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- Burnout Legends MOD/plugin by KabutoKun
- Last Updated on: August 21, 2020
- Progress:
- + Done
- * Partial WIP
- - Nothing
- Kabuto's outline:
- + PSVita 960x544 resolution
- + Moderate performance improvements (real PSP)
- + Proper 60FPS
- + Water texture animation/movement
- * Night time tracks
- + Load HQ texture replacements from memstick
- - Load custom soundtrack from memstick and have them ingame along with the originals (no replace)
- + Hold a button on crashing scenes to avoid automatic vehicle respawn
- * Random vehicle color selection in garage
- + Regular vehicle
- - Traffic vehicle
- * Vehicle colored crash debris
- * More vehicle rivals count for every game mode
- - Option to have all the rivals use your exact same car instead of the whole class
- - Multi class rivals
- * Manual transmission driving
- - "Top speed" and "Weight" indicators on garage like on Burnout3
- - DEMO: Fix autosave function
- + Fix high-pitched engine sounds, youtube.com/watch?v=QbhbrP3zf3k
- + Kamikaze traffic, youtube.com/watch?v=y8mMz28v39U
- + PPSSPP support
- Other interesting features from AlphaMan's Legends-Fixed outline:
- https://docs.google.com/document/d/1uvSkF7xkh0Sn_A1lT9iJTvjoBMVbbU_fLH02fKgjMLY/edit#
- * Restore Burnout3 beta colors to player cars so that they have 5 options
- * Revert the end-race camera to a replay cam that follows the car
- * Fix the crash timer
- - Reimplement impact time tracks
- - Increase AI aggression for added difficulty
- - Increase traffic density for added difficulty
- - Add more traffic vehicles
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