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- #ifndef __INC_SERVICE_H__
- #define __INC_SERVICE_H__
- #define _IMPROVED_PACKET_ENCRYPTION_ // ÆÐŶ ¾ÏÈ£È °³¼±
- #define __PET_SYSTEM__
- #define __UDP_BLOCK__
- #define ENABLE_BIOLOG_SYSTEM
- #define __SASH_SYSTEM__
- #endif
- #define __SEND_TARGET_INFO__
- #define __CHANNEL_CHANGE_SYSTEM__
- #define OFFLINE_SHOP // Offline shops system
- #define GIFT_SYSTEM // gift system enable
- #define FULL_YANG // Enable support for yang type long long
- #define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
- #define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
- //#define SHOP_DISTANCE // Show shops in pos distance like WoM2
- #define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
- #define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
- //#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
- #define STRING_PROTECTION
- #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
- #define SHOP_SEARCH
- #define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
- #define ENABLE_FEATURES_REFINE_SYSTEM
- #define __WJ_SHOW_MOB_INFO__
- #define __WEAPON_COSTUME_SYSTEM__
- #define ENABLE_TITLE_SYSTEM
- #define MULTI_LANG_SHAKE_VEG
- #define ENABLE_AGGREGATE_MONSTER_EFFECT
- #define WJ_ENABLE_TRADABLE_ICON
- #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND
- #define WJ_COMBAT_ZONE // Enable the combat zone
- #define WJ_COMBAT_ZONE_HIDE_INFO_USER // If you have this enabled on server, players can't use chat and whisper on combat zone map. (Disable with "//")
- #define ENABLE_PVP_ADVANCED
- #define EQUIP_ENABLE_VIEW_SASH ///* If you not have sash system implemented delete this line. #define EQUIP_ENABLE_VIEW_SASH *///
- #define TOURNAMENT_PVP_SYSTEM
- #ifdef ENABLE_PVP_ADVANCED
- #define BLOCK_CHANGEITEM "pvp.BlockChangeItem"
- #define BLOCK_BUFF "pvp.BlockBuff"
- #define BLOCK_POTION "pvp.BlockPotion"
- #define BLOCK_RIDE "pvp.BlockRide"
- #define BLOCK_PET "pvp.BlockPet"
- #define BLOCK_POLY "pvp.BlockPoly"
- #define BLOCK_PARTY "pvp.BlockParty"
- #define BLOCK_EXCHANGE_ "pvp.BlockExchange"
- #define BLOCK_EQUIPMENT_ "pvp.BLOCK_VIEW_EQUIPMENT"
- #define BET_WINNER "pvp.BetMoney"
- #define CHECK_IS_FIGHT "pvp.IsFight"
- #endif
- #define ENABLE_RENEW_MESSENGER_WHISPER
- #define ENABLE_EXTEND_INVEN_SYSTEM
- #define ENABLE_GLOBAL_CHAT
- #define ENABLE_MOUNT_SYSTEM
- #define ENABLE_LOCALIZATION_SYSTEM
- #define ENABLE_FUNCTION_VEGAS_VIP
- #define ENABLE_NEW_AFFECT_POTION
- #define ENABLE_NEW_QUICK_SLOT_SYSTEM
- #define MULTI_PARTY_SKILL
- #define __GAYA__
- #define ENABLE_MESSENGER_TEAM
- #define __NEW_ARROW_SYSTEM__
- #define KASMIR_PAKET_SYSTEM
- #define ENABLE_SORT_INVEN
- #define __ENABLE_PIN_CODE__
- #define GUILD_WAR_FIX
- #define ENABLE_FIX_DESTROY_GUILD_IF_WAR_IS_ACTIVE
- #define __DUNGEON_FOR_GUILD__
- #ifdef __DUNGEON_FOR_GUILD__
- #define __MELEY_LAIR_DUNGEON__
- #ifdef __MELEY_LAIR_DUNGEON__
- #define __DESTROY_INFINITE_STATUES_GM__
- #define __LASER_EFFECT_ON_75HP__
- #define __LASER_EFFECT_ON_50HP__
- #endif
- #endif
- #define WJ_SPLIT_INVENTORY_SYSTEM
- #define __7AND8TH_SKILLS__
- #define __NEW_EVENTS__
- #ifdef __NEW_EVENTS__
- #define __KINGDOMS_WAR__
- #endif
- #define ENABLE_DAMAGE_TOP
- #define ENABLE_SHOW_CHEST_DROP
- #define OFFLINE_MESSAGE
- #define ENABLE_AFFECT_POLYMORPH_REMOVE
- #define __EFFECT_SYSTEM__
- #define __ITEM_SHOP__
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