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- M9:
- Item_Information:
- Item_Name: "&fM9"
- Item_Type: 290
- Item_Lore: "&7&n&oSecondary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,BLOCK_DISPENSER_DISPENSE-2-1-0,BLOCK_DISPENSER_DISPENSE-2-2-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-16,HURT_FLESH-1-0-17,DOOR_CLOSE-1-2-18
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&cM9でヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- 44magnum:
- Item_Information:
- Item_Name: "&f44マグナム"
- Item_Type: 290
- Item_Lore: "&7&n&oSecondary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 50-true
- Remove_Bullet_Drop: true
- Projectile_Speed: 5000
- Projectile_Damage: 6
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0,BLOCK_DISPENSER_DISPENSE-2-1-0,BLOCK_DISPENSER_DISPENSE-2-2-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: PISTON_RETRACT-1-2-5,UI_BUTTON_CLICK-1-2-25,UI_BUTTON_CLICK-1-2-28,UI_BUTTON_CLICK-1-2-29,FIRE_IGNITE-1-1-50,HURT_FLESH-1-0-51,DOOR_CLOSE-1-2-52,PISTON_RETRACT-1-2-62
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&c44マグナムでヘッドショットされた!"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- AK-12:
- Item_Information:
- Item_Name: "&aAK-12"
- Item_Type: 417
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 3
- Bullet_Spread: 0.6
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&cAK-12でヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- M4:
- Item_Information:
- Item_Name: "&aM4"
- Item_Type: 417
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 0.3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&cM4でヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- MP5:
- Item_Information:
- Item_Name: "&3MP5"
- Item_Type: 417
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 0.8
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,BLOCK_GLASS_BREAK-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&cMP5でヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- P90:
- Item_Information:
- Item_Name: "&3P90"
- Item_Type: 417
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 12
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Message_Shooter: "&aHead Shot!"
- Message_Victim: "&cP90でヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- M870:
- Item_Information:
- Item_Name: "&bM870"
- Item_Type: 418
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 12
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 10-true
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 1.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,PISTON_RETRACT-1-2-11,PISTON_RETRACT-1-2-15
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Extras:
- Disable_Underwater: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- Saiga-12:
- Item_Information:
- Item_Name: "&bSaiga-12"
- Item_Type: 418
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 12
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 10-true
- Projectile_Speed: 5000
- Projectile_Damage: 2
- Bullet_Spread: 2.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Extras:
- Disable_Underwater: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- M24:
- Item_Information:
- Item_Name: "&dM24"
- Item_Type: 419
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 10
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0,PISTON_RETRACT-1-2-15,PISTON_RETRACT-1-2-20
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 55
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-5
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Message_Shooter: "&aHeadShot!"
- Message_Victim: "&cM24でHeadShotを受けた!"
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- SKS:
- Item_Information:
- Item_Name: "&dSKS"
- Item_Type: 419
- Item_Lore: "&7&n&oPrimary"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 5000
- Projectile_Damage: 9
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 55
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-5
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Message_Shooter: "&aHeadShot!"
- Message_Victim: "&cSKSでHeadShotを受けた!"
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-152
- medical_kit:
- Item_Information:
- Item_Name: "&a医療キット&f"
- Item_Type: 415
- Item_Lore: "&e[種 類] 回復|&e[回 復 力] 12|&e[装填時間] 10秒"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Type: snowball
- Delay_Between_Shots: 340
- Removal_Or_Drag_Delay: 1-true
- Particles:
- Enable: true
- Particle_Player_Shoot: potion_splash-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: REGENERATION-150-3,SATURATION-10-255
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