taktie0304

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Dec 26th, 2019
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  1. M9:
  2. Item_Information:
  3. Item_Name: "&fM9"
  4. Item_Type: 290
  5. Item_Lore: "&7&n&oSecondary"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Delay_Between_Shots: 4
  12. Recoil_Amount: 0
  13. Projectile_Amount: 1
  14. Projectile_Type: snowball
  15. Projectile_Speed: 5000
  16. Projectile_Damage: 2
  17. Bullet_Spread: 0.5
  18. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,BLOCK_DISPENSER_DISPENSE-2-1-0,BLOCK_DISPENSER_DISPENSE-2-2-0
  19. Reload:
  20. Enable: true
  21. Reload_Amount: 15
  22. Reload_Duration: 20
  23. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  24. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-16,HURT_FLESH-1-0-17,DOOR_CLOSE-1-2-18
  25. Firearm_Action:
  26. Type: slide
  27. Close_Duration: 10
  28. Close_Shoot_Delay: 12
  29. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  30. Headshot:
  31. Enable: true
  32. Bonus_Damage: 2
  33. Message_Shooter: "&aHead Shot!"
  34. Message_Victim: "&cM9でヘッドショットされた!"
  35. Abilities:
  36. Reset_Hit_Cooldown: true
  37. Hit_Events:
  38. Enable: true
  39. Sounds_Shooter: SHOOT_ARROW-1-2-0
  40. Particles:
  41. Enable: true
  42. Particle_Terrain: true
  43. Particle_Hit: BLOCK_BREAK-152
  44.  
  45. 44magnum:
  46. Item_Information:
  47. Item_Name: "&f44マグナム"
  48. Item_Type: 290
  49. Item_Lore: "&7&n&oSecondary"
  50. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  51. Shooting:
  52. Right_Click_To_Shoot: true
  53. Cancel_Left_Click_Block_Damage: true
  54. Cancel_Right_Click_Interactions: true
  55. Delay_Between_Shots: 10
  56. Projectile_Amount: 1
  57. Projectile_Type: snowball
  58. Removal_Or_Drag_Delay: 50-true
  59. Remove_Bullet_Drop: true
  60. Projectile_Speed: 5000
  61. Projectile_Damage: 6
  62. Bullet_Spread: 0.5
  63. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0,BLOCK_DISPENSER_DISPENSE-2-1-0,BLOCK_DISPENSER_DISPENSE-2-2-0
  64. Reload:
  65. Enable: true
  66. Reload_Amount: 6
  67. Reload_Duration: 70
  68. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  69. Sounds_Reloading: PISTON_RETRACT-1-2-5,UI_BUTTON_CLICK-1-2-25,UI_BUTTON_CLICK-1-2-28,UI_BUTTON_CLICK-1-2-29,FIRE_IGNITE-1-1-50,HURT_FLESH-1-0-51,DOOR_CLOSE-1-2-52,PISTON_RETRACT-1-2-62
  70. Abilities:
  71. Reset_Hit_Cooldown: true
  72. Headshot:
  73. Enable: true
  74. Bonus_Damage: 3
  75. Message_Shooter: "&aHead Shot!"
  76. Message_Victim: "&c44マグナムでヘッドショットされた!"
  77. Particles:
  78. Enable: true
  79. Particle_Terrain: true
  80. Particle_Hit: BLOCK_BREAK-152
  81.  
  82. AK-12:
  83. Item_Information:
  84. Item_Name: "&aAK-12"
  85. Item_Type: 417
  86. Item_Lore: "&7&n&oPrimary"
  87. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  88. Shooting:
  89. Right_Click_To_Shoot: true
  90. Cancel_Left_Click_Block_Damage: true
  91. Cancel_Right_Click_Interactions: true
  92. Recoil_Amount: 0
  93. Projectile_Amount: 1
  94. Projectile_Type: snowball
  95. Projectile_Speed: 5000
  96. Projectile_Damage: 3
  97. Bullet_Spread: 0.6
  98. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-1-0
  99. Fully_Automatic:
  100. Enable: true
  101. Fire_Rate: 6
  102. Reload:
  103. Enable: true
  104. Reload_Amount: 30
  105. Reload_Duration: 40
  106. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  107. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  108. Firearm_Action:
  109. Type: slide
  110. Close_Duration: 10
  111. Close_Shoot_Delay: 12
  112. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  113. Headshot:
  114. Enable: true
  115. Bonus_Damage: 3
  116. Message_Shooter: "&aHead Shot!"
  117. Message_Victim: "&cAK-12でヘッドショットされた!"
  118. Abilities:
  119. Reset_Hit_Cooldown: true
  120. Hit_Events:
  121. Enable: true
  122. Sounds_Shooter: SHOOT_ARROW-1-2-0
  123. Particles:
  124. Enable: true
  125. Particle_Terrain: true
  126. Particle_Hit: BLOCK_BREAK-152
  127.  
  128. M4:
  129. Item_Information:
  130. Item_Name: "&aM4"
  131. Item_Type: 417
  132. Item_Lore: "&7&n&oPrimary"
  133. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  134. Shooting:
  135. Right_Click_To_Shoot: true
  136. Cancel_Left_Click_Block_Damage: true
  137. Cancel_Right_Click_Interactions: true
  138. Recoil_Amount: 0
  139. Projectile_Amount: 1
  140. Projectile_Type: snowball
  141. Projectile_Speed: 5000
  142. Projectile_Damage: 2
  143. Bullet_Spread: 0.3
  144. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  145. Fully_Automatic:
  146. Enable: true
  147. Fire_Rate: 6
  148. Reload:
  149. Enable: true
  150. Reload_Amount: 30
  151. Reload_Duration: 40
  152. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  153. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  154. Firearm_Action:
  155. Type: slide
  156. Close_Duration: 10
  157. Close_Shoot_Delay: 12
  158. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  159. Headshot:
  160. Enable: true
  161. Bonus_Damage: 3
  162. Message_Shooter: "&aHead Shot!"
  163. Message_Victim: "&cM4でヘッドショットされた!"
  164. Abilities:
  165. Reset_Hit_Cooldown: true
  166. Hit_Events:
  167. Enable: true
  168. Sounds_Shooter: SHOOT_ARROW-1-2-0
  169. Particles:
  170. Enable: true
  171. Particle_Terrain: true
  172. Particle_Hit: BLOCK_BREAK-152
  173.  
  174. MP5:
  175. Item_Information:
  176. Item_Name: "&3MP5"
  177. Item_Type: 417
  178. Item_Lore: "&7&n&oPrimary"
  179. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  180. Shooting:
  181. Right_Click_To_Shoot: true
  182. Cancel_Left_Click_Block_Damage: true
  183. Cancel_Right_Click_Interactions: true
  184. Recoil_Amount: 0
  185. Projectile_Amount: 1
  186. Projectile_Type: snowball
  187. Projectile_Speed: 5000
  188. Projectile_Damage: 2
  189. Bullet_Spread: 0.8
  190. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,BLOCK_GLASS_BREAK-2-2-0
  191. Fully_Automatic:
  192. Enable: true
  193. Fire_Rate: 9
  194. Reload:
  195. Enable: true
  196. Reload_Amount: 30
  197. Reload_Duration: 30
  198. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  199. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
  200. Firearm_Action:
  201. Type: slide
  202. Close_Duration: 10
  203. Close_Shoot_Delay: 12
  204. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  205. Headshot:
  206. Enable: true
  207. Bonus_Damage: 2
  208. Message_Shooter: "&aHead Shot!"
  209. Message_Victim: "&cMP5でヘッドショットされた!"
  210. Abilities:
  211. Reset_Hit_Cooldown: true
  212. Hit_Events:
  213. Enable: true
  214. Sounds_Shooter: SHOOT_ARROW-1-2-0
  215. Particles:
  216. Enable: true
  217. Particle_Terrain: true
  218. Particle_Hit: BLOCK_BREAK-152
  219.  
  220. P90:
  221. Item_Information:
  222. Item_Name: "&3P90"
  223. Item_Type: 417
  224. Item_Lore: "&7&n&oPrimary"
  225. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  226. Shooting:
  227. Right_Click_To_Shoot: true
  228. Cancel_Left_Click_Block_Damage: true
  229. Cancel_Right_Click_Interactions: true
  230. Recoil_Amount: 0
  231. Projectile_Amount: 1
  232. Projectile_Type: snowball
  233. Projectile_Speed: 5000
  234. Projectile_Damage: 2
  235. Bullet_Spread: 1
  236. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0
  237. Fully_Automatic:
  238. Enable: true
  239. Fire_Rate: 12
  240. Reload:
  241. Enable: true
  242. Reload_Amount: 50
  243. Reload_Duration: 40
  244. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  245. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  246. Firearm_Action:
  247. Type: slide
  248. Close_Duration: 10
  249. Close_Shoot_Delay: 12
  250. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  251. Headshot:
  252. Enable: true
  253. Bonus_Damage: 1
  254. Message_Shooter: "&aHead Shot!"
  255. Message_Victim: "&cP90でヘッドショットされた!"
  256. Abilities:
  257. Reset_Hit_Cooldown: true
  258. Hit_Events:
  259. Enable: true
  260. Sounds_Shooter: SHOOT_ARROW-1-2-0
  261. Particles:
  262. Enable: true
  263. Particle_Terrain: true
  264. Particle_Hit: BLOCK_BREAK-152
  265.  
  266. M870:
  267. Item_Information:
  268. Item_Name: "&bM870"
  269. Item_Type: 418
  270. Item_Lore: "&7&n&oPrimary"
  271. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  272. Shooting:
  273. Right_Click_To_Shoot: true
  274. Cancel_Left_Click_Block_Damage: true
  275. Delay_Between_Shots: 20
  276. Recoil_Amount: 1
  277. Projectile_Amount: 12
  278. Projectile_Type: snowball
  279. Removal_Or_Drag_Delay: 10-true
  280. Projectile_Speed: 5000
  281. Projectile_Damage: 2
  282. Bullet_Spread: 1.5
  283. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,PISTON_RETRACT-1-2-11,PISTON_RETRACT-1-2-15
  284. Sneak:
  285. Enable: true
  286. No_Recoil: true
  287. Reload:
  288. Enable: true
  289. Reload_Amount: 5
  290. Reload_Bullets_Individually: true
  291. Reload_Duration: 20
  292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  293. Sounds_Reloading: BLOCK_WOODEN_DOOR_OPEN-1-2-0
  294. Firearm_Action:
  295. Type: slide
  296. Close_Duration: 10
  297. Close_Shoot_Delay: 12
  298. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  299. Abilities:
  300. Reset_Hit_Cooldown: true
  301. No_Vertical_Recoil: true
  302. Extras:
  303. Disable_Underwater: true
  304. Particles:
  305. Enable: true
  306. Particle_Terrain: true
  307. Particle_Hit: BLOCK_BREAK-152
  308.  
  309. Saiga-12:
  310. Item_Information:
  311. Item_Name: "&bSaiga-12"
  312. Item_Type: 418
  313. Item_Lore: "&7&n&oPrimary"
  314. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  315. Shooting:
  316. Right_Click_To_Shoot: true
  317. Cancel_Left_Click_Block_Damage: true
  318. Delay_Between_Shots: 5
  319. Recoil_Amount: 1
  320. Projectile_Amount: 12
  321. Projectile_Type: snowball
  322. Removal_Or_Drag_Delay: 10-true
  323. Projectile_Speed: 5000
  324. Projectile_Damage: 2
  325. Bullet_Spread: 2.5
  326. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0
  327. Sneak:
  328. Enable: true
  329. No_Recoil: true
  330. Reload:
  331. Enable: true
  332. Reload_Amount: 10
  333. Reload_Duration: 40
  334. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  335. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  336. Firearm_Action:
  337. Type: slide
  338. Close_Duration: 10
  339. Close_Shoot_Delay: 12
  340. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  341. Abilities:
  342. Reset_Hit_Cooldown: true
  343. No_Vertical_Recoil: true
  344. Extras:
  345. Disable_Underwater: true
  346. Particles:
  347. Enable: true
  348. Particle_Terrain: true
  349. Particle_Hit: BLOCK_BREAK-152
  350.  
  351. M24:
  352. Item_Information:
  353. Item_Name: "&dM24"
  354. Item_Type: 419
  355. Item_Lore: "&7&n&oPrimary"
  356. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  357. Shooting:
  358. Right_Click_To_Shoot: true
  359. Cancel_Left_Click_Block_Damage: true
  360. Cancel_Right_Click_Interactions: true
  361. Delay_Between_Shots: 30
  362. Recoil_Amount: 1
  363. Projectile_Amount: 1
  364. Projectile_Type: snowball
  365. Projectile_Speed: 5000
  366. Projectile_Damage: 10
  367. Bullet_Spread: 0
  368. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0,PISTON_RETRACT-1-2-15,PISTON_RETRACT-1-2-20
  369. Reload:
  370. Enable: true
  371. Reload_Amount: 5
  372. Reload_Duration: 55
  373. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  374. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
  375. Firearm_Action:
  376. Type: slide
  377. Close_Duration: 10
  378. Close_Shoot_Delay: 12
  379. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-5
  380. Scope:
  381. Enable: true
  382. Zoom_Amount: 5
  383. Zoom_Bullet_Spread: 0
  384. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  385. Headshot:
  386. Enable: true
  387. Bonus_Damage: 10
  388. Message_Shooter: "&aHeadShot!"
  389. Message_Victim: "&cM24でHeadShotを受けた!"
  390. Abilities:
  391. Reset_Hit_Cooldown: true
  392. No_Vertical_Recoil: true
  393. Hit_Events:
  394. Enable: true
  395. Sounds_Shooter: SHOOT_ARROW-1-2-0
  396. Particles:
  397. Enable: true
  398. Particle_Player_Shoot: smoke
  399. Particle_Terrain: true
  400. Particle_Hit: BLOCK_BREAK-152
  401.  
  402. SKS:
  403. Item_Information:
  404. Item_Name: "&dSKS"
  405. Item_Type: 419
  406. Item_Lore: "&7&n&oPrimary"
  407. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  408. Shooting:
  409. Right_Click_To_Shoot: true
  410. Cancel_Left_Click_Block_Damage: true
  411. Cancel_Right_Click_Interactions: true
  412. Delay_Between_Shots: 5
  413. Recoil_Amount: 1
  414. Projectile_Amount: 1
  415. Projectile_Type: snowball
  416. Projectile_Speed: 5000
  417. Projectile_Damage: 9
  418. Bullet_Spread: 0
  419. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0,BLOCK_GLASS_BREAK-2-2-0,ITEM_ARMOR_EQUIP_IRON-2-1-0
  420. Reload:
  421. Enable: true
  422. Reload_Amount: 10
  423. Reload_Duration: 55
  424. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  425. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
  426. Firearm_Action:
  427. Type: slide
  428. Close_Duration: 10
  429. Close_Shoot_Delay: 12
  430. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-5
  431. Scope:
  432. Enable: true
  433. Zoom_Amount: 5
  434. Zoom_Bullet_Spread: 0
  435. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  436. Headshot:
  437. Enable: true
  438. Bonus_Damage: 5
  439. Message_Shooter: "&aHeadShot!"
  440. Message_Victim: "&cSKSでHeadShotを受けた!"
  441. Abilities:
  442. Reset_Hit_Cooldown: true
  443. No_Vertical_Recoil: true
  444. Hit_Events:
  445. Enable: true
  446. Sounds_Shooter: SHOOT_ARROW-1-2-0
  447. Particles:
  448. Enable: true
  449. Particle_Terrain: true
  450. Particle_Hit: BLOCK_BREAK-152
  451.  
  452. medical_kit:
  453. Item_Information:
  454. Item_Name: "&a医療キット&f"
  455. Item_Type: 415
  456. Item_Lore: "&e[種 類] 回復|&e[回 復 力] 12|&e[装填時間] 10秒"
  457. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  458. Remove_Unused_Tag: true
  459. Shooting:
  460. Right_Click_To_Shoot: true
  461. Cancel_Left_Click_Block_Damage: true
  462. Cancel_Right_Click_Interactions: true
  463. Projectile_Type: snowball
  464. Delay_Between_Shots: 340
  465. Removal_Or_Drag_Delay: 1-true
  466. Particles:
  467. Enable: true
  468. Particle_Player_Shoot: potion_splash-1
  469. Potion_Effects:
  470. Activation: shoot
  471. Potion_Effect_Shooter: REGENERATION-150-3,SATURATION-10-255
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