16:42:0988 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:16:46:0311 INFO [S EasyClue] - did we leave emoting
- 08:16:56:0490 INFO [S EasyClue] - impsoft.bots.reflection.internal.NPCWrapper@53d210 0
- 08:17:02:0363 INFO [S EasyClue] - null 1
- 08:17:02:0363 INFO [S EasyClue] - did we leave uri
- 08:17:07:0431 INFO [S EasyClue] - 10194 2716
- 08:17:16:0345 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:17:20:0217 INFO [S EasyClue] - [WalkingPath] Off Path Before Being On Path
- 08:17:20:0217 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:17:21:0581 DEBUG [W6:6 c.l] - [WorldMap] START WALK PATH
- 08:17:29:0459 DEBUG [W6:6 c.l] - [WorldMap] STOP WALK PATH
- 08:17:29:0729 DEBUG [W6:6 c.l] - [WorldMap] START WALK PATH
- 08:17:38:0317 DEBUG [W6:6 c.l] - [WorldMap] STOP WALK PATH
- 08:17:38:0550 DEBUG [W6:6 c.l] - [WorldMap] START WALK PATH
- 08:17:46:0957 DEBUG [W6:6 c.l] - [WorldMap] STOP WALK PATH
- 08:17:47:0758 DEBUG [W1:1 c.l] - [WorldMap] START WALK PATH
- 08:17:52:0111 DEBUG [W1:1 c.l] - [WorldMap] STOP WALK PATH
- 08:17:52:0342 DEBUG [W1:1 c.l] - [WorldMap] START WALK PATH
- 08:17:57:0741 DEBUG [W1:1 c.l] - [WorldMap] STOP WALK PATH
- 08:17:58:0976 DEBUG [W1:1 c.l] - [WorldMap] START WALK PATH
- 08:17:58:0977 DEBUG [W1:1 c.l] - [WorldMap] STOP WALK PATH
- 08:17:59:0707 DEBUG [W1:1 c.l] - [WorldMap] START WALK PATH
- 08:18:03:0219 DEBUG [W1:1 c.l] - [WorldMap] STOP WALK PATH
- 08:18:03:0956 DEBUG [W1:1 c.l] - [WorldMap] START WALK PATH
- 08:18:08:0858 INFO [W1:1 c.l] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:18:08:0862 DEBUG [W1:1 c.l] - [WorldMap] STOP WALK PATH
- 08:18:27:0510 INFO [S EasyClue] - 2716 3502
- 08:18:30:0533 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (3289, 3373)
- 08:18:30:0534 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 08:18:32:0269 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 08:18:33:0381 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 08:18:38:0230 INFO [S EasyClue] - [WorldMap] STOP teleport
- 08:18:38:0256 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:19:04:0623 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:19:04:0646 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:19:04:0646 DEBUG [S EasyClue] - [WorldMap] START DRAYNOR_MANOR_GATE_A -> DRAYNOR_MANOR_GATE_B
- 08:19:04:0669 DEBUG [S EasyClue] - [WorldMap] STOP DRAYNOR_MANOR_GATE_A -> DRAYNOR_MANOR_GATE_B
- 08:19:04:0670 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:19:15:0421 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:19:15:0435 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:19:15:0436 DEBUG [S EasyClue] - [WorldMap] START DRAYNOR_MANOR_IN -> DRAYNOR_MANOR_OUT
- 08:19:16:0096 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:19:17:0009 DEBUG [S EasyClue] - [WorldMap] STOP DRAYNOR_MANOR_IN -> DRAYNOR_MANOR_OUT
- 08:19:17:0020 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:19:22:0101 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:19:22:0102 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:19:22:0102 DEBUG [S EasyClue] - [WorldMap] START DRAYNOR_MANOR_FLOOR1_STAIRS_UP -> DRAYNOR_MANOR_FLOOR1_STAIRS_DOWN
- 08:19:23:0107 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:19:24:0008 DEBUG [S EasyClue] - [WorldMap] STOP DRAYNOR_MANOR_FLOOR1_STAIRS_UP -> DRAYNOR_MANOR_FLOOR1_STAIRS_DOWN
- 08:19:24:0008 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:19:24:0671 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:19:24:0678 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:19:24:0678 DEBUG [S EasyClue] - [WorldMap] START DRAYNOR_MANOR_FLOOR2_STAIRS_UP -> DRAYNOR_MANOR_FLOOR2_STAIRS_DOWN
- 08:19:31:0195 DEBUG [S EasyClue] - feedback = NO_MATCHING_MENU
- 08:19:37:0821 DEBUG [S EasyClue] - feedback = NO_MATCHING_MENU
- 08:19:42:0879 DEBUG [S EasyClue] - [WorldMap] STOP DRAYNOR_MANOR_FLOOR2_STAIRS_UP -> DRAYNOR_MANOR_FLOOR2_STAIRS_DOWN
- 08:19:42:0886 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:19:48:0936 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 08:19:48:0937 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:19:48:0948 DEBUG [S EasyClue] - [WorldMap] START DRAYNOR_MANOR_FLOOR2_STAIRS_UP -> DRAYNOR_MANOR_FLOOR2_STAIRS_DOWN
- 08:19:52:0358 DEBUG [S EasyClue] - feedback = NO_MATCHING_MENU
- 08:19:58:0564 DEBUG [S EasyClue] - feedback = NO_MATCHING_MENU
- 08:20:03:0490 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:20:04:0642 INFO [W3:3 EasyClue$2] - 19525
- 08:20:06:0603 DEBUG [S EasyClue] - [WorldMap] STOP DRAYNOR_MANOR_FLOOR2_STAIRS_UP -> DRAYNOR_MANOR_FLOOR2_STAIRS_DOWN
- 08:20:06:0606 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:20:13:0416 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:20:13:0419 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:20:25:0863 INFO [S EasyClue] - 3502 7236
- 08:20:28:0868 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:20:50:0920 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:20:50:0962 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:20:58:0186 INFO [W5:5 EasyClue$1] - Finished clue scroll, going back to thieving
- 08:20:58:0778 INFO [W5:5 EasyClue$1] - Taking Screenshot
- 08:20:58:0778 INFO [W5:5 EasyClue$1] - Creating file
- 08:20:58:0779 INFO [W5:5 EasyClue$1] - August 28 @ 8h 20 mins PM
- 08:20:58:0780 INFO [W5:5 EasyClue$1] - Saving Screenshot to file
- 08:20:59:0014 INFO [W5:5 EasyClue$1] - Total profit on this reward : 6.5 K
- 08:21:17:0271 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:21:18:0113 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:21:18:0113 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:21:18:0114 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:21:25:0622 DEBUG [W5:5 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:21:26:0123 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:21:26:0123 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:21:26:0123 INFO [W5:5 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:21:26:0124 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:21:26:0124 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:21:27:0329 DEBUG [W5:5 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:21:27:0830 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:21:27:0830 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:21:27:0895 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:21:28:0127 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:21:29:0125 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:21:29:0130 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:21:32:0388 DEBUG [W5:5 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:21:39:0297 INFO [S EasyClue] - did we enter banking
- 08:21:39:0305 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:21:46:0062 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:21:46:0063 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:21:46:0293 INFO [W1:1 EasyClue$2] - 7500
- 08:21:48:0590 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:21:58:0811 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:21:59:0412 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:21:59:0413 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:21:59:0416 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:22:04:0424 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:22:06:0560 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:22:06:0560 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:22:06:0561 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:22:06:0570 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:22:06:0570 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:22:07:0984 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:22:09:0293 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:22:09:0296 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:22:09:0386 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:22:09:0618 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:22:44:0287 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:22:45:0036 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:22:50:0868 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:22:50:0870 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:23:07:0993 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:23:13:0195 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:23:13:0196 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:23:18:0096 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:23:21:0278 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:23:21:0279 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:24:34:0630 INFO [S EasyClue] - did we leave the thieving loop
- 08:25:02:0850 INFO [W6:6 EasyClue$2] - 500
- 08:25:19:0135 INFO [W4:4 impsoft.bots.ColorBot$1] - beaten and sleeping
- 08:25:23:0373 INFO [S EasyClue] - did we leave the thieving loop
- 08:25:23:0465 INFO [W5:5 EasyClue$1] - did we enter jail
- 08:25:33:0815 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:25:34:0395 INFO [S EasyClue] - sleepin
- 08:25:35:0897 INFO [S EasyClue] - sleepin
- 08:25:37:0397 INFO [S EasyClue] - sleepin
- 08:25:38:0819 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 08:25:38:0819 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:25:38:0834 INFO [W5:5 EasyClue$1] - Looks like door was already opened
- 08:25:38:0911 INFO [S EasyClue] - sleepin
- 08:25:40:0414 INFO [S EasyClue] - sleepin
- 08:25:40:0512 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:25:41:0916 INFO [S EasyClue] - sleepin
- 08:25:46:0967 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 08:25:46:0967 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:25:47:0488 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 08:25:48:0901 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 08:25:48:0907 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:27:11:0859 INFO [S EasyClue] - did we leave the thieving loop
- 08:27:47:0738 INFO [W5:5 EasyClue$2] - 44682
- 08:27:49:0825 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:27:50:0426 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:27:50:0428 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:27:50:0428 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:28:07:0022 INFO [W5:5 impsoft.utils.ruler.RulerScriptUtils$1{c.h}] - [WalkingPath] PATH DONE
- 08:28:07:0735 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:28:08:0437 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:28:08:0437 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:28:08:0445 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:28:08:0450 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:28:08:0450 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:28:10:0055 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:28:10:0357 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:28:10:0357 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:28:11:0078 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:28:11:0079 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:28:15:0442 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:29:11:0752 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:29:15:0094 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:29:15:0338 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:29:35:0430 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:29:35:0431 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:29:40:0432 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:29:40:0434 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:29:40:0460 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:29:49:0383 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:29:49:0386 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:29:54:0387 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:29:54:0388 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:29:54:0405 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:30:03:0882 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:30:03:0886 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:30:08:0899 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:30:08:0899 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:30:08:0919 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:30:18:0370 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:30:18:0370 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:30:23:0371 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:30:23:0377 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:30:23:0401 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:30:32:0950 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:30:32:0976 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:30:37:0977 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:30:37:0979 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:30:37:0998 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:30:47:0030 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:30:47:0031 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:30:52:0033 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:30:52:0034 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:30:52:0052 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:31:01:0350 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:31:01:0351 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:31:06:0353 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:31:06:0356 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:31:06:0388 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:31:15:0839 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:31:15:0840 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:31:20:0843 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:31:20:0849 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:31:20:0870 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:31:29:0704 INFO [W0:0 EasyClue$2] - 120130
- 08:31:29:0705 INFO [W0:0 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 08:31:30:0815 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:31:30:0816 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:31:35:0818 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:31:35:0819 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:31:35:0838 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:31:37:0324 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:31:37:0581 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:31:53:0988 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:31:53:0990 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:31:58:0991 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:31:58:0991 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:31:59:0010 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:32:08:0645 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:32:08:0647 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:32:13:0649 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:32:13:0649 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:32:13:0668 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:32:22:0754 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:32:22:0756 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:32:27:0757 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:32:27:0765 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:32:27:0794 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:32:37:0351 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:32:37:0355 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:32:42:0357 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:32:42:0357 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:32:42:0388 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:32:51:0775 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:32:51:0775 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:32:56:0777 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:32:56:0778 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:32:56:0798 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:33:06:0549 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:33:06:0551 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:33:11:0556 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:33:11:0557 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:33:11:0576 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:33:21:0173 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:33:21:0184 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:33:26:0491 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:33:26:0501 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:33:26:0529 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:33:36:0027 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:33:36:0028 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:33:41:0030 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:33:41:0031 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:33:41:0049 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:33:50:0411 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:33:50:0412 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:33:55:0413 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:33:55:0415 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:33:55:0432 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:34:04:0887 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:34:04:0888 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:34:09:0892 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:34:09:0894 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:34:09:0928 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:34:19:0080 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:34:19:0085 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:34:24:0087 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:34:24:0089 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:34:24:0117 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:34:33:0561 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:34:33:0565 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:34:38:0567 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:34:38:0568 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:34:38:0588 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:34:48:0239 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:34:48:0240 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:34:53:0241 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:34:53:0241 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:34:53:0261 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:34:58:0219 INFO [W0:0 EasyClue$2] - 120445
- 08:34:58:0280 INFO [W0:0 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 08:35:05:0749 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 08:35:05:0750 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:35:10:0751 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start LIVING_ROCK_CAVE_EXIT, Re-starting
- 08:35:10:0754 DEBUG [S EasyClue] - [WorldMap] STOP LIVING_ROCK_CAVE_EXIT -> LIVING_ROCK_CAVE_ENTER
- 08:35:10:0768 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:35:26:0675 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:35:27:0225 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:35:44:0835 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:35:45:0075 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:36:01:0400 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:36:01:0634 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:36:16:0467 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:36:17:0227 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:36:24:0824 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:36:24:0824 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:36:25:0774 INFO [S EasyClue] - Looks like door was already opened
- 08:36:28:0962 INFO [S EasyClue] - Evaded another EasyClue.crates with the same ID
- 08:36:35:0194 INFO [S EasyClue] - took over 5 mins for a clue, trying to do something else
- 08:36:36:0963 INFO [S EasyClue] - 3494 3494
- 08:36:46:0172 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:36:47:0783 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:36:48:0345 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:37:10:0490 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:37:10:0491 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:37:15:0500 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:37:15:0500 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:37:15:0885 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:37:25:0385 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:37:25:0386 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:37:30:0388 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:37:30:0398 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:37:30:0588 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:37:40:0137 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:37:40:0156 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:37:45:0158 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:37:45:0159 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:37:45:0380 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:37:52:0544 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:37:52:0545 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:37:57:0546 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:37:57:0547 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:37:57:0806 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:38:07:0047 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:38:07:0049 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:38:12:0051 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:38:12:0051 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:38:12:0249 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:38:21:0947 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:38:21:0948 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:38:26:0950 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:38:26:0951 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:38:27:0133 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:38:36:0614 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:38:36:0615 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:38:41:0617 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:38:41:0617 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:38:41:0819 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:38:51:0298 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:38:51:0299 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:38:56:0300 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:38:56:0300 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:38:56:0475 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:39:06:0210 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:39:06:0211 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:39:11:0212 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:39:11:0213 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:39:11:0490 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:39:20:0885 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:39:20:0885 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:39:25:0886 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:39:25:0887 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:39:26:0059 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:39:35:0304 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:39:35:0305 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:39:40:0306 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:39:40:0306 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:39:40:0482 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:39:50:0104 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:39:50:0105 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:39:52:0784 INFO [W5:5 EasyClue$2] - 120206
- 08:39:52:0784 INFO [W5:5 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 08:39:55:0108 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:39:55:0108 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:39:55:0278 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:40:00:0738 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 08:40:00:0739 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:40:05:0740 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:40:05:0740 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:40:05:0764 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:40:23:0850 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:40:24:0154 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:40:36:0520 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:40:36:0789 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:40:50:0457 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:40:50:0690 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:41:08:0053 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:41:08:0797 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] RIMMINGTON_COOKING_ENTER2 -> RIMMINGTON_COOKING_EXIT2
- 08:41:08:0802 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] RIMMINGTON_COOKING_EXIT -> RIMMINGTON_COOKING_ENTER
- 08:41:08:0817 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:41:18:0661 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:41:18:0661 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:41:22:0584 INFO [S EasyClue] - Looks like door was already opened
- 08:41:44:0717 INFO [S EasyClue] - took over 5 mins for a clue, trying to do something else
- 08:41:44:0810 INFO [W3:3 EasyClue$2] - 5367
- 08:41:46:0223 INFO [S EasyClue] - 3494 7238
- 08:41:55:0980 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:41:55:0981 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:41:56:0233 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:06:0498 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:06:0747 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:12:0043 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:12:0312 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:15:0666 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:15:0917 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:20:0878 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:21:0158 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:27:0777 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:28:0363 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] DIGSITE_TOP_GATE_ENTER -> DIGSITE_TOP_GATE_EXIT
- 08:42:28:0365 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:36:0213 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:36:0459 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] DIGSITE_TOP_GATE_ENTER -> DIGSITE_TOP_GATE_EXIT
- 08:42:36:0464 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:44:0319 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:42:44:0854 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:42:59:0835 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:00:0076 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:43:19:0472 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:43:19:0473 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:19:0476 DEBUG [S EasyClue] - [WorldMap] START TEMPLE_WEST_ENTER -> TEMPLE_WEST_EXIT
- 08:43:20:0215 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:43:24:0626 DEBUG [S EasyClue] - [WorldMap] STOP TEMPLE_WEST_ENTER -> TEMPLE_WEST_EXIT
- 08:43:24:0626 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:43:25:0621 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:25:0877 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:43:26:0485 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:43:26:0486 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:26:0486 DEBUG [S EasyClue] - [WorldMap] START TEMPLE_GATE_1_EXIT -> TEMPLE_GATE_1_ENTER
- 08:43:31:0193 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:43:33:0717 DEBUG [S EasyClue] - feedback = NO_WORLDOBJECTS_FOUND
- 08:43:34:0328 DEBUG [W1:1 b.yn] - [WorldMap] START WALK PATH
- 08:43:34:0329 DEBUG [W1:1 b.yn] - [WorldMap] STOP WALK PATH
- 08:43:34:0428 DEBUG [S EasyClue] - [WorldMap] STOP TEMPLE_GATE_1_EXIT -> TEMPLE_GATE_1_ENTER
- 08:43:34:0658 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:43:48:0034 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:43:48:0037 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:48:0040 DEBUG [S EasyClue] - [WorldMap] START TEMPLE_GATE_2_EXIT -> TEMPLE_GATE_2_ENTER
- 08:43:48:0843 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:43:51:0118 DEBUG [W3:3 b.yn] - [WorldMap] START WALK PATH
- 08:43:52:0014 INFO [W3:3 b.yn] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:43:52:0015 DEBUG [W3:3 b.yn] - [WorldMap] STOP WALK PATH
- 08:43:52:0016 DEBUG [W3:3 b.yn] - [WorldMap] START TEMPLE_EAST_EXIT -> TEMPLE_EAST_ENTER
- 08:43:57:0712 DEBUG [W3:3 b.yn] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:43:58:0795 DEBUG [S EasyClue] - [WorldMap] STOP TEMPLE_GATE_2_EXIT -> TEMPLE_GATE_2_ENTER
- 08:43:58:0806 INFO [S EasyClue] - [WorldMap] RS Loading
- 08:43:58:0995 DEBUG [W3:3 b.yn] - [WorldMap] STOP TEMPLE_EAST_EXIT -> TEMPLE_EAST_ENTER
- 08:43:59:0181 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:43:59:0181 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:43:59:0412 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:44:08:0415 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:44:08:0645 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:44:16:0612 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:44:17:0346 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:44:33:0418 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:44:33:0418 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:44:33:0432 INFO [S EasyClue] - Looks like door was already opened
- 08:44:35:0361 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:44:37:0379 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:44:37:0380 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:44:48:0215 INFO [S EasyClue] - 7238 10224
- 08:45:09:0322 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:45:09:0923 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:45:09:0924 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:45:09:0924 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:45:19:0449 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:45:24:0162 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:45:24:0164 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:45:24:0165 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:45:24:0166 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:45:24:0166 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:45:25:0973 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:45:26:0473 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:45:26:0475 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:45:26:0543 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:45:26:0774 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:45:27:0663 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:45:27:0664 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:45:28:0579 INFO [W5:5 EasyClue$2] - 500
- 08:45:30:0959 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:45:39:0896 INFO [S EasyClue] - [WorldMap] START teleport to (2660, 3301) null from (203208, 203220)
- 08:45:39:0897 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8011] > (2660, 3301)
- 08:45:42:0849 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 08:45:49:0358 INFO [S EasyClue] - [WorldMap] STOP teleport
- 08:45:49:0375 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:46:35:0406 INFO [S EasyClue] - [WalkingPath] Runescape Loading
- 08:47:02:0036 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:47:02:0036 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:47:03:0505 INFO [S EasyClue] - Setting interface visible.
- 08:47:05:0368 INFO [S EasyClue] - did we leave emoting
- 08:47:11:0303 INFO [S EasyClue] - null 0
- 08:47:11:0303 INFO [S EasyClue] - did we leave uri
- 08:47:12:0379 INFO [W2:2 EasyClue$1] - Finished clue scroll, going back to thieving
- 08:47:12:0946 INFO [W2:2 EasyClue$1] - Taking Screenshot
- 08:47:12:0958 INFO [W2:2 EasyClue$1] - Creating file
- 08:47:12:0971 INFO [W2:2 EasyClue$1] - August 28 @ 8h 47 mins PM
- 08:47:12:0986 INFO [W2:2 EasyClue$1] - Saving Screenshot to file
- 08:47:14:0541 INFO [W2:2 EasyClue$1] - Total profit on this reward : 2.4 K
- 08:47:31:0580 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 08:47:32:0197 INFO [W2:2 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:47:32:0213 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:47:32:0224 DEBUG [W2:2 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:47:40:0653 DEBUG [W2:2 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:47:41:0566 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:47:41:0585 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 08:47:41:0592 INFO [W2:2 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:47:41:0599 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:47:41:0605 DEBUG [W2:2 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:47:43:0025 DEBUG [W2:2 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:47:43:0535 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:47:43:0576 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 08:47:44:0196 INFO [W2:2 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:47:44:0206 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 08:47:46:0999 DEBUG [W2:2 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:47:57:0805 INFO [S EasyClue] - did we enter banking
- 08:47:57:0809 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:47:58:0750 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:47:58:0760 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:48:03:0803 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:48:14:0047 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:48:14:0648 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:48:14:0649 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:48:14:0649 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:48:22:0506 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:48:23:0239 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:48:23:0286 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:48:23:0298 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:48:23:0298 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:48:23:0306 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:48:24:0411 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:48:25:0111 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 08:48:25:0115 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:48:25:0210 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:48:25:0440 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:49:01:0080 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:49:01:0811 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:49:08:0700 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:49:08:0714 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:49:19:0973 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:49:25:0210 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:49:25:0210 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:49:25:0232 INFO [S EasyClue] - Looks like door was already opened
- 08:49:26:0391 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:49:30:0064 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:49:30:0066 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:50:55:0442 INFO [S EasyClue] - did we leave the thieving loop
- 08:51:58:0753 INFO [S EasyClue] - did we leave the thieving loop
- 08:52:25:0737 INFO [W5:5 EasyClue$2] - 43516
- 08:52:28:0335 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:52:28:0949 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:52:28:0950 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:52:28:0954 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:52:53:0515 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:52:54:0015 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:52:54:0022 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:52:54:0022 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:52:54:0023 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:52:54:0024 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:52:55:0530 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:52:55:0839 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:52:55:0840 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:52:55:0907 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:52:56:0135 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:52:57:0077 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:52:57:0088 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:53:00:0609 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:53:57:0874 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:54:32:0355 INFO [W1:1 EasyClue$2] - 46145
- 08:54:34:0195 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:54:36:0572 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:54:36:0956 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:54:53:0519 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:54:53:0520 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:54:58:0523 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:54:58:0524 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:54:58:0667 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:55:07:0914 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:55:07:0915 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:55:12:0916 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:55:12:0917 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:55:13:0011 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:55:22:0632 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:55:22:0633 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:55:27:0636 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:55:27:0637 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:55:27:0766 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:55:37:0069 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:55:37:0070 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:55:42:0071 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:55:42:0071 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:55:42:0170 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:55:51:0313 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:55:51:0314 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:55:56:0316 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:55:56:0317 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:55:56:0472 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:56:06:0004 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:56:06:0005 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:56:11:0007 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:56:11:0025 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:56:11:0135 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:56:20:0642 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:56:20:0642 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:56:25:0644 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:56:25:0645 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:56:25:0748 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:56:35:0218 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:56:35:0219 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:56:40:0221 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:56:40:0222 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:56:40:0370 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:56:49:0787 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:56:49:0788 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:56:54:0790 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:56:54:0791 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:56:54:0885 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:57:04:0198 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:57:04:0199 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:57:09:0201 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:57:09:0204 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:57:09:0321 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:57:19:0019 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:57:19:0021 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:57:24:0024 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:57:24:0024 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:57:24:0168 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:57:33:0646 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:57:33:0647 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:57:38:0649 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:57:38:0650 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:57:38:0748 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:57:48:0267 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:57:48:0268 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:57:53:0270 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:57:53:0270 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:57:53:0409 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:58:02:0903 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:58:02:0905 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:58:07:0906 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:58:07:0907 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:58:08:0012 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:58:13:0796 INFO [W2:2 EasyClue$2] - 120151
- 08:58:13:0804 INFO [W2:2 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 08:58:17:0929 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 08:58:17:0930 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:58:22:0931 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 08:58:22:0932 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 08:58:22:0938 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:58:38:0914 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:58:39:0144 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:58:52:0383 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:58:52:0613 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:59:05:0964 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:59:06:0697 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:59:12:0375 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 08:59:12:0376 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:59:12:0376 INFO [S EasyClue] - did we leave uri
- 08:59:15:0884 INFO [S EasyClue] - took over 5 mins for a clue, trying to do something else
- 08:59:17:0584 INFO [S EasyClue] - 10218 10218
- 08:59:36:0510 INFO [W3:3 EasyClue$2] - 5480
- 08:59:38:0500 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:59:44:0446 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:59:44:0447 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:59:44:0447 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:59:48:0670 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 08:59:51:0570 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 08:59:51:0571 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:59:51:0571 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 08:59:51:0571 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:59:51:0572 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:59:53:0277 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 08:59:53:0777 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 08:59:53:0777 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 08:59:54:0443 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 08:59:54:0444 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 08:59:58:0254 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:00:36:0041 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:00:37:0158 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:00:37:0537 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:00:58:0038 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:00:58:0039 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:01:03:0041 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:01:03:0042 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:01:03:0189 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:01:12:0844 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:01:12:0845 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:01:17:0846 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:01:17:0853 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:01:17:0947 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:01:27:0386 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:01:27:0387 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:01:32:0389 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:01:32:0389 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:01:32:0516 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:01:41:0633 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:01:41:0634 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:01:46:0635 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:01:46:0636 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:01:46:0730 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:01:56:0351 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:01:56:0351 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:02:01:0352 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:02:01:0352 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:02:01:0496 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:02:10:0694 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:02:10:0695 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:02:15:0696 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:02:15:0697 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:02:15:0790 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:02:25:0203 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:02:25:0204 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:02:30:0206 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:02:30:0207 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:02:30:0315 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:02:39:0797 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:02:39:0798 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:02:44:0799 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:02:44:0799 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:02:44:0964 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:02:54:0060 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:02:54:0071 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:02:59:0074 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:02:59:0074 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:02:59:0169 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:03:02:0378 INFO [W6:6 EasyClue$2] - 120001
- 09:03:02:0378 INFO [W6:6 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 09:03:09:0977 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 09:03:09:0978 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:03:14:0980 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:03:15:0012 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:03:15:0025 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:03:20:0422 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:03:20:0654 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:03:32:0876 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:03:33:0121 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:03:44:0614 INFO [S EasyClue] - [WalkingPath] Runescape Loading
- 09:03:45:0817 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:03:46:0548 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:03:56:0859 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:03:57:0590 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:04:06:0135 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:04:06:0136 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:04:09:0610 INFO [S EasyClue] - did we leave emoting
- 09:04:11:0287 INFO [S EasyClue] - did we leave emoting
- 09:04:13:0352 INFO [S EasyClue] - did we leave emoting
- 09:04:15:0479 INFO [S EasyClue] - null 0
- 09:04:15:0480 INFO [S EasyClue] - did we leave uri
- 09:04:21:0191 INFO [S EasyClue] - 10218 10218
- 09:04:41:0647 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:04:42:0590 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:04:42:0593 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:04:42:0594 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:04:50:0200 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:04:52:0300 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:04:52:0303 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:04:52:0303 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:04:52:0304 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:04:52:0304 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:04:53:0609 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:04:54:0109 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:04:54:0110 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:04:54:0777 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:04:54:0779 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:04:58:0537 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:05:35:0596 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:05:37:0410 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:05:37:0791 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:05:57:0684 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:05:57:0685 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:06:02:0687 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:06:02:0689 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:06:02:0796 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:06:11:0842 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:06:11:0843 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:06:16:0849 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:06:16:0875 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:06:17:0058 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:06:26:0013 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:06:26:0014 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:06:31:0015 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:06:31:0016 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:06:31:0115 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:06:40:0704 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:06:40:0705 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:06:45:0707 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:06:45:0707 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:06:45:0802 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:06:55:0361 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:06:55:0361 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:07:00:0362 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:07:00:0363 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:07:00:0531 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:07:10:0015 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:07:10:0016 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:07:15:0018 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:07:15:0019 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:07:15:0116 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:07:24:0783 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:07:24:0784 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:07:29:0786 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:07:29:0787 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:07:29:0891 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:07:39:0513 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:07:39:0513 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:07:44:0515 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:07:44:0515 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:07:44:0613 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:07:54:0308 INFO [S EasyClue] - [WalkingPath] Unable to walk to destination?
- 09:07:54:0309 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:07:58:0706 INFO [W6:6 EasyClue$2] - 120180
- 09:07:58:0715 INFO [W6:6 EasyClue$2] - we've been stuck on the same tile for 2 mins, trying to do something
- 09:07:59:0311 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:07:59:0311 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:07:59:0439 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:08:07:0383 INFO [S EasyClue] - [WalkingPath] Off Path After Being On Path
- 09:08:07:0384 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:08:12:0386 DEBUG [S EasyClue] - [WorldMap] Timed out on approaching start MOSLE_DUNGEON_EXIT, Re-starting
- 09:08:12:0387 DEBUG [S EasyClue] - [WorldMap] STOP MOSLE_DUNGEON_EXIT -> MOSLE_DUNGEON_ENTER
- 09:08:12:0394 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:08:24:0498 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:08:24:0728 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:08:30:0810 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:08:31:0041 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:08:44:0852 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:08:45:0588 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:08:54:0928 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:08:55:0658 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:09:04:0809 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:09:04:0810 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:09:07:0093 INFO [S EasyClue] - did we leave emoting
- 09:09:13:0958 INFO [S EasyClue] - impsoft.bots.reflection.internal.NPCWrapper@1d779f9 0
- 09:09:18:0583 INFO [S EasyClue] - null 1
- 09:09:18:0584 INFO [S EasyClue] - did we leave uri
- 09:09:23:0750 INFO [S EasyClue] - 10218 3513
- 09:09:26:0767 INFO [S EasyClue] - [WorldMap] START teleport to (2758, 3479) null from (2977, 3268)
- 09:09:26:0768 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8010] > (2758, 3479)
- 09:09:29:0572 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 09:09:30:0773 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:09:30:0773 INFO [S EasyClue] - [WorldMap] RS Loading
- 09:09:32:0187 INFO [S EasyClue] - [WorldMap] START teleport to (2758, 3479) null from (2977, 3268)
- 09:09:32:0188 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8010] > (2758, 3479)
- 09:09:35:0496 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 09:09:35:0496 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:09:35:0508 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:10:09:0043 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:10:09:0044 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:10:54:0740 INFO [S EasyClue] - 3513 2680
- 09:10:57:0758 INFO [S EasyClue] - [WorldMap] START teleport to (3293, 3163) null from (3214, 3422)
- 09:10:57:0763 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Al Kharid > (3293, 3163)
- 09:10:59:0342 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 09:11:00:0452 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Al Kharid > Successful
- 09:11:04:0868 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:11:04:0874 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:11:05:0831 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:11:05:0831 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:11:05:0832 DEBUG [S EasyClue] - [WorldMap] START ALKHADRID_C_UP -> ALKHADRID_C_UP
- 09:11:07:0742 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:11:10:0042 DEBUG [S EasyClue] - [WorldMap] STOP ALKHADRID_C_UP -> ALKHADRID_C_UP
- 09:11:10:0044 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:11:16:0393 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:11:16:0395 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:11:31:0613 INFO [S EasyClue] - 2680 3518
- 09:11:34:0650 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (103301, 103168)
- 09:11:34:0650 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 09:11:35:0894 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 09:11:37:0495 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 09:11:41:0586 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:11:41:0596 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:12:19:0372 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:12:19:0374 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:12:31:0288 INFO [S EasyClue] - 3518 3493
- 09:12:34:0308 INFO [S EasyClue] - [WorldMap] START teleport to (3087, 3496) null from (3109, 3153)
- 09:12:34:0309 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Edgeville > (3087, 3496)
- 09:12:35:0810 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 09:12:37:0177 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Edgeville > Successful
- 09:12:42:0159 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:12:42:0177 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:13:18:0176 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:13:18:0177 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:13:18:0177 DEBUG [S EasyClue] - [WorldMap] START DWARVEN_MINE_NORTH_ENTRANCE -> DWARVEN_MINE_NORTH_EXIT
- 09:13:25:0425 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:13:28:0756 DEBUG [S EasyClue] - [WorldMap] STOP DWARVEN_MINE_NORTH_ENTRANCE -> DWARVEN_MINE_NORTH_EXIT
- 09:13:28:0756 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:13:50:0838 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:13:50:0839 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:13:59:0870 INFO [W2:2 EasyClue$1] - Finished clue scroll, going back to thieving
- 09:14:00:0423 INFO [W2:2 EasyClue$1] - Taking Screenshot
- 09:14:00:0423 INFO [W2:2 EasyClue$1] - Creating file
- 09:14:00:0424 INFO [W2:2 EasyClue$1] - August 28 @ 9h 14 mins PM
- 09:14:00:0425 INFO [W2:2 EasyClue$1] - Saving Screenshot to file
- 09:14:00:0744 INFO [W2:2 EasyClue$1] - Total profit on this reward : 2.8 K
- 09:14:08:0833 INFO [W4:4 EasyClue$2] - 6472
- 09:14:35:0011 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:14:35:0908 INFO [W2:2 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:14:35:0912 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:14:35:0929 DEBUG [W2:2 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:14:43:0319 INFO [W1:1 EasyClue$1{impsoft.utils.ruler.RulerScriptUtils$1{c.h}}] - [WalkingPath] PATH DONE
- 09:14:43:0487 DEBUG [W2:2 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:14:44:0396 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:14:44:0413 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:14:44:0419 INFO [W2:2 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:14:44:0425 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:14:44:0430 DEBUG [W2:2 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:14:46:0048 DEBUG [W2:2 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:14:46:0766 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:14:46:0778 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:14:47:0384 INFO [W2:2 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:14:47:0395 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:14:50:0417 DEBUG [W2:2 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:14:57:0752 INFO [S EasyClue] - did we enter banking
- 09:14:57:0756 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:14:58:0587 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:14:58:0597 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:15:03:0460 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:15:12:0879 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:15:13:0480 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:15:13:0486 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:15:13:0486 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:15:18:0486 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:15:20:0822 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:15:20:0822 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:15:20:0823 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:15:20:0825 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:15:20:0825 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 09:15:22:0231 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:15:23:0158 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 09:15:23:0169 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:15:23:0173 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:15:23:0404 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:15:57:0384 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:15:58:0118 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:16:06:0225 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:16:06:0225 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:16:16:0098 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:16:21:0677 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:16:21:0678 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:16:26:0661 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:16:29:0833 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:16:29:0834 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:17:47:0013 INFO [S EasyClue] - did we leave the thieving loop
- 09:18:39:0424 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:18:43:0568 INFO [W1:1 EasyClue$1] - did we enter jail
- 09:18:43:0666 INFO [S EasyClue] - did we leave the thieving loop
- 09:18:53:0228 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:18:54:0670 INFO [S EasyClue] - sleepin
- 09:18:56:0176 INFO [S EasyClue] - sleepin
- 09:18:57:0540 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:18:57:0543 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:18:57:0686 INFO [S EasyClue] - sleepin
- 09:18:59:0189 INFO [S EasyClue] - sleepin
- 09:19:00:0689 INFO [S EasyClue] - sleepin
- 09:19:02:0189 INFO [S EasyClue] - sleepin
- 09:19:03:0024 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:19:03:0689 INFO [S EasyClue] - sleepin
- 09:19:08:0799 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:19:08:0799 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:19:09:0308 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:19:09:0317 INFO [W1:1 EasyClue$1] - [WalkingPath] Distance 0 for (3165, 9631) -> (3165, 9631)
- 09:19:09:0317 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:19:43:0542 INFO [S EasyClue] - did we leave the thieving loop
- 09:21:11:0767 INFO [W5:5 EasyClue$2] - 11022
- 09:21:28:0915 INFO [S EasyClue] - did we leave the thieving loop
- 09:21:52:0798 INFO [W2:2 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:21:56:0395 INFO [W6:6 EasyClue$1] - did we enter jail
- 09:21:56:0585 INFO [S EasyClue] - did we leave the thieving loop
- 09:22:07:0057 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:22:07:0593 INFO [S EasyClue] - sleepin
- 09:22:09:0094 INFO [S EasyClue] - sleepin
- 09:22:10:0596 INFO [S EasyClue] - sleepin
- 09:22:11:0337 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:22:11:0338 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:22:11:0355 INFO [W6:6 EasyClue$1] - Looks like door was already opened
- 09:22:12:0101 INFO [S EasyClue] - sleepin
- 09:22:13:0144 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:22:13:0601 INFO [S EasyClue] - sleepin
- 09:22:15:0102 INFO [S EasyClue] - sleepin
- 09:22:20:0096 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:22:20:0106 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:22:20:0614 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:22:20:0820 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:22:20:0820 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:23:26:0571 INFO [W3:3 EasyClue$2] - 500
- 09:24:11:0000 INFO [S EasyClue] - did we leave the thieving loop
- 09:24:34:0316 INFO [W4:4 EasyClue$2] - 500
- 09:25:10:0459 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:25:14:0409 INFO [S EasyClue] - did we leave the thieving loop
- 09:25:14:0953 INFO [W2:2 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:25:25:0419 INFO [S EasyClue] - sleepin
- 09:25:26:0952 INFO [S EasyClue] - sleepin
- 09:25:28:0466 INFO [S EasyClue] - sleepin
- 09:25:29:0978 INFO [S EasyClue] - sleepin
- 09:25:31:0479 INFO [S EasyClue] - sleepin
- 09:25:32:0990 INFO [S EasyClue] - sleepin
- 09:25:34:0491 INFO [S EasyClue] - sleepin
- 09:25:35:0992 INFO [S EasyClue] - sleepin
- 09:25:37:0493 INFO [S EasyClue] - sleepin
- 09:25:38:0993 INFO [S EasyClue] - sleepin
- 09:25:40:0493 INFO [S EasyClue] - sleepin
- 09:25:41:0994 INFO [S EasyClue] - sleepin
- 09:25:43:0508 INFO [S EasyClue] - sleepin
- 09:25:45:0010 INFO [S EasyClue] - sleepin
- 09:25:46:0513 INFO [S EasyClue] - sleepin
- 09:25:48:0014 INFO [S EasyClue] - sleepin
- 09:25:49:0514 INFO [S EasyClue] - sleepin
- 09:25:51:0410 INFO [S EasyClue] - sleepin
- 09:25:52:0420 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:25:52:0911 INFO [S EasyClue] - sleepin
- 09:25:54:0425 INFO [S EasyClue] - sleepin
- 09:25:55:0925 INFO [S EasyClue] - sleepin
- 09:25:56:0780 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 09:25:56:0798 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:26:00:0631 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:26:05:0192 INFO [W3:3 c.k] - [WalkingPath] PATH DONE
- 09:26:05:0619 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:26:05:0854 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:26:06:0327 ERROR [neXus Input] - STOP Script Order ignored:
- 09:26:06:0327 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 09:26:06:0328 ERROR [neXus Input] - area=java.awt.Rectangle[x=301,y=236,width=197,height=126]
- 09:26:06:0329 ERROR [neXus Input] - theInputBot.mouse_x=630
- 09:26:06:0332 ERROR [neXus Input] - theInputBot.mouse_y=105
- 09:26:09:0776 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 09:26:09:0787 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:26:21:0987 INFO [W6:6 EasyClue$2] - 8283
- 09:27:44:0667 INFO [S EasyClue] - did we leave the thieving loop
- 09:28:27:0940 INFO [W0:0 EasyClue$2] - 8045
- 09:28:48:0104 INFO [W2:2 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:28:51:0707 INFO [S EasyClue] - did we leave the thieving loop
- 09:28:52:0771 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:29:02:0709 INFO [S EasyClue] - sleepin
- 09:29:04:0221 INFO [S EasyClue] - sleepin
- 09:29:05:0724 INFO [S EasyClue] - sleepin
- 09:29:07:0237 INFO [S EasyClue] - sleepin
- 09:29:08:0737 INFO [S EasyClue] - sleepin
- 09:29:10:0242 INFO [S EasyClue] - sleepin
- 09:29:11:0742 INFO [S EasyClue] - sleepin
- 09:29:13:0244 INFO [S EasyClue] - sleepin
- 09:29:14:0745 INFO [S EasyClue] - sleepin
- 09:29:16:0447 INFO [S EasyClue] - sleepin
- 09:29:16:0950 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:29:17:0947 INFO [S EasyClue] - sleepin
- 09:29:19:0447 INFO [S EasyClue] - sleepin
- 09:29:20:0947 INFO [S EasyClue] - sleepin
- 09:29:21:0898 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:29:21:0899 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:29:21:0904 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:29:27:0467 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:29:27:0468 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:30:02:0658 INFO [S EasyClue] - did we leave the thieving loop
- 09:30:07:0799 INFO [W3:3 EasyClue$2] - 2250
- 09:30:33:0485 INFO [S EasyClue] - did we leave the thieving loop
- 09:31:08:0361 INFO [W1:1 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:31:13:0022 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:31:13:0317 INFO [S EasyClue] - did we leave the thieving loop
- 09:31:24:0336 INFO [S EasyClue] - sleepin
- 09:31:25:0840 INFO [S EasyClue] - sleepin
- 09:31:27:0341 INFO [S EasyClue] - sleepin
- 09:31:28:0844 INFO [S EasyClue] - sleepin
- 09:31:30:0513 INFO [S EasyClue] - sleepin
- 09:31:31:0266 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:31:32:0013 INFO [S EasyClue] - sleepin
- 09:31:33:0513 INFO [S EasyClue] - sleepin
- 09:31:35:0013 INFO [S EasyClue] - sleepin
- 09:31:36:0483 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:31:36:0484 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:31:40:0013 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0014 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0015 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0016 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0017 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0017 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0018 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0019 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0020 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0021 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0024 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0025 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0025 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0026 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0027 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0027 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0028 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0029 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0030 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0030 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0031 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0033 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0034 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0034 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0035 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0036 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0037 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0038 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0039 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0047 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0048 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0049 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0049 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0054 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0055 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0056 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0057 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0058 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0059 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0060 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0061 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0066 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0067 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0068 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0071 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0077 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0077 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0078 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0080 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0083 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0085 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0086 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0090 INFO [S EasyClue] - did we escape lumby dungeon
- 09:31:40:0767 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:31:45:0828 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:31:45:0829 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:32:40:0765 INFO [S EasyClue] - did we leave the thieving loop
- 09:33:19:0254 INFO [W2:2 EasyClue$2] - 2250
- 09:33:38:0618 INFO [S EasyClue] - did we leave the thieving loop
- 09:34:23:0385 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:34:27:0146 INFO [S EasyClue] - did we leave the thieving loop
- 09:34:27:0360 INFO [W5:5 EasyClue$1] - did we enter jail
- 09:34:38:0194 INFO [S EasyClue] - sleepin
- 09:34:38:0524 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 09:34:39:0694 INFO [S EasyClue] - sleepin
- 09:34:41:0205 INFO [S EasyClue] - sleepin
- 09:34:42:0708 INFO [S EasyClue] - sleepin
- 09:34:43:0479 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 09:34:43:0480 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:34:43:0491 INFO [W5:5 EasyClue$1] - Looks like door was already opened
- 09:34:44:0208 INFO [S EasyClue] - sleepin
- 09:34:45:0155 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 09:34:45:0709 INFO [S EasyClue] - sleepin
- 09:34:47:0209 INFO [S EasyClue] - sleepin
- 09:34:51:0599 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 09:34:51:0634 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:34:52:0148 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 09:34:52:0655 ERROR [neXus Input] - STOP Script Order ignored:
- 09:34:52:0656 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 09:34:52:0657 ERROR [neXus Input] - area=java.awt.Rectangle[x=147,y=82,width=197,height=158]
- 09:34:52:0663 ERROR [neXus Input] - theInputBot.mouse_x=629
- 09:34:52:0664 ERROR [neXus Input] - theInputBot.mouse_y=81
- 09:34:54:0483 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 09:34:54:0483 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:35:53:0878 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:35:57:0247 INFO [W1:1 EasyClue$1] - did we enter jail
- 09:35:58:0174 INFO [S EasyClue] - did we leave the thieving loop
- 09:36:06:0612 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:36:07:0935 INFO [W4:4 EasyClue$2] - 500
- 09:36:09:0175 INFO [S EasyClue] - sleepin
- 09:36:10:0680 INFO [S EasyClue] - sleepin
- 09:36:11:0314 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:36:11:0314 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:36:11:0326 INFO [W1:1 EasyClue$1] - Looks like door was already opened
- 09:36:12:0180 INFO [S EasyClue] - sleepin
- 09:36:13:0033 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:36:13:0695 INFO [S EasyClue] - sleepin
- 09:36:15:0196 INFO [S EasyClue] - sleepin
- 09:36:19:0543 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:36:19:0544 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:36:20:0051 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:36:20:0476 ERROR [neXus Input] - STOP Script Order ignored:
- 09:36:20:0476 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 09:36:20:0477 ERROR [neXus Input] - area=java.awt.Rectangle[x=307,y=235,width=197,height=126]
- 09:36:20:0478 ERROR [neXus Input] - theInputBot.mouse_x=628
- 09:36:20:0479 ERROR [neXus Input] - theInputBot.mouse_y=83
- 09:36:22:0528 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:36:22:0529 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:36:52:0134 INFO [S EasyClue] - did we leave the thieving loop
- 09:37:18:0224 INFO [S EasyClue] - did we leave the thieving loop
- 09:37:24:0649 INFO [W4:4 EasyClue$2] - 7000
- 09:37:41:0625 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:37:45:0612 INFO [S EasyClue] - did we leave the thieving loop
- 09:37:46:0268 INFO [W2:2 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:37:56:0613 INFO [S EasyClue] - sleepin
- 09:37:58:0122 INFO [S EasyClue] - sleepin
- 09:37:59:0622 INFO [S EasyClue] - sleepin
- 09:38:01:0123 INFO [S EasyClue] - sleepin
- 09:38:02:0661 INFO [S EasyClue] - sleepin
- 09:38:04:0163 INFO [S EasyClue] - sleepin
- 09:38:05:0663 INFO [S EasyClue] - sleepin
- 09:38:07:0164 INFO [S EasyClue] - sleepin
- 09:38:08:0664 INFO [S EasyClue] - sleepin
- 09:38:10:0165 INFO [S EasyClue] - sleepin
- 09:38:11:0667 INFO [S EasyClue] - sleepin
- 09:38:13:0179 INFO [S EasyClue] - sleepin
- 09:38:14:0679 INFO [S EasyClue] - sleepin
- 09:38:16:0184 INFO [S EasyClue] - sleepin
- 09:38:17:0684 INFO [S EasyClue] - sleepin
- 09:38:19:0205 INFO [S EasyClue] - sleepin
- 09:38:20:0705 INFO [S EasyClue] - sleepin
- 09:38:22:0205 INFO [S EasyClue] - sleepin
- 09:38:23:0705 INFO [S EasyClue] - sleepin
- 09:38:25:0217 INFO [S EasyClue] - sleepin
- 09:38:26:0718 INFO [S EasyClue] - sleepin
- 09:38:28:0218 INFO [S EasyClue] - sleepin
- 09:38:29:0728 INFO [S EasyClue] - sleepin
- 09:38:31:0238 INFO [S EasyClue] - sleepin
- 09:38:32:0747 INFO [S EasyClue] - sleepin
- 09:38:34:0256 INFO [S EasyClue] - sleepin
- 09:38:35:0756 INFO [S EasyClue] - sleepin
- 09:38:37:0256 INFO [S EasyClue] - sleepin
- 09:38:37:0647 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:38:38:0756 INFO [S EasyClue] - sleepin
- 09:38:40:0266 INFO [S EasyClue] - sleepin
- 09:38:42:0835 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 09:38:42:0840 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:38:42:0864 DEBUG [W2:2 EasyClue$1] - [WorldMap] START WALK PATH
- 09:38:52:0578 INFO [W2:2 EasyClue$1] - [WalkingPath] PATH DONE
- 09:38:52:0595 DEBUG [W2:2 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:39:28:0274 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:39:32:0260 INFO [W1:1 EasyClue$1] - did we enter jail
- 09:39:32:0506 INFO [W5:5 EasyClue$2] - 10208
- 09:39:32:0887 INFO [S EasyClue] - did we leave the thieving loop
- 09:39:42:0687 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:39:43:0889 INFO [S EasyClue] - sleepin
- 09:39:45:0398 INFO [S EasyClue] - sleepin
- 09:39:46:0899 INFO [S EasyClue] - sleepin
- 09:39:47:0711 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:39:47:0711 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:39:48:0399 INFO [S EasyClue] - sleepin
- 09:39:49:0899 INFO [S EasyClue] - sleepin
- 09:39:51:0958 INFO [S EasyClue] - sleepin
- 09:39:53:0468 INFO [S EasyClue] - sleepin
- 09:39:54:0697 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:39:54:0972 INFO [S EasyClue] - sleepin
- 09:40:00:0425 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:40:00:0427 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:40:00:0953 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:40:05:0005 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:40:05:0006 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:41:27:0157 INFO [S EasyClue] - did we leave the thieving loop
- 09:41:49:0529 INFO [W6:6 EasyClue$2] - 19904
- 09:42:04:0104 INFO [W2:2 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:42:07:0387 INFO [W4:4 EasyClue$1] - did we enter jail
- 09:42:08:0710 INFO [S EasyClue] - did we leave the thieving loop
- 09:42:17:0380 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 09:42:19:0711 INFO [S EasyClue] - sleepin
- 09:42:21:0223 INFO [S EasyClue] - sleepin
- 09:42:22:0426 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 09:42:22:0437 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:42:22:0467 INFO [W4:4 EasyClue$1] - Looks like door was already opened
- 09:42:22:0723 INFO [S EasyClue] - sleepin
- 09:42:24:0090 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 09:42:24:0223 INFO [S EasyClue] - sleepin
- 09:42:25:0723 INFO [S EasyClue] - sleepin
- 09:42:29:0754 INFO [W4:4 EasyClue$1] - [WalkingPath] PATH DONE
- 09:42:29:0765 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:42:30:0286 DEBUG [W4:4 EasyClue$1] - [WorldMap] START WALK PATH
- 09:42:30:0295 INFO [W4:4 EasyClue$1] - [WalkingPath] Distance 0 for (3165, 9630) -> (3165, 9631)
- 09:42:30:0303 DEBUG [W4:4 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:43:15:0902 INFO [S EasyClue] - did we leave the thieving loop
- 09:43:16:0815 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:43:21:0549 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:43:21:0734 INFO [W2:2 EasyClue$2] - 7239
- 09:43:26:0907 INFO [S EasyClue] - sleepin
- 09:43:28:0407 INFO [S EasyClue] - sleepin
- 09:43:29:0907 INFO [S EasyClue] - sleepin
- 09:43:31:0408 INFO [S EasyClue] - sleepin
- 09:43:32:0942 INFO [S EasyClue] - sleepin
- 09:43:34:0442 INFO [S EasyClue] - sleepin
- 09:43:35:0955 INFO [S EasyClue] - sleepin
- 09:43:37:0457 INFO [S EasyClue] - sleepin
- 09:43:38:0976 INFO [S EasyClue] - sleepin
- 09:43:40:0485 INFO [S EasyClue] - sleepin
- 09:43:42:0010 INFO [S EasyClue] - sleepin
- 09:43:43:0510 INFO [S EasyClue] - sleepin
- 09:43:44:0106 INFO [W5:5 EasyClue$1{c.h}] - [WalkingPath] Runescape Loading
- 09:43:45:0010 INFO [S EasyClue] - sleepin
- 09:43:46:0520 INFO [S EasyClue] - sleepin
- 09:43:48:0020 INFO [S EasyClue] - sleepin
- 09:43:49:0534 INFO [S EasyClue] - sleepin
- 09:43:51:0041 INFO [S EasyClue] - sleepin
- 09:43:52:0542 INFO [S EasyClue] - sleepin
- 09:43:54:0072 INFO [S EasyClue] - sleepin
- 09:43:54:0117 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 09:43:55:0117 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 09:43:55:0583 INFO [S EasyClue] - sleepin
- 09:43:56:0132 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 09:43:57:0085 INFO [S EasyClue] - sleepin
- 09:43:58:0585 INFO [S EasyClue] - sleepin
- 09:44:00:0085 INFO [S EasyClue] - sleepin
- 09:44:01:0595 INFO [S EasyClue] - sleepin
- 09:44:03:0095 INFO [S EasyClue] - sleepin
- 09:44:03:0455 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:44:04:0595 INFO [S EasyClue] - sleepin
- 09:44:06:0095 INFO [S EasyClue] - sleepin
- 09:44:07:0595 INFO [S EasyClue] - sleepin
- 09:44:08:0450 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:44:08:0453 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:44:08:0458 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 09:44:16:0489 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 09:44:16:0490 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:44:32:0614 INFO [W0:0 EasyClue$2] - 2515
- 09:45:45:0816 INFO [W6:6 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:45:49:0366 INFO [S EasyClue] - did we leave the thieving loop
- 09:45:50:0047 INFO [W6:6 EasyClue$1] - did we enter jail
- 09:46:00:0373 INFO [S EasyClue] - sleepin
- 09:46:01:0878 INFO [S EasyClue] - sleepin
- 09:46:03:0390 INFO [S EasyClue] - sleepin
- 09:46:04:0892 INFO [S EasyClue] - sleepin
- 09:46:06:0393 INFO [S EasyClue] - sleepin
- 09:46:07:0635 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:46:07:0894 INFO [S EasyClue] - sleepin
- 09:46:09:0396 INFO [S EasyClue] - sleepin
- 09:46:10:0896 INFO [S EasyClue] - sleepin
- 09:46:11:0894 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:46:11:0908 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:46:11:0939 INFO [W6:6 EasyClue$1] - Looks like door was already opened
- 09:46:12:0396 INFO [S EasyClue] - sleepin
- 09:46:13:0498 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:46:13:0897 INFO [S EasyClue] - sleepin
- 09:46:15:0397 INFO [S EasyClue] - sleepin
- 09:46:19:0836 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:46:19:0847 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:46:20:0354 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 09:46:23:0755 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 09:46:23:0764 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:46:32:0387 INFO [W3:3 EasyClue$2] - 750
- 09:46:33:0367 INFO [S EasyClue] - did we leave the thieving loop
- 09:47:59:0932 INFO [W2:2 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:48:03:0394 INFO [W1:1 EasyClue$1] - did we enter jail
- 09:48:03:0624 INFO [S EasyClue] - did we leave the thieving loop
- 09:48:14:0636 INFO [S EasyClue] - sleepin
- 09:48:16:0136 INFO [S EasyClue] - sleepin
- 09:48:17:0647 INFO [S EasyClue] - sleepin
- 09:48:19:0147 INFO [S EasyClue] - sleepin
- 09:48:20:0650 INFO [S EasyClue] - sleepin
- 09:48:22:0151 INFO [S EasyClue] - sleepin
- 09:48:23:0651 INFO [S EasyClue] - sleepin
- 09:48:25:0153 INFO [S EasyClue] - sleepin
- 09:48:25:0580 INFO [W4:4 EasyClue$2] - 13760
- 09:48:26:0547 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:48:26:0653 INFO [S EasyClue] - sleepin
- 09:48:28:0154 INFO [S EasyClue] - sleepin
- 09:48:29:0654 INFO [S EasyClue] - sleepin
- 09:48:30:0831 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:48:30:0831 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:48:30:0845 INFO [W1:1 EasyClue$1] - Looks like door was already opened
- 09:48:31:0160 INFO [S EasyClue] - sleepin
- 09:48:32:0663 INFO [S EasyClue] - sleepin
- 09:48:32:0840 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:48:34:0163 INFO [S EasyClue] - sleepin
- 09:48:39:0305 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:48:39:0323 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:48:39:0829 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:48:40:0331 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:48:40:0331 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:49:28:0052 INFO [S EasyClue] - did we leave the thieving loop
- 09:50:04:0171 INFO [W1:1 EasyClue$2] - 7304
- 09:50:34:0441 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:50:37:0670 INFO [W1:1 EasyClue$1] - did we enter jail
- 09:50:38:0946 INFO [S EasyClue] - did we leave the thieving loop
- 09:50:49:0529 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:50:49:0947 INFO [S EasyClue] - sleepin
- 09:50:51:0447 INFO [S EasyClue] - sleepin
- 09:50:52:0947 INFO [S EasyClue] - sleepin
- 09:50:54:0447 INFO [S EasyClue] - sleepin
- 09:50:54:0512 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:50:54:0512 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:50:54:0526 INFO [W1:1 EasyClue$1] - Looks like door was already opened
- 09:50:55:0948 INFO [S EasyClue] - sleepin
- 09:50:56:0133 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:50:57:0448 INFO [S EasyClue] - sleepin
- 09:51:02:0742 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:51:02:0742 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:51:03:0253 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:51:04:0543 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:51:04:0544 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:51:46:0359 INFO [W3:3 EasyClue$2] - 6260
- 09:51:55:0293 INFO [S EasyClue] - did we leave the thieving loop
- 09:52:20:0798 INFO [S EasyClue] - did we leave the thieving loop
- 09:52:47:0459 INFO [W3:3 impsoft.bots.ColorBot$1] - beaten and sleeping
- 09:52:51:0622 INFO [S EasyClue] - did we leave the thieving loop
- 09:52:51:0750 INFO [W1:1 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 09:53:02:0623 INFO [S EasyClue] - sleepin
- 09:53:04:0149 INFO [S EasyClue] - sleepin
- 09:53:05:0650 INFO [S EasyClue] - sleepin
- 09:53:07:0159 INFO [S EasyClue] - sleepin
- 09:53:08:0664 INFO [S EasyClue] - sleepin
- 09:53:10:0183 INFO [S EasyClue] - sleepin
- 09:53:11:0684 INFO [S EasyClue] - sleepin
- 09:53:13:0184 INFO [S EasyClue] - sleepin
- 09:53:13:0410 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:53:14:0695 INFO [S EasyClue] - sleepin
- 09:53:16:0195 INFO [S EasyClue] - sleepin
- 09:53:17:0684 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:53:17:0685 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:53:17:0692 DEBUG [W1:1 EasyClue$1] - [WorldMap] START WALK PATH
- 09:53:23:0375 INFO [W1:1 EasyClue$1] - [WalkingPath] PATH DONE
- 09:53:23:0376 DEBUG [W1:1 EasyClue$1] - [WorldMap] STOP WALK PATH
- 09:54:08:0349 INFO [W1:1 EasyClue$2] - 7085
- 09:54:33:0400 INFO [S EasyClue] - did we leave the thieving loop
- 09:55:11:0053 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:55:12:0054 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:55:12:0063 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:55:12:0063 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:55:19:0475 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:55:20:0175 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:55:20:0175 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:55:20:0176 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:55:20:0177 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:55:20:0177 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:55:21:0583 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:55:22:0283 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:55:22:0283 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:55:22:0968 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:55:22:0969 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:55:26:0727 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:56:18:0617 INFO [S EasyClue] - [WorldMap] START teleport to (2660, 3301) null from (203208, 203220)
- 09:56:18:0618 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8011] > (2660, 3301)
- 09:56:21:0490 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 09:56:23:0675 INFO [W1:1 EasyClue$2] - 39355
- 09:56:23:0725 INFO [S EasyClue] - [WorldMap] STOP teleport
- 09:56:23:0731 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:56:44:0969 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:56:44:0973 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:56:44:0986 INFO [S EasyClue] - Looks like door was already opened
- 09:57:01:0678 INFO [S EasyClue] - 2706 10208
- 09:57:22:0339 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:57:23:0308 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:57:23:0309 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:57:23:0309 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:57:31:0049 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:57:31:0549 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:57:31:0550 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:57:31:0551 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:57:31:0552 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:57:31:0553 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:57:32:0976 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:57:33:0487 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:57:33:0487 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:57:34:0153 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:57:34:0154 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:57:37:0663 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:57:44:0283 INFO [S EasyClue] - we're missing one of these items :
- 09:57:44:0284 INFO [S EasyClue] - Steel full helm, steel platebody, iron plateskirt
- 09:58:11:0779 INFO [W1:1 EasyClue$2] - 9277
- 09:58:12:0747 INFO [S EasyClue] - did we enter banking
- 09:58:13:0254 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:21:0817 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:58:21:0818 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:21:0823 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:21:0823 INFO [S EasyClue] - [WalkingPath] Distance 0 for (3207, 3210) -> (3207, 3210)
- 09:58:21:0824 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:21:0825 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:58:22:0630 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 09:58:24:0732 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:58:24:0732 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:24:0732 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:58:24:0733 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:24:0734 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:58:26:0239 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:58:26:0741 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 09:58:26:0744 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:27:0409 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:58:27:0420 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:30:0932 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:58:41:0060 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:41:0663 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 09:58:41:0679 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:41:0680 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:58:46:0856 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:58:47:0756 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 09:58:47:0757 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:47:0758 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 09:58:47:0758 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:47:0759 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 09:58:49:0079 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 09:58:49:0579 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 09:58:49:0579 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:58:49:0655 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:58:49:0885 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:59:24:0168 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:59:24:0906 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:59:32:0280 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:59:32:0281 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:59:42:0387 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:59:47:0490 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:59:47:0493 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:59:47:0513 INFO [S EasyClue] - Looks like door was already opened
- 09:59:48:0968 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 09:59:51:0807 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 09:59:51:0807 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 09:59:54:0466 INFO [W1:1 c.k] - [WalkingPath] PATH DONE
- 10:00:07:0520 INFO [S EasyClue] - did we leave the thieving loop
- 10:00:33:0768 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:00:34:0617 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:00:34:0618 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:00:34:0619 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:00:42:0875 INFO [W6:6 impsoft.utils.ruler.RulerScriptUtils$1{c.h}] - [WalkingPath] PATH DONE
- 10:00:42:0982 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:00:43:0883 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:00:43:0883 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:00:43:0884 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:00:43:0884 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:00:43:0884 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:00:45:0390 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:00:45:0890 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:00:45:0890 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:00:46:0558 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:00:46:0559 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:00:50:0132 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:01:42:0447 INFO [S EasyClue] - [WorldMap] START teleport to (3105, 3251) null from (203208, 203220)
- 10:01:42:0448 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Draynor Village > (3105, 3251)
- 10:01:43:0943 INFO [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [Inventory] > Operating ItemRegex[Amulet of glory[ \t\r\n]?\([1-8]\)] > Rub > Successful
- 10:01:45:0927 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Equippable] > [NPCChat] > Draynor Village > Successful
- 10:01:50:0493 INFO [W3:3 EasyClue$2] - 17878
- 10:01:50:0494 INFO [S EasyClue] - [WorldMap] STOP teleport
- 10:01:50:0503 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:02:27:0886 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:02:27:0886 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:02:37:0571 INFO [S EasyClue] - 3518 2687
- 10:02:47:0293 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:02:47:0294 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:02:48:0025 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:02:55:0989 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:02:56:0725 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:03:01:0404 INFO [S EasyClue] - [WalkingPath] Runescape Loading
- 10:03:02:0569 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:03:03:0304 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:03:07:0759 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:03:07:0759 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:03:35:0072 INFO [S EasyClue] - 2687 2686
- 10:03:44:0461 DEBUG [S EasyClue] - [WorldMap] IGNORING[0] (3215, 3395) -> (3216, 3395)
- 10:03:44:0463 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:03:57:0382 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:03:57:0383 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:03:57:0396 INFO [S EasyClue] - Looks like door was already opened
- 10:04:13:0101 INFO [S EasyClue] - 2686 2716
- 10:04:21:0965 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:04:38:0641 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:04:38:0886 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:04:42:0453 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:04:42:0717 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:04:49:0074 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:04:49:0308 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:04:52:0869 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:04:53:0100 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:04:59:0414 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:05:00:0150 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:05:14:0942 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:05:14:0942 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:05:19:0662 INFO [W3:3 EasyClue$1] - Finished clue scroll, going back to thieving
- 10:05:20:0373 INFO [W3:3 EasyClue$1] - Taking Screenshot
- 10:05:20:0375 INFO [W3:3 EasyClue$1] - Creating file
- 10:05:20:0377 INFO [W3:3 EasyClue$1] - August 28 @ 10h 5 mins PM
- 10:05:20:0378 INFO [W3:3 EasyClue$1] - Saving Screenshot to file
- 10:05:20:0629 INFO [W3:3 EasyClue$1] - Total profit on this reward : 9.4 K
- 10:05:42:0313 WARN [W3:3 EasyClue$1] - Tab Selection Failed 3
- 10:05:42:0314 WARN [W3:3 EasyClue$1] - MethUtils.teleportHome(MethUtils.java:347)
- 10:05:42:0315 WARN [W3:3 EasyClue$1] - EasyClue$1.runL(EasyClue.java:5142)
- 10:05:42:0324 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 10:05:43:0252 INFO [W3:3 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:05:43:0256 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:05:43:0258 DEBUG [W3:3 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:05:51:0664 DEBUG [W3:3 EasyClue$1] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:05:54:0200 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:05:54:0201 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 10:05:54:0202 INFO [W3:3 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:05:54:0203 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:05:54:0203 DEBUG [W3:3 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:05:55:0609 DEBUG [W3:3 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:05:56:0112 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:05:56:0113 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 10:05:57:0039 INFO [W3:3 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:05:57:0040 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:06:00:0560 DEBUG [W3:3 EasyClue$1] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:06:09:0155 INFO [S EasyClue] - did we enter banking
- 10:06:09:0184 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:06:09:0949 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:06:09:0950 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:06:14:0288 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:06:26:0925 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:06:27:0498 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:06:27:0500 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:06:27:0501 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:06:33:0304 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:06:35:0207 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR3_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:06:35:0208 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:06:35:0208 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:06:35:0208 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:06:35:0209 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 10:06:37:0314 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:06:37:0814 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR_SOUTH
- 10:06:37:0814 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:06:37:0914 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:06:38:0148 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:07:14:0272 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:07:15:0003 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:07:21:0470 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:07:21:0470 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:07:31:0979 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:07:37:0329 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:07:37:0332 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:07:37:0352 INFO [S EasyClue] - Looks like door was already opened
- 10:07:38:0758 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:07:42:0365 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:07:42:0373 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:09:17:0214 INFO [S EasyClue] - did we leave the thieving loop
- 10:09:20:0343 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 10:09:24:0125 INFO [W6:6 EasyClue$1] - did we enter jail
- 10:09:28:0236 INFO [S EasyClue] - sleepin
- 10:09:29:0736 INFO [S EasyClue] - sleepin
- 10:09:31:0247 INFO [S EasyClue] - sleepin
- 10:09:32:0753 INFO [S EasyClue] - sleepin
- 10:09:34:0263 INFO [S EasyClue] - sleepin
- 10:09:35:0763 INFO [S EasyClue] - sleepin
- 10:09:37:0263 INFO [S EasyClue] - sleepin
- 10:09:38:0797 INFO [S EasyClue] - sleepin
- 10:09:40:0297 INFO [S EasyClue] - sleepin
- 10:09:41:0797 INFO [S EasyClue] - sleepin
- 10:09:43:0307 INFO [S EasyClue] - sleepin
- 10:09:43:0758 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:09:44:0807 INFO [S EasyClue] - sleepin
- 10:09:46:0307 INFO [S EasyClue] - sleepin
- 10:09:47:0840 INFO [S EasyClue] - sleepin
- 10:09:48:0476 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:09:48:0489 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:09:48:0514 INFO [W6:6 EasyClue$1] - Looks like door was already opened
- 10:09:49:0344 INFO [S EasyClue] - sleepin
- 10:09:50:0357 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:09:50:0847 INFO [S EasyClue] - sleepin
- 10:09:52:0347 INFO [S EasyClue] - sleepin
- 10:09:56:0882 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:09:56:0895 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:09:57:0413 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:10:00:0223 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:10:00:0235 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:10:43:0225 INFO [W0:0 EasyClue$2] - 2762
- 10:12:08:0364 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 10:12:11:0522 INFO [W6:6 EasyClue$1] - did we enter jail
- 10:12:12:0335 INFO [S EasyClue] - did we leave the thieving loop
- 10:12:23:0336 INFO [S EasyClue] - sleepin
- 10:12:24:0843 INFO [S EasyClue] - sleepin
- 10:12:26:0204 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:12:26:0343 INFO [S EasyClue] - sleepin
- 10:12:27:0843 INFO [S EasyClue] - sleepin
- 10:12:29:0343 INFO [S EasyClue] - sleepin
- 10:12:30:0479 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:12:30:0503 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:12:30:0843 INFO [S EasyClue] - sleepin
- 10:12:32:0344 INFO [S EasyClue] - sleepin
- 10:12:33:0852 INFO [S EasyClue] - sleepin
- 10:12:35:0352 INFO [S EasyClue] - sleepin
- 10:12:36:0603 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:12:36:0852 INFO [S EasyClue] - sleepin
- 10:12:37:0785 INFO [W3:3 EasyClue$2] - 1752
- 10:12:42:0346 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:12:42:0375 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:12:42:0902 DEBUG [W6:6 EasyClue$1] - [WorldMap] START WALK PATH
- 10:12:43:0289 ERROR [neXus Input] - STOP Script Order ignored:
- 10:12:43:0290 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 10:12:43:0290 ERROR [neXus Input] - area=java.awt.Rectangle[x=161,y=160,width=197,height=126]
- 10:12:43:0292 ERROR [neXus Input] - theInputBot.mouse_x=626
- 10:12:43:0293 ERROR [neXus Input] - theInputBot.mouse_y=88
- 10:12:44:0633 INFO [S EasyClue] - did we leave the thieving loop
- 10:12:48:0681 ERROR [neXus Input] - STOP Script Order ignored:
- 10:12:48:0683 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 10:12:48:0684 ERROR [neXus Input] - area=java.awt.Rectangle[x=502,y=324,width=155,height=126]
- 10:12:48:0684 ERROR [neXus Input] - theInputBot.mouse_x=630
- 10:12:48:0684 ERROR [neXus Input] - theInputBot.mouse_y=90
- 10:13:06:0233 INFO [W6:6 EasyClue$1] - [WalkingPath] PATH DONE
- 10:13:06:0233 DEBUG [W6:6 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:14:08:0871 INFO [W6:6 impsoft.bots.ColorBot$1] - beaten and sleeping
- 10:14:11:0973 INFO [W5:5 EasyClue$1] - did we enter jail
- 10:14:12:0464 INFO [S EasyClue] - did we leave the thieving loop
- 10:14:23:0469 INFO [S EasyClue] - sleepin
- 10:14:24:0975 INFO [S EasyClue] - sleepin
- 10:14:25:0033 INFO [W3:3 EasyClue$2] - 2297
- 10:14:25:0455 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:14:26:0476 INFO [S EasyClue] - sleepin
- 10:14:27:0976 INFO [S EasyClue] - sleepin
- 10:14:29:0476 INFO [S EasyClue] - sleepin
- 10:14:29:0687 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 10:14:29:0687 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:14:29:0700 INFO [W5:5 EasyClue$1] - Looks like door was already opened
- 10:14:30:0986 INFO [S EasyClue] - sleepin
- 10:14:31:0686 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:14:32:0500 INFO [S EasyClue] - sleepin
- 10:14:38:0197 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 10:14:38:0212 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:14:38:0726 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:14:45:0193 INFO [W5:5 EasyClue$1] - [WalkingPath] Distance 0 for (3165, 9632) -> (3165, 9631)
- 10:14:45:0195 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:15:17:0298 INFO [S EasyClue] - did we leave the thieving loop
- 10:15:58:0457 INFO [W3:3 EasyClue$2] - 750
- 10:16:41:0561 INFO [W6:6 impsoft.bots.ColorBot$1] - beaten and sleeping
- 10:16:45:0159 INFO [S EasyClue] - did we leave the thieving loop
- 10:16:46:0401 INFO [W3:3 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 10:16:56:0170 INFO [S EasyClue] - sleepin
- 10:16:57:0672 INFO [S EasyClue] - sleepin
- 10:16:59:0173 INFO [S EasyClue] - sleepin
- 10:17:00:0674 INFO [S EasyClue] - sleepin
- 10:17:02:0174 INFO [S EasyClue] - sleepin
- 10:17:03:0675 INFO [S EasyClue] - sleepin
- 10:17:05:0175 INFO [S EasyClue] - sleepin
- 10:17:06:0676 INFO [S EasyClue] - sleepin
- 10:17:08:0177 INFO [S EasyClue] - sleepin
- 10:17:09:0712 INFO [S EasyClue] - sleepin
- 10:17:11:0223 INFO [S EasyClue] - sleepin
- 10:17:12:0725 INFO [S EasyClue] - sleepin
- 10:17:14:0233 INFO [S EasyClue] - sleepin
- 10:17:15:0733 INFO [S EasyClue] - sleepin
- 10:17:17:0258 INFO [S EasyClue] - sleepin
- 10:17:18:0764 INFO [S EasyClue] - sleepin
- 10:17:20:0265 INFO [S EasyClue] - sleepin
- 10:17:21:0794 INFO [S EasyClue] - sleepin
- 10:17:23:0314 INFO [S EasyClue] - sleepin
- 10:17:24:0815 INFO [S EasyClue] - sleepin
- 10:17:26:0316 INFO [S EasyClue] - sleepin
- 10:17:27:0817 INFO [S EasyClue] - sleepin
- 10:17:29:0084 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:17:29:0336 INFO [S EasyClue] - sleepin
- 10:17:30:0086 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:17:30:0843 INFO [S EasyClue] - sleepin
- 10:17:31:0099 ERROR [W3:3 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:17:32:0343 INFO [S EasyClue] - sleepin
- 10:17:33:0851 INFO [S EasyClue] - sleepin
- 10:17:35:0352 INFO [S EasyClue] - sleepin
- 10:17:36:0868 INFO [S EasyClue] - sleepin
- 10:17:38:0369 INFO [S EasyClue] - sleepin
- 10:17:39:0893 INFO [S EasyClue] - sleepin
- 10:17:41:0393 INFO [S EasyClue] - sleepin
- 10:17:42:0893 INFO [S EasyClue] - sleepin
- 10:17:44:0403 INFO [S EasyClue] - sleepin
- 10:17:45:0903 INFO [S EasyClue] - sleepin
- 10:17:47:0404 INFO [S EasyClue] - sleepin
- 10:17:48:0904 INFO [S EasyClue] - sleepin
- 10:17:50:0406 INFO [S EasyClue] - sleepin
- 10:17:52:0308 INFO [S EasyClue] - sleepin
- 10:17:53:0061 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 10:17:53:0831 INFO [S EasyClue] - sleepin
- 10:17:55:0338 INFO [S EasyClue] - sleepin
- 10:17:56:0879 INFO [S EasyClue] - sleepin
- 10:17:58:0195 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 10:17:58:0198 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:18:02:0585 DEBUG [W3:3 EasyClue$1] - [WorldMap] START WALK PATH
- 10:18:07:0699 INFO [W3:3 EasyClue$1] - [WalkingPath] PATH DONE
- 10:18:07:0704 DEBUG [W3:3 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:18:42:0518 INFO [W5:5 impsoft.bots.ColorBot$1] - beaten and sleeping
- 10:18:46:0521 INFO [S EasyClue] - did we leave the thieving loop
- 10:18:47:0338 INFO [W5:5 EasyClue$1] - looks like we got kicked outta hideout, going back in
- 10:18:47:0521 INFO [W3:3 EasyClue$2] - 3426
- 10:18:57:0522 INFO [S EasyClue] - sleepin
- 10:18:59:0024 INFO [S EasyClue] - sleepin
- 10:19:00:0526 INFO [S EasyClue] - sleepin
- 10:19:02:0026 INFO [S EasyClue] - sleepin
- 10:19:03:0527 INFO [S EasyClue] - sleepin
- 10:19:05:0027 INFO [S EasyClue] - sleepin
- 10:19:06:0527 INFO [S EasyClue] - sleepin
- 10:19:08:0027 INFO [S EasyClue] - sleepin
- 10:19:09:0528 INFO [S EasyClue] - sleepin
- 10:19:11:0045 ERROR [W5:5 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:19:11:0045 INFO [S EasyClue] - sleepin
- 10:19:12:0046 ERROR [W5:5 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:19:12:0554 INFO [S EasyClue] - sleepin
- 10:19:13:0047 ERROR [W5:5 EasyClue$1] - [RulerUtil] xyWinnerOfTargetOnScreen = null bestLocation == myLoc
- 10:19:14:0071 INFO [S EasyClue] - sleepin
- 10:19:15:0571 INFO [S EasyClue] - sleepin
- 10:19:17:0071 INFO [S EasyClue] - sleepin
- 10:19:18:0572 INFO [S EasyClue] - sleepin
- 10:19:20:0095 INFO [S EasyClue] - sleepin
- 10:19:20:0378 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:19:21:0596 INFO [S EasyClue] - sleepin
- 10:19:23:0096 INFO [S EasyClue] - sleepin
- 10:19:24:0623 INFO [S EasyClue] - sleepin
- 10:19:25:0426 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 10:19:25:0426 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:19:25:0433 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:19:31:0842 INFO [W5:5 EasyClue$1] - [WalkingPath] PATH DONE
- 10:19:31:0844 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:20:00:0964 INFO [S EasyClue] - did we leave the thieving loop
- 10:20:26:0784 INFO [W2:2 EasyClue$2] - 22212
- 10:20:29:0935 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:20:30:0780 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:20:30:0782 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:20:30:0783 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:20:39:0489 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:20:39:0989 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:20:39:0992 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:20:39:0996 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:20:39:0997 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:20:39:0998 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:20:41:0602 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:20:41:0902 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:20:41:0902 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:20:41:0968 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:20:42:0197 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:20:43:0108 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:20:43:0108 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:20:46:0117 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:21:44:0742 INFO [W3:3 EasyClue$2] - 2223
- 10:21:45:0368 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:21:45:0502 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:21:45:0751 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:21:53:0721 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:21:53:0953 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:01:0324 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:01:0555 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:07:0322 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:07:0872 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:10:0820 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:11:0360 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:15:0353 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:15:0584 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:21:0489 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:22:0299 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:37:0297 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:38:0029 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:22:40:0029 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:22:40:0029 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:22:54:0065 INFO [S EasyClue] - 2716 3500
- 10:22:57:0084 INFO [S EasyClue] - [WorldMap] START teleport to (2960, 3379) null from (3289, 3373)
- 10:22:57:0085 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8009] > (2960, 3379)
- 10:22:59:0872 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 10:23:01:0387 INFO [S EasyClue] - [WorldMap] STOP teleport
- 10:23:01:0393 INFO [S EasyClue] - [WorldMap] RS Loading
- 10:23:02:0138 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:23:12:0569 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:23:12:0572 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:23:12:0576 DEBUG [S EasyClue] - [WorldMap] START RIMMINGTON_AGILITY_S_EXIT -> RIMMINGTON_AGILITY_S_ENTER
- 10:23:14:0703 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:23:20:0146 DEBUG [S EasyClue] - [WorldMap] STOP RIMMINGTON_AGILITY_S_EXIT -> RIMMINGTON_AGILITY_S_ENTER
- 10:23:20:0147 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:23:53:0197 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:23:53:0198 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:24:14:0465 INFO [S EasyClue] - 3500 10206
- 10:24:35:0037 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:24:35:0961 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:24:35:0972 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:24:35:0973 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:24:43:0609 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:24:43:0794 INFO [W0:0 impsoft.utils.ruler.RulerScriptUtils$1{c.h}] - [WalkingPath] PATH DONE
- 10:24:44:0112 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:24:44:0127 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:24:44:0127 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:24:44:0128 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:24:44:0128 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:24:45:0734 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:24:46:0234 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:24:46:0235 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:24:47:0199 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:24:47:0214 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:24:49:0986 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:25:24:0581 INFO [S EasyClue] - [WorldMap] START teleport to (2660, 3301) null from (203208, 203220)
- 10:25:24:0582 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > ItemIdExact[8011] > (2660, 3301)
- 10:25:27:0554 DEBUG [S EasyClue] - [WorldMap] > [Teleport] > [Tab] > Successful
- 10:25:29:0854 INFO [W3:3 EasyClue$2] - 18842
- 10:25:29:0904 INFO [S EasyClue] - [WorldMap] STOP teleport
- 10:25:29:0912 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:26:01:0043 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:26:01:0056 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:26:27:0004 INFO [S EasyClue] - did we leave emoting
- 10:26:32:0911 INFO [S EasyClue] - null 0
- 10:26:32:0911 INFO [S EasyClue] - did we leave uri
- 10:26:39:0509 INFO [S EasyClue] - did we enter banking
- 10:26:39:0710 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:26:39:0712 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:26:39:0853 INFO [W5:5 EasyClue$1] - Finished clue scroll, going back to thieving
- 10:26:39:0982 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:26:40:0503 INFO [W5:5 EasyClue$1] - Taking Screenshot
- 10:26:40:0503 INFO [W5:5 EasyClue$1] - Creating file
- 10:26:40:0505 INFO [W5:5 EasyClue$1] - August 28 @ 10h 26 mins PM
- 10:26:40:0506 INFO [W5:5 EasyClue$1] - Saving Screenshot to file
- 10:26:40:0728 INFO [W5:5 EasyClue$1] - Total profit on this reward : 7.4 K
- 10:26:57:0939 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:26:58:0215 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:27:05:0149 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:27:05:0395 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:27:16:0231 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:27:16:0476 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:27:25:0518 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:27:25:0796 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:27:31:0816 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:27:32:0084 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:27:43:0219 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:27:43:0484 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:28:06:0002 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:28:06:0235 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:28:25:0282 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:28:25:0545 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:28:50:0476 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:28:50:0482 INFO [S EasyClue] - [WalkingPath] Off Path Before Being On Path
- 10:28:50:0482 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:28:50:0483 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_BACK_TOWER_ENTER_EAST -> LUMBRIDGE_BACK_TOWER_ENTER_EAST
- 10:28:50:0495 DEBUG [W4:4 b.yn] - [WorldMap] START WALK PATH
- 10:28:51:0470 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:28:51:0470 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:28:51:0471 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:29:01:0380 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_BACK_TOWER_ENTER_EAST -> LUMBRIDGE_BACK_TOWER_ENTER_EAST
- 10:29:01:0695 DEBUG [W4:4 b.yn] - [WorldMap] STOP WALK PATH
- 10:29:01:0892 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:12:0138 INFO [S EasyClue] - [WalkingPath] PATH DONE
- 10:29:12:0138 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:29:12:0144 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:13:0068 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:29:13:0089 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:29:13:0090 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:29:14:0831 DEBUG [W5:5 EasyClue$1] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:29:15:0511 DEBUG [S EasyClue] - feedback = CLICKED_AFTER_TOPTEXT_CHECK
- 10:29:16:0214 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:29:16:0215 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:16:0215 INFO [S EasyClue] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:29:16:0216 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:29:16:0216 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:29:16:0382 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR_SOUTH -> LUMBRIDGE_FLOOR2_SOUTH
- 10:29:16:0383 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:29:16:0383 INFO [W5:5 EasyClue$1] - [WalkingPath] Distance 0 for (103205, 103209) -> (103205, 103209)
- 10:29:16:0384 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:29:16:0384 DEBUG [W5:5 EasyClue$1] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:29:17:0621 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:29:18:0433 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:29:18:0434 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:29:18:0520 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:29:18:0521 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:29:18:0528 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:18:0755 DEBUG [W5:5 EasyClue$1] - [WorldMap] START WALK PATH
- 10:29:19:0445 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:29:19:0447 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:29:19:0755 INFO [W5:5 EasyClue$1] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:29:19:0755 DEBUG [W5:5 EasyClue$1] - [WorldMap] STOP WALK PATH
- 10:29:23:0482 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:29:39:0163 INFO [S EasyClue] - did we enter banking
- 10:29:39:0167 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:47:0305 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:29:47:0306 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:29:49:0316 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:29:56:0869 INFO [S EasyClue] - did we enter banking
- 10:29:56:0875 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:29:57:0787 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:29:57:0788 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:30:00:0297 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:30:08:0712 INFO [S EasyClue] - did we enter banking
- 10:30:08:0729 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:30:19:0251 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:30:19:0252 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:30:20:0511 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:30:29:0098 INFO [S EasyClue] - did we enter banking
- 10:30:29:0121 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:30:34:0224 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:30:34:0225 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:30:36:0733 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:30:44:0818 INFO [S EasyClue] - did we enter banking
- 10:30:44:0823 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:30:52:0268 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:30:52:0269 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:30:53:0777 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:31:02:0086 INFO [S EasyClue] - did we enter banking
- 10:31:02:0135 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:31:07:0593 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:31:07:0601 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:31:10:0112 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:31:17:0985 INFO [S EasyClue] - did we enter banking
- 10:31:17:0993 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:31:18:0871 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:31:18:0878 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:31:21:0637 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:31:30:0384 INFO [S EasyClue] - did we enter banking
- 10:31:30:0400 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:31:31:0333 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:31:31:0335 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:31:35:0097 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:31:43:0716 INFO [S EasyClue] - did we enter banking
- 10:31:43:0737 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:31:49:0463 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:31:49:0464 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:31:50:0973 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:31:57:0895 INFO [S EasyClue] - did we enter banking
- 10:31:57:0902 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:32:03:0984 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:32:03:0985 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:32:05:0492 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:32:13:0986 INFO [S EasyClue] - did we enter banking
- 10:32:14:0006 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:32:21:0925 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:32:21:0927 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:32:24:0435 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:32:33:0460 INFO [S EasyClue] - did we enter banking
- 10:32:33:0464 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:32:40:0778 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:32:40:0789 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:32:42:0047 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:32:51:0031 INFO [S EasyClue] - did we enter banking
- 10:32:51:0038 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:32:59:0266 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:32:59:0267 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:33:04:0852 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:33:12:0562 INFO [S EasyClue] - did we enter banking
- 10:33:12:0566 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:33:13:0143 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:33:13:0144 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:33:16:0159 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:33:23:0304 INFO [S EasyClue] - did we enter banking
- 10:33:23:0308 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:33:23:0909 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:33:23:0945 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:33:26:0741 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:33:36:0094 INFO [S EasyClue] - did we enter banking
- 10:33:36:0103 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:33:40:0410 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:33:40:0410 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:33:41:0921 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:33:48:0856 INFO [S EasyClue] - did we enter banking
- 10:33:48:0862 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:33:49:0863 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:33:49:0864 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:33:52:0372 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:34:00:0532 INFO [S EasyClue] - did we enter banking
- 10:34:00:0535 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:34:07:0925 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:34:07:0932 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:34:09:0443 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:34:17:0084 INFO [S EasyClue] - did we enter banking
- 10:34:17:0089 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:34:23:0936 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:34:23:0955 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:34:25:0465 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:34:33:0810 INFO [S EasyClue] - did we enter banking
- 10:34:33:0819 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:34:34:0824 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:34:34:0824 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:34:37:0588 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:34:45:0175 INFO [S EasyClue] - did we enter banking
- 10:34:45:0180 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:34:45:0782 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:34:45:0793 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:34:49:0051 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:34:56:0498 INFO [S EasyClue] - did we enter banking
- 10:34:56:0507 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:34:57:0431 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:34:57:0432 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:34:59:0944 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:35:08:0476 INFO [S EasyClue] - did we enter banking
- 10:35:08:0480 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:35:09:0081 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:35:09:0082 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:35:12:0342 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:35:19:0623 INFO [S EasyClue] - did we enter banking
- 10:35:19:0628 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:35:27:0330 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:35:27:0332 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:35:28:0843 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:35:36:0763 INFO [S EasyClue] - did we enter banking
- 10:35:36:0771 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:35:37:0734 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:35:37:0737 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:35:40:0751 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:35:48:0348 INFO [S EasyClue] - did we enter banking
- 10:35:48:0353 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:35:49:0283 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:35:49:0284 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:35:52:0042 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:00:0059 INFO [S EasyClue] - did we enter banking
- 10:36:00:0063 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:36:00:0939 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:36:00:0941 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:36:03:0953 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:12:0761 INFO [S EasyClue] - did we enter banking
- 10:36:12:0772 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:36:14:0147 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:36:14:0173 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:36:16:0681 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:23:0806 INFO [S EasyClue] - did we enter banking
- 10:36:23:0810 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:36:24:0719 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:36:24:0724 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:36:27:0732 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:34:0503 INFO [S EasyClue] - did we enter banking
- 10:36:34:0508 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:36:35:0109 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:36:35:0109 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:36:38:0369 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:46:0598 INFO [S EasyClue] - did we enter banking
- 10:36:46:0602 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:36:47:0203 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:36:47:0205 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:36:50:0212 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:36:59:0041 INFO [S EasyClue] - did we enter banking
- 10:36:59:0047 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:37:00:0004 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:37:00:0011 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:37:03:0044 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:37:10:0718 INFO [S EasyClue] - did we enter banking
- 10:37:10:0722 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:37:11:0709 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:37:11:0727 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:37:14:0235 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:37:21:0758 INFO [S EasyClue] - did we enter banking
- 10:37:21:0762 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:37:29:0227 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:37:29:0235 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:37:30:0497 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:37:38:0833 INFO [S EasyClue] - did we enter banking
- 10:37:38:0844 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:37:43:0557 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:37:43:0558 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:37:45:0065 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:37:52:0678 INFO [S EasyClue] - did we enter banking
- 10:37:52:0682 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:01:0256 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:01:0265 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:38:03:0024 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:38:11:0323 INFO [S EasyClue] - did we enter banking
- 10:38:11:0328 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:12:0222 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:12:0223 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:38:15:0208 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:38:23:0248 INFO [S EasyClue] - did we enter banking
- 10:38:23:0253 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:24:0255 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:24:0256 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:38:27:0014 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:38:34:0867 INFO [S EasyClue] - did we enter banking
- 10:38:34:0888 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:35:0489 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:35:0512 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:38:38:0272 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:38:46:0339 INFO [S EasyClue] - did we enter banking
- 10:38:46:0346 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:46:0916 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:46:0917 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:38:50:0175 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:38:58:0664 INFO [S EasyClue] - did we enter banking
- 10:38:58:0669 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:38:59:0669 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:38:59:0672 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:02:0432 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:39:10:0302 INFO [S EasyClue] - did we enter banking
- 10:39:10:0313 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:39:11:0039 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:39:11:0054 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:14:0065 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:39:21:0161 INFO [S EasyClue] - did we enter banking
- 10:39:21:0172 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:39:21:0761 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:39:21:0762 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:25:0023 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:39:32:0313 INFO [S EasyClue] - did we enter banking
- 10:39:32:0351 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:39:32:0959 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:39:32:0960 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:36:0358 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:39:44:0307 INFO [S EasyClue] - did we enter banking
- 10:39:44:0329 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:39:44:0932 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:39:44:0940 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:47:0951 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:39:56:0115 INFO [S EasyClue] - did we enter banking
- 10:39:56:0123 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:39:57:0048 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:39:57:0049 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:39:59:0896 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:40:07:0887 INFO [S EasyClue] - did we enter banking
- 10:40:07:0891 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:40:08:0868 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:40:08:0872 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:40:11:0894 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:40:20:0057 INFO [S EasyClue] - did we enter banking
- 10:40:20:0074 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:40:25:0381 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:40:25:0389 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:40:26:0904 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:40:35:0218 INFO [S EasyClue] - did we enter banking
- 10:40:35:0228 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:40:36:0229 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:40:36:0234 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:40:38:0993 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:40:46:0546 INFO [S EasyClue] - did we enter banking
- 10:40:46:0552 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:40:53:0411 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:40:53:0412 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:40:54:0672 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:02:0694 INFO [S EasyClue] - did we enter banking
- 10:41:02:0700 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:41:03:0717 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:41:03:0719 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:41:06:0227 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:14:0446 INFO [S EasyClue] - did we enter banking
- 10:41:14:0462 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:41:15:0467 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:41:15:0468 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:41:17:0976 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:26:0221 INFO [S EasyClue] - did we enter banking
- 10:41:26:0226 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:41:27:0154 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:41:27:0156 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:41:29:0664 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:38:0502 INFO [S EasyClue] - did we enter banking
- 10:41:38:0506 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:41:39:0489 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:41:39:0499 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:41:42:0508 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:49:0767 INFO [S EasyClue] - did we enter banking
- 10:41:49:0772 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:41:50:0383 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:41:50:0384 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:41:53:0651 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:41:59:0943 INFO [S EasyClue] - did we enter banking
- 10:41:59:0947 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:00:0548 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:00:0549 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:42:03:0559 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:42:11:0200 INFO [S EasyClue] - did we enter banking
- 10:42:11:0208 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:12:0063 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:12:0064 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:42:15:0073 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:42:23:0197 INFO [S EasyClue] - did we enter banking
- 10:42:23:0211 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:24:0215 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:24:0217 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:42:26:0975 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:42:33:0856 INFO [S EasyClue] - did we enter banking
- 10:42:33:0867 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:34:0727 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:34:0728 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:42:37:0756 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:42:45:0388 INFO [S EasyClue] - did we enter banking
- 10:42:45:0392 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:46:0348 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:46:0350 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:42:49:0359 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:42:57:0047 INFO [S EasyClue] - did we enter banking
- 10:42:57:0053 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:42:57:0924 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:42:57:0934 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:43:00:0797 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:43:07:0983 INFO [S EasyClue] - did we enter banking
- 10:43:07:0989 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:43:08:0992 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:43:09:0076 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:43:12:0085 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:43:22:0296 INFO [S EasyClue] - did we enter banking
- 10:43:22:0308 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:43:22:0909 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:43:22:0918 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:43:25:0675 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:43:33:0605 INFO [S EasyClue] - did we enter banking
- 10:43:33:0625 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:43:34:0245 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:43:34:0283 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:43:37:0601 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:43:44:0603 INFO [S EasyClue] - did we enter banking
- 10:43:44:0652 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:43:45:0653 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:43:45:0672 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:43:48:0697 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:43:57:0639 INFO [S EasyClue] - did we enter banking
- 10:43:57:0653 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:43:58:0654 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:43:58:0655 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:01:0840 ERROR [neXus Input] - STOP Script Order ignored:
- 10:44:01:0875 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 10:44:01:0876 ERROR [neXus Input] - area=java.awt.Rectangle[x=69,y=177,width=130,height=142]
- 10:44:01:0876 ERROR [neXus Input] - theInputBot.mouse_x=674
- 10:44:01:0876 ERROR [neXus Input] - theInputBot.mouse_y=83
- 10:44:02:0163 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:44:04:0679 INFO [S EasyClue] - Using Web To Walk To Closest(Real Distance) Bank(REASON: Far from Closest(Linear):LUMBRIDGE_THIRD_FLOOR)
- 10:44:04:0700 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:44:05:0309 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:44:05:0312 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:05:0576 INFO [S EasyClue] - Using Web To Walk To Closest(Real Distance) Bank(REASON: Far from Closest(Linear):LUMBRIDGE_THIRD_FLOOR)
- 10:44:05:0590 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:44:07:0468 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:44:07:0536 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:19:0507 INFO [S EasyClue] - Using Web To Walk To Closest(Real Distance) Bank(REASON: Far from Closest(Linear):TREE_GNOME_STRONGHOLD_GROUND)
- 10:44:19:0569 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:44:20:0389 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:44:20:0392 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:20:0392 DEBUG [S EasyClue] - [WorldMap] START LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:44:21:0727 DEBUG [S EasyClue] - feedback = MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:44:22:0049 DEBUG [S EasyClue] - [WorldMap] STOP LUMBRIDGE_FLOOR2_SOUTH -> LUMBRIDGE_FLOOR3_SOUTH
- 10:44:22:0058 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:44:22:0732 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:44:22:0733 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:27:0796 ERROR [neXus Input] - STOP Script Order ignored:
- 10:44:27:0815 ERROR [neXus Input] - !area.contains(theInputBot.mouse_x,theInputBot.mouse_y)
- 10:44:27:0816 ERROR [neXus Input] - area=java.awt.Rectangle[x=35,y=124,width=130,height=142]
- 10:44:27:0816 ERROR [neXus Input] - theInputBot.mouse_x=611
- 10:44:27:0816 ERROR [neXus Input] - theInputBot.mouse_y=85
- 10:44:28:0242 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:44:34:0503 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:44:54:0317 INFO [S EasyClue] - did we enter banking
- 10:44:54:0329 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:44:55:0283 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:44:55:0292 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:44:58:0051 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:45:05:0852 INFO [S EasyClue] - did we enter banking
- 10:45:05:0903 DEBUG [S EasyClue] - [WorldMap] START WALK PATH
- 10:45:06:0828 INFO [S EasyClue] - [WalkingPath] EARLY RETURN SET, PATH SEMI-DONE
- 10:45:06:0853 DEBUG [S EasyClue] - [WorldMap] STOP WALK PATH
- 10:45:09:0617 DEBUG [S EasyClue] - [Bank] MENU_CLICKED_AFTER_TOPTEXT_CHECK
- 10:45:13:0914 INFO [main] - Queued STOP script EasyClue
- Thanks for your dedication mate :D
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